diff --git a/code/__DEFINES/_globals.dm b/code/__DEFINES/_globals.dm
index 874223a612..cc3e385f9f 100644
--- a/code/__DEFINES/_globals.dm
+++ b/code/__DEFINES/_globals.dm
@@ -41,6 +41,12 @@
//Create a list global that is initialized as an empty list
#define GLOBAL_LIST_EMPTY(X) GLOBAL_LIST_INIT(X, list())
+// Create a typed list global with an initializer expression
+#define GLOBAL_LIST_INIT_TYPED(X, Typepath, InitValue) GLOBAL_RAW(/list##Typepath/X); GLOBAL_MANAGED(X, InitValue)
+
+// Create a typed list global that is initialized as an empty list
+#define GLOBAL_LIST_EMPTY_TYPED(X, Typepath) GLOBAL_LIST_INIT_TYPED(X, Typepath, list())
+
//Create a typed global with an initializer expression
#define GLOBAL_DATUM_INIT(X, Typepath, InitValue) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, InitValue)
diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm
index baf29240c3..41b5deb302 100644
--- a/code/__DEFINES/atmospherics.dm
+++ b/code/__DEFINES/atmospherics.dm
@@ -147,6 +147,20 @@
#define CANATMOSPASS(A, O) ( A.CanAtmosPass == ATMOS_PASS_PROC ? A.CanAtmosPass(O) : ( A.CanAtmosPass == ATMOS_PASS_DENSITY ? !A.density : A.CanAtmosPass ) )
#define CANVERTICALATMOSPASS(A, O) ( A.CanAtmosPassVertical == ATMOS_PASS_PROC ? A.CanAtmosPass(O, TRUE) : ( A.CanAtmosPassVertical == ATMOS_PASS_DENSITY ? !A.density : A.CanAtmosPassVertical ) )
+//OPEN TURF ATMOS
+#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn
+#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
+#define AIRLESS_ATMOS "TEMP=2.7" //space
+#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
+#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program
+
+//ATMOSPHERICS DEPARTMENT GAS TANK TURFS
+#define ATMOS_TANK_N2O "n2o=6000;TEMP=293.15"
+#define ATMOS_TANK_CO2 "co2=50000;TEMP=293.15"
+#define ATMOS_TANK_PLASMA "plasma=70000;TEMP=293.15"
+#define ATMOS_TANK_O2 "o2=100000;TEMP=293.15"
+#define ATMOS_TANK_N2 "n2=100000;TEMP=293.15"
+#define ATMOS_TANK_AIRMIX "o2=2644;n2=10580;TEMP=293.15"
//LAVALAND
#define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland
#define LAVALAND_DEFAULT_ATMOS "o2=14;n2=23;TEMP=300"
diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm
index 37f36a7e0d..c0501b4e41 100644
--- a/code/__HELPERS/cmp.dm
+++ b/code/__HELPERS/cmp.dm
@@ -84,3 +84,9 @@ GLOBAL_VAR_INIT(cmp_field, "name")
/proc/cmp_job_display_asc(datum/job/A, datum/job/B)
return A.display_order - B.display_order
+
+/proc/cmp_numbered_displays_name_asc(datum/numbered_display/A, datum/numbered_display/B)
+ return sorttext(A.sample_object.name, B.sample_object.name)
+
+/proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B)
+ return sorttext(B.sample_object.name, A.sample_object.name)
\ No newline at end of file
diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm
index a2135b93b2..0ac8a61183 100644
--- a/code/_globalvars/lists/flavor_misc.dm
+++ b/code/_globalvars/lists/flavor_misc.dm
@@ -7,15 +7,15 @@ GLOBAL_LIST_EMPTY(facial_hair_styles_list) //stores /datum/sprite_accessory/faci
GLOBAL_LIST_EMPTY(facial_hair_styles_male_list) //stores only hair names
GLOBAL_LIST_EMPTY(facial_hair_styles_female_list) //stores only hair names
//Underwear
-GLOBAL_LIST_EMPTY(underwear_list) //stores /datum/sprite_accessory/underwear/bottom indexed by name
+GLOBAL_LIST_EMPTY_TYPED(underwear_list, /datum/sprite_accessory/underwear/bottom) //stores bottoms indexed by name
GLOBAL_LIST_EMPTY(underwear_m) //stores only underwear name
GLOBAL_LIST_EMPTY(underwear_f) //stores only underwear name
//Undershirts
-GLOBAL_LIST_EMPTY(undershirt_list) //stores /datum/sprite_accessory/underwear/top indexed by name
+GLOBAL_LIST_EMPTY_TYPED(undershirt_list, /datum/sprite_accessory/underwear/top) //stores tops indexed by name
GLOBAL_LIST_EMPTY(undershirt_m) //stores only undershirt name
GLOBAL_LIST_EMPTY(undershirt_f) //stores only undershirt name
//Socks
-GLOBAL_LIST_EMPTY(socks_list) //stores /datum/sprite_accessory/underwear/socks indexed by name
+GLOBAL_LIST_EMPTY_TYPED(socks_list, /datum/sprite_accessory/underwear/socks) //stores socks indexed by name
//Lizard Bits (all datum lists indexed by name)
GLOBAL_LIST_EMPTY(body_markings_list)
GLOBAL_LIST_EMPTY(tails_list_lizard)
diff --git a/code/_globalvars/lists/mapping.dm b/code/_globalvars/lists/mapping.dm
index f0479cd8aa..6b8d91acf9 100644
--- a/code/_globalvars/lists/mapping.dm
+++ b/code/_globalvars/lists/mapping.dm
@@ -45,6 +45,6 @@ GLOBAL_LIST_EMPTY(vr_spawnpoints)
//used by jump-to-area etc. Updated by area/updateName()
GLOBAL_LIST_EMPTY(sortedAreas)
/// An association from typepath to area instance. Only includes areas with `unique` set.
-GLOBAL_LIST_EMPTY(areas_by_type)
+GLOBAL_LIST_EMPTY_TYPED(areas_by_type, /area)
GLOBAL_LIST_EMPTY(all_abstract_markers)
diff --git a/code/_globalvars/lists/poll_ignore.dm b/code/_globalvars/lists/poll_ignore.dm
index 626bba9fc3..3a026d2aa5 100644
--- a/code/_globalvars/lists/poll_ignore.dm
+++ b/code/_globalvars/lists/poll_ignore.dm
@@ -13,6 +13,8 @@
#define POLL_IGNORE_GOLEM "golem"
#define POLL_IGNORE_SWARMER "swarmer"
#define POLL_IGNORE_DRONE "drone"
+#define POLL_IGNORE_DEMON "demon"
+#define POLL_IGNORE_WIZARD "wizard"
#define POLL_IGNORE_CLONE "clone"
GLOBAL_LIST_INIT(poll_ignore_desc, list(
@@ -29,6 +31,8 @@ GLOBAL_LIST_INIT(poll_ignore_desc, list(
POLL_IGNORE_GOLEM = "Golems",
POLL_IGNORE_SWARMER = "Swarmer shells",
POLL_IGNORE_DRONE = "Drone shells",
+ POLL_IGNORE_DEMON = "Demons",
+ POLL_IGNORE_WIZARD = "Wizards",
POLL_IGNORE_CLONE = "Defective/SDGF clones"
))
GLOBAL_LIST_INIT(poll_ignore, init_poll_ignore())
diff --git a/code/controllers/configuration/entries/dynamic.dm b/code/controllers/configuration/entries/dynamic.dm
index df57bd5aa8..7f3e16d57e 100644
--- a/code/controllers/configuration/entries/dynamic.dm
+++ b/code/controllers/configuration/entries/dynamic.dm
@@ -81,42 +81,6 @@
/datum/config_entry/number/dynamic_assassinate_cost
config_entry_value = 2
-/datum/config_entry/number/dynamic_summon_guns_requirement
- config_entry_value = 10
- min_val = 0
-
-/datum/config_entry/number/dynamic_summon_guns_cost
- config_entry_value = 5
- min_val = 0
-
-/datum/config_entry/number/dynamic_summon_magic_requirement
- config_entry_value = 10
- min_val = 0
-
-/datum/config_entry/number/dynamic_summon_magic_cost
- config_entry_value = 5
- min_val = 0
-
-/datum/config_entry/number/dynamic_summon_events_requirement
- config_entry_value = 20
- min_val = 0
-
-/datum/config_entry/number/dynamic_summon_events_cost
- config_entry_value = 10
- min_val = 0
-
-/datum/config_entry/number/dynamic_staff_of_change_requirement
- config_entry_value = 20
- min_val = 0
-
-/datum/config_entry/number/dynamic_staff_of_change_cost
- config_entry_value = 10
- min_val = 0
-
-/datum/config_entry/number/dynamic_apprentice_cost
- config_entry_value = 10
- min_val = 0
-
/datum/config_entry/number/dynamic_warops_requirement
config_entry_value = 60
min_val = 0
diff --git a/code/controllers/subsystem/chat.dm b/code/controllers/subsystem/chat.dm
index 6ba6a7b177..8d4de0c091 100644
--- a/code/controllers/subsystem/chat.dm
+++ b/code/controllers/subsystem/chat.dm
@@ -29,6 +29,7 @@ SUBSYSTEM_DEF(chat)
target = GLOB.clients
//Some macros remain in the string even after parsing and fuck up the eventual output
+ var/original_message = message
message = replacetext(message, "\improper", "")
message = replacetext(message, "\proper", "")
if(handle_whitespace)
@@ -45,6 +46,12 @@ SUBSYSTEM_DEF(chat)
for(var/I in target)
var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
+ if(!C)
+ return
+
+ //Send it to the old style output window.
+ SEND_TEXT(C, original_message)
+
if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
continue
@@ -57,6 +64,12 @@ SUBSYSTEM_DEF(chat)
else
var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
+ if(!C)
+ return
+
+ //Send it to the old style output window.
+ SEND_TEXT(C, original_message)
+
if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
return
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index ceb2fae998..29762338fb 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -444,7 +444,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
GLOB.the_gateway.wait = world.time
/datum/controller/subsystem/mapping/proc/RequestBlockReservation(width, height, z, type = /datum/turf_reservation, turf_type_override, border_type_override)
- UNTIL(reservation_ready["[z]"] && !clearing_reserved_turfs)
+ UNTIL((!z || reservation_ready["[z]"]) && !clearing_reserved_turfs)
var/datum/turf_reservation/reserve = new type
if(turf_type_override)
reserve.turf_type = turf_type_override
diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm
index a92ae9e629..dd189137a5 100644
--- a/code/datums/components/storage/storage.dm
+++ b/code/datums/components/storage/storage.dm
@@ -309,6 +309,7 @@
else
var/datum/numbered_display/ND = .[I.type]
ND.number++
+ . = sortTim(., /proc/cmp_numbered_displays_name_asc, associative = TRUE)
//This proc determines the size of the inventory to be displayed. Please touch it only if you know what you're doing.
/datum/component/storage/proc/orient2hud(mob/user, maxcolumns)
diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm
index 76e6268977..30e53cdee8 100644
--- a/code/game/gamemodes/clock_cult/clock_cult.dm
+++ b/code/game/gamemodes/clock_cult/clock_cult.dm
@@ -339,10 +339,6 @@ Credit where due:
CLOCKCULTCHANGELOG\
\
\
- Zelus oil: A new reagent. It can be used to heal the faithful to Ratvar, or kill heretics and moreso stun blood cultists,\
- or splashed onto metal sheets to make brass. This chemical can be found in minimal quantities by grinding brass sheets.\
- Brass Flasks: Intended to store Zelus Oil in, but can also be used as fragile single use throwing weapons in a pinch! \
- These are crafted with a single sheet of brass and fit in the Clockwork Cuirass' suit storage.\
Good luck! "
/obj/item/paper/servant_primer/Initialize()
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm
index a20022cb71..4ac8cc91d3 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm
@@ -143,7 +143,6 @@
repeatable_weight_decrease = 2
requirements = list(60,50,40,30,30,30,30,30,30,30)
high_population_requirement = 30
- repeatable = TRUE
/datum/dynamic_ruleset/event/meteor_wave/ready()
if(mode.threat_level > 40 && mode.threat >= 25 && prob(20))
@@ -270,7 +269,7 @@
repeatable = TRUE
/datum/dynamic_ruleset/event/processor_overload
- name = "Processer Overload"
+ name = "Processor Overload"
config_tag = "processor_overload"
typepath = /datum/round_event/processor_overload
cost = 4
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
index 9d4960858d..41de85f7ee 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
@@ -107,11 +107,11 @@
candidates = pollGhostCandidates("The mode is looking for volunteers to become a [name]", antag_flag, SSticker.mode, antag_flag, poll_time = 300)
- if(!candidates || candidates.len <= 0)
- message_admins("The ruleset [name] received no applications.")
- log_game("DYNAMIC: The ruleset [name] received no applications.")
+ if(!candidates || candidates.len <= required_candidates)
+ message_admins("The ruleset [name] did not receive enough applications.")
+ log_game("DYNAMIC: The ruleset [name] did not receive enough applications.")
mode.refund_threat(cost)
- mode.log_threat("Rule [name] refunded [cost] (no applications)",verbose=TRUE)
+ mode.log_threat("Rule [name] refunded [cost] (not receive enough applications)",verbose=TRUE)
mode.executed_rules -= src
return
@@ -150,7 +150,7 @@
finish_setup(new_character, i)
assigned += applicant
- notify_ghosts("[new_character] has been picked for the ruleset [name]!", source = new_character, action = NOTIFY_ORBIT, header="Something Interesting!")
+ notify_ghosts("[new_character] has been picked for the ruleset [name]!", source = new_character, action = NOTIFY_ORBIT)
/datum/dynamic_ruleset/midround/from_ghosts/proc/generate_ruleset_body(mob/applicant)
var/mob/living/carbon/human/new_character = makeBody(applicant)
@@ -283,6 +283,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/wizard
name = "Wizard"
config_tag = "midround_wizard"
+ persistent = TRUE
antag_datum = /datum/antagonist/wizard
antag_flag = ROLE_WIZARD
enemy_roles = list("Security Officer","Detective","Head of Security", "Captain")
@@ -293,6 +294,7 @@
requirements = list(90,90,70,50,50,50,50,40,30,30)
high_population_requirement = 30
repeatable = TRUE
+ var/datum/mind/wizard
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
if (required_candidates > (dead_players.len + list_observers.len))
@@ -307,6 +309,20 @@
..()
new_character.forceMove(pick(GLOB.wizardstart))
+/datum/dynamic_ruleset/midround/from_ghosts/wizard/rule_process() // i can literally copy this from are_special_antags_dead it's great
+ if(isliving(wizard.current) && wizard.current.stat!=DEAD)
+ return FALSE
+
+ for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead()
+ if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard))
+ return FALSE
+
+ if(SSevents.wizardmode) //If summon events was active, turn it off
+ SSevents.toggleWizardmode()
+ SSevents.resetFrequency()
+
+ return RULESET_STOP_PROCESSING
+
//////////////////////////////////////////////
// //
// NUCLEAR OPERATIVES (MIDROUND) //
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
index 9eb06884c1..56b02a1364 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm
@@ -149,6 +149,7 @@
/datum/dynamic_ruleset/roundstart/wizard
name = "Wizard"
config_tag = "wizard"
+ persistent = TRUE
antag_flag = ROLE_WIZARD
antag_datum = /datum/antagonist/wizard
minimum_required_age = 14
@@ -183,8 +184,25 @@
for(var/datum/mind/M in assigned)
M.current.forceMove(pick(GLOB.wizardstart))
M.add_antag_datum(new antag_datum())
+ roundstart_wizards += M
return TRUE
+/datum/dynamic_ruleset/roundstart/wizard/rule_process() // i can literally copy this from are_special_antags_dead it's great
+ for(var/datum/mind/wizard in roundstart_wizards)
+ if(isliving(wizard.current) && wizard.current.stat!=DEAD)
+ return FALSE
+
+ for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead()
+ if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard))
+ return FALSE
+
+ if(SSevents.wizardmode) //If summon events was active, turn it off
+ SSevents.toggleWizardmode()
+ SSevents.resetFrequency()
+
+ return RULESET_STOP_PROCESSING
+
+
//////////////////////////////////////////////
// //
// BLOOD CULT //
@@ -263,7 +281,7 @@
requirements = list(100,90,80,70,60,50,50,50,50,50)
high_population_requirement = 50
flags = HIGHLANDER_RULESET
- antag_cap = list(2,2,2,3,3,3,4,4,5,5)
+ antag_cap = list(1,1,2,3,4,5,5,5,5,5)
var/datum/team/nuclear/nuke_team
/datum/dynamic_ruleset/roundstart/nuclear/ready(forced = FALSE)
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index c8a4d68575..056beb2e96 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -19,7 +19,7 @@
return
to_chat(user, "You start deconstructing the frame... ")
- if(P.use_tool(src, user, 20, volume=50))
+ if(P.use_tool(src, user, 20, volume=50) && state == 0)
to_chat(user, "You deconstruct the frame. ")
var/obj/item/stack/sheet/metal/M = new (drop_location(), 5)
M.add_fingerprint(user)
@@ -28,7 +28,7 @@
if(1)
if(istype(P, /obj/item/wrench))
to_chat(user, "You start to unfasten the frame... ")
- if(P.use_tool(src, user, 20, volume=50))
+ if(P.use_tool(src, user, 20, volume=50) && state == 1)
to_chat(user, "You unfasten the frame. ")
setAnchored(FALSE)
state = 0
@@ -72,9 +72,7 @@
if(!P.tool_start_check(user, amount=5))
return
to_chat(user, "You start adding cables to the frame... ")
- if(P.use_tool(src, user, 20, volume=50, amount=5))
- if(state != 2)
- return
+ if(P.use_tool(src, user, 20, 5, 50, CALLBACK(src, .proc/check_state, 2)))
to_chat(user, "You add cables to the frame. ")
state = 3
icon_state = "3"
@@ -94,9 +92,7 @@
return
playsound(src, 'sound/items/deconstruct.ogg', 50, 1)
to_chat(user, "You start to put in the glass panel... ")
- if(P.use_tool(src, user, 20, amount=2))
- if(state != 3)
- return
+ if(P.use_tool(src, user, 20, 2, 0, CALLBACK(src, .proc/check_state, 3)))
to_chat(user, "You put in the glass panel. ")
state = 4
src.icon_state = "4"
@@ -121,6 +117,11 @@
if(user.a_intent == INTENT_HARM)
return ..()
+//callback proc used on stacks use_tool to stop unnecessary amounts being wasted from spam clicking.
