Removes now-unnecessary obj_integrity definitions

This commit is contained in:
CitadelStationBot
2017-07-09 19:44:48 -05:00
parent 6e646c44cf
commit 90c2a4f867
168 changed files with 41 additions and 269 deletions
@@ -55,7 +55,6 @@
active_power_usage = 8
power_channel = ENVIRON
req_access = list(GLOB.access_atmospherics)
obj_integrity = 250
max_integrity = 250
integrity_failure = 80
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 90, acid = 30)
@@ -20,7 +20,6 @@ Pipelines + Other Objects -> Pipe network
on_blueprints = TRUE
layer = GAS_PIPE_HIDDEN_LAYER //under wires
resistance_flags = FIRE_PROOF
obj_integrity = 200
max_integrity = 200
var/nodealert = 0
var/can_unwrench = 0
@@ -6,7 +6,6 @@
icon_state = "pod-off"
density = 1
anchored = 1
obj_integrity = 350
max_integrity = 350
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 30, acid = 30)
layer = ABOVE_WINDOW_LAYER
@@ -4,7 +4,6 @@
icon_state = "generic"
name = "pressure tank"
desc = "A large vessel containing pressurized gas."
obj_integrity = 800
max_integrity = 800
var/volume = 10000 //in liters, 1 meters by 1 meters by 2 meters
density = 1
@@ -7,11 +7,10 @@
var/icon_state_open = "cold_off"
density = TRUE
anchored = TRUE
obj_integrity = 300
max_integrity = 300
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 80, acid = 30)
layer = OBJ_LAYER
var/on = FALSE
var/min_temperature = 0
var/max_temperature = 0
@@ -11,7 +11,6 @@
use_power = IDLE_POWER_USE
idle_power_usage = 2
active_power_usage = 4
obj_integrity = 150
max_integrity = 150
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 40, acid = 0)
@@ -18,7 +18,6 @@
var/can_min_release_pressure = (ONE_ATMOSPHERE / 10)
armor = list(melee = 50, bullet = 50, laser = 50, energy = 100, bomb = 10, bio = 100, rad = 100, fire = 80, acid = 50)
obj_integrity = 250
max_integrity = 250
integrity_failure = 100
pressure_resistance = 7 * ONE_ATMOSPHERE
@@ -138,7 +137,6 @@
icon_state = "proto"
icon_state = "proto"
volume = 5000
obj_integrity = 300
max_integrity = 300
temperature_resistance = 2000 + T0C
can_max_release_pressure = (ONE_ATMOSPHERE * 30)
@@ -2,7 +2,6 @@
name = "portable_atmospherics"
icon = 'icons/obj/atmos.dmi'
use_power = NO_POWER_USE
obj_integrity = 250
max_integrity = 250
armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 60, acid = 30)