Removes now-unnecessary obj_integrity definitions

This commit is contained in:
CitadelStationBot
2017-07-09 19:44:48 -05:00
parent 6e646c44cf
commit 90c2a4f867
168 changed files with 41 additions and 269 deletions
@@ -76,7 +76,6 @@ GLOBAL_LIST_INIT(marker_beacon_colors, list(
icon_state = "marker"
layer = BELOW_OPEN_DOOR_LAYER
armor = list(melee = 50, bullet = 75, laser = 75, energy = 75, bomb = 25, bio = 100, rad = 100, fire = 25, acid = 0)
obj_integrity = 50
max_integrity = 50
anchored = TRUE
light_range = 2
@@ -158,7 +158,6 @@
list_reagents = list("sugar" = 3, "ethanol" = 2, "stabilizing_agent" = 3, "minttoxin" = 2)
w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
obj_integrity = 100
max_integrity = 100
seed = /obj/item/seeds/lavaland/polypore
@@ -209,7 +208,6 @@
icon_state = "mushroom_bowl"
w_class = WEIGHT_CLASS_SMALL
resistance_flags = FLAMMABLE
obj_integrity = 200
max_integrity = 200
//what you can craft with these things
-1
View File
@@ -6,7 +6,6 @@
force = 10
throwforce = 0
resistance_flags = FLAMMABLE
obj_integrity = 100
max_integrity = 100
w_class = WEIGHT_CLASS_BULKY
max_w_class = WEIGHT_CLASS_NORMAL