Removes now-unnecessary obj_integrity definitions

This commit is contained in:
CitadelStationBot
2017-07-09 19:44:48 -05:00
parent 6e646c44cf
commit 90c2a4f867
168 changed files with 41 additions and 269 deletions
-1
View File
@@ -69,7 +69,6 @@
block_chance = 50
slot_flags = SLOT_BELT
sharpness = IS_SHARP
obj_integrity = 200
max_integrity = 200
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
bypass_density = TRUE
@@ -14,8 +14,7 @@ It is possible to destroy the net by the occupant or someone else.
mouse_opacity = 1//So you can hit it with stuff.
anchored = 1//Can't drag/grab the trapped mob.
layer = ABOVE_ALL_MOB_LAYER
obj_integrity = 25//How much health it has.
max_integrity = 25
max_integrity = 25 //How much health it has.
var/mob/living/affecting = null//Who it is currently affecting, if anyone.
var/mob/living/master = null//Who shot web. Will let this person know if the net was successful or failed.