Removes now-unnecessary obj_integrity definitions
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@@ -4,7 +4,6 @@
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opacity = 0
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density = 0
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layer = SIGN_LAYER
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obj_integrity = 100
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max_integrity = 100
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armor = list(melee = 50, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
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var/buildable_sign = 1 //unwrenchable and modifiable
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@@ -113,7 +112,6 @@
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/obj/structure/sign/map
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name = "station map"
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desc = "A framed picture of the station."
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obj_integrity = 500
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max_integrity = 500
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/obj/structure/sign/map/left
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