Requested changes, ghost_role_spawner.dm

This commit is contained in:
BlueWildrose
2020-02-17 19:47:48 -07:00
committed by GitHub
parent 78fcd706b3
commit 930e6f9876
@@ -19,9 +19,6 @@
Estimated time of last contact: Deployment, 5000 millennia ago."
assignedrole = "Lifebringer"
/obj/effect/mob_spawn/human/seed_vault/special(mob/living/new_spawn)
/obj/effect/mob_spawn/human/seed_vault/Destroy()
new/obj/structure/fluff/empty_terrarium(get_turf(src))
return ..()
@@ -30,18 +27,10 @@
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
var/plant_name = pick("Tomato", "Potato", "Broccoli", "Carrot", "Ambrosia", "Pumpkin", "Ivy", "Kudzu", "Banana", "Moss", "Flower", "Bloom", "Root", "Bark", "Glowshroom", "Petal", "Leaf", \
"Venus", "Sprout","Cocoa", "Strawberry", "Citrus", "Oak", "Cactus", "Pepper", "Juniper")
new_spawn.real_name = plant_name
new_spawn.real_name = plant_name //why this works when moving it from one function to another is beyond me
new_spawn.underwear = "Nude" //You're a plant, partner
new_spawn.undershirt = "Nude"
new_spawn.undershirt = "Nude" //changing underwear/shirt/socks doesn't seem to function correctly right now because of some bug elsewhere?
new_spawn.socks = "Nude"
new_spawn.dna.features["snout"] = "None"
new_spawn.dna.features["body_markings"] = "Plain"
new_spawn.dna.features["mam_tail"] = "None"
new_spawn.dna.features["taur"] = "None"
new_spawn.dna.features["ears"] = "None"
new_spawn.dna.features["legs"] = "Plantigrade"
new_spawn.facial_hair_style = "Shaved"
new_spawn.hair_style = "Bald"
new_spawn.regenerate_icons()
//Ash walker eggs: Spawns in ash walker dens in lavaland. Ghosts become unbreathing lizards that worship the Necropolis and are advised to retrieve corpses to create more ash walkers.