+/obj/structure/frame/computer/proc/check_state(target_state)
+ if(state == target_state)
+ return TRUE
+ return FALSE
/obj/structure/frame/computer/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm
index 93b71b27e2..fa0cf367d9 100644
--- a/code/game/machinery/computer/card.dm
+++ b/code/game/machinery/computer/card.dm
@@ -56,33 +56,34 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/obj/machinery/computer/card/centcom/get_jobs()
return get_all_centcom_jobs()
+/obj/machinery/computer/card/Initialize()
+ . = ..()
+ change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay)
+
/obj/machinery/computer/card/examine(mob/user)
. = ..()
if(inserted_scan_id || inserted_modify_id)
to_chat(user, "Alt-click to eject the ID card. ")
-/obj/machinery/computer/card/Initialize()
- . = ..()
- change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay)
-
/obj/machinery/computer/card/attackby(obj/I, mob/user, params)
if(isidcard(I))
if(check_access(I) && !inserted_scan_id)
if(id_insert(user, I, inserted_scan_id))
inserted_scan_id = I
updateUsrDialog()
- else if(!inserted_modify_id)
- if(id_insert(user, I, inserted_modify_id))
- inserted_modify_id = I
- updateUsrDialog()
+ else if(id_insert(user, I, inserted_modify_id))
+ inserted_modify_id = I
+ updateUsrDialog()
else
return ..()
/obj/machinery/computer/card/Destroy()
if(inserted_scan_id)
- QDEL_NULL(inserted_scan_id)
+ qdel(inserted_scan_id)
+ inserted_scan_id = null
if(inserted_modify_id)
- QDEL_NULL(inserted_modify_id)
+ qdel(inserted_modify_id)
+ inserted_modify_id = null
return ..()
/obj/machinery/computer/card/handle_atom_del(atom/A)
@@ -106,7 +107,6 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/obj/machinery/computer/card/proc/job_blacklisted(jobtitle)
return (jobtitle in blacklisted)
-
//Logic check for Topic() if you can open the job
/obj/machinery/computer/card/proc/can_open_job(datum/job/job)
if(job)
@@ -131,6 +131,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
return JOB_MAX_POSITIONS
return JOB_DENIED
+
/obj/machinery/computer/card/proc/id_insert(mob/user, obj/item/inserting_item, obj/item/target)
var/obj/item/card/id/card_to_insert = inserting_item
var/holder_item = FALSE
@@ -202,8 +203,8 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if(job.title in blacklisted)
continue
dat += {"[job.title]
- [job.current_positions]/[job.total_positions]
- "}
+ [job.current_positions]/[job.total_positions]
+ "}
switch(can_open_job(job))
if(JOB_ALLOWED)
if(authenticated == 2)
@@ -224,7 +225,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
dat += "Close Position "
else
dat += "Close Position"
- if(-JOB_COOLDOWN)
+ if(JOB_COOLDOWN)
var/time_to_wait = round(change_position_cooldown - ((world.time / 10) - GLOB.time_last_changed_position), 1)
var/mins = round(time_to_wait / 60)
var/seconds = time_to_wait - (60*mins)
@@ -251,6 +252,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
dat += ""
else
var/list/header = list()
+
var/scan_name = inserted_scan_id ? html_encode(inserted_scan_id.name) : "--------"
var/target_name = inserted_modify_id ? html_encode(inserted_modify_id.name) : "--------"
var/target_owner = (inserted_modify_id && inserted_modify_id.registered_name) ? html_encode(inserted_modify_id.registered_name) : "--------"
@@ -261,7 +263,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
Target: [target_name]
Confirm Identity: [scan_name] "}
else
- header += {" "
accesses += ""
- body = "[carddesc.Join()] [jobs] [accesses.Join()] " //CHECK THIS
+ body = "[carddesc.Join()] [jobs.Join()] [accesses.Join()] " //CHECK THIS
else if (!authenticated)
- body = {"Log In
+ body = {"Log In
Access Crew Manifest "}
if(!target_dept)
- body += "Job Management "
+ body += "Job Management "
dat = list("", header.Join(), body, " ")
var/datum/browser/popup = new(user, "id_com", src.name, 900, 620)
@@ -366,7 +368,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
usr.set_machine(src)
switch(href_list["choice"])
if ("inserted_modify_id")
- if (inserted_modify_id && !usr.get_active_held_item())
+ if(inserted_modify_id && !usr.get_active_held_item())
if(id_eject(usr, inserted_modify_id))
inserted_modify_id = null
updateUsrDialog()
@@ -378,7 +380,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
inserted_modify_id = id_to_insert
updateUsrDialog()
if ("inserted_scan_id")
- if (inserted_scan_id && !usr.get_active_held_item())
+ if(inserted_scan_id && !usr.get_active_held_item())
if(id_eject(usr, inserted_scan_id))
inserted_scan_id = null
updateUsrDialog()
@@ -386,7 +388,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if(usr.get_id_in_hand())
var/obj/item/held_item = usr.get_active_held_item()
var/obj/item/card/id/id_to_insert = held_item.GetID()
- if(id_insert(usr, held_item, inserted_modify_id))
+ if(id_insert(usr, held_item, inserted_scan_id))
inserted_scan_id = id_to_insert
updateUsrDialog()
if ("auth")
@@ -462,7 +464,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
updateUsrDialog()
break
if(!jobdatum)
- to_chat(usr, "No log exists for this job. ")
+ to_chat(usr, "No log exists for this job. ")
updateUsrDialog()
return
@@ -475,7 +477,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
inserted_modify_id.assignment = "Unassigned"
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
else
- to_chat(usr, "You are not authorized to demote this position. ")
+ to_chat(usr, "You are not authorized to demote this position. ")
if ("reg")
if (authenticated)
var/t2 = inserted_modify_id
@@ -485,7 +487,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
inserted_modify_id.registered_name = newName
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
else
- to_chat(usr, "Invalid name entered. ")
+ to_chat(usr, "Invalid name entered. ")
updateUsrDialog()
return
if ("mode")
@@ -498,7 +500,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if("make_job_available")
// MAKE ANOTHER JOB POSITION AVAILABLE FOR LATE JOINERS
- if(authenticated && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
+ if(authenticated && !target_dept)
var/edit_job_target = href_list["job"]
var/datum/job/j = SSjob.GetJob(edit_job_target)
if(!j)
@@ -515,7 +517,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if("make_job_unavailable")
// MAKE JOB POSITION UNAVAILABLE FOR LATE JOINERS
- if(authenticated && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
+ if(authenticated && !target_dept)
var/edit_job_target = href_list["job"]
var/datum/job/j = SSjob.GetJob(edit_job_target)
if(!j)
@@ -533,7 +535,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if ("prioritize_job")
// TOGGLE WHETHER JOB APPEARS AS PRIORITIZED IN THE LOBBY
- if(authenticated && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
+ if(authenticated && !target_dept)
var/priority_target = href_list["job"]
var/datum/job/j = SSjob.GetJob(priority_target)
if(!j)
@@ -549,7 +551,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
return
else
SSjob.prioritized_jobs += j
- to_chat(usr, "[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request. ")
+ to_chat(usr, "[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request. ")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
if ("print")
@@ -625,4 +627,4 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
#undef JOB_ALLOWED
#undef JOB_COOLDOWN
#undef JOB_MAX_POSITIONS
-#undef JOB_DENIED
\ No newline at end of file
+#undef JOB_DENIED
diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm
index f198bfbd87..bc8a675085 100644
--- a/code/game/mecha/mech_bay.dm
+++ b/code/game/mecha/mech_bay.dm
@@ -9,7 +9,7 @@
/turf/open/floor/mech_bay_recharge_floor/airless
icon_state = "recharge_floor_asteroid"
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/obj/machinery/mech_bay_recharge_port
name = "mech bay power port"
diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm
index b6a4ac2390..360ac51444 100644
--- a/code/game/mecha/medical/odysseus.dm
+++ b/code/game/mecha/medical/odysseus.dm
@@ -17,8 +17,15 @@
hud.add_hud_to(H)
/obj/mecha/medical/odysseus/go_out()
- if(ishuman(occupant))
- var/mob/living/carbon/human/H = occupant
+ if(isliving(occupant))
+ var/mob/living/carbon/human/L = occupant
var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
- hud.remove_hud_from(H)
+ hud.remove_hud_from(L)
..()
+
+/obj/mecha/medical/odysseus/mmi_moved_inside(obj/item/mmi/mmi_as_oc, mob/user)
+ . = ..()
+ if(.)
+ var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
+ var/mob/living/brain/B = mmi_as_oc.brainmob
+ hud.add_hud_to(B)
diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm
index 134b921666..19cd5d66c4 100644
--- a/code/game/objects/items/RCD.dm
+++ b/code/game/objects/items/RCD.dm
@@ -163,8 +163,6 @@ RLD
var/use_one_access = 0 //If the airlock should require ALL or only ONE of the listed accesses.
var/delay_mod = 1
var/canRturf = FALSE //Variable for R walls to deconstruct them
- var/adjacency_check = TRUE //Wheter it checks if the tool has to be in our hands or not. Wsed for the aux base construction drone's internal RCD
-
/obj/item/construction/rcd/suicide_act(mob/user)
user.visible_message("[user] sets the RCD to 'Wall' and points it down [user.p_their()] throat! It looks like [user.p_theyre()] trying to commit suicide.. ")
@@ -227,11 +225,10 @@ RLD
t1 += "Close
\n"
- var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500)
+ var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500, src)
popup.set_content(t1)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
popup.open()
- onclose(user, "rcd_access")
/obj/item/construction/rcd/Topic(href, href_list)
..()
@@ -275,7 +272,7 @@ RLD
/obj/item/construction/rcd/proc/check_menu(mob/living/user)
if(!istype(user))
return FALSE
- if(user.incapacitated() || (adjacency_check && !user.Adjacent(src)))
+ if(user.incapacitated() || !user.Adjacent(src))
return FALSE
return TRUE
@@ -288,7 +285,7 @@ RLD
"SOUTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "csouth"),
"WEST" = image(icon = 'icons/mob/radial.dmi', icon_state = "cwest")
)
- var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check, tooltips = TRUE)
+ var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
if(!check_menu(user))
return
switch(computerdirs)
@@ -347,13 +344,13 @@ RLD
"External Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance/external/glass)
)
- var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check)
+ var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
if(!check_menu(user))
return
switch(airlockcat)
if("Solid")
if(advanced_airlock_setting == 1)
- var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check)
+ var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
if(!check_menu(user))
return
switch(airlockpaint)
@@ -398,7 +395,7 @@ RLD
if("Glass")
if(advanced_airlock_setting == 1)
- var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check)
+ var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
if(!check_menu(user))
return
switch(airlockpaint)
@@ -557,6 +554,7 @@ RLD
desc = "A device used to rapidly build walls and floors."
canRturf = TRUE
upgrade = TRUE
+ var/energyfactor = 72
/obj/item/construction/rcd/borg/useResource(amount, mob/user)
@@ -567,7 +565,7 @@ RLD
if(user)
to_chat(user, no_ammo_message)
return 0
- . = borgy.cell.use(amount * 72) //borgs get 1.3x the use of their RCDs
+ . = borgy.cell.use(amount * energyfactor) //borgs get 1.3x the use of their RCDs
if(!. && user)
to_chat(user, no_ammo_message)
return .
@@ -580,11 +578,16 @@ RLD
if(user)
to_chat(user, no_ammo_message)
return 0
- . = borgy.cell.charge >= (amount * 72)
+ . = borgy.cell.charge >= (amount * energyfactor)
if(!. && user)
to_chat(user, no_ammo_message)
return .
+/obj/item/construction/rcd/borg/syndicate
+ icon_state = "ircd"
+ item_state = "ircd"
+ energyfactor = 66
+
/obj/item/construction/rcd/loaded
matter = 160
diff --git a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm
index 109078f804..f3ed99b132 100644
--- a/code/game/objects/items/cardboard_cutouts.dm
+++ b/code/game/objects/items/cardboard_cutouts.dm
@@ -9,10 +9,10 @@
// Possible restyles for the cutout;
// add an entry in change_appearance() if you add to here
var/list/possible_appearances = list("Assistant", "Clown", "Mime",
- "Traitor", "Nuke Op", "Cultist", "Clockwork Cultist",
+ "Traitor", "Nuke Op", "Cultist", "Brass Cultist", "Clockwork Cultist",
"Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Xenomorph Maid", "Swarmer",
"Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon",
- "Laughter Demon", "Private Security Officer")
+ "Laughter Demon", "Private Security Officer", "Securitron", "Gondola", "Monkey")
var/pushed_over = FALSE //If the cutout is pushed over and has to be righted
var/deceptive = FALSE //If the cutout actually appears as what it portray and not a discolored version
@@ -123,10 +123,14 @@
name = "Unknown"
desc = "A cardboard cutout of a cultist."
icon_state = "cutout_cultist"
+ if("Brass Cultist")
+ name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]"
+ desc = "A cardboard cutout of a \"servant\" of Ratvar."
+ icon_state = "cutout_servant"
if("Clockwork Cultist")
name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]"
desc = "A cardboard cutout of a servant of Ratvar."
- icon_state = "cutout_servant"
+ icon_state = "cutout_new_servant"
if("Revolutionary")
name = "Unknown"
desc = "A cardboard cutout of a revolutionary."
@@ -179,6 +183,18 @@
name = "Private Security Officer"
desc = "A cardboard cutout of a private security officer."
icon_state = "cutout_ntsec"
+ if("Securitron")
+ name = "[pick("Officer", "Oftiser", "Sergeant", "General")][pick(" Genesky", " Pingsky", " Beepsky", " Pipsqueak", "-at-Armsky")]"
+ desc = "A cardboard cutout of a securitron."
+ icon_state = "cutout_law"
+ if("Gondola")
+ name = "gondola"
+ desc = "A cardboard cutout of a gondola."
+ icon_state = "cutout_gondola"
+ if("Monkey")
+ name = "monkey ([rand(1, 999)])"
+ desc = "A cardboard cutout of a monkey."
