Merge branch 'master' into pawnch_2_the_pawnchening

This commit is contained in:
necromanceranne
2020-04-04 13:40:34 +11:00
67 changed files with 432 additions and 342 deletions
@@ -353,6 +353,11 @@
brightness_on = 0
actions_types = list()
/obj/item/clothing/head/helmet/space/hardsuit/cult/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_CULT_HELMET, ITEM_SLOT_HEAD)
/obj/item/clothing/suit/space/hardsuit/cult
name = "\improper Nar'Sien hardened armor"
icon_state = "cult_armor"
@@ -363,6 +368,10 @@
armor = list("melee" = 70, "bullet" = 50, "laser" = 30,"energy" = 15, "bomb" = 30, "bio" = 30, "rad" = 30, "fire" = 40, "acid" = 75)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/cult
/obj/item/clothing/suit/space/hardsuit/cult/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_CULT_ARMOR, ITEM_SLOT_OCLOTHING)
/obj/item/sharpener/cult
name = "eldritch whetstone"
desc = "A block, empowered by dark magic. Sharp weapons will be enhanced when used on the stone."
@@ -117,7 +117,7 @@
tinfoil_check = FALSE
/obj/effect/proc_holder/spell/aoe_turf/revenant
clothes_req = 0
clothes_req = NONE
action_icon = 'icons/mob/actions/actions_revenant.dmi'
action_background_icon_state = "bg_revenant"
panel = "Revenant Abilities (Locked)"
@@ -135,7 +135,7 @@
else
name = "[initial(name)] ([cast_amount]E)"
/obj/effect/proc_holder/spell/aoe_turf/revenant/can_cast(mob/living/simple_animal/revenant/user = usr)
/obj/effect/proc_holder/spell/aoe_turf/revenant/can_cast(mob/living/simple_animal/revenant/user = usr, skipcharge = FALSE, silent = FALSE)
if(charge_counter < charge_max)
return FALSE
if(!istype(user)) //Badmins, no. Badmins, don't do it.
+1 -1
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@@ -18,7 +18,7 @@
owner.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/presents)
var/obj/effect/proc_holder/spell/targeted/area_teleport/teleport/telespell = new
telespell.clothes_req = 0 //santa robes aren't actually magical.
telespell.clothes_req = NONE //santa robes aren't actually magical.
owner.AddSpell(telespell) //does the station have chimneys? WHO KNOWS!
/datum/antagonist/santa/proc/give_objective()
@@ -104,7 +104,7 @@
dat += " Cooldown:[S.charge_max/10]"
dat += " Cost:[cost]<br>"
dat += "<i>[S.desc][desc]</i><br>"
dat += "[S.clothes_req?"Needs wizard garb":"Can be cast without wizard garb"]<br>"
dat += "[S.clothes_req & SPELL_WIZARD_GARB ? "Needs wizard garb" : "Can be cast without wizard garb"]<br>"
return dat
/datum/spellbook_entry/fireball
@@ -309,7 +309,7 @@
name = "Summon Servant"
desc = "This spell can be used to call your servant, whenever you need it."
charge_max = 100
clothes_req = 0
clothes_req = NONE
invocation = "JE VES"
invocation_type = "whisper"
range = -1
+6 -1
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@@ -422,6 +422,10 @@
heat_protection = HEAD //Uncomment to enable firesuit protection
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
/obj/item/clothing/head/helmet/space/hardsuit/wizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_WIZARD_HAT, ITEM_SLOT_HEAD)
/obj/item/clothing/suit/space/hardsuit/wizard
icon_state = "hardsuit-wiz"
name = "gem-encrusted hardsuit"
@@ -436,9 +440,10 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/wizard
mutantrace_variation = STYLE_DIGITIGRADE
/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
/obj/item/clothing/suit/space/hardsuit/wizard/ComponentInitialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, FALSE, FALSE, ITEM_SLOT_OCLOTHING, INFINITY, FALSE)
AddElement(/datum/element/spellcasting, SPELL_WIZARD_ROBE, ITEM_SLOT_OCLOTHING)
//Medical hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/medical
+27 -11
View File
@@ -9,6 +9,12 @@
equip_delay_other = 50
resistance_flags = FIRE_PROOF | ACID_PROOF
dog_fashion = /datum/dog_fashion/head/blue_wizard
var/magic_flags = SPELL_WIZARD_HAT
/obj/item/clothing/head/wizard/ComponentInitialize()
. = ..()
if(magic_flags)
AddElement(/datum/element/spellcasting, magic_flags, ITEM_SLOT_HEAD)
/obj/item/clothing/head/wizard/red
name = "red wizard hat"
@@ -36,7 +42,7 @@
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
dog_fashion = /datum/dog_fashion/head/blue_wizard
magic_flags = NONE
/obj/item/clothing/head/wizard/marisa
name = "witch hat"
@@ -50,6 +56,7 @@
icon_state = "magus"
item_state = "magus"
dog_fashion = null
magic_flags = SPELL_WIZARD_HAT|SPELL_CULT_HELMET
/obj/item/clothing/head/wizard/santa
name = "Santa's hat"
@@ -72,6 +79,12 @@
strip_delay = 50
equip_delay_other = 50
resistance_flags = FIRE_PROOF | ACID_PROOF
var/magic_flags = SPELL_WIZARD_ROBE
/obj/item/clothing/suit/wizrobe/ComponentInitialize()
. = ..()
if(magic_flags)
AddElement(/datum/element/spellcasting, magic_flags, ITEM_SLOT_OCLOTHING)
/obj/item/clothing/suit/wizrobe/red
name = "red wizard robe"
@@ -102,13 +115,14 @@
desc = "A set of armored robes that seem to radiate a dark power."
icon_state = "magusblue"
item_state = "magusblue"
magic_flags = SPELL_WIZARD_ROBE|SPELL_CULT_ARMOR
/obj/item/clothing/suit/wizrobe/magusred
name = "\improper Magus robe"
desc = "A set of armored robes that seem to radiate a dark power."
icon_state = "magusred"
item_state = "magusred"
magic_flags = SPELL_WIZARD_ROBE|SPELL_CULT_ARMOR
/obj/item/clothing/suit/wizrobe/santa
name = "Santa's suit"
@@ -117,33 +131,27 @@
item_state = "santa"
/obj/item/clothing/suit/wizrobe/fake
name = "wizard robe"
desc = "A rather dull blue robe meant to mimick real wizard robes."
icon_state = "wizard-fake"
item_state = "wizrobe"
gas_transfer_coefficient = 1
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
magic_flags = NONE
/obj/item/clothing/head/wizard/marisa/fake
name = "witch hat"
desc = "Strange-looking hat-wear, makes you want to cast fireballs."
icon_state = "marisa"
gas_transfer_coefficient = 1
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
magic_flags = NONE
/obj/item/clothing/suit/wizrobe/marisa/fake
name = "witch robe"
desc = "Magic is all about the spell power, ZE!"
icon_state = "marisa"
item_state = "marisarobe"
gas_transfer_coefficient = 1
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
magic_flags = NONE
/obj/item/clothing/suit/wizrobe/paper
name = "papier-mache robe" // no non-latin characters!
