fix
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@@ -134,7 +134,7 @@
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var/mob/living/L = usr
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if(!istype(L) || !CHECK_MOBILITY(L, MOBILITY_USE))
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return ..()
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return
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empty()
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add_fingerprint(usr)
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@@ -334,7 +334,7 @@
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L.death() //Die, powergamers.
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if(DUEL_HUGBOX_NONLETHAL)
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L.adjustStaminaLoss(200, forced = TRUE) //Die, powergamers x 2
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L.Knockdown(100, override_hardstun = 100) //For good measure.
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L.Paralyze(100) //For good measure.
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//Storage case.
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/obj/item/storage/lockbox/dueling
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