Removes now-unnecessary obj_integrity definitions
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@@ -18,7 +18,6 @@
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icon_state = "morgue1"
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density = 1
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anchored = 1
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obj_integrity = 400
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max_integrity = 400
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var/obj/structure/tray/connected = null
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@@ -251,7 +250,6 @@ GLOBAL_LIST_EMPTY(crematoriums)
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var/obj/structure/bodycontainer/connected = null
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anchored = 1
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pass_flags = LETPASSTHROW
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obj_integrity = 350
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max_integrity = 350
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/obj/structure/tray/Destroy()
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