@@ -198,6 +206,10 @@
slowdown = 0
resistance_flags = FIRE_PROOF | ACID_PROOF
/obj/item/clothing/suit/space/hardsuit/shielded/wizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_WIZARD_HAT, ITEM_SLOT_HEAD)
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard
name = "battlemage helmet"
desc = "A suitably impressive helmet.."
@@ -209,6 +221,10 @@
actions_types = null //No inbuilt light
resistance_flags = FIRE_PROOF | ACID_PROOF
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_WIZARD_ROBE, ITEM_SLOT_OCLOTHING)
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/attack_self(mob/user)
return
+1 -1
View File
@@ -15,7 +15,7 @@
var/spell_improved = FALSE
for(var/obj/effect/proc_holder/spell/S in L.mind.spell_list)
if(S.clothes_req)
S.clothes_req = 0
S.clothes_req = NONE
spell_improved = TRUE
if(spell_improved)
to_chat(L, "<span class='notice'>You suddenly feel like you never needed those garish robes in the first place...</span>")
+3
View File
@@ -301,6 +301,9 @@
rate = 0.04
glow_color = "#AAD84B"
/datum/plant_gene/trait/glow/shadow/glow_power(obj/item/seeds/S)
return -max(S.potency*(rate*0.2), 0.2)
/datum/plant_gene/trait/glow/white
name = "White Bioluminescence"
glow_color = "#FFFFFF"
@@ -1555,7 +1555,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
target.adjustCloneLoss(10)
target.adjustBruteLoss(10)
else if(!(target.mobility_flags & MOBILITY_STAND))
target.forcesay(GLOB.hit_appends)
@@ -146,5 +146,7 @@
if(transfer_name)
H.name = caster.name
clothes_req = 0
human_req = 0
clothes_req = NONE
mobs_whitelist = null
mobs_blacklist = null
@@ -33,6 +33,10 @@
if (!(istype(src, /mob/living/simple_animal/pet/gondola/gondolapod)))
CreateGondola()
/mob/living/simple_animal/pet/gondola/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_SKIP_VOCAL) // so they can cast spells despite being silent.
/mob/living/simple_animal/pet/gondola/proc/CreateGondola()
icon_state = null
icon_living = null
@@ -762,7 +762,7 @@ Difficulty: Very Hard
name = "Exit Possession"
desc = "Exits the body you are possessing."
charge_max = 60
clothes_req = 0
clothes_req = NONE
invocation_type = "none"
max_targets = 1
range = -1
@@ -169,7 +169,7 @@
desc = "You will trigger a large amount of lights around you to flicker."
charge_max = 300
clothes_req = 0
clothes_req = NONE
range = 14
/obj/effect/proc_holder/spell/aoe_turf/flicker_lights/cast(list/targets,mob/user = usr)
@@ -185,7 +185,7 @@
message = "<span class='notice'>You glare your eyes.</span>"
charge_max = 600
clothes_req = 0
clothes_req = NONE
range = 10
/obj/effect/proc_holder/spell/aoe_turf/blindness/cast(list/targets,mob/user = usr)
@@ -201,7 +201,7 @@
desc = "Toggle your nightvision mode."
charge_max = 10
clothes_req = 0
clothes_req = NONE
message = "<span class='notice'>You toggle your night vision!</span>"
range = -1
@@ -43,23 +43,23 @@
/mob/living/simple_animal/hostile/wizard/Initialize()
. = ..()
fireball = new /obj/effect/proc_holder/spell/aimed/fireball
fireball.clothes_req = 0
fireball.human_req = 0
fireball.player_lock = 0
fireball.clothes_req = NONE
fireball.mobs_whitelist = null
fireball.player_lock = FALSE
AddSpell(fireball)
var/obj/item/implant/exile/I = new
I.implant(src, null, TRUE)
mm = new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile
mm.clothes_req = 0
mm.human_req = 0
mm.player_lock = 0
mm.clothes_req = NONE
mm.mobs_whitelist = null
mm.player_lock = FALSE
AddSpell(mm)
blink = new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink
blink.clothes_req = 0
blink.human_req = 0
blink.player_lock = 0
blink.clothes_req = NONE
blink.mobs_whitelist = null
blink.player_lock = FALSE
blink.outer_tele_radius = 3
AddSpell(blink)
+1 -1
View File
@@ -632,7 +632,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
/mob/proc/add_spells_to_statpanel(list/spells)
for(var/obj/effect/proc_holder/spell/S in spells)
if(S.can_be_cast_by(src))
if((!S.mobs_blacklist || !S.mobs_blacklist[src]) && (!S.mobs_whitelist || S.mobs_whitelist[src]))
switch(S.charge_type)
if("recharge")
statpanel("[S.panel]","[S.charge_counter/10.0]/[S.charge_max/10]",S)
+50 -48
View File
@@ -196,7 +196,7 @@ By design, d1 is the smallest direction and d2 is the highest
/obj/structure/cable/proc/update_stored(length = 1, colorC = "red")
stored.amount = length
stored.item_color = colorC
stored.color = colorC
stored.update_icon()
////////////////////////////////////////////
@@ -469,7 +469,6 @@ By design, d1 is the smallest direction and d2 is the highest
// Definitions
////////////////////////////////
GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restraints", /obj/item/restraints/handcuffs/cable, 15)))
/obj/item/stack/cable_coil
name = "cable coil"
@@ -482,7 +481,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
max_amount = MAXCOIL
amount = MAXCOIL
merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves
item_color = "red"
color = "red"
desc = "A coil of insulated power cable."
