Removes now-unnecessary obj_integrity definitions
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@@ -20,7 +20,6 @@
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max_combined_w_class = 21
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storage_slots = 21
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resistance_flags = 0
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obj_integrity = 300
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max_integrity = 300
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/*
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@@ -6,7 +6,6 @@
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item_state = "utility"
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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obj_integrity = 300
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max_integrity = 300
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/obj/item/weapon/storage/belt/update_icon()
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@@ -12,7 +12,6 @@
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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resistance_flags = FLAMMABLE
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obj_integrity = 150
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max_integrity = 150
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var/folder_path = /obj/item/weapon/folder //this is the path of the folder that gets spawned in New()
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@@ -43,7 +42,6 @@
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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resistance_flags = FLAMMABLE
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obj_integrity = 150
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max_integrity = 150
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/obj/item/weapon/storage/briefcase/sniperbundle/PopulateContents()
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