Update damage_procs.dm

This commit is contained in:
kevinz000
2020-01-26 13:27:54 -07:00
committed by GitHub
parent b8d58ae334
commit 9292ff1972
@@ -87,7 +87,7 @@
if(!forced && HAS_TRAIT(src, TRAIT_TOXINLOVER)) //damage becomes healing and healing becomes damage
amount = -amount
if(amount > 0)
blood_volume -= 5 * amount
blood_volume -= 3 * amount //5x was too much, this is punishing enough.
else
blood_volume -= amount
return ..()