throwforce = 0
w_class = WEIGHT_CLASS_SMALL
@@ -504,7 +503,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
/obj/item/stack/cable_coil/cyborg/attack_self(mob/user)
var/cable_color = input(user,"Pick a cable color.","Cable Color") in list("red","yellow","green","blue","pink","orange","cyan","white")
item_color = cable_color
color = cable_color
update_icon()
/obj/item/stack/cable_coil/suicide_act(mob/user)
@@ -514,18 +513,11 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
user.visible_message("<span class='suicide'>[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return(OXYLOSS)
/obj/item/stack/cable_coil/Initialize(mapload, new_amount = null, param_color = null)
/obj/item/stack/cable_coil/Initialize(mapload, new_amount = null)
. = ..()
var/list/cable_colors = GLOB.cable_colors
item_color = param_color || item_color || pick(cable_colors)
if(cable_colors[item_color])
item_color = cable_colors[item_color]
pixel_x = rand(-2,2)
pixel_y = rand(-2,2)
update_icon()
recipes = GLOB.cable_coil_recipes
///////////////////////////////////
// General procedures
@@ -541,7 +533,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
if(affecting && affecting.status == BODYPART_ROBOTIC)
if(user == H)
user.visible_message("<span class='notice'>[user] starts to fix some of the wires in [H]'s [affecting.name].</span>", "<span class='notice'>You start fixing some of the wires in [H]'s [affecting.name].</span>")
if(!do_mob(user, H, 50))
if(!do_after(user, H, 50))
return
if(item_heal_robotic(H, user, 0, 15))
use(1)
@@ -553,8 +545,6 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
/obj/item/stack/cable_coil/update_icon()
icon_state = "[initial(item_state)][amount < 3 ? amount : ""]"
name = "cable [amount < 3 ? "piece" : "coil"]"
color = null
add_atom_colour(item_color, FIXED_COLOUR_PRIORITY)
/obj/item/stack/cable_coil/attack_hand(mob/user)
. = ..()
@@ -562,9 +552,28 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
return
var/obj/item/stack/cable_coil/new_cable = ..()
if(istype(new_cable))
new_cable.item_color = item_color
new_cable.color = color
new_cable.update_icon()
/obj/item/stack/cable_coil/attack_self(mob/user)
if(!check_cable_amount(user))
return
to_chat(user, "<span class='notice'>You start making some cable restraints.</span>")
if(do_after(user, 30, TRUE, user) && check_cable_amount(user))
amount -= 15
var/obj/item/restraints/handcuffs/cable/result = new(get_turf(user))
user.put_in_hands(result)
result.color = color
to_chat(user, "<span class='notice'>You make some restraints out of cable</span>")
return
to_chat(user, "<span class='notice'>You fail to make cable restraints, you need to stand still while doing so.</span>")
/obj/item/stack/cable_coil/proc/check_cable_amount(user)
if(amount < 15) //We dont care about cyborgs here, so we dont use get_amount()
to_chat(user, "<span class='notice'>You dont have enough cable coil to make restraints out of them</span>")
return FALSE
return TRUE
//add cables to the stack
/obj/item/stack/cable_coil/proc/give(extra)
if(amount + extra > max_amount)
@@ -581,7 +590,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
/obj/item/stack/cable_coil/proc/get_new_cable(location)
var/path = /obj/structure/cable
return new path(location, item_color)
return new path(location, color)
// called when cable_coil is clicked on a turf
/obj/item/stack/cable_coil/proc/place_turf(turf/T, mob/user, dirnew)
@@ -738,7 +747,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
C.d2 = nd2
//updates the stored cable coil
C.update_stored(2, item_color)
C.update_stored(2, color)
C.add_fingerprint(user)
C.update_icon()
@@ -769,40 +778,36 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
/////////////////////////////
/obj/item/stack/cable_coil/red
item_color = "red"
color = "#ff0000"
color = "red"
/obj/item/stack/cable_coil/yellow
item_color = "yellow"
color = "#ffff00"
color = "yellow"
/obj/item/stack/cable_coil/blue
item_color = "blue"
color = "#1919c8"
color = "blue"
/obj/item/stack/cable_coil/green
item_color = "green"
color = "#00aa00"
color = "green"
/obj/item/stack/cable_coil/pink
item_color = "pink"
color = "#ff3ccd"
/obj/item/stack/cable_coil/orange
item_color = "orange"
color = "#ff8000"
/obj/item/stack/cable_coil/cyan
item_color = "cyan"
color = "#00ffff"
color = "cyan"
/obj/item/stack/cable_coil/white
item_color = "white"
color = "white"
/obj/item/stack/cable_coil/random
item_color = null
color = "#ffffff"
/obj/item/stack/cable_coil/random/Initialize(mapload, new_amount = null, param_color = null)
. = ..()
var/list/cable_colors = GLOB.cable_colors
color = pick(cable_colors)
/obj/item/stack/cable_coil/random/five
amount = 5
@@ -820,36 +825,33 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
update_icon()
/obj/item/stack/cable_coil/cut/red
item_color = "red"
color = "#ff0000"
color = "red"
/obj/item/stack/cable_coil/cut/yellow
item_color = "yellow"
color = "#ffff00"
color = "yellow"
/obj/item/stack/cable_coil/cut/blue
item_color = "blue"
color = "#1919c8"
color = "blue"
/obj/item/stack/cable_coil/cut/green
item_color = "green"
color = "#00aa00"
color = "green"
/obj/item/stack/cable_coil/cut/pink
item_color = "pink"
color = "#ff3ccd"
/obj/item/stack/cable_coil/cut/orange
item_color = "orange"
color = "#ff8000"
/obj/item/stack/cable_coil/cut/cyan
item_color = "cyan"
color = "#00ffff"
color = "cyan"
/obj/item/stack/cable_coil/cut/white
item_color = "white"
color = "white"
/obj/item/stack/cable_coil/cut/random
item_color = null
color = "#ffffff"
color = "#ffffff"
/obj/item/stack/cable_coil/cut/random/Initialize(mapload, new_amount = null, param_color = null)
. = ..()
var/list/cable_colors = GLOB.cable_colors
color = pick(cable_colors)
+1 -1
View File
@@ -41,7 +41,7 @@
var/firing = FALSE
/// Used in gun-in-mouth execution/suicide and similar, while TRUE nothing should work on this like firing or modification and so on and so forth.
var/busy_action = FALSE
var/weapon_weight = WEAPON_LIGHT //currently only used for inaccuracy
var/weapon_weight = WEAPON_LIGHT //used for inaccuracy and wielding requirements/penalties
var/spread = 0 //Spread induced by the gun itself.
var/burst_spread = 0 //Spread induced by the gun itself during burst fire per iteration. Only checked if spread is 0.
var/randomspread = 1 //Set to 0 for shotguns. This is used for weapons that don't fire all their bullets at once.
