Removes now-unnecessary obj_integrity definitions

This commit is contained in:
CitadelStationBot
2017-07-09 19:44:48 -05:00
parent 6e646c44cf
commit 90c2a4f867
168 changed files with 41 additions and 269 deletions
@@ -10,7 +10,6 @@ GLOBAL_LIST_EMPTY(rad_collectors)
density = 1
req_access = list(GLOB.access_engine_equip)
// use_power = NO_POWER_USE
obj_integrity = 350
max_integrity = 350
integrity_failure = 80
var/obj/item/weapon/tank/internals/plasma/loaded_tank = null
@@ -26,7 +26,6 @@ field_generator power level display
anchored = 0
density = 1
use_power = NO_POWER_USE
obj_integrity = 500
max_integrity = 500
//100% immune to lasers and energy projectiles since it absorbs their energy.
armor = list(melee = 25, bullet = 10, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 70)
@@ -26,7 +26,6 @@
icon_state = "none"
anchored = 0
density = 1
obj_integrity = 500
max_integrity = 500
armor = list(melee = 30, bullet = 20, laser = 20, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 90, acid = 80)