Removes now-unnecessary obj_integrity definitions
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@@ -9,7 +9,6 @@
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/obj/structure/alien
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icon = 'icons/mob/alien.dmi'
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obj_integrity = 100
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max_integrity = 100
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/obj/structure/alien/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
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@@ -59,7 +58,6 @@
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opacity = 1
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anchored = 1
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canSmoothWith = list(/obj/structure/alien/resin)
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obj_integrity = 200
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max_integrity = 200
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smooth = SMOOTH_TRUE
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var/resintype = null
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@@ -92,7 +90,6 @@
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icon = 'icons/obj/smooth_structures/alien/resin_membrane.dmi'
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icon_state = "membrane0"
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opacity = 0
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obj_integrity = 160
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max_integrity = 160
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resintype = "membrane"
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canSmoothWith = list(/obj/structure/alien/resin/wall, /obj/structure/alien/resin/membrane)
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@@ -119,7 +116,6 @@
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density = 0
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layer = TURF_LAYER
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icon_state = "weeds"
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obj_integrity = 15
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max_integrity = 15
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canSmoothWith = list(/obj/structure/alien/weeds, /turf/closed/wall)
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smooth = SMOOTH_MORE
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@@ -220,7 +216,6 @@
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icon_state = "egg_growing"
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density = FALSE
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anchored = TRUE
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obj_integrity = 100
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max_integrity = 100
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integrity_failure = 5
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var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
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