@@ -1,10 +1,10 @@
/obj/item/gun/ballistic/automatic/magrifle
name = "\improper Magnetic Rifle"
name = "magnetic rifle"
desc = "A simple upscalling of the technologies used in the magpistol, the magrifle is capable of firing slightly larger slugs in bursts. Compatible with the magpistol's slugs."
icon_state = "magrifle"
item_state = "arg"
force = 10
slot_flags = NONE
slot_flags = ITEM_SLOT_BACK
mag_type = /obj/item/ammo_box/magazine/mmag
fire_sound = 'sound/weapons/magrifle.ogg'
can_suppress = FALSE
@@ -17,6 +17,7 @@
inaccuracy_modifier = 0
dualwield_spread_mult = 1.4
weapon_weight = WEAPON_MEDIUM
w_class = WEIGHT_CLASS_BULKY
var/obj/item/stock_parts/cell/cell
var/cell_type = /obj/item/stock_parts/cell/magnetic
@@ -63,12 +64,13 @@
spawnwithmagazine = FALSE
/obj/item/gun/ballistic/automatic/magrifle/hyperburst
name = "\improper Hyper-Burst Rifle"
name = "\improper Hyper-Burst rifle"
desc = "An extremely beefed up version of a stolen Nanotrasen weapon prototype, this 'rifle' is more like a cannon, with an extremely large bore barrel capable of generating several smaller magnetic 'barrels' to simultaneously launch multiple projectiles at once."
icon_state = "hyperburst"
item_state = "arg"
slot_flags = NONE //too lazy for the sprites rn and it's pretty stronk anyway.
mag_type = /obj/item/ammo_box/magazine/mhyper
fire_sound = 'sound/weapons/magburst.ogg'
w_class = WEIGHT_CLASS_HUGE
fire_delay = 40
recoil = 2
weapon_weight = WEAPON_HEAVY
@@ -83,6 +85,8 @@
name = "magpistol"
desc = "A handgun utilizing maglev technologies to propel a ferromagnetic slug to extreme velocities."
icon_state = "magpistol"
w_class = WEIGHT_CLASS_NORMAL
slot_flags = ITEM_SLOT_BELT
fire_sound = 'sound/weapons/magpistol.ogg'
mag_type = /obj/item/ammo_box/magazine/mmag/small
fire_delay = 2
@@ -24,6 +24,7 @@
icon_state = "toyburst"
obj_flags = NONE
fire_delay = 40
w_class = WEIGHT_CLASS_HUGE
weapon_weight = WEAPON_HEAVY
selfcharge = EGUN_SELFCHARGE
charge_delay = 2
@@ -56,12 +57,14 @@
/obj/item/gun/energy/laser/carbine
name = "laser carbine"
desc = "A ruggedized laser carbine featuring much higher capacity and improved handling when compared to a normal laser gun."
icon = 'icons/obj/guns/energy.dmi'
icon_state = "lasernew"
item_state = "laser"
item_state = "lasernew"
slot_flags = ITEM_SLOT_BACK
w_class = WEIGHT_CLASS_BULKY
weapon_weight = WEAPON_MEDIUM
inaccuracy_modifier = 0.5
force = 10
throwforce = 10
ammo_type = list(/obj/item/ammo_casing/energy/lasergun)
cell_type = /obj/item/stock_parts/cell/lascarbine
resistance_flags = FIRE_PROOF | ACID_PROOF
+67 -94
View File
@@ -109,10 +109,9 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var"
var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used
var/clothes_req = 1 //see if it requires clothes
var/cult_req = 0 //SPECIAL SNOWFLAKE clothes required for cult only spells
var/human_req = 0 //spell can only be cast by humans
var/nonabstract_req = 0 //spell can only be cast by mobs that are physical entities
var/clothes_req = SPELL_WIZARD_GARB //see if it requires clothes
var/list/mobs_whitelist //spell can only be casted by mobs in this typecache.
var/list/mobs_blacklist //The opposite of the above.
var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells
var/phase_allowed = 0 // If true, the spell can be cast while phased, eg. blood crawling, ethereal jaunting
var/antimagic_allowed = TRUE // If false, the spell cannot be cast while under the effect of antimagic
@@ -144,79 +143,17 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
action_background_icon_state = "bg_spell"
base_action = /datum/action/spell_action/spell
/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
if(player_lock)
if(!user.mind || !(src in user.mind.spell_list) && !(src in user.mob_spell_list))
to_chat(user, "<span class='warning'>You shouldn't have this spell! Something's wrong.</span>")
return FALSE
else
if(!(src in user.mob_spell_list))
return FALSE
/obj/effect/proc_holder/spell/Initialize()
. = ..()
if(mobs_whitelist)
mobs_whitelist = typecacheof(mobs_whitelist)
if(mobs_blacklist)
mobs_blacklist = typecacheof(mobs_blacklist)
var/turf/T = get_turf(user)
if(is_centcom_level(T.z) && !centcom_cancast) //Certain spells are not allowed on the centcom zlevel
to_chat(user, "<span class='notice'>You can't cast this spell here.</span>")
/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = FALSE, mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
if(!can_cast(user, skipcharge))
return FALSE
if(!skipcharge)
if(!charge_check(user))
return FALSE
if(user.stat && !stat_allowed)
to_chat(user, "<span class='notice'>Not when you're incapacitated.</span>")
return FALSE
if(!antimagic_allowed)
var/antimagic = user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE)
if(antimagic)
if(isitem(antimagic))
to_chat(user, "<span class='notice'>[antimagic] is interfering with your magic.</span>")
else
to_chat(user, "<span class='notice'>Magic seems to flee from you, you can't gather enough power to cast this spell.</span>")
return FALSE
if(!phase_allowed && istype(user.loc, /obj/effect/dummy))
to_chat(user, "<span class='notice'>[name] cannot be cast unless you are completely manifested in the material plane.</span>")
return FALSE
if(ishuman(user))
var/mob/living/carbon/human/H = user
if((invocation_type == "whisper" || invocation_type == "shout") && !H.can_speak_vocal())
to_chat(user, "<span class='notice'>You can't get the words out!</span>")
return FALSE
var/list/casting_clothes = typecacheof(list(/obj/item/clothing/suit/wizrobe,
/obj/item/clothing/suit/space/hardsuit/wizard,
/obj/item/clothing/head/wizard,
