Iconfix and co
Traits instead of procs for fakedeath Quickfix Whoops this too Loadsa fixes Nerfs stamina regen Too slow Hm
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@@ -76,7 +76,7 @@
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return amount
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/mob/living/carbon/adjustFireLoss(amount, updating_health = TRUE, forced = FALSE)
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if (!forced && amount < 0 && HAS_TRAIT(src,TRAIT_NONATURALHEAL)) // FULPSTATION 5/8/19 - Vamps don't heal naturally.
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if (!forced && amount < 0 && HAS_TRAIT(src,TRAIT_NONATURALHEAL)) //Vamps don't heal naturally.
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return FALSE
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if(!forced && (status_flags & GODMODE))
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return FALSE
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@@ -44,7 +44,7 @@
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C.faction |= "slime"
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/datum/species/jelly/spec_life(mob/living/carbon/human/H)
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if(H.stat == DEAD) //can't farm slime jelly from a dead slime/jelly person indefinitely
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if(H.stat == DEAD && HAS_TRAIT(src, TRAIT_NOMARROW)) //can't farm slime jelly from a dead slime/jelly person indefinitely, and no regeneration for vampires
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return
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if(!H.blood_volume)
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H.blood_volume += 5
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