diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS index fc3f2852fc..00dc7b1d10 100644 --- a/.github/CODEOWNERS +++ b/.github/CODEOWNERS @@ -7,15 +7,5 @@ #deathride58 /modular_citadel/ @deathride58 -#LetterJay -/modular_citadel/code/modules/client/loadout/__donator.dm @LetterJay - -#Poojawa - -/modular_citadel/code/modules/vore @Poojawa -/code/game/objects/items/devices/dogborg_sleeper.dm @Poojawa -/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm @Poojawa -/tgui/ @Poojawa -/modular_citadel/code/modules/clothing/spacesuits/flightsuit.dm @Poojawa -/modular_citadel/code/game/objects/ids.dm @Poojawa -/sound/vore @Poojawa \ No newline at end of file +#LetterJay +/modular_citadel/code/modules/client/loadout/__donator.dm @LetterJay diff --git a/.travis.yml b/.travis.yml index 6581931961..fa42ba3aef 100644 --- a/.travis.yml +++ b/.travis.yml @@ -8,7 +8,7 @@ env: - BYOND_MAJOR="512" - BYOND_MINOR="1418" - NODE_VERSION="4" - - RUST_G_VERSION="0.2.0" + - RUST_G_VERSION="0.3.0" - BUILD_TOOLS=false - BUILD_TESTING=false - DM_MAPFILE="loadallmaps" @@ -32,6 +32,7 @@ addons: - gcc-multilib - python3 - python3-pip + - libssl-dev:i386 install: - tools/travis/install_build_tools.sh diff --git a/SQL/database_changelog.txt b/SQL/database_changelog.txt index 6e6bd7f7ca..83bc78050d 100644 --- a/SQL/database_changelog.txt +++ b/SQL/database_changelog.txt @@ -2,14 +2,22 @@ Any time you make a change to the schema files, remember to increment the databa The latest database version is 4.1; The query to update the schema revision table is: -INSERT INTO `schema_revision` (`major`, `minor`) VALUES (4, 1); +INSERT INTO `schema_revision` (`major`, `minor`) VALUES (4, 2); or -INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (4, 1); +INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (4, 2); In any query remember to add a prefix to the table names if you use one. ---------------------------------------------------- +Version 4.2, 17 April 2018, by Jordie0608 +Modified table 'admin', adding the columns 'round_id' and 'target' +ALTER TABLE `admin_log` + ADD COLUMN `round_id` INT UNSIGNED NOT NULL AFTER `datetime`, + ADD COLUMN `target` VARCHAR(32) NOT NULL AFTER `operation`; + +---------------------------------------------------- + Version 4.1, 3 February 2018, by Jordie0608 Modified tables 'admin', 'admin_log' and 'admin_rank', removing unnecessary columns and adding support for excluding rights flags from admin ranks. This change was made to enable use of sql-based admin loading. @@ -41,7 +49,6 @@ ALTER TABLE `admin_ranks` DROP PRIMARY KEY, ADD PRIMARY KEY (`rank`); - ---------------------------------------------------- Version 4.0, 12 November 2017, by Jordie0608 diff --git a/SQL/tgstation_schema.sql b/SQL/tgstation_schema.sql index ddd31a7e80..92411ea895 100644 --- a/SQL/tgstation_schema.sql +++ b/SQL/tgstation_schema.sql @@ -33,9 +33,11 @@ DROP TABLE IF EXISTS `admin_log`; CREATE TABLE `admin_log` ( `id` int(11) NOT NULL AUTO_INCREMENT, `datetime` datetime NOT NULL, + `round_id` int(11) unsigned NOT NULL, `adminckey` varchar(32) NOT NULL, `adminip` int(10) unsigned NOT NULL, `operation` enum('add admin','remove admin','change admin rank','add rank','remove rank','change rank flags') NOT NULL, + `target` varchar(32) NOT NULL, `log` varchar(1000) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; diff --git a/SQL/tgstation_schema_prefixed.sql b/SQL/tgstation_schema_prefixed.sql index 01e0ed150b..de9d67e335 100644 --- a/SQL/tgstation_schema_prefixed.sql +++ b/SQL/tgstation_schema_prefixed.sql @@ -33,9 +33,11 @@ DROP TABLE IF EXISTS `SS13_admin_log`; CREATE TABLE `SS13_admin_log` ( `id` int(11) NOT NULL AUTO_INCREMENT, `datetime` datetime NOT NULL, + `round_id` int(11) unsigned NOT NULL, `adminckey` varchar(32) NOT NULL, `adminip` int(10) unsigned NOT NULL, `operation` enum('add admin','remove admin','change admin rank','add rank','remove rank','change rank flags') NOT NULL, + `target` varchar(32) NOT NULL, `log` varchar(1000) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm index 13ee4fa135..ba9b8b5c36 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm @@ -20,11 +20,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -44,11 +41,9 @@ /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/main) "ag" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /turf/open/floor/plasteel/red/side{ dir = 8 @@ -100,9 +95,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 8 }, -/obj/machinery/chem_dispenser, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, +/obj/machinery/chem_dispenser/fullupgrade, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/chemistry) "cA" = ( @@ -187,21 +182,16 @@ /area/ruin/unpowered/syndicate_lava_base/cargo) "dA" = ( /obj/structure/closet/l3closet, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 8; name = "Chemistry APC"; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/structure/cable/yellow{ icon_state = "0-2" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 6 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white/side{ @@ -209,11 +199,8 @@ }, /area/ruin/unpowered/syndicate_lava_base/chemistry) "dB" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 8 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/chemistry) @@ -287,10 +274,8 @@ /turf/open/floor/plasteel/dark, /area/ruin/unpowered/syndicate_lava_base/cargo) "dL" = ( -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /obj/structure/closet/crate, /obj/item/extinguisher{ @@ -390,11 +375,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white/side{ dir = 8 }, @@ -437,11 +418,9 @@ pixel_x = -3 }, /obj/item/reagent_containers/dropper, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 8; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white/side{ @@ -529,12 +508,10 @@ /obj/structure/cable/yellow{ icon_state = "0-2" }, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 1; name = "Cargo Bay APC"; - pixel_y = 24; - req_access = null; - req_access_txt = "150" + pixel_y = 24 }, /obj/structure/closet/emcloset/anchored, /obj/effect/decal/cleanable/dirt, @@ -689,11 +666,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white/side{ dir = 8 }, @@ -779,11 +752,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 6 }, /turf/open/floor/plasteel/vault{ dir = 5 @@ -796,11 +766,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/vault{ @@ -814,11 +781,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /turf/open/floor/plasteel/vault{ dir = 5 @@ -832,11 +796,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/effect/decal/cleanable/dirt, /obj/machinery/door/airlock/mining/glass{ @@ -854,11 +815,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/cargo) @@ -870,11 +828,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 10 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/cargo) @@ -955,28 +910,20 @@ dir = 1; pixel_y = -24 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 4 }, /turf/open/floor/plasteel/vault{ dir = 8 }, /area/ruin/unpowered/syndicate_lava_base/testlab) "eN" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 1; - pixel_y = -24; - req_access = null; - req_access_txt = "150" + pixel_y = -24 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/vault{ dir = 8 @@ -987,11 +934,8 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/vault{ dir = 8 @@ -1004,11 +948,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 10 }, /turf/open/floor/plasteel/vault{ dir = 8 @@ -1037,11 +978,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white/side{ dir = 10 }, @@ -1063,8 +1000,8 @@ /obj/effect/turf_decal/stripes/line{ dir = 4 }, -/obj/machinery/chem_dispenser, /obj/effect/decal/cleanable/dirt, +/obj/machinery/chem_dispenser/fullupgrade, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/chemistry) "eV" = ( @@ -1078,11 +1015,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/vault{ dir = 5 }, @@ -1118,11 +1051,8 @@ /obj/item/storage/box/donkpockets{ pixel_x = 2 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /turf/open/floor/plasteel/dark, /area/ruin/unpowered/syndicate_lava_base/cargo) @@ -1155,20 +1085,14 @@ /area/ruin/unpowered/syndicate_lava_base/cargo) "fc" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 5 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/cargo) "fd" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 8 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/cargo) @@ -1182,11 +1106,8 @@ /turf/open/floor/mineral/plastitanium, /area/ruin/unpowered/syndicate_lava_base/cargo) "ff" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 4 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white/side{ @@ -1195,22 +1116,16 @@ /area/ruin/unpowered/syndicate_lava_base/virology) "fg" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 10 }, /turf/open/floor/plasteel/white/side{ dir = 6 }, /area/ruin/unpowered/syndicate_lava_base/virology) "fh" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 4 }, /turf/open/floor/plasteel/white/side{ dir = 10 @@ -1223,12 +1138,10 @@ pixel_y = 2 }, /obj/item/storage/box/syringes, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 1; name = "Virology APC"; - pixel_y = 24; - req_access = null; - req_access_txt = "150" + pixel_y = 24 }, /obj/structure/cable/yellow{ icon_state = "0-2" @@ -1257,12 +1170,10 @@ }, /area/ruin/unpowered/syndicate_lava_base/virology) "fk" = ( -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 2; name = "Experimentation Lab APC"; - pixel_y = -24; - req_access = null; - req_access_txt = "150" + pixel_y = -24 }, /obj/structure/cable/yellow{ icon_state = "0-4" @@ -1274,11 +1185,7 @@ /area/ruin/unpowered/syndicate_lava_base/testlab) "fl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/extinguisher_cabinet{ pixel_x = 25 }, @@ -1299,11 +1206,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white, /area/ruin/unpowered/syndicate_lava_base/chemistry) "fn" = ( @@ -1349,11 +1252,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/vault{ dir = 5 @@ -1364,40 +1263,12 @@ dir = 8 }, /obj/structure/closet/crate, -/obj/item/stock_parts/capacitor/quadratic, -/obj/item/stock_parts/capacitor/quadratic, -/obj/item/stock_parts/cell/bluespace{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/stock_parts/cell/bluespace{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/stock_parts/manipulator/femto{ - pixel_x = -4; - pixel_y = 4 - }, -/obj/item/stock_parts/manipulator/femto{ - pixel_x = -4; - pixel_y = 4 - }, -/obj/item/stock_parts/matter_bin/bluespace{ - pixel_x = -6; - pixel_y = 6 - }, -/obj/item/stock_parts/matter_bin/bluespace{ - pixel_x = -6; - pixel_y = 6 - }, -/obj/item/stock_parts/micro_laser/quadultra, -/obj/item/stock_parts/micro_laser/quadultra, -/obj/item/stock_parts/scanning_module/triphasic{ - pixel_x = -4 - }, -/obj/item/stock_parts/scanning_module/triphasic{ - pixel_x = -4 - }, +/obj/item/storage/box/stockparts/deluxe, +/obj/item/stack/sheet/metal/fifty, +/obj/item/stack/sheet/glass/fifty, +/obj/item/circuitboard/machine/processor, +/obj/item/circuitboard/machine/gibber, +/obj/item/circuitboard/machine/deep_fryer, /turf/open/floor/plasteel/dark, /area/ruin/unpowered/syndicate_lava_base/cargo) "ft" = ( @@ -1428,11 +1299,9 @@ /obj/machinery/light/small{ dir = 8 }, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/structure/table, /obj/item/clothing/suit/hazardvest, @@ -1476,11 +1345,7 @@ req_access_txt = "150" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white, /area/ruin/unpowered/syndicate_lava_base/virology) "fz" = ( @@ -1489,11 +1354,7 @@ req_access_txt = "150" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white, /area/ruin/unpowered/syndicate_lava_base/virology) "fA" = ( @@ -1536,10 +1397,8 @@ /obj/machinery/light/small{ dir = 8 }, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/main) @@ -1553,11 +1412,7 @@ "fG" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/machinery/door/airlock/hatch{ name = "Experimentation Lab"; req_access_txt = "150" @@ -1581,11 +1436,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white/side{ dir = 1 }, @@ -1601,11 +1452,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/machinery/door/airlock/mining/glass{ name = "Warehouse"; req_access_txt = "150" @@ -1704,11 +1551,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 5 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white, @@ -1717,11 +1561,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /turf/open/floor/plasteel/white, /area/ruin/unpowered/syndicate_lava_base/virology) @@ -1729,21 +1570,15 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/white, /area/ruin/unpowered/syndicate_lava_base/virology) "gs" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 2; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 2 }, /obj/machinery/light/small, /obj/effect/decal/cleanable/dirt, @@ -1753,11 +1588,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /turf/open/floor/plasteel/white/side{ dir = 9 @@ -1767,11 +1599,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "1-4" @@ -1784,11 +1613,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/disposalpipe/segment, /obj/structure/cable/yellow{ @@ -1800,11 +1626,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -1820,11 +1643,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -1838,11 +1658,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -1867,11 +1684,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -1885,11 +1699,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -1903,11 +1714,7 @@ /obj/structure/cable/yellow{ icon_state = "2-8" }, -/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -1926,11 +1733,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/main) @@ -1941,11 +1745,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/main) @@ -1954,11 +1755,8 @@ icon_state = "4-8" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 2; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 2 }, /obj/structure/cable/yellow{ icon_state = "1-8" @@ -1972,11 +1770,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/main) @@ -1988,11 +1783,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/main) @@ -2006,11 +1798,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/brown/corner{ dir = 4 @@ -2023,11 +1812,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 9 }, /turf/open/floor/plasteel/brown{ dir = 1 @@ -2087,30 +1873,21 @@ req_access_txt = "150" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white, /area/ruin/unpowered/syndicate_lava_base/virology) "gU" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/structure/sink{ dir = 8; pixel_x = -12; pixel_y = 2 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white/side{ @@ -2179,11 +1956,8 @@ /obj/effect/turf_decal/stripes/line{ dir = 6 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/main) @@ -2198,11 +1972,7 @@ /area/ruin/unpowered/syndicate_lava_base/main) "hc" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -2289,11 +2059,7 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/white/side{ dir = 1 }, @@ -2369,18 +2135,12 @@ /turf/open/floor/plating, /area/ruin/unpowered/syndicate_lava_base/main) "hx" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -2435,11 +2195,8 @@ /area/ruin/unpowered/syndicate_lava_base/virology) "hF" = ( /obj/machinery/light/small, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white/side, @@ -2491,11 +2248,7 @@ dir = 8 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -2507,10 +2260,8 @@ /obj/structure/table/wood, /obj/item/ammo_box/magazine/m10mm, /obj/item/ammo_box/magazine/sniper_rounds, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -2518,11 +2269,7 @@ /obj/machinery/light/small{ dir = 4 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) "hO" = ( @@ -2532,20 +2279,14 @@ /obj/machinery/light/small{ dir = 8 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) "hQ" = ( /obj/structure/table/wood, /obj/item/ammo_box/magazine/m10mm, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -2620,22 +2361,16 @@ icon_state = "1-2" }, /obj/effect/decal/cleanable/dirt, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 8 }, /turf/open/floor/plasteel/red/side{ dir = 8 }, /area/ruin/unpowered/syndicate_lava_base/main) "ia" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 8 }, /turf/open/floor/plasteel/red/side{ dir = 4 @@ -2650,11 +2385,7 @@ /area/ruin/unpowered/syndicate_lava_base/dormitories) "ic" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) "id" = ( @@ -2718,11 +2449,7 @@ /area/ruin/unpowered/syndicate_lava_base/main) "ij" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -2740,11 +2467,7 @@ name = "Cabin 2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/dormitories) "im" = ( @@ -2761,11 +2484,7 @@ name = "Cabin 4" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/dormitories) "ip" = ( @@ -2844,11 +2563,7 @@ /area/ruin/unpowered/syndicate_lava_base/main) "ix" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -2868,21 +2583,15 @@ /area/ruin/unpowered/syndicate_lava_base/dormitories) "iA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/neutral/side{ dir = 1 }, /area/ruin/unpowered/syndicate_lava_base/dormitories) "iB" = ( -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/effect/decal/cleanable/dirt, @@ -2901,22 +2610,14 @@ dir = 2; pixel_y = 24 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3, /turf/open/floor/plasteel/neutral/corner{ dir = 4 }, /area/ruin/unpowered/syndicate_lava_base/dormitories) "iE" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/neutral/side{ dir = 1 }, @@ -2968,11 +2669,9 @@ /turf/open/floor/circuit/red, /area/ruin/unpowered/syndicate_lava_base/main) "iL" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 8; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /turf/open/floor/circuit/red, /area/ruin/unpowered/syndicate_lava_base/main) @@ -3004,11 +2703,8 @@ icon_state = "1-4" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 5 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/main) @@ -3016,11 +2712,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3035,11 +2728,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3050,11 +2740,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3065,11 +2752,8 @@ "iT" = ( /obj/machinery/light/small, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 2; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 2 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3081,11 +2765,8 @@ /area/ruin/unpowered/syndicate_lava_base/dormitories) "iU" = ( /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /obj/structure/cable/yellow{ icon_state = "2-8" @@ -3099,18 +2780,13 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 2; name = "Dormitories APC"; - pixel_y = -24; - req_access = null; - req_access_txt = "150" + pixel_y = -24 }, /obj/structure/cable/yellow{ icon_state = "0-8" @@ -3121,11 +2797,7 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer3, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/neutral/side, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -3133,11 +2805,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 9 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/neutral/corner{ @@ -3217,22 +2886,14 @@ name = "Cabin 1" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/dormitories) "jg" = ( /obj/machinery/door/airlock/maintenance, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -3244,23 +2905,17 @@ name = "Cabin 3" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/dormitories) "ji" = ( /obj/structure/cable/yellow{ icon_state = "0-2" }, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 8; name = "Primary Hallway APC"; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /turf/open/floor/plasteel/red/side{ dir = 8 @@ -3292,10 +2947,8 @@ icon_state = "sleeper_s"; dir = 4 }, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -3303,20 +2956,12 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) "jp" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -3328,10 +2973,8 @@ dir = 8; icon_state = "sleeper_s" }, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -3373,11 +3016,7 @@ /area/ruin/unpowered/syndicate_lava_base/engineering) "jw" = ( /obj/effect/turf_decal/bot, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3, /obj/effect/decal/cleanable/dirt, /obj/structure/closet/toolcloset{ anchored = 1 @@ -3414,11 +3053,8 @@ /obj/machinery/light/small{ dir = 4 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -3426,11 +3062,8 @@ /obj/machinery/light/small{ dir = 8 }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /turf/open/floor/plasteel/grimy, /area/ruin/unpowered/syndicate_lava_base/dormitories) @@ -3453,11 +3086,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 6 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/main) @@ -3468,11 +3098,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/yellow/side{ dir = 4 @@ -3487,11 +3114,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/machinery/door/airlock/engineering{ name = "Engineering"; @@ -3509,11 +3133,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) @@ -3524,11 +3145,9 @@ /obj/machinery/light/small{ dir = 4 }, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 8; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /obj/structure/cable/yellow{ icon_state = "2-8" @@ -3536,29 +3155,20 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) "jJ" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer3{ + dir = 6 }, /turf/closed/wall/mineral/plastitanium/nodiagonal, /area/ruin/unpowered/syndicate_lava_base/engineering) "jK" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/on{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/outlet_injector/on/layer3{ + dir = 8 }, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/syndicate_lava_base/engineering) @@ -3608,11 +3218,7 @@ /area/ruin/unpowered/syndicate_lava_base/bar) "jQ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -3631,11 +3237,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/main) "jT" = ( @@ -3678,11 +3280,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) @@ -3720,11 +3318,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 6 }, /obj/structure/cable/yellow{ icon_state = "2-4" @@ -3734,11 +3329,8 @@ /area/ruin/unpowered/syndicate_lava_base/main) "kd" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 2; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 2 }, /obj/structure/cable/yellow{ icon_state = "1-4" @@ -3753,11 +3345,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3772,11 +3361,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3787,11 +3373,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3804,11 +3387,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -3822,20 +3402,14 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 2; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 2 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/main) "kj" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 8 }, /obj/structure/chair{ dir = 8 @@ -3849,11 +3423,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/machinery/door/airlock/engineering{ name = "Engineering"; req_access_txt = "150" @@ -3861,11 +3431,7 @@ /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) "kl" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer3, /turf/closed/wall/mineral/plastitanium/nodiagonal, /area/ruin/unpowered/syndicate_lava_base/engineering) "km" = ( @@ -3884,11 +3450,8 @@ }, /area/ruin/unpowered/syndicate_lava_base/bar) "ko" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 4 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/vault{ @@ -3896,20 +3459,15 @@ }, /area/ruin/unpowered/syndicate_lava_base/bar) "kp" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 10 }, /turf/open/floor/plasteel/dark, /area/ruin/unpowered/syndicate_lava_base/bar) "kq" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 8; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /obj/machinery/vending/coffee{ extended_inventory = 1 @@ -3924,11 +3482,7 @@ req_access_txt = "150" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -4005,11 +3559,8 @@ icon_state = "4-8" }, /obj/machinery/atmospherics/pipe/simple/supply/visible, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ - dir = 8; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible/layer3{ + dir = 8 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/engineering) @@ -4017,12 +3568,10 @@ /obj/machinery/light/small{ dir = 1 }, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 1; name = "Engineering APC"; - pixel_y = 24; - req_access = null; - req_access_txt = "150" + pixel_y = 24 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -4030,11 +3579,8 @@ /obj/structure/cable/yellow{ icon_state = "0-8" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer3{ + dir = 9 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/engineering) @@ -4118,11 +3664,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/vault{ dir = 5 @@ -4150,11 +3692,7 @@ /area/ruin/unpowered/syndicate_lava_base/bar) "kO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -4220,11 +3758,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/visible{ dir = 5 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer3, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/engineering) "kY" = ( @@ -4323,11 +3857,7 @@ name = "Bar" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/wood, /area/ruin/unpowered/syndicate_lava_base/bar) "lk" = ( @@ -4352,11 +3882,7 @@ /area/ruin/unpowered/syndicate_lava_base/bar) "ll" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -4421,11 +3947,7 @@ /turf/open/floor/plating, /area/ruin/unpowered/syndicate_lava_base/engineering) "lr" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) "ls" = ( @@ -4495,11 +4017,7 @@ /area/ruin/unpowered/syndicate_lava_base/bar) "lB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/wood, /area/ruin/unpowered/syndicate_lava_base/bar) "lC" = ( @@ -4537,11 +4055,7 @@ /obj/item/vending_refill/coffee, /obj/item/vending_refill/cola, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -4580,11 +4094,9 @@ }, /area/ruin/unpowered/syndicate_lava_base/medbay) "lL" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/machinery/light/small{ dir = 8 @@ -4608,20 +4120,14 @@ /obj/structure/cable{ icon_state = "1-2" }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 4 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) "lN" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible/layer3{ + dir = 9 }, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/engineering) @@ -4669,11 +4175,9 @@ /turf/open/floor/plating, /area/ruin/unpowered/syndicate_lava_base/arrivals) "lU" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/structure/chair/stool, /turf/open/floor/plasteel/vault{ @@ -4704,11 +4208,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 5 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -4719,11 +4220,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -4734,11 +4232,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/machinery/door/airlock{ name = "Bar Storage"; @@ -4753,11 +4248,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -4778,11 +4270,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 9 }, /obj/structure/cable/yellow{ icon_state = "1-8" @@ -4801,11 +4290,7 @@ /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/medbay) "me" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/medbay) "mf" = ( @@ -4813,11 +4298,9 @@ dir = 4; pixel_x = 11 }, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 8; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/medbay) @@ -4932,12 +4415,10 @@ /obj/structure/table/wood, /obj/machinery/light/small, /obj/structure/cable/yellow, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 2; name = "Bar APC"; - pixel_y = -24; - req_access = null; - req_access_txt = "150" + pixel_y = -24 }, /turf/open/floor/wood, /area/ruin/unpowered/syndicate_lava_base/bar) @@ -4960,11 +4441,7 @@ "mz" = ( /obj/machinery/door/airlock/maintenance, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -4991,11 +4468,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel, /area/ruin/unpowered/syndicate_lava_base/medbay) "mC" = ( @@ -5141,11 +4614,7 @@ /area/ruin/unpowered/syndicate_lava_base/arrivals) "mY" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /obj/structure/cable/yellow{ icon_state = "1-2" }, @@ -5163,11 +4632,7 @@ /area/ruin/unpowered/syndicate_lava_base/medbay) "na" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 - }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3, /turf/open/floor/plasteel/floorgrime, /area/ruin/unpowered/syndicate_lava_base/medbay) "nb" = ( @@ -5266,22 +4731,16 @@ }, /area/ruin/unpowered/syndicate_lava_base/telecomms) "nk" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 4 }, /turf/open/floor/plasteel/vault{ dir = 5 }, /area/ruin/unpowered/syndicate_lava_base/telecomms) "nl" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /turf/open/floor/plasteel/vault{ dir = 5 @@ -5292,11 +4751,8 @@ dir = 4 }, /obj/machinery/atmospherics/components/unary/vent_pump/on, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 10; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 10 }, /obj/structure/noticeboard{ dir = 8; @@ -5342,11 +4798,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 6; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 6 }, /obj/structure/cable/yellow{ icon_state = "2-4" @@ -5360,22 +4813,17 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" }, /obj/effect/decal/cleanable/dirt, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 1; name = "Arrival Hallway APC"; - pixel_y = 24; - req_access = null; - req_access_txt = "150" + pixel_y = 24 }, /obj/structure/cable/yellow{ icon_state = "0-4" @@ -5388,11 +4836,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5405,11 +4850,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5420,11 +4862,8 @@ /area/ruin/unpowered/syndicate_lava_base/arrivals) "nw" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 2; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 2 }, /obj/structure/cable/yellow{ icon_state = "1-4" @@ -5441,11 +4880,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5459,11 +4895,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5476,11 +4909,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 9 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5546,11 +4976,9 @@ /turf/open/floor/plating/airless, /area/ruin/unpowered/syndicate_lava_base/engineering) "nH" = ( -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /obj/machinery/light/small{ dir = 8 @@ -5575,11 +5003,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 5; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 5 }, /obj/structure/cable/yellow{ icon_state = "2-4" @@ -5596,11 +5021,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5614,11 +5036,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5630,11 +5049,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5646,11 +5062,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5665,11 +5078,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5684,11 +5094,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5699,11 +5106,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5716,11 +5120,8 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/machinery/firealarm{ dir = 2; @@ -5737,11 +5138,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{ + dir = 1 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5754,19 +5152,14 @@ /obj/machinery/light/small{ dir = 1 }, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 4 }, /obj/structure/cable/yellow{ icon_state = "4-8" @@ -5780,11 +5173,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{ + dir = 9 }, /obj/structure/cable/yellow{ icon_state = "1-8" @@ -5823,12 +5213,10 @@ pixel_y = -29 }, /obj/structure/cable/yellow, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 4; name = "Medbay APC"; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white/side{ @@ -5908,12 +5296,10 @@ dir = 8 }, /obj/structure/cable/yellow, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 2; name = "Telecommunications APC"; - pixel_y = -24; - req_access = null; - req_access_txt = "150" + pixel_y = -24 }, /turf/open/floor/plasteel/vault{ dir = 5 @@ -5951,11 +5337,8 @@ /turf/open/floor/plasteel/red/side, /area/ruin/unpowered/syndicate_lava_base/arrivals) "op" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1; - piping_layer = 3; - pixel_x = 5; - pixel_y = 5 +/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{ + dir = 1 }, /turf/open/floor/plasteel/red/side, /area/ruin/unpowered/syndicate_lava_base/arrivals) diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_ufo_crash.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_ufo_crash.dmm index 209ba76efa..5f76cdb32c 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_ufo_crash.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_ufo_crash.dmm @@ -6,39 +6,10 @@ /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/lavaland/surface/outdoors) "c" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien20" - }, +/turf/closed/wall/mineral/abductor, /area/lavaland/surface/outdoors) "d" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien21" - }, -/area/ruin/unpowered) -"e" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien22" - }, -/area/ruin/unpowered) -"f" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien23" - }, -/area/ruin/unpowered) -"g" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien24" - }, -/area/lavaland/surface/outdoors) -"h" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien16" - }, -/area/lavaland/surface/outdoors) -"i" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien17" - }, +/turf/closed/wall/mineral/abductor, /area/ruin/unpowered) "j" = ( /obj/machinery/abductor/experiment{ @@ -61,16 +32,6 @@ initial_gas_mix = "o2=16;n2=23;TEMP=300" }, /area/ruin/unpowered) -"m" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien18" - }, -/area/ruin/unpowered) -"n" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien19" - }, -/area/lavaland/surface/outdoors) "o" = ( /obj/item/hemostat/alien, /turf/open/floor/plating/abductor{ @@ -89,11 +50,6 @@ initial_gas_mix = "o2=16;n2=23;TEMP=300" }, /area/ruin/unpowered) -"r" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien14" - }, -/area/ruin/unpowered) "s" = ( /obj/structure/table/optable/abductor, /obj/item/cautery/alien, @@ -108,11 +64,6 @@ initial_gas_mix = "o2=16;n2=23;TEMP=300" }, /area/ruin/unpowered) -"u" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien12" - }, -/area/ruin/unpowered) "v" = ( /obj/item/scalpel/alien, /obj/item/surgical_drapes, @@ -127,11 +78,6 @@ initial_gas_mix = "o2=16;n2=23;TEMP=300" }, /area/ruin/unpowered) -"x" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien10" - }, -/area/ruin/unpowered) "y" = ( /obj/machinery/abductor/gland_dispenser, /turf/open/floor/plating/abductor{ @@ -152,36 +98,6 @@ initial_gas_mix = "o2=16;n2=23;TEMP=300" }, /area/ruin/unpowered) -"B" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien8" - }, -/area/ruin/unpowered) -"C" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien9" - }, -/area/lavaland/surface/outdoors) -"D" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien2" - }, -/area/ruin/unpowered) -"E" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien3" - }, -/area/ruin/unpowered) -"F" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien4" - }, -/area/ruin/unpowered) -"G" = ( -/turf/closed/indestructible/abductor{ - icon_state = "alien5" - }, -/area/lavaland/surface/outdoors) (1,1,1) = {" a @@ -211,7 +127,7 @@ a a a a -h +c a a a @@ -223,7 +139,7 @@ a a a c -i +d a a a @@ -240,54 +156,54 @@ k k a y -D +d a "} (6,1,1) = {" a a -e +d k o s v z -E +d a "} (7,1,1) = {" a a -f +d l p k w A -F +d a "} (8,1,1) = {" a a -g -m +c +d q t q -B -G +d +c a "} (9,1,1) = {" a a b -n -r -u -x -C +c +d +d +d +c b a "} diff --git a/_maps/RandomRuins/SpaceRuins/listeningstation.dmm b/_maps/RandomRuins/SpaceRuins/listeningstation.dmm index b172e24f29..6229854c09 100644 --- a/_maps/RandomRuins/SpaceRuins/listeningstation.dmm +++ b/_maps/RandomRuins/SpaceRuins/listeningstation.dmm @@ -12,10 +12,8 @@ /obj/machinery/computer/message_monitor{ dir = 2 }, -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, @@ -210,11 +208,9 @@ }, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 4; - pixel_x = -24; - req_access = null; - req_access_txt = "150" + pixel_x = -24 }, /turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/listeningstation) @@ -517,10 +513,8 @@ }, /area/ruin/space/has_grav/listeningstation) "aU" = ( -/obj/machinery/airalarm{ - pixel_y = 24; - req_access = null; - req_access_txt = "150" +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 }, /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ @@ -640,11 +634,9 @@ /obj/machinery/light/small{ dir = 4 }, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 8; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -811,12 +803,10 @@ icon_state = "0-8" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/power/apc{ +/obj/machinery/power/apc/syndicate{ dir = 4; name = "Syndicate Listening Post APC"; - pixel_x = 24; - req_access = null; - req_access_txt = "150" + pixel_x = 24 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plating, @@ -948,11 +938,9 @@ }, /obj/machinery/iv_drip, /obj/machinery/light/small, -/obj/machinery/airalarm{ +/obj/machinery/airalarm/syndicate{ dir = 1; - pixel_y = -24; - req_access = null; - req_access_txt = "150" + pixel_y = -24 }, /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/components/unary/vent_pump/on{ diff --git a/_maps/cit_map_files/generic/CentCom.dmm b/_maps/cit_map_files/generic/CentCom.dmm index 1b5d94d8c1..bb43763955 100644 --- a/_maps/cit_map_files/generic/CentCom.dmm +++ b/_maps/cit_map_files/generic/CentCom.dmm @@ -2526,6 +2526,10 @@ /obj/machinery/capture_the_flag/red, /turf/open/floor/circuit/green/anim, /area/ctf) +"hH" = ( +/obj/machinery/vending/coffee, +/turf/open/floor/wood, +/area/centcom/holding) "hI" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -3324,6 +3328,10 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/centcom/supply) +"jO" = ( +/obj/machinery/vending/cigarette, +/turf/open/floor/wood, +/area/centcom/holding) "jP" = ( /obj/machinery/conveyor_switch/oneway{ dir = 8; @@ -4178,7 +4186,6 @@ /area/syndicate_mothership) "mb" = ( /obj/structure/table/reinforced, -/obj/machinery/computer/stockexchange, /turf/open/floor/plasteel/vault{ dir = 8 }, @@ -5254,7 +5261,6 @@ /area/centcom/ferry) "oM" = ( /obj/structure/table/reinforced, -/obj/machinery/computer/stockexchange, /obj/effect/turf_decal/stripes/line{ dir = 5 }, @@ -5320,6 +5326,19 @@ dir = 8 }, /area/tdome/tdomeobserve) +"oU" = ( +/obj/structure/closet/secure_closet/bar{ + req_access_txt = "25" + }, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"oV" = ( +/obj/structure/reagent_dispensers/beerkeg, +/turf/open/floor/wood, +/area/centcom/holding) "oW" = ( /obj/structure/flora/bush, /obj/effect/light_emitter{ @@ -5564,6 +5583,70 @@ dir = 8 }, /area/centcom/control) +"px" = ( +/obj/machinery/chem_dispenser/drinks/beer, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"py" = ( +/obj/machinery/chem_dispenser/drinks, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"pz" = ( +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"pA" = ( +/obj/machinery/vending/cola/random, +/turf/open/floor/wood, +/area/centcom/holding) +"pB" = ( +/obj/structure/rack, +/obj/item/toy/sword, +/obj/machinery/light{ + dir = 1 + }, +/obj/item/coin/gold{ + pixel_x = 8; + pixel_y = -3 + }, +/obj/item/camera, +/turf/open/floor/wood, +/area/centcom/holding) +"pC" = ( +/obj/structure/rack, +/obj/item/toy/gun, +/obj/item/coin/gold{ + pixel_w = -9; + pixel_y = 6 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"pD" = ( +/obj/machinery/computer/arcade/battle, +/turf/open/floor/wood, +/area/centcom/holding) +"pE" = ( +/obj/machinery/computer/arcade/orion_trail, +/turf/open/floor/wood, +/area/centcom/holding) "pF" = ( /obj/machinery/door/airlock/centcom{ name = "Auxillary Dock"; @@ -5688,6 +5771,25 @@ dir = 5 }, /area/centcom/ferry) +"pS" = ( +/obj/machinery/computer/slot_machine, +/turf/open/floor/wood, +/area/centcom/holding) +"pT" = ( +/obj/machinery/vending/snack/random, +/turf/open/floor/wood, +/area/centcom/holding) +"pU" = ( +/turf/open/floor/wood, +/area/centcom/holding) +"pV" = ( +/obj/item/clothing/head/that, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"pW" = ( +/turf/open/floor/carpet/black, +/area/centcom/holding) "pX" = ( /obj/item/storage/crayons, /obj/structure/table, @@ -5953,6 +6055,30 @@ "qE" = ( /turf/closed/indestructible/riveted/uranium, /area/wizard_station) +"qF" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/turf/open/floor/carpet/black, +/area/centcom/holding) +"qG" = ( +/obj/structure/table/wood, +/obj/item/storage/box/drinkingglasses, +/obj/item/storage/box/drinkingglasses{ + pixel_x = 2; + pixel_y = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"qH" = ( +/obj/item/reagent_containers/food/drinks/shaker, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"qI" = ( +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) "qJ" = ( /obj/machinery/computer/shuttle/syndicate/recall, /turf/open/floor/plasteel/bar{ @@ -6078,6 +6204,16 @@ /obj/machinery/computer/shuttle, /turf/open/floor/engine/cult, /area/wizard_station) +"rb" = ( +/obj/item/lighter, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"rc" = ( +/obj/item/reagent_containers/food/drinks/soda_cans/cola, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) "rd" = ( /obj/structure/flora/grass/brown, /obj/effect/light_emitter{ @@ -6504,6 +6640,48 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) +"rY" = ( +/obj/item/dice/d20, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"rZ" = ( +/obj/structure/rack, +/obj/item/clothing/head/that, +/obj/item/clothing/under/suit_jacket, +/obj/item/clothing/accessory/waistcoat, +/turf/open/floor/wood, +/area/centcom/holding) +"sa" = ( +/obj/structure/rack, +/obj/item/storage/crayons, +/obj/item/gun/ballistic/automatic/toy/pistol, +/obj/item/ammo_box/foambox, +/turf/open/floor/wood, +/area/centcom/holding) +"sb" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"sc" = ( +/obj/structure/rack, +/obj/item/storage/crayons, +/obj/item/gun/ballistic/shotgun/toy/crossbow, +/turf/open/floor/wood, +/area/centcom/holding) +"sd" = ( +/obj/structure/rack, +/obj/item/clothing/shoes/laceup, +/obj/item/clothing/under/suit_jacket/female{ + desc = "A black trouser suit for women. Very formal."; + name = "black suit"; + pixel_x = 3; + pixel_y = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "se" = ( /obj/machinery/light{ dir = 8 @@ -6905,6 +7083,34 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) +"sY" = ( +/mob/living/simple_animal/bot/medbot, +/turf/open/floor/wood, +/area/centcom/holding) +"sZ" = ( +/obj/machinery/sleeper{ + dir = 8 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"ta" = ( +/obj/machinery/light, +/turf/open/floor/wood, +/area/centcom/holding) +"tb" = ( +/obj/machinery/vending/clothing, +/turf/open/floor/wood, +/area/centcom/holding) +"tc" = ( +/obj/structure/closet/wardrobe/mixed, +/turf/open/floor/wood, +/area/centcom/holding) +"td" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/costume, +/obj/effect/spawner/lootdrop/costume, +/turf/open/floor/wood, +/area/centcom/holding) "te" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/snacks/pizzaslice/mushroom, @@ -6945,6 +7151,40 @@ }, /turf/open/floor/plating/airless, /area/syndicate_mothership/control) +"tj" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/costume, +/obj/effect/spawner/lootdrop/costume, +/obj/machinery/light, +/obj/machinery/button/door{ + id = "Ninjaholdingsuicide"; + name = "SUICIDE CHAMBER LOCK"; + normaldoorcontrol = 1; + pixel_x = 4; + pixel_y = -24; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"tk" = ( +/obj/machinery/door/airlock/wood/glass{ + name = "Private Rooms" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"tl" = ( +/obj/machinery/door/airlock/maintenance_hatch{ + id_tag = "Ninjaholdingsuicide"; + locked = 1; + name = "SUICIDE CHAMBER" + }, +/turf/open/floor/wood{ + icon_state = "wood-broken5" + }, +/area/centcom/holding) +"tm" = ( +/turf/open/floor/carpet, +/area/centcom/holding) "tn" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -7245,6 +7485,10 @@ /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/centcom/evac) +"tW" = ( +/obj/structure/table/wood/fancy/black, +/turf/open/floor/carpet, +/area/centcom/holding) "tX" = ( /obj/machinery/door/airlock{ icon = 'icons/obj/doors/airlocks/station/uranium.dmi'; @@ -7252,6 +7496,40 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) +"tY" = ( +/obj/structure/chair/comfy/black{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"tZ" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"ua" = ( +/obj/structure/plasticflaps, +/turf/open/floor/wood{ + icon_state = "wood-broken4" + }, +/area/centcom/holding) +"ub" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom1"; + name = "Room 1" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"uc" = ( +/obj/machinery/light{ + dir = 4 + }, +/obj/structure/chair/comfy/black{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) "ud" = ( /obj/machinery/door/poddoor/shutters{ id = "nukeop_ready"; @@ -7265,6 +7543,25 @@ }, /turf/open/floor/plating/airless, /area/syndicate_mothership/control) +"uf" = ( +/turf/open/lava, +/area/centcom/holding) +"ug" = ( +/obj/machinery/button/door{ + id = "Proom1"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 4; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/centcom/holding) +"uh" = ( +/turf/open/chasm/lavaland, +/area/centcom/holding) "ui" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -7466,12 +7763,37 @@ /obj/structure/chair/wood/wings, /turf/open/floor/carpet, /area/wizard_station) +"uG" = ( +/obj/structure/chair/sofa/left, +/turf/open/floor/carpet, +/area/centcom/holding) +"uH" = ( +/obj/structure/chair/sofa/corner{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"uI" = ( +/obj/structure/chair/sofa, +/turf/open/floor/carpet, +/area/centcom/holding) "uJ" = ( /obj/machinery/door/airlock/external{ req_access_txt = "150" }, /turf/open/floor/plating, /area/syndicate_mothership/control) +"uK" = ( +/obj/machinery/button/door{ + id = "Proom2"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = 24; + pixel_y = 4; + specialfunctions = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) "uL" = ( /obj/machinery/button/door{ id = "nukeop_ready"; @@ -7490,6 +7812,10 @@ }, /turf/open/floor/mineral/plastitanium, /area/syndicate_mothership/control) +"uN" = ( +/obj/structure/table/wood/poker, +/turf/open/floor/carpet, +/area/centcom/holding) "uO" = ( /obj/machinery/door/airlock/centcom{ name = "Shuttle Control Office"; @@ -7695,6 +8021,45 @@ }, /turf/open/floor/carpet, /area/wizard_station) +"vo" = ( +/obj/structure/chair/sofa{ + icon_state = "sofamiddle"; + dir = 4 + }, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vp" = ( +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"vq" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom2"; + name = "Room 2" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"vr" = ( +/obj/structure/chair/sofa/corner{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vs" = ( +/obj/structure/chair/sofa/left{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vt" = ( +/obj/machinery/vending/games, +/turf/open/floor/carpet, +/area/centcom/holding) "vu" = ( /obj/item/storage/box/drinkingglasses, /obj/item/reagent_containers/food/drinks/bottle/rum, @@ -7717,6 +8082,19 @@ /obj/item/toy/nuke, /turf/open/floor/wood, /area/syndicate_mothership/control) +"vy" = ( +/obj/structure/chair/sofa{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vz" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom3"; + name = "Room 3" + }, +/turf/open/floor/wood, +/area/centcom/holding) "vA" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/directions/engineering{ @@ -7984,6 +8362,68 @@ }, /turf/open/floor/carpet, /area/wizard_station) +"we" = ( +/obj/machinery/button/door{ + id = "Proom3"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 4; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/centcom/holding) +"wf" = ( +/obj/machinery/button/door{ + id = "Proom4"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = 24; + pixel_y = 4; + specialfunctions = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"wg" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom4"; + name = "Room 4" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"wh" = ( +/obj/structure/table/wood, +/obj/item/soap/nanotrasen, +/obj/item/reagent_containers/spray/cleaner, +/turf/open/floor/wood, +/area/centcom/holding) +"wi" = ( +/obj/structure/table/wood, +/obj/structure/bedsheetbin, +/turf/open/floor/wood, +/area/centcom/holding) +"wj" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom5"; + name = "Room 5" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"wk" = ( +/obj/machinery/button/door{ + id = "Proom5"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 4; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/centcom/holding) "wl" = ( /obj/machinery/light, /turf/open/floor/wood, @@ -10765,77 +11205,6 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) -"EZ" = ( -/obj/structure/table, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fa" = ( -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fb" = ( -/obj/structure/closet/secure_closet/bar{ - req_access_txt = "25" - }, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fc" = ( -/obj/structure/reagent_dispensers/beerkeg, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fd" = ( -/obj/structure/table, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fe" = ( -/obj/structure/rack, -/obj/item/camera, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Ff" = ( -/obj/structure/rack, -/obj/item/toy/sword, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Fg" = ( -/obj/structure/rack, -/obj/item/toy/gun, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Fh" = ( -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "Fi" = ( /turf/open/floor/plating/beach/sand, /area/centcom/holding) @@ -10952,19 +11321,6 @@ dir = 5 }, /area/tdome/tdomeobserve) -"FA" = ( -/obj/structure/table, -/obj/item/clothing/head/that, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FB" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "FC" = ( /obj/item/camera, /turf/open/floor/plating/beach/sand, @@ -11071,41 +11427,6 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) -"FU" = ( -/obj/structure/table, -/obj/item/ammo_box/foambox, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FV" = ( -/obj/structure/table, -/obj/item/reagent_containers/food/drinks/shaker, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FW" = ( -/obj/structure/table, -/obj/item/lighter, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FX" = ( -/obj/structure/table, -/obj/item/reagent_containers/food/drinks/soda_cans/cola, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FY" = ( -/obj/structure/table, -/obj/item/dice/d20, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) "FZ" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -11226,13 +11547,6 @@ }, /turf/open/lava, /area/wizard_station) -"Gs" = ( -/obj/structure/rack, -/obj/item/clothing/head/that, -/obj/item/clothing/under/suit_jacket, -/obj/item/clothing/accessory/waistcoat, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "Gt" = ( /obj/item/toy/beach_ball, /turf/open/floor/plating/beach/sand, @@ -11280,18 +11594,6 @@ }, /turf/open/lava/airless, /area/wizard_station) -"GA" = ( -/obj/structure/rack, -/obj/item/storage/crayons, -/obj/item/gun/ballistic/automatic/toy/pistol, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"GB" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "GC" = ( /obj/structure/table, /obj/structure/bedsheetbin, @@ -11524,12 +11826,6 @@ /obj/structure/shuttle/engine/propulsion, /turf/open/space, /area/wizard_station) -"GY" = ( -/obj/structure/rack, -/obj/item/storage/crayons, -/obj/item/gun/ballistic/shotgun/toy/crossbow, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "GZ" = ( /turf/open/floor/plating/beach/coastline_b, /area/centcom/holding) @@ -11582,33 +11878,6 @@ dir = 4 }, /area/tdome/tdomeobserve) -"Hi" = ( -/obj/structure/rack, -/obj/item/clothing/shoes/laceup, -/obj/item/clothing/under/suit_jacket/female{ - desc = "A black trouser suit for women. Very formal."; - name = "black suit"; - pixel_x = 3; - pixel_y = 1 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Hj" = ( -/obj/machinery/light, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Hk" = ( -/obj/structure/table, -/obj/item/gun/ballistic/automatic/toy/pistol, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Hl" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/machinery/light, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "Hm" = ( /turf/open/floor/plating/beach/water, /area/centcom/holding) @@ -39485,25 +39754,25 @@ aa aa aa ED -EZ -EZ -FU -Gs -GA -GY -Hi +hH +pU +qG +rZ +sa +sc +sd +ED +ED +ED +ED +ED +ED +ED +ED ED ED ED ED -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -39742,25 +40011,25 @@ aa aa aa ED -Fa -Fa -Fa -Fh -Fh -Fh -Fh +jO +pU +pU +pW +pW +pW +pU Hy HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +uH +vo +vr +ED +uH +vo +vr +ED aa aa aa @@ -39999,25 +40268,25 @@ aa aa aa ED -Fb -Fa -FV -FB -Fh -Fh -Fh +oU +pU +qH +qF +pW +pW +pU Hz HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +uI +uN +vy +ED +uI +uN +vy +ED aa aa aa @@ -40256,25 +40525,25 @@ aa aa aa ED -Fc -Fa -EZ -FB -Fh -Fh -Fh +oV +pU +qI +qF +pW +pW +sY Hz HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +uG +uN +vs +ED +uG +uN +vs +ED aa aa aa @@ -40513,25 +40782,25 @@ aa aa aa ED -Fc -Fa -FW -FB -Fh -Fh -Fh +px +pU +rb +qF +pW +pW +sZ Hy HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +tm +tm +tm +ED +tm +tm +tm +ED aa aa aa @@ -40770,25 +41039,25 @@ aa aa aa ED -Fa -Fa -FX -FB -Fh -Fh -Hj +py +pU +rc +qF +pW +pW +ta ED ED ED ED -aa -aa -aa -aa -aa -aa -aa -aa +uK +tm +vt +ED +wf +tm +vt +ED aa aa aa @@ -41027,26 +41296,26 @@ aa aa aa ED -Fd -FA -FY -FB -Fh -Fh -Fh +pz +pV +rY +qF +pW +pW +pU +ED +ED +ED +ED +ED +vq +ED +ED +ED +wg +ED +ED ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -41284,13 +41553,25 @@ aa aa aa ED -Fe -Fh -Fh -Fh -Fh -Fh -Fh +pA +pW +pW +pW +pW +pW +pU +tk +pU +tZ +pU +pU +pU +pU +pU +pU +pU +tZ +wh ED aa aa @@ -41301,18 +41582,6 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa KH KU Lb @@ -41541,13 +41810,25 @@ aa aa aa ED -Ff -Fh -Fh -Fh -Fh -Fh -FB +pB +pW +pW +pW +pW +pW +pU +tk +pU +pU +pU +pU +vp +pU +pU +pU +pU +pU +wi ED aa aa @@ -41557,18 +41838,6 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa KH KH KS @@ -41798,26 +42067,26 @@ aa aa aa ED -Fg -Fh -Fh -Fh -Fh -FB -Hk +pC +pW +pW +pW +pW +pW +tb +ED +ED +ub +ED +ED +ED +vz +ED +ED +ED +wj +ED ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42055,26 +42324,26 @@ aa aa aa ED -Fh -FB -Fh -Fh -Fh -Fh -FB +pD +qF +pW +pW +pW +pW +tc +ED +tY +tm +ug +ED +tY +tm +we +ED +tY +tm +wk ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42312,26 +42581,26 @@ aa aa aa ED -Fi -Fi -Fi -Fi -GB -GB -Hl +pE +qF +pW +pW +pW +pW +td +ED +tW +uc +tm +ED +tW +uc +tm +ED +tW +uc +tm ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42569,26 +42838,26 @@ aa aa aa ED -Fj -Fi -Fi -Fi -Fi -GZ -Hm +pS +qF +pW +pW +pW +pW +td +ED +ED +ED +ED +ED +ED +ED +ED +ED +ED +ED +ED ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42826,6 +43095,777 @@ aa aa aa ED +pS +qF +pW +pW +pW +pW +tj +ED +ED +ED +ED +ED +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(115,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ED +pT +pU +pU +pU +sb +sb +sb +tl +ua +uf +uh +ED +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(116,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ED +Fj +Fi +Fi +Fi +Fi +GZ +Hm +ED +ED +ED +ED +ED +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(117,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ED Fi Fi FZ @@ -42892,7 +43932,7 @@ aa aa aa "} -(115,1,1) = {" +(118,1,1) = {" aa aa aa @@ -43149,7 +44189,7 @@ aa aa aa "} -(116,1,1) = {" +(119,1,1) = {" aa aa aa @@ -43406,7 +44446,7 @@ aa aa aa "} -(117,1,1) = {" +(120,1,1) = {" aa aa aa @@ -43663,777 +44703,6 @@ aa aa aa "} -(118,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -ED -ED -ED -ED -ED -ED -ED -ED -ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} -(119,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} -(120,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} (121,1,1) = {" aa aa @@ -44624,15 +44893,15 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +ED +ED +ED +ED +ED +ED +ED +ED +ED aa aa aa diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 650439de96..d945d49116 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -11754,22 +11754,8 @@ /turf/open/floor/circuit, /area/ai_monitored/nuke_storage) "aEN" = ( -/obj/structure/closet/crate{ - name = "Gold Crate" - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_x = -1; - pixel_y = 5 - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_y = 2 - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_x = 1; - pixel_y = -2 - }, -/obj/item/storage/belt/champion, /obj/effect/turf_decal/bot_white/right, +/obj/structure/closet/crate/goldcrate, /turf/open/floor/plasteel/vault{ dir = 1 }, @@ -11781,30 +11767,8 @@ /turf/open/floor/circuit, /area/ai_monitored/nuke_storage) "aEP" = ( -/obj/item/coin/silver{ - pixel_x = 7; - pixel_y = 12 - }, -/obj/item/coin/silver{ - pixel_x = 12; - pixel_y = 7 - }, -/obj/item/coin/silver{ - pixel_x = 4; - pixel_y = 8 - }, -/obj/item/coin/silver{ - pixel_x = -6; - pixel_y = 5 - }, -/obj/item/coin/silver{ - pixel_x = 5; - pixel_y = -8 - }, -/obj/structure/closet/crate{ - name = "Silver Crate" - }, /obj/effect/turf_decal/bot_white/left, +/obj/structure/closet/crate/silvercrate, /turf/open/floor/plasteel/vault{ dir = 4 }, @@ -33128,14 +33092,7 @@ /area/storage/tech) "bGt" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/borgupload{ - pixel_x = -1; - pixel_y = 1 - }, -/obj/item/circuitboard/computer/aiupload{ - pixel_x = 2; - pixel_y = -2 - }, +/obj/effect/spawner/lootdrop/techstorage/AI, /turf/open/floor/plasteel, /area/storage/tech) "bGu" = ( @@ -33152,45 +33109,20 @@ /area/storage/tech) "bGw" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/pandemic{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/rdconsole, -/obj/item/circuitboard/machine/rdserver{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/machine/destructive_analyzer, /obj/structure/cable{ icon_state = "1-2" }, -/obj/item/circuitboard/computer/aifixer, -/obj/item/circuitboard/computer/teleporter, -/obj/item/circuitboard/machine/circuit_imprinter, -/obj/item/circuitboard/machine/mechfab, +/obj/effect/spawner/lootdrop/techstorage/rnd, /turf/open/floor/plating, /area/storage/tech) "bGx" = ( /obj/structure/rack, -/obj/item/circuitboard/machine/telecomms/processor, -/obj/item/circuitboard/machine/telecomms/receiver, -/obj/item/circuitboard/machine/telecomms/server, -/obj/item/circuitboard/machine/telecomms/bus, -/obj/item/circuitboard/machine/telecomms/broadcaster, -/obj/item/circuitboard/computer/message_monitor{ - pixel_y = -5 - }, +/obj/effect/spawner/lootdrop/techstorage/tcomms, /turf/open/floor/plating, /area/storage/tech) "bGy" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/mining, -/obj/item/circuitboard/machine/autolathe{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/computer/arcade/battle, +/obj/effect/spawner/lootdrop/techstorage/service, /turf/open/floor/plating, /area/storage/tech) "bGz" = ( @@ -33668,21 +33600,10 @@ /area/crew_quarters/theatre) "bHG" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/crew{ - pixel_x = -1; - pixel_y = 1 - }, -/obj/item/circuitboard/computer/card{ - pixel_x = 2; - pixel_y = -2 - }, -/obj/item/circuitboard/computer/communications{ - pixel_x = 5; - pixel_y = -5 - }, /obj/machinery/light/small{ dir = 8 }, +/obj/effect/spawner/lootdrop/techstorage/command, /turf/open/floor/plasteel, /area/storage/tech) "bHH" = ( @@ -34387,14 +34308,7 @@ /area/storage/tech) "bJh" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/robotics{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/mecha_control{ - pixel_x = 1; - pixel_y = -1 - }, +/obj/effect/spawner/lootdrop/techstorage/RnD_secure, /turf/open/floor/plasteel, /area/storage/tech) "bJi" = ( @@ -34410,43 +34324,17 @@ /area/storage/tech) "bJk" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/cloning, -/obj/item/circuitboard/computer/med_data{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/machine/clonescanner, -/obj/item/circuitboard/machine/clonepod, -/obj/item/circuitboard/computer/scan_consolenew, -/obj/item/circuitboard/machine/smoke_machine, +/obj/effect/spawner/lootdrop/techstorage/medical, /turf/open/floor/plating, /area/storage/tech) "bJl" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/powermonitor{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/stationalert{ - pixel_x = 1; - pixel_y = -1 - }, -/obj/item/circuitboard/computer/atmos_alert{ - pixel_x = 3; - pixel_y = -3 - }, +/obj/effect/spawner/lootdrop/techstorage/engineering, /turf/open/floor/plating, /area/storage/tech) "bJm" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/secure_data{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/security{ - pixel_x = 1; - pixel_y = -1 - }, +/obj/effect/spawner/lootdrop/techstorage/security, /turf/open/floor/plating, /area/storage/tech) "bJn" = ( @@ -45458,28 +45346,10 @@ /turf/open/floor/plasteel, /area/engine/engineering) "ckG" = ( -/obj/structure/closet/crate{ - name = "solar pack crate" - }, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/circuitboard/computer/solar_control, -/obj/item/electronics/tracker, -/obj/item/paper/guides/jobs/engi/solars, /obj/effect/turf_decal/bot{ dir = 1 }, +/obj/structure/closet/crate/solarpanel_small, /turf/open/floor/plasteel, /area/engine/engineering) "ckH" = ( diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 9c869596c9..02529a8c6b 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -2953,8 +2953,8 @@ /turf/open/floor/plating, /area/maintenance/starboard/fore) "alK" = ( -/obj/structure/closet/secure_closet/freezer/kitchen, /obj/effect/turf_decal/bot, +/obj/structure/closet/secure_closet/freezer/kitchen/maintenance, /turf/open/floor/plasteel, /area/maintenance/starboard/fore) "alL" = ( @@ -5799,12 +5799,6 @@ dir = 4 }, /area/maintenance/disposal) -"asj" = ( -/obj/structure/cable{ - icon_state = "0-2" - }, -/turf/open/floor/plasteel/airless/solarpanel, -/area/solar/port/fore) "ask" = ( /obj/structure/lattice/catwalk, /turf/open/space, @@ -32288,23 +32282,10 @@ }, /area/security/nuke_storage) "bvQ" = ( -/obj/structure/closet/crate{ - name = "Silver Crate" - }, /obj/machinery/light/small{ dir = 1 }, -/obj/item/coin/silver{ - pixel_x = -6 - }, -/obj/item/coin/silver{ - pixel_x = 6 - }, -/obj/item/coin/silver{ - pixel_x = 6 - }, -/obj/item/coin/silver, -/obj/item/coin/silver, +/obj/structure/closet/crate/silvercrate, /turf/open/floor/plasteel/vault{ dir = 8 }, @@ -32718,30 +32699,17 @@ /area/hallway/primary/port) "bwJ" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/robotics{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/mecha_control, /obj/structure/cable/white{ icon_state = "4-8" }, /obj/effect/turf_decal/stripes/line{ dir = 10 }, +/obj/effect/spawner/lootdrop/techstorage/command, /turf/open/floor/plasteel, /area/storage/tech) "bwK" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/communications{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/card, -/obj/item/circuitboard/computer/crew{ - pixel_x = 3; - pixel_y = -3 - }, /obj/structure/cable/white{ icon_state = "2-8" }, @@ -32752,25 +32720,18 @@ icon_state = "1-2" }, /obj/effect/turf_decal/stripes/line, +/obj/effect/spawner/lootdrop/techstorage/AI, /turf/open/floor/plasteel, /area/storage/tech) "bwL" = ( /obj/structure/rack, -/obj/item/circuitboard/aicore{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/aiupload, -/obj/item/circuitboard/computer/borgupload{ - pixel_x = 3; - pixel_y = -3 - }, /obj/structure/cable/white{ icon_state = "4-8" }, /obj/effect/turf_decal/stripes/line{ dir = 6 }, +/obj/effect/spawner/lootdrop/techstorage/RnD_secure, /turf/open/floor/plasteel, /area/storage/tech) "bwM" = ( @@ -35297,17 +35258,12 @@ }, /area/security/nuke_storage) "bBU" = ( -/obj/structure/closet/crate{ - name = "Gold Crate" - }, -/obj/item/storage/belt/champion, /obj/machinery/airalarm{ dir = 1; pixel_y = -22 }, /obj/machinery/light/small, -/obj/item/stack/sheet/mineral/gold, -/obj/item/stack/sheet/mineral/gold, +/obj/structure/closet/crate/goldcrate, /turf/open/floor/plasteel/vault{ dir = 8 }, @@ -37169,32 +37125,14 @@ /area/storage/tech) "bET" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/scan_consolenew{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/med_data, -/obj/item/circuitboard/computer/pandemic{ - pixel_x = 3; - pixel_y = -3 - }, /obj/effect/turf_decal/bot, -/obj/item/circuitboard/machine/smoke_machine, +/obj/effect/spawner/lootdrop/techstorage/service, /turf/open/floor/plasteel, /area/storage/tech) "bEU" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/aifixer{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/rdconsole, -/obj/item/circuitboard/machine/rdserver{ - pixel_x = 3; - pixel_y = -3 - }, /obj/effect/turf_decal/bot, -/obj/item/circuitboard/machine/autolathe, +/obj/effect/spawner/lootdrop/techstorage/medical, /turf/open/floor/plasteel, /area/storage/tech) "bEV" = ( @@ -38079,30 +38017,14 @@ /area/storage/tech) "bGD" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/cloning{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/machine/clonescanner, -/obj/item/circuitboard/machine/clonepod{ - pixel_x = 3; - pixel_y = -3 - }, /obj/effect/turf_decal/bot, +/obj/effect/spawner/lootdrop/techstorage/security, /turf/open/floor/plasteel, /area/storage/tech) "bGE" = ( /obj/structure/rack, -/obj/item/circuitboard/machine/destructive_analyzer{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/machine/mechfab, -/obj/item/circuitboard/machine/circuit_imprinter{ - pixel_x = 3; - pixel_y = -3 - }, /obj/effect/turf_decal/bot, +/obj/effect/spawner/lootdrop/techstorage/rnd, /turf/open/floor/plasteel, /area/storage/tech) "bGF" = ( @@ -38971,7 +38893,6 @@ dir = 4 }, /obj/effect/turf_decal/bot, -/obj/item/circuitboard/machine/autolathe, /turf/open/floor/plasteel, /area/storage/tech) "bIu" = ( @@ -39924,31 +39845,16 @@ /area/storage/tech) "bKp" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/security{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/prisoner, -/obj/item/circuitboard/computer/secure_data{ - pixel_x = 3; - pixel_y = -3 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/bot, +/obj/item/electronics/apc, +/obj/item/electronics/airalarm, /turf/open/floor/plasteel, /area/storage/tech) "bKq" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/atmos_alert{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/powermonitor, -/obj/item/circuitboard/computer/stationalert{ - pixel_x = 3; - pixel_y = -3 - }, /obj/effect/turf_decal/bot, +/obj/effect/spawner/lootdrop/techstorage/engineering, /turf/open/floor/plasteel, /area/storage/tech) "bKr" = ( @@ -40845,30 +40751,14 @@ pixel_y = 3 }, /obj/item/circuitboard/machine/teleporter_station, -/obj/item/circuitboard/computer/teleporter{ - pixel_x = 3; - pixel_y = -3 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/storage/tech) "bMi" = ( /obj/structure/rack, -/obj/item/circuitboard/machine/telecomms/server{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/machine/telecomms/relay, -/obj/item/circuitboard/machine/telecomms/receiver, -/obj/item/circuitboard/machine/telecomms/processor, -/obj/item/circuitboard/machine/telecomms/hub, -/obj/item/circuitboard/machine/telecomms/bus, -/obj/item/circuitboard/machine/telecomms/broadcaster{ - pixel_x = 3; - pixel_y = -3 - }, /obj/effect/turf_decal/bot, +/obj/effect/spawner/lootdrop/techstorage/tcomms, /turf/open/floor/plasteel, /area/storage/tech) "bMj" = ( @@ -45017,6 +44907,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 8 }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, /turf/open/floor/plasteel, /area/hallway/primary/port) "bUw" = ( @@ -46188,13 +46081,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/neutral, /area/hallway/primary/port) -"bWH" = ( -/obj/machinery/door/firedoor, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/port) "bWI" = ( /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel/neutral, @@ -47415,6 +47301,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 8 }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, /turf/open/floor/plasteel, /area/hallway/primary/port) "bYS" = ( @@ -56553,6 +56442,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 2 }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engine/engineering) "crY" = ( @@ -56560,6 +56452,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 2 }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engine/engineering) "crZ" = ( @@ -77373,6 +77268,12 @@ /obj/machinery/light{ dir = 1 }, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, /turf/open/floor/plasteel/whitepurple/side{ dir = 1 }, @@ -78220,6 +78121,9 @@ dir = 10 }, /obj/structure/chair/comfy, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, /turf/open/floor/plasteel/whitepurple/side{ dir = 8 }, @@ -78230,6 +78134,9 @@ }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/vending/snack/random, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, /turf/open/floor/plasteel/whitepurple/side{ dir = 4 }, @@ -80499,6 +80406,9 @@ dir = 9 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, /turf/open/floor/plasteel/whitepurple/side{ dir = 8 }, @@ -80524,6 +80434,7 @@ /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 8 }, +/obj/effect/turf_decal/stripes/corner, /turf/open/floor/plasteel/whitepurple/side{ dir = 4 }, @@ -88708,6 +88619,12 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, /turf/open/floor/plasteel/neutral/side, /area/science/mixing) "dHg" = ( @@ -89263,6 +89180,12 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, /turf/open/floor/plasteel/neutral/side{ dir = 4 }, @@ -89288,6 +89211,10 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/corner, +/obj/effect/turf_decal/stripes/corner{ + dir = 8 + }, /turf/open/floor/plasteel/neutral/side{ dir = 8; heat_capacity = 1e+006 @@ -90061,6 +89988,10 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, +/obj/effect/turf_decal/stripes/corner, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, /turf/open/floor/plasteel/neutral/side{ dir = 1 }, @@ -100658,6 +100589,10 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/light, /obj/structure/reagent_dispensers/water_cooler, +/obj/effect/turf_decal/stripes/corner, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, /turf/open/floor/plasteel/whitepurple/side, /area/science/misc_lab) "uYS" = ( @@ -119104,7 +119039,7 @@ aoG apI aqJ aaa -asj +aoG apI aqJ aaa @@ -132520,7 +132455,7 @@ bOp bQq bDu bUv -bWH +bWC bYR caG caG diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 303d28895d..e6ef58c9af 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -7234,14 +7234,7 @@ /area/maintenance/port/fore) "apx" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/secure_data{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/security{ - pixel_x = 1; - pixel_y = -1 - }, +/obj/effect/spawner/lootdrop/techstorage/service, /turf/open/floor/plasteel/dark, /area/storage/tech) "apy" = ( @@ -12528,25 +12521,11 @@ /turf/open/floor/plasteel/floorgrime, /area/quartermaster/warehouse) "aAP" = ( -/obj/structure/closet/crate{ - name = "Gold Crate" - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_x = -1; - pixel_y = 5 - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_y = 2 - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_x = 1; - pixel_y = -2 - }, -/obj/item/storage/belt/champion, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /obj/effect/turf_decal/bot_white/right, +/obj/structure/closet/crate/goldcrate, /turf/open/floor/plasteel/vault{ dir = 1 }, @@ -12580,30 +12559,8 @@ }, /area/security/nuke_storage) "aAT" = ( -/obj/item/coin/silver{ - pixel_x = 7; - pixel_y = 12 - }, -/obj/item/coin/silver{ - pixel_x = 12; - pixel_y = 7 - }, -/obj/item/coin/silver{ - pixel_x = 4; - pixel_y = 8 - }, -/obj/item/coin/silver{ - pixel_x = -6; - pixel_y = 5 - }, -/obj/item/coin/silver{ - pixel_x = 5; - pixel_y = -8 - }, -/obj/structure/closet/crate{ - name = "Silver Crate" - }, /obj/effect/turf_decal/bot_white/left, +/obj/structure/closet/crate/silvercrate, /turf/open/floor/plasteel/vault{ dir = 1 }, @@ -15507,28 +15464,10 @@ }, /area/engine/engineering) "aGT" = ( -/obj/structure/closet/crate{ - name = "solar pack crate" - }, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/circuitboard/computer/solar_control, -/obj/item/electronics/tracker, -/obj/item/paper/guides/jobs/engi/solars, /obj/effect/turf_decal/bot{ dir = 1 }, +/obj/structure/closet/crate/solarpanel_small, /turf/open/floor/plasteel{ dir = 1 }, @@ -23157,45 +23096,20 @@ /area/storage/tech) "aYj" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/pandemic{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/rdconsole, -/obj/item/circuitboard/machine/rdserver{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/machine/destructive_analyzer, -/obj/item/circuitboard/computer/aifixer, -/obj/item/circuitboard/computer/teleporter, -/obj/item/circuitboard/machine/circuit_imprinter, -/obj/item/circuitboard/machine/mechfab, +/obj/effect/spawner/lootdrop/techstorage/engineering, /turf/open/floor/plasteel/dark, /area/storage/tech) "aYk" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/mining, -/obj/item/circuitboard/machine/autolathe{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/computer/arcade/battle, /obj/machinery/ai_status_display{ pixel_y = 31 }, +/obj/effect/spawner/lootdrop/techstorage/medical, /turf/open/floor/plasteel/dark, /area/storage/tech) "aYl" = ( /obj/structure/rack, -/obj/item/circuitboard/machine/telecomms/processor, -/obj/item/circuitboard/machine/telecomms/receiver, -/obj/item/circuitboard/machine/telecomms/server, -/obj/item/circuitboard/machine/telecomms/bus, -/obj/item/circuitboard/machine/telecomms/broadcaster, -/obj/item/circuitboard/computer/message_monitor{ - pixel_y = -5 - }, +/obj/effect/spawner/lootdrop/techstorage/rnd, /turf/open/floor/plasteel/dark, /area/storage/tech) "aYm" = ( @@ -24761,14 +24675,7 @@ /area/maintenance/starboard/fore) "bbk" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/borgupload{ - pixel_x = -1; - pixel_y = 1 - }, -/obj/item/circuitboard/computer/aiupload{ - pixel_x = 2; - pixel_y = -2 - }, +/obj/effect/spawner/lootdrop/techstorage/AI, /turf/open/floor/plasteel/dark, /area/storage/tech) "bbl" = ( @@ -24799,15 +24706,7 @@ /area/storage/tech) "bbn" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/cloning, -/obj/item/circuitboard/computer/med_data{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/machine/clonescanner, -/obj/item/circuitboard/machine/clonepod, -/obj/item/circuitboard/computer/scan_consolenew, -/obj/item/circuitboard/machine/smoke_machine, +/obj/effect/spawner/lootdrop/techstorage/security, /turf/open/floor/plasteel/dark, /area/storage/tech) "bbo" = ( @@ -24815,19 +24714,8 @@ /area/maintenance/solars/port/fore) "bbp" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/powermonitor{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/stationalert{ - pixel_x = 1; - pixel_y = -1 - }, -/obj/item/circuitboard/computer/atmos_alert{ - pixel_x = 3; - pixel_y = -3 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/spawner/lootdrop/techstorage/tcomms, /turf/open/floor/plasteel/dark, /area/storage/tech) "bbq" = ( @@ -25325,18 +25213,7 @@ /area/storage/tech) "bcv" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/crew{ - pixel_x = -1; - pixel_y = 1 - }, -/obj/item/circuitboard/computer/card{ - pixel_x = 2; - pixel_y = -2 - }, -/obj/item/circuitboard/computer/communications{ - pixel_x = 5; - pixel_y = -5 - }, +/obj/effect/spawner/lootdrop/techstorage/RnD_secure, /turf/open/floor/plasteel/dark, /area/storage/tech) "bcw" = ( @@ -26032,14 +25909,7 @@ /area/maintenance/starboard/fore) "bdX" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/robotics{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/mecha_control{ - pixel_x = 1; - pixel_y = -1 - }, +/obj/effect/spawner/lootdrop/techstorage/command, /turf/open/floor/plasteel/dark, /area/storage/tech) "bdY" = ( @@ -58226,15 +58096,6 @@ /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/science/storage) -"ctk" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/disposalpipe/segment, -/turf/open/floor/plating, -/area/maintenance/starboard/aft) "ctl" = ( /obj/machinery/camera{ active_power_usage = 0; @@ -112953,7 +112814,7 @@ cJa cpG kVo dDu -ctk +kVo cuc cuZ dyp diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index 735beb6d4c..1390460fd2 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -31225,9 +31225,6 @@ }, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) -"dWc" = ( -/turf/closed/mineral/random/labormineral, -/area/space) "dYC" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 1 @@ -33239,28 +33236,10 @@ }, /area/maintenance/starboard) "sFp" = ( -/obj/structure/closet/crate{ - name = "solar pack crate" - }, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/circuitboard/computer/solar_control, -/obj/item/electronics/tracker, -/obj/item/paper/guides/jobs/engi/solars, /obj/effect/turf_decal/bot{ dir = 1 }, +/obj/structure/closet/crate/solarpanel_small, /turf/open/floor/plasteel/vault/side{ dir = 5 }, @@ -79414,7 +79393,7 @@ bfP bjc bfP bfP -dWc +aad aaa aaa aaa diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 0cff240758..ac4d2a12dc 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -6985,21 +6985,7 @@ /turf/closed/wall/r_wall, /area/bridge) "asV" = ( -/obj/structure/closet/crate{ - name = "Gold Crate" - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_x = -1; - pixel_y = 5 - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_y = 2 - }, -/obj/item/stack/sheet/mineral/gold{ - pixel_x = 1; - pixel_y = -2 - }, -/obj/item/storage/belt/champion, +/obj/structure/closet/crate/goldcrate, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, @@ -7036,29 +7022,7 @@ }, /area/ai_monitored/nuke_storage) "asZ" = ( -/obj/item/coin/silver{ - pixel_x = 7; - pixel_y = 12 - }, -/obj/item/coin/silver{ - pixel_x = 12; - pixel_y = 7 - }, -/obj/item/coin/silver{ - pixel_x = 4; - pixel_y = 8 - }, -/obj/item/coin/silver{ - pixel_x = -6; - pixel_y = 5 - }, -/obj/item/coin/silver{ - pixel_x = 5; - pixel_y = -8 - }, -/obj/structure/closet/crate{ - name = "Silver Crate" - }, +/obj/structure/closet/crate/silvercrate, /turf/open/floor/plasteel/vault{ dir = 4 }, @@ -38600,34 +38564,14 @@ /area/storage/tech) "bQv" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/pandemic{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/circuitboard/computer/rdconsole, -/obj/item/circuitboard/machine/rdserver{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/machine/destructive_analyzer, -/obj/item/circuitboard/computer/aifixer, -/obj/item/circuitboard/computer/teleporter, -/obj/item/circuitboard/machine/circuit_imprinter, -/obj/item/circuitboard/machine/mechfab, /obj/structure/sign/poster/official/random{ pixel_y = 32 }, -/obj/item/circuitboard/machine/smoke_machine, +/obj/effect/spawner/lootdrop/techstorage/engineering, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bQw" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/mining, -/obj/item/circuitboard/machine/autolathe{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/computer/arcade/battle, /obj/machinery/light{ dir = 1; light_color = "#cee5d2" @@ -38637,18 +38581,12 @@ dir = 2 }, /obj/item/circuitboard/computer/monastery_shuttle, +/obj/effect/spawner/lootdrop/techstorage/service, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bQx" = ( /obj/structure/rack, -/obj/item/circuitboard/machine/telecomms/processor, -/obj/item/circuitboard/machine/telecomms/receiver, -/obj/item/circuitboard/machine/telecomms/server, -/obj/item/circuitboard/machine/telecomms/bus, -/obj/item/circuitboard/machine/telecomms/broadcaster, -/obj/item/circuitboard/computer/message_monitor{ - pixel_y = -5 - }, +/obj/effect/spawner/lootdrop/techstorage/rnd, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bQy" = ( @@ -39226,42 +39164,17 @@ /area/storage/tech) "bRO" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/cloning, -/obj/item/circuitboard/computer/med_data{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/item/circuitboard/machine/clonescanner, -/obj/item/circuitboard/machine/clonepod, -/obj/item/circuitboard/computer/scan_consolenew, +/obj/effect/spawner/lootdrop/techstorage/medical, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bRP" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/secure_data{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/security{ - pixel_x = 1; - pixel_y = -1 - }, +/obj/effect/spawner/lootdrop/techstorage/tcomms, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bRQ" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/powermonitor{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/stationalert{ - pixel_x = 1; - pixel_y = -1 - }, -/obj/item/circuitboard/computer/atmos_alert{ - pixel_x = 3; - pixel_y = -3 - }, +/obj/effect/spawner/lootdrop/techstorage/security, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bRR" = ( @@ -39952,25 +39865,6 @@ /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bTB" = ( -/obj/structure/closet/crate{ - name = "solar pack crate" - }, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/solar_assembly, -/obj/item/circuitboard/computer/solar_control, -/obj/item/electronics/tracker, -/obj/item/paper/guides/jobs/engi/solars, /obj/machinery/power/apc{ dir = 2; name = "Tech Storage APC"; @@ -39978,6 +39872,7 @@ pixel_y = -24 }, /obj/structure/cable, +/obj/structure/closet/crate/solarpanel_small, /turf/open/floor/plasteel/darkgreen, /area/storage/tech) "bTC" = ( @@ -41189,46 +41084,21 @@ /area/crew_quarters/heads/chief) "bWs" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/robotics{ - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/circuitboard/computer/mecha_control{ - pixel_x = 1; - pixel_y = -1 - }, +/obj/effect/spawner/lootdrop/techstorage/AI, /turf/open/floor/plasteel/darkred, /area/storage/tech) "bWt" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/crew{ - pixel_x = -1; - pixel_y = 1 - }, -/obj/item/circuitboard/computer/card{ - pixel_x = 2; - pixel_y = -2 - }, -/obj/item/circuitboard/computer/communications{ - pixel_x = 5; - pixel_y = -5 - }, /obj/machinery/camera{ c_tag = "Secure Tech Storage"; dir = 1 }, +/obj/effect/spawner/lootdrop/techstorage/RnD_secure, /turf/open/floor/plasteel/darkred, /area/storage/tech) "bWu" = ( /obj/structure/rack, -/obj/item/circuitboard/computer/borgupload{ - pixel_x = -1; - pixel_y = 1 - }, -/obj/item/circuitboard/computer/aiupload{ - pixel_x = 2; - pixel_y = -2 - }, +/obj/effect/spawner/lootdrop/techstorage/command, /turf/open/floor/plasteel/darkred, /area/storage/tech) "bWv" = ( diff --git a/_maps/map_files/debug/runtimestation.dmm b/_maps/map_files/debug/runtimestation.dmm index a308ce62f2..3629dd5f05 100644 --- a/_maps/map_files/debug/runtimestation.dmm +++ b/_maps/map_files/debug/runtimestation.dmm @@ -25,6 +25,9 @@ /area/engine/atmos) "ai" = ( /obj/machinery/power/rtg/advanced, +/obj/structure/cable{ + icon_state = "0-2" + }, /turf/open/floor/plating/airless, /area/space/nearstation) "aj" = ( @@ -73,7 +76,7 @@ /obj/structure/cable{ icon_state = "0-4" }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "aq" = ( /obj/machinery/computer/monitor, @@ -84,11 +87,11 @@ /obj/machinery/light{ dir = 1 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "ar" = ( /obj/structure/closet/secure_closet/engineering_welding, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "as" = ( /obj/machinery/power/smes{ @@ -182,12 +185,6 @@ /obj/machinery/door/airlock/external/glass, /turf/open/floor/plating, /area/engine/engineering) -"aD" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/turf/open/floor/plating, -/area/engine/engineering) "aE" = ( /obj/structure/cable{ icon_state = "1-2" @@ -195,10 +192,16 @@ /obj/structure/cable{ icon_state = "2-8" }, -/turf/open/floor/plating, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel, /area/engine/engineering) "aF" = ( -/turf/open/floor/plating, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel, /area/engine/engineering) "aG" = ( /obj/machinery/power/terminal{ @@ -292,7 +295,7 @@ }, /obj/item/storage/toolbox/syndicate, /obj/item/stock_parts/cell/infinite, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "aT" = ( /obj/structure/cable{ @@ -301,7 +304,8 @@ /obj/structure/cable{ icon_state = "2-4" }, -/turf/open/floor/plating, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, /area/engine/engineering) "aU" = ( /obj/machinery/door/airlock/engineering/glass{ @@ -382,17 +386,18 @@ /obj/structure/table, /obj/item/weldingtool/experimental, /obj/item/inducer, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "be" = ( /obj/structure/cable{ icon_state = "1-2" }, -/turf/open/floor/plating, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, /area/engine/engineering) "bf" = ( /obj/machinery/suit_storage_unit/captain, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "bg" = ( /obj/effect/turf_decal/stripes/line{ @@ -453,16 +458,15 @@ /turf/open/floor/plating, /area/engine/atmos) "bo" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/structure/table, /obj/item/screwdriver/power, /obj/item/wirecutters/power, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "bp" = ( /obj/machinery/light, /obj/structure/tank_dispenser, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "bq" = ( /obj/effect/turf_decal/stripes/line{ @@ -496,15 +500,12 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/bridge) -"bw" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/closed/wall/r_wall, -/area/engine/engineering) "bx" = ( /obj/machinery/door/airlock, /obj/structure/cable{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/engine/engineering) "by" = ( @@ -628,7 +629,7 @@ /turf/open/floor/plasteel/dark, /area/medical/chemistry) "bS" = ( -/obj/machinery/chem_dispenser, +/obj/machinery/chem_dispenser/fullupgrade, /turf/open/floor/plasteel/dark, /area/medical/chemistry) "bU" = ( @@ -741,16 +742,6 @@ /obj/machinery/door/airlock, /turf/open/floor/plating, /area/bridge) -"ci" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/turf/open/floor/plasteel, -/area/medical/chemistry) "cj" = ( /obj/structure/cable{ icon_state = "4-8" @@ -791,8 +782,10 @@ /area/science) "cp" = ( /obj/machinery/light, -/obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/structure/closet/secure_closet/engineering_chief, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, /turf/open/floor/plasteel/blue/side{ dir = 10 }, @@ -814,7 +807,6 @@ /turf/closed/wall/r_wall, /area/bridge) "ct" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/light{ dir = 8 }, @@ -888,8 +880,10 @@ /turf/closed/wall/r_wall, /area/medical/chemistry) "cF" = ( -/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/medical/chemistry) "cG" = ( @@ -1003,12 +997,6 @@ /obj/structure/cable, /turf/open/floor/plating, /area/storage/primary) -"db" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/turf/open/floor/plating, -/area/storage/primary) "dc" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -1310,6 +1298,15 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/science) +"gM" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/storage/primary) "gY" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -1317,7 +1314,6 @@ /turf/open/floor/plasteel, /area/science) "hD" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/power/apc{ dir = 1; pixel_y = 25 @@ -1398,6 +1394,11 @@ }, /turf/open/floor/plasteel, /area/medical/chemistry) +"sE" = ( +/obj/machinery/power/rtg/advanced, +/obj/structure/cable, +/turf/open/floor/plating/airless, +/area/space/nearstation) "vv" = ( /obj/machinery/door/airlock, /turf/open/floor/plating, @@ -1433,6 +1434,16 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/medical/chemistry) +"yp" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, +/area/medical/chemistry) "AP" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -1462,12 +1473,24 @@ /obj/machinery/rnd/production/circuit_imprinter/department, /turf/open/floor/plasteel, /area/science) +"CK" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, +/turf/open/floor/plasteel, +/area/medical/chemistry) "CV" = ( /obj/structure/cable{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/medical/chemistry) +"EI" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel/blue/side, +/area/bridge) "If" = ( /obj/structure/cable{ icon_state = "1-2" @@ -1489,6 +1512,10 @@ /obj/machinery/door/airlock, /turf/open/floor/plating, /area/hallway/primary/central) +"Ly" = ( +/obj/machinery/chem_dispenser/chem_synthesizer, +/turf/open/floor/plasteel/dark, +/area/medical/chemistry) "NZ" = ( /obj/machinery/rnd/production/protolathe/department, /turf/open/floor/plasteel, @@ -1500,6 +1527,13 @@ /obj/machinery/door/airlock/external/glass, /turf/open/floor/plating, /area/medical/medbay) +"RC" = ( +/obj/machinery/power/rtg/advanced, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating/airless, +/area/space/nearstation) "RY" = ( /obj/structure/cable{ icon_state = "4-8" @@ -1515,6 +1549,12 @@ /obj/machinery/light, /turf/open/floor/plasteel, /area/hallway/primary/central) +"Vy" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "WT" = ( /obj/structure/cable{ icon_state = "4-8" @@ -2627,14 +2667,14 @@ ae ab ai an -ai +RC aQ -ai +sE ab bv bI cf -cq +EI bv dU bE @@ -2683,7 +2723,7 @@ ai ao aA aR -ai +sE ab bv BG @@ -2897,7 +2937,7 @@ ae ac ac aj -aD +Vy aj ac ac @@ -3005,20 +3045,20 @@ ad af aj ap -aD +Vy aS bd bo -bw +aj hD -ci +cj ct -wT +Ce cF -bN -bN -cU -db +bE +bE +cS +dl dl dl dl @@ -3065,14 +3105,14 @@ be be bx CV -cj -Ce -Ce -oV -bE -bE -cS -dc +yp +wT +wT +CK +bN +bN +cU +gM dc dA dl @@ -3114,7 +3154,7 @@ af aj ar aF -aD +Vy bf bp aj @@ -3334,7 +3374,7 @@ aX aI aI ak -bS +Ly pQ Xg Ce diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index 5ca6b8b965..499a89a0cd 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -2526,6 +2526,10 @@ /obj/machinery/capture_the_flag/red, /turf/open/floor/circuit/green/anim, /area/ctf) +"hH" = ( +/obj/machinery/vending/coffee, +/turf/open/floor/wood, +/area/centcom/holding) "hI" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -3324,6 +3328,10 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/centcom/supply) +"jO" = ( +/obj/machinery/vending/cigarette, +/turf/open/floor/wood, +/area/centcom/holding) "jP" = ( /obj/machinery/conveyor_switch/oneway{ dir = 8; @@ -5318,6 +5326,20 @@ dir = 8 }, /area/tdome/tdomeobserve) +"oU" = ( +/obj/structure/closet/secure_closet/bar{ + locked = 0; + req_access_txt = "25" + }, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"oV" = ( +/obj/structure/reagent_dispensers/beerkeg, +/turf/open/floor/wood, +/area/centcom/holding) "oW" = ( /obj/structure/flora/bush, /obj/effect/light_emitter{ @@ -5562,6 +5584,70 @@ dir = 8 }, /area/centcom/control) +"px" = ( +/obj/machinery/chem_dispenser/drinks/beer, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"py" = ( +/obj/machinery/chem_dispenser/drinks, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"pz" = ( +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/storage/box/donkpockets{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"pA" = ( +/obj/machinery/vending/cola/random, +/turf/open/floor/wood, +/area/centcom/holding) +"pB" = ( +/obj/structure/rack, +/obj/item/toy/sword, +/obj/machinery/light{ + dir = 1 + }, +/obj/item/coin/gold{ + pixel_x = 8; + pixel_y = -3 + }, +/obj/item/camera, +/turf/open/floor/wood, +/area/centcom/holding) +"pC" = ( +/obj/structure/rack, +/obj/item/toy/gun, +/obj/item/coin/gold{ + pixel_w = -9; + pixel_y = 6 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"pD" = ( +/obj/machinery/computer/arcade/battle, +/turf/open/floor/wood, +/area/centcom/holding) +"pE" = ( +/obj/machinery/computer/arcade/orion_trail, +/turf/open/floor/wood, +/area/centcom/holding) "pF" = ( /obj/machinery/door/airlock/centcom{ name = "Auxillary Dock"; @@ -5686,6 +5772,25 @@ dir = 5 }, /area/centcom/ferry) +"pS" = ( +/obj/machinery/computer/slot_machine, +/turf/open/floor/wood, +/area/centcom/holding) +"pT" = ( +/obj/machinery/vending/snack/random, +/turf/open/floor/wood, +/area/centcom/holding) +"pU" = ( +/turf/open/floor/wood, +/area/centcom/holding) +"pV" = ( +/obj/item/clothing/head/that, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"pW" = ( +/turf/open/floor/carpet/black, +/area/centcom/holding) "pX" = ( /obj/item/storage/crayons, /obj/structure/table, @@ -5951,6 +6056,30 @@ "qE" = ( /turf/closed/indestructible/riveted/uranium, /area/wizard_station) +"qF" = ( +/obj/structure/chair/stool{ + pixel_y = 8 + }, +/turf/open/floor/carpet/black, +/area/centcom/holding) +"qG" = ( +/obj/structure/table/wood, +/obj/item/storage/box/drinkingglasses, +/obj/item/storage/box/drinkingglasses{ + pixel_x = 2; + pixel_y = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"qH" = ( +/obj/item/reagent_containers/food/drinks/shaker, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"qI" = ( +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) "qJ" = ( /obj/machinery/computer/shuttle/syndicate/recall, /turf/open/floor/plasteel/bar{ @@ -6076,6 +6205,16 @@ /obj/machinery/computer/shuttle, /turf/open/floor/engine/cult, /area/wizard_station) +"rb" = ( +/obj/item/lighter, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"rc" = ( +/obj/item/reagent_containers/food/drinks/soda_cans/cola, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) "rd" = ( /obj/structure/flora/grass/brown, /obj/effect/light_emitter{ @@ -6502,6 +6641,48 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) +"rY" = ( +/obj/item/dice/d20, +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/centcom/holding) +"rZ" = ( +/obj/structure/rack, +/obj/item/clothing/head/that, +/obj/item/clothing/under/suit_jacket, +/obj/item/clothing/accessory/waistcoat, +/turf/open/floor/wood, +/area/centcom/holding) +"sa" = ( +/obj/structure/rack, +/obj/item/storage/crayons, +/obj/item/gun/ballistic/automatic/toy/pistol, +/obj/item/ammo_box/foambox, +/turf/open/floor/wood, +/area/centcom/holding) +"sb" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"sc" = ( +/obj/structure/rack, +/obj/item/storage/crayons, +/obj/item/gun/ballistic/shotgun/toy/crossbow, +/turf/open/floor/wood, +/area/centcom/holding) +"sd" = ( +/obj/structure/rack, +/obj/item/clothing/shoes/laceup, +/obj/item/clothing/under/suit_jacket/female{ + desc = "A black trouser suit for women. Very formal."; + name = "black suit"; + pixel_x = 3; + pixel_y = 1 + }, +/turf/open/floor/wood, +/area/centcom/holding) "se" = ( /obj/machinery/light{ dir = 8 @@ -6903,6 +7084,34 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) +"sY" = ( +/mob/living/simple_animal/bot/medbot, +/turf/open/floor/wood, +/area/centcom/holding) +"sZ" = ( +/obj/machinery/sleeper{ + dir = 8 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"ta" = ( +/obj/machinery/light, +/turf/open/floor/wood, +/area/centcom/holding) +"tb" = ( +/obj/machinery/vending/clothing, +/turf/open/floor/wood, +/area/centcom/holding) +"tc" = ( +/obj/structure/closet/wardrobe/mixed, +/turf/open/floor/wood, +/area/centcom/holding) +"td" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/costume, +/obj/effect/spawner/lootdrop/costume, +/turf/open/floor/wood, +/area/centcom/holding) "te" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/snacks/pizzaslice/mushroom, @@ -6943,6 +7152,40 @@ }, /turf/open/floor/plating/airless, /area/syndicate_mothership/control) +"tj" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/costume, +/obj/effect/spawner/lootdrop/costume, +/obj/machinery/light, +/obj/machinery/button/door{ + id = "Ninjaholdingsuicide"; + name = "SUICIDE CHAMBER LOCK"; + normaldoorcontrol = 1; + pixel_x = 4; + pixel_y = -24; + specialfunctions = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"tk" = ( +/obj/machinery/door/airlock/wood/glass{ + name = "Private Rooms" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"tl" = ( +/obj/machinery/door/airlock/maintenance_hatch{ + id_tag = "Ninjaholdingsuicide"; + locked = 1; + name = "SUICIDE CHAMBER" + }, +/turf/open/floor/wood{ + icon_state = "wood-broken5" + }, +/area/centcom/holding) +"tm" = ( +/turf/open/floor/carpet, +/area/centcom/holding) "tn" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -7243,6 +7486,10 @@ /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/centcom/evac) +"tW" = ( +/obj/structure/table/wood/fancy/black, +/turf/open/floor/carpet, +/area/centcom/holding) "tX" = ( /obj/machinery/door/airlock{ icon = 'icons/obj/doors/airlocks/station/uranium.dmi'; @@ -7250,6 +7497,40 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) +"tY" = ( +/obj/structure/chair/comfy/black{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"tZ" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"ua" = ( +/obj/structure/plasticflaps, +/turf/open/floor/wood{ + icon_state = "wood-broken4" + }, +/area/centcom/holding) +"ub" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom1"; + name = "Room 1" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"uc" = ( +/obj/machinery/light{ + dir = 4 + }, +/obj/structure/chair/comfy/black{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) "ud" = ( /obj/machinery/door/poddoor/shutters{ id = "nukeop_ready"; @@ -7263,6 +7544,25 @@ }, /turf/open/floor/plating/airless, /area/syndicate_mothership/control) +"uf" = ( +/turf/open/lava, +/area/centcom/holding) +"ug" = ( +/obj/machinery/button/door{ + id = "Proom1"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 4; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/centcom/holding) +"uh" = ( +/turf/open/chasm/lavaland, +/area/centcom/holding) "ui" = ( /obj/effect/turf_decal/stripes/line{ dir = 8 @@ -7464,12 +7764,37 @@ /obj/structure/chair/wood/wings, /turf/open/floor/carpet, /area/wizard_station) +"uG" = ( +/obj/structure/chair/sofa/left, +/turf/open/floor/carpet, +/area/centcom/holding) +"uH" = ( +/obj/structure/chair/sofa/corner{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"uI" = ( +/obj/structure/chair/sofa, +/turf/open/floor/carpet, +/area/centcom/holding) "uJ" = ( /obj/machinery/door/airlock/external{ req_access_txt = "150" }, /turf/open/floor/plating, /area/syndicate_mothership/control) +"uK" = ( +/obj/machinery/button/door{ + id = "Proom2"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = 24; + pixel_y = 4; + specialfunctions = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) "uL" = ( /obj/machinery/button/door{ id = "nukeop_ready"; @@ -7488,6 +7813,10 @@ }, /turf/open/floor/mineral/plastitanium, /area/syndicate_mothership/control) +"uN" = ( +/obj/structure/table/wood/poker, +/turf/open/floor/carpet, +/area/centcom/holding) "uO" = ( /obj/machinery/door/airlock/centcom{ name = "Shuttle Control Office"; @@ -7693,6 +8022,45 @@ }, /turf/open/floor/carpet, /area/wizard_station) +"vo" = ( +/obj/structure/chair/sofa{ + icon_state = "sofamiddle"; + dir = 4 + }, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vp" = ( +/obj/machinery/light{ + dir = 4 + }, +/turf/open/floor/wood, +/area/centcom/holding) +"vq" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom2"; + name = "Room 2" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"vr" = ( +/obj/structure/chair/sofa/corner{ + dir = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vs" = ( +/obj/structure/chair/sofa/left{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vt" = ( +/obj/machinery/vending/games, +/turf/open/floor/carpet, +/area/centcom/holding) "vu" = ( /obj/item/storage/box/drinkingglasses, /obj/item/reagent_containers/food/drinks/bottle/rum, @@ -7715,6 +8083,19 @@ /obj/item/toy/nuke, /turf/open/floor/wood, /area/syndicate_mothership/control) +"vy" = ( +/obj/structure/chair/sofa{ + dir = 1 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"vz" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom3"; + name = "Room 3" + }, +/turf/open/floor/wood, +/area/centcom/holding) "vA" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/directions/engineering{ @@ -7982,6 +8363,68 @@ }, /turf/open/floor/carpet, /area/wizard_station) +"we" = ( +/obj/machinery/button/door{ + id = "Proom3"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 4; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/centcom/holding) +"wf" = ( +/obj/machinery/button/door{ + id = "Proom4"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = 24; + pixel_y = 4; + specialfunctions = 4 + }, +/turf/open/floor/carpet, +/area/centcom/holding) +"wg" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom4"; + name = "Room 4" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"wh" = ( +/obj/structure/table/wood, +/obj/item/soap/nanotrasen, +/obj/item/reagent_containers/spray/cleaner, +/turf/open/floor/wood, +/area/centcom/holding) +"wi" = ( +/obj/structure/table/wood, +/obj/structure/bedsheetbin, +/turf/open/floor/wood, +/area/centcom/holding) +"wj" = ( +/obj/machinery/door/airlock/wood{ + id_tag = "Proom5"; + name = "Room 5" + }, +/turf/open/floor/wood, +/area/centcom/holding) +"wk" = ( +/obj/machinery/button/door{ + id = "Proom5"; + name = "Door Lock"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 4; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/floor/carpet, +/area/centcom/holding) "wl" = ( /obj/machinery/light, /turf/open/floor/wood, @@ -10763,77 +11206,6 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) -"EZ" = ( -/obj/structure/table, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fa" = ( -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fb" = ( -/obj/structure/closet/secure_closet/bar{ - req_access_txt = "25" - }, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fc" = ( -/obj/structure/reagent_dispensers/beerkeg, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fd" = ( -/obj/structure/table, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/donkpockets{ - pixel_x = 3; - pixel_y = 3 - }, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"Fe" = ( -/obj/structure/rack, -/obj/item/camera, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Ff" = ( -/obj/structure/rack, -/obj/item/toy/sword, -/obj/machinery/light{ - dir = 1 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Fg" = ( -/obj/structure/rack, -/obj/item/toy/gun, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Fh" = ( -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "Fi" = ( /turf/open/floor/plating/beach/sand, /area/centcom/holding) @@ -10950,19 +11322,6 @@ dir = 5 }, /area/tdome/tdomeobserve) -"FA" = ( -/obj/structure/table, -/obj/item/clothing/head/that, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FB" = ( -/obj/structure/chair/stool{ - pixel_y = 8 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "FC" = ( /obj/item/camera, /turf/open/floor/plating/beach/sand, @@ -11069,41 +11428,6 @@ }, /turf/open/floor/engine/cult, /area/wizard_station) -"FU" = ( -/obj/structure/table, -/obj/item/ammo_box/foambox, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FV" = ( -/obj/structure/table, -/obj/item/reagent_containers/food/drinks/shaker, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FW" = ( -/obj/structure/table, -/obj/item/lighter, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FX" = ( -/obj/structure/table, -/obj/item/reagent_containers/food/drinks/soda_cans/cola, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) -"FY" = ( -/obj/structure/table, -/obj/item/dice/d20, -/turf/open/floor/plasteel/freezer{ - dir = 2 - }, -/area/centcom/holding) "FZ" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -11224,13 +11548,6 @@ }, /turf/open/lava, /area/wizard_station) -"Gs" = ( -/obj/structure/rack, -/obj/item/clothing/head/that, -/obj/item/clothing/under/suit_jacket, -/obj/item/clothing/accessory/waistcoat, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "Gt" = ( /obj/item/toy/beach_ball, /turf/open/floor/plating/beach/sand, @@ -11278,18 +11595,6 @@ }, /turf/open/lava/airless, /area/wizard_station) -"GA" = ( -/obj/structure/rack, -/obj/item/storage/crayons, -/obj/item/gun/ballistic/automatic/toy/pistol, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"GB" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "GC" = ( /obj/structure/table, /obj/structure/bedsheetbin, @@ -11522,12 +11827,6 @@ /obj/structure/shuttle/engine/propulsion, /turf/open/space, /area/wizard_station) -"GY" = ( -/obj/structure/rack, -/obj/item/storage/crayons, -/obj/item/gun/ballistic/shotgun/toy/crossbow, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "GZ" = ( /turf/open/floor/plating/beach/coastline_b, /area/centcom/holding) @@ -11580,33 +11879,6 @@ dir = 4 }, /area/tdome/tdomeobserve) -"Hi" = ( -/obj/structure/rack, -/obj/item/clothing/shoes/laceup, -/obj/item/clothing/under/suit_jacket/female{ - desc = "A black trouser suit for women. Very formal."; - name = "black suit"; - pixel_x = 3; - pixel_y = 1 - }, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Hj" = ( -/obj/machinery/light, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Hk" = ( -/obj/structure/table, -/obj/item/gun/ballistic/automatic/toy/pistol, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) -"Hl" = ( -/obj/structure/window/reinforced{ - dir = 4 - }, -/obj/machinery/light, -/turf/open/floor/plasteel/cafeteria, -/area/centcom/holding) "Hm" = ( /turf/open/floor/plating/beach/water, /area/centcom/holding) @@ -39483,25 +39755,25 @@ aa aa aa ED -EZ -EZ -FU -Gs -GA -GY -Hi +hH +pU +qG +rZ +sa +sc +sd +ED +ED +ED +ED +ED +ED +ED +ED ED ED ED ED -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -39740,25 +40012,25 @@ aa aa aa ED -Fa -Fa -Fa -Fh -Fh -Fh -Fh +jO +pU +pU +pW +pW +pW +pU Hy HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +uH +vo +vr +ED +uH +vo +vr +ED aa aa aa @@ -39997,25 +40269,25 @@ aa aa aa ED -Fb -Fa -FV -FB -Fh -Fh -Fh +oU +pU +qH +qF +pW +pW +pU Hz HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +uI +uN +vy +ED +uI +uN +vy +ED aa aa aa @@ -40254,25 +40526,25 @@ aa aa aa ED -Fc -Fa -EZ -FB -Fh -Fh -Fh +oV +pU +qI +qF +pW +pW +sY Hz HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +uG +uN +vs +ED +uG +uN +vs +ED aa aa aa @@ -40511,25 +40783,25 @@ aa aa aa ED -Fc -Fa -FW -FB -Fh -Fh -Fh +px +pU +rb +qF +pW +pW +sZ Hy HH HH ED -aa -aa -aa -aa -aa -aa -aa -aa +tm +tm +tm +ED +tm +tm +tm +ED aa aa aa @@ -40768,25 +41040,25 @@ aa aa aa ED -Fa -Fa -FX -FB -Fh -Fh -Hj +py +pU +rc +qF +pW +pW +ta ED ED ED ED -aa -aa -aa -aa -aa -aa -aa -aa +uK +tm +vt +ED +wf +tm +vt +ED aa aa aa @@ -41025,26 +41297,26 @@ aa aa aa ED -Fd -FA -FY -FB -Fh -Fh -Fh +pz +pV +rY +qF +pW +pW +pU +ED +ED +ED +ED +ED +vq +ED +ED +ED +wg +ED +ED ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -41282,13 +41554,25 @@ aa aa aa ED -Fe -Fh -Fh -Fh -Fh -Fh -Fh +pA +pW +pW +pW +pW +pW +pU +tk +pU +tZ +pU +pU +pU +pU +pU +pU +pU +tZ +wh ED aa aa @@ -41299,18 +41583,6 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa KH KU Lb @@ -41539,13 +41811,25 @@ aa aa aa ED -Ff -Fh -Fh -Fh -Fh -Fh -FB +pB +pW +pW +pW +pW +pW +pU +tk +pU +pU +pU +pU +vp +pU +pU +pU +pU +pU +wi ED aa aa @@ -41555,18 +41839,6 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa KH KH KS @@ -41796,26 +42068,26 @@ aa aa aa ED -Fg -Fh -Fh -Fh -Fh -FB -Hk +pC +pW +pW +pW +pW +pW +tb +ED +ED +ub +ED +ED +ED +vz +ED +ED +ED +wj +ED ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42053,26 +42325,26 @@ aa aa aa ED -Fh -FB -Fh -Fh -Fh -Fh -FB +pD +qF +pW +pW +pW +pW +tc +ED +tY +tm +ug +ED +tY +tm +we +ED +tY +tm +wk ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42310,26 +42582,26 @@ aa aa aa ED -Fi -Fi -Fi -Fi -GB -GB -Hl +pE +qF +pW +pW +pW +pW +td +ED +tW +uc +tm +ED +tW +uc +tm +ED +tW +uc +tm ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42567,26 +42839,26 @@ aa aa aa ED -Fj -Fi -Fi -Fi -Fi -GZ -Hm +pS +qF +pW +pW +pW +pW +td +ED +ED +ED +ED +ED +ED +ED +ED +ED +ED +ED +ED ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa aa aa aa @@ -42824,6 +43096,777 @@ aa aa aa ED +pS +qF +pW +pW +pW +pW +tj +ED +ED +ED +ED +ED +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(115,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ED +pT +pU +pU +pU +sb +sb +sb +tl +ua +uf +uh +ED +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(116,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ED +Fj +Fi +Fi +Fi +Fi +GZ +Hm +ED +ED +ED +ED +ED +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(117,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ED Fi Fi FZ @@ -42890,7 +43933,7 @@ aa aa aa "} -(115,1,1) = {" +(118,1,1) = {" aa aa aa @@ -43147,7 +44190,7 @@ aa aa aa "} -(116,1,1) = {" +(119,1,1) = {" aa aa aa @@ -43404,7 +44447,7 @@ aa aa aa "} -(117,1,1) = {" +(120,1,1) = {" aa aa aa @@ -43661,777 +44704,6 @@ aa aa aa "} -(118,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -ED -ED -ED -ED -ED -ED -ED -ED -ED -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} -(119,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} -(120,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} (121,1,1) = {" aa aa @@ -44622,15 +44894,15 @@ aa aa aa aa -aa -aa -aa -aa -aa -aa -aa -aa -aa +ED +ED +ED +ED +ED +ED +ED +ED +ED aa aa aa diff --git a/_maps/shuttles/ruin_syndicate_dropship.dmm b/_maps/shuttles/ruin_syndicate_dropship.dmm new file mode 100644 index 0000000000..d635953737 --- /dev/null +++ b/_maps/shuttles/ruin_syndicate_dropship.dmm @@ -0,0 +1,656 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"al" = ( +/obj/machinery/airalarm/syndicate{ + dir = 4; + pixel_x = -24 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"bo" = ( +/obj/machinery/firealarm{ + dir = 8; + pixel_x = -24 + }, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"bB" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/button/door{ + id = "caravansyndicate3_bolt_starboard"; + name = "External Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = -6; + req_access_txt = "150"; + specialfunctions = 4 + }, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"bN" = ( +/obj/machinery/power/smes{ + charge = 5e+006 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/shuttle/caravan/syndicate3) +"cB" = ( +/turf/open/floor/plasteel/vault{ + dir = 5 + }, +/area/shuttle/caravan/syndicate3) +"dZ" = ( +/obj/structure/shuttle/engine/propulsion/burst{ + dir = 8 + }, +/turf/open/floor/plating/airless, +/area/shuttle/caravan/syndicate3) +"gl" = ( +/obj/machinery/door/airlock/hatch{ + id_tag = "caravansyndicate3_bolt_port"; + name = "External Airlock"; + normalspeed = 0; + req_access_txt = "150" + }, +/obj/docking_port/mobile{ + dir = 2; + dwidth = 6; + height = 7; + id = "caravansyndicate3"; + name = "Syndicate Drop Ship"; + port_direction = 8; + preferred_direction = 4; + timid = 1; + width = 15 + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/turf/open/floor/plating, +/area/shuttle/caravan/syndicate3) +"ha" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/obj/structure/cable, +/obj/machinery/power/port_gen/pacman{ + anchored = 1 + }, +/obj/item/wrench, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plating, +/area/shuttle/caravan/syndicate3) +"hF" = ( +/obj/structure/chair, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "0-2" + }, +/obj/machinery/power/apc/syndicate{ + dir = 8; + name = "Syndicate Drop Ship APC"; + pixel_x = -24 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/pod/dark, +/area/shuttle/caravan/syndicate3) +"ka" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/pod/dark, +/area/shuttle/caravan/syndicate3) +"mJ" = ( +/obj/structure/shuttle/engine/propulsion/burst/left{ + dir = 8 + }, +/turf/open/floor/plating/airless, +/area/shuttle/caravan/syndicate3) +"ns" = ( +/obj/structure/table/reinforced, +/obj/machinery/button/door{ + id = "caravansyndicate3_bridge"; + name = "Bridge Blast Door Control"; + pixel_x = -16; + pixel_y = 5; + req_access_txt = "150" + }, +/obj/machinery/button/door{ + id = "caravansyndicate3_bolt_bridge"; + name = "Bridge Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -16; + pixel_y = -5; + req_access_txt = "150"; + specialfunctions = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/darkred/side{ + dir = 6 + }, +/area/shuttle/caravan/syndicate3) +"qE" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/closet/syndicate{ + anchored = 1 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"rz" = ( +/obj/machinery/computer/shuttle/caravan/syndicate3{ + dir = 8 + }, +/turf/open/floor/plasteel/darkred/side{ + dir = 8 + }, +/area/shuttle/caravan/syndicate3) +"rU" = ( +/obj/structure/grille, +/obj/structure/window/plastitanium, +/obj/machinery/door/poddoor{ + id = "caravansyndicate3_bridge" + }, +/turf/open/floor/plating, +/area/shuttle/caravan/syndicate3) +"rV" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/pod/dark, +/area/shuttle/caravan/syndicate3) +"sb" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate3{ + dir = 8 + }, +/turf/open/floor/plasteel/darkred/side{ + dir = 10 + }, +/area/shuttle/caravan/syndicate3) +"sn" = ( +/obj/structure/chair, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/pod/dark, +/area/shuttle/caravan/syndicate3) +"ss" = ( +/turf/open/floor/plasteel/darkred/side{ + dir = 1 + }, +/area/shuttle/caravan/syndicate3) +"uy" = ( +/obj/structure/table/reinforced, +/obj/machinery/recharger, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plasteel/darkred/side{ + dir = 10 + }, +/area/shuttle/caravan/syndicate3) +"vw" = ( +/obj/structure/table/reinforced, +/obj/item/storage/firstaid/regular, +/obj/item/assembly/flash/handheld, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/darkred/side{ + dir = 5 + }, +/area/shuttle/caravan/syndicate3) +"vQ" = ( +/obj/structure/shuttle/engine/propulsion/burst/right{ + dir = 8 + }, +/turf/open/floor/plating/airless, +/area/shuttle/caravan/syndicate3) +"wH" = ( +/obj/structure/shuttle/engine/heater{ + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plating/airless, +/area/shuttle/caravan/syndicate3) +"xC" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/button/door{ + id = "caravansyndicate3_bolt_port"; + name = "External Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -24; + pixel_y = 6; + req_access_txt = "150"; + specialfunctions = 4 + }, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"BQ" = ( +/turf/open/floor/plasteel/darkred/side, +/area/shuttle/caravan/syndicate3) +"Cm" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/machinery/firealarm{ + dir = 1; + pixel_y = -26 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/pod/dark, +/area/shuttle/caravan/syndicate3) +"Dt" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/obj/structure/closet/syndicate/personal{ + anchored = 1 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"Dx" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/vault{ + dir = 5 + }, +/area/shuttle/caravan/syndicate3) +"EO" = ( +/obj/structure/chair, +/obj/machinery/airalarm/syndicate{ + pixel_y = 24 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/pod/dark, +/area/shuttle/caravan/syndicate3) +"Fa" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/closet/syndicate{ + anchored = 1 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"Gx" = ( +/obj/machinery/airalarm/syndicate{ + dir = 4; + pixel_x = -24 + }, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"HJ" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/sign/warning/vacuum{ + pixel_y = -32 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/closet/syndicate{ + anchored = 1 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"HM" = ( +/obj/structure/chair/office/dark{ + dir = 4 + }, +/mob/living/simple_animal/hostile/syndicate{ + environment_smash = 0; + name = "Syndicate Salvage Pilot" + }, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"Ij" = ( +/obj/structure/chair/office/dark{ + dir = 4 + }, +/obj/machinery/turretid{ + ailock = 1; + control_area = null; + desc = "A specially designed set of turret controls. Looks to be covered in protective casing to prevent AI interfacing."; + icon_state = "control_kill"; + lethal = 1; + name = "Shuttle turret control"; + pixel_y = 34; + req_access = null; + req_access_txt = "150" + }, +/turf/open/floor/plasteel/darkred/corner{ + dir = 4 + }, +/area/shuttle/caravan/syndicate3) +"IR" = ( +/obj/effect/mapping_helpers/airlock/locked, +/obj/machinery/door/airlock/hatch{ + id_tag = "caravansyndicate3_bolt_bridge"; + name = "Bridge"; + req_access_txt = "150" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 8 + }, +/turf/open/floor/plasteel/vault{ + dir = 5 + }, +/area/shuttle/caravan/syndicate3) +"Jv" = ( +/turf/template_noop, +/area/template_noop) +"KS" = ( +/obj/machinery/door/airlock/hatch{ + id_tag = "caravansyndicate3_bolt_starboard"; + name = "External Airlock"; + normalspeed = 0; + req_access_txt = "150" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/turf/open/floor/plating, +/area/shuttle/caravan/syndicate3) +"Lq" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/closet/syndicate{ + anchored = 1 + }, +/obj/structure/sign/warning/vacuum{ + pixel_y = 32 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"NH" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/obj/structure/closet/syndicate/personal{ + anchored = 1 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"Pt" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/obj/structure/closet/crate, +/obj/machinery/power/terminal{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/item/stack/sheet/metal/twenty, +/obj/item/stack/sheet/glass{ + amount = 10 + }, +/obj/item/stack/sheet/mineral/plastitanium{ + amount = 20 + }, +/obj/item/storage/box/lights/bulbs, +/obj/item/storage/toolbox/mechanical, +/obj/item/stack/sheet/mineral/plasma{ + amount = 20 + }, +/turf/open/floor/plating, +/area/shuttle/caravan/syndicate3) +"PL" = ( +/obj/machinery/porta_turret/syndicate/energy{ + dir = 2; + icon_state = "standard_lethal"; + mode = 1 + }, +/turf/closed/wall/mineral/plastitanium/nodiagonal, +/area/shuttle/caravan/syndicate3) +"Rj" = ( +/obj/machinery/porta_turret/syndicate/energy{ + dir = 1; + icon_state = "standard_lethal"; + mode = 1 + }, +/turf/closed/wall/mineral/plastitanium/nodiagonal, +/area/shuttle/caravan/syndicate3) +"Sl" = ( +/obj/structure/table/reinforced, +/obj/item/storage/toolbox/emergency, +/obj/item/wrench, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/darkred/side{ + dir = 9 + }, +/area/shuttle/caravan/syndicate3) +"Tn" = ( +/turf/closed/wall/mineral/plastitanium/nodiagonal, +/area/shuttle/caravan/syndicate3) +"UD" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/darkred/side, +/area/shuttle/caravan/syndicate3) +"US" = ( +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/darkred/side{ + dir = 1 + }, +/area/shuttle/caravan/syndicate3) +"Vf" = ( +/obj/machinery/door/airlock/hatch{ + name = "Ready Room"; + req_access_txt = "150" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 4 + }, +/turf/open/floor/plasteel/vault{ + dir = 5 + }, +/area/shuttle/caravan/syndicate3) +"Wr" = ( +/obj/structure/chair/office/dark{ + dir = 4 + }, +/turf/open/floor/plasteel/darkred/corner, +/area/shuttle/caravan/syndicate3) +"YU" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/structure/closet/syndicate{ + anchored = 1 + }, +/turf/open/floor/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"ZB" = ( +/turf/closed/wall/mineral/plastitanium, +/area/shuttle/caravan/syndicate3) +"ZJ" = ( +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) +"ZK" = ( +/obj/machinery/computer/crew{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/darkred/side{ + dir = 9 + }, +/area/shuttle/caravan/syndicate3) +"ZZ" = ( +/obj/machinery/firealarm{ + dir = 8; + pixel_x = -24 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/plasteel/dark, +/area/shuttle/caravan/syndicate3) + +(1,1,1) = {" +Jv +mJ +dZ +dZ +dZ +vQ +Jv +"} +(2,1,1) = {" +ZB +wH +wH +wH +wH +wH +ZB +"} +(3,1,1) = {" +Tn +Tn +bN +Pt +ha +Tn +Tn +"} +(4,1,1) = {" +Tn +hF +US +ZJ +BQ +ka +Tn +"} +(5,1,1) = {" +Tn +EO +ss +cB +BQ +Cm +Tn +"} +(6,1,1) = {" +Tn +sn +ss +cB +UD +rV +Tn +"} +(7,1,1) = {" +Tn +NH +Fa +cB +qE +Dt +Tn +"} +(8,1,1) = {" +Rj +Tn +Tn +Vf +Tn +Tn +PL +"} +(9,1,1) = {" +gl +xC +al +cB +bo +bB +KS +"} +(10,1,1) = {" +Tn +Lq +YU +Dx +qE +HJ +Tn +"} +(11,1,1) = {" +Tn +Tn +Tn +IR +Tn +Tn +Tn +"} +(12,1,1) = {" +Tn +uy +Gx +cB +ZZ +Sl +Tn +"} +(13,1,1) = {" +rU +ns +Ij +HM +Wr +vw +rU +"} +(14,1,1) = {" +rU +rU +sb +rz +ZK +rU +rU +"} +(15,1,1) = {" +Jv +rU +rU +rU +rU +rU +Jv +"} diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 512e2cc4d9..a5aa63e6a1 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -138,11 +138,14 @@ #define COMSIG_TRY_STORAGE_FILL_TYPE "storage_fill_type" //(type, amount = INFINITY, force = FALSE) //don't fuck this up. Force will ignore max_items, and amount is normally clamped to max_items. #define COMSIG_TRY_STORAGE_TAKE "storage_take_obj" //(obj, new_loc, force = FALSE) - returns bool #define COMSIG_TRY_STORAGE_QUICK_EMPTY "storage_quick_empty" //(loc) - returns bool - if loc is null it will dump at parent location. -#define COMSIG_TRY_STORAGE_RETURN_INVENTORY "storage_return_inventory" //(list/list_to_inject_results_into) +#define COMSIG_TRY_STORAGE_RETURN_INVENTORY "storage_return_inventory" //(list/list_to_inject_results_into, recursively_search_inside_storages = TRUE) #define COMSIG_TRY_STORAGE_CAN_INSERT "storage_can_equip" //(obj/item/insertion_candidate, mob/user, silent) - returns bool /*******Non-Signal Component Related Defines*******/ +//Redirection component init flags +#define REDIRECT_TRANSFER_WITH_TURF 1 + //Arch #define ARCH_PROB "probability" //Probability for each item #define ARCH_MAXDROP "max_drop_amount" //each item's max drop amount diff --git a/code/__DEFINES/layers.dm b/code/__DEFINES/layers.dm index 9350116635..9f0fdc27b2 100644 --- a/code/__DEFINES/layers.dm +++ b/code/__DEFINES/layers.dm @@ -6,6 +6,7 @@ #define PLANE_SPACE -95 #define PLANE_SPACE_PARALLAX -90 +#define FLOOR_PLANE -2 #define GAME_PLANE -1 #define BLACKNESS_PLANE 0 //To keep from conflicts with SEE_BLACKNESS internals #define SPACE_LAYER 1.8 diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 3267a43d5a..391d55fe59 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -378,7 +378,7 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #define BEAT_SLOW 2 #define BEAT_NONE 0 -//http://www.byond.com/docs/ref/info.html#/atom/var/mouse_opacity +//https://secure.byond.com/docs/ref/info.html#/atom/var/mouse_opacity #define MOUSE_OPACITY_TRANSPARENT 0 #define MOUSE_OPACITY_ICON 1 #define MOUSE_OPACITY_OPAQUE 2 @@ -445,3 +445,8 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE #define NO_INIT_PARAMETER "no-init" #define EGG_LAYING_MESSAGES list("lays an egg.","squats down and croons.","begins making a huge racket.","begins clucking raucously.") + +// Used by PDA and cartridge code to reduce repetitiveness of spritesheets +#define PDAIMG(what) {""} +//Filters +#define AMBIENT_OCCLUSION filter(type="drop_shadow", x=0, y=-2, size=4, border=4, color="#04080FAA") diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index 15033fcf48..64a4089543 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -258,7 +258,7 @@ // Roundstart trait system -#define MAX_TRAITS 6 //The maximum amount of traits one character can have at roundstart +#define MAX_QUIRKS 6 //The maximum amount of quirks one character can have at roundstart // AI Toggles #define AI_CAMERA_LUMINOSITY 5 diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm index 7ba693be0a..0dc8a38899 100644 --- a/code/__DEFINES/preferences.dm +++ b/code/__DEFINES/preferences.dm @@ -64,6 +64,7 @@ #define EXP_TYPE_ANTAG "Antag" #define EXP_TYPE_SPECIAL "Special" #define EXP_TYPE_GHOST "Ghost" +#define EXP_TYPE_ADMIN "Admin" //Flags in the players table in the db #define DB_FLAG_EXEMPT 1 diff --git a/code/__DEFINES/server_tools.dm b/code/__DEFINES/server_tools.dm deleted file mode 100644 index a1764880c3..0000000000 --- a/code/__DEFINES/server_tools.dm +++ /dev/null @@ -1,128 +0,0 @@ -// /tg/station 13 server tools API -#define SERVICE_API_VERSION_STRING "3.2.0.2" - -//CONFIGURATION -//use this define if you want to do configuration outside of this file -#ifndef SERVER_TOOLS_EXTERNAL_CONFIGURATION -//Comment this out once you've filled in the below -#error /tg/station server tools interface unconfigured - -//Required interfaces (fill in with your codebase equivalent): - -//create a global variable named `Name` and set it to `Value` -//These globals must not be modifiable from anywhere outside of the server tools -#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value) -//Read the value in the global variable `Name` -#define SERVER_TOOLS_READ_GLOBAL(Name) -//Set the value in the global variable `Name` to `Value` -#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value) -//display an announcement `message` from the server to all players -#define SERVER_TOOLS_WORLD_ANNOUNCE(message) -//Write a string `message` to a server log -#define SERVER_TOOLS_LOG(message) -//Notify current in-game administrators of a string `event` -#define SERVER_TOOLS_NOTIFY_ADMINS(event) -//The current amount of connected clients -#define SERVER_TOOLS_CLIENT_COUNT -#endif - -//Required hooks: - -//Put this somewhere in /world/New() that is always run -#define SERVER_TOOLS_ON_NEW ServiceInit() -//Put this somewhere in /world/Topic(T, Addr, Master, Keys) that is always run before T is modified -#define SERVER_TOOLS_ON_TOPIC var/service_topic_return = ServiceCommand(params2list(T)); if(service_topic_return) return service_topic_return -//Put at the beginning of world/Reboot(reason) -#define SERVER_TOOLS_ON_REBOOT ServiceReboot() - -//Optional callable functions: - -//Returns the string version of the API -#define SERVER_TOOLS_API_VERSION ServiceAPIVersion() -//Returns TRUE if the world was launched under the server tools and the API matches, FALSE otherwise -//No function below this succeed if this is FALSE -#define SERVER_TOOLS_PRESENT RunningService() -//Gets the current version of the service running the server -#define SERVER_TOOLS_VERSION ServiceVersion() -//Forces a hard reboot of BYOND by ending the process -//unlike del(world) clients will try to reconnect -//If the service has not requested a shutdown, the world will reboot shortly after -#define SERVER_TOOLS_REBOOT_BYOND world.ServiceEndProcess() -/* - Gets the list of any testmerged github pull requests - - "[PR Number]" => list( - "title" -> PR title - "commit" -> Full hash of commit merged - "author" -> Github username of the author of the PR - ) -*/ -#define SERVER_TOOLS_PR_LIST GetTestMerges() -//Sends a message to connected game chats -#define SERVER_TOOLS_CHAT_BROADCAST(message) world.ChatBroadcast(message) -//Sends a message to connected admin chats -#define SERVER_TOOLS_RELAY_BROADCAST(message) world.AdminBroadcast(message) - -//IMPLEMENTATION - -#define REBOOT_MODE_NORMAL 0 -#define REBOOT_MODE_HARD 1 -#define REBOOT_MODE_SHUTDOWN 2 - -#define SERVICE_WORLD_PARAM "server_service" -#define SERVICE_VERSION_PARAM "server_service_version" -#define SERVICE_INSTANCE_PARAM "server_instance" -#define SERVICE_PR_TEST_JSON "prtestjob.json" -#define SERVICE_INTERFACE_DLL "TGDreamDaemonBridge.dll" -#define SERVICE_INTERFACE_FUNCTION "DDEntryPoint" - -#define SERVICE_CMD_HARD_REBOOT "hard_reboot" -#define SERVICE_CMD_GRACEFUL_SHUTDOWN "graceful_shutdown" -#define SERVICE_CMD_WORLD_ANNOUNCE "world_announce" -#define SERVICE_CMD_LIST_CUSTOM "list_custom_commands" -#define SERVICE_CMD_API_COMPATIBLE "api_compat" -#define SERVICE_CMD_PLAYER_COUNT "client_count" - -#define SERVICE_CMD_PARAM_KEY "serviceCommsKey" -#define SERVICE_CMD_PARAM_COMMAND "command" -#define SERVICE_CMD_PARAM_SENDER "sender" -#define SERVICE_CMD_PARAM_CUSTOM "custom" - -#define SERVICE_JSON_PARAM_HELPTEXT "help_text" -#define SERVICE_JSON_PARAM_ADMINONLY "admin_only" -#define SERVICE_JSON_PARAM_REQUIREDPARAMETERS "required_parameters" - -#define SERVICE_REQUEST_KILL_PROCESS "killme" -#define SERVICE_REQUEST_IRC_BROADCAST "irc" -#define SERVICE_REQUEST_IRC_ADMIN_CHANNEL_MESSAGE "send2irc" -#define SERVICE_REQUEST_WORLD_REBOOT "worldreboot" -#define SERVICE_REQUEST_API_VERSION "api_ver" - -#define SERVICE_RETURN_SUCCESS "SUCCESS" - -/* -The MIT License - -Copyright (c) 2017 Jordan Brown - -Permission is hereby granted, free of charge, -to any person obtaining a copy of this software and -associated documentation files (the "Software"), to -deal in the Software without restriction, including -without limitation the rights to use, copy, modify, -merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom -the Software is furnished to do so, -subject to the following conditions: - -The above copyright notice and this permission notice -shall be included in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm index 36b25bf6c6..3313754324 100644 --- a/code/__DEFINES/subsystems.dm +++ b/code/__DEFINES/subsystems.dm @@ -1,7 +1,7 @@ //Update this whenever the db schema changes //make sure you add an update to the schema_version stable in the db changelog #define DB_MAJOR_VERSION 4 -#define DB_MINOR_VERSION 1 +#define DB_MINOR_VERSION 2 //Timing subsystem //Don't run if there is an identical unique timer active @@ -56,7 +56,7 @@ #define INIT_ORDER_RESEARCH 14 #define INIT_ORDER_EVENTS 13 #define INIT_ORDER_JOBS 12 -#define INIT_ORDER_TRAITS 11 +#define INIT_ORDER_QUIRKS 11 #define INIT_ORDER_TICKER 10 #define INIT_ORDER_MAPPING 9 #define INIT_ORDER_NETWORKS 8 diff --git a/code/__DEFINES/tgs.config.dm b/code/__DEFINES/tgs.config.dm new file mode 100644 index 0000000000..00cbae7629 --- /dev/null +++ b/code/__DEFINES/tgs.config.dm @@ -0,0 +1,19 @@ +#define TGS_EXTERNAL_CONFIGURATION +#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name) +#define TGS_READ_GLOBAL(Name) GLOB.