/obj/item/clothing/head/helmet/space/hardsuit/wizard,
/obj/item/clothing/suit/space/hardsuit/shielded/wizard,
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard))
if(clothes_req) //clothes check
if(!is_type_in_typecache(H.wear_suit, casting_clothes))
to_chat(H, "<span class='notice'>I don't feel strong enough without my robe.</span>")
return FALSE
if(!is_type_in_typecache(H.head, casting_clothes))
to_chat(H, "<span class='notice'>I don't feel strong enough without my hat.</span>")
return FALSE
if(cult_req) //CULT_REQ CLOTHES CHECK
if(!istype(H.wear_suit, /obj/item/clothing/suit/magusred) && !istype(H.wear_suit, /obj/item/clothing/suit/space/hardsuit/cult))
to_chat(H, "<span class='notice'>I don't feel strong enough without my armor.</span>")
return FALSE
if(!istype(H.head, /obj/item/clothing/head/magus) && !istype(H.head, /obj/item/clothing/head/helmet/space/hardsuit/cult))
to_chat(H, "<span class='notice'>I don't feel strong enough without my helmet.</span>")
return FALSE
else
if(clothes_req || human_req)
to_chat(user, "<span class='notice'>This spell can only be cast by humans!</span>")
return FALSE
if(nonabstract_req && (isbrain(user) || ispAI(user)))
to_chat(user, "<span class='notice'>This spell can only be cast by physical beings!</span>")
return FALSE
if(!skipcharge)
switch(charge_type)
if("recharge")
@@ -227,7 +164,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
adjust_var(user, holder_var_type, holder_var_amount)
if(action)
action.UpdateButtonIcon()
return 1
return TRUE
/obj/effect/proc_holder/spell/proc/charge_check(mob/user, silent = FALSE)
switch(charge_type)
@@ -482,11 +419,6 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
/obj/effect/proc_holder/spell/proc/updateButtonIcon(status_only, force)
action.UpdateButtonIcon(status_only, force)
/obj/effect/proc_holder/spell/proc/can_be_cast_by(mob/caster)
if((human_req || clothes_req) && !ishuman(caster))
return 0
return 1
/obj/effect/proc_holder/spell/targeted/proc/los_check(mob/A,mob/B)
//Checks for obstacles from A to B
var/obj/dummy = new(A.loc)
@@ -499,24 +431,65 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
qdel(dummy)
return 1
/obj/effect/proc_holder/spell/proc/can_cast(mob/user = usr)
if(((!user.mind) || !(src in user.mind.spell_list)) && !(src in user.mob_spell_list))
/obj/effect/proc_holder/spell/proc/can_cast(mob/user = usr, skipcharge = FALSE, silent = FALSE)
var/magic_flags = SEND_SIGNAL(user, COMSIG_MOB_SPELL_CAST_CHECK, src)
if(magic_flags & SPELL_SKIP_ALL_REQS)
return TRUE
if(player_lock && (!user.mind || !(src in user.mind.spell_list)))
if(!silent)
to_chat(user, "<span class='warning'>You shouldn't have this spell! Something's wrong.</span>")
return FALSE
if(!charge_check(user,TRUE))
if(!(src in user.mob_spell_list))
return FALSE
if(user.stat && !stat_allowed)
return FALSE
if(!antimagic_allowed && user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE))
return FALSE
if(!ishuman(user))
if(clothes_req || human_req)
if(!centcom_cancast && !(magic_flags & SPELL_SKIP_CENTCOM)) //Certain spells are not allowed on the centcom zlevel
var/turf/T = get_turf(user)
if(is_centcom_level(T.z))
if(!silent)
to_chat(user, "<span class='notice'>You can't cast this spell here.</span>")
return FALSE
if(nonabstract_req && (isbrain(user) || ispAI(user)))
if(!skipcharge)
if(!charge_check(user))
return FALSE
if(user.stat && !stat_allowed && !(magic_flags & SPELL_SKIP_STAT))
if(!silent)
to_chat(user, "<span class='notice'>Not when you're incapacitated.</span>")
return FALSE
if(!phase_allowed && istype(user.loc, /obj/effect/dummy))
if(!silent)
to_chat(user, "<span class='notice'>[name] cannot be cast unless you are completely manifested in the material plane.</span>")
return FALSE
if(clothes_req && !(magic_flags & SPELL_SKIP_CLOTHES))
var/met_requirements = magic_flags & (clothes_req)
if(met_requirements != clothes_req)
if(!silent)
var/the_many_hats = met_requirements & (clothes_req & (SPELL_WIZARD_HAT|SPELL_CULT_HELMET))
var/the_many_suits = met_requirements & (clothes_req & (SPELL_WIZARD_ROBE|SPELL_CULT_ARMOR))
var/without_hat_robe = the_many_suits ? "a proper headwear" : the_many_hats ? "a proper suit" : "proper garments"
to_chat(user, "<span class='notice'>I don't feel strong enough to cast this spell without [without_hat_robe].</span>")
return FALSE
if(!antimagic_allowed && !(magic_flags & SPELL_SKIP_ANTIMAGIC) && user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE))
return FALSE
if(!(magic_flags & SPELL_SKIP_VOCAL) && (invocation_type in list("whisper", "shout")) && isliving(user))
var/mob/living/L = user
if(!L.can_speak_vocal())
if(!silent)
to_chat(L, "<span class='notice'>You can't get the words out!</span>")
return FALSE
if(!(magic_flags & SPELL_SKIP_MOBTYPE) && ((mobs_whitelist && !mobs_whitelist[user]) || (mobs_blacklist && mobs_blacklist[user])))
if(!silent)
to_chat(user, "<span class='notice'>This spell can't be casted in this current form!</span>")
return FALSE
return TRUE
/obj/effect/proc_holder/spell/self //Targets only the caster. Good for buffs and heals, but probably not wise for fireballs (although they usually fireball themselves anyway, honke)
@@ -531,8 +504,8 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
/obj/effect/proc_holder/spell/self/basic_heal //This spell exists mainly for debugging purposes, and also to show how casting works
name = "Lesser Heal"
desc = "Heals a small amount of brute and burn damage."
human_req = 1
clothes_req = 0
mobs_whitelist = list(/mob/living/carbon/human)
clothes_req = NONE
charge_max = 100
cooldown_min = 50
invocation = "Victus sano!"