+ icon_state = "cutout_monky"
return 1
/obj/item/cardboard_cutout/setDir(newdir)
diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index cf55d4178e..6afce03455 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -247,6 +247,8 @@
/obj/item/multitool/cyborg
name = "multitool"
desc = "Optimised and stripped-down version of a regular multitool."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "multitool_cyborg"
toolspeed = 0.5
/obj/item/multitool/abductor
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 6e6db2feae..a0b78d8b27 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -606,7 +606,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "borg_BS_RPED"
require_module = TRUE
- module_type = list(/obj/item/robot_module/engineering)
+ module_type = list(/obj/item/robot_module/engineering, /obj/item/robot_module/saboteur)
/obj/item/borg/upgrade/rped/action(mob/living/silicon/robot/R, user = usr)
. = ..()
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index 0aa19b13ef..c10fb0fa2c 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -191,6 +191,12 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \
null, \
+ new/datum/stack_recipe_list("pews", list(
+ new /datum/stack_recipe("pew (middle)", /obj/structure/chair/pew, 3, one_per_turf = TRUE, on_floor = TRUE),\
+ new /datum/stack_recipe("pew (left)", /obj/structure/chair/pew/left, 3, one_per_turf = TRUE, on_floor = TRUE),\
+ new /datum/stack_recipe("pew (right)", /obj/structure/chair/pew/right, 3, one_per_turf = TRUE, on_floor = TRUE),\
+ )),
+ null, \
new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm
index 84ebc28afa..223c8e9cf6 100644
--- a/code/game/objects/items/storage/uplink_kits.dm
+++ b/code/game/objects/items/storage/uplink_kits.dm
@@ -381,3 +381,13 @@
new /obj/item/gun/ballistic/automatic/pistol/m1911/kitchengun(src)
new /obj/item/ammo_box/magazine/m45/kitchengun(src)
new /obj/item/ammo_box/magazine/m45/kitchengun(src)
+
+
+/obj/item/storage/box/strange_seeds_10pack
+
+/obj/item/storage/box/strange_seeds_10pack/PopulateContents()
+ for(var/i in 1 to 10)
+ new /obj/item/seeds/random(src)
+
+ if(prob(50))
+ new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box
\ No newline at end of file
diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm
index f891a48df6..bc5bc6811e 100644
--- a/code/game/objects/items/tools/crowbar.dm
+++ b/code/game/objects/items/tools/crowbar.dm
@@ -63,6 +63,8 @@
/obj/item/crowbar/cyborg
name = "hydraulic crowbar"
desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "crowbar_cyborg"
usesound = 'sound/items/jaws_pry.ogg'
force = 10
toolspeed = 0.5
diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm
index 6cbede78a8..91a94e05c3 100644
--- a/code/game/objects/items/tools/screwdriver.dm
+++ b/code/game/objects/items/tools/screwdriver.dm
@@ -138,10 +138,14 @@
user.put_in_active_hand(b_drill)
/obj/item/screwdriver/cyborg
- name = "powered screwdriver"
+ name = "automated screwdriver"
desc = "An electrical screwdriver, designed to be both precise and quick."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "screwdriver_cyborg"
+ hitsound = 'sound/items/drill_hit.ogg'
usesound = 'sound/items/drill_use.ogg'
toolspeed = 0.5
+ random_color = FALSE
/obj/item/screwdriver/advanced
name = "advanced screwdriver"
diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm
index b04d96dc80..d7c00fe5fe 100644
--- a/code/game/objects/items/tools/weldingtool.dm
+++ b/code/game/objects/items/tools/weldingtool.dm
@@ -302,6 +302,8 @@
/obj/item/weldingtool/largetank/cyborg
name = "integrated welding tool"
desc = "An advanced welder designed to be used in robotic systems."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "indwelder_cyborg"
toolspeed = 0.5
/obj/item/weldingtool/largetank/flamethrower_screwdriver()
diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm
index e40ae8bdc1..fe8b4b2d56 100644
--- a/code/game/objects/items/tools/wirecutters.dm
+++ b/code/game/objects/items/tools/wirecutters.dm
@@ -87,7 +87,10 @@
/obj/item/wirecutters/cyborg
name = "wirecutters"
desc = "This cuts wires."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "wirecutters_cyborg"
toolspeed = 0.5
+ random_color = FALSE
/obj/item/wirecutters/power
name = "jaws of life"
diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm
index 462eb22aaa..89f135ed67 100644
--- a/code/game/objects/items/tools/wrench.dm
+++ b/code/game/objects/items/tools/wrench.dm
@@ -26,6 +26,8 @@
/obj/item/wrench/cyborg
name = "automatic wrench"
desc = "An advanced robotic wrench. Can be found in construction cyborgs."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "wrench_cyborg"
toolspeed = 0.5
/obj/item/wrench/brass
diff --git a/code/game/objects/structures/beds_chairs/pew.dm b/code/game/objects/structures/beds_chairs/pew.dm
new file mode 100644
index 0000000000..65440fb5d8
--- /dev/null
+++ b/code/game/objects/structures/beds_chairs/pew.dm
@@ -0,0 +1,72 @@
+/obj/structure/chair/pew
+ name = "wooden pew"
+ desc = "Kneel here and pray."
+ icon = 'icons/obj/sofa.dmi'
+ icon_state = "pewmiddle"
+ resistance_flags = FLAMMABLE
+ max_integrity = 70
+ buildstacktype = /obj/item/stack/sheet/mineral/wood
+ buildstackamount = 3
+ item_chair = null
+
+/obj/structure/chair/pew/left
+ name = "left wooden pew end"
+ icon_state = "pewend_left"
+ var/mutable_appearance/leftpewarmrest
+
+/obj/structure/chair/pew/left/Initialize()
+ leftpewarmrest = GetLeftPewArmrest()
+ leftpewarmrest.layer = ABOVE_MOB_LAYER
+ return ..()
+
+/obj/structure/chair/pew/left/proc/GetLeftPewArmrest()
+ return mutable_appearance('icons/obj/sofa.dmi', "pewend_left_armrest")
+
+/obj/structure/chair/pew/left/Destroy()
+ QDEL_NULL(leftpewarmrest)
+ return ..()
+
+/obj/structure/chair/pew/left/post_buckle_mob(mob/living/M)
+ . = ..()
+ update_leftpewarmrest()
+
+/obj/structure/chair/pew/left/proc/update_leftpewarmrest()
+ if(has_buckled_mobs())
+ add_overlay(leftpewarmrest)
+ else
+ cut_overlay(leftpewarmrest)
+
+/obj/structure/chair/pew/left/post_unbuckle_mob()
+ . = ..()
+ update_leftpewarmrest()
+
+/obj/structure/chair/pew/right
+ name = "left wooden pew end"
+ icon_state = "pewend_right"
+ var/mutable_appearance/rightpewarmrest
+
+/obj/structure/chair/pew/right/Initialize()
+ rightpewarmrest = GetRightPewArmrest()
+ rightpewarmrest.layer = ABOVE_MOB_LAYER
+ return ..()
+
+/obj/structure/chair/pew/right/proc/GetRightPewArmrest()
+ return mutable_appearance('icons/obj/sofa.dmi', "pewend_right_armrest")
+
+/obj/structure/chair/pew/right/Destroy()
+ QDEL_NULL(rightpewarmrest)
+ return ..()
+
+/obj/structure/chair/pew/right/post_buckle_mob(mob/living/M)
+ . = ..()
+ update_rightpewarmrest()
+
+/obj/structure/chair/pew/right/proc/update_rightpewarmrest()
+ if(has_buckled_mobs())
+ add_overlay(rightpewarmrest)
+ else
+ cut_overlay(rightpewarmrest)
+
+/obj/structure/chair/pew/right/post_unbuckle_mob()
+ . = ..()
+ update_rightpewarmrest()
diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm
index efee9cfa5a..4bdb13effc 100644
--- a/code/game/turfs/open.dm
+++ b/code/game/turfs/open.dm
@@ -111,7 +111,7 @@
icon_state = "necro[rand(2,3)]"
/turf/open/indestructible/necropolis/air
- initial_gas_mix = "o2=22;n2=82;TEMP=293.15"
+ initial_gas_mix = OPENTURF_DEFAULT_ATMOS
/turf/open/indestructible/boss //you put stone tiles on this and use it as a base
name = "necropolis floor"
@@ -121,7 +121,7 @@
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
/turf/open/indestructible/boss/air
- initial_gas_mix = "o2=22;n2=82;TEMP=293.15"
+ initial_gas_mix = OPENTURF_DEFAULT_ATMOS
/turf/open/indestructible/hierophant
icon = 'icons/turf/floors/hierophant_floor.dmi'
diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm
index ed6e279088..43fce2e516 100644
--- a/code/game/turfs/simulated/floor/fancy_floor.dm
+++ b/code/game/turfs/simulated/floor/fancy_floor.dm
@@ -65,7 +65,7 @@
temperature = 255.37
/turf/open/floor/wood/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/grass
name = "grass patch"
@@ -105,7 +105,7 @@
ore_type = /obj/item/stack/sheet/mineral/snow
planetary_atmos = TRUE
floor_tile = null
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
slowdown = 2
bullet_sizzle = TRUE
footstep = FOOTSTEP_SAND
diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm
index b71fb51123..f0ac0053ce 100644
--- a/code/game/turfs/simulated/floor/mineral_floor.dm
+++ b/code/game/turfs/simulated/floor/mineral_floor.dm
@@ -84,31 +84,31 @@
broken_states = list("titanium_dam1","titanium_dam2","titanium_dam3","titanium_dam4","titanium_dam5")
/turf/open/floor/mineral/titanium/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/mineral/titanium/yellow
icon_state = "titanium_yellow"
/turf/open/floor/mineral/titanium/yellow/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/mineral/titanium/blue
icon_state = "titanium_blue"
/turf/open/floor/mineral/titanium/blue/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/mineral/titanium/white
icon_state = "titanium_white"
/turf/open/floor/mineral/titanium/white/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/mineral/titanium/purple
icon_state = "titanium_purple"
/turf/open/floor/mineral/titanium/purple/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
//PLASTITANIUM (syndieshuttle)
/turf/open/floor/mineral/plastitanium
@@ -118,13 +118,13 @@
broken_states = list("plastitanium_dam1","plastitanium_dam2","plastitanium_dam3","plastitanium_dam4","plastitanium_dam5")
/turf/open/floor/mineral/plastitanium/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/mineral/plastitanium/red
icon_state = "plastitanium_red"
/turf/open/floor/mineral/plastitanium/red/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/mineral/plastitanium/red/brig
name = "brig floor"
@@ -170,7 +170,7 @@
spam_flag = world.time + 10
/turf/open/floor/mineral/bananium/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
//DIAMOND
diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm
index 253a6ead90..f75772a230 100644
--- a/code/game/turfs/simulated/floor/misc_floor.dm
+++ b/code/game/turfs/simulated/floor/misc_floor.dm
@@ -45,10 +45,10 @@
on = FALSE
/turf/open/floor/circuit/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/circuit/telecomms
- initial_gas_mix = "n2=100;TEMP=80"
+ initial_gas_mix = TCOMMS_ATMOS
/turf/open/floor/circuit/telecomms/mainframe
name = "mainframe base"
@@ -72,10 +72,10 @@
floor_tile = /obj/item/stack/tile/circuit/green/anim
/turf/open/floor/circuit/green/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/circuit/green/telecomms
- initial_gas_mix = "n2=100;TEMP=80"
+ initial_gas_mix = TCOMMS_ATMOS
/turf/open/floor/circuit/green/telecomms/mainframe
name = "mainframe base"
@@ -96,10 +96,10 @@
floor_tile = /obj/item/stack/tile/circuit/red/anim
/turf/open/floor/circuit/red/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/circuit/red/telecomms
- initial_gas_mix = "n2=100;TEMP=80"
+ initial_gas_mix = TCOMMS_ATMOS
/turf/open/floor/pod
name = "pod floor"
diff --git a/code/game/turfs/simulated/floor/plasteel_floor.dm b/code/game/turfs/simulated/floor/plasteel_floor.dm
index 884e4c6551..2d2911c334 100644
--- a/code/game/turfs/simulated/floor/plasteel_floor.dm
+++ b/code/game/turfs/simulated/floor/plasteel_floor.dm
@@ -16,17 +16,17 @@
/turf/open/floor/plasteel/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plasteel/telecomms
- initial_gas_mix = "n2=100;TEMP=80"
+ initial_gas_mix = TCOMMS_ATMOS
/turf/open/floor/plasteel/dark
icon_state = "darkfull"
/turf/open/floor/plasteel/dark/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plasteel/dark/telecomms
- initial_gas_mix = "n2=100;TEMP=80"
+ initial_gas_mix = TCOMMS_ATMOS
/turf/open/floor/plasteel/airless/dark
icon_state = "darkfull"
/turf/open/floor/plasteel/dark/side
@@ -50,7 +50,7 @@
/turf/open/floor/plasteel/airless/white/corner
icon_state = "whitecorner"
/turf/open/floor/plasteel/white/telecomms
- initial_gas_mix = "n2=100;TEMP=80"
+ initial_gas_mix = TCOMMS_ATMOS
/turf/open/floor/plasteel/yellowsiding
@@ -82,7 +82,7 @@
/turf/open/floor/plasteel/freezer
icon_state = "freezerfloor"
/turf/open/floor/plasteel/freezer/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plasteel/grimy
icon_state = "grimy"
@@ -111,7 +111,7 @@
/turf/open/floor/plasteel/cult/narsie_act()
return
/turf/open/floor/plasteel/cult/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plasteel/stairs
diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm
index d9966ee55c..9f2da57312 100644
--- a/code/game/turfs/simulated/floor/plating/asteroid.dm
+++ b/code/game/turfs/simulated/floor/plating/asteroid.dm
@@ -103,7 +103,7 @@
/turf/open/floor/plating/asteroid/basalt/airless
baseturfs = /turf/open/floor/plating/asteroid/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plating/asteroid/basalt/Initialize()
. = ..()
@@ -131,7 +131,7 @@
/turf/open/floor/plating/asteroid/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
turf_type = /turf/open/floor/plating/asteroid/airless
@@ -307,7 +307,7 @@
baseturfs = /turf/open/floor/plating/asteroid/snow
icon_state = "snow"
icon_plating = "snow"
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
slowdown = 2
environment_type = "snow"
flags_1 = NONE
@@ -344,11 +344,11 @@
return FALSE
/turf/open/floor/plating/asteroid/snow/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plating/asteroid/snow/temperatre
initial_gas_mix = "o2=22;n2=82;TEMP=255.37"
/turf/open/floor/plating/asteroid/snow/atmosphere
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
planetary_atmos = FALSE
\ No newline at end of file
diff --git a/code/game/turfs/simulated/floor/plating/misc_plating.dm b/code/game/turfs/simulated/floor/plating/misc_plating.dm
index 15b039193d..5c58d99e1a 100644
--- a/code/game/turfs/simulated/floor/plating/misc_plating.dm
+++ b/code/game/turfs/simulated/floor/plating/misc_plating.dm
@@ -1,7 +1,7 @@
/turf/open/floor/plating/airless
icon_state = "plating"
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/plating/abductor
name = "alien floor"
@@ -172,7 +172,7 @@
desc = "A sheet of solid ice. Looks slippery."
icon = 'icons/turf/floors/ice_turf.dmi'
icon_state = "unsmooth"
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
temperature = 180
planetary_atmos = TRUE
baseturfs = /turf/open/floor/plating/ice
@@ -215,7 +215,7 @@
desc = "A section of heated plating, helps keep the snow from stacking up too high."
