Makes cyborg remote interaction limited. (#2230)

This commit is contained in:
CitadelStationBot
2017-08-03 08:02:15 -05:00
committed by kevinz000
parent 5839703519
commit 91a44d4c35
2 changed files with 38 additions and 16 deletions
+36 -16
View File
@@ -56,8 +56,7 @@
var/obj/item/W = get_active_held_item()
// Cyborgs have no range-checking unless there is item use
if(!W)
if(!W && get_dist(src,A) <= remote_range)
A.attack_robot(src)
return
@@ -106,38 +105,59 @@
/atom/proc/BorgCtrlShiftClick(mob/living/silicon/robot/user) //forward to human click if not overriden
CtrlShiftClick(user)
/obj/machinery/door/airlock/BorgCtrlShiftClick() // Sets/Unsets Emergency Access Override Forwards to AI code.
AICtrlShiftClick()
/obj/machinery/door/airlock/BorgCtrlShiftClick(mob/living/silicon/robot/user) // Sets/Unsets Emergency Access Override Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AICtrlShiftClick()
else
..()
/atom/proc/BorgShiftClick(mob/living/silicon/robot/user) //forward to human click if not overriden
ShiftClick(user)
/obj/machinery/door/airlock/BorgShiftClick() // Opens and closes doors! Forwards to AI code.
AIShiftClick()
/obj/machinery/door/airlock/BorgShiftClick(mob/living/silicon/robot/user) // Opens and closes doors! Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AIShiftClick()
else
..()
/atom/proc/BorgCtrlClick(mob/living/silicon/robot/user) //forward to human click if not overriden
CtrlClick(user)
/obj/machinery/door/airlock/BorgCtrlClick() // Bolts doors. Forwards to AI code.
AICtrlClick()
/obj/machinery/door/airlock/BorgCtrlClick(mob/living/silicon/robot/user) // Bolts doors. Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AICtrlClick()
else
..()
/obj/machinery/power/apc/BorgCtrlClick() // turns off/on APCs. Forwards to AI code.
AICtrlClick()
/obj/machinery/power/apc/BorgCtrlClick(mob/living/silicon/robot/user) // turns off/on APCs. Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AICtrlClick()
else
..()
/obj/machinery/turretid/BorgCtrlClick() //turret control on/off. Forwards to AI code.
AICtrlClick()
/obj/machinery/turretid/BorgCtrlClick(mob/living/silicon/robot/user) //turret control on/off. Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AICtrlClick()
else
..()
/atom/proc/BorgAltClick(mob/living/silicon/robot/user)
AltClick(user)
return
/obj/machinery/door/airlock/BorgAltClick() // Eletrifies doors. Forwards to AI code.
AIAltClick()
/obj/machinery/door/airlock/BorgAltClick(mob/living/silicon/robot/user) // Eletrifies doors. Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AIAltClick()
else
..()
/obj/machinery/turretid/BorgAltClick() //turret lethal on/off. Forwards to AI code.
AIAltClick()
/obj/machinery/turretid/BorgAltClick(mob/living/silicon/robot/user) //turret lethal on/off. Forwards to AI code.
if(get_dist(src,user) <= user.remote_range)
AIAltClick()
else
..()
/*
As with AI, these are not used in click code,
@@ -93,6 +93,8 @@
/obj/item/clothing/head/sombrero,
/obj/item/clothing/head/witchunter_hat)
var/remote_range = 7 //How far can you interact with machines.
can_buckle = TRUE
buckle_lying = FALSE
can_ride_typecache = list(/mob/living/carbon/human)