+3 -4
View File
@@ -16,7 +16,7 @@
if(!istype(user))
return
var/msg
if(!can_cast(user))
if(!can_cast(user, FALSE, TRUE))
msg = "<span class='warning'>You can no longer cast [name]!</span>"
remove_ranged_ability(msg)
return
@@ -95,7 +95,6 @@
desc = "Fire a high powered lightning bolt at your foes!"
school = "evocation"
charge_max = 150
clothes_req = 1
invocation = "ZAP MUTHA'FUCKA"
invocation_type = "shout"
cooldown_min = 30
@@ -113,7 +112,7 @@
desc = "This spell fires a fireball at a target and does not require wizard garb."
school = "evocation"
charge_max = 100
clothes_req = 0
clothes_req = NONE
invocation = "ONI SOMA"
invocation_type = "shout"
range = 20
@@ -131,7 +130,7 @@
desc = "Blazing hot rapid-fire homing cards. Banish your foes with its mystical power!"
school = "evocation"
charge_max = 50
clothes_req = 0
clothes_req = NONE
invocation = "Sigi'lu M'Fan 'Tasia"
invocation_type = "shout"
range = 40
@@ -1,7 +1,7 @@
/obj/effect/proc_holder/spell/targeted/area_teleport
name = "Area teleport"
desc = "This spell teleports you to a type of area of your selection."
nonabstract_req = 1
mobs_blacklist = list(/mob/living/brain, /mob/living/silicon/pai)
var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list
var/invocation_area = 1 //if the invocation appends the selected area
+1 -1
View File
@@ -5,7 +5,7 @@
charge_type = "recharge"
charge_max = 150
charge_counter = 0
clothes_req = 0
clothes_req = NONE
stat_allowed = 0
invocation = "KN'A FTAGHU, PUCK 'BTHNK!"
invocation_type = "shout"
@@ -2,7 +2,7 @@
name = "Blood Crawl"
desc = "Use pools of blood to phase out of existence."
charge_max = 0
clothes_req = 0
clothes_req = NONE
//If you couldn't cast this while phased, you'd have a problem
phase_allowed = 1
selection_type = "range"
+1 -1
View File
@@ -4,7 +4,7 @@
school = "transmutation"
charge_max = 600
clothes_req = 0
clothes_req = NONE
invocation = "DIRI CEL"
invocation_type = "whisper"
range = -1
+2 -2
View File
@@ -60,7 +60,7 @@
name = "Link Worlds"
desc = "A whole new dimension for you to play with! They won't be happy about it, though."
invocation = "WTF"
clothes_req = FALSE
clothes_req = NONE
charge_max = 600
cooldown_min = 200
summon_type = list(/obj/structure/spawner/nether)
@@ -74,7 +74,7 @@
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
clothes_req = NONE
var/obj/item/item
var/item_type = /obj/item/banhammer
school = "conjuration"
@@ -7,7 +7,7 @@
action_background_icon_state = "bg_demon"
/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser/cult
cult_req = 1
clothes_req = SPELL_CULT_GARB
charge_max = 2500
@@ -17,7 +17,7 @@
school = "transmutation"
charge_max = 50
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = 2
@@ -37,7 +37,7 @@
school = "conjuration"
charge_max = 20
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = 0
@@ -53,7 +53,7 @@
school = "conjuration"
charge_max = 100
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = 0
@@ -70,7 +70,7 @@
school = "conjuration"
charge_max = 300
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = 0
@@ -83,7 +83,7 @@
school = "conjuration"
charge_max = 2400
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = 0
@@ -94,7 +94,7 @@
summon_type = list(/obj/item/soulstone)
/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone/cult
cult_req = 1
clothes_req = SPELL_CULT_GARB
charge_max = 3600
/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone/noncult
@@ -105,7 +105,7 @@
desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire."
school = "transmutation"
charge_max = 400
clothes_req = FALSE
clothes_req = NONE
invocation = "none"
invocation_type = "none"
wall_type = /obj/effect/forcefield/cult
@@ -121,7 +121,7 @@
school = "transmutation"
charge_max = 250
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = -1
@@ -143,7 +143,7 @@
school = "evocation"
charge_max = 400
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
proj_type = "/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile/lesser"
@@ -161,7 +161,7 @@
school = "conjuration"
charge_max = 200
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = -1
@@ -185,7 +185,7 @@
stat_allowed = FALSE
school = "evocation"
clothes_req = FALSE
clothes_req = NONE
invocation = "none"
invocation_type = "none"
action_icon = 'icons/mob/actions/actions_cult.dmi'
@@ -232,7 +232,7 @@
stat_allowed = FALSE
school = "evocation"
clothes_req = FALSE
clothes_req = NONE
invocation = "none"
invocation_type = "none"
action_icon = 'icons/mob/actions/actions_cult.dmi'
@@ -294,7 +294,7 @@
proj_lifespan = 15
proj_step_delay = 7
charge_max = 350
clothes_req = FALSE
clothes_req = NONE
action_icon = 'icons/mob/actions/actions_cult.dmi'
action_icon_state = "cultfist"
action_background_icon_state = "bg_demon"
+6 -6
View File
@@ -4,7 +4,7 @@
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
clothes_req = NONE
item_type = /obj/item/twohanded/pitchfork/demonic
school = "conjuration"
@@ -37,7 +37,7 @@
invocation = "Just sign on the dotted line."
include_user = 0
range = 5
clothes_req = 0
clothes_req = NONE
school = "conjuration"
charge_max = 150
@@ -79,7 +79,7 @@
school = "evocation"
charge_max = 80
clothes_req = 0
clothes_req = NONE
invocation = "Your very soul will catch fire!"
invocation_type = "shout"
range = 2
@@ -92,7 +92,7 @@
name = "Infernal Jaunt"
desc = "Use hellfire to phase out of existence."
charge_max = 200
clothes_req = 0
clothes_req = NONE
selection_type = "range"
range = -1
cooldown_min = 0
@@ -167,7 +167,7 @@
name = "Sin Touch"
desc = "Subtly encourage someone to sin."
charge_max = 1800
clothes_req = 0
clothes_req = NONE
selection_type = "range"
range = 2
cooldown_min = 0
@@ -206,7 +206,7 @@
desc = "When what a Devil really needs is funk."
include_user = 1
range = -1
clothes_req = 0
clothes_req = NONE
school = "conjuration"
charge_max = 10
@@ -4,7 +4,7 @@
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
clothes_req = NONE
school = "conjuration"
charge_max = 100
cooldown_min = 10
@@ -32,7 +32,7 @@
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
clothes_req = NONE
charge_max = 50
cooldown_min = 10
action_icon = 'icons/mob/actions/actions_silicon.dmi'
@@ -51,7 +51,7 @@
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
clothes_req = NONE
charge_max = 50
cooldown_min = 10
action_icon = 'icons/mob/actions/actions_spells.dmi'
@@ -73,4 +73,4 @@
friendShell = new /obj/effect/mob_spawn/human/demonic_friend(L.loc, L.mind, src)
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket/robeless
clothes_req = FALSE
clothes_req = NONE
@@ -4,13 +4,12 @@
school = "transmutation"
charge_max = 300
clothes_req = 1
invocation = "none"
invocation_type = "none"
range = -1
cooldown_min = 100 //50 deciseconds reduction per rank
include_user = 1
nonabstract_req = 1
mobs_blacklist = list(/mob/living/brain, /mob/living/silicon/pai)
var/jaunt_duration = 50 //in deciseconds
var/jaunt_in_time = 5
var/jaunt_in_type = /obj/effect/temp_visual/wizard
+1 -1
View File
@@ -3,7 +3,7 @@
desc = "Create a magical barrier that only you can pass through. Does not require wizard garb."
