Removes now-unnecessary obj_integrity definitions
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@@ -7,7 +7,6 @@
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anchored = 1
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resistance_flags = ACID_PROOF
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armor = list(melee = 30, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0, fire = 70, acid = 100)
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obj_integrity = 200
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max_integrity = 200
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integrity_failure = 50
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var/obj/item/showpiece = null
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