save memory..

This commit is contained in:
kevinz000
2020-03-26 14:13:18 -07:00
parent 135ca27281
commit 8fe064da74
5 changed files with 101 additions and 40 deletions
+1
View File
@@ -110,6 +110,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
/* Our block parry data. Should be set in init, or something if you are using it.
* This won't be accessed without ITEM_CAN_BLOCK or ITEM_CAN_PARRY so do not set it unless you have to to save memory.
* If you decide it's a good idea to leave this unset while turning the flags on, you will runtime. Enjoy.
* If this is set to a path, it'll run get_block_parry_data(path). YOU MUST RUN [get_block_parry_data(this)] INSTEAD OF DIRECTLY ACCESSING!
*/
var/datum/block_parry_data/block_parry_data