school = "transmutation"
charge_max = 80
clothes_req = 0
clothes_req = NONE
invocation = "TARCOL MINTI ZHERI"
invocation_type = "shout"
sound = 'sound/magic/forcewall.ogg'
@@ -7,7 +7,6 @@
school = "conjuration"
charge_max = 750
clothes_req = 1
cooldown_min = 10 //Gun wizard
action_icon_state = "bolt_action"
var/summon_path = /obj/item/gun/ballistic/shotgun/boltaction/enchanted
+1 -1
View File
@@ -4,7 +4,7 @@
school = "transmutation"
charge_max = 100
clothes_req = 0
clothes_req = NONE
invocation = "AULIE OXIN FIERA"
invocation_type = "whisper"
range = 3
+1 -1
View File
@@ -8,7 +8,7 @@
becoming a lich destroys all internal organs except the brain."
school = "necromancy"
charge_max = 10
clothes_req = 0
clothes_req = NONE
centcom_cancast = 0
invocation = "NECREM IMORTIUM!"
invocation_type = "shout"
@@ -3,7 +3,6 @@
desc = "Blast lightning at your foes!"
charge_type = "recharge"
charge_max = 270
clothes_req = 1
invocation = "UN'LTD P'WAH!"
invocation_type = "shout"
range = 7
+6 -6
View File
@@ -8,10 +8,10 @@
invocation_emote_self = "<span class='notice'>You form a wall in front of yourself.</span>"
summon_lifespan = 300
charge_max = 300
clothes_req = 0
clothes_req = NONE
range = 0
cast_sound = null
human_req = 1
mobs_whitelist = list(/mob/living/carbon/human)
action_icon_state = "mime"
action_background_icon_state = "bg_mime"
@@ -32,8 +32,8 @@
desc = "Make or break a vow of silence."
school = "mime"
panel = "Mime"
clothes_req = 0
human_req = 1
clothes_req = NONE
mobs_whitelist = list(/mob/living/carbon/human)
charge_max = 3000
range = -1
include_user = 1
@@ -75,7 +75,7 @@
invocation_emote_self = "<span class='notice'>You form a blockade in front of yourself.</span>"
charge_max = 600
sound = null
clothes_req = 0
clothes_req = NONE
range = -1
include_user = 1
@@ -98,7 +98,7 @@
school = "mime"
panel = "Mime"
charge_max = 300
clothes_req = 0
clothes_req = NONE
invocation_type = "emote"
invocation_emote_self = "<span class='dangers'>You fire your finger gun!</span>"
range = 20
@@ -4,7 +4,7 @@
school = "transmutation"
charge_max = 600
clothes_req = 0
clothes_req = NONE
invocation = "GIN'YU CAPAN"
invocation_type = "whisper"
range = 1
@@ -1,8 +1,6 @@
/obj/effect/proc_holder/spell/targeted/rod_form
name = "Rod Form"
desc = "Take on the form of an immovable rod, destroying all in your path."
clothes_req = 1
human_req = 0
charge_max = 250
cooldown_min = 100
range = -1
+1 -1
View File
@@ -4,7 +4,7 @@
desc = "This spell lets you reach into S-space and retrieve presents! Yay!"
school = "santa"
charge_max = 600
clothes_req = 0
clothes_req = NONE
invocation = "HO HO HO"
invocation_type = "shout"
range = 3
@@ -2,7 +2,7 @@
name = "Shadow Walk"
desc = "Grants unlimited movement in darkness."
charge_max = 0
clothes_req = 0
clothes_req = NONE
phase_allowed = 1
selection_type = "range"
range = -1
@@ -1,8 +1,7 @@
/obj/effect/proc_holder/spell/targeted/shapeshift
name = "Shapechange"
desc = "Take on the shape of another for a time to use their natural abilities. Once you've made your choice it cannot be changed."
clothes_req = 0
human_req = 0
clothes_req = NONE
charge_max = 200
cooldown_min = 50
range = -1
@@ -59,8 +58,9 @@
var/mob/living/shape = new shapeshift_type(caster.loc)
H = new(shape,src,caster)
clothes_req = 0
human_req = 0
clothes_req = NONE
mobs_whitelist = null
mobs_blacklist = null
/obj/effect/proc_holder/spell/targeted/shapeshift/proc/Restore(mob/living/shape)
var/obj/shapeshift_holder/H = locate() in shape
@@ -70,7 +70,8 @@
H.restore()
clothes_req = initial(clothes_req)
human_req = initial(human_req)
mobs_whitelist = typecacheof(initial(mobs_whitelist))
mobs_blacklist = typecacheof(initial(mobs_blacklist))
/obj/effect/proc_holder/spell/targeted/shapeshift/dragon
name = "Dragon Form"
@@ -11,7 +11,7 @@
cooldown_min = 300
level_max = 0
/obj/effect/proc_holder/spell/spacetime_dist/can_cast(mob/user = usr)
/obj/effect/proc_holder/spell/spacetime_dist/can_cast(mob/user = usr, skipcharge = FALSE, silent = FALSE)
if(ready)
return ..()
return FALSE
@@ -3,7 +3,7 @@
desc = "This spell can be used to recall a previously marked item to your hand from anywhere in the universe."
school = "transmutation"
charge_max = 100
clothes_req = 0
clothes_req = NONE
invocation = "GAR YOK"
invocation_type = "whisper"
range = -1
@@ -4,7 +4,6 @@
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
item_type = /obj/item/reagent_containers/food/snacks/pie/cream
charge_max = 30
@@ -20,7 +19,7 @@
charge_type = "recharge"
charge_max = 100
cooldown_min = 100
clothes_req = 0
clothes_req = NONE
invocation_type = "none"
range = 7
selection_type = "view"
@@ -61,7 +60,7 @@
hand_path = /obj/item/melee/touch_attack/megahonk
charge_max = 100
clothes_req = 0
clothes_req = NONE
cooldown_min = 100
action_icon = 'icons/mecha/mecha_equipment.dmi'
@@ -75,7 +74,7 @@
hand_path = /obj/item/melee/touch_attack/bspie
charge_max = 450
clothes_req = 0
clothes_req = NONE
cooldown_min = 450
action_icon = 'icons/obj/food/piecake.dmi'
+1 -1
View File
@@ -2,7 +2,7 @@
name = "Telepathy"
desc = "Telepathically transmits a message to the target."