##Name +#define TGS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value +#define TGS_WORLD_ANNOUNCE(message) to_chat(world, "[html_encode(##message)]") +#define TGS_INFO_LOG(message) log_world("TGS: Info: [##message]") +#define TGS_ERROR_LOG(message) log_world("TGS: Error: [##message]") +#define TGS_NOTIFY_ADMINS(event) message_admins(##event) +#define TGS_CLIENT_COUNT GLOB.clients.len +#define TGS_PROTECT_DATUM(Path)\ +##Path/can_vv_get(var_name){\ + return FALSE;\ +}\ +##Path/vv_edit_var(var_name, var_value){\ + return FALSE;\ +}\ +##Path/CanProcCall(procname){\ + return FALSE;\ +} diff --git a/code/__DEFINES/tgs.dm b/code/__DEFINES/tgs.dm new file mode 100644 index 0000000000..651be685c5 --- /dev/null +++ b/code/__DEFINES/tgs.dm @@ -0,0 +1,202 @@ +//tgstation-server DMAPI + +//All functions and datums outside this document are subject to change with any version and should not be relied on + +//CONFIGURATION + +//create this define if you want to do configuration outside of this file +#ifndef TGS_EXTERNAL_CONFIGURATION + +//Comment this out once you've filled in the below +#error TGS API unconfigured + +//Required interfaces (fill in with your codebase equivalent): + +//create a global variable named `Name` and set it to `Value` +//These globals must not be modifiable from anywhere outside of the server tools +#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value) + +//Read the value in the global variable `Name` +#define TGS_READ_GLOBAL(Name) + +//Set the value in the global variable `Name` to `Value` +#define TGS_WRITE_GLOBAL(Name, Value) + +//Disallow ANYONE from reflecting a given `path`, security measure to prevent in-game priveledge escalation +#define TGS_PROTECT_DATUM(Path) + +//display an announcement `message` from the server to all players +#define TGS_WORLD_ANNOUNCE(message) + +//Notify current in-game administrators of a string `event` +#define TGS_NOTIFY_ADMINS(event) + +//Write an info `message` to a server log +#define TGS_INFO_LOG(message) + +//Write an error `message` to a server log +#define TGS_ERROR_LOG(message) + +//Get the number of connected /clients +#define TGS_CLIENT_COUNT + +#endif + +//EVENT CODES + +//TODO + +//REQUIRED HOOKS + +//Call this somewhere in /world/New() that is always run +//event_handler: optional user defined event handler. The default behaviour is to broadcast the event in english to all connected admin channels +/world/proc/TgsNew(datum/tgs_event_handler/event_handler) + return + +//Call this when your initializations are complete and your game is ready to play before any player interactions happen +//This may use world.sleep_offline to make this happen so ensure no changes are made to it while this call is running +/world/proc/TgsInitializationComplete() + return + +//Put this somewhere in /world/Topic(T, Addr, Master, Keys) that is always run before T is modified +#define TGS_TOPIC var/tgs_topic_return = TgsTopic(T); if(tgs_topic_return) return tgs_topic_return + +//Call this at the beginning of world/Reboot(reason) +/world/proc/TgsReboot() + return + +//DATUM DEFINITIONS +//unless otherwise specified all datums defined here should be considered read-only, warranty void if written + +//represents git revision information about the current world build +/datum/tgs_revision_information + var/commit //full sha of compiled commit + var/origin_commit //full sha of last known remote commit. This may be null if the TGS repository is not currently tracking a remote branch + +//represents a merge of a GitHub pull request +/datum/tgs_revision_information/test_merge + var/number //pull request number + var/title //pull request title + var/body //pull request body + var/author //pull request github author + var/url //link to pull request html + var/pull_request_commit //commit of the pull request when it was merged + var/time_merged //timestamp of when the merge commit for the pull request was created + var/comment //optional comment left by the one who initiated the test merge + +//represents a connected chat channel +/datum/tgs_chat_channel + var/id //internal channel representation + var/friendly_name //user friendly channel name + var/server_name //server name the channel resides on + var/provider_name //chat provider for the channel + var/is_admin_channel //if the server operator has marked this channel for game admins only + var/is_private_channel //if this is a private chat channel + +//represents a chat user +/datum/tgs_chat_user + var/id //Internal user representation + var/friendly_name //The user's public name + var/mention //The text to use to ping this user in a message + var/datum/tgs_chat_channel/channel //The /datum/tgs_chat_channel this user was from + +//user definable callback for handling events +/datum/tgs_event_handler/proc/HandleEvent(event_code) + return + +//user definable chat command +/datum/tgs_chat_command + var/name = "" //the string to trigger this command on a chat bot. e.g. TGS3_BOT: do_this_command + var/help_text = "" //help text for this command + var/admin_only = FALSE //set to TRUE if this command should only be usable by registered chat admins + +//override to implement command +//sender: The tgs_chat_user who send to command +//params: The trimmed string following the command name +//The return value will be stringified and sent to the appropriate chat +/datum/tgs_chat_command/proc/Run(datum/tgs_chat_user/sender, params) + CRASH("[type] has no implementation for Run()") + +//FUNCTIONS + +//Returns the respective string version of the API +/world/proc/TgsMaximumAPIVersion() + return + +/world/proc/TgsMinimumAPIVersion() + return + +//Gets the current version of the server tools running the server +/world/proc/TgsVersion() + return + +//Returns TRUE if the world was launched under the server tools and the API matches, FALSE otherwise +//No function below this succeeds if it returns FALSE +/world/proc/TgsAvailable() + return + +/world/proc/TgsInstanceName() + return + +//Get the current `/datum/tgs_revision_information` +/world/proc/TgsRevision() + return + +//Gets a list of active `/datum/tgs_revision_information/test_merge`s +/world/proc/TgsTestMerges() + return + +//Forces a hard reboot of BYOND by ending the process +//unlike del(world) clients will try to reconnect +//If the service has not requested a shutdown, the next server will take over +/world/proc/TgsEndProcess() + return + +//Gets a list of connected tgs_chat_channel +/world/proc/TgsChatChannelInfo() + return + +//Sends a message to connected game chats +//message: The message to send +//channels: optional channels to limit the broadcast to +/world/proc/TgsChatBroadcast(message, list/channels) + return + +//Send a message to non-admin connected chats +//message: The message to send +//admin_only: If TRUE, message will instead be sent to only admin connected chats +/world/proc/TgsTargetedChatBroadcast(message, admin_only) + return + +//Send a private message to a specific user +//message: The message to send +//user: The /datum/tgs_chat_user to send to +/world/proc/TgsChatPrivateMessage(message, datum/tgs_chat_user/user) + return + +/* +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index 94606273be..384e65bdcb 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -68,6 +68,7 @@ #define MAGIC_TRAIT "magic" #define TRAUMA_TRAIT "trauma" #define SPECIES_TRAIT "species" +#define ORGAN_TRAIT "organ" #define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention // unique trait sources, still defines diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm index 6585aebd36..48e2baac6e 100644 --- a/code/__HELPERS/_logging.dm +++ b/code/__HELPERS/_logging.dm @@ -128,6 +128,9 @@ /proc/log_qdel(text) WRITE_LOG(GLOB.world_qdel_log, "QDEL: [text]") +/proc/log_query_debug(text) + WRITE_LOG(GLOB.query_debug_log, "SQL: [text]") + /* Log to both DD and the logfile. */ /proc/log_world(text) WRITE_LOG(GLOB.world_runtime_log, text) diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index f16745979c..fcf5a5dd4a 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -359,7 +359,7 @@ for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) borg_num-- if(robo.mind) - robolist += "[robo.name] (Played by: [robo.mind.key])[robo.stat ? " (Deactivated)" : ""][borg_num ?", ":""]
" + robolist += "[robo.name] (Played by: [robo.mind.key])[robo.stat == DEAD ? " (Deactivated)" : ""][borg_num ?", ":""]
" parts += "[robolist]" if(!borg_spacer) borg_spacer = TRUE diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index a840d6144a..2db7b8bc78 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -698,7 +698,7 @@ GLOBAL_LIST_INIT(binary, list("0","1")) var/macro = lowertext(copytext(string, next_backslash + 1, next_space)) var/rest = next_backslash > leng ? "" : copytext(string, next_space + 1) - //See http://www.byond.com/docs/ref/info.html#/DM/text/macros + //See https://secure.byond.com/docs/ref/info.html#/DM/text/macros switch(macro) //prefixes/agnostic if("the") @@ -766,4 +766,3 @@ GLOBAL_LIST_INIT(binary, list("0","1")) return "twelfth" else return "[number]\th" - \ No newline at end of file diff --git a/code/_compile_options.dm b/code/_compile_options.dm index 8e2c03238d..67bbe24e38 100644 --- a/code/_compile_options.dm +++ b/code/_compile_options.dm @@ -30,7 +30,7 @@ #define MIN_COMPILER_VERSION 512 #if DM_VERSION < MIN_COMPILER_VERSION //Don't forget to update this part -#error Your version of BYOND is too out-of-date to compile this project. Go to byond.com/download and update. +#error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update. #error You need version 512 or higher #endif diff --git a/code/_globalvars/configuration.dm b/code/_globalvars/configuration.dm index f580eab3d5..7c5715e1bb 100644 --- a/code/_globalvars/configuration.dm +++ b/code/_globalvars/configuration.dm @@ -1,6 +1,6 @@ GLOBAL_REAL(config, /datum/controller/configuration) -GLOBAL_DATUM_INIT(revdata, /datum/getrev, new) +GLOBAL_DATUM(revdata, /datum/getrev) GLOBAL_VAR(host) GLOBAL_VAR(station_name) diff --git a/code/_globalvars/logging.dm b/code/_globalvars/logging.dm index ff397785d8..545ffbcbef 100644 --- a/code/_globalvars/logging.dm +++ b/code/_globalvars/logging.dm @@ -20,6 +20,8 @@ GLOBAL_VAR(world_pda_log) GLOBAL_PROTECT(world_pda_log) GLOBAL_VAR(world_manifest_log) GLOBAL_PROTECT(world_manifest_log) +GLOBAL_VAR(query_debug_log) +GLOBAL_PROTECT(query_debug_log) GLOBAL_LIST_EMPTY(bombers) GLOBAL_PROTECT(bombers) diff --git a/code/_onclick/hud/parallax.dm b/code/_onclick/hud/parallax.dm index bc3df4de83..8592383a4f 100755 --- a/code/_onclick/hud/parallax.dm +++ b/code/_onclick/hud/parallax.dm @@ -167,6 +167,8 @@ /datum/hud/proc/update_parallax() var/client/C = mymob.client var/turf/posobj = get_turf(C.eye) + if(!posobj) + return var/area/areaobj = posobj.loc // Update the movement direction of the parallax if necessary (for shuttles) diff --git a/code/_onclick/hud/plane_master.dm b/code/_onclick/hud/plane_master.dm index f0c56b84ac..84add465c6 100644 --- a/code/_onclick/hud/plane_master.dm +++ b/code/_onclick/hud/plane_master.dm @@ -12,16 +12,26 @@ /obj/screen/plane_master/proc/Hide(override) alpha = override || hide_alpha -//Why do plane masters need a backdrop sometimes? Read http://www.byond.com/forum/?post=2141928 +//Why do plane masters need a backdrop sometimes? Read https://secure.byond.com/forum/?post=2141928 //Trust me, you need one. Period. If you don't think you do, you're doing something extremely wrong. /obj/screen/plane_master/proc/backdrop(mob/mymob) +/obj/screen/plane_master/floor + name = "floor plane master" + plane = FLOOR_PLANE + appearance_flags = PLANE_MASTER + blend_mode = BLEND_OVERLAY + /obj/screen/plane_master/game_world name = "game world plane master" plane = GAME_PLANE appearance_flags = PLANE_MASTER //should use client color blend_mode = BLEND_OVERLAY +/obj/screen/plane_master/game_world/backdrop(mob/mymob) + if(istype(mymob) && mymob.client && mymob.client.prefs && mymob.client.prefs.ambientocclusion) + filters += AMBIENT_OCCLUSION + /obj/screen/plane_master/lighting name = "lighting plane master" plane = LIGHTING_PLANE diff --git a/code/controllers/configuration/entries/dbconfig.dm b/code/controllers/configuration/entries/dbconfig.dm index c9dbdb4f54..1eb1186a8b 100644 --- a/code/controllers/configuration/entries/dbconfig.dm +++ b/code/controllers/configuration/entries/dbconfig.dm @@ -4,7 +4,7 @@ /datum/config_entry/string/address config_entry_value = "localhost" protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN - + /datum/config_entry/number/port config_entry_value = 3306 min_val = 0 @@ -24,3 +24,8 @@ /datum/config_entry/string/feedback_tableprefix protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN + +/datum/config_entry/number/query_debug_log_timeout + config_entry_value = 70 + min_val = 1 + protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN diff --git a/code/controllers/master.dm b/code/controllers/master.dm index 2b1e9bcda9..0cc0c622d7 100644 --- a/code/controllers/master.dm +++ b/code/controllers/master.dm @@ -199,11 +199,14 @@ GLOBAL_REAL(Master, /datum/controller/master) = new // Sort subsystems by display setting for easy access. sortTim(subsystems, /proc/cmp_subsystem_display) // Set world options. - if(sleep_offline_after_initializations) - world.sleep_offline = TRUE world.fps = CONFIG_GET(number/fps) var/initialized_tod = REALTIMEOFDAY + + world.TgsInitializationComplete() + if(sleep_offline_after_initializations) + world.sleep_offline = TRUE sleep(1) + if(sleep_offline_after_initializations && CONFIG_GET(flag/resume_after_initializations)) world.sleep_offline = FALSE initializations_finished_with_no_players_logged_in = initialized_tod < REALTIMEOFDAY - 10 diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm index ce4e6ee271..a46a283254 100644 --- a/code/controllers/subsystem/air.dm +++ b/code/controllers/subsystem/air.dm @@ -29,7 +29,8 @@ SUBSYSTEM_DEF(air) var/list/obj/machinery/atmos_machinery = list() var/list/pipe_init_dirs_cache = list() - + //atmos singletons + var/list/gas_reactions = list() //Special functions lists var/list/turf/active_super_conductivity = list() diff --git a/code/controllers/subsystem/assets.dm b/code/controllers/subsystem/assets.dm index fd27c9424f..7285298283 100644 --- a/code/controllers/subsystem/assets.dm +++ b/code/controllers/subsystem/assets.dm @@ -6,9 +6,10 @@ SUBSYSTEM_DEF(assets) var/list/preload = list() /datum/controller/subsystem/assets/Initialize(timeofday) - for(var/type in typesof(/datum/asset) - list(/datum/asset, /datum/asset/simple)) - var/datum/asset/A = new type() - A.register() + for(var/type in typesof(/datum/asset)) + var/datum/asset/A = type + if (type != initial(A._abstract)) + get_asset_datum(type) preload = cache.Copy() //don't preload assets generated during the round diff --git a/code/controllers/subsystem/dbcore.dm b/code/controllers/subsystem/dbcore.dm index 0609b78d99..fd780e030c 100644 --- a/code/controllers/subsystem/dbcore.dm +++ b/code/controllers/subsystem/dbcore.dm @@ -231,10 +231,24 @@ Delayed insert mode was removed in mysql 7 and only works with MyISAM type table to_chat(usr, "A SQL error occurred during this operation, check the server logs.") /datum/DBQuery/proc/Execute(sql_query = sql, cursor_handler = default_cursor, log_error = TRUE) + var/start_time + var/timeout = CONFIG_GET(number/query_debug_log_timeout) + if(timeout) + start_time = REALTIMEOFDAY Close() . = _dm_db_execute(_db_query, sql_query, db_connection._db_con, cursor_handler, null) if(!. && log_error) log_sql("[ErrorMsg()] | Query used: [sql]") + if(timeout) + if((REALTIMEOFDAY - start_time) > timeout) + log_query_debug("Query execution started at [start_time]") + log_query_debug("Query execution ended at [REALTIMEOFDAY]") + log_query_debug("Possible slow query timeout detected.") + log_query_debug("Query used: [sql]") + slow_query_check() + +/datum/DBQuery/proc/slow_query_check() + message_admins("HEY! A database query may have timed out. Did the server just hang? \[YES\]|\[NO\]") /datum/DBQuery/proc/NextRow() return _dm_db_next_row(_db_query,item,conversions) diff --git a/code/controllers/subsystem/processing/quirks.dm b/code/controllers/subsystem/processing/quirks.dm new file mode 100644 index 0000000000..cec8b2832b --- /dev/null +++ b/code/controllers/subsystem/processing/quirks.dm @@ -0,0 +1,34 @@ +//Used to process and handle roundstart quirks +// - Quirk strings are used for faster checking in code +// - Quirk datums are stored and hold different effects, as well as being a vector for applying trait string +PROCESSING_SUBSYSTEM_DEF(quirks) + name = "Quirks" + init_order = INIT_ORDER_QUIRKS + flags = SS_BACKGROUND + wait = 10 + runlevels = RUNLEVEL_GAME + + var/list/quirks = list() //Assoc. list of all roundstart quirk datum types; "name" = /path/ + var/list/quirk_points = list() //Assoc. list of quirk names and their "point cost"; positive numbers are good traits, and negative ones are bad + var/list/quirk_objects = list() //A list of all quirk objects in the game, since some may process + +/datum/controller/subsystem/processing/quirks/Initialize(timeofday) + if(!quirks.len) + SetupQuirks() + ..() + +/datum/controller/subsystem/processing/quirks/proc/SetupQuirks() + for(var/V in subtypesof(/datum/quirk)) + var/datum/quirk/T = V + quirks[initial(T.name)] = T + quirk_points[initial(T.name)] = initial(T.value) + +/datum/controller/subsystem/processing/quirks/proc/AssignQuirks(mob/living/user, client/cli, spawn_effects) + GenerateQuirks(cli) + for(var/V in cli.prefs.character_quirks) + user.add_quirk(V, spawn_effects) + +/datum/controller/subsystem/processing/quirks/proc/GenerateQuirks(client/user) + if(user.prefs.character_quirks.len) + return + user.prefs.character_quirks = user.prefs.all_quirks diff --git a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm index dd68443bd7..dd45f9146f 100644 --- a/code/controllers/subsystem/server_maint.dm +++ b/code/controllers/subsystem/server_maint.dm @@ -55,8 +55,8 @@ SUBSYSTEM_DEF(server_maint) co.ehjax_send(data = "roundrestart") if(server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite C << link("byond://[server]") - if(SERVER_TOOLS_PRESENT) - SSblackbox.record_feedback("text", "server_tools", 1, SERVER_TOOLS_VERSION) - SSblackbox.record_feedback("text", "server_tools_api", 1, SERVER_TOOLS_API_VERSION) + var/tgsversion = world.TgsVersion() + if(tgsversion) + SSblackbox.record_feedback("text", "server_tools", 1, tgsversion) #undef PING_BUFFER_TIME diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 5fc77669bc..0471afceea 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -158,7 +158,7 @@ SUBSYSTEM_DEF(ticker) window_flash(C, ignorepref = TRUE) //let them know lobby has opened up. to_chat(world, "Welcome to [station_name()]!") if(CONFIG_GET(flag/irc_announce_new_game)) - SERVER_TOOLS_CHAT_BROADCAST("New round starting on [SSmapping.config.map_name]!") + world.TgsTargetedChatBroadcast("New round starting on [SSmapping.config.map_name]!", FALSE) current_state = GAME_STATE_PREGAME //Everyone who wants to be an observer is now spawned create_observers() @@ -391,7 +391,7 @@ SUBSYSTEM_DEF(ticker) if(player.mind.assigned_role != player.mind.special_role) SSjob.EquipRank(N, player.mind.assigned_role, 0) if(CONFIG_GET(flag/roundstart_traits)) - SStraits.AssignTraits(player, N.client, TRUE) + SSquirks.AssignQuirks(player, N.client, TRUE) CHECK_TICK if(captainless) for(var/mob/dead/new_player/N in GLOB.player_list) diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index 821770e9c5..a8adbfbce8 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -160,7 +160,7 @@ to_chat(owner, "You feel really lonely...") else to_chat(owner, "You're going mad with loneliness!") - owner.hallucination += 20 + owner.hallucination += 30 if(5) if(!high_stress) diff --git a/code/datums/components/armor_plate.dm b/code/datums/components/armor_plate.dm new file mode 100644 index 0000000000..0b94c389ce --- /dev/null +++ b/code/datums/components/armor_plate.dm @@ -0,0 +1,78 @@ +/datum/component/armor_plate + var/amount = 0 + var/maxamount = 3 + var/upgrade_item = /obj/item/stack/sheet/animalhide/goliath_hide + var/datum/armor/added_armor = list("melee" = 10) + var/upgrade_name + +/datum/component/armor_plate/Initialize(_maxamount,obj/item/_upgrade_item,datum/armor/_added_armor) + if(!isobj(parent)) + return COMPONENT_INCOMPATIBLE + + RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/examine) + RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/applyplate) + RegisterSignal(COMSIG_PARENT_PREQDELETED, .proc/dropplates) + + if(_maxamount) + maxamount = _maxamount + if(_upgrade_item) + upgrade_item = _upgrade_item + if(_added_armor) + if(islist(_added_armor)) + added_armor = getArmor(arglist(_added_armor)) + else if (istype(_added_armor, /datum/armor)) + added_armor = _added_armor + else + stack_trace("Invalid type [_added_armor.type] passed as _armor_item argument to armorplate component") + else + added_armor = getArmor(arglist(added_armor)) + var/obj/item/typecast = upgrade_item + upgrade_name = initial(typecast.name) + +/datum/component/armor_plate/proc/examine(mob/user) + //upgrade_item could also be typecast here instead + if(ismecha(parent)) + if(amount) + if(amount < maxamount) + to_chat(user, "Its armor is enhanced with [amount] [upgrade_name].") + else + to_chat(user, "It's wearing a fearsome carapace entirely composed of [upgrade_name] - its pilot must be an experienced monster hunter.") + else + to_chat(user, "It has attachment points for strapping monster hide on for added protection.") + else + if(amount) + to_chat(user, "It has been strengthened with [amount]/[maxamount] [upgrade_name].") + else + to_chat(user, "It can be strengthened with up to [maxamount] [upgrade_name].") + +/datum/component/armor_plate/proc/applyplate(obj/item/I, mob/user, params) + if(!istype(I,upgrade_item)) + return + if(amount >= maxamount) + to_chat(user, "You can't improve [parent] any further!") + return + + if(istype(I,/obj/item/stack)) + I.use(1) + else + if(length(I.contents)) + to_chat(user, "[I] cannot be used for armoring while there's something inside!") + return + qdel(I) + + var/obj/O = parent + amount++ + O.armor = O.armor.attachArmor(added_armor) + + if(ismecha(O)) + var/obj/mecha/R = O + R.update_icon() + to_chat(user, "You strengthen [R], improving its resistance against melee, bullet and laser damage.") + else + to_chat(user, "You strengthen [O], improving its resistance against melee attacks.") + + +/datum/component/armor_plate/proc/dropplates(force) + if(ismecha(parent)) //items didn't drop the plates before and it causes erroneous behavior for the time being with collapsible helmets + for(var/i in 1 to amount) + new upgrade_item(get_turf(parent)) \ No newline at end of file diff --git a/code/datums/components/signal_redirect.dm b/code/datums/components/signal_redirect.dm index 764a44e4a9..8828c03c2d 100644 --- a/code/datums/components/signal_redirect.dm +++ b/code/datums/components/signal_redirect.dm @@ -1,8 +1,13 @@ /datum/component/redirect dupe_mode = COMPONENT_DUPE_ALLOWED -/datum/component/redirect/Initialize(list/signals, datum/callback/_callback) +/datum/component/redirect/Initialize(list/signals, datum/callback/_callback, flags=NONE) //It's not our job to verify the right signals are registered here, just do it. if(!LAZYLEN(signals) || !istype(_callback)) return COMPONENT_INCOMPATIBLE + if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent)) + RegisterSignal(COMSIG_TURF_CHANGE, .proc/turf_change) RegisterSignal(signals, _callback) + +/datum/component/redirect/proc/turf_change(path, new_baseturfs, flags, list/transfers) + transfers += src diff --git a/code/datums/components/stationloving.dm b/code/datums/components/stationloving.dm index a999624c32..54f8b107e0 100644 --- a/code/datums/components/stationloving.dm +++ b/code/datums/components/stationloving.dm @@ -28,13 +28,7 @@ CRASH("Unable to find a blobstart landmark") var/atom/movable/AM = parent - if(ismob(AM.loc)) - var/mob/M = AM.loc - M.transferItemToLoc(AM, targetturf, TRUE) //nodrops disks when? - else if(AM.loc.SendSignal(COMSIG_CONTAINS_STORAGE)) - AM.loc.SendSignal(COMSIG_TRY_STORAGE_TAKE, src, targetturf, TRUE) - else - AM.forceMove(targetturf) + AM.forceMove(targetturf) // move the disc, so ghosts remain orbiting it even if it's "destroyed" return targetturf diff --git a/code/datums/components/storage/concrete/_concrete.dm b/code/datums/components/storage/concrete/_concrete.dm index 4234dadd85..8701252fe6 100644 --- a/code/datums/components/storage/concrete/_concrete.dm +++ b/code/datums/components/storage/concrete/_concrete.dm @@ -73,6 +73,8 @@ slave.refresh_mob_views() /datum/component/storage/concrete/emp_act(severity) + if(emp_shielded) + return var/atom/real_location = real_location() for(var/i in real_location) var/atom/A = i diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm index 483ab07e47..e6d43ed65a 100644 --- a/code/datums/components/storage/storage.dm +++ b/code/datums/components/storage/storage.dm @@ -87,7 +87,8 @@ RegisterSignal(COMSIG_ATOM_ATTACK_PAW, .proc/on_attack_hand) RegisterSignal(COMSIG_ATOM_EMP_ACT, .proc/emp_act) RegisterSignal(COMSIG_ATOM_ATTACK_GHOST, .proc/show_to_ghost) - RegisterSignal(COMSIG_ATOM_EXITED, .proc/_removal_reset) + RegisterSignal(COMSIG_ATOM_ENTERED, .proc/refresh_mob_views) + RegisterSignal(COMSIG_ATOM_EXITED, .proc/_remove_and_refresh) RegisterSignal(COMSIG_ITEM_PRE_ATTACK, .proc/preattack_intercept) RegisterSignal(COMSIG_ITEM_ATTACK_SELF, .proc/attack_self) @@ -369,10 +370,10 @@ . = TRUE //returns TRUE if any mobs actually got a close(M) call /datum/component/storage/proc/emp_act(severity) - var/atom/A = parent - if(!isliving(A.loc) && !emp_shielded) - var/datum/component/storage/concrete/master = master() - master.emp_act(severity) + if(emp_shielded) + return + var/datum/component/storage/concrete/master = master() + master.emp_act(severity) //This proc draws out the inventory and places the items on it. tx and ty are the upper left tile and mx, my are the bottm right. //The numbers are calculated from the bottom-left The bottom-left slot being 1,1. @@ -402,6 +403,10 @@ return FALSE return master._removal_reset(thing) +/datum/component/storage/proc/_remove_and_refresh(atom/movable/thing) + _removal_reset(thing) + refresh_mob_views() + //Call this proc to handle the removal of an item from the storage item. The item will be moved to the new_location target, if that is null it's being deleted /datum/component/storage/proc/remove_from_storage(atom/movable/AM, atom/new_location) if(!istype(AM)) @@ -455,23 +460,24 @@ return FALSE handle_item_insertion(I, FALSE, M) -/datum/component/storage/proc/return_inv() - . = list() - . += contents() - for(var/i in contents()) - var/atom/a = i - GET_COMPONENT_FROM(STR, /datum/component/storage, a) - if(STR) - . += STR.return_inv() +/datum/component/storage/proc/return_inv(recursive) + var/list/ret = list() + ret |= contents() + if(recursive) + for(var/i in ret.Copy()) + var/atom/A = i + A.SendSignal(COMSIG_TRY_STORAGE_RETURN_INVENTORY, ret, TRUE) + return ret /datum/component/storage/proc/contents() //ONLY USE IF YOU NEED TO COPY CONTENTS OF REAL LOCATION, COPYING IS NOT AS FAST AS DIRECT ACCESS! var/atom/real_location = real_location() return real_location.contents.Copy() -/datum/component/storage/proc/signal_return_inv(list/interface) +//Abuses the fact that lists are just references, or something like that. +/datum/component/storage/proc/signal_return_inv(list/interface, recursive = TRUE) if(!islist(interface)) return FALSE - interface |= return_inv() + interface |= return_inv(recursive) return TRUE /datum/component/storage/proc/mousedrop_onto(atom/over_object, mob/M) diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index c6c0f2353a..59953a4ce1 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -1,3 +1,6 @@ +/datum/proc/CanProcCall(procname) + return TRUE + /datum/proc/can_vv_get(var_name) return TRUE diff --git a/code/datums/diseases/advance/symptoms/vomit.dm b/code/datums/diseases/advance/symptoms/vomit.dm index 14d7f105ab..53e79f0cc1 100644 --- a/code/datums/diseases/advance/symptoms/vomit.dm +++ b/code/datums/diseases/advance/symptoms/vomit.dm @@ -55,7 +55,7 @@ Bonus switch(A.stage) if(1, 2, 3, 4) if(prob(base_message_chance) && !suppress_warning) - to_chat(M, "[pick("You feel nauseous.", "You feel like you're going to throw up!")]") + to_chat(M, "[pick("You feel nauseated.", "You feel like you're going to throw up!")]") else vomit(M) diff --git a/code/datums/diseases/heart_failure.dm b/code/datums/diseases/heart_failure.dm index a9adf39812..3fbf6ef177 100644 --- a/code/datums/diseases/heart_failure.dm +++ b/code/datums/diseases/heart_failure.dm @@ -34,7 +34,7 @@ to_chat(H, "You feel dizzy.") H.confused += 6 if(prob(3)) - to_chat(H, "You feel [pick("full", "nauseous", "sweaty", "weak", "tired", "short on breath", "uneasy")].") + to_chat(H, "You feel [pick("full", "nauseated", "sweaty", "weak", "tired", "short on breath", "uneasy")].") if(3 to 4) if(!sound) H.playsound_local(H, 'sound/health/slowbeat.ogg',40,0, channel = CHANNEL_HEARTBEAT) diff --git a/code/datums/diseases/rhumba_beat.dm b/code/datums/diseases/rhumba_beat.dm index 2df4466822..52e9c2e19f 100644 --- a/code/datums/diseases/rhumba_beat.dm +++ b/code/datums/diseases/rhumba_beat.dm @@ -9,7 +9,6 @@ viable_mobtypes = list(/mob/living/carbon/human) permeability_mod = 1 severity = DISEASE_SEVERITY_BIOHAZARD - process_dead = TRUE /datum/disease/rhumba_beat/stage_act() ..() diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm index a9fa7e4e10..b459b31fcb 100644 --- a/code/datums/helper_datums/getrev.dm +++ b/code/datums/helper_datums/getrev.dm @@ -5,7 +5,7 @@ var/date /datum/getrev/New() - testmerge = SERVER_TOOLS_PR_LIST + testmerge = world.TgsTestMerges() log_world("Running /tg/ revision:") var/list/logs = world.file2list(".git/logs/HEAD") if(logs) @@ -21,7 +21,8 @@ log_world(commit) for(var/line in testmerge) if(line) - var/tmcommit = testmerge[line]["commit"] + var/datum/tgs_revision_information/test_merge/tm = line + var/tmcommit = tm.commit log_world("Test merge active of PR #[line] commit [tmcommit]") SSblackbox.record_feedback("nested tally", "testmerged_prs", 1, list("[line]", "[tmcommit]")) if(originmastercommit) @@ -34,11 +35,12 @@ return "" . = header ? "The following pull requests are currently test merged:
" : "" for(var/line in testmerge) - var/cm = testmerge[line]["commit"] - var/details = ": '" + html_encode(testmerge[line]["title"]) + "' by " + html_encode(testmerge[line]["author"]) + " at commit " + html_encode(copytext(cm, 1, min(length(cm), 11))) + var/datum/tgs_revision_information/test_merge/tm = line + var/cm = tm.pull_request_commit + var/details = ": '" + html_encode(tm.title) + "' by " + html_encode(tm.author) + " at commit " + html_encode(copytext(cm, 1, min(length(cm), 11))) if(details && findtext(details, "\[s\]") && (!usr || !usr.client.holder)) continue - . += "#[line][details]
" + . += "#[tm.number][details]
" /client/verb/showrevinfo() set category = "OOC" @@ -58,9 +60,8 @@ else to_chat(src, "Master revision unknown") to_chat(src, "Revision: [GLOB.revdata.commit]") - if(SERVER_TOOLS_PRESENT) - to_chat(src, "Server tools version: [SERVER_TOOLS_VERSION]") - to_chat(src, "Server tools API version: [SERVER_TOOLS_API_VERSION]") + if(world.TgsAvailable()) + to_chat(src, "Server tools version: [world.TgsVersion()]") to_chat(src, "Current Informational Settings:") to_chat(src, "Protect Authority Roles From Traitor: [CONFIG_GET(flag/protect_roles_from_antagonist)]") to_chat(src, "Protect Assistant Role From Traitor: [CONFIG_GET(flag/protect_assistant_from_antagonist)]") diff --git a/code/datums/radiation_wave.dm b/code/datums/radiation_wave.dm index 68d8ebc31f..f02d352310 100644 --- a/code/datums/radiation_wave.dm +++ b/code/datums/radiation_wave.dm @@ -29,6 +29,9 @@ /datum/radiation_wave/process() master_turf = get_step(master_turf, move_dir) + if(!master_turf) + qdel(src) + return steps++ var/list/atoms = get_rad_atoms() diff --git a/code/datums/traits/_trait.dm b/code/datums/traits/_quirk.dm similarity index 60% rename from code/datums/traits/_trait.dm rename to code/datums/traits/_quirk.dm index 96f6857970..5f0d1be1f2 100644 --- a/code/datums/traits/_trait.dm +++ b/code/datums/traits/_quirk.dm @@ -1,94 +1,94 @@ -//every trait in this folder should be coded around being applied on spawn -//these are NOT "mob traits" like GOTTAGOFAST, but exist as a medium to apply them and other different effects -/datum/trait - var/name = "Test Trait" - var/desc = "This is a test trait." +//every quirk in this folder should be coded around being applied on spawn +//these are NOT "mob quirks" like GOTTAGOFAST, but exist as a medium to apply them and other different effects +/datum/quirk + var/name = "Test Quirk" + var/desc = "This is a test quirk." var/value = 0 var/human_only = TRUE var/gain_text var/lose_text var/medical_record_text //This text will appear on medical records for the trait. Not yet implemented - var/mood_trait = FALSE //if true, this trait affects mood and is unavailable if moodlets are disabled + var/mood_quirk = FALSE //if true, this quirk affects mood and is unavailable if moodlets are disabled var/mob_trait //if applicable, apply and remove this mob trait - var/mob/living/trait_holder + var/mob/living/quirk_holder -/datum/trait/New(mob/living/trait_mob, spawn_effects) +/datum/quirk/New(mob/living/quirk_mob, spawn_effects) ..() - if(!trait_mob || (human_only && !ishuman(trait_mob)) || trait_mob.has_trait_datum(type)) + if(!quirk_mob || (human_only && !ishuman(quirk_mob)) || quirk_mob.has_quirk(type)) qdel(src) - trait_holder = trait_mob - SStraits.trait_objects += src - to_chat(trait_holder, gain_text) - trait_holder.roundstart_traits += src + quirk_holder = quirk_mob + SSquirks.quirk_objects += src + to_chat(quirk_holder, gain_text) + quirk_holder.roundstart_quirks += src if(mob_trait) - trait_holder.add_trait(mob_trait, ROUNDSTART_TRAIT) - START_PROCESSING(SStraits, src) + quirk_holder.add_trait(mob_trait, ROUNDSTART_TRAIT) + START_PROCESSING(SSquirks, src) add() if(spawn_effects) on_spawn() addtimer(CALLBACK(src, .proc/post_add), 30) -/datum/trait/Destroy() - STOP_PROCESSING(SStraits, src) +/datum/quirk/Destroy() + STOP_PROCESSING(SSquirks, src) remove() - if(trait_holder) - to_chat(trait_holder, lose_text) - trait_holder.roundstart_traits -= src + if(quirk_holder) + to_chat(quirk_holder, lose_text) + quirk_holder.roundstart_quirks -= src if(mob_trait) - trait_holder.remove_trait(mob_trait, ROUNDSTART_TRAIT, TRUE) - SStraits.trait_objects -= src + quirk_holder.remove_trait(mob_trait, ROUNDSTART_TRAIT, TRUE) + SSquirks.quirk_objects -= src return ..() -/datum/trait/proc/transfer_mob(mob/living/to_mob) - trait_holder.roundstart_traits -= src - to_mob.roundstart_traits += src +/datum/quirk/proc/transfer_mob(mob/living/to_mob) + quirk_holder.roundstart_quirks -= src + to_mob.roundstart_quirks += src if(mob_trait) - trait_holder.remove_trait(mob_trait, ROUNDSTART_TRAIT) + quirk_holder.remove_trait(mob_trait, ROUNDSTART_TRAIT) to_mob.add_trait(mob_trait, ROUNDSTART_TRAIT) - trait_holder = to_mob + quirk_holder = to_mob on_transfer() -/datum/trait/proc/add() //special "on add" effects -/datum/trait/proc/on_spawn() //these should only trigger when the character is being created for the first time, i.e. roundstart/latejoin -/datum/trait/proc/remove() //special "on remove" effects -/datum/trait/proc/on_process() //process() has some special checks, so this is the actual process -/datum/trait/proc/post_add() //for text, disclaimers etc. given after you spawn in with the trait -/datum/trait/proc/on_transfer() //code called when the trait is transferred to a new mob +/datum/quirk/proc/add() //special "on add" effects +/datum/quirk/proc/on_spawn() //these should only trigger when the character is being created for the first time, i.e. roundstart/latejoin +/datum/quirk/proc/remove() //special "on remove" effects +/datum/quirk/proc/on_process() //process() has some special checks, so this is the actual process +/datum/quirk/proc/post_add() //for text, disclaimers etc. given after you spawn in with the trait +/datum/quirk/proc/on_transfer() //code called when the trait is transferred to a new mob -/datum/trait/process() - if(QDELETED(trait_holder)) - trait_holder = null +/datum/quirk/process() + if(QDELETED(quirk_holder)) + quirk_holder = null qdel(src) return - if(trait_holder.stat == DEAD) + if(quirk_holder.stat == DEAD) return on_process() /mob/living/proc/get_trait_string(medical) //helper string. gets a string of all the traits the mob has var/list/dat = list() if(!medical) - for(var/V in roundstart_traits) - var/datum/trait/T = V + for(var/V in roundstart_quirks) + var/datum/quirk/T = V dat += T.name if(!dat.len) return "None" return dat.Join(", ") else - for(var/V in roundstart_traits) - var/datum/trait/T = V + for(var/V in roundstart_quirks) + var/datum/quirk/T = V dat += T.medical_record_text if(!dat.len) return "None" return dat.Join("
