Removes now-unnecessary obj_integrity definitions

This commit is contained in:
CitadelStationBot
2017-07-09 19:44:48 -05:00
parent 6e646c44cf
commit 90c2a4f867
168 changed files with 41 additions and 269 deletions
-3
View File
@@ -13,7 +13,6 @@
desc = "Looks like this would make good cover."
anchored = 1
density = 1
obj_integrity = 100
max_integrity = 100
var/proj_pass_rate = 50 //How many projectiles will pass the cover. Lower means stronger cover
var/material = METAL
@@ -75,7 +74,6 @@
desc = "Bags of sand. Self explanatory."
icon = 'icons/obj/smooth_structures/sandbags.dmi'
icon_state = "sandbags"
obj_integrity = 280
max_integrity = 280
proj_pass_rate = 20
pass_flags = LETPASSTHROW
@@ -92,7 +90,6 @@
icon_state = "barrier0"
density = 0
anchored = 0
obj_integrity = 180
max_integrity = 180
proj_pass_rate = 20
armor = list(melee = 10, bullet = 50, laser = 50, energy = 50, bomb = 10, bio = 100, rad = 100, fire = 10, acid = 0)