Merge pull request #838 from Citadel-Station-13/upstream-merge-26888
[MIRROR] Adds several weapons and cost adjustments to Gangtool
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@@ -108,10 +108,16 @@
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/datum/gang_item/weapon/ammo/get_cost_display(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool)
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return " ↳" + ..() //this is pretty hacky but it looks nice on the popup
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/datum/gang_item/weapon/shuriken
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name = "Shuriken"
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id = "shuriken"
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cost = 3
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item_path = /obj/item/weapon/throwing_star
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/datum/gang_item/weapon/switchblade
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name = "Switchblade"
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id = "switchblade"
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cost = 10
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cost = 5
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item_path = /obj/item/weapon/switchblade
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/datum/gang_item/weapon/pistol
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@@ -125,6 +131,18 @@
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id = "pistol_ammo"
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cost = 10
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item_path = /obj/item/ammo_box/magazine/m10mm
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/datum/gang_item/weapon/sniper
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name = ".50cal Sniper Rifle"
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id = "sniper"
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cost = 40
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item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle
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/datum/gang_item/weapon/ammo/sniper_ammo
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name = "Standard .50cal Sniper Rounds"
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id = "sniper_ammo"
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cost = 15
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item_path = /obj/item/ammo_box/magazine/sniper_rounds
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/datum/gang_item/weapon/uzi
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name = "Uzi SMG"
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@@ -138,30 +156,8 @@
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id = "uzi_ammo"
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cost = 40
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item_path = /obj/item/ammo_box/magazine/uzim9mm
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//SLEEPING CARP
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/datum/gang_item/weapon/bostaff
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name = "Bo Staff"
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id = "bostaff"
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cost = 10
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item_path = /obj/item/weapon/twohanded/bostaff
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/datum/gang_item/weapon/sleeping_carp_scroll
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name = "Sleeping Carp Scroll (one-use)"
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id = "sleeping_carp_scroll"
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cost = 30
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item_path = /obj/item/weapon/sleeping_carp_scroll
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spawn_msg = "<span class='notice'>Anyone who reads the <b>sleeping carp scroll</b> will learn secrets of the sleeping carp martial arts style.</span>"
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/datum/gang_item/weapon/wrestlingbelt
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name = "Wrestling Belt"
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id = "wrastling_belt"
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cost = 20
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item_path = /obj/item/weapon/storage/belt/champion/wrestling
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spawn_msg = "<span class='notice'>Anyone wearing the <b>wresting belt</b> will know how to be effective with wrestling.</span>"
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///////////////////
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//EQUIPMENT
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///////////////////
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@@ -175,6 +171,12 @@
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id = "spraycan"
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cost = 5
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item_path = /obj/item/toy/crayon/spraycan/gang
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/datum/gang_item/equipment/sharpener
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name = "Sharpener"
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id = "whetstone"
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cost = 3
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item_path = /obj/item/weapon/sharpener
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/datum/gang_item/equipment/necklace
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name = "Gold Necklace"
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@@ -182,12 +184,31 @@
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cost = 1
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item_path = /obj/item/clothing/neck/necklace/dope
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/datum/gang_item/equipment/emp
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name = "EMP Grenade"
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id = "EMP"
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cost = 5
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item_path = /obj/item/weapon/grenade/empgrenade
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/datum/gang_item/equipment/c4
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name = "C4 Explosive"
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id = "c4"
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cost = 10
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cost = 7
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item_path = /obj/item/weapon/grenade/plastic/c4
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/datum/gang_item/equipment/frag
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name = "Fragmentation Grenade"
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id = "frag nade"
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cost = 10
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item_path = /obj/item/weapon/grenade/syndieminibomb/concussion/frag
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/datum/gang_item/equipment/stimpack
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name = "Black Market Stimulants"
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id = "stimpack"
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cost = 15
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item_path = /obj/item/weapon/reagent_containers/syringe/stimulants
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/datum/gang_item/equipment/implant_breaker
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name = "Implant Breaker"
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id = "implant_breaker"
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