Fixes some stuff

Actually ticks the spell, fixes the brain damage issue, etc.
This commit is contained in:
keronshb
2021-05-27 12:16:54 -04:00
parent 7dbab19597
commit 8f1db2d5ec
7 changed files with 21 additions and 8 deletions
+2 -2
View File
@@ -10,7 +10,7 @@
return
owner.dna.add_mutation(CLOWNMUT)
owner.dna.add_mutation(EPILEPSY)
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 200, 200)
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 199, 199)
var/mob/living/carbon/human/H = owner
@@ -32,7 +32,7 @@
/datum/mutation/human/cluwne/on_life(mob/living/carbon/human/owner)
if((prob(15) && owner.IsUnconscious()))
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 200, 200) // there I changed it to setBrainLoss
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 199, 199) // there I changed it to setBrainLoss
switch(rand(1, 6))
if(1)
owner.say("HONK")