and that just leaves the modules folder
This commit is contained in:
@@ -358,6 +358,29 @@
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pixel_y = rand(-4,4)
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animate(src, pixel_y = pixel_y + 32, alpha = 0, time = 25)
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/obj/effect/temp_visual/love_heart
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name = "love heart"
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icon = 'icons/effects/effects.dmi'
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icon_state = "heart"
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duration = 25
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/obj/effect/temp_visual/love_heart/Initialize(mapload)
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. = ..()
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pixel_x = rand(-10,10)
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pixel_y = rand(-10,10)
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animate(src, pixel_y = pixel_y + 32, alpha = 0, time = duration)
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/obj/effect/temp_visual/love_heart/invisible
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icon_state = null
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/obj/effect/temp_visual/love_heart/invisible/Initialize(mapload, mob/seer)
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. = ..()
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var/image/I = image(icon = 'icons/effects/effects.dmi', icon_state = "heart", layer = ABOVE_MOB_LAYER, loc = src)
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add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/onePerson, "heart", I, seer)
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I.alpha = 255
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I.appearance_flags = RESET_ALPHA
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animate(I, alpha = 0, time = duration)
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/obj/effect/temp_visual/bleed
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name = "bleed"
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icon = 'icons/effects/bleed.dmi'
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@@ -15,7 +15,7 @@
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icon_state = "impact_omni"
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/obj/effect/projectile/impact/xray
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name = "xray impact"
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name = "\improper X-ray impact"
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icon_state = "impact_xray"
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/obj/effect/projectile/impact/pulse
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@@ -8,7 +8,6 @@
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light_range = 2
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light_color = "#00ffff"
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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flags_1 = ABSTRACT_1
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appearance_flags = 0
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/obj/effect/projectile/singularity_pull()
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@@ -24,7 +24,7 @@
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icon_state = "beam_omni"
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/obj/effect/projectile/tracer/xray
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name = "xray laser"
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name = "\improper X-ray laser"
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icon_state = "xray"
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/obj/effect/projectile/tracer/pulse
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