icon = 'icons/turf/snow.dmi'
icon_state = "snowplating"
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
temperature = 180
attachment_holes = FALSE
planetary_atmos = TRUE
diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm
index 1a477d5d9a..d48bdb489b 100644
--- a/code/game/turfs/simulated/floor/reinf_floor.dm
+++ b/code/game/turfs/simulated/floor/reinf_floor.dm
@@ -17,7 +17,7 @@
to_chat(user, "The reinforcement rods are wrenched firmly in place. ")
/turf/open/floor/engine/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/engine/break_tile()
return //unbreakable
@@ -98,28 +98,28 @@
/turf/open/floor/engine/n2o
article = "an"
name = "\improper N2O floor"
- initial_gas_mix = "n2o=6000;TEMP=293.15"
+ initial_gas_mix = ATMOS_TANK_N2O
/turf/open/floor/engine/co2
name = "\improper CO2 floor"
- initial_gas_mix = "co2=50000;TEMP=293.15"
+ initial_gas_mix = ATMOS_TANK_CO2
/turf/open/floor/engine/plasma
name = "plasma floor"
- initial_gas_mix = "plasma=70000;TEMP=293.15"
+ initial_gas_mix = ATMOS_TANK_PLASMA
/turf/open/floor/engine/o2
name = "\improper O2 floor"
- initial_gas_mix = "o2=100000;TEMP=293.15"
+ initial_gas_mix = ATMOS_TANK_O2
/turf/open/floor/engine/n2
article = "an"
name = "\improper N2 floor"
- initial_gas_mix = "n2=100000;TEMP=293.15"
+ initial_gas_mix = ATMOS_TANK_N2
/turf/open/floor/engine/air
name = "air floor"
- initial_gas_mix = "o2=2644;n2=10580;TEMP=293.15"
+ initial_gas_mix = ATMOS_TANK_AIRMIX
@@ -159,8 +159,8 @@
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8)
/turf/open/floor/engine/cult/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/floor/engine/vacuum
name = "vacuum floor"
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
diff --git a/code/game/turfs/simulated/lava.dm b/code/game/turfs/simulated/lava.dm
index e24736ecf3..362b410cbb 100644
--- a/code/game/turfs/simulated/lava.dm
+++ b/code/game/turfs/simulated/lava.dm
@@ -30,7 +30,7 @@
return
/turf/open/lava/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
/turf/open/lava/Entered(atom/movable/AM)
if(burn_stuff(AM))
@@ -158,4 +158,4 @@
baseturfs = /turf/open/lava/smooth/lava_land_surface
/turf/open/lava/smooth/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm
index 0004a4485b..966083c71a 100644
--- a/code/game/turfs/simulated/minerals.dm
+++ b/code/game/turfs/simulated/minerals.dm
@@ -8,7 +8,7 @@
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = null
baseturfs = /turf/open/floor/plating/asteroid/airless
- initial_gas_mix = "TEMP=2.7"
+ initial_gas_mix = AIRLESS_ATMOS
opacity = 1
density = TRUE
blocks_air = 1
@@ -241,7 +241,7 @@
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
turf_type = /turf/open/floor/plating/asteroid/snow/ice
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
defer_change = TRUE
@@ -278,7 +278,7 @@
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
turf_type = /turf/open/floor/plating/asteroid/snow/ice
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
defer_change = TRUE
@@ -343,7 +343,7 @@
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
turf_type = /turf/open/floor/plating/asteroid/snow/ice
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
defer_change = TRUE
@@ -404,7 +404,7 @@
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = list (/turf/closed)
baseturfs = /turf/open/floor/plating/asteroid/snow
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
environment_type = "snow"
turf_type = /turf/open/floor/plating/asteroid/snow
defer_change = TRUE
diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm
index c1e6ff826f..3723b99f4e 100644
--- a/code/modules/antagonists/_common/antag_spawner.dm
+++ b/code/modules/antagonists/_common/antag_spawner.dm
@@ -56,7 +56,7 @@
if(used)
to_chat(H, "You already used this contract!")
return
- var/list/candidates = pollCandidatesForMob("Do you want to play as a wizard's [href_list["school"]] apprentice?", ROLE_WIZARD, null, ROLE_WIZARD, 150, src)
+ var/list/candidates = pollCandidatesForMob("Do you want to play as a wizard's [href_list["school"]] apprentice?", ROLE_WIZARD, null, ROLE_WIZARD, 150, src, ignore_category = POLL_IGNORE_WIZARD)
if(LAZYLEN(candidates))
if(QDELETED(src))
return
@@ -182,6 +182,10 @@
name = "syndicate medical teleporter"
borg_to_spawn = "Medical"
+/obj/item/antag_spawner/nuke_ops/borg_tele/saboteur
+ name = "syndicate saboteur teleporter"
+ borg_to_spawn = "Saboteur"
+
/obj/item/antag_spawner/nuke_ops/borg_tele/spawn_antag(client/C, turf/T, kind, datum/mind/user)
var/mob/living/silicon/robot/R
var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop,TRUE)
@@ -191,6 +195,8 @@
switch(borg_to_spawn)
if("Medical")
R = new /mob/living/silicon/robot/modules/syndicate/medical(T)
+ if("Saboteur")
+ R = new /mob/living/silicon/robot/modules/syndicate/saboteur(T)
else
R = new /mob/living/silicon/robot/modules/syndicate(T) //Assault borg by default
@@ -235,7 +241,7 @@
return
if(used)
return
- var/list/candidates = pollCandidatesForMob("Do you want to play as a [initial(demon_type.name)]?", ROLE_ALIEN, null, ROLE_ALIEN, 50, src)
+ var/list/candidates = pollCandidatesForMob("Do you want to play as a [initial(demon_type.name)]?", ROLE_ALIEN, null, ROLE_ALIEN, 50, src, ignore_category = POLL_IGNORE_DEMON)
if(LAZYLEN(candidates))
if(used || QDELETED(src))
return
diff --git a/code/modules/antagonists/nukeop/equipment/borgchameleon.dm b/code/modules/antagonists/nukeop/equipment/borgchameleon.dm
new file mode 100644
index 0000000000..e25e0cd164
--- /dev/null
+++ b/code/modules/antagonists/nukeop/equipment/borgchameleon.dm
@@ -0,0 +1,181 @@
+/obj/item/borg_chameleon
+ name = "cyborg chameleon projector"
+ icon = 'icons/obj/device.dmi'
+ icon_state = "shield0"
+ flags_1 = CONDUCT_1
+ item_flags = NOBLUDGEON
+ item_state = "electronic"
+ lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
+ w_class = WEIGHT_CLASS_SMALL
+ var/friendlyName
+ var/savedName
+ var/active = FALSE
+ var/activationCost = 300
+ var/activationUpkeep = 50
+ var/disguise = null
+ var/disguise_icon_override = null
+ var/disguise_pixel_offset = null
+ var/mob/listeningTo
+ var/static/list/signalCache = list( // list here all signals that should break the camouflage
+ COMSIG_PARENT_ATTACKBY,
+ COMSIG_ATOM_ATTACK_HAND,
+ COMSIG_MOVABLE_IMPACT_ZONE,
+ COMSIG_ATOM_BULLET_ACT,
+ COMSIG_ATOM_EX_ACT,
+ COMSIG_ATOM_FIRE_ACT,
+ COMSIG_ATOM_EMP_ACT,
+ )
+ var/mob/living/silicon/robot/user // needed for process()
+ var/animation_playing = FALSE
+
+ var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale")
+
+
+/obj/item/borg_chameleon/Initialize()
+ . = ..()
+ friendlyName = pick(GLOB.ai_names)
+
+/obj/item/borg_chameleon/Destroy()
+ listeningTo = null
+ return ..()
+
+/obj/item/borg_chameleon/dropped(mob/user)
+ . = ..()
+ disrupt(user)
+
+/obj/item/borg_chameleon/equipped(mob/user)
+ . = ..()
+ disrupt(user)
+
+/obj/item/borg_chameleon/attack_self(mob/living/silicon/robot/user)
+ if (user && user.cell && user.cell.charge > activationCost)
+ if (isturf(user.loc))
+ toggle(user)
+ else
+ to_chat(user, "You can't use [src] while inside something! ")
+ else
+ to_chat(user, "You need at least [activationCost] charge in your cell to use [src]! ")
+
+/obj/item/borg_chameleon/proc/toggle(mob/living/silicon/robot/user)
+ if(active)
+ playsound(src, 'sound/effects/pop.ogg', 100, TRUE, -6)
+ to_chat(user, "You deactivate \the [src]. ")
+ deactivate(user)
+ else
+ if(animation_playing)
+ to_chat(user, "\the [src] is recharging. ")
+ return
+ var/borg_icon = input(user, "Select an icon!", "Robot Icon", null) as null|anything in engymodels
+ if(!borg_icon)
+ return FALSE
+ switch(borg_icon)
+ if("Default")
+ disguise = "engineer"
+ disguise_icon_override = 'icons/mob/robots.dmi'
+ if("Default - Treads")
+ disguise = "engi-tread"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Loader")
+ disguise = "loaderborg"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Handy")
+ disguise = "handyeng"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Sleek")
+ disguise = "sleekeng"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Can")
+ disguise = "caneng"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Marina")
+ disguise = "marinaeng"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Spider")
+ disguise = "spidereng"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Heavy")
+ disguise = "heavyeng"
+ disguise_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("Pup Dozer")
+ disguise = "pupdozer"
+ disguise_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
+ disguise_pixel_offset = -16
+ if("Vale")
+ disguise = "valeeng"
+ disguise_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
+ disguise_pixel_offset = -16
+ animation_playing = TRUE
+ to_chat(user, "You activate \the [src]. ")
+ playsound(src, 'sound/effects/seedling_chargeup.ogg', 100, TRUE, -6)
+ var/start = user.filters.len
+ var/X,Y,rsq,i,f
+ for(i=1, i<=7, ++i)
+ do
+ X = 60*rand() - 30
+ Y = 60*rand() - 30
+ rsq = X*X + Y*Y
+ while(rsq<100 || rsq>900)
+ user.filters += filter(type="wave", x=X, y=Y, size=rand()*2.5+0.5, offset=rand())
+ for(i=1, i<=7, ++i)
+ f = user.filters[start+i]
+ animate(f, offset=f:offset, time=0, loop=3, flags=ANIMATION_PARALLEL)
+ animate(offset=f:offset-1, time=rand()*20+10)
+ if (do_after(user, 50, target=user) && user.cell.use(activationCost))
+ playsound(src, 'sound/effects/bamf.ogg', 100, TRUE, -6)
+ to_chat(user, "You are now disguised as the Nanotrasen engineering borg \"[friendlyName]\". ")
+ activate(user)
+ else
+ to_chat(user, "The chameleon field fizzles. ")
+ do_sparks(3, FALSE, user)
+ for(i=1, i<=min(7, user.filters.len), ++i) // removing filters that are animating does nothing, we gotta stop the animations first
+ f = user.filters[start+i]
+ animate(f)
+ user.filters = null
+ animation_playing = FALSE
+
+/obj/item/borg_chameleon/process()
+ if (user)
+ if (!user.cell || !user.cell.use(activationUpkeep))
+ disrupt(user)
+ else
+ return PROCESS_KILL
+
+/obj/item/borg_chameleon/proc/activate(mob/living/silicon/robot/user)
+ START_PROCESSING(SSobj, src)
+ src.user = user
+ savedName = user.name
+ user.name = friendlyName
+ user.module.cyborg_base_icon = disguise
+ user.module.cyborg_icon_override = disguise_icon_override
+ user.module.cyborg_pixel_offset = disguise_pixel_offset
+ user.bubble_icon = "robot"
+ active = TRUE
+ user.update_icons()
+
+ if(listeningTo == user)
+ return
+ if(listeningTo)
+ UnregisterSignal(listeningTo, signalCache)
+ RegisterSignal(user, signalCache, .proc/disrupt)
+ listeningTo = user
+
+/obj/item/borg_chameleon/proc/deactivate(mob/living/silicon/robot/user)
+ STOP_PROCESSING(SSobj, src)
+ if(listeningTo)
+ UnregisterSignal(listeningTo, signalCache)
+ listeningTo = null
+ do_sparks(5, FALSE, user)
+ user.name = savedName
+ user.module.cyborg_base_icon = initial(user.module.cyborg_base_icon)
+ user.module.cyborg_icon_override = 'icons/mob/robots.dmi'
+ user.bubble_icon = "syndibot"
+ active = FALSE
+ user.update_icons()
+ user.pixel_x = 0 //this solely exists because of dogborgs. I want anyone who ever reads this code later on to know this. Don't ask me why it's here, doesn't work above update_icons()
+ src.user = user
+
+/obj/item/borg_chameleon/proc/disrupt(mob/living/silicon/robot/user)
+ if(active)
+ to_chat(user, "Your chameleon field deactivates. ")
+ deactivate(user)
\ No newline at end of file
diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm
index f14872a0a4..a0dbc4d9b1 100644
--- a/code/modules/antagonists/wizard/equipment/artefact.dm
+++ b/code/modules/antagonists/wizard/equipment/artefact.dm
@@ -383,7 +383,9 @@
if(!istype(user) || on_cooldown)
return
var/turf/T = get_turf(user)
- if(!T)
+ var/area/A = get_area(user)
+ if(!T || !A || A.noteleport)
+ to_chat(user, "You play \the [src], yet no sound comes out of it... Looks like it won't work here. ")
return
on_cooldown = TRUE
last_user = user
diff --git a/code/modules/antagonists/wizard/equipment/spellbook.dm b/code/modules/antagonists/wizard/equipment/spellbook.dm
index 52d18a37d9..a5917f4b96 100644
--- a/code/modules/antagonists/wizard/equipment/spellbook.dm
+++ b/code/modules/antagonists/wizard/equipment/spellbook.dm
@@ -11,12 +11,18 @@
var/buy_word = "Learn"
var/limit //used to prevent a spellbook_entry from being bought more than X times with one wizard spellbook
var/list/no_coexistance_typecache //Used so you can't have specific spells together
+ var/dynamic_cost = 0 // How much threat the spell costs to purchase for dynamic.
+ var/dynamic_requirement = 0 // How high the threat level needs to be for purchasing in dynamic.
/datum/spellbook_entry/New()
..()
no_coexistance_typecache = typecacheof(no_coexistance_typecache)
/datum/spellbook_entry/proc/IsAvailible() // For config prefs / gamemode restrictions - these are round applied
+ if(istype(SSticker.mode,/datum/game_mode/dynamic))
+ var/datum/game_mode/dynamic/mode = SSticker.mode
+ if(dynamic_requirement > 0 && mode.threat_level < dynamic_requirement)
+ return 0
return 1
/datum/spellbook_entry/proc/CanBuy(mob/living/carbon/human/user,obj/item/spellbook/book) // Specific circumstances
@@ -25,6 +31,10 @@
for(var/spell in user.mind.spell_list)
if(is_type_in_typecache(spell, no_coexistance_typecache))
return 0
+ if(dynamic_cost>0 && istype(SSticker.mode,/datum/game_mode/dynamic))
+ var/datum/game_mode/dynamic/mode = SSticker.mode
+ if(mode.threat < dynamic_cost)
+ return 0
return 1
/datum/spellbook_entry/proc/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) //return 1 on success
@@ -60,6 +70,10 @@
SSblackbox.record_feedback("nested tally", "wizard_spell_improved", 1, list("[name]", "[aspell.spell_level]"))
return 1
//No same spell found - just learn it
+ if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic))
+ var/datum/game_mode/dynamic/mode = SSticker.mode
+ mode.spend_threat(dynamic_cost)
+ mode.log_threat("Wizard spent [dynamic_cost] on [name].")
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
user.mind.AddSpell(S)
to_chat(user, "You have learned [S.name]. ")
@@ -83,6 +97,10 @@
if(!S)
S = new spell_type()
var/spell_levels = 0
+ if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic))
+ var/datum/game_mode/dynamic/mode = SSticker.mode
+ mode.refund_threat(dynamic_cost)
+ mode.log_threat("Wizard refunded [dynamic_cost] on [name].")
for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list)
if(initial(S.name) == initial(aspell.name))
spell_levels = aspell.spell_level
@@ -285,20 +303,8 @@
name = "Staff of Change"
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
item_path = /obj/item/gun/magic/staff/change
-
-/datum/spellbook_entry/item/staffchange/IsAvailible()
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < CONFIG_GET(number/dynamic_staff_of_change_requirement))
- return 0
-
-/datum/spellbook_entry/item/staffchange/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(number/dynamic_staff_of_change_cost)
- mode.spend_threat(threat_spent)
- mode.log_threat("Wizard spent [threat_spent] on staff of change.")
- return ..()
+ dynamic_requirement = 60
+ dynamic_cost = 20
/datum/spellbook_entry/item/staffanimation
name = "Staff of Animation"
@@ -383,20 +389,8 @@
desc = "A magical contract binding an apprentice wizard to your service, using it will summon them to your side."
item_path = /obj/item/antag_spawner/contract
category = "Assistance"
-
-/datum/spellbook_entry/item/contract/IsAvailible()
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < CONFIG_GET(number/dynamic_apprentice_cost))
- return 0
-
-/datum/spellbook_entry/item/contract/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(number/dynamic_apprentice_cost)
- mode.spend_threat(threat_spent)
- mode.log_threat("Wizard spent [threat_spent] on apprentice contract.")
- return ..()
+ dynamic_requirement = 50
+ dynamic_cost = 10
/datum/spellbook_entry/item/guardian
name = "Guardian Deck"
@@ -416,20 +410,11 @@
item_path = /obj/item/antag_spawner/slaughter_demon
limit = 3
category = "Assistance"
+ dynamic_requirement = 60
-/datum/spellbook_entry/item/bloodbottle/IsAvailible()
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"])
- return 0
-
-/datum/spellbook_entry/item/bloodbottle/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]
- mode.spend_threat(threat_spent)
- mode.log_threat("Wizard spent [threat_spent] on slaughter demon.")