") /mob/living/proc/cleanse_trait_datums() //removes all trait datums - for(var/V in roundstart_traits) - var/datum/trait/T = V + for(var/V in roundstart_quirks) + var/datum/quirk/T = V qdel(T) /mob/living/proc/transfer_trait_datums(mob/living/to_mob) - for(var/V in roundstart_traits) - var/datum/trait/T = V + for(var/V in roundstart_quirks) + var/datum/quirk/T = V T.transfer_mob(to_mob) /* @@ -96,7 +96,7 @@ Commented version of Nearsighted to help you add your own traits Use this as a guideline -/datum/trait/nearsighted +/datum/quirk/nearsighted name = "Nearsighted" ///The trait's name @@ -116,8 +116,8 @@ Use this as a guideline medical_record_text = "Subject has permanent nearsightedness." ///These three are self-explanatory -/datum/trait/nearsighted/on_spawn() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/nearsighted/on_spawn() + var/mob/living/carbon/human/H = quirk_holder var/obj/item/clothing/glasses/regular/glasses = new(get_turf(H)) H.put_in_hands(glasses) H.equip_to_slot(glasses, slot_glasses) diff --git a/code/datums/traits/good.dm b/code/datums/traits/good.dm index d05541fafb..d48c70f31b 100644 --- a/code/datums/traits/good.dm +++ b/code/datums/traits/good.dm @@ -1,7 +1,7 @@ //predominantly positive traits //this file is named weirdly so that positive traits are listed above negative ones -/datum/trait/alcohol_tolerance +/datum/quirk/alcohol_tolerance name = "Alcohol Tolerance" desc = "You become drunk more slowly and suffer fewer drawbacks from alcohol." value = 1 @@ -11,25 +11,25 @@ -/datum/trait/apathetic +/datum/quirk/apathetic name = "Apathetic" desc = "You just don't care as much as other people. That's nice to have in a place like this, I guess." value = 1 - mood_trait = TRUE + mood_quirk = TRUE -/datum/trait/apathetic/add() - GET_COMPONENT_FROM(mood, /datum/component/mood, trait_holder) +/datum/quirk/apathetic/add() + GET_COMPONENT_FROM(mood, /datum/component/mood, quirk_holder) if(mood) mood.mood_modifier = 0.8 -/datum/trait/apathetic/remove() - GET_COMPONENT_FROM(mood, /datum/component/mood, trait_holder) +/datum/quirk/apathetic/remove() + GET_COMPONENT_FROM(mood, /datum/component/mood, quirk_holder) if(mood) mood.mood_modifier = 1 //Change this once/if species get their own mood modifiers. -/datum/trait/freerunning +/datum/quirk/freerunning name = "Freerunning" desc = "You're great at quick moves! You can climb tables more quickly." value = 2 @@ -39,16 +39,16 @@ -/datum/trait/jolly +/datum/quirk/jolly name = "Jolly" desc = "You sometimes just feel happy, for no reason at all." value = 1 mob_trait = TRAIT_JOLLY - mood_trait = TRUE + mood_quirk = TRUE -/datum/trait/light_step +/datum/quirk/light_step name = "Light Step" desc = "You walk with a gentle step, making stepping on sharp objects quieter and less painful." value = 1 @@ -58,7 +58,7 @@ -/datum/trait/night_vision +/datum/quirk/night_vision name = "Night Vision" desc = "You can see slightly more clearly in full darkness than most people." value = 1 @@ -66,8 +66,8 @@ gain_text = "The shadows seem a little less dark." lose_text = "Everything seems a little darker." -/datum/trait/night_vision/on_spawn() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/night_vision/on_spawn() + var/mob/living/carbon/human/H = quirk_holder var/obj/item/organ/eyes/eyes = H.getorgan(/obj/item/organ/eyes) if(!eyes || eyes.lighting_alpha) return @@ -75,7 +75,7 @@ -/datum/trait/selfaware +/datum/quirk/selfaware name = "Self-Aware" desc = "You know your body well, and can accurately assess the extent of your wounds." value = 2 @@ -83,7 +83,7 @@ -/datum/trait/skittish +/datum/quirk/skittish name = "Skittish" desc = "You can conceal yourself in danger. Ctrl-shift-click a closed locker to jump into it, as long as you have access." value = 2 @@ -91,7 +91,7 @@ -/datum/trait/spiritual +/datum/quirk/spiritual name = "Spiritual" desc = "You're in tune with the gods, and your prayers may be more likely to be heard. Or not." value = 1 @@ -101,7 +101,7 @@ -/datum/trait/voracious +/datum/quirk/voracious name = "Voracious" desc = "Nothing gets between you and your food. You eat twice as fast as everyone else!" value = 1 diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 7be86b2595..0a2ce2f24c 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -1,6 +1,6 @@ //predominantly negative traits -/datum/trait/blooddeficiency +/datum/quirk/blooddeficiency name = "Acute Blood Deficiency" desc = "Your body can't produce enough blood to sustain itself." value = -2 @@ -8,12 +8,12 @@ lose_text = "You feel vigorous again." medical_record_text = "Patient requires regular treatment for blood loss due to low production of blood." -/datum/trait/blooddeficiency/on_process() - trait_holder.blood_volume -= 0.275 +/datum/quirk/blooddeficiency/on_process() + quirk_holder.blood_volume -= 0.275 -/datum/trait/depression +/datum/quirk/depression name = "Depression" desc = "You sometimes just hate life." mob_trait = TRAIT_DEPRESSION @@ -21,22 +21,22 @@ gain_text = "You start feeling depressed." lose_text = "You no longer feel depressed." //if only it were that easy! medical_record_text = "Patient has a severe mood disorder causing them to experience sudden moments of sadness." - mood_trait = TRUE + mood_quirk = TRUE -/datum/trait/family_heirloom +/datum/quirk/family_heirloom name = "Family Heirloom" desc = "You are the current owner of an heirloom. passed down for generations. You have to keep it safe!" value = -1 - mood_trait = TRUE + mood_quirk = TRUE var/obj/item/heirloom var/where_text -/datum/trait/family_heirloom/on_spawn() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/family_heirloom/on_spawn() + var/mob/living/carbon/human/H = quirk_holder var/obj/item/heirloom_type - switch(trait_holder.mind.assigned_role) + switch(quirk_holder.mind.assigned_role) if("Clown") heirloom_type = /obj/item/bikehorn/golden if("Mime") @@ -56,7 +56,7 @@ /obj/item/toy/cards/deck, /obj/item/lighter, /obj/item/dice/d20) - heirloom = new heirloom_type(get_turf(trait_holder)) + heirloom = new heirloom_type(get_turf(quirk_holder)) var/list/slots = list( "in your backpack" = slot_in_backpack, "in your left pocket" = slot_l_store, @@ -65,26 +65,26 @@ var/where = H.equip_in_one_of_slots(heirloom, slots) if(!where) where = "at your feet" - if(where == "in your backpack") - H.back.SendSignal(COMSIG_TRY_STORAGE_SHOW, H) + else if(where == "in your backpack") + H.back.SendSignal(COMSIG_TRY_STORAGE_SHOW, H) where_text = "There is a precious family [heirloom.name] [where], passed down from generation to generation. Keep it safe!" -/datum/trait/family_heirloom/post_add() - to_chat(trait_holder, where_text) - var/list/family_name = splittext(trait_holder.real_name, " ") +/datum/quirk/family_heirloom/post_add() + to_chat(quirk_holder, where_text) + var/list/family_name = splittext(quirk_holder.real_name, " ") heirloom.name = "\improper [family_name[family_name.len]] family [heirloom.name]" -/datum/trait/family_heirloom/on_process() - if(heirloom in trait_holder.GetAllContents()) - trait_holder.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "family_heirloom_missing") - trait_holder.SendSignal(COMSIG_ADD_MOOD_EVENT, "family_heirloom", /datum/mood_event/family_heirloom) +/datum/quirk/family_heirloom/on_process() + if(heirloom in quirk_holder.GetAllContents()) + quirk_holder.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "family_heirloom_missing") + quirk_holder.SendSignal(COMSIG_ADD_MOOD_EVENT, "family_heirloom", /datum/mood_event/family_heirloom) else - trait_holder.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "family_heirloom") - trait_holder.SendSignal(COMSIG_ADD_MOOD_EVENT, "family_heirloom_missing", /datum/mood_event/family_heirloom_missing) + quirk_holder.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "family_heirloom") + quirk_holder.SendSignal(COMSIG_ADD_MOOD_EVENT, "family_heirloom_missing", /datum/mood_event/family_heirloom_missing) -/datum/trait/heavy_sleeper +/datum/quirk/heavy_sleeper name = "Heavy Sleeper" desc = "You sleep like a rock! Whenever you're put to sleep, you sleep for a little bit longer." value = -1 @@ -93,7 +93,7 @@ lose_text = "You feel awake again." medical_record_text = "Patient has abnormal sleep study results and is difficult to wake up." -/datum/trait/brainproblems +/datum/quirk/brainproblems name = "Brain Tumor" desc = "You have a little friend in your brain that is slowly destroying it. Better bring some mannitol!" value = -3 @@ -101,12 +101,12 @@ lose_text = "You feel wrinkled again." medical_record_text = "Patient has a tumor in their brain that is slowly driving them to brain death." -/datum/trait/brainproblems/on_process() - trait_holder.adjustBrainLoss(0.2) +/datum/quirk/brainproblems/on_process() + quirk_holder.adjustBrainLoss(0.2) -/datum/trait/nearsighted //t. errorage +/datum/quirk/nearsighted //t. errorage name = "Nearsighted" desc = "You are nearsighted without prescription glasses, but spawn with a pair." value = -1 @@ -114,11 +114,11 @@ lose_text = "You start seeing faraway things normally again." medical_record_text = "Patient requires prescription glasses in order to counteract nearsightedness." -/datum/trait/nearsighted/add() - trait_holder.become_nearsighted(ROUNDSTART_TRAIT) +/datum/quirk/nearsighted/add() + quirk_holder.become_nearsighted(ROUNDSTART_TRAIT) -/datum/trait/nearsighted/on_spawn() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/nearsighted/on_spawn() + var/mob/living/carbon/human/H = quirk_holder var/obj/item/clothing/glasses/regular/glasses = new(get_turf(H)) H.put_in_hands(glasses) H.equip_to_slot(glasses, slot_glasses) @@ -126,28 +126,28 @@ -/datum/trait/nyctophobia +/datum/quirk/nyctophobia name = "Nyctophobia" desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread." value = -1 -/datum/trait/nyctophobia/on_process() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/nyctophobia/on_process() + var/mob/living/carbon/human/H = quirk_holder if(H.dna.species.id in list("shadow", "nightmare")) return //we're tied with the dark, so we don't get scared of it; don't cleanse outright to avoid cheese - var/turf/T = get_turf(trait_holder) + var/turf/T = get_turf(quirk_holder) var/lums = T.get_lumcount() if(lums <= 0.2) - if(trait_holder.m_intent == MOVE_INTENT_RUN) - to_chat(trait_holder, "Easy, easy, take it slow... you're in the dark...") - trait_holder.toggle_move_intent() - trait_holder.SendSignal(COMSIG_ADD_MOOD_EVENT, "nyctophobia", /datum/mood_event/nyctophobia) + if(quirk_holder.m_intent == MOVE_INTENT_RUN) + to_chat(quirk_holder, "Easy, easy, take it slow... you're in the dark...") + quirk_holder.toggle_move_intent() + quirk_holder.SendSignal(COMSIG_ADD_MOOD_EVENT, "nyctophobia", /datum/mood_event/nyctophobia) else - trait_holder.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "nyctophobia") + quirk_holder.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "nyctophobia") -/datum/trait/nonviolent +/datum/quirk/nonviolent name = "Pacifist" desc = "The thought of violence makes you sick. So much so, in fact, that you can't hurt anyone." value = -2 @@ -156,14 +156,14 @@ lose_text = "You think you can defend yourself again." medical_record_text = "Patient is unusually pacifistic and cannot bring themselves to cause physical harm." -/datum/trait/nonviolent/on_process() - if(trait_holder.mind && LAZYLEN(trait_holder.mind.antag_datums)) - to_chat(trait_holder, "Your antagonistic nature has caused you to renounce your pacifism.") +/datum/quirk/nonviolent/on_process() + if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums)) + to_chat(quirk_holder, "Your antagonistic nature has caused you to renounce your pacifism.") qdel(src) -/datum/trait/poor_aim +/datum/quirk/poor_aim name = "Poor Aim" desc = "You're terrible with guns and can't line up a straight shot to save your life. Dual-wielding is right out." value = -1 @@ -172,7 +172,7 @@ -/datum/trait/prosopagnosia +/datum/quirk/prosopagnosia name = "Prosopagnosia" desc = "You have a mental disorder that prevents you from being able to recognize faces at all." value = -1 @@ -181,41 +181,41 @@ -/datum/trait/prosthetic_limb +/datum/quirk/prosthetic_limb name = "Prosthetic Limb" desc = "An accident caused you to lose one of your limbs. Because of this, you now have a random prosthetic!" value = -1 var/slot_string = "limb" -/datum/trait/prosthetic_limb/on_spawn() +/datum/quirk/prosthetic_limb/on_spawn() var/limb_slot = pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG) - var/mob/living/carbon/human/H = trait_holder + var/mob/living/carbon/human/H = quirk_holder var/obj/item/bodypart/old_part = H.get_bodypart(limb_slot) var/obj/item/bodypart/prosthetic switch(limb_slot) if(BODY_ZONE_L_ARM) - prosthetic = new/obj/item/bodypart/l_arm/robot/surplus(trait_holder) + prosthetic = new/obj/item/bodypart/l_arm/robot/surplus(quirk_holder) slot_string = "left arm" if(BODY_ZONE_R_ARM) - prosthetic = new/obj/item/bodypart/r_arm/robot/surplus(trait_holder) + prosthetic = new/obj/item/bodypart/r_arm/robot/surplus(quirk_holder) slot_string = "right arm" if(BODY_ZONE_L_LEG) - prosthetic = new/obj/item/bodypart/l_leg/robot/surplus(trait_holder) + prosthetic = new/obj/item/bodypart/l_leg/robot/surplus(quirk_holder) slot_string = "left leg" if(BODY_ZONE_R_LEG) - prosthetic = new/obj/item/bodypart/r_leg/robot/surplus(trait_holder) + prosthetic = new/obj/item/bodypart/r_leg/robot/surplus(quirk_holder) slot_string = "right leg" prosthetic.replace_limb(H) qdel(old_part) H.regenerate_icons() -/datum/trait/prosthetic_limb/post_add() - to_chat(trait_holder, "Your [slot_string] has been replaced with a surplus prosthetic. It is fragile and will easily come apart under duress. Additionally, \ +/datum/quirk/prosthetic_limb/post_add() + to_chat(quirk_holder, "Your [slot_string] has been replaced with a surplus prosthetic. It is fragile and will easily come apart under duress. Additionally, \ you need to use a welding tool and cables to repair it, instead of bruise packs and ointment.") -/datum/trait/insanity +/datum/quirk/insanity name = "Reality Dissociation Syndrome" desc = "You suffer from a severe disorder that causes very vivid hallucinations. Mindbreaker toxin can suppress its effects, and you are immune to mindbreaker's hallucinogenic properties. This is not a license to grief." value = -2 @@ -224,32 +224,25 @@ lose_text = "You feel in tune with the world again." medical_record_text = "Patient suffers from acute Reality Dissociation Syndrome and experiences vivid hallucinations." -/datum/trait/insanity/on_process() - if(trait_holder.reagents.has_reagent("mindbreaker")) - trait_holder.hallucination = 0 +/datum/quirk/insanity/on_process() + if(quirk_holder.reagents.has_reagent("mindbreaker")) + quirk_holder.hallucination = 0 return if(prob(2)) //we'll all be mad soon enough madness() + +/datum/quirk/insanity/proc/madness() + quirk_holder.hallucination += rand(10, 25) -/datum/trait/insanity/proc/madness(mad_fools) - set waitfor = FALSE - if(!mad_fools) - mad_fools = prob(20) - if(mad_fools) - var/hallucination_type = pick(subtypesof(/datum/hallucination/rds)) - new hallucination_type (trait_holder, FALSE) - else - trait_holder.hallucination += rand(10, 50) - -/datum/trait/insanity/post_add() //I don't /think/ we'll need this but for newbies who think "roleplay as insane" = "license to kill" it's probably a good thing to have - if(!trait_holder.mind || trait_holder.mind.special_role) +/datum/quirk/insanity/post_add() //I don't /think/ we'll need this but for newbies who think "roleplay as insane" = "license to kill" it's probably a good thing to have + if(!quirk_holder.mind || quirk_holder.mind.special_role) return - to_chat(trait_holder, "Please note that your dissociation syndrome does NOT give you the right to attack people or otherwise cause any interference to \ + to_chat(quirk_holder, "Please note that your dissociation syndrome does NOT give you the right to attack people or otherwise cause any interference to \ the round. You are not an antagonist, and the rules will treat you the same as other crewmembers.") -/datum/trait/social_anxiety +/datum/quirk/social_anxiety name = "Social Anxiety" desc = "Talking to people is very difficult for you, and you often stutter or even lock up." value = -1 @@ -258,12 +251,12 @@ medical_record_text = "Patient is usually anxious in social encounters and prefers to avoid them." var/dumb_thing = TRUE -/datum/trait/social_anxiety/on_process() +/datum/quirk/social_anxiety/on_process() var/nearby_people = 0 - for(var/mob/living/carbon/human/H in view(5, trait_holder)) + for(var/mob/living/carbon/human/H in view(5, quirk_holder)) if(H.client) nearby_people++ - var/mob/living/carbon/human/H = trait_holder + var/mob/living/carbon/human/H = quirk_holder if(prob(2 + nearby_people)) H.stuttering = max(3, H.stuttering) else if(prob(min(3, nearby_people)) && !H.silent) diff --git a/code/datums/traits/neutral.dm b/code/datums/traits/neutral.dm index 61c7addd6c..8ef9bf0a11 100644 --- a/code/datums/traits/neutral.dm +++ b/code/datums/traits/neutral.dm @@ -1,7 +1,7 @@ //traits with no real impact that can be taken freely //MAKE SURE THESE DO NOT MAJORLY IMPACT GAMEPLAY. those should be positive or negative traits. -/datum/trait/no_taste +/datum/quirk/no_taste name = "Ageusia" desc = "You can't taste anything! Toxic food will still poison you." value = 0 @@ -12,75 +12,75 @@ -/datum/trait/pineapple_liker +/datum/quirk/pineapple_liker name = "Ananas Affinity" desc = "You find yourself greatly enjoying fruits of the ananas genus. You can't seem to ever get enough of their sweet goodness!" value = 0 gain_text = "You feel an intense craving for pineapple." lose_text = "Your feelings towards pineapples seem to return to a lukewarm state." -/datum/trait/pineapple_liker/add() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/pineapple_liker/add() + var/mob/living/carbon/human/H = quirk_holder var/datum/species/species = H.dna.species species.liked_food |= PINEAPPLE -/datum/trait/pineapple_liker/remove() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/pineapple_liker/remove() + var/mob/living/carbon/human/H = quirk_holder var/datum/species/species = H.dna.species species.liked_food &= ~PINEAPPLE -/datum/trait/pineapple_hater +/datum/quirk/pineapple_hater name = "Ananas Aversion" desc = "You find yourself greatly detesting fruits of the ananas genus. Serious, how the hell can anyone say these things are good? And what kind of madman would even dare putting it on a pizza!?" value = 0 gain_text = "You find yourself pondering what kind of idiot actually enjoys pineapples..." lose_text = "Your feelings towards pineapples seem to return to a lukewarm state." -/datum/trait/pineapple_hater/add() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/pineapple_hater/add() + var/mob/living/carbon/human/H = quirk_holder var/datum/species/species = H.dna.species species.disliked_food |= PINEAPPLE -/datum/trait/pineapple_hater/remove() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/pineapple_hater/remove() + var/mob/living/carbon/human/H = quirk_holder var/datum/species/species = H.dna.species species.disliked_food &= ~PINEAPPLE -/datum/trait/deviant_tastes +/datum/quirk/deviant_tastes name = "Deviant Tastes" desc = "You dislike food that most people enjoy, and find delicious what they don't." value = 0 gain_text = "You start craving something that tastes strange." lose_text = "You feel like eating normal food again." -/datum/trait/deviant_tastes/add() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/deviant_tastes/add() + var/mob/living/carbon/human/H = quirk_holder var/datum/species/species = H.dna.species var/liked = species.liked_food species.liked_food = species.disliked_food species.disliked_food = liked -/datum/trait/deviant_tastes/remove() - var/mob/living/carbon/human/H = trait_holder +/datum/quirk/deviant_tastes/remove() + var/mob/living/carbon/human/H = quirk_holder var/datum/species/species = H.dna.species species.liked_food = initial(species.liked_food) species.disliked_food = initial(species.disliked_food) -/datum/trait/monochromatic +/datum/quirk/monochromatic name = "Monochromacy" desc = "You suffer from full colorblindness, and perceive nearly the entire world in blacks and whites." value = 0 medical_record_text = "Patient is afflicted with almost complete color blindness." -/datum/trait/monochromatic/add() - trait_holder.add_client_colour(/datum/client_colour/monochrome) +/datum/quirk/monochromatic/add() + quirk_holder.add_client_colour(/datum/client_colour/monochrome) -/datum/trait/monochromatic/post_add() - if(trait_holder.mind.assigned_role == "Detective") - to_chat(trait_holder, "Mmm. Nothing's ever clear on this station. It's all shades of gray...") - trait_holder.playsound_local(trait_holder, 'sound/ambience/ambidet1.ogg', 50, FALSE) +/datum/quirk/monochromatic/post_add() + if(quirk_holder.mind.assigned_role == "Detective") + to_chat(quirk_holder, "Mmm. Nothing's ever clear on this station. It's all shades of gray...") + quirk_holder.playsound_local(quirk_holder, 'sound/ambience/ambidet1.ogg', 50, FALSE) -/datum/trait/monochromatic/remove() - trait_holder.remove_client_colour(/datum/client_colour/monochrome) +/datum/quirk/monochromatic/remove() + quirk_holder.remove_client_colour(/datum/client_colour/monochrome) diff --git a/code/datums/verbs.dm b/code/datums/verbs.dm index 72634a3ff5..79fe256bb4 100644 --- a/code/datums/verbs.dm +++ b/code/datums/verbs.dm @@ -1,102 +1,102 @@ -/datum/verbs - var/name - var/list/children - var/datum/verbs/parent - var/list/verblist - var/abstract = FALSE - -//returns the master list for verbs of a type -/datum/verbs/proc/GetList() - CRASH("Abstract verblist for [type]") - -//do things for each entry in Generate_list -//return value sets Generate_list[verbpath] -/datum/verbs/proc/HandleVerb(list/entry, atom/verb/verbpath, ...) - return entry - -/datum/verbs/New() - var/mainlist = GetList() - var/ourentry = mainlist[type] - children = list() - verblist = list() - if (ourentry) - if (!islist(ourentry)) //some of our childern already loaded - qdel(src) - CRASH("Verb double load: [type]") - Add_children(ourentry) - - mainlist[type] = src - - Load_verbs(type, typesof("[type]/verb")) - - var/datum/verbs/parent = mainlist[parent_type] - if (!parent) - mainlist[parent_type] = list(src) - else if (islist(parent)) - parent += src - else - parent.Add_children(list(src)) - -/datum/verbs/proc/Set_parent(datum/verbs/_parent) - parent = _parent - if (abstract) - parent.Add_children(children) - var/list/verblistoftypes = list() - for(var/thing in verblist) - LAZYADD(verblistoftypes[verblist[thing]], thing) - - for(var/verbparenttype in verblistoftypes) - parent.Load_verbs(verbparenttype, verblistoftypes[verbparenttype]) - -/datum/verbs/proc/Add_children(list/kids) - if (abstract && parent) - parent.Add_children(kids) - return - - for(var/thing in kids) - var/datum/verbs/item = thing - item.Set_parent(src) - if (!item.abstract) - children += item - -/datum/verbs/proc/Load_verbs(verb_parent_type, list/verbs) - if (abstract && parent) - parent.Load_verbs(verb_parent_type, verbs) - return - - for (var/verbpath in verbs) - verblist[verbpath] = verb_parent_type - -/datum/verbs/proc/Generate_list(...) - . = list() - if (length(children)) - for (var/thing in children) - var/datum/verbs/child = thing - var/list/childlist = child.Generate_list(arglist(args)) - if (childlist) - var/childname = "[child]" - if (childname == "[child.type]") - var/list/tree = splittext(childname, "/") - childname = tree[tree.len] - .[child.type] = "parent=[url_encode(type)];name=[url_encode(childname)]" - . += childlist - - for (var/thing in verblist) - var/atom/verb/verbpath = thing - if (!verbpath) - stack_trace("Bad VERB in [type] verblist: [english_list(verblist)]") - var/list/entry = list() - entry["parent"] = "[type]" - entry["name"] = verbpath.desc - if (copytext(verbpath.name,1,2) == "@") - entry["command"] = copytext(verbpath.name,2) - else - entry["command"] = replacetext(verbpath.name, " ", "-") - - .[verbpath] = HandleVerb(arglist(list(entry, verbpath) + args)) - -/world/proc/LoadVerbs(verb_type) - if(!ispath(verb_type, /datum/verbs) || verb_type == /datum/verbs) - CRASH("Invalid verb_type: [verb_type]") - for (var/typepath in subtypesof(verb_type)) - new typepath() +/datum/verbs + var/name + var/list/children + var/datum/verbs/parent + var/list/verblist + var/abstract = FALSE + +//returns the master list for verbs of a type +/datum/verbs/proc/GetList() + CRASH("Abstract verblist for [type]") + +//do things for each entry in Generate_list +//return value sets Generate_list[verbpath] +/datum/verbs/proc/HandleVerb(list/entry, atom/verb/verbpath, ...) + return entry + +/datum/verbs/New() + var/mainlist = GetList() + var/ourentry = mainlist[type] + children = list() + verblist = list() + if (ourentry) + if (!islist(ourentry)) //some of our childern already loaded + qdel(src) + CRASH("Verb double load: [type]") + Add_children(ourentry) + + mainlist[type] = src + + Load_verbs(type, typesof("[type]/verb")) + + var/datum/verbs/parent = mainlist[parent_type] + if (!parent) + mainlist[parent_type] = list(src) + else if (islist(parent)) + parent += src + else + parent.Add_children(list(src)) + +/datum/verbs/proc/Set_parent(datum/verbs/_parent) + parent = _parent + if (abstract) + parent.Add_children(children) + var/list/verblistoftypes = list() + for(var/thing in verblist) + LAZYADD(verblistoftypes[verblist[thing]], thing) + + for(var/verbparenttype in verblistoftypes) + parent.Load_verbs(verbparenttype, verblistoftypes[verbparenttype]) + +/datum/verbs/proc/Add_children(list/kids) + if (abstract && parent) + parent.Add_children(kids) + return + + for(var/thing in kids) + var/datum/verbs/item = thing + item.Set_parent(src) + if (!item.abstract) + children += item + +/datum/verbs/proc/Load_verbs(verb_parent_type, list/verbs) + if (abstract && parent) + parent.Load_verbs(verb_parent_type, verbs) + return + + for (var/verbpath in verbs) + verblist[verbpath] = verb_parent_type + +/datum/verbs/proc/Generate_list(...) + . = list() + if (length(children)) + for (var/thing in children) + var/datum/verbs/child = thing + var/list/childlist = child.Generate_list(arglist(args)) + if (childlist) + var/childname = "[child]" + if (childname == "[child.type]") + var/list/tree = splittext(childname, "/") + childname = tree[tree.len] + .[child.type] = "parent=[url_encode(type)];name=[childname]" + . += childlist + + for (var/thing in verblist) + var/atom/verb/verbpath = thing + if (!verbpath) + stack_trace("Bad VERB in [type] verblist: [english_list(verblist)]") + var/list/entry = list() + entry["parent"] = "[type]" + entry["name"] = verbpath.desc + if (copytext(verbpath.name,1,2) == "@") + entry["command"] = copytext(verbpath.name,2) + else + entry["command"] = replacetext(verbpath.name, " ", "-") + + .[verbpath] = HandleVerb(arglist(list(entry, verbpath) + args)) + +/world/proc/LoadVerbs(verb_type) + if(!ispath(verb_type, /datum/verbs) || verb_type == /datum/verbs) + CRASH("Invalid verb_type: [verb_type]") + for (var/typepath in subtypesof(verb_type)) + new typepath() diff --git a/code/datums/weather/weather_types/floor_is_lava.dm b/code/datums/weather/weather_types/floor_is_lava.dm index 5db27b9f6e..00ecfff0b3 100644 --- a/code/datums/weather/weather_types/floor_is_lava.dm +++ b/code/datums/weather/weather_types/floor_is_lava.dm @@ -25,8 +25,10 @@ /datum/weather/floor_is_lava/weather_act(mob/living/L) if(issilicon(L)) return + if(istype(L.buckled, /obj/structure/bed)) + return for(var/obj/structure/O in L.loc) - if(O.density || (L in O.buckled_mobs && istype(O, /obj/structure/bed))) + if(O.density) return if(L.loc.density) return diff --git a/code/datums/world_topic.dm b/code/datums/world_topic.dm index 9fcec7cc11..9cbccb8fe9 100644 --- a/code/datums/world_topic.dm +++ b/code/datums/world_topic.dm @@ -120,8 +120,12 @@ require_comms_key = TRUE /datum/world_topic/namecheck/Run(list/input) - var/datum/server_tools_command/namecheck/NC = new - return NC.Run(input["sender"], input["namecheck"]) + //Oh this is a hack, someone refactor the functionality out of the chat command PLS + var/datum/tgs_chat_command/namecheck/NC = new + var/datum/tgs_chat_user/user = new + user.friendly_name = input["sender"] + user.mention = user.friendly_name + return NC.Run(user, input["namecheck"]) /datum/world_topic/adminwho keyword = "adminwho" @@ -164,9 +168,16 @@ .["security_level"] = get_security_level() .["round_duration"] = SSticker ? round((world.time-SSticker.round_start_time)/10) : 0 // Amount of world's ticks in seconds, useful for calculating round duration + + //Time dilation stats. + .["time_dilation_current"] = SStime_track.time_dilation_current + .["time_dilation_avg"] = SStime_track.time_dilation_avg + .["time_dilation_avg_slow"] = SStime_track.time_dilation_avg_slow + .["time_dilation_avg_fast"] = SStime_track.time_dilation_avg_fast if(SSshuttle && SSshuttle.emergency) .["shuttle_mode"] = SSshuttle.emergency.mode // Shuttle status, see /__DEFINES/stat.dm .["shuttle_timer"] = SSshuttle.emergency.timeLeft() // Shuttle timer, in seconds + diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 87894dd4d7..85a0fd1d4e 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -7,6 +7,7 @@ icon = 'icons/turf/areas.dmi' icon_state = "unknown" layer = AREA_LAYER + plane = BLACKNESS_PLANE //Keeping this on the default plane, GAME_PLANE, will make area overlays fail to render on FLOOR_PLANE. mouse_opacity = MOUSE_OPACITY_TRANSPARENT invisibility = INVISIBILITY_LIGHTING @@ -518,4 +519,4 @@ GLOBAL_LIST_EMPTY(teleportlocs) // A hook so areas can modify the incoming args /area/proc/PlaceOnTopReact(list/new_baseturfs, turf/fake_turf_type, flags) - return flags \ No newline at end of file + return flags diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 03de28e0ff..457bab6c3c 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -211,7 +211,7 @@ Credit where due: to_chat(L, "There is a paper in your backpack! It'll tell you if anything's changed, as well as what to expect.") to_chat(L, "[slot] is a clockwork slab, a multipurpose tool used to construct machines and invoke ancient words of power. If this is your first time \ as a servant, you can find a concise tutorial in the Recollection category of its interface.") - to_chat(L, "If you want more information, you can find a wiki link here! https://tgstation13.org/wiki/Clockwork_Cult") + to_chat(L, "If you want more information, you can read the wiki page to learn more.") return TRUE return FALSE diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 04753e3d50..fd9a1abd4a 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -712,6 +712,8 @@ GLOBAL_LIST_EMPTY(possible_items_special) var/min_lings = 3 //Minimum amount of lings for this team objective to be possible var/escape_objective_compatible = FALSE +/datum/objective/changeling_team_objective/proc/prepare() + return FALSE //Impersonate department //Picks as many people as it can from a department (Security,Engineer,Medical,Science) @@ -724,6 +726,19 @@ GLOBAL_LIST_EMPTY(possible_items_special) var/department_string = "" +/datum/objective/changeling_team_objective/impersonate_department/prepare() + var/result = FALSE + if(command_staff_only) + result = get_heads() + else + result = get_department_staff() + if(result) + update_explanation_text() + return TRUE + else + return FALSE + + /datum/objective/changeling_team_objective/impersonate_department/proc/get_department_staff() department_minds = list() department_real_names = list() @@ -756,9 +771,8 @@ GLOBAL_LIST_EMPTY(possible_items_special) if(!department_minds.len) log_game("[type] has failed to find department staff, and has removed itself. the round will continue normally") - owner.objectives -= src - qdel(src) - return + return FALSE + return TRUE /datum/objective/changeling_team_objective/impersonate_department/proc/get_heads() @@ -785,19 +799,8 @@ GLOBAL_LIST_EMPTY(possible_items_special) if(!department_minds.len) log_game("[type] has failed to find department heads, and has removed itself. the round will continue normally") - owner.objectives -= src - qdel(src) - return - - -/datum/objective/changeling_team_objective/impersonate_department/New(var/text) - ..() - if(command_staff_only) - get_heads() - else - get_department_staff() - - update_explanation_text() + return FALSE + return TRUE /datum/objective/changeling_team_objective/impersonate_department/update_explanation_text() @@ -862,9 +865,6 @@ GLOBAL_LIST_EMPTY(possible_items_special) return TRUE return FALSE - - - //A subtype of impersonate_department //This subtype always picks as many command staff as it can (HoS,HoP,Cap,CE,CMO,RD) //and tasks the lings with killing and replacing them diff --git a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm index 64fda883b9..d42c546990 100644 --- a/code/game/gamemodes/objective_items.dm +++ b/code/game/gamemodes/objective_items.dm @@ -41,7 +41,7 @@ name = "a hand teleporter." targetitem = /obj/item/hand_tele difficulty = 5 - excludefromjob = list("Captain") + excludefromjob = list("Captain", "Research Director") /datum/objective_item/steal/jetpack name = "the Captain's jetpack." diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index 253f18f717..a09db0a3cc 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -4,6 +4,7 @@ icon = 'icons/obj/device.dmi' icon_state = "ai-slipper0" layer = PROJECTILE_HIT_THRESHHOLD_LAYER + plane = FLOOR_PLANE anchored = TRUE max_integrity = 200 armor = list("melee" = 50, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index a399e4f291..17bfe5e02c 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -126,7 +126,7 @@ return examine(user) //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, se, mindref, datum/species/mrace, list/features, factions, list/traits) +/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, se, mindref, datum/species/mrace, list/features, factions, list/quirks) if(panel_open) return FALSE if(mess || attempting) @@ -203,7 +203,7 @@ if(H) H.faction |= factions - for(var/V in traits) + for(var/V in quirks) new V(H) H.set_cloned_appearance() @@ -399,7 +399,7 @@ QDEL_IN(mob_occupant, 40) /obj/machinery/clonepod/relaymove(mob/user) - container_resist() + container_resist(user) /obj/machinery/clonepod/container_resist(mob/living/user) if(user.stat == CONSCIOUS) diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index e90f69bf23..46898bb2d7 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -291,6 +291,7 @@ /obj/machinery/computer/arcade/battle/emag_act(mob/user) if(obj_flags & EMAGGED) return + to_chat(user, "A mesmerizing Rhumba beat starts playing from the arcade machine's speakers!") temp = "If you die in the game, you die for real!" player_hp = 30 player_mp = 10 @@ -506,9 +507,9 @@ if(ORION_TRAIL_ILLNESS) var/severity = rand(1,3) //pray to RNGesus. PRAY, PIGS if(severity == 1) - to_chat(M, "You suddenly feel slightly nauseous." ) + to_chat(M, "You suddenly feel slightly nauseated." ) if(severity == 2) - to_chat(usr, "You suddenly feel extremely nauseous and hunch over until it passes.") + to_chat(usr, "You suddenly feel extremely nauseated and hunch over until it passes.") M.Stun(60) if(severity >= 3) //you didn't pray hard enough to_chat(M, "An overpowering wave of nausea consumes over you. You hunch over, your stomach's contents preparing for a spectacular exit.") @@ -614,7 +615,7 @@ L.Stun(200, ignore_canstun = TRUE) //you can't run :^) var/S = new /obj/singularity/academy(usr.loc) addtimer(CALLBACK(src, /atom/movable/proc/say, "[S] winks out, just as suddenly as it appeared."), 50) - QDEL_IN(src, 50) + QDEL_IN(S, 50) else event = null turns += 1 diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index b43ffdfec8..95b4ea9f80 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -71,7 +71,7 @@ if(pod.occupant) continue //how though? - if(pod.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["features"], R.fields["factions"], R.fields["traits"])) + if(pod.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["features"], R.fields["factions"], R.fields["quirks"])) temp = "[R.fields["name"]] => Cloning cycle in progress..." records -= R @@ -400,7 +400,7 @@ else if(pod.occupant) temp = "Cloning cycle already in progress." playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0) - else if(pod.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["features"], C.fields["factions"], C.fields["traits"])) + else if(pod.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["features"], C.fields["factions"], C.fields["quirks"])) temp = "[C.fields["name"]] => Cloning cycle in progress..." playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) records.Remove(C) @@ -473,10 +473,10 @@ R.fields["blood_type"] = dna.blood_type R.fields["features"] = dna.features R.fields["factions"] = mob_occupant.faction - R.fields["traits"] = list() - for(var/V in mob_occupant.roundstart_traits) - var/datum/trait/T = V - R.fields["traits"] += T.type + R.fields["quirks"] = list() + for(var/V in mob_occupant.roundstart_quirks) + var/datum/quirk/T = V + R.fields["quirks"] += T.type if (!isnull(mob_occupant.mind)) //Save that mind so traitors can continue traitoring after cloning. R.fields["mind"] = "[REF(mob_occupant.mind)]" diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 9f50afdfee..14d02e9752 100755 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -45,7 +45,7 @@ /obj/machinery/computer/communications/process() if(..()) - if(state != STATE_STATUSDISPLAY && state != STATE_CALLSHUTTLE && state != STATE_PURCHASE) + if(state != STATE_STATUSDISPLAY && state != STATE_CALLSHUTTLE && state != STATE_PURCHASE && state != STATE_VIEWMESSAGE) updateDialog() /obj/machinery/computer/communications/Topic(href, href_list) diff --git a/code/game/machinery/computer/teleporter.dm b/code/game/machinery/computer/teleporter.dm index 978f7adcf0..93b997eee6 100644 --- a/code/game/machinery/computer/teleporter.dm +++ b/code/game/machinery/computer/teleporter.dm @@ -174,25 +174,26 @@ else var/list/S = power_station.linked_stations - if(!S.len) - to_chat(user, "No connected stations located.") - return for(var/obj/machinery/teleport/station/R in S) - if(is_eligible(R)) + if(is_eligible(R) && R.teleporter_hub) var/area/A = get_area(R) L[avoid_assoc_duplicate_keys(A.name, areaindex)] = R + if(!L.len) + to_chat(user, "No active connected stations located.") + return var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L - target = L[desc] - if(target) - var/obj/machinery/teleport/station/trg = target - trg.linked_stations |= power_station - trg.stat &= ~NOPOWER - if(trg.teleporter_hub) - trg.teleporter_hub.stat &= ~NOPOWER - trg.teleporter_hub.update_icon() - if(trg.teleporter_console) - trg.teleporter_console.stat &= ~NOPOWER - trg.teleporter_console.update_icon() + var/obj/machinery/teleport/station/target_station = L[desc] + if(!target_station || !target_station.teleporter_hub) + return + target = target_station.teleporter_hub + target_station.linked_stations |= power_station + target_station.stat &= ~NOPOWER + if(target_station.teleporter_hub) + target_station.teleporter_hub.stat &= ~NOPOWER + target_station.teleporter_hub.update_icon() + if(target_station.teleporter_console) + target_station.teleporter_console.stat &= ~NOPOWER + target_station.teleporter_console.update_icon() /obj/machinery/computer/teleporter/proc/is_eligible(atom/movable/AM) var/turf/T = get_turf(AM) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 880f0fe8c8..76a0c39021 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -323,12 +323,12 @@ return else return - else if(user.hallucinating() && ishuman(user) && prob(4) && !operating) + else if(user.hallucinating() && ishuman(user) && prob(1) && !operating) var/mob/living/carbon/human/H = user if(H.gloves) var/obj/item/clothing/gloves/G = H.gloves if(G.siemens_coefficient)//not insulated - hallucinate_shock(H) + new /datum/hallucination/shock(H) return if (cyclelinkedairlock) if (!shuttledocked && !emergency && !cyclelinkedairlock.shuttledocked && !cyclelinkedairlock.emergency && allowed(user)) @@ -338,34 +338,6 @@ addtimer(CALLBACK(cyclelinkedairlock, .proc/close), 2) ..() -/obj/machinery/door/airlock/proc/hallucinate_shock(mob/living/user) - var/image/shock_image = image(user, user, dir = user.dir) - var/image/electrocution_skeleton_anim = image('icons/mob/human.dmi', user, icon_state = "electrocuted_base", layer=ABOVE_MOB_LAYER) - shock_image.color = rgb(0,0,0) - shock_image.override = TRUE - electrocution_skeleton_anim.appearance_flags |= RESET_COLOR|KEEP_APART - - to_chat(user, "You feel a powerful shock course through your body!") - if(user.client) - user.client.images |= shock_image - user.client.images |= electrocution_skeleton_anim - addtimer(CALLBACK(src, .proc/reset_hallucinate_shock_animation, user, shock_image, electrocution_skeleton_anim), 40) - user.playsound_local(get_turf(src), "sparks", 100, 1) - user.staminaloss += 50 - user.Stun(40) - user.jitteriness += 1000 - user.do_jitter_animation(user.jitteriness) - addtimer(CALLBACK(src, .proc/hallucinate_shock_drop, user), 20) - -/obj/machinery/door/airlock/proc/reset_hallucinate_shock_animation(mob/living/user, shock_image, electrocution_skeleton_anim) - if(user.client) - user.client.images.Remove(shock_image) - user.client.images.Remove(electrocution_skeleton_anim) - -/obj/machinery/door/airlock/proc/hallucinate_shock_drop(mob/living/user) - user.jitteriness = max(user.jitteriness - 990, 10) //Still jittery, but vastly less - user.Knockdown(60) - /obj/machinery/door/airlock/proc/isElectrified() if(src.secondsElectrified != NOT_ELECTRIFIED) return TRUE diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 1635b448f4..3f26e7d80d 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -355,8 +355,7 @@ return user.visible_message("[user] removes the wires from [src].", \ "You remove the wiring from [src], exposing the circuit board.") - var/obj/item/stack/cable_coil/B = new(get_turf(src)) - B.amount = 5 + new/obj/item/stack/cable_coil(get_turf(src), 5) constructionStep = CONSTRUCTION_GUTTED update_icon() return diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index ab2694769f..61ee4eb178 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -32,6 +32,7 @@ Possible to do for anyone motivated enough: desc = "It's a floor-mounted device for projecting holographic images." icon_state = "holopad0" layer = LOW_OBJ_LAYER + plane = FLOOR_PLANE flags_1 = HEAR_1 anchored = TRUE use_power = IDLE_POWER_USE @@ -66,7 +67,7 @@ Possible to do for anyone motivated enough: flags_1 = NODECONSTRUCT_1 on_network = FALSE var/proximity_range = 1 - + /obj/machinery/holopad/tutorial/Initialize(mapload) . = ..() if(proximity_range) @@ -86,7 +87,7 @@ Possible to do for anyone motivated enough: replay_stop() else if(disk && disk.record) replay_start() - + /obj/machinery/holopad/tutorial/HasProximity(atom/movable/AM) if (!isliving(AM)) return @@ -487,7 +488,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(QDELETED(user) || user.incapacitated() || !user.client) return FALSE return TRUE - + //Can we display holos there //Area check instead of line of sight check because this is a called a lot if AI wants to move around. /obj/machinery/holopad/proc/validate_location(turf/T,check_los = FALSE) diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index 79954693c3..f6182fdae0 100644 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -3,6 +3,7 @@ desc = "It's useful for igniting plasma." icon = 'icons/obj/stationobjs.dmi' icon_state = "igniter0" + plane = FLOOR_PLANE var/id = null var/on = FALSE anchored = TRUE @@ -12,7 +13,7 @@ max_integrity = 300 armor = list("melee" = 50, "bullet" = 30, "laser" = 70, "energy" = 50, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70) resistance_flags = FIRE_PROOF - + /obj/machinery/igniter/on on = TRUE icon_state = "igniter1" diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm deleted file mode 100644 index 1fdc9b56dc..0000000000 --- a/code/game/machinery/robot_fabricator.dm +++ /dev/null @@ -1,143 +0,0 @@ -/obj/machinery/robotic_fabricator - name = "robotic fabricator" - icon = 'icons/obj/robotics.dmi' - icon_state = "fab-idle" - density = TRUE - anchored = TRUE - var/metal_amount = 0 - var/operating = FALSE - var/obj/item/being_built = null - use_power = IDLE_POWER_USE - idle_power_usage = 20 - active_power_usage = 5000 - -/obj/machinery/robotic_fabricator/attackby(obj/item/O, mob/living/user, params) - if (istype(O, /obj/item/stack/sheet/metal)) - if (metal_amount < 150000) - add_overlay("fab-load-metal") - addtimer(CALLBACK(src, .proc/FinishLoadingMetal, O, user), 15) - else - to_chat(user, "\The [src] is full.") - else - return ..() - -/obj/machinery/robotic_fabricator/proc/FinishLoadingMetal(obj/item/stack/sheet/metal/M, mob/living/user) - cut_overlay("fab-load-metal") - if(QDELETED(M) || QDELETED(user)) - return - var/count = 0 - while(metal_amount < 150000 && !QDELETED(M)) - metal_amount += M.materials[MAT_METAL] - M.use(1) - count++ - - to_chat(user, "You insert [count] metal sheet\s into \the [src].") - updateDialog() - -/obj/machinery/robotic_fabricator/power_change() - if (powered()) - stat &= ~NOPOWER - else - stat |= NOPOWER - -/obj/machinery/robotic_fabricator/ui_interact(mob/user) - . = ..() - var/dat - - if (src.operating) - dat = {" -Building [src.being_built.name].
-Please wait until completion...

