Damage fix

This commit is contained in:
kevinz000
2020-05-29 19:12:46 -07:00
parent a8c0681e99
commit 92a537da63
5 changed files with 11 additions and 8 deletions
@@ -33,7 +33,7 @@
/mob/living/silicon/attack_animal(mob/living/simple_animal/M)
. = ..()
if(.)
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
var/damage = .
if(prob(damage))
for(var/mob/living/N in buckled_mobs)
N.DefaultCombatKnockdown(20)