Spelling is hard.
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@@ -11,7 +11,7 @@
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var/spawned_disease = null
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var/disease_amount = 20
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var/spillable = FALSE
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var/pH_immunne = TRUE//true for now, just so things that shouldn't melt don't.
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var/pH_immune = TRUE//true for now, just so things that shouldn't melt don't.
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var/temp_immune = TRUE
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/obj/item/reagent_containers/Initialize(mapload, vol)
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@@ -152,7 +152,7 @@
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//melts glass beakers
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/obj/item/reagent_containers/proc/pH_check()
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if(pH_immunne == TRUE)
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if(pH_immune == TRUE)
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return
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else if((reagents.pH < 0.5) || (reagents.pH > 13.5))
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var/list/seen = viewers(5, get_turf(src))
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