-
-"} - else - dat = {" -Metal Amount: [min(150000, src.metal_amount)] cm3 (MAX: 150,000)

-
-Left Arm (25,000 cc metal.)
-
Right Arm (25,000 cc metal.)
-
Left Leg (25,000 cc metal.)
-
Right Leg (25,000 cc metal).
-
Chest (50,000 cc metal).
-
Head (50,000 cc metal).
-
Robot Frame (75,000 cc metal).
-"} - - user << browse("Robotic Fabricator Control Panel[dat]", "window=robot_fabricator") - onclose(user, "robot_fabricator") - return - -/obj/machinery/robotic_fabricator/Topic(href, href_list) - if (..()) - return - - usr.set_machine(src) - src.add_fingerprint(usr) - - if (href_list["make"]) - if (!src.operating) - var/part_type = text2num(href_list["make"]) - - var/build_type = "" - var/build_time = 200 - var/build_cost = 25000 - - switch (part_type) - if (1) - build_type = "/obj/item/bodypart/l_arm/robot" - build_time = 200 - build_cost = 10000 - - if (2) - build_type = "/obj/item/bodypart/r_arm/robot" - build_time = 200 - build_cost = 10000 - - if (3) - build_type = "/obj/item/bodypart/l_leg/robot" - build_time = 200 - build_cost = 10000 - - if (4) - build_type = "/obj/item/bodypart/r_leg/robot" - build_time = 200 - build_cost = 10000 - - if (5) - build_type = "/obj/item/bodypart/chest/robot" - build_time = 350 - build_cost = 40000 - - if (6) - build_type = "/obj/item/bodypart/head/robot" - build_time = 350 - build_cost = 5000 - - if (7) - build_type = "/obj/item/robot_suit" - build_time = 600 - build_cost = 15000 - - var/building = text2path(build_type) - if (!isnull(building)) - if (src.metal_amount >= build_cost) - operating = TRUE - src.use_power = ACTIVE_POWER_USE - - src.metal_amount = max(0, src.metal_amount - build_cost) - - src.being_built = new building(src) - - src.add_overlay("fab-active") - src.updateUsrDialog() - - spawn (build_time) - if (!isnull(src.being_built)) - src.being_built.forceMove(drop_location()) - src.being_built = null - src.use_power = IDLE_POWER_USE - operating = FALSE - cut_overlay("fab-active") - return - - updateUsrDialog() diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index 7d7d010b2c..be5b404edc 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -5,7 +5,7 @@ name = "ominous beacon" desc = "This looks suspicious..." icon = 'icons/obj/singularity.dmi' - icon_state = "beacon" + icon_state = "beacon0" anchored = FALSE density = TRUE diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index 7b66a57f59..cef200173c 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -47,7 +47,6 @@ return if(is_ready()) teleport(AM) - use_power(5000) /obj/machinery/teleport/hub/attackby(obj/item/W, mob/user, params) if(default_deconstruction_screwdriver(user, "tele-o", "tele0", W)) @@ -61,13 +60,15 @@ /obj/machinery/teleport/hub/proc/teleport(atom/movable/M as mob|obj, turf/T) var/obj/machinery/computer/teleporter/com = power_station.teleporter_console - if (!com) + if (QDELETED(com)) return - if (!com.target) + if (QDELETED(com.target)) + com.target = null visible_message("Cannot authenticate locked on coordinates. Please reinstate coordinate matrix.") return if (ismovableatom(M)) if(do_teleport(M, com.target)) + use_power(5000) if(!calibrated && prob(30 - ((accurate) * 10))) //oh dear a problem if(ishuman(M))//don't remove people from the round randomly you jerks var/mob/living/carbon/human/human = M diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index cdb12eaf5c..ab906f1bfa 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -65,8 +65,7 @@ return /obj/item/stack/sheet/hairlesshide/machine_wash(obj/machinery/washing_machine/WM) - var/obj/item/stack/sheet/wetleather/WL = new(loc) - WL.amount = amount + new /obj/item/stack/sheet/wetleather(drop_location(), amount) qdel(src) /obj/item/clothing/suit/hooded/ian_costume/machine_wash(obj/machinery/washing_machine/WM) diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm index 980b7170c1..0d1651c491 100644 --- a/code/game/mecha/equipment/tools/other_tools.dm +++ b/code/game/mecha/equipment/tools/other_tools.dm @@ -367,8 +367,7 @@ return ..() /obj/item/mecha_parts/mecha_equipment/generator/proc/generator_init() - fuel = new /obj/item/stack/sheet/mineral/plasma(src) - fuel.amount = 0 + fuel = new /obj/item/stack/sheet/mineral/plasma(src, 0) /obj/item/mecha_parts/mecha_equipment/generator/detach() STOP_PROCESSING(SSobj, src) @@ -472,8 +471,7 @@ var/rad_per_cycle = 3 /obj/item/mecha_parts/mecha_equipment/generator/nuclear/generator_init() - fuel = new /obj/item/stack/sheet/mineral/uranium(src) - fuel.amount = 0 + fuel = new /obj/item/stack/sheet/mineral/uranium(src, 0) /obj/item/mecha_parts/mecha_equipment/generator/nuclear/critfail() return diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index 2054a6ba9a..96adece298 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -301,8 +301,7 @@ /obj/item/mecha_parts/mecha_equipment/cable_layer/Initialize() . = ..() - cable = new(src) - cable.amount = 0 + cable = new(src, 0) /obj/item/mecha_parts/mecha_equipment/cable_layer/can_attach(obj/mecha/working/M) if(..()) @@ -333,8 +332,7 @@ if(to_load) to_load = min(target.amount, to_load) if(!cable) - cable = new(src) - cable.amount = 0 + cable = new(src, 0) cable.amount += to_load target.use(to_load) occupant_message("[to_load] meters of cable successfully loaded.") @@ -358,8 +356,7 @@ m = min(m, cable.amount) if(m) use_cable(m) - var/obj/item/stack/cable_coil/CC = new (get_turf(chassis)) - CC.amount = m + new /obj/item/stack/cable_coil(get_turf(chassis), m) else occupant_message("There's no more cable on the reel.") return diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 616cd27a2d..b00212b0de 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -812,16 +812,18 @@ to_chat(usr, "The [name] is already occupied!") log_append_to_last("Permission denied.") return - var/passed if(dna_lock) + var/passed = FALSE if(user.has_dna()) var/mob/living/carbon/C = user if(C.dna.unique_enzymes==dna_lock) - passed = 1 - else if(operation_allowed(user)) - passed = 1 - if(!passed) - to_chat(user, "Access denied.") + passed = TRUE + if (!passed) + to_chat(user, "Access denied. [name] is secured with a DNA lock.") + log_append_to_last("Permission denied.") + return + if(!operation_allowed(user)) + to_chat(user, "Access denied. Insufficient operation keycodes.") log_append_to_last("Permission denied.") return if(user.buckled) diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index 429d954451..21ecc26905 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -31,8 +31,6 @@ ore.forceMove(ore_box) /obj/mecha/working/ripley/Destroy() - for(var/i=1, i <= hides, i++) - new /obj/item/stack/sheet/animalhide/goliath_hide(loc) //If a goliath-plated ripley gets killed, all the plates drop for(var/atom/movable/A in cargo) A.forceMove(drop_location()) step_rand(A) @@ -49,13 +47,18 @@ /obj/mecha/working/ripley/update_icon() ..() - if (hides) + GET_COMPONENT(C,/datum/component/armor_plate) + if (C.amount) cut_overlays() - if(hides < 3) + if(C.amount < 3) add_overlay(occupant ? "ripley-g" : "ripley-g-open") else add_overlay(occupant ? "ripley-g-full" : "ripley-g-full-open") +/obj/mecha/working/ripley/Initialize() + . = ..() + AddComponent(/datum/component/armor_plate,3,/obj/item/stack/sheet/animalhide/goliath_hide,list("melee" = 10, "bullet" = 5, "laser" = 5)) + /obj/mecha/working/ripley/firefighter desc = "Autonomous Power Loader Unit. This model is refitted with additional thermal protection." diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index b3cb0ff9c4..035fc845c4 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -8,7 +8,7 @@ anchored = TRUE light_range = 3 var/movechance = 70 - var/obj/item/assembly/signaler/anomaly/aSignal = null + var/obj/item/assembly/signaler/anomaly/aSignal var/area/impact_area var/lifespan = 990 @@ -26,10 +26,12 @@ aSignal = new(src) aSignal.name = "[name] core" aSignal.code = rand(1,100) + aSignal.anomaly_type = type - aSignal.frequency = rand(MIN_FREE_FREQ, MAX_FREE_FREQ) - if(ISMULTIPLE(aSignal.frequency, 2))//signaller frequencies are always uneven! - aSignal.frequency++ + var/frequency = rand(MIN_FREE_FREQ, MAX_FREE_FREQ) + if(ISMULTIPLE(frequency, 2))//signaller frequencies are always uneven! + frequency++ + aSignal.set_frequency(frequency) if(new_lifespan) lifespan = new_lifespan diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index 0794b818da..43ee2991e0 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -1,7 +1,7 @@ /obj/effect/decal/cleanable gender = PLURAL layer = ABOVE_NORMAL_TURF_LAYER - var/list/random_icon_states = list() + var/list/random_icon_states = null var/blood_state = "" //I'm sorry but cleanable/blood code is ass, and so is blood_DNA var/bloodiness = 0 //0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints var/mergeable_decal = TRUE //when two of these are on a same tile or do we need to merge them into just one? diff --git a/code/game/objects/effects/decals/decal.dm b/code/game/objects/effects/decals/decal.dm index d26dbb72e7..eec91657a9 100644 --- a/code/game/objects/effects/decals/decal.dm +++ b/code/game/objects/effects/decals/decal.dm @@ -1,5 +1,6 @@ /obj/effect/decal name = "decal" + plane = FLOOR_PLANE anchored = TRUE resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF var/turf_loc_check = TRUE diff --git a/code/game/objects/effects/forcefields.dm b/code/game/objects/effects/forcefields.dm index add653238e..ef074f4cec 100644 --- a/code/game/objects/effects/forcefields.dm +++ b/code/game/objects/effects/forcefields.dm @@ -27,11 +27,11 @@ ///////////Mimewalls/////////// /obj/effect/forcefield/mime - icon_state = "empty" + icon_state = "nothing" name = "invisible wall" desc = "You have a bad feeling about this." /obj/effect/forcefield/mime/advanced name = "invisible blockade" - desc = "You're goona be here a while." - timeleft = 600 \ No newline at end of file + desc = "You're gonna be here awhile." + timeleft = 600 diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 0bf7edbd7b..bd4237a9db 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -5,7 +5,7 @@ var/lootcount = 1 //how many items will be spawned var/lootdoubles = TRUE //if the same item can be spawned twice var/list/loot //a list of possible items to spawn e.g. list(/obj/item, /obj/structure, /obj/effect) - var/fan_out_items = FALSE //Whether the items should be distributed to offsets 0,3,-3,6,-6,9,-9.. This overrides pixel_x/y on the spawner itself + var/fan_out_items = FALSE //Whether the items should be distributed to offsets 0,1,-1,2,-2,3,-3.. This overrides pixel_x/y on the spawner itself /obj/effect/spawner/lootdrop/Initialize(mapload) ..() @@ -26,7 +26,7 @@ spawned_loot.pixel_y = pixel_y else if (loot_spawned) - spawned_loot.pixel_x = spawned_loot.pixel_y = ((!(loot_spawned%2)*loot_spawned/2)*-3)+((loot_spawned%2)*(loot_spawned+1)/2*3) + spawned_loot.pixel_x = spawned_loot.pixel_y = ((!(loot_spawned%2)*loot_spawned/2)*-1)+((loot_spawned%2)*(loot_spawned+1)/2*1) loot_spawned++ return INITIALIZE_HINT_QDEL @@ -206,3 +206,115 @@ /obj/item/aiModule/core/full/thermurderdynamic, /obj/item/aiModule/core/full/damaged ) + +// Tech storage circuit board spawners +// For these, make sure that lootcount equals the number of list items + +/obj/effect/spawner/lootdrop/techstorage + name = "generic circuit board spawner" + lootdoubles = FALSE + fan_out_items = TRUE + +/obj/effect/spawner/lootdrop/techstorage/service + name = "service circuit board spawner" + lootcount = 10 + loot = list( + /obj/item/circuitboard/computer/arcade/battle, + /obj/item/circuitboard/computer/arcade/orion_trail, + /obj/item/circuitboard/machine/autolathe, + /obj/item/circuitboard/computer/mining, + /obj/item/circuitboard/machine/ore_redemption, + /obj/item/circuitboard/machine/mining_equipment_vendor, + /obj/item/circuitboard/machine/microwave, + /obj/item/circuitboard/machine/chem_dispenser/drinks, + /obj/item/circuitboard/machine/chem_dispenser/drinks/beer, + /obj/item/circuitboard/computer/slot_machine + ) + +/obj/effect/spawner/lootdrop/techstorage/rnd + name = "RnD circuit board spawner" + lootcount = 8 + loot = list( + /obj/item/circuitboard/computer/aifixer, + /obj/item/circuitboard/machine/rdserver, + /obj/item/circuitboard/computer/pandemic, + /obj/item/circuitboard/machine/mechfab, + /obj/item/circuitboard/machine/circuit_imprinter/department, + /obj/item/circuitboard/computer/teleporter, + /obj/item/circuitboard/machine/destructive_analyzer, + /obj/item/circuitboard/computer/rdconsole + ) + +/obj/effect/spawner/lootdrop/techstorage/security + name = "security circuit board spawner" + lootcount = 3 + loot = list( + /obj/item/circuitboard/computer/secure_data, + /obj/item/circuitboard/computer/security, + /obj/item/circuitboard/computer/prisoner + ) + +/obj/effect/spawner/lootdrop/techstorage/engineering + name = "engineering circuit board spawner" + lootcount = 3 + loot = list( + /obj/item/circuitboard/computer/atmos_alert, + /obj/item/circuitboard/computer/stationalert, + /obj/item/circuitboard/computer/powermonitor + ) + +/obj/effect/spawner/lootdrop/techstorage/tcomms + name = "tcomms circuit board spawner" + lootcount = 9 + loot = list( + /obj/item/circuitboard/computer/message_monitor, + /obj/item/circuitboard/machine/telecomms/broadcaster, + /obj/item/circuitboard/machine/telecomms/bus, + /obj/item/circuitboard/machine/telecomms/server, + /obj/item/circuitboard/machine/telecomms/receiver, + /obj/item/circuitboard/machine/telecomms/processor, + /obj/item/circuitboard/machine/announcement_system, + /obj/item/circuitboard/computer/comm_server, + /obj/item/circuitboard/computer/comm_monitor + ) + +/obj/effect/spawner/lootdrop/techstorage/medical + name = "medical circuit board spawner" + lootcount = 8 + loot = list( + /obj/item/circuitboard/computer/cloning, + /obj/item/circuitboard/machine/clonepod, + /obj/item/circuitboard/machine/chem_dispenser, + /obj/item/circuitboard/computer/scan_consolenew, + /obj/item/circuitboard/computer/med_data, + /obj/item/circuitboard/machine/smoke_machine, + /obj/item/circuitboard/machine/chem_master, + /obj/item/circuitboard/machine/clonescanner + ) + +/obj/effect/spawner/lootdrop/techstorage/AI + name = "secure AI circuit board spawner" + lootcount = 3 + loot = list( + /obj/item/circuitboard/computer/aiupload, + /obj/item/circuitboard/computer/borgupload, + /obj/item/circuitboard/aicore + ) + +/obj/effect/spawner/lootdrop/techstorage/command + name = "secure command circuit board spawner" + lootcount = 3 + loot = list( + /obj/item/circuitboard/computer/crew, + /obj/item/circuitboard/computer/communications, + /obj/item/circuitboard/computer/card + ) + +/obj/effect/spawner/lootdrop/techstorage/RnD_secure + name = "secure RnD circuit board spawner" + lootcount = 3 + loot = list( + /obj/item/circuitboard/computer/mecha_control, + /obj/item/circuitboard/computer/apc_control, + /obj/item/circuitboard/computer/robotics + ) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 4e298032db..e5335049ec 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -766,3 +766,18 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) // Returns a numeric value for sorting items used as parts in machines, so they can be replaced by the rped /obj/item/proc/get_part_rating() return 0 + +/obj/item/doMove(atom/destination) + if (ismob(loc)) + var/mob/M = loc + var/hand_index = M.get_held_index_of_item(src) + if(hand_index) + M.held_items[hand_index] = null + M.update_inv_hands() + if(M.client) + M.client.screen -= src + layer = initial(layer) + plane = initial(plane) + appearance_flags &= ~NO_CLIENT_COLOR + dropped(M) + return ..() diff --git a/code/game/objects/items/RPD.dm b/code/game/objects/items/RPD.dm index b005d0dd64..2c977e9d09 100644 --- a/code/game/objects/items/RPD.dm +++ b/code/game/objects/items/RPD.dm @@ -138,7 +138,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list( return "makepipe=[id]&type=[dirtype]" /datum/pipe_info/meter - icon_state = "meterX" + icon_state = "meter" dirtype = PIPE_ONEDIR /datum/pipe_info/meter/New(label) @@ -228,7 +228,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list( datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - var/datum/asset/assets = get_asset_datum(/datum/asset/simple/icon_states/multiple_icons/pipes) + var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/pipes) assets.send(user) ui = new(user, src, ui_key, "rpd", name, 300, 550, master_ui, state) diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index 5048f6ed2d..87b90d5b8f 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -104,8 +104,7 @@ to_chat(user, "There is another network terminal here!") return else - var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(T) - C.amount = 10 + new /obj/item/stack/cable_coil(T, 10) to_chat(user, "You cut the cables and disassemble the unused power terminal.") qdel(E) return TRUE diff --git a/code/game/objects/items/circuitboards/computer_circuitboards.dm b/code/game/objects/items/circuitboards/computer_circuitboards.dm index 8d90e1bc56..8053c00daf 100644 --- a/code/game/objects/items/circuitboards/computer_circuitboards.dm +++ b/code/game/objects/items/circuitboards/computer_circuitboards.dm @@ -154,6 +154,10 @@ name = "Labor Camp teleporter console (Computer Board)" build_path = /obj/machinery/computer/gulag_teleporter_computer +/obj/item/circuitboard/computer/rdconsole/production + name = "R&D Console Production Only (Computer Board)" + build_path = /obj/machinery/computer/rdconsole/production + /obj/item/circuitboard/computer/rdconsole name = "R&D Console (Computer Board)" build_path = /obj/machinery/computer/rdconsole/core diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm index 43c12d451e..c4aa6f52cc 100644 --- a/code/game/objects/items/circuitboards/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm @@ -204,7 +204,7 @@ /obj/item/circuitboard/machine/vendor name = "Booze-O-Mat Vendor (Machine Board)" - desc = "You could turn the \"brand selection\" dial using a screwdriver." + desc = "You can turn the \"brand selection\" dial using a screwdriver." build_path = /obj/machinery/vending/boozeomat req_components = list( /obj/item/vending_refill/boozeomat = 3) @@ -651,6 +651,7 @@ /obj/item/circuitboard/machine/chem_master name = "ChemMaster 3000 (Machine Board)" build_path = /obj/machinery/chem_master + desc = "You can turn the \"mode selection\" dial using a screwdriver." req_components = list( /obj/item/reagent_containers/glass/beaker = 2, /obj/item/stock_parts/manipulator = 1, @@ -840,6 +841,13 @@ /obj/item/stack/sheet/glass = 1, /obj/item/vending_refill/donksoft = 3) +/obj/item/circuitboard/machine/vending/syndicatedonksofttoyvendor + name = "Syndicate Donksoft Toy Vendor (Machine Board)" + build_path = /obj/machinery/vending/toyliberationstation + req_components = list( + /obj/item/stack/sheet/glass = 1, + /obj/item/vending_refill/donksoft = 3) + /obj/item/circuitboard/machine/dish_drive name = "Dish Drive (Machine Board)" build_path = /obj/machinery/dish_drive @@ -865,3 +873,17 @@ return transmit = !transmit to_chat(user, "You [transmit ? "enable" : "disable"] the board's automatic disposal transmission.") + +/obj/item/circuitboard/machine/stacking_unit_console + name = "Stacking Machine Console (Machine Board)" + build_path = /obj/machinery/mineral/stacking_unit_console + req_components = list( + /obj/item/stack/sheet/glass = 2, + /obj/item/stack/cable_coil = 5) + +/obj/item/circuitboard/machine/stacking_machine + name = "Stacking Machine (Machine Board)" + build_path = /obj/machinery/mineral/stacking_machine + req_components = list( + /obj/item/stock_parts/manipulator = 2, + /obj/item/stock_parts/matter_bin = 2) diff --git a/code/game/objects/items/clown_items.dm b/code/game/objects/items/clown_items.dm index 9b615b68b5..fa5748c1d9 100644 --- a/code/game/objects/items/clown_items.dm +++ b/code/game/objects/items/clown_items.dm @@ -118,6 +118,7 @@ /obj/item/bikehorn/attack(mob/living/carbon/M, mob/living/carbon/user) M.SendSignal(COMSIG_ADD_MOOD_EVENT, "honk", /datum/mood_event/honk) + return ..() /obj/item/bikehorn/suicide_act(mob/user) user.visible_message("[user] solemnly points the horn at [user.p_their()] temple! It looks like [user.p_theyre()] trying to commit suicide!") diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index 47d7b1e525..664ceb6e08 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -170,7 +170,6 @@ to_chat(user, "You need a free hand to hold the paddles!") update_icon() return - paddles.forceMove(user) else //Remove from their hands and back onto the defib unit paddles.unwield() @@ -276,8 +275,8 @@ name = "defibrillator paddles" desc = "A pair of plastic-gripped paddles with flat metal surfaces that are used to deliver powerful electric shocks." icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "defibpaddles" - item_state = "defibpaddles" + icon_state = "defibpaddles0" + item_state = "defibpaddles0" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index d2324aa56c..29897a4506 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -178,20 +178,20 @@ GLOBAL_LIST_EMPTY(PDAs) . = ..() - var/datum/asset/assets = get_asset_datum(/datum/asset/simple/pda) + var/datum/asset/spritesheet/assets = get_asset_datum(/datum/asset/spritesheet/simple/pda) assets.send(user) user.set_machine(src) var/dat = "Personal Data Assistant" + dat += assets.css_tag() - - dat += "
Refresh" + dat += "[PDAIMG(refresh)]Refresh" if ((!isnull(cartridge)) && (mode == 0)) - dat += " | Eject [cartridge]" + dat += " | [PDAIMG(eject)]Eject [cartridge]" if (mode) - dat += " | Return" + dat += " | [PDAIMG(menu)]Return" if (mode == 0) dat += "
" @@ -205,7 +205,7 @@ GLOBAL_LIST_EMPTY(PDAs) if (!owner) dat += "Warning: No owner information entered. Please swipe card.

