Runechat Port (#12065)
* A * A * Ports Runechat * compile fix * fuck * maybe? * will this work? * PLEASE * fix * fuck this
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@@ -162,7 +162,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(malformed_hockeys[hockey])
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features["cock_shape"] = malformed_hockeys[hockey]
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features["cock_taur"] = TRUE
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if(current_version < 29)
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var/digestable
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var/devourable
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@@ -211,6 +211,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["lastchangelog"] >> lastchangelog
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S["UI_style"] >> UI_style
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S["hotkeys"] >> hotkeys
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S["chat_on_map"] >> chat_on_map
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S["max_chat_length"] >> max_chat_length
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S["see_chat_non_mob"] >> see_chat_non_mob
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S["tgui_fancy"] >> tgui_fancy
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S["tgui_lock"] >> tgui_lock
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S["buttons_locked"] >> buttons_locked
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@@ -266,6 +269,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
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UI_style = sanitize_inlist(UI_style, GLOB.available_ui_styles, GLOB.available_ui_styles[1])
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hotkeys = sanitize_integer(hotkeys, 0, 1, initial(hotkeys))
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chat_on_map = sanitize_integer(chat_on_map, 0, 1, initial(chat_on_map))
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max_chat_length = sanitize_integer(max_chat_length, 1, CHAT_MESSAGE_MAX_LENGTH, initial(max_chat_length))
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see_chat_non_mob = sanitize_integer(see_chat_non_mob, 0, 1, initial(see_chat_non_mob))
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tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy))
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tgui_lock = sanitize_integer(tgui_lock, 0, 1, initial(tgui_lock))
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buttons_locked = sanitize_integer(buttons_locked, 0, 1, initial(buttons_locked))
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@@ -319,6 +325,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["lastchangelog"], lastchangelog)
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WRITE_FILE(S["UI_style"], UI_style)
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WRITE_FILE(S["hotkeys"], hotkeys)
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WRITE_FILE(S["chat_on_map"], chat_on_map)
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WRITE_FILE(S["max_chat_length"], max_chat_length)
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WRITE_FILE(S["see_chat_non_mob"], see_chat_non_mob)
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WRITE_FILE(S["tgui_fancy"], tgui_fancy)
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WRITE_FILE(S["tgui_lock"], tgui_lock)
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WRITE_FILE(S["buttons_locked"], buttons_locked)
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