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@@ -5,7 +5,7 @@
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face_atom(A)
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if(next_move > world.time) // in the year 2000...
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if(!CheckActionCooldown())
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return
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if(!modifiers["catcher"] && A.IsObscured())
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@@ -16,7 +16,7 @@
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return M.click_action(A,src,params)
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if(restrained())
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changeNext_move(CLICK_CD_HANDCUFFED) //Doing shit in cuffs shall be vey slow
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DelayNextAction(CLICK_CD_HANDCUFFED)
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RestrainedClickOn(A)
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return
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