" - dat += "Retry" + dat += "[PDAIMG(refresh)]Retry" else switch (mode) if (0) @@ -221,38 +221,38 @@ GLOBAL_LIST_EMPTY(PDAs) dat += "

General Functions

" dat += "" if (cartridge.access & CART_ENGINE) dat += "

Engineering Functions

" dat += "" if (cartridge.access & CART_MEDICAL) dat += "

Medical Functions

" dat += "" if (cartridge.access & CART_SECURITY) dat += "

Security Functions

" dat += "" if(cartridge.access & CART_QUARTERMASTER) dat += "

Quartermaster Functions:

" dat += "" dat += "" @@ -260,25 +260,25 @@ GLOBAL_LIST_EMPTY(PDAs) dat += "" if (1) - dat += "

Notekeeper V2.2

" + dat += "

[PDAIMG(notes)] Notekeeper V2.2

" dat += "Edit
" if(notescanned) dat += "(This is a scanned image, editing it may cause some text formatting to change.)
" dat += "
[(!notehtml ? note : notehtml)]" if (2) - dat += "

SpaceMessenger V3.9.6

" - dat += "Ringer: [silent == 1 ? "Off" : "On"] | " - dat += "Send / Receive: [toff == 1 ? "Off" : "On"] | " - dat += "Set Ringtone | " - dat += "Messages
" + dat += "

[PDAIMG(mail)] SpaceMessenger V3.9.6

" + dat += "[PDAIMG(bell)]Ringer: [silent == 1 ? "Off" : "On"] | " + dat += "[PDAIMG(mail)]Send / Receive: [toff == 1 ? "Off" : "On"] | " + dat += "[PDAIMG(bell)]Set Ringtone | " + dat += "[PDAIMG(mail)]Messages
" if(cartridge) dat += cartridge.message_header() - dat += "

Detected PDAs

" + dat += "

[PDAIMG(menu)] Detected PDAs

" dat += "
    " var/count = 0 @@ -326,16 +326,16 @@ GLOBAL_LIST_EMPTY(PDAs) dat += "Send To All" if(21) - dat += "

    SpaceMessenger V3.9.6

    " - dat += "Clear Messages" + dat += "

    [PDAIMG(mail)] SpaceMessenger V3.9.6

    " + dat += "[PDAIMG(blank)]Clear Messages" - dat += "

    Messages

    " + dat += "

    [PDAIMG(mail)] Messages

    " dat += tnote dat += "
    " if (3) - dat += "

    Atmospheric Readings

    " + dat += "

    [PDAIMG(atmos)] Atmospheric Readings

    " var/turf/T = user.loc if (isnull(T)) @@ -617,7 +617,8 @@ GLOBAL_LIST_EMPTY(PDAs) return if((last_text && world.time < last_text + 10) || (everyone && last_everyone && world.time < last_everyone + PDA_SPAM_DELAY)) return - + if(prob(1)) + message += "\nSent from my PDA" // Send the signal var/list/string_targets = list() for (var/obj/item/pda/P in targets) @@ -742,7 +743,7 @@ GLOBAL_LIST_EMPTY(PDAs) var/mob/M = loc M.put_in_hands(inserted_item) else - inserted_item.forceMove(get_turf(src)) + inserted_item.forceMove(drop_location()) to_chat(usr, "You remove \the [inserted_item] from \the [src].") inserted_item = null update_icon() @@ -1017,4 +1018,4 @@ GLOBAL_LIST_EMPTY(PDAs) #undef PDA_SCANNER_REAGENT #undef PDA_SCANNER_HALOGEN #undef PDA_SCANNER_GAS -#undef PDA_SPAM_DELAY \ No newline at end of file +#undef PDA_SPAM_DELAY diff --git a/code/game/objects/items/devices/PDA/PDA_types.dm b/code/game/objects/items/devices/PDA/PDA_types.dm index c1cc5d69a3..089286efda 100644 --- a/code/game/objects/items/devices/PDA/PDA_types.dm +++ b/code/game/objects/items/devices/PDA/PDA_types.dm @@ -21,7 +21,7 @@ // Special AI/pAI PDAs that cannot explode. /obj/item/pda/ai - icon_state = "NONE" + icon = null ttone = "data" fon = FALSE detonatable = FALSE diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 2737f24cbe..e92eb6e617 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -207,13 +207,12 @@ frequency.post_signal(src, status_signal) - /obj/item/cartridge/proc/generate_menu(mob/user) if(!host_pda) return switch(host_pda.mode) if(40) //signaller - menu = "

    Remote Signaling System

    " + menu = "

    [PDAIMG(signaler)] Remote Signaling System

    " menu += {" Send Signal
    @@ -232,7 +231,7 @@ Code: +
    "} if (41) //crew manifest - menu = "

    Crew Manifest

    " + menu = "

    [PDAIMG(notes)] Crew Manifest

    " menu += "Entries cannot be modified from this terminal.

    " if(GLOB.data_core.general) for (var/datum/data/record/t in sortRecord(GLOB.data_core.general)) @@ -241,7 +240,7 @@ Code: if (42) //status displays - menu = "

    Station Status Display Interlink

    " + menu = "

    [PDAIMG(status)] Station Status Display Interlink

    " menu += "\[ Clear \]
    " menu += "\[ Shuttle ETA \]
    " @@ -254,7 +253,7 @@ Code: menu += " Biohazard \]
    " if (43) - menu = "

    Power Monitors - Please select one


    " + menu = "

    [PDAIMG(power)] Power Monitors - Please select one


    " powmonitor = null powermonitors = list() var/powercount = 0 @@ -280,7 +279,7 @@ Code: menu += "" if (433) - menu = "

    Power Monitor


    " + menu = "

    [PDAIMG(power)] Power Monitor


    " if(!powmonitor) menu += "No connection
    " else @@ -307,13 +306,13 @@ Code: menu += "" if (44) //medical records //This thing only displays a single screen so it's hard to really get the sub-menu stuff working. - menu = "

    Medical Record List

    " + menu = "

    [PDAIMG(medical)] Medical Record List

    " if(GLOB.data_core.general) for(var/datum/data/record/R in sortRecord(GLOB.data_core.general)) menu += "[R.fields["id"]]: [R.fields["name"]]
    " menu += "
    " if(441) - menu = "

    Medical Record

    " + menu = "

    [PDAIMG(medical)] Medical Record

    " if(active1 in GLOB.data_core.general) menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]
    " @@ -328,7 +327,7 @@ Code: menu += "
    " - menu += "

    Medical Data

    " + menu += "

    [PDAIMG(medical)] Medical Data

    " if(active2 in GLOB.data_core.medical) menu += "Blood Type: [active2.fields["blood_type"]]

    " @@ -350,14 +349,14 @@ Code: menu += "
    " if (45) //security records - menu = "

    Security Record List

    " + menu = "

    [PDAIMG(cuffs)] Security Record List

    " if(GLOB.data_core.general) for (var/datum/data/record/R in sortRecord(GLOB.data_core.general)) menu += "
    [R.fields["id"]]: [R.fields["name"]]
    " menu += "
    " if(451) - menu = "

    Security Record

    " + menu = "

    [PDAIMG(cuffs)] Security Record

    " if(active1 in GLOB.data_core.general) menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]
    " @@ -372,7 +371,7 @@ Code: menu += "
    " - menu += "

    Security Data

    " + menu += "

    [PDAIMG(cuffs)] Security Data

    " if(active3 in GLOB.data_core.security) menu += "Criminal Status: [active3.fields["criminal"]]
    " @@ -418,7 +417,7 @@ Code: menu += "
    " if (47) //quartermaster order records - menu = "

    Supply Record Interlink

    " + menu = "

    [PDAIMG(crate)] Supply Record Interlink

    " menu += "
    Supply shuttle
    " menu += "Location: " @@ -449,7 +448,7 @@ Code: menu += "Upgrade NOW to Space Parts & Space Vendors PLUS for full remote order control and inventory management." if (49) //janitorial locator - menu = "

    Persistent Custodial Object Locator

    " + menu = "

    [PDAIMG(bucket)] Persistent Custodial Object Locator

    " var/turf/cl = get_turf(src) if (cl) @@ -511,7 +510,7 @@ Code: menu += "

    Refresh GPS Locator" if (53) // Newscaster - menu = "

    Newscaster Access

    " + menu = "

    [PDAIMG(notes)] Newscaster Access

    " menu += "
    Current Newsfeed: [current_channel ? current_channel : "None"]
    " var/datum/newscaster/feed_channel/current for(var/datum/newscaster/feed_channel/chan in GLOB.news_network.network_channels) @@ -533,7 +532,7 @@ Code: menu += "
    Post Message" if (54) // Beepsky, Medibot, Floorbot, and Cleanbot access - menu = "

    Bots Interlink

    " + menu = "

    [PDAIMG(medbot)] Bots Interlink

    " bot_control() if (99) //Newscaster message permission error menu = "
    ERROR : NOT AUTHORIZED [host_pda.id ? "" : "- ID SLOT EMPTY"]
    " @@ -652,7 +651,7 @@ Code: var/mob/living/simple_animal/bot/Bot if(active_bot) - menu += "[active_bot]
    Status: (refresh)
    " + menu += "[active_bot]
    Status: ([PDAIMG(refresh)]refresh)
    " menu += "Model: [active_bot.model]
    " menu += "Location: [get_area(active_bot)]
    " menu += "Mode: [active_bot.get_mode()]" @@ -688,9 +687,9 @@ Code: menu += "\[Summon Bot\]
    " //summon menu += "Keep an ID inserted to upload access codes upon summoning." - menu += "
    Return to bot list" + menu += "
    [PDAIMG(back)]Return to bot list" else - menu += "
    Scan for active bots

