diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index 6401a78141..880e9e1694 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -102,12 +102,9 @@ updateUsrDialog() update_icon() else if(!condi && istype(I, /obj/item/storage/pill_bottle)) - if(bottle) - to_chat(user, "A pill bottle is already loaded into [src]!") - return if(!user.transferItemToLoc(I, src)) return - bottle = I + replace_pillbottle(user, I) to_chat(user, "You add [I] into the dispenser slot.") updateUsrDialog() else @@ -131,12 +128,23 @@ update_icon() return TRUE -/obj/machinery/chem_master/on_deconstruction() - replace_beaker(usr) +/obj/machinery/chem_master/proc/replace_pillbottle(mob/living/user, obj/item/storage/pill_bottle/new_bottle) if(bottle) bottle.forceMove(drop_location()) - adjust_item_drop_location(bottle) + if(user && Adjacent(user) && !issiliconoradminghost(user)) + user.put_in_hands(beaker) + else + adjust_item_drop_location(bottle) + if(new_bottle) + bottle = new_bottle + else bottle = null + update_icon() + return TRUE + +/obj/machinery/chem_master/on_deconstruction() + replace_beaker(usr) + replace_pillbottle(usr) return ..() /obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ @@ -195,11 +203,8 @@ . = TRUE if("ejectp") - if(bottle) - bottle.forceMove(drop_location()) - adjust_item_drop_location(bottle) - bottle = null - . = TRUE + replace_pillbottle(usr) + . = TRUE if("transferToBuffer") if(beaker) @@ -245,14 +250,14 @@ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/pill/P - var/target_loc = drop_location() + var/target_loc = bottle ? bottle : drop_location() var/drop_threshold = INFINITY if(bottle) GET_COMPONENT_FROM(STRB, /datum/component/storage, bottle) if(STRB) drop_threshold = STRB.max_items - bottle.contents.len - for(var/i = 0; i < amount; i++) + for(var/i in 1 to amount) if(i < drop_threshold) P = new(target_loc) else diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 9d10b9356a..9bc6bef8a5 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -53,7 +53,7 @@ /obj/item/reagent_containers/glass/afterattack(obj/target, mob/user, proximity) . = ..() - if((!proximity) || !spillable || !check_allowed_items(target,target_self=1)) + if((!proximity) || !check_allowed_items(target,target_self=1)) return if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it.