Here I fix a few issues.
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@@ -464,7 +464,7 @@
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/obj/effect/spawner/lootdrop/cigars_cases/no_turf = 2,
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/obj/effect/spawner/lootdrop/space_cash/no_turf = 5,
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/obj/item/reagent_containers/food/snacks/grown/cannabis = 5,
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/obj/item/storage/box/dice = 5,
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/obj/item/storage/dice = 5,
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/obj/item/toy/cards/deck = 5,
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/obj/effect/spawner/lootdrop/druggie_pill/no_turf = 5
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)
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@@ -483,7 +483,7 @@
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/obj/effect/spawner/lootdrop/cig_packs/no_turf = 10,
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/obj/effect/spawner/lootdrop/cigars_cases/no_turf = 5,
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/obj/item/reagent_containers/food/snacks/grown/cannabis = 5,
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/obj/item/storage/box/dice = 5,
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/obj/item/storage/dice = 5,
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/obj/item/toy/cards/deck = 5,
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/obj/effect/spawner/lootdrop/druggie_pill/no_turf = 5,
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/obj/item/kitchen/knife = 5,
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@@ -93,7 +93,7 @@ RSF
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use_matter(50, user)
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if(4)
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to_chat(user, "Dispensing Dice Pack...")
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new /obj/item/storage/box/dice(T)
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new /obj/item/storage/dice(T)
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use_matter(200, user)
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if(5)
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to_chat(user, "Dispensing Cigarette...")
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@@ -1,39 +1,38 @@
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/obj/item/storage/box/dice
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/*****************************Dice Bags********************************/
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/obj/item/storage/dice
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name = "bag of dice"
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desc = "Contains all the luck you'll ever need."
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icon = 'icons/obj/dice.dmi'
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icon_state = "dicebag"
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w_class = WEIGHT_CLASS_SMALL
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var/list/special_die = list(
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/obj/item/dice/d1,
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/obj/item/dice/d2,
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/obj/item/dice/fudge,
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/obj/item/dice/d6/space,
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/obj/item/dice/d00,
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/obj/item/dice/eightbd20,
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/obj/item/dice/fourdd6,
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/obj/item/dice/d100
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)
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/obj/item/storage/box/dice/Initialize()
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. = ..()
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var/special_die = pick("1","2","fudge","space","00","8bd20","4dd6","100")
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if(special_die == "1")
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new /obj/item/dice/d1(src)
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if(special_die == "2")
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new /obj/item/dice/d2(src)
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/obj/item/storage/dice/PopulateContents()
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new /obj/item/dice/d4(src)
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new /obj/item/dice/d6(src)
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if(special_die == "fudge")
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new /obj/item/dice/fudge(src)
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if(special_die == "space")
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new /obj/item/dice/d6/space(src)
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new /obj/item/dice/d8(src)
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new /obj/item/dice/d10(src)
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if(special_die == "00")
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new /obj/item/dice/d00(src)
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new /obj/item/dice/d12(src)
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new /obj/item/dice/d20(src)
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if(special_die == "8bd20")
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new /obj/item/dice/eightbd20(src)
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if(special_die == "4dd6")
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new /obj/item/dice/fourdd6(src)
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if(special_die == "100")
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new /obj/item/dice/d100(src)
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var/picked = pick(special_die)
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new picked(src)
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/obj/item/storage/box/dice/suicide_act(mob/user)
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/obj/item/storage/dice/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is gambling with death! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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return (OXYLOSS)
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/*****************************Dice********************************/
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/obj/item/dice //depreciated d6, use /obj/item/dice/d6 if you actually want a d6
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name = "die"
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desc = "A die with six sides. Basic and serviceable."
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