    " + menu += "
    [PDAIMG(refresh)]Scan for active bots

    " var/turf/current_turf = get_turf(src) var/zlevel = current_turf.z var/botcount = 0 diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm index 364f85fbc4..fab8900fe1 100644 --- a/code/game/objects/items/devices/geiger_counter.dm +++ b/code/game/objects/items/devices/geiger_counter.dm @@ -131,17 +131,17 @@ update_icon() to_chat(user, "[icon2html(src, user)] You switch [scanning ? "on" : "off"] [src].") -/obj/item/geiger_counter/attack(mob/living/M, mob/user) +/obj/item/geiger_counter/afterattack(atom/target, mob/user) if(user.a_intent == INTENT_HELP) if(!(obj_flags & EMAGGED)) - user.visible_message("[user] scans [M] with [src].", "You scan [M]'s radiation levels with [src]...") - addtimer(CALLBACK(src, .proc/scan, M, user), 20, TIMER_UNIQUE) // Let's not have spamming GetAllContents + user.visible_message("[user] scans [target] with [src].", "You scan [target]'s radiation levels with [src]...") + addtimer(CALLBACK(src, .proc/scan, target, user), 20, TIMER_UNIQUE) // Let's not have spamming GetAllContents else - user.visible_message("[user] scans [M] with [src].", "You project [src]'s stored radiation into [M]'s body!") - M.rad_act(radiation_count) + user.visible_message("[user] scans [target] with [src].", "You project [src]'s stored radiation into [target]!") + target.rad_act(radiation_count) radiation_count = 0 - return 1 - ..() + return TRUE + return ..() /obj/item/geiger_counter/proc/scan(atom/A, mob/user) var/rad_strength = 0 @@ -161,9 +161,9 @@ to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].") if(rad_strength) - to_chat(user, "[icon2html(src, user)] Subject has irradiated objects on them. Radioactive strength: [rad_strength]") + to_chat(user, "[icon2html(src, user)] Target contains radioactive contamination. Radioactive strength: [rad_strength]") else - to_chat(user, "[icon2html(src, user)] Subject is free of radioactive contamination.") + to_chat(user, "[icon2html(src, user)] Target is free of radioactive contamination.") /obj/item/geiger_counter/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/screwdriver) && (obj_flags & EMAGGED)) diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index b574d0c622..f174e833ae 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -174,7 +174,7 @@ GAS ANALYZER trauma_desc += B.scan_desc trauma_text += trauma_desc to_chat(user, "\tCerebral traumas detected: subjects appears to be suffering from [english_list(trauma_text)].") - if(C.roundstart_traits.len) + if(C.roundstart_quirks.len) to_chat(user, "\tSubject has the following physiological traits: [C.get_trait_string()].") if(advanced) to_chat(user, "\tBrain Activity Level: [(200 - M.getBrainLoss())/2]%.") diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 35994d09f5..12d263bf9d 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -58,6 +58,36 @@ attacher = user return +//Attached device memes +/obj/item/transfer_valve/Move() + . = ..() + if(attached_device) + attached_device.holder_movement() + +/obj/item/transfer_valve/dropped() + . = ..() + if(attached_device) + attached_device.dropped() + +/obj/item/transfer_valve/on_found(mob/finder) + if(attached_device) + attached_device.on_found(finder) + +/obj/item/transfer_valve/Crossed(atom/movable/AM as mob|obj) + . = ..() + if(attached_device) + attached_device.Crossed(AM) + +/obj/item/transfer_valve/attack_hand()//Triggers mousetraps + . = ..() + if(.) + return + if(attached_device) + attached_device.attack_hand() + +//These keep attached devices synced up, for example a TTV with a mouse trap being found in a bag so it's triggered, or moving the TTV with an infrared beam sensor to update the beam's direction. + + /obj/item/transfer_valve/attack_self(mob/user) user.set_machine(src) var/dat = {" Valve properties: @@ -91,8 +121,7 @@ toggle_valve() else if(attached_device) if(href_list["rem_device"]) - attached_device.forceMove(drop_location()) - attached_device.holder = null + attached_device.on_detach() attached_device = null update_icon() if(href_list["device"]) @@ -127,6 +156,10 @@ underlays += J if(attached_device) add_overlay("device") + if(istype(attached_device, /obj/item/assembly/infra)) + var/obj/item/assembly/infra/sensor = attached_device + if(sensor.on && sensor.visible) + add_overlay("proxy_beam") /obj/item/transfer_valve/proc/merge_gases() tank_two.air_contents.volume += tank_one.air_contents.volume diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm index cf11ac7640..9938b8a918 100644 --- a/code/game/objects/items/granters.dm +++ b/code/game/objects/items/granters.dm @@ -208,12 +208,13 @@ if(stored_swap == user) to_chat(user,"You stare at the book some more, but there doesn't seem to be anything else to learn...") return - var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new - swapper.cast(user, stored_swap, TRUE) + if(swapper.cast(list(stored_swap), user, TRUE, TRUE)) + to_chat(user,"You're suddenly somewhere else... and someone else?!") + to_chat(stored_swap,"Suddenly you're staring at [src] again... where are you, who are you?!") + else + user.visible_message("[src] fizzles slightly as it stops glowing!") //if the mind_transfer failed to transfer mobs, likely due to the target being catatonic. - to_chat(stored_swap,"You're suddenly somewhere else... and someone else?!") - to_chat(user,"Suddenly you're staring at [src] again... where are you, who are you?!") stored_swap = null /obj/item/book/granter/spell/forcewall diff --git a/code/game/objects/items/pinpointer.dm b/code/game/objects/items/pinpointer.dm index a6d0d285bf..514b2a5b55 100644 --- a/code/game/objects/items/pinpointer.dm +++ b/code/game/objects/items/pinpointer.dm @@ -87,7 +87,7 @@ return FALSE var/turf/there = get_turf(H) - return (H.z != 0 || (there && there.z == H.z)) + return (H.z != 0 || (there && there.z == here.z)) return FALSE diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index dd8d8f8a10..367a10d21f 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -45,6 +45,11 @@ lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' +/obj/item/shield/riot/roman/fake + desc = "Bears an inscription on the inside: \"Romanes venio domus\". It appears to be a bit flimsy." + block_chance = 0 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + /obj/item/shield/riot/buckler name = "wooden buckler" desc = "A medieval wooden buckler." diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 511f9754fe..bee37d1ff9 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -127,6 +127,18 @@ self_delay = 20 max_amount = 12 +/obj/item/stack/medical/gauze/wirecutter_act(mob/living/user, obj/item/I) + if(get_amount() < 2) + to_chat(user, "You need at least two gauze to do this!") + return + new /obj/item/stack/sheet/cloth(user.drop_location()) + user.visible_message("[user] cuts [src] into pieces of cloth with [I].", \ + "You cut [src] into pieces of cloth with [I].", \ + "You hear cutting.") + var/obj/item/stack/medical/gauze/R = src + src = null + R.use(2) + /obj/item/stack/medical/gauze/suicide_act(mob/living/user) user.visible_message("[user] begins tightening \the [src] around [user.p_their()] neck! It looks like [user.p_they()] forgot how to use medical supplies!") return OXYLOSS @@ -155,5 +167,5 @@ grind_results = list("silver_sulfadiazine" = 10) /obj/item/stack/medical/ointment/suicide_act(mob/living/user) - user.visible_message("[user] is squeezing \the [src] into [user.p_their()] mouth! Don't they know that stuff is toxic?") - return TOXLOSS \ No newline at end of file + user.visible_message("[user] is squeezing \the [src] into [user.p_their()] mouth! [user.p_do(TRUE)]n't [user.p_they()] know that stuff is toxic?") + return TOXLOSS diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 9d32504c19..3264deae88 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -82,7 +82,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \ singular_name = "plasma glass sheet" icon_state = "sheet-pglass" item_state = "sheet-pglass" - materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmaglass @@ -133,7 +133,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ singular_name = "reinforced glass sheet" icon_state = "sheet-rglass" item_state = "sheet-rglass" - materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/rglass @@ -175,7 +175,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ singular_name = "reinforced plasma glass sheet" icon_state = "sheet-prglass" item_state = "sheet-prglass" - materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,) armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmarglass @@ -195,7 +195,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list( singular_name = "titanium glass sheet" icon_state = "sheet-titaniumglass" item_state = "sheet-titaniumglass" - materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/titaniumglass @@ -214,7 +214,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( singular_name = "plastitanium glass sheet" icon_state = "sheet-plastitaniumglass" item_state = "sheet-plastitaniumglass" - materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plastitaniumglass diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm index cfccedcc3a..4eae35a98c 100644 --- a/code/game/objects/items/stacks/sheets/leather.dm +++ b/code/game/objects/items/stacks/sheets/leather.dm @@ -211,10 +211,9 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \ if(W.is_sharp()) playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1) user.visible_message("[user] starts cutting hair off \the [src].", "You start cutting the hair off \the [src]...", "You hear the sound of a knife rubbing against flesh.") - if(do_after(user,50, target = src)) + if(do_after(user, 50, target = src)) to_chat(user, "You cut the hair from this [src.singular_name].") - var/obj/item/stack/sheet/hairlesshide/HS = new(user.loc) - HS.amount = 1 + new /obj/item/stack/sheet/hairlesshide(user.drop_location(), 1) use(1) else return ..() @@ -228,21 +227,11 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \ if(exposed_temperature >= drying_threshold_temperature) wetness-- if(wetness == 0) - //Try locating an exisitng stack on the tile and add to there if possible - for(var/obj/item/stack/sheet/leather/HS in src.loc) - if(HS.amount < 50) - HS.amount++ - src.use(1) - wetness = initial(wetness) - break - //If it gets to here it means it did not find a suitable stack on the tile. - var/obj/item/stack/sheet/leather/HS = new(src.loc) - HS.amount = 1 + new /obj/item/stack/sheet/leather(drop_location(), 1) wetness = initial(wetness) - src.use(1) + use(1) /obj/item/stack/sheet/wetleather/microwave_act(obj/machinery/microwave/MW) ..() - var/obj/item/stack/sheet/leather/L = new(loc) - L.amount = amount + new /obj/item/stack/sheet/leather(drop_location(), amount) qdel(src) diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index b4482a72db..b7c2d5b3f9 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -14,13 +14,12 @@ grind_results = list("silicon" = 20, "copper" = 5) /obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) - + var/atom/Tsec = user.drop_location() if(istype(O, /obj/item/wirecutters)) - var/obj/item/stack/cable_coil/CC = new (user.loc) - CC.amount = 5 + var/obj/item/stack/cable_coil/CC = new (Tsec, 5) CC.add_fingerprint(user) amount-- - var/obj/item/stack/sheet/glass/G = new (user.loc) + var/obj/item/stack/sheet/glass/G = new (Tsec) G.add_fingerprint(user) if(amount <= 0) qdel(src) @@ -28,7 +27,6 @@ else if(istype(O, /obj/item/stack/sheet/metal)) var/obj/item/stack/sheet/metal/M = O if (M.use(1)) - use(1) var/obj/item/L = new /obj/item/stack/tile/light(user.loc) to_chat(user, "You make a light tile.") L.add_fingerprint(user) diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 6109f6b0d0..df3d5f799b 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -121,6 +121,9 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ /obj/item/stack/sheet/metal/twenty amount = 20 +/obj/item/stack/sheet/metal/ten + amount = 10 + /obj/item/stack/sheet/metal/five amount = 5 @@ -349,6 +352,11 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ if(!iscultist(user)) to_chat(user, "Only one with forbidden knowledge could hope to work this metal...") return + var/turf/T = get_turf(user) //we may have moved. adjust as needed... + var/area/A = get_area(user) + if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !A.blob_allowed)) + to_chat(user, "The veil is not weak enough here.") + return FALSE return ..() /obj/item/stack/sheet/runed_metal/Initialize(mapload, new_amount, merge = TRUE) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index e67efb0c8a..4d5bf2a449 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -33,10 +33,13 @@ return return TRUE -/obj/item/stack/Initialize(mapload, new_amount=null , merge = TRUE) +/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE) . = ..() - if(new_amount) + if(new_amount != null) amount = new_amount + while(amount > max_amount) + amount -= max_amount + new type(loc, max_amount, FALSE) if(!merge_type) merge_type = type if(merge) diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 89ce133fcc..9fbfd52e52 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -453,7 +453,7 @@ /obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun/PopulateContents() for(var/i in 1 to 6) new /obj/item/ammo_box/magazine/m12g(src) - new /obj/item/ammo_box/magazine/m12g/buckshot(src) + new /obj/item/ammo_box/magazine/m12g/stun(src) new /obj/item/ammo_box/magazine/m12g/slug(src) new /obj/item/ammo_box/magazine/m12g/dragon(src) @@ -479,7 +479,7 @@ /obj/item/storage/backpack/duffelbag/syndie/bulldogbundle/PopulateContents() new /obj/item/ammo_box/magazine/m12g(src) new /obj/item/gun/ballistic/automatic/shotgun/bulldog(src) - new /obj/item/ammo_box/magazine/m12g/buckshot(src) + new /obj/item/ammo_box/magazine/m12g/stun(src) new /obj/item/clothing/glasses/thermal/syndi(src) /obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle @@ -511,6 +511,8 @@ new /obj/item/storage/box/syringes(src) new /obj/item/ammo_box/foambox/riot(src) new /obj/item/grenade/chem_grenade/bioterrorfoam(src) + if(prob(5)) + new /obj/item/reagent_containers/food/snacks/pizza/pineapple(src) /obj/item/storage/backpack/duffelbag/syndie/c4/PopulateContents() for(var/i in 1 to 10) diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index f892bc50f4..88a0dd0135 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -966,3 +966,45 @@ obj/item/storage/box/clown /obj/item/storage/box/holy_grenades/PopulateContents() for(var/i in 1 to 7) new/obj/item/grenade/chem_grenade/holy(src) + +/obj/item/storage/box/stockparts/basic //for ruins where it's a bad idea to give access to an autolathe/protolathe, but still want to make stock parts accessible + name = "box of stock parts" + desc = "Contains a variety of basic stock parts." + +/obj/item/storage/box/stockparts/basic/PopulateContents() + new /obj/item/stock_parts/capacitor(src) + new /obj/item/stock_parts/capacitor(src) + new /obj/item/stock_parts/capacitor(src) + new /obj/item/stock_parts/scanning_module(src) + new /obj/item/stock_parts/scanning_module(src) + new /obj/item/stock_parts/scanning_module(src) + new /obj/item/stock_parts/manipulator(src) + new /obj/item/stock_parts/manipulator(src) + new /obj/item/stock_parts/manipulator(src) + new /obj/item/stock_parts/micro_laser(src) + new /obj/item/stock_parts/micro_laser(src) + new /obj/item/stock_parts/micro_laser(src) + new /obj/item/stock_parts/matter_bin(src) + new /obj/item/stock_parts/matter_bin(src) + new /obj/item/stock_parts/matter_bin(src) + +/obj/item/storage/box/stockparts/deluxe + name = "box of deluxe stock parts" + desc = "Contains a variety of deluxe stock parts." + +/obj/item/storage/box/stockparts/deluxe/PopulateContents() + new /obj/item/stock_parts/capacitor/quadratic(src) + new /obj/item/stock_parts/capacitor/quadratic(src) + new /obj/item/stock_parts/capacitor/quadratic(src) + new /obj/item/stock_parts/scanning_module/triphasic(src) + new /obj/item/stock_parts/scanning_module/triphasic(src) + new /obj/item/stock_parts/scanning_module/triphasic(src) + new /obj/item/stock_parts/manipulator/femto(src) + new /obj/item/stock_parts/manipulator/femto(src) + new /obj/item/stock_parts/manipulator/femto(src) + new /obj/item/stock_parts/micro_laser/quadultra(src) + new /obj/item/stock_parts/micro_laser/quadultra(src) + new /obj/item/stock_parts/micro_laser/quadultra(src) + new /obj/item/stock_parts/matter_bin/bluespace(src) + new /obj/item/stock_parts/matter_bin/bluespace(src) + new /obj/item/stock_parts/matter_bin/bluespace(src) diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index ec92961387..60675d031f 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -111,8 +111,8 @@ new /obj/item/clothing/suit/space/hardsuit/syndi(src) // 8 tc new /obj/item/gun/ballistic/automatic/shotgun/bulldog/unrestricted(src) // 8 tc new /obj/item/implanter/explosive(src) // 2 tc - new /obj/item/ammo_box/magazine/m12g/buckshot(src) // 2 tc - new /obj/item/ammo_box/magazine/m12g/buckshot(src) // 2 tc + new /obj/item/ammo_box/magazine/m12g(src) // 2 tc + new /obj/item/ammo_box/magazine/m12g(src) // 2 tc new /obj/item/grenade/plastic/c4 (src) // 1 tc new /obj/item/grenade/plastic/c4 (src) // 1 tc new /obj/item/card/emag(src) // 6 tc @@ -280,7 +280,7 @@ new /obj/item/radio/headset/chameleon(src) new /obj/item/stamp/chameleon(src) new /obj/item/pda/chameleon(src) - new /obj/item/gun/energy/laser/chameleon(src) + //new /obj/item/gun/energy/laser/chameleon(src) //crashes the server right now. please fix it! //5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars. //Not counting the damage it will do while embedded (2*4 = 8, at 15% chance) diff --git a/code/game/objects/items/storage/wallets.dm b/code/game/objects/items/storage/wallets.dm index 6acf72518f..e2e9eb9929 100644 --- a/code/game/objects/items/storage/wallets.dm +++ b/code/game/objects/items/storage/wallets.dm @@ -1,91 +1,95 @@ -/obj/item/storage/wallet - name = "wallet" - desc = "It can hold a few small and personal things." - icon_state = "wallet" - w_class = WEIGHT_CLASS_SMALL - resistance_flags = FLAMMABLE - slot_flags = SLOT_ID - - var/obj/item/card/id/front_id = null - var/list/combined_access - -/obj/item/storage/wallet/ComponentInitialize() - . = ..() - GET_COMPONENT(STR, /datum/component/storage) - STR.max_items = 4 - STR.can_hold = typecacheof(list( - /obj/item/stack/spacecash, - /obj/item/card, - /obj/item/clothing/mask/cigarette, - /obj/item/flashlight/pen, - /obj/item/seeds, - /obj/item/stack/medical, - /obj/item/toy/crayon, - /obj/item/coin, - /obj/item/dice, - /obj/item/disk, - /obj/item/implanter, - /obj/item/lighter, - /obj/item/lipstick, - /obj/item/match, - /obj/item/paper, - /obj/item/pen, - /obj/item/photo, - /obj/item/reagent_containers/dropper, - /obj/item/reagent_containers/syringe, - /obj/item/screwdriver, - /obj/item/stamp)) - -/obj/item/storage/wallet/Exited(atom/movable/AM) - . = ..() - refreshID() - -/obj/item/storage/wallet/proc/refreshID() - if(!(front_id in src)) - front_id = null - for(var/obj/item/card/id/I in contents) - LAZYINITLIST(combined_access) - LAZYCLEARLIST(combined_access) - if(!front_id) - front_id = I - combined_access |= I.access - update_icon() - -/obj/item/storage/wallet/Entered(atom/movable/AM) - . = ..() - refreshID() - -/obj/item/storage/wallet/update_icon() - var/new_state = "wallet" - if(front_id) - new_state = "wallet_[front_id.icon_state]" - if(new_state != icon_state) //avoid so many icon state changes. - icon_state = new_state - -/obj/item/storage/wallet/GetID() - return front_id - -/obj/item/storage/wallet/GetAccess() - if(LAZYLEN(combined_access)) - return combined_access - else - return ..() - -/obj/item/storage/wallet/random - icon_state = "random_wallet" - -/obj/item/storage/wallet/random/PopulateContents() - var/item1_type = pick( /obj/item/stack/spacecash/c10, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c1000, /obj/item/stack/spacecash/c20, /obj/item/stack/spacecash/c200, /obj/item/stack/spacecash/c50, /obj/item/stack/spacecash/c500) - var/item2_type - if(prob(50)) - item2_type = pick( /obj/item/stack/spacecash/c10, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c1000, /obj/item/stack/spacecash/c20, /obj/item/stack/spacecash/c200, /obj/item/stack/spacecash/c50, /obj/item/stack/spacecash/c500) - var/item3_type = pick( /obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/gold, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/iron ) - - spawn(2) - if(item1_type) - new item1_type(src) - if(item2_type) - new item2_type(src) - if(item3_type) - new item3_type(src) - update_icon() +/obj/item/storage/wallet + name = "wallet" + desc = "It can hold a few small and personal things." + icon_state = "wallet" + w_class = WEIGHT_CLASS_SMALL + resistance_flags = FLAMMABLE + slot_flags = SLOT_ID + + var/obj/item/card/id/front_id = null + var/list/combined_access + +/obj/item/storage/wallet/ComponentInitialize() + . = ..() + GET_COMPONENT(STR, /datum/component/storage) + STR.max_items = 4 + STR.can_hold = typecacheof(list( + /obj/item/stack/spacecash, + /obj/item/card, + /obj/item/clothing/mask/cigarette, + /obj/item/flashlight/pen, + /obj/item/seeds, + /obj/item/stack/medical, + /obj/item/toy/crayon, + /obj/item/coin, + /obj/item/dice, + /obj/item/disk, + /obj/item/implanter, + /obj/item/lighter, + /obj/item/lipstick, + /obj/item/match, + /obj/item/paper, + /obj/item/pen, + /obj/item/photo, + /obj/item/reagent_containers/dropper, + /obj/item/reagent_containers/syringe, + /obj/item/screwdriver, + /obj/item/stamp)) + +/obj/item/storage/wallet/Exited(atom/movable/AM) + . = ..() + // The loc has not actually changed yet when this proc is called, so call + // refreshID and have it ignore the outgoing atom. + refreshID(AM) + +/obj/item/storage/wallet/proc/refreshID(atom/movable/removed) + LAZYCLEARLIST(combined_access) + if(!(front_id in src) || front_id == removed) + front_id = null + for(var/obj/item/card/id/I in contents) + if(I == removed) + continue + if(!front_id) + front_id = I + LAZYINITLIST(combined_access) + combined_access |= I.access + update_icon() + +/obj/item/storage/wallet/Entered(atom/movable/AM) + . = ..() + refreshID() + +/obj/item/storage/wallet/update_icon() + var/new_state = "wallet" + if(front_id) + new_state = "wallet_[front_id.icon_state]" + if(new_state != icon_state) //avoid so many icon state changes. + icon_state = new_state + +/obj/item/storage/wallet/GetID() + return front_id + +/obj/item/storage/wallet/GetAccess() + if(LAZYLEN(combined_access)) + return combined_access + else + return ..() + +/obj/item/storage/wallet/random + icon_state = "random_wallet" + +/obj/item/storage/wallet/random/PopulateContents() + var/item1_type = pick( /obj/item/stack/spacecash/c10, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c1000, /obj/item/stack/spacecash/c20, /obj/item/stack/spacecash/c200, /obj/item/stack/spacecash/c50, /obj/item/stack/spacecash/c500) + var/item2_type + if(prob(50)) + item2_type = pick( /obj/item/stack/spacecash/c10, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c1000, /obj/item/stack/spacecash/c20, /obj/item/stack/spacecash/c200, /obj/item/stack/spacecash/c50, /obj/item/stack/spacecash/c500) + var/item3_type = pick( /obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/gold, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/iron ) + + spawn(2) + if(item1_type) + new item1_type(src) + if(item2_type) + new item2_type(src) + if(item3_type) + new item3_type(src) + update_icon() diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index 5c7df452f0..2a5e92d375 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -49,7 +49,6 @@ on = FALSE to_chat(user, "You need a free hand to hold the mister!") return - noz.forceMove(user) else //Remove from their hands and put back "into" the tank remove_noz() diff --git a/code/game/objects/items/teleportation.dm b/code/game/objects/items/teleportation.dm index cc7e3249d4..dc6fbfe25b 100644 --- a/code/game/objects/items/teleportation.dm +++ b/code/game/objects/items/teleportation.dm @@ -219,3 +219,17 @@ if(active_portal_pairs[i] == P) return DESTINATION_PORTAL return FALSE + +/obj/item/hand_tele/suicide_act(mob/user) + if(iscarbon(user)) + user.visible_message("[user] is creating a weak portal and sticking [user.p_their()] head through! It looks like [user.p_theyre()] trying to commit suicide!") + var/mob/living/carbon/itemUser = user + var/obj/item/bodypart/head/head = itemUser.get_bodypart(BODY_ZONE_HEAD) + if(head) + head.drop_limb() + var/list/safeLevels = SSmapping.levels_by_any_trait(list(ZTRAIT_SPACE_RUINS, ZTRAIT_LAVA_RUINS, ZTRAIT_STATION, ZTRAIT_MINING)) + head.forceMove(locate(rand(1, world.maxx), rand(1, world.maxy), pick(safeLevels))) + itemUser.visible_message("The portal snaps closed taking [user]'s head with it!") + else + itemUser.visible_message("[user] looks even further depressed as they realize they do not have a head...and suddenly dies of shame!") + return (BRUTELOSS) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 52e98e4a9e..98a4906246 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -840,7 +840,7 @@ name = "card" desc = "a card" icon = 'icons/obj/toy.dmi' - icon_state = "singlecard_nanotrasen_down" + icon_state = "singlecard_down_nanotrasen" w_class = WEIGHT_CLASS_TINY var/cardname = null var/flipped = 0 diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index fdbea343e3..8a161dd0a2 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -236,7 +236,7 @@ /obj/item/twohanded/fireaxe/Initialize() . = ..() - AddComponent(/datum/component/butchering, 100, 80, hitsound) //axes are not known for being precision butchering tools + AddComponent(/datum/component/butchering, 100, 80, 0 , hitsound) //axes are not known for being precision butchering tools /obj/item/twohanded/fireaxe/update_icon() //Currently only here to fuck with the on-mob icons. icon_state = "fireaxe[wielded]" diff --git a/code/game/objects/obj_defense.dm b/code/game/objects/obj_defense.dm index 1e76bc7160..2dadafe2cf 100644 --- a/code/game/objects/obj_defense.dm +++ b/code/game/objects/obj_defense.dm @@ -1,6 +1,9 @@ //the essential proc to call when an obj must receive damage of any kind. /obj/proc/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir, armour_penetration = 0) + if(QDELETED(src)) + stack_trace("[src] taking damage after deletion") + return if(sound_effect) play_attack_sound(damage_amount, damage_type, damage_flag) if(!(resistance_flags & INDESTRUCTIBLE) && obj_integrity > 0) diff --git a/code/game/objects/structures/ai_core.dm b/code/game/objects/structures/ai_core.dm index 0a6dfaa1cf..ed797e4256 100644 --- a/code/game/objects/structures/ai_core.dm +++ b/code/game/objects/structures/ai_core.dm @@ -147,8 +147,7 @@ to_chat(user, "You remove the cables.") state = SCREWED_CORE update_icon() - var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( loc ) - A.amount = 5 + new /obj/item/stack/cable_coil(drop_location(), 5) return if(istype(P, /obj/item/stack/sheet/rglass)) diff --git a/code/game/objects/structures/aliens.dm b/code/game/objects/structures/aliens.dm index b758b33355..ecfd0ba0c7 100644 --- a/code/game/objects/structures/aliens.dm +++ b/code/game/objects/structures/aliens.dm @@ -53,7 +53,7 @@ name = "resin" desc = "Looks like some kind of thick resin." icon = 'icons/obj/smooth_structures/alien/resin_wall.dmi' - icon_state = "resin" + icon_state = "smooth" density = TRUE opacity = 1 anchored = TRUE @@ -77,7 +77,7 @@ name = "resin wall" desc = "Thick resin solidified into a wall." icon = 'icons/obj/smooth_structures/alien/resin_wall.dmi' - icon_state = "wall0" //same as resin, but consistency ho! + icon_state = "smooth" //same as resin, but consistency ho! resintype = "wall" canSmoothWith = list(/obj/structure/alien/resin/wall, /obj/structure/alien/resin/membrane) @@ -88,7 +88,7 @@ name = "resin membrane" desc = "Resin just thin enough to let light pass through." icon = 'icons/obj/smooth_structures/alien/resin_membrane.dmi' - icon_state = "membrane0" + icon_state = "smooth" opacity = 0 max_integrity = 160 resintype = "membrane" diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 9f95e71e7f..2302a6b4d0 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -86,31 +86,31 @@ /obj/structure/closet/CanPass(atom/movable/mover, turf/target) if(wall_mounted) - return 1 + return TRUE return !density /obj/structure/closet/proc/can_open(mob/living/user) if(welded || locked) - return 0 + return FALSE var/turf/T = get_turf(src) for(var/mob/living/L in T) if(L.anchored || horizontal && L.mob_size > MOB_SIZE_TINY && L.density) if(user) to_chat(user, "There's something large on top of [src], preventing it from opening." ) - return 0 - return 1 + return FALSE + return TRUE /obj/structure/closet/proc/can_close(mob/living/user) var/turf/T = get_turf(src) for(var/obj/structure/closet/closet in T) if(closet != src && !closet.wall_mounted) - return 0 + return FALSE for(var/mob/living/L in T) if(L.anchored || horizontal && L.mob_size > MOB_SIZE_TINY && L.density) if(user) to_chat(user, "There's something too large in [src], preventing it from closing.") - return 0 - return 1 + return FALSE + return TRUE /obj/structure/closet/proc/dump_contents() var/atom/L = drop_location() @@ -180,14 +180,14 @@ /obj/structure/closet/proc/close(mob/living/user) if(!opened || !can_close(user)) - return 0 + return FALSE take_contents() playsound(loc, close_sound, 15, 1, -3) climb_time = initial(climb_time) opened = FALSE density = TRUE update_icon() - return 1 + return TRUE /obj/structure/closet/proc/toggle(mob/living/user) if(opened) @@ -310,7 +310,7 @@ message_cooldown = world.time + 50 to_chat(user, "[src]'s door won't budge!") return - container_resist() + container_resist(user) /obj/structure/closet/attack_hand(mob/user) . = ..() @@ -388,7 +388,7 @@ /obj/structure/closet/proc/bust_open() welded = FALSE //applies to all lockers locked = FALSE //applies to critter crates and secure lockers only - broken = 1 //applies to secure lockers only + broken = TRUE //applies to secure lockers only open() /obj/structure/closet/AltClick(mob/user) @@ -427,7 +427,7 @@ "You scramble [src]'s lock, breaking it open!", "You hear a faint electrical spark.") playsound(src, "sparks", 50, 1) - broken = 1 + broken = TRUE locked = FALSE update_icon() @@ -470,16 +470,17 @@ /obj/structure/closet/proc/dive_into(mob/living/user) var/turf/T1 = get_turf(user) var/turf/T2 = get_turf(src) - if(!open() && !opened) - togglelock(user, TRUE) - if(!open()) + if(!opened) + if(locked) + togglelock(user, TRUE) + if(!open(user)) to_chat(user, "It won't budge!") return step_towards(user, T2) T1 = get_turf(user) if(T1 == T2) user.resting = TRUE //so people can jump into crates without slamming the lid on their head - if(!close()) + if(!close(user)) to_chat(user, "You can't get [src] to close!") user.resting = FALSE return diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index eb7e7a3f93..90863441a2 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -148,6 +148,8 @@ new /obj/item/storage/backpack/duffelbag/sec(src) for(var/i in 1 to 3) new /obj/item/clothing/under/rank/security(src) + for(var/i in 1 to 2) + new /obj/item/clothing/under/rank/security/skirt(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/jackboots(src) for(var/i in 1 to 3) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/supplypod.dm b/code/game/objects/structures/crates_lockers/closets/secure/supplypod.dm index 8a25e831f0..2fcf670101 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/supplypod.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/supplypod.dm @@ -17,6 +17,7 @@ armor = list("melee" = 30, "bullet" = 50, "laser" = 50, "energy" = 100, "bomb" = 90, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80) anchored = TRUE anchorable = FALSE + var/generated = FALSE var/datum/supply_order/SupplyOrder /obj/structure/closet/supplypod/bluespacepod @@ -45,7 +46,9 @@ /obj/structure/closet/supplypod/open() var/turf/T = get_turf(src) opened = TRUE - SupplyOrder.generate(T)//not called during populateContents as supplyorder generation requires a turf + if(!generated) + generated = TRUE + SupplyOrder.generate(T)//not called during populateContents as supplyorder generation requires a turf update_icon() playsound(src, open_sound, 15, 1, -3) if(istype(src,/obj/structure/closet/supplypod/bluespacepod)) @@ -62,6 +65,7 @@ //------------------------------------FALLING SUPPLY POD-------------------------------------// /obj/effect/temp_visual/DPfall icon = 'icons/obj/2x2.dmi' + icon_state = "supplypod_falling" pixel_x = -16 pixel_y = -5 pixel_z = 200 @@ -115,4 +119,4 @@ icon = 'icons/obj/module.dmi' icon_state = "cargodisk" item_state = "card-id" - w_class = WEIGHT_CLASS_SMALL \ No newline at end of file + w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm index 2214869098..3edbde93b7 100644 --- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm +++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm @@ -1,115 +1,115 @@ -/obj/structure/closet/syndicate - name = "armory closet" - desc = "Why is this here?" - icon_state = "syndicate" - -/obj/structure/closet/syndicate/personal - desc = "It's a personal storage unit for operative gear." - -/obj/structure/closet/syndicate/personal/PopulateContents() - ..() - new /obj/item/clothing/under/syndicate(src) - new /obj/item/clothing/shoes/sneakers/black(src) - new /obj/item/radio/headset/syndicate(src) - new /obj/item/ammo_box/magazine/m10mm(src) - new /obj/item/storage/belt/military(src) - new /obj/item/crowbar/red(src) - new /obj/item/clothing/glasses/night(src) - -/obj/structure/closet/syndicate/nuclear - desc = "It's a storage unit for a Syndicate boarding party." - -/obj/structure/closet/syndicate/nuclear/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/ammo_box/magazine/m10mm(src) - new /obj/item/storage/box/flashbangs(src) - new /obj/item/storage/box/teargas(src) - new /obj/item/storage/backpack/duffelbag/syndie/med(src) - new /obj/item/pda/syndicate(src) - -/obj/structure/closet/syndicate/resources - desc = "An old, dusty locker." - -/obj/structure/closet/syndicate/resources/PopulateContents() - ..() - var/common_min = 30 //Minimum amount of minerals in the stack for common minerals - var/common_max = 50 //Maximum amount of HONK in the stack for HONK common minerals - var/rare_min = 5 //Minimum HONK of HONK in the stack HONK HONK rare minerals - var/rare_max = 20 //Maximum HONK HONK HONK in the HONK for HONK rare HONK - - - var/pickednum = rand(1, 50) - - //Sad trombone - if(pickednum == 1) - var/obj/item/paper/P = new /obj/item/paper(src) - P.name = "\improper IOU" - P.info = "Sorry man, we needed the money so we sold your stash. It's ok, we'll double our money for sure this time!" - - //Metal (common ore) - if(pickednum >= 2) - new /obj/item/stack/sheet/metal(src, rand(common_min, common_max)) - - //Glass (common ore) - if(pickednum >= 5) - new /obj/item/stack/sheet/glass(src, rand(common_min, common_max)) - - //Plasteel (common ore) Because it has a million more uses then plasma - if(pickednum >= 10) - new /obj/item/stack/sheet/plasteel(src, rand(common_min, common_max)) - - //Plasma (rare ore) - if(pickednum >= 15) - new /obj/item/stack/sheet/mineral/plasma(src, rand(rare_min, rare_max)) - - //Silver (rare ore) - if(pickednum >= 20) - new /obj/item/stack/sheet/mineral/silver(src, rand(rare_min, rare_max)) - - //Gold (rare ore) - if(pickednum >= 30) - new /obj/item/stack/sheet/mineral/gold(src, rand(rare_min, rare_max)) - - //Uranium (rare ore) - if(pickednum >= 40) - new /obj/item/stack/sheet/mineral/uranium(src, rand(rare_min, rare_max)) - - //Titanium (rare ore) - if(pickednum >= 40) - new /obj/item/stack/sheet/mineral/titanium(src, rand(rare_min, rare_max)) - - //Plastitanium (rare ore) - if(pickednum >= 40) - new /obj/item/stack/sheet/mineral/plastitanium(src, rand(rare_min, rare_max)) - - //Diamond (rare HONK) - if(pickednum >= 45) - new /obj/item/stack/sheet/mineral/diamond(src, rand(rare_min, rare_max)) - - //Jetpack (You hit the jackpot!) - if(pickednum == 50) - new /obj/item/tank/jetpack/carbondioxide(src) - -/obj/structure/closet/syndicate/resources/everything - desc = "It's an emergency storage closet for repairs." - -/obj/structure/closet/syndicate/resources/everything/PopulateContents() - var/list/resources = list( - /obj/item/stack/sheet/metal, - /obj/item/stack/sheet/glass, - /obj/item/stack/sheet/mineral/gold, - /obj/item/stack/sheet/mineral/silver, - /obj/item/stack/sheet/mineral/plasma, - /obj/item/stack/sheet/mineral/uranium, - /obj/item/stack/sheet/mineral/diamond, - /obj/item/stack/sheet/mineral/bananium, - /obj/item/stack/sheet/plasteel, - /obj/item/stack/sheet/mineral/titanium, - /obj/item/stack/sheet/mineral/plastitanium, - /obj/item/stack/rods - ) - - for(var/i = 0, i<2, i++) - for(var/res in resources) - var/obj/item/stack/R = new res(src) - R.amount = R.max_amount +/obj/structure/closet/syndicate + name = "armory closet" + desc = "Why is this here?" + icon_state = "syndicate" + +/obj/structure/closet/syndicate/personal + desc = "It's a personal storage unit for operative gear." + +/obj/structure/closet/syndicate/personal/PopulateContents() + ..() + new /obj/item/clothing/under/syndicate(src) + new /obj/item/clothing/shoes/sneakers/black(src) + new /obj/item/radio/headset/syndicate(src) + new /obj/item/ammo_box/magazine/m10mm(src) + new /obj/item/storage/belt/military(src) + new /obj/item/crowbar/red(src) + new /obj/item/clothing/glasses/night(src) + +/obj/structure/closet/syndicate/nuclear + desc = "It's a storage unit for a Syndicate boarding party." + +/obj/structure/closet/syndicate/nuclear/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/ammo_box/magazine/m10mm(src) + new /obj/item/storage/box/flashbangs(src) + new /obj/item/storage/box/teargas(src) + new /obj/item/storage/backpack/duffelbag/syndie/med(src) + new /obj/item/pda/syndicate(src) + +/obj/structure/closet/syndicate/resources + desc = "An old, dusty locker." + +/obj/structure/closet/syndicate/resources/PopulateContents() + ..() + var/common_min = 30 //Minimum amount of minerals in the stack for common minerals + var/common_max = 50 //Maximum amount of HONK in the stack for HONK common minerals + var/rare_min = 5 //Minimum HONK of HONK in the stack HONK HONK rare minerals + var/rare_max = 20 //Maximum HONK HONK HONK in the HONK for HONK rare HONK + + + var/pickednum = rand(1, 50) + + //Sad trombone + if(pickednum == 1) + var/obj/item/paper/P = new /obj/item/paper(src) + P.name = "\improper IOU" + P.info = "Sorry man, we needed the money so we sold your stash. It's ok, we'll double our money for sure this time!" + + //Metal (common ore) + if(pickednum >= 2) + new /obj/item/stack/sheet/metal(src, rand(common_min, common_max)) + + //Glass (common ore) + if(pickednum >= 5) + new /obj/item/stack/sheet/glass(src, rand(common_min, common_max)) + + //Plasteel (common ore) Because it has a million more uses then plasma + if(pickednum >= 10) + new /obj/item/stack/sheet/plasteel(src, rand(common_min, common_max)) + + //Plasma (rare ore) + if(pickednum >= 15) + new /obj/item/stack/sheet/mineral/plasma(src, rand(rare_min, rare_max)) + + //Silver (rare ore) + if(pickednum >= 20) + new /obj/item/stack/sheet/mineral/silver(src, rand(rare_min, rare_max)) + + //Gold (rare ore) + if(pickednum >= 30) + new /obj/item/stack/sheet/mineral/gold(src, rand(rare_min, rare_max)) + + //Uranium (rare ore) + if(pickednum >= 40) + new /obj/item/stack/sheet/mineral/uranium(src, rand(rare_min, rare_max)) + + //Titanium (rare ore) + if(pickednum >= 40) + new /obj/item/stack/sheet/mineral/titanium(src, rand(rare_min, rare_max)) + + //Plastitanium (rare ore) + if(pickednum >= 40) + new /obj/item/stack/sheet/mineral/plastitanium(src, rand(rare_min, rare_max)) + + //Diamond (rare HONK) + if(pickednum >= 45) + new /obj/item/stack/sheet/mineral/diamond(src, rand(rare_min, rare_max)) + + //Jetpack (You hit the jackpot!) + if(pickednum == 50) + new /obj/item/tank/jetpack/carbondioxide(src) + +/obj/structure/closet/syndicate/resources/everything + desc = "It's an emergency storage closet for repairs." + +/obj/structure/closet/syndicate/resources/everything/PopulateContents() + var/list/resources = list( + /obj/item/stack/sheet/metal, