Removes now-unnecessary obj_integrity definitions

This commit is contained in:
CitadelStationBot
2017-07-09 19:44:48 -05:00
parent 6e646c44cf
commit 90c2a4f867
168 changed files with 41 additions and 269 deletions
-4
View File
@@ -5,7 +5,6 @@
name = "holo sign"
icon = 'icons/effects/effects.dmi'
anchored = 1
obj_integrity = 1
max_integrity = 1
armor = list(melee = 0, bullet = 50, laser = 50, energy = 50, bomb = 0, bio = 0, rad = 0, fire = 20, acid = 20)
var/obj/item/weapon/holosign_creator/projector
@@ -46,7 +45,6 @@
icon_state = "holosign_sec"
pass_flags = LETPASSTHROW
density = 1
obj_integrity = 20
max_integrity = 20
var/allow_walk = 1 //can we pass through it on walk intent
@@ -89,7 +87,6 @@
name = "Energy Field"
desc = "A fragile energy field that blocks movement. Excels at blocking lethal projectiles."
density = 1
obj_integrity = 10
max_integrity = 10
allow_walk = 0
@@ -103,7 +100,6 @@
/obj/structure/holosign/barrier/cyborg/hacked
name = "Charged Energy Field"
desc = "A powerful energy field that blocks movement. Energy arcs off it"
obj_integrity = 20
max_integrity = 20
var/shockcd = 0