Before say component remove.
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@@ -298,7 +298,7 @@
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phase = -1
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to_chat(owner, "<span class='warning'><i>You break free of the influence in your mind, your thoughts suddenly turning lucid!</i></span>")
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if(DistApart < 10)
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to_chat(master, "<span class='warning'>[(H.lewd?"Your pet":"Your thrall")] seems to have broken free of your enthrallment!</i></span>")
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to_chat(master, "<span class='warning'>[(master.lewd?"Your pet":"Your thrall")] seems to have broken free of your enthrallment!</i></span>")
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owner.remove_status_effect(src) //If resisted in phase 1, effect is removed.
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if(prob(10))
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if(owner.lewd)
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