Removes now-unnecessary obj_integrity definitions
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@@ -19,7 +19,6 @@
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slot_flags = SLOT_HEAD
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body_parts_covered = HEAD
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resistance_flags = FLAMMABLE
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obj_integrity = 50
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max_integrity = 50
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dog_fashion = /datum/dog_fashion/head
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@@ -110,7 +110,6 @@
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icon_state = "paperslip"
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icon = 'icons/obj/bureaucracy.dmi'
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resistance_flags = FLAMMABLE
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obj_integrity = 50
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max_integrity = 50
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/obj/item/weapon/paperslip/New()
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@@ -8,7 +8,6 @@
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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obj_integrity = 50
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max_integrity = 50
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var/obj/item/weapon/paper/internalPaper
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@@ -18,7 +18,6 @@
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idle_power_usage = 30
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active_power_usage = 200
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power_channel = EQUIP
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obj_integrity = 300
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max_integrity = 300
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integrity_failure = 100
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var/obj/item/weapon/paper/copy = null //what's in the copier!
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@@ -30,7 +30,6 @@
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item_state = "paper"
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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obj_integrity = 50
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max_integrity = 50
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var/icon/img //Big photo image
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var/scribble //Scribble on the back.
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