- return ..()
+/datum/spellbook_entry/item/bloodbottle/New()
+ ..()
+ dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]
/datum/spellbook_entry/item/hugbottle
name = "Bottle of Tickles"
@@ -444,20 +429,11 @@
cost = 1 //non-destructive; it's just a jape, sibling!
limit = 3
category = "Assistance"
+ dynamic_requirement = 40
-/datum/spellbook_entry/item/hugbottle/IsAvailible()
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < round(CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3))
- return 0
-
-/datum/spellbook_entry/item/hugbottle/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3
- mode.spend_threat(threat_spent)
- mode.log_threat("Wizard spent [threat_spent] on laughter demon.")
- return ..()
+/datum/spellbook_entry/item/hugbottle/New()
+ ..()
+ dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3
/datum/spellbook_entry/item/mjolnir
name = "Mjolnir"
@@ -521,7 +497,7 @@
if(!SSticker.mode)
return FALSE
else
- return TRUE
+ return ..()
/datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
@@ -534,15 +510,13 @@
/datum/spellbook_entry/summon/guns
name = "Summon Guns"
desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!"
+ dynamic_cost = 10
+ dynamic_requirement = 60
/datum/spellbook_entry/summon/guns/IsAvailible()
if(!SSticker.mode) // In case spellbook is placed on map
return 0
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < CONFIG_GET(number/dynamic_summon_guns_requirement))
- return 0
- return !CONFIG_GET(flag/no_summon_guns)
+ return (!CONFIG_GET(flag/no_summon_guns) && ..())
/datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
@@ -552,7 +526,7 @@
to_chat(user, "You have cast summon guns! ")
if(istype(SSticker.mode,/datum/game_mode/dynamic))
var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(number/dynamic_summon_guns_cost)
+ var/threat_spent = dynamic_cost
mode.spend_threat(threat_spent)
mode.log_threat("Wizard spent [threat_spent] on summon guns.")
return 1
@@ -560,15 +534,13 @@
/datum/spellbook_entry/summon/magic
name = "Summon Magic"
desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time."
+ dynamic_cost = 10
+ dynamic_requirement = 60
/datum/spellbook_entry/summon/magic/IsAvailible()
if(!SSticker.mode) // In case spellbook is placed on map
return 0
- if(istype(SSticker.mode,/datum/game_mode/dynamic))
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < CONFIG_GET(number/dynamic_summon_magic_requirement))
- return 0
- return !CONFIG_GET(flag/no_summon_magic)
+ return (!CONFIG_GET(flag/no_summon_guns) && ..())
/datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
@@ -578,7 +550,7 @@
to_chat(user, "You have cast summon magic! ")
if(istype(SSticker.mode,/datum/game_mode/dynamic))
var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(number/dynamic_summon_magic_cost)
+ var/threat_spent = dynamic_cost
mode.spend_threat(threat_spent)
mode.log_threat("Wizard spent [threat_spent] on summon magic.")
return 1
@@ -586,28 +558,26 @@
/datum/spellbook_entry/summon/events
name = "Summon Events"
desc = "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events."
+ dynamic_cost = 20
+ dynamic_requirement = 60
var/times = 0
/datum/spellbook_entry/summon/events/IsAvailible()
if(!SSticker.mode) // In case spellbook is placed on map
return 0
- if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0)
- var/datum/game_mode/dynamic/mode = SSticker.mode
- if(mode.threat < CONFIG_GET(number/dynamic_summon_events_requirement))
- return 0
- return !CONFIG_GET(flag/no_summon_events)
+ return (!CONFIG_GET(flag/no_summon_events) && ..())
/datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
summonevents()
+ if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0)
+ var/datum/game_mode/dynamic/mode = SSticker.mode
+ var/threat_spent = dynamic_cost
+ mode.spend_threat(threat_spent)
+ mode.log_threat("Wizard spent [threat_spent] on summon events.")
times++
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
to_chat(user, "You have cast summon events. ")
- if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0)
- var/datum/game_mode/dynamic/mode = SSticker.mode
- var/threat_spent = CONFIG_GET(number/dynamic_summon_events_cost)
- mode.spend_threat(threat_spent)
- mode.log_threat("Wizard spent [threat_spent] on summon events.")
return 1
/datum/spellbook_entry/summon/events/GetInfo()
diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm
index 89324f0691..9b2532c71b 100644
--- a/code/modules/antagonists/wizard/wizard.dm
+++ b/code/modules/antagonists/wizard/wizard.dm
@@ -165,7 +165,7 @@
owner.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball(null))
to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned powerful, destructive spells. You are able to cast magic missile and fireball.")
if(APPRENTICE_BLUESPACE)
- owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(null))
+ owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(null))
to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned reality bending mobility spells. You are able to cast teleport and ethereal jaunt.")
if(APPRENTICE_HEALING)
diff --git a/code/modules/atmospherics/environmental/LINDA_fire.dm b/code/modules/atmospherics/environmental/LINDA_fire.dm
index d1da05e42d..c47c4a44af 100644
--- a/code/modules/atmospherics/environmental/LINDA_fire.dm
+++ b/code/modules/atmospherics/environmental/LINDA_fire.dm
@@ -199,7 +199,7 @@
var/radiated_temperature = location.air.temperature*FIRE_SPREAD_RADIOSITY_SCALE
for(var/t in location.atmos_adjacent_turfs)
var/turf/open/T = t
- if(T.active_hotspot)
+ if(!T.active_hotspot)
T.hotspot_expose(radiated_temperature, CELL_VOLUME/4)
else
diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
index 9dba780b3f..cafdafb671 100644
--- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
+++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
@@ -15,7 +15,7 @@
//used for mapping and for breathing while in walls (because that's a thing that needs to be accounted for...)
//string parsed by /datum/gas/proc/copy_from_turf
- var/initial_gas_mix = "o2=22;n2=82;TEMP=293.15"
+ var/initial_gas_mix = OPENTURF_DEFAULT_ATMOS
//approximation of MOLES_O2STANDARD and MOLES_N2STANDARD pending byond allowing constant expressions to be embedded in constant strings
// If someone will place 0 of some gas there, SHIT WILL BREAK. Do not do that.
diff --git a/code/modules/awaymissions/mission_code/snowdin.dm b/code/modules/awaymissions/mission_code/snowdin.dm
index 7cb771737e..aa1abe56b4 100644
--- a/code/modules/awaymissions/mission_code/snowdin.dm
+++ b/code/modules/awaymissions/mission_code/snowdin.dm
@@ -154,7 +154,7 @@
//liquid plasma!!!!!!//
/turf/open/floor/plasteel/dark/snowdin
- initial_gas_mix = "o2=22;n2=82;TEMP=180"
+ initial_gas_mix = FROZEN_ATMOS
planetary_atmos = 1
temperature = 180
diff --git a/code/modules/clothing/gloves/_gloves.dm b/code/modules/clothing/gloves/_gloves.dm
index 6b674c8595..ac491c2bc5 100644
--- a/code/modules/clothing/gloves/_gloves.dm
+++ b/code/modules/clothing/gloves/_gloves.dm
@@ -14,7 +14,7 @@
/obj/item/clothing/gloves/ComponentInitialize()
. = ..()
- RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/gloves/clean_blood)
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood)
/obj/item/clothing/gloves/clean_blood(datum/source, strength)
. = ..()
diff --git a/code/modules/clothing/shoes/_shoes.dm b/code/modules/clothing/shoes/_shoes.dm
index 37ab2b2bf4..91d8d51801 100644
--- a/code/modules/clothing/shoes/_shoes.dm
+++ b/code/modules/clothing/shoes/_shoes.dm
@@ -23,7 +23,7 @@
/obj/item/clothing/shoes/ComponentInitialize()
. = ..()
- RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/shoes/clean_blood)
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood)
/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
if(rand(2)>1)
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index a18617ea29..2a8d762ec0 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -636,7 +636,7 @@
/obj/item/clothing/suit/assu_suit
name = "DAB suit"
- desc = "A cheap replica of old SWAT armor. On its back, it is written: \"Desperate Assistance Battle-force \"."
+ desc = "A cheap replica of old SWAT armor. On its back, it is written: \"Desperate Assistance Battleforce \"."
icon_state = "assu_suit"
item_state = "assu_suit"
blood_overlay_type = "armor"
diff --git a/code/modules/events/_event.dm b/code/modules/events/_event.dm
index 23f06e8965..815f640fde 100644
--- a/code/modules/events/_event.dm
+++ b/code/modules/events/_event.dm
@@ -34,6 +34,7 @@
/datum/round_event_control/wizard
wizardevent = 1
+ var/can_be_midround_wizard = TRUE
// Checks if the event can be spawned. Used by event controller and "false alarm" event.
// Admin-created events override this.
@@ -54,6 +55,13 @@
return FALSE
return TRUE
+/datum/round_event_control/wizard/canSpawnEvent(var/players_amt, var/gamemode)
+ if(istype(SSticker.mode, /datum/game_mode/dynamic))
+ var/var/datum/game_mode/dynamic/mode = SSticker.mode
+ if (locate(/datum/dynamic_ruleset/midround/from_ghosts/wizard) in mode.executed_rules)
+ return can_be_midround_wizard && ..()
+ return ..()
+
/datum/round_event_control/proc/preRunEvent()
if(!ispath(typepath, /datum/round_event))
return EVENT_CANT_RUN
diff --git a/code/modules/events/major_dust.dm b/code/modules/events/major_dust.dm
index d7d8f1aec8..c594d7b3c0 100644
--- a/code/modules/events/major_dust.dm
+++ b/code/modules/events/major_dust.dm
@@ -2,6 +2,7 @@
name = "Major Space Dust"
typepath = /datum/round_event/meteor_wave/major_dust
weight = 8
+ gamemode_blacklist = list("dynamic")
/datum/round_event/meteor_wave/major_dust
wave_name = "space dust"
diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm
index 31ea9dcb03..26591547c0 100644
--- a/code/modules/events/meteor_wave.dm
+++ b/code/modules/events/meteor_wave.dm
@@ -10,6 +10,7 @@
min_players = 15
max_occurrences = 3
earliest_start = 25 MINUTES
+ gamemode_blacklist = list("dynamic")
/datum/round_event/meteor_wave
startWhen = 6
diff --git a/code/modules/events/processor_overload.dm b/code/modules/events/processor_overload.dm
index 74d9bb273e..67848bf941 100644
--- a/code/modules/events/processor_overload.dm
+++ b/code/modules/events/processor_overload.dm
@@ -3,6 +3,7 @@
typepath = /datum/round_event/processor_overload
weight = 15
min_players = 20
+ gamemode_blacklist = list("dynamic")
/datum/round_event/processor_overload
announceWhen = 1
diff --git a/code/modules/events/wizard/curseditems.dm b/code/modules/events/wizard/curseditems.dm
index 41ee4246b1..2f0b9c68f8 100644
--- a/code/modules/events/wizard/curseditems.dm
+++ b/code/modules/events/wizard/curseditems.dm
@@ -4,6 +4,7 @@
typepath = /datum/round_event/wizard/cursed_items
max_occurrences = 3
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE
//Note about adding items to this: Because of how NODROP_1 works if an item spawned to the hands can also be equiped to a slot
//it will be able to be put into that slot from the hand, but then get stuck there. To avoid this make a new subtype of any
diff --git a/code/modules/events/wizard/departmentrevolt.dm b/code/modules/events/wizard/departmentrevolt.dm
index f37b7470fb..67e96455f0 100644
--- a/code/modules/events/wizard/departmentrevolt.dm
+++ b/code/modules/events/wizard/departmentrevolt.dm
@@ -4,6 +4,7 @@
typepath = /datum/round_event/wizard/deprevolt
max_occurrences = 1
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE // not removing it completely yet
/datum/round_event/wizard/deprevolt/start()
diff --git a/code/modules/events/wizard/race.dm b/code/modules/events/wizard/race.dm
index 7ea875f152..2aeb200c88 100644
--- a/code/modules/events/wizard/race.dm
+++ b/code/modules/events/wizard/race.dm
@@ -4,6 +4,7 @@
typepath = /datum/round_event/wizard/race
max_occurrences = 5
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE
/datum/round_event/wizard/race
var/list/stored_name
diff --git a/code/modules/events/wizard/shuffle.dm b/code/modules/events/wizard/shuffle.dm
index 7e37429223..3b5ea6b20a 100644
--- a/code/modules/events/wizard/shuffle.dm
+++ b/code/modules/events/wizard/shuffle.dm
@@ -7,6 +7,7 @@
typepath = /datum/round_event/wizard/shuffleloc
max_occurrences = 5
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE // not removing it completely yet
/datum/round_event/wizard/shuffleloc/start()
var/list/moblocs = list()
@@ -43,6 +44,7 @@
typepath = /datum/round_event/wizard/shufflenames
max_occurrences = 5
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE // not removing it completely yet
/datum/round_event/wizard/shufflenames/start()
var/list/mobnames = list()
@@ -77,6 +79,7 @@
typepath = /datum/round_event/wizard/shuffleminds
max_occurrences = 3
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE // not removing it completely yet
/datum/round_event/wizard/shuffleminds/start()
var/list/mobs = list()
diff --git a/code/modules/events/wizard/summons.dm b/code/modules/events/wizard/summons.dm
index 544a5c7cb3..ac1160e0f5 100644
--- a/code/modules/events/wizard/summons.dm
+++ b/code/modules/events/wizard/summons.dm
@@ -4,6 +4,7 @@
typepath = /datum/round_event/wizard/summonguns
max_occurrences = 1
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE // not removing it completely yet
/datum/round_event_control/wizard/summonguns/New()
if(CONFIG_GET(flag/no_summon_guns))
@@ -19,6 +20,7 @@
typepath = /datum/round_event/wizard/summonmagic
max_occurrences = 1
earliest_start = 0 MINUTES
+ can_be_midround_wizard = FALSE // not removing it completely yet
/datum/round_event_control/wizard/summonmagic/New()
if(CONFIG_GET(flag/no_summon_magic))
diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm
index 9d075857a7..9dd016c235 100644
--- a/code/modules/holiday/holidays.dm
+++ b/code/modules/holiday/holidays.dm
@@ -546,3 +546,10 @@ Since Ramadan is an entire month that lasts 29.5 days on average, the start and
/datum/holiday/easter/getStationPrefix()
return pick("Fluffy","Bunny","Easter","Egg")
+
+//Random citadel thing for halloween species
+/proc/force_enable_halloween_species()
+ var/list/oldlist = SSevents.holidays
+ SSevents.holidays = list(HALLOWEEN = new /datum/holiday/halloween)
+ generate_selectable_species(FALSE)
+ SSevents.holidays = oldlist
diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm
index a4c89b8874..3574f8a9c1 100644
--- a/code/modules/holodeck/turfs.dm
+++ b/code/modules/holodeck/turfs.dm
@@ -21,7 +21,7 @@
/turf/open/floor/holofloor/plating/burnmix
name = "burn-mix floor"
- initial_gas_mix = "o2=2500;plasma=5000;TEMP=370"
+ initial_gas_mix = BURNMIX_ATMOS
/turf/open/floor/holofloor/grass
gender = PLURAL
diff --git a/code/modules/mining/aux_base_camera.dm b/code/modules/mining/aux_base_camera.dm
index d901e1eb0c..d461523744 100644
--- a/code/modules/mining/aux_base_camera.dm
+++ b/code/modules/mining/aux_base_camera.dm
@@ -25,7 +25,6 @@
max_matter = 600 //Bigger container and faster speeds due to being specialized and stationary.
no_ammo_message = "Internal matter exhausted. Please add additional materials. "
delay_mod = 0.5
- adjacency_check = FALSE
upgrade = TRUE
var/obj/machinery/computer/camera_advanced/base_construction/console
@@ -207,19 +206,14 @@
to_chat(owner, "Build mode is now [buildmode].")
/datum/action/innate/aux_base/airlock_type
- name = "Change Airlock Settings"
+ name = "Select Airlock Type"
button_icon_state = "airlock_select"
/datum/action/innate/aux_base/airlock_type/Activate()
if(..())
return
- var/mode = alert("Modify Type or Access?", "Airlock Settings", "Type", "Access", "None")
- switch(mode)
- if("Type")
- B.RCD.change_airlock_setting(usr)
- if("Access")
- B.RCD.change_airlock_access(usr)
+ B.RCD.change_airlock_access(usr)
/datum/action/innate/aux_base/window_type
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 4d253a4693..d789fc6f5a 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -473,10 +473,7 @@
var/free_space = 0
for(var/list/category in list(GLOB.command_positions) + list(GLOB.supply_positions) + list(GLOB.engineering_positions) + list(GLOB.nonhuman_positions - "pAI") + list(GLOB.civilian_positions) + list(GLOB.medical_positions) + list(GLOB.science_positions) + list(GLOB.security_positions))
var/cat_color = "fff" //random default
- if(SSjob.name_occupations && SSjob.name_occupations[category[1]])
- cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color
- else
- cat_color = SSjob.occupations[category[1]].selection_color
+ cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color
dat += ""
dat += "[SSjob.name_occupations[category[1]].exp_type_department] "
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index be6d8063ac..42277e925b 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -307,7 +307,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(stat == DEAD)
ghostize(1)
else
- var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty != CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
+ var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")
return //didn't want to ghost after-all
if(istype(loc, /obj/machinery/cryopod))
@@ -332,7 +332,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
- var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty != CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
+ var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")
return
ghostize(0, penalize = TRUE)
@@ -630,8 +630,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set name = "Possess!"
set desc= "Take over the body of a mindless creature!"
- if(reenter_round_timeout > world.realtime)
- to_chat(src, "You are unable to re-enter the round yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]. ")
+ if(!can_reenter_round())
return FALSE
var/list/possessible = list()
diff --git a/code/modules/mob/living/brain/brain.dm b/code/modules/mob/living/brain/brain.dm
index 1b2944c1f6..37dd7b6a31 100644
--- a/code/modules/mob/living/brain/brain.dm
+++ b/code/modules/mob/living/brain/brain.dm
@@ -5,6 +5,7 @@
var/datum/dna/stored/stored_dna // dna var for brain. Used to store dna, brain dna is not considered like actual dna, brain.has_dna() returns FALSE.
stat = DEAD //we start dead by default
see_invisible = SEE_INVISIBLE_LIVING
+ possible_a_intents = list(INTENT_HELP, INTENT_HARM) //for mechas
speech_span = SPAN_ROBOT
/mob/living/brain/Initialize()
@@ -72,10 +73,9 @@
/mob/living/brain/ClickOn(atom/A, params)
..()
- if(istype(loc, /obj/item/mmi))
- var/obj/item/mmi/MMI = loc
- var/obj/mecha/M = MMI.mecha
- if((src == MMI.brainmob) && istype(M))
+ if(container)
+ var/obj/mecha/M = container.mecha
+ if(istype(M))
return M.click_action(A,src,params)
/mob/living/brain/forceMove(atom/destination)
@@ -90,3 +90,16 @@
doMove(destination)
else
CRASH("Brainmob without a container [src] attempted to move to [destination].")
+
+/mob/living/brain/update_mouse_pointer()
+ if (!client)
+ return
+ client.mouse_pointer_icon = initial(client.mouse_pointer_icon)
+ if(!container)
+ return
+ if (container.mecha)
+ var/obj/mecha/M = container.mecha
+ if(M.mouse_pointer)
+ client.mouse_pointer_icon = M.mouse_pointer
+ if (client && ranged_ability && ranged_ability.ranged_mousepointer)
+ client.mouse_pointer_icon = ranged_ability.ranged_mousepointer
diff --git a/code/modules/mob/living/carbon/damage_procs.dm b/code/modules/mob/living/carbon/damage_procs.dm
index 7d1e5320fc..a8a69be0f1 100644
--- a/code/modules/mob/living/carbon/damage_procs.dm
+++ b/code/modules/mob/living/carbon/damage_procs.dm
@@ -43,7 +43,7 @@
adjustStaminaLoss(damage_amount, forced = forced)
//citadel code
if(AROUSAL)
- adjustArousalLoss(damage_amount, forced = forced)
+ adjustArousalLoss(damage_amount)
return TRUE
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index d460482d6f..9eab9054f5 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -32,7 +32,7 @@
if(CONFIG_GET(flag/disable_stambuffer))
togglesprint()
- RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood)
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood)
/mob/living/carbon/human/ComponentInitialize()
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 49ae178d8c..bc8d7d6d3d 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -118,11 +118,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
..()
-/proc/generate_selectable_species()
+/proc/generate_selectable_species(clear = FALSE)
+ if(clear)
+ GLOB.roundstart_races = list()
+ GLOB.roundstart_race_names = list()
for(var/I in subtypesof(/datum/species))
var/datum/species/S = new I
if(S.check_roundstart_eligible())
- GLOB.roundstart_races += S.id
+ GLOB.roundstart_races |= S.id
GLOB.roundstart_race_names["[S.name]"] = S.id
qdel(S)
if(!GLOB.roundstart_races.len)
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 90d1424eea..5e22c30292 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -336,7 +336,7 @@ There are several things that need to be remembered:
if(!t_state)
t_state = s_store.icon_state
overlays_standing[SUIT_STORE_LAYER] = mutable_appearance(((s_store.alternate_worn_icon) ? s_store.alternate_worn_icon : 'icons/mob/belt_mirror.dmi'), t_state, -SUIT_STORE_LAYER)
- var/mutable_appearance/s_store_overlay = overlays_standing[SUIT_LAYER]
+ var/mutable_appearance/s_store_overlay = overlays_standing[SUIT_STORE_LAYER]
if(OFFSET_S_STORE in dna.species.offset_features)
s_store_overlay.pixel_x += dna.species.offset_features[OFFSET_S_STORE][1]
s_store_overlay.pixel_y += dna.species.offset_features[OFFSET_S_STORE][2]
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index ca139cace7..3c587a05dd 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -98,7 +98,7 @@
var/datum/gas_mixture/breath
if(!getorganslot(ORGAN_SLOT_BREATHING_TUBE))
- if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || !lungs || lungs.organ_flags & ORGAN_FAILING)
+ if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || (lungs && lungs.organ_flags & ORGAN_FAILING))
losebreath++ //You can't breath at all when in critical or when being choked, so you're going to miss a breath
else if(health <= crit_threshold)
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 0f8687397d..371e92413b 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -58,7 +58,10 @@
var/canholo = TRUE
var/obj/item/card/id/access_card = null
var/chassis = "repairbot"
- var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE, "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE) //assoc value is whether it can be picked up.
+ var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
+ "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
+ "parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
+ "fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up.
var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 6dcd0a8cc9..c7aa882620 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -917,6 +917,17 @@
Help the operatives secure the disk at all costs! "
set_module = /obj/item/robot_module/syndicate_medical
+/mob/living/silicon/robot/modules/syndicate/saboteur
+ icon_state = "synd_engi"
+ playstyle_string = "You are a Syndicate saboteur cyborg! \
+ You are armed with robust engineering tools to aid you in your mission: help the operatives secure the nuclear authentication disk. \
+ Your destination tagger will allow you to stealthily traverse the disposal network across the station \
+ Your welder will allow you to repair the operatives' exosuits, but also yourself and your fellow cyborgs \
+ Your cyborg chameleon projector allows you to assume the appearance and registered name of a Nanotrasen engineering borg, and undertake covert actions on the station \
+ Be aware that almost any physical contact or incidental damage will break your camouflage \
+ Help the operatives secure the disk at all costs! "
+ set_module = /obj/item/robot_module/saboteur
+
/mob/living/silicon/robot/proc/notify_ai(notifytype, oldname, newname)
if(!connected_ai)
return
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index a617432ff4..56011cb886 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -34,6 +34,7 @@
var/list/ride_offset_y = list("north" = 4, "south" = 4, "east" = 3, "west" = 3)
var/ride_allow_incapacitated = FALSE
var/allow_riding = TRUE
+ var/canDispose = FALSE // Whether the borg can stuff itself into disposal
var/sleeper_overlay
var/icon/cyborg_icon_override
@@ -989,6 +990,47 @@
can_be_pushed = FALSE
hat_offset = 3
+/obj/item/robot_module/saboteur
+ name = "Syndicate Saboteur"
+ basic_modules = list(
+ /obj/item/assembly/flash/cyborg,
+ /obj/item/borg/sight/thermal,
+ /obj/item/construction/rcd/borg/syndicate,
+ /obj/item/pipe_dispenser,
+ /obj/item/restraints/handcuffs/cable/zipties,
+ /obj/item/extinguisher,
+ /obj/item/weldingtool/largetank/cyborg,
+ /obj/item/screwdriver/nuke,
+ /obj/item/wrench/cyborg,
+ /obj/item/crowbar/cyborg,
+ /obj/item/wirecutters/cyborg,
+ /obj/item/multitool/cyborg,
+ /obj/item/storage/part_replacer/cyborg,
+ /obj/item/holosign_creator/atmos,
+ /obj/item/weapon/gripper,
+ /obj/item/lightreplacer/cyborg,
+ /obj/item/stack/sheet/metal/cyborg,
+ /obj/item/stack/sheet/glass/cyborg,
+ /obj/item/stack/sheet/rglass/cyborg,
+ /obj/item/stack/rods/cyborg,
+ /obj/item/stack/tile/plasteel/cyborg,
+ /obj/item/destTagger/borg,
+ /obj/item/stack/cable_coil/cyborg,
+ /obj/item/pinpointer/syndicate_cyborg,
+ /obj/item/borg_chameleon,
+ )
+
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/engineer,
+ /obj/item/clockwork/replica_fabricator/cyborg)
+
+ cyborg_base_icon = "synd_engi"
+ moduleselect_icon = "malf"
+ can_be_pushed = FALSE
+ magpulsing = TRUE
+ hat_offset = -4
+ canDispose = TRUE
+
/datum/robot_energy_storage
var/name = "Generic energy storage"
var/max_energy = 30000
diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm
index 50c331940a..fed770d0b0 100644
--- a/code/modules/mob/living/simple_animal/bot/medbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/medbot.dm
@@ -440,7 +440,7 @@
var/reagent_id = null
if(emagged == 2) //Emagged! Time to poison everybody.
- reagent_id = "toxin"
+ reagent_id = HAS_TRAIT(C, TRAIT_TOXINLOVER)? "charcoal" : "toxin"
else
if(treat_virus)
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 2bb813d793..150ee74a65 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -64,6 +64,8 @@
/obj/item/gun/energy/laser/cyborg
can_charge = FALSE
desc = "An energy-based laser gun that draws power from the cyborg's internal energy cell directly. So this is what freedom looks like?"
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "laser_cyborg"
selfcharge = EGUN_SELFCHARGE_BORG
cell_type = /obj/item/stock_parts/cell/secborg
charge_delay = 3
diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm
index c5d4c36813..aa00831e97 100644
--- a/code/modules/projectiles/guns/energy/stun.dm
+++ b/code/modules/projectiles/guns/energy/stun.dm
@@ -26,6 +26,8 @@
/obj/item/gun/energy/e_gun/advtaser/cyborg
name = "cyborg taser"
desc = "An integrated hybrid taser that draws directly from a cyborg's power cell. The one contains a limiter to prevent the cyborg's power cell from overheating."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "taser"
can_flashlight = FALSE
can_charge = FALSE
selfcharge = EGUN_SELFCHARGE_BORG
@@ -48,6 +50,8 @@
/obj/item/gun/energy/disabler/cyborg
name = "cyborg disabler"
desc = "An integrated disabler that draws from a cyborg's power cell. This one contains a limiter to prevent the cyborg's power cell from overheating."
+ icon = 'icons/obj/items_cyborg.dmi'
+ icon_state = "taser"
can_charge = FALSE
ammo_type = list(/obj/item/ammo_casing/energy/disabler/secborg)
selfcharge = EGUN_SELFCHARGE_BORG
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index e43eb5a3bc..ceb9b7a0fc 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -69,12 +69,12 @@
/obj/item/projectile/beam/disabler
name = "disabler beam"
icon_state = "omnilaser"
- damage = 24 // Citadel change for balance from 36
+ damage = 28 // Citadel change for balance from 36
damage_type = STAMINA
flag = "energy"
hitsound = 'sound/weapons/tap.ogg'
eyeblur = 0
- speed = 0.7
+ speed = 0.6
impact_effect_type = /obj/effect/temp_visual/impact_effect/blue_laser
light_color = LIGHT_COLOR_BLUE
tracer_type = /obj/effect/projectile/tracer/disabler
diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm
index 6f42b67750..d91c60367d 100644
--- a/code/modules/projectiles/projectile/magic.dm
+++ b/code/modules/projectiles/projectile/magic.dm
@@ -153,6 +153,7 @@
var/robot = pick(200;/mob/living/silicon/robot,
/mob/living/silicon/robot/modules/syndicate,
/mob/living/silicon/robot/modules/syndicate/medical,
+ /mob/living/silicon/robot/modules/syndicate/saboteur,
200;/mob/living/simple_animal/drone/polymorphed)
new_mob = new robot(M.loc)
if(issilicon(new_mob))
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 30d432ce55..e91719504e 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -515,6 +515,7 @@
///Stronger kind of lube. Applies TURF_WET_SUPERLUBE.
/datum/reagent/lube/superlube
name = "Super Duper Lube"
+ id = "superlube"
description = "This \[REDACTED\] has been outlawed after the incident on \[DATA EXPUNGED\]."
lube_kind = TURF_WET_SUPERLUBE
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index b3f9ef8202..ddbc6cf92b 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -230,7 +230,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "clownflower"
volume = 30
- list_reagents = list(/datum/reagent/lube/superlube = 30)
+ list_reagents = list("superlube" = 30)
/obj/item/reagent_containers/spray/waterflower/cyborg
reagent_flags = NONE
diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm
index 357ba065a9..88c03ee7d5 100644
--- a/code/modules/recycling/disposal/bin.dm
+++ b/code/modules/recycling/disposal/bin.dm
@@ -132,7 +132,12 @@
/obj/machinery/disposal/proc/can_stuff_mob_in(mob/living/target, mob/living/user, pushing = FALSE)
if(!pushing && !iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves.
- return FALSE
+ if (iscyborg(user))
+ var/mob/living/silicon/robot/borg = user
+ if (!borg.module || !borg.module.canDispose)
+ return
+ else
+ return FALSE
if(!isturf(user.loc)) //No magically doing it from inside closets
return FALSE
if(target.buckled || target.has_buckled_mobs())
diff --git a/code/modules/recycling/disposal/holder.dm b/code/modules/recycling/disposal/holder.dm
index 726149ce24..dfc58f8c2d 100644
--- a/code/modules/recycling/disposal/holder.dm
+++ b/code/modules/recycling/disposal/holder.dm
@@ -52,6 +52,10 @@
if(istype(AM, /obj/item/smallDelivery) && !hasmob)
var/obj/item/smallDelivery/T = AM
src.destinationTag = T.sortTag
+ else if(istype(AM, /mob/living/silicon/robot))
+ var/obj/item/destTagger/borg/tagger = locate() in AM
+ if (tagger)
+ src.destinationTag = tagger.currTag
// start the movement process
diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm
index fa2eaa22d4..f9eb1b85e5 100644
--- a/code/modules/recycling/sortingmachinery.dm
+++ b/code/modules/recycling/sortingmachinery.dm
@@ -147,6 +147,7 @@
icon = 'icons/obj/device.dmi'
icon_state = "cargotagger"
var/currTag = 0 //Destinations are stored in code\globalvars\lists\flavor_misc.dm
+ var/locked_destination = FALSE //if true, users can't open the destination tag window to prevent changing the tagger's current destination
w_class = WEIGHT_CLASS_TINY
item_state = "electronic"
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
@@ -154,6 +155,10 @@
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_BELT
+/obj/item/destTagger/borg
+ name = "cyborg destination tagger"
+ desc = "Used to fool the disposal mail network into thinking that you're a harmless parcel. Does actually work as a regular destination tagger as well."
+
/obj/item/destTagger/suicide_act(mob/living/user)
user.visible_message("[user] begins tagging [user.p_their()] final destination! It looks like [user.p_theyre()] trying to commit suicide! ")
if (islizard(user))
@@ -179,8 +184,9 @@
onclose(user, "destTagScreen")
/obj/item/destTagger/attack_self(mob/user)
- openwindow(user)
- return
+ if(!locked_destination)
+ openwindow(user)
+ return
/obj/item/destTagger/Topic(href, href_list)
add_fingerprint(usr)
diff --git a/code/modules/research/designs/machine_desings/machine_designs_service.dm b/code/modules/research/designs/machine_desings/machine_designs_service.dm
index 895ad032ba..5cbff1c66a 100644
--- a/code/modules/research/designs/machine_desings/machine_designs_service.dm
+++ b/code/modules/research/designs/machine_desings/machine_designs_service.dm
@@ -41,6 +41,14 @@
category = list ("Misc. Machinery")
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
+/datum/design/board/ayyplantgenes
+ name = "Machine Design (Alien Plant DNA Manipulator Board)"
+ desc = "The circuit board for an advanced plant DNA manipulator, utilizing alien technologies."
+ id = "ayyplantgenes"
+ build_path = /obj/item/circuitboard/machine/plantgenes/vault
+ category = list ("Misc. Machinery")
+ departmental_flags = DEPARTMENTAL_FLAG_SERVICE
+
/datum/design/board/deepfryer
name = "Machine Design (Deep Fryer)"
desc = "The circuit board for a Deep Fryer."
diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm
index 5f457a3cd7..836b574f86 100644
--- a/code/modules/research/machinery/_production.dm
+++ b/code/modules/research/machinery/_production.dm
@@ -84,8 +84,9 @@
investigate_log("[key_name(user)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH)
message_admins("[ADMIN_LOOKUPFLW(user)] has built [amount] of [path] at a [src]([type]).")
for(var/i in 1 to amount)
- var/obj/item/I = new path(get_turf(src))
- if(efficient_with(I.type))
+ var/obj/O = new path(get_turf(src))
+ if(efficient_with(O.type) && isitem(O))
+ var/obj/item/I = O
I.materials = matlist.Copy()
SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]"))
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index 5f286c4237..a2482c49a8 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -616,7 +616,7 @@
/datum/techweb_node/botany
id = "botany"
display_name = "Botanical Engineering"
- description = "Botanical tools"
+ description = "Botanical tools."
prereq_ids = list("adv_engi", "biotech")
design_ids = list("diskplantgene", "portaseeder", "plantgenes", "flora_gun", "hydro_tray", "biogenerator", "seed_extractor")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2750)
@@ -1047,14 +1047,14 @@
display_name = "Alien Biological Tools"
description = "Advanced biological tools."
prereq_ids = list("alientech", "advance_surgerytools")
- design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery")
+ design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery", "ayyplantgenes")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
export_price = 10000
/datum/techweb_node/alien_engi
id = "alien_engi"
display_name = "Alien Engineering"
- description = "Alien engineering tools"
+ description = "Alien engineering tools."
prereq_ids = list("alientech", "exp_tools")
design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
diff --git a/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm b/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm
index 0b27b1e26f..a86db788a6 100644
--- a/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm
+++ b/code/modules/research/xenobiology/crossbreeding/selfsustaining.dm
@@ -24,12 +24,9 @@ Self-sustaining extracts:
A.icon = icon
A.icon_state = icon_state
A.color = color
+ A.name = "self-sustaining " + colour + " extract"
return INITIALIZE_HINT_QDEL
-/obj/item/autoslime/Initialize()
- name = "self-sustaining " + extract.name
- return ..()
-
/obj/item/autoslime/attack_self(mob/user)
var/reagentselect = input(user, "Choose the reagent the extract will produce.", "Self-sustaining Reaction") as null|anything in extract.activate_reagents
var/amount = 5
diff --git a/code/modules/spells/spell_types/area_teleport.dm b/code/modules/spells/spell_types/area_teleport.dm
index 747a10e769..762c376748 100644
--- a/code/modules/spells/spell_types/area_teleport.dm
+++ b/code/modules/spells/spell_types/area_teleport.dm
@@ -20,8 +20,11 @@
after_cast(targets)
/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
- var/A = null
-
+ var/area/U = get_area(usr)
+ if(U.noteleport && !istype(U, /area/wizard_station)) // Wizard den special check for those complaining about being unable to tele on station.
+ to_chat(usr, "Unseen forces prevent you from casting this spell in this area ")
+ return
+ var/A
if(!randomise_selection)
A = input("Area to teleport to", "Teleport", A) as null|anything in GLOB.teleportlocs
else
@@ -53,12 +56,13 @@
if(target && target.buckled)
target.buckled.unbuckle_mob(target, force=1)
+ var/forcecheck = istype(get_area(target), /area/wizard_station)
var/list/tempL = L
var/attempt = null
var/success = 0
while(tempL.len)
attempt = pick(tempL)
- do_teleport(target, attempt, channel = TELEPORT_CHANNEL_MAGIC)
+ do_teleport(target, attempt, channel = TELEPORT_CHANNEL_MAGIC, forced = forcecheck)
if(get_turf(target) == attempt)
success = 1
break
@@ -66,7 +70,7 @@
tempL.Remove(attempt)
if(!success)
- do_teleport(target, L, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC)
+ do_teleport(target, L, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC, forced = forcecheck)
playsound(get_turf(user), sound2, 50,1)
return
diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm
index 9aa89dcaf5..3fba237c23 100644
--- a/code/modules/surgery/bodyparts/bodyparts.dm
+++ b/code/modules/surgery/bodyparts/bodyparts.dm
@@ -354,7 +354,7 @@
if("legs" in S.default_features)
if(body_zone == BODY_ZONE_L_LEG || body_zone == BODY_ZONE_R_LEG)
if(DIGITIGRADE in S.species_traits)
- digitigrade_type = lowertext(H.dna.features.["legs"])
+ digitigrade_type = lowertext(H.dna.features["legs"])
else
digitigrade_type = null
@@ -363,9 +363,9 @@
Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
if(Smark)
body_markings_icon = Smark.icon
- if(H.dna.features.["mam_body_markings"] != "None")
- body_markings = lowertext(H.dna.features.["mam_body_markings"])
- aux_marking = lowertext(H.dna.features.["mam_body_markings"])
+ if(H.dna.features["mam_body_markings"] != "None")
+ body_markings = lowertext(H.dna.features["mam_body_markings"])
+ aux_marking = lowertext(H.dna.features["mam_body_markings"])
else
body_markings = "plain"
aux_marking = "plain"
diff --git a/code/modules/surgery/experimental_dissection.dm b/code/modules/surgery/experimental_dissection.dm
index 3172496146..40fe90a829 100644
--- a/code/modules/surgery/experimental_dissection.dm
+++ b/code/modules/surgery/experimental_dissection.dm
@@ -110,4 +110,4 @@
requires_tech = TRUE
replaced_by = null
-#undef EXPDIS_FAIL_MSG
\ No newline at end of file
+#undef BASE_HUMAN_REWARD
\ No newline at end of file
diff --git a/code/modules/surgery/organs/heart.dm b/code/modules/surgery/organs/heart.dm
index a9830f36df..94512dc597 100644
--- a/code/modules/surgery/organs/heart.dm
+++ b/code/modules/surgery/organs/heart.dm
@@ -212,7 +212,6 @@ obj/item/organ/heart/cybernetic/upgraded/on_life()
ramount += regen_amount
/obj/item/organ/heart/cybernetic/upgraded/proc/used_dose()
- . = ..()
addtimer(VARSET_CALLBACK(src, dose_available, TRUE), 5 MINUTES)
ramount = 0
diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm
index 194a10f4c4..466f618cf3 100644
--- a/code/modules/surgery/organs/organ_internal.dm
+++ b/code/modules/surgery/organs/organ_internal.dm
@@ -1,6 +1,3 @@
-#define STANDARD_ORGAN_THRESHOLD 100
-#define STANDARD_ORGAN_HEALING 0.001
-
/obj/item/organ
name = "organ"
icon = 'icons/obj/surgery.dmi'
diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm
index 8f3fb6f979..aef3b31895 100644
--- a/code/modules/uplink/uplink_items.dm
+++ b/code/modules/uplink/uplink_items.dm
@@ -1123,6 +1123,16 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
cost = 35
restricted = TRUE
+/datum/uplink_item/support/reinforcement/saboteur_borg
+ name = "Syndicate Saboteur Cyborg"
+ desc = "A streamlined engineering cyborg, equipped with covert modules. Also incapable of leaving the welder in the shuttle. \
+ Aside from regular Engineering equipment, it comes with a special destination tagger that lets it traverse disposals networks. \
+ Its chameleon projector lets it disguise itself as a Nanotrasen cyborg, on top it has thermal vision and a pinpointer."
+ item = /obj/item/antag_spawner/nuke_ops/borg_tele/saboteur
+ refundable = TRUE
+ cost = 35
+ restricted = TRUE
+
/datum/uplink_item/support/gygax
name = "Dark Gygax Exosuit"
desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent \
@@ -1794,6 +1804,21 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
cost = 4
restricted_roles = list("Cook", "Botanist", "Clown", "Mime")
+/datum/uplink_item/role_restricted/strange_seeds
+ name = "Pack of strange seeds"
+ desc = "Mysterious seeds as strange as their name implies. Spooky."
+ item = /obj/item/seeds/random
+ cost = 2
+ restricted_roles = list("Botanist")
+ illegal_tech = FALSE
+
+/datum/uplink_item/role_restricted/strange_seeds_10pack
+ name = "Pack of strange seeds x10"
+ desc = "Mysterious seeds as strange as their name implies. Spooky. These come in bulk"
+ item = /obj/item/storage/box/strange_seeds_10pack
+ cost = 20
+ restricted_roles = list("Botanist")
+
/datum/uplink_item/role_restricted/ez_clean_bundle
name = "EZ Clean Grenade Bundle"
desc = "A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. \
diff --git a/config/dynamic_config.txt b/config/dynamic_config.txt
index f9b78f046f..18c0d7827d 100644
--- a/config/dynamic_config.txt
+++ b/config/dynamic_config.txt
@@ -277,28 +277,6 @@ DYNAMIC_GLORIOUS_DEATH_COST 5
DYNAMIC_ASSASSINATE_COST 2
-## Dynamic wizard stuff
-
-## How much threat level is required to buy summon guns. Setting to 0 makes it always available.
-DYNAMIC_SUMMON_GUNS_REQUIREMENT 10
-
-## How much summon guns reduces the round's remaining threat. Setting to 0 makes it cost none.
-DYNAMIC_SUMMON_GUNS_COST 10
-
-## As above, but for summon magic
-DYNAMIC_SUMMON_MAGIC_REQUIREMENT 10
-DYNAMIC_SUMMON_MAGIC_COST 10
-
-## As above, but for summon events
-DYNAMIC_SUMMON_EVENTS_REQUIREMENT 20
-DYNAMIC_SUMMON_EVENTS_COST 10
-
-DYNAMIC_STAFF_OF_CHANGE_REQUIREMENT 20
-DYNAMIC_STAFF_OF_CHANGE_COST 10
-
-## As above, but for apprentice. Note that this is just a cost, since apprentices aren't as universally disruptive as above.
-DYNAMIC_APPRENTICE_COST 10
-
## This requirement uses threat level, rather than current threat, which is why it's higher.
DYNAMIC_WAROPS_REQUIREMENT 60
diff --git a/config/game_options.txt b/config/game_options.txt
index 1cac50fc1a..a44c68226e 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -481,17 +481,17 @@ MIDROUND_ANTAG_TIME_CHECK 60
## A ratio of living to total crew members, the lower this is, the more people will have to die in order for midround antag to be skipped
MIDROUND_ANTAG_LIFE_CHECK 0.7
-## A time, in real-time deciseconds, applied upon suicide, cryosleep or ghosting whilst alive
-## during which the player shouldn't be able to come back through
+## A "timeout", in real-time minutes, applied upon suicide, cryosleep or ghosting whilst alive,
+## during which the player shouldn't be able to come back into the round through
## midround playable roles or mob spawners.
## Set to 0 to completely disable it.
-SUICIDE_REENTER_ROUND_TIMER 18000
+SUICIDE_REENTER_ROUND_TIMER 30
-## A time, in real-time deciseconds, below which the player receives
-## a timed penalty, for purposes similar to the aforementioned one (can also stack)
-## and equal to this config difference with world.time.
+## A world time threshold, in minutes, under which the player receives
+## an extra timeout, purposely similar to the above one (and also stacks with),
+## equal to the difference between the current world.time and this threshold.
## Both configs are indipendent from each other, disabling one won't affect the other.
-ROUNDSTART_SUICIDE_TIME_LIMIT 18000
+ROUNDSTART_SUICIDE_TIME_LIMIT 30
##Limit Spell Choices##
## Uncomment to disallow wizards from using certain spells that may be too chaotic/fun for your playerbase
diff --git a/html/changelogs/AutoChangeLog-pr-9323.yml b/html/changelogs/AutoChangeLog-pr-9323.yml
new file mode 100644
index 0000000000..19e91deaf5
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9323.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - rscadd: "you can now choose never for this round for magical antags"
diff --git a/html/changelogs/AutoChangeLog-pr-9681.yml b/html/changelogs/AutoChangeLog-pr-9681.yml
new file mode 100644
index 0000000000..c4c289425b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9681.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "bluespace wizard apprentice now has blink instead of targeted area teleportation"
diff --git a/html/changelogs/AutoChangeLog-pr-9703.yml b/html/changelogs/AutoChangeLog-pr-9703.yml
new file mode 100644
index 0000000000..312057c2c6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9703.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "Emagged medibots now charcoal toxinlovers."
diff --git a/html/changelogs/AutoChangeLog-pr-9720.yml b/html/changelogs/AutoChangeLog-pr-9720.yml
new file mode 100644
index 0000000000..f4c4aade36
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9720.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "disablers buffed 0.7 --> 0.6 speed 24 --> 28 damage"
diff --git a/html/changelogs/AutoChangeLog-pr-9812.yml b/html/changelogs/AutoChangeLog-pr-9812.yml
new file mode 100644
index 0000000000..d669d20343
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9812.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed missing delivery packages sprites"
diff --git a/html/changelogs/AutoChangeLog-pr-9816.yml b/html/changelogs/AutoChangeLog-pr-9816.yml
new file mode 100644
index 0000000000..512d60e7eb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9816.yml
@@ -0,0 +1,7 @@
+author: "Swindly"
+delete-after: True
+changes:
+ - bugfix: "Fixed MMIs not being able to use mecha equipment"
+ - bugfix: "Fixed MMIs not getting mecha mouse pointers"
+ - bugfix: "Fixed MMIs not getting medical HUDs in Odysseuses"
+ - tweak: "Brains can now switch to harm intent"
diff --git a/html/changelogs/AutoChangeLog-pr-9818.yml b/html/changelogs/AutoChangeLog-pr-9818.yml
new file mode 100644
index 0000000000..44222d2359
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9818.yml
@@ -0,0 +1,5 @@
+author: "GrayRachnid"
+delete-after: True
+changes:
+ - rscadd: "Added saboteur syndicate engiborg"
+ - tweak: "changed cyborg tool icons and the secborg taser/laser icons."
diff --git a/html/changelogs/AutoChangeLog-pr-9822.yml b/html/changelogs/AutoChangeLog-pr-9822.yml
new file mode 100644
index 0000000000..425a667086
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9822.yml
@@ -0,0 +1,6 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "Summon events now properly costs threat."
+ - bugfix: "Refunded spells refund threat, too."
+ - refactor: "Made wizard spells inherently have a requirement and cost."
diff --git a/html/changelogs/AutoChangeLog-pr-9828.yml b/html/changelogs/AutoChangeLog-pr-9828.yml
new file mode 100644
index 0000000000..53dbebba28
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9828.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - tweak: "Meteor wave is no longer repeatable in dynamic."
diff --git a/html/changelogs/AutoChangeLog-pr-9831.yml b/html/changelogs/AutoChangeLog-pr-9831.yml
new file mode 100644
index 0000000000..569fd14f69
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9831.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - tweak: "tweaked nuke ops"
diff --git a/html/changelogs/AutoChangeLog-pr-9835.yml b/html/changelogs/AutoChangeLog-pr-9835.yml
new file mode 100644
index 0000000000..675eedef02
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9835.yml
@@ -0,0 +1,4 @@
+author: "Ty-the-Smonk"
+delete-after: True
+changes:
+ - bugfix: "You can now interact with self sustaining crossbreeds"
diff --git a/html/changelogs/AutoChangeLog-pr-9837.yml b/html/changelogs/AutoChangeLog-pr-9837.yml
new file mode 100644
index 0000000000..a20d04effc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9837.yml
@@ -0,0 +1,4 @@
+author: "Fox McCloud"
+delete-after: True
+changes:
+ - bugfix: "Fixes a very longstanding LINDA bug where turfs adjacent to a hotspot would be less prone to igniting"
diff --git a/html/changelogs/AutoChangeLog-pr-9838.yml b/html/changelogs/AutoChangeLog-pr-9838.yml
new file mode 100644
index 0000000000..5a99c27abe
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9838.yml
@@ -0,0 +1,4 @@
+author: "actioninja"
+delete-after: True
+changes:
+ - bugfix: "Chat is properly sent to legacy window if goonchat fails to load again."
diff --git a/html/changelogs/AutoChangeLog-pr-9842.yml b/html/changelogs/AutoChangeLog-pr-9842.yml
new file mode 100644
index 0000000000..d816911560
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9842.yml
@@ -0,0 +1,4 @@
+author: "Anonymous"
+delete-after: True
+changes:
+ - tweak: "Renamed loadout name appropriately (ASSU -> DAB)"
diff --git a/html/changelogs/AutoChangeLog-pr-9846.yml b/html/changelogs/AutoChangeLog-pr-9846.yml
new file mode 100644
index 0000000000..d3721b6c32
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9846.yml
@@ -0,0 +1,5 @@
+author: "KathrinBailey"
+delete-after: True
+changes:
+ - rscadd: "Ports TG's pews https://github.com/tgstation/tgstation/pull/42712"
+ - rscadd: "The first step of a corporate incursion of Space IKEA into Nanotrasen."
diff --git a/html/changelogs/AutoChangeLog-pr-9850.yml b/html/changelogs/AutoChangeLog-pr-9850.yml
new file mode 100644
index 0000000000..f6aee261a4
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9850.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "fixed a few minor issues with console frames building."
diff --git a/html/changelogs/AutoChangeLog-pr-9852.yml b/html/changelogs/AutoChangeLog-pr-9852.yml
new file mode 100644
index 0000000000..4a17480992
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9852.yml
@@ -0,0 +1,5 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Wizards can use the teleport spell from their den once again."
+ - tweak: "Wizards will now receive feedback messages when attempting to cast teleport or use the warp whistle while in a no-teleport area."
diff --git a/html/changelogs/AutoChangeLog-pr-9853.yml b/html/changelogs/AutoChangeLog-pr-9853.yml
new file mode 100644
index 0000000000..f752f6bf16
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9853.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - rscadd: "New clockwork cultist, gondola, monkey and securitron cardboard cutouts."
diff --git a/html/changelogs/AutoChangeLog-pr-9858.yml b/html/changelogs/AutoChangeLog-pr-9858.yml
new file mode 100644
index 0000000000..c211cd5962
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9858.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed aliens gasping randomly once in a while."
diff --git a/html/changelogs/AutoChangeLog-pr-9865.yml b/html/changelogs/AutoChangeLog-pr-9865.yml
new file mode 100644
index 0000000000..6bef9d6b5b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9865.yml
@@ -0,0 +1,4 @@
+author: "Useroth"
+delete-after: True
+changes:
+ - bugfix: "numbered storages now are sorted in a consistent way, instead of depending on ordering of their contents var"
diff --git a/html/changelogs/AutoChangeLog-pr-9866.yml b/html/changelogs/AutoChangeLog-pr-9866.yml
new file mode 100644
index 0000000000..1e6e8d0e88
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9866.yml
@@ -0,0 +1,4 @@
+author: "Useroth"
+delete-after: True
+changes:
+ - rscadd: "strange seeds as a buyable traitor botanist item"
diff --git a/html/changelogs/AutoChangeLog-pr-9868.yml b/html/changelogs/AutoChangeLog-pr-9868.yml
new file mode 100644
index 0000000000..18c4388dcd
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9868.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "fixed superlube waterflower, my bad."
diff --git a/html/changelogs/AutoChangeLog-pr-9869.yml b/html/changelogs/AutoChangeLog-pr-9869.yml
new file mode 100644
index 0000000000..ecb3ac6cb7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9869.yml
@@ -0,0 +1,4 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - rscadd: "The seedvault/alien plant DNA manipulator can now be printed off with Alien Biotechnology."
diff --git a/html/changelogs/AutoChangeLog-pr-9873.yml b/html/changelogs/AutoChangeLog-pr-9873.yml
new file mode 100644
index 0000000000..b0568bad14
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9873.yml
@@ -0,0 +1,5 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed closing the aux base construction RCD's door access settings window throwing you out of camera mode when closed."
+ - rscdel: "Removed not functional aux base RCD's door type menu. Use airlock painters, maybe."
diff --git a/html/changelogs/AutoChangeLog-pr-9875.yml b/html/changelogs/AutoChangeLog-pr-9875.yml
new file mode 100644
index 0000000000..4e14a561e7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9875.yml
@@ -0,0 +1,4 @@
+author: "Putnam"
+delete-after: True
+changes:
+ - bugfix: "From-ghosts dynamic rulesets now actually listen to \"required candidates\""
diff --git a/html/changelogs/AutoChangeLog-pr-9876.yml b/html/changelogs/AutoChangeLog-pr-9876.yml
new file mode 100644
index 0000000000..4bc0a19954
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9876.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "local code scavenger finds forgotten slighty improved apc sprites left buried in old dusty folders."
diff --git a/html/changelogs/AutoChangeLog-pr-9877.yml b/html/changelogs/AutoChangeLog-pr-9877.yml
new file mode 100644
index 0000000000..c84cb7aa92
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9877.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Seven old and otherwordly pAI holochassis icons have crawled their way out of the modular citadel catacombs."
diff --git a/html/changelogs/AutoChangeLog-pr-9880.yml b/html/changelogs/AutoChangeLog-pr-9880.yml
new file mode 100644
index 0000000000..0f9dfa58f3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9880.yml
@@ -0,0 +1,4 @@
+author: "Putnam"
+delete-after: True
+changes:
+ - bugfix: "Every dynamic-triggered event is now blacklisted from being triggered by the random events system when dynamic can trigger them."
diff --git a/icons/mob/pai.dmi b/icons/mob/pai.dmi
index 94fb2ee6e7..d8162cb5a7 100644
Binary files a/icons/mob/pai.dmi and b/icons/mob/pai.dmi differ
diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi
index 896a87ff3a..082bfb3c3e 100644
Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ
diff --git a/icons/obj/cardboard_cutout.dmi b/icons/obj/cardboard_cutout.dmi
index da5f58d7f7..f22b311c56 100644
Binary files a/icons/obj/cardboard_cutout.dmi and b/icons/obj/cardboard_cutout.dmi differ
diff --git a/icons/obj/items_cyborg.dmi b/icons/obj/items_cyborg.dmi
index cddb57303d..a4bd75f7e5 100644
Binary files a/icons/obj/items_cyborg.dmi and b/icons/obj/items_cyborg.dmi differ
diff --git a/icons/obj/power.dmi b/icons/obj/power.dmi
index 1da5a66546..3273c518d7 100644
Binary files a/icons/obj/power.dmi and b/icons/obj/power.dmi differ
diff --git a/icons/obj/sofa.dmi b/icons/obj/sofa.dmi
index 069fb1e08d..13cc43fe4e 100644
Binary files a/icons/obj/sofa.dmi and b/icons/obj/sofa.dmi differ
diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index fedb6c828e..3b8b67ea5c 100644
Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ
diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi
index efd7974897..ee703fc70b 100644
Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ
diff --git a/modular_citadel/code/game/objects/tools.dm b/modular_citadel/code/game/objects/tools.dm
deleted file mode 100644
index 5a6cd9bf42..0000000000
--- a/modular_citadel/code/game/objects/tools.dm
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
-// OVERRIDES FOR TOOL SPRITES GO HERE
-*/
-
-//CROWBAR
-
-/obj/item/crowbar
- icon = 'modular_citadel/icons/obj/tools.dmi'
-
-//WIRECUTTERS disabled pending better sprites
-/*
-/obj/item/wirecutters
- icon = 'modular_citadel/icons/obj/tools.dmi'
-*/
-//WRENCH
-
-/obj/item/wrench
- icon = 'modular_citadel/icons/obj/tools.dmi'
\ No newline at end of file
diff --git a/modular_citadel/code/modules/arousal/arousal.dm b/modular_citadel/code/modules/arousal/arousal.dm
index 6c9da17289..ed28185bb7 100644
--- a/modular_citadel/code/modules/arousal/arousal.dm
+++ b/modular_citadel/code/modules/arousal/arousal.dm
@@ -159,7 +159,7 @@
to_chat(M, "Arousal is disabled. Feature is unavailable. ")
-/mob/living/proc/mob_climax()//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
+/mob/living/proc/mob_climax(forced_climax = FALSE)//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
set name = "Masturbate"
set category = "IC"
if(canbearoused && !restrained() && !stat)
diff --git a/modular_citadel/code/modules/client/loadout/_service.dm b/modular_citadel/code/modules/client/loadout/_service.dm
index 7872ddcf99..86823f5661 100644
--- a/modular_citadel/code/modules/client/loadout/_service.dm
+++ b/modular_citadel/code/modules/client/loadout/_service.dm
@@ -5,14 +5,14 @@
restricted_roles = list("Assistant")
/datum/gear/neetsuit
- name = "ASSU suit"
+ name = "D.A.B. suit"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/assu_suit
restricted_roles = list("Assistant")
cost = 2
/datum/gear/neethelm
- name = "ASSU helmet"
+ name = "D.A.B. helmet"
category = SLOT_HEAD
path = /obj/item/clothing/head/assu_helmet
restricted_roles = list("Assistant")
diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
index 252553ed53..e0f589ac3e 100644
--- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
+++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
@@ -253,7 +253,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
if(!do_after(R, 50, target = target))
return //If they moved away, you can't eat them.
to_chat(R, "You finish off \the [target.name]. ")
- var/obj/item/stock_parts/cell.C = target
+ var/obj/item/stock_parts/cell/C = target
R.cell.charge = R.cell.charge + (C.charge / 3) //Instant full cell upgrades op idgaf
qdel(target)
return
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
index 4e80f42d87..f582026bfb 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
@@ -163,9 +163,9 @@ Creating a chem with a low purity will make you permanently fall in love with so
creator = get_mob_by_key(creatorID)
/datum/reagent/fermi/enthrall/on_new(list/data)
- creatorID = data.["creatorID"]
- creatorGender = data.["creatorGender"]
- creatorName = data.["creatorName"]
+ creatorID = data["creatorID"]
+ creatorGender = data["creatorGender"]
+ creatorName = data["creatorName"]
creator = get_mob_by_key(creatorID)
/datum/reagent/fermi/enthrall/on_mob_add(mob/living/carbon/M)
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm
index bf915d5b6f..00c6338ac3 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm
@@ -32,7 +32,7 @@
can_synth = TRUE
/datum/reagent/fermi/eigenstate/on_new(list/data)
- location_created = data.["location_created"]
+ location_created = data["location_created"]
//Main functions
/datum/reagent/fermi/eigenstate/on_mob_life(mob/living/M) //Teleports to chemistry!
@@ -54,7 +54,7 @@
to_chat(M, "You feel your wavefunction split! ")
if(purity > 0.9) //Teleports you home if it's pure enough
if(!location_created && data) //Just in case
- location_created = data.["location_created"]
+ location_created = data["location_created"]
log_game("FERMICHEM: [M] ckey: [M.key] returned to [location_created] using eigenstasium")
do_sparks(5,FALSE,M)
do_teleport(M, location_created, 0, asoundin = 'sound/effects/phasein.ogg')
diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
index 7fcae0eb13..5fe7d58f1c 100644
--- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
@@ -131,7 +131,7 @@
var/turf/open/location = get_turf(my_atom)
if(location)
E.location_created = location
- E.data.["location_created"] = location
+ E.data["location_created"] = location
//serum
@@ -314,16 +314,16 @@
for(var/mob/M in seen)
to_chat(M, "The reaction splutters and fails to react properly. ") //Just in case
E.purity = 0
- if (B.data.["gender"] == "female")
- E.data.["creatorGender"] = "Mistress"
+ if (B.data["gender"] == "female")
+ E.data["creatorGender"] = "Mistress"
E.creatorGender = "Mistress"
else
- E.data.["creatorGender"] = "Master"
+ E.data["creatorGender"] = "Master"
E.creatorGender = "Master"
- E.data["creatorName"] = B.data.["real_name"]
- E.creatorName = B.data.["real_name"]
- E.data.["creatorID"] = B.data.["ckey"]
- E.creatorID = B.data.["ckey"]
+ E.data["creatorName"] = B.data["real_name"]
+ E.creatorName = B.data["real_name"]
+ E.data["creatorID"] = B.data["ckey"]
+ E.creatorID = B.data["ckey"]
//So slimes can play too.
/datum/chemical_reaction/fermi/enthrall/slime
@@ -337,16 +337,16 @@
for(var/mob/M in seen)
to_chat(M, "The reaction splutters and fails to react. ") //Just in case
E.purity = 0
- if (B.data.["gender"] == "female")
- E.data.["creatorGender"] = "Mistress"
+ if (B.data["gender"] == "female")
+ E.data["creatorGender"] = "Mistress"
E.creatorGender = "Mistress"
else
- E.data.["creatorGender"] = "Master"
+ E.data["creatorGender"] = "Master"
E.creatorGender = "Master"
- E.data["creatorName"] = B.data.["real_name"]
- E.creatorName = B.data.["real_name"]
- E.data.["creatorID"] = B.data.["ckey"]
- E.creatorID = B.data.["ckey"]
+ E.data["creatorName"] = B.data["real_name"]
+ E.creatorName = B.data["real_name"]
+ E.data["creatorID"] = B.data["ckey"]
+ E.creatorID = B.data["ckey"]
/datum/chemical_reaction/fermi/enthrall/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH)
var/turf/T = get_turf(my_atom)
diff --git a/modular_citadel/icons/mob/pai.dmi b/modular_citadel/icons/mob/pai.dmi
deleted file mode 100644
index d8162cb5a7..0000000000
Binary files a/modular_citadel/icons/mob/pai.dmi and /dev/null differ
diff --git a/modular_citadel/icons/obj/power.dmi b/modular_citadel/icons/obj/power.dmi
deleted file mode 100644
index d0066b96de..0000000000
Binary files a/modular_citadel/icons/obj/power.dmi and /dev/null differ
diff --git a/modular_citadel/icons/obj/tools.dmi b/modular_citadel/icons/obj/tools.dmi
deleted file mode 100644
index 7b99880799..0000000000
Binary files a/modular_citadel/icons/obj/tools.dmi and /dev/null differ
diff --git a/strings/clockwork_cult_changelog.txt b/strings/clockwork_cult_changelog.txt
index 3c5e5f5ef6..10e924ff00 100644
--- a/strings/clockwork_cult_changelog.txt
+++ b/strings/clockwork_cult_changelog.txt
@@ -2,3 +2,7 @@ Stargazers have been removed. Integration cogs are now the primary way of creati
Brass Skewers now deal damage to mechs.
Mech Sensors are now available. They're similar to pressure sensors, but trigger if a mech steps on them, and can be built the same way.
Power nullifiers are now available. Upon triggering, they send out a small 3x3 EMP, affecting cultists and enemies alike.
+Zelus oil: A new reagent. It can be used to heal the faithful to Ratvar, kill heretics and moreso stun blood cultists, or splashed onto metal sheets to make brass.
+This chemical can be found in minimal quantities by grinding brass sheets.
+Brass Flasks: Intended to store Zelus Oil in, but can also be used as fragile single use throwing weapons in a pinch!
+These are crafted with a single sheet of brass and fit in the Clockwork Cuirass' suit storage.
diff --git a/tgstation.dme b/tgstation.dme
index 03c341d97a..12dcd71113 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -1052,6 +1052,7 @@
#include "code\game\objects\structures\beds_chairs\alien_nest.dm"
#include "code\game\objects\structures\beds_chairs\bed.dm"
#include "code\game\objects\structures\beds_chairs\chair.dm"
+#include "code\game\objects\structures\beds_chairs\pew.dm"
#include "code\game\objects\structures\crates_lockers\closets.dm"
#include "code\game\objects\structures\crates_lockers\crates.dm"
#include "code\game\objects\structures\crates_lockers\closets\bodybag.dm"
@@ -1329,6 +1330,7 @@
#include "code\modules\antagonists\ninja\ninja.dm"
#include "code\modules\antagonists\nukeop\clownop.dm"
#include "code\modules\antagonists\nukeop\nukeop.dm"
+#include "code\modules\antagonists\nukeop\equipment\borgchameleon.dm"
#include "code\modules\antagonists\nukeop\equipment\nuclear_challenge.dm"
#include "code\modules\antagonists\nukeop\equipment\nuclearbomb.dm"
#include "code\modules\antagonists\nukeop\equipment\pinpointer.dm"
@@ -3008,7 +3010,6 @@
#include "modular_citadel\code\game\machinery\wishgranter.dm"
#include "modular_citadel\code\game\objects\cit_screenshake.dm"
#include "modular_citadel\code\game\objects\items.dm"
-#include "modular_citadel\code\game\objects\tools.dm"
#include "modular_citadel\code\game\objects\effects\spawner\spawners.dm"
#include "modular_citadel\code\game\objects\effects\temporary_visuals\souldeath.dm"
#include "modular_citadel\code\game\objects\effects\temporary_visuals\projectiles\impact.dm"