charge_max = 0
clothes_req = 0
clothes_req = NONE
range = 7
include_user = 0
action_icon = 'icons/mob/actions/actions_revenant.dmi'
@@ -5,7 +5,6 @@
charge_max = 250
cooldown_min = 50
clothes_req = 1
invocation = "CAVERE INSIDIAS"
invocation_type = "shout"
range = 3
@@ -56,7 +56,6 @@
school = "evocation"
charge_max = 600
clothes_req = 1
cooldown_min = 200 //100 deciseconds reduction per rank
action_icon_state = "gib"
@@ -68,7 +67,6 @@
school = "transmutation"
charge_max = 600
clothes_req = 1
cooldown_min = 200 //100 deciseconds reduction per rank
action_icon_state = "statue"
@@ -81,7 +79,7 @@
school = "evocation"
charge_max = 100
clothes_req = 0
clothes_req = NONE
cooldown_min = 20
action_icon_state = "nuclearfist"
@@ -1,7 +1,7 @@
/obj/effect/proc_holder/spell/targeted/turf_teleport
name = "Turf Teleport"
desc = "This spell teleports the target to the turf in range."
nonabstract_req = 1
mobs_blacklist = list(/mob/living/brain, /mob/living/silicon/pai)
var/inner_tele_radius = 1
var/outer_tele_radius = 2
@@ -4,7 +4,7 @@
charge_max = 1200 //variable
cooldown_min = 0
level_max = 1
clothes_req = 0
clothes_req = NONE
action_icon = 'icons/mob/actions/actions_items.dmi'
action_icon_state = "voice_of_god"
var/command
@@ -13,9 +13,10 @@
var/list/spans = list("colossus","yell")
var/speech_sound = 'sound/magic/clockwork/invoke_general.ogg'
/obj/effect/proc_holder/spell/voice_of_god/can_cast(mob/user = usr)
/obj/effect/proc_holder/spell/voice_of_god/can_cast(mob/user = usr, skipcharge = FALSE, silent = TRUE)
if(!user.can_speak())
to_chat(user, "<span class='warning'>You are unable to speak!</span>")
if(!silent)
to_chat(user, "<span class='warning'>You are unable to speak!</span>")
return FALSE
return TRUE
+10 -19
View File
@@ -4,7 +4,6 @@
school = "evocation"
charge_max = 200
clothes_req = 1
invocation = "FORTI GY AMA"
invocation_type = "shout"
range = 7
@@ -38,7 +37,6 @@
school = "transmutation"
charge_max = 400
clothes_req = 1
invocation = "BIRUZ BENNAR"
invocation_type = "shout"
range = -1
@@ -58,7 +56,7 @@
school = "conjuration"
charge_max = 120
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = -1
@@ -77,7 +75,7 @@
school = "conjuration"
charge_max = 360
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = -1
@@ -92,7 +90,6 @@
name = "Disable Tech"
desc = "This spell disables all weapons, cameras and most other technology in range."
charge_max = 400
clothes_req = 1
invocation = "NEC CANTIO"
invocation_type = "shout"
range = -1
@@ -109,7 +106,6 @@
school = "abjuration"
charge_max = 20
clothes_req = 1
invocation = "none"
invocation_type = "none"
range = -1
@@ -131,8 +127,7 @@
name = "quickstep"
charge_max = 100
clothes_req = 0
cult_req = 1
clothes_req = SPELL_CULT_GARB
/obj/effect/proc_holder/spell/targeted/area_teleport/teleport
name = "Teleport"
@@ -140,7 +135,6 @@
school = "abjuration"
charge_max = 600
clothes_req = 1
invocation = "SCYAR NILA"
invocation_type = "shout"
range = -1
@@ -156,7 +150,6 @@
name = "Stop Time"
desc = "This spell stops time for everyone except for you, allowing you to move freely while your enemies and even projectiles are frozen."
charge_max = 500
clothes_req = 1
invocation = "TOKI YO TOMARE"
invocation_type = "shout"
range = 0
@@ -174,7 +167,6 @@
school = "conjuration"
charge_max = 1200
clothes_req = 1
invocation = "NOUK FHUNMM SACP RISSKA"
invocation_type = "shout"
range = 1
@@ -189,7 +181,7 @@
school = "conjuration"
charge_max = 600
clothes_req = 0
clothes_req = NONE
invocation = "none"
invocation_type = "none"
range = 0
@@ -206,7 +198,7 @@
school = "conjuration"
charge_max = 1200
clothes_req = 0
clothes_req = NONE
invocation = "IA IA"
invocation_type = "shout"
summon_amt = 10
@@ -221,7 +213,7 @@
school = "transmutation"
charge_max = 300
clothes_req = 0
clothes_req = NONE
invocation = "STI KALY"
invocation_type = "whisper"
message = "<span class='notice'>Your eyes cry out in pain!</span>"
@@ -233,7 +225,7 @@
/obj/effect/proc_holder/spell/aoe_turf/conjure/creature/cult
name = "Summon Creatures (DANGEROUS)"
cult_req = 1
clothes_req = SPELL_CULT_GARB
charge_max = 5000
summon_amt = 2
@@ -253,7 +245,6 @@
name = "Repulse"
desc = "This spell throws everything around the user away."
charge_max = 400
clothes_req = 1
invocation = "GITTAH WEIGH"
invocation_type = "shout"
range = 5
@@ -314,7 +305,7 @@
desc = "Throw back attackers with a sweep of your tail."
sound = 'sound/magic/tail_swing.ogg'
charge_max = 150
clothes_req = 0
clothes_req = NONE
range = 2
cooldown_min = 150
invocation_type = "none"
@@ -335,7 +326,7 @@
name = "Sacred Flame"
desc = "Makes everyone around you more flammable, and lights yourself on fire."
charge_max = 60
clothes_req = 0
clothes_req = NONE
invocation = "FI'RAN DADISKO"
invocation_type = "shout"
max_targets = 0
@@ -358,7 +349,7 @@
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket
name = "Thrown Lightning"
desc = "Forged from eldrich energies, a packet of pure power, known as a spell packet will appear in your hand, that when thrown will stun the target."
clothes_req = 1
clothes_req = SPELL_WIZARD_GARB
item_type = /obj/item/spellpacket/lightningbolt
charge_max = 10