Here I fix a few issues.
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@@ -28,10 +28,10 @@
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if(!do_after(user, 30 SECONDS, TRUE, src))
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to_chat(user, "<span class='warning'>Your fingers slip as you fail to pry the [stored] from the [src], clicking it right back into the slot!</span>")
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return
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if(user.put_in_hands(stored))
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stored.forceMove(user.drop_location())
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user.put_in_hands(stored)
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to_chat(user, "<span class='warning'>You successfully pry the [stored] from the [src]\
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[user.is_holding(stored) ? "" : ", and send its overwhelming weight tumbling onto the ground"]! The tapes on the [src] stop spinning...</span>")
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stored = null
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to_chat(user, "<span class='warning'>You successfully pry the [stored] from the [src], and send its overwhelming weight tumbling onto the ground! The tapes on the [src] stop spinning...</span>")
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update_icon()
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return
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else
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@@ -41,7 +41,7 @@
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/obj/machinery/blackbox_recorder/attackby(obj/item/I, mob/living/user, params)
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. = ..()
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if(istype(I, /obj/item/blackbox))
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if(HAS_TRAIT(I, TRAIT_NODROP) || !user.transferItemToLoc(I, src))
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if(!user.transferItemToLoc(I, src))
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to_chat(user, "<span class='warning'>[I] is stuck to your hand!</span>")
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return
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user.visible_message("<span class='notice'>[user] clicks the [I] into the [src]!</span>", \
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