initial changes
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@@ -16,29 +16,17 @@
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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/obj/item/toy/poolnoodle/attack(target as mob, mob/living/user as mob)
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..()
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if(prob(80))
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user.emote("spin")
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if(prob(5))
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user.emote("spin")
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. = ..()
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user.spin(prob(20)? 16 : 8, 1)
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/obj/item/toy/poolnoodle/red
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item_state = "noodlered"
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color = "#ff4c4c"
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/obj/item/toy/poolnoodle/blue
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item_state = "noodleblue"
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color = "#3232ff"
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/obj/item/toy/poolnoodle/yellow
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item_state = "noodleyellow"
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/obj/item/toy/poolnoodle/red/Initialize()
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. = ..()
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color = "#ff4c4c"
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/obj/item/toy/poolnoodle/blue/Initialize()
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. = ..()
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color = "#3232ff"
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/obj/item/toy/poolnoodle/yellow/Initialize()
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. = ..()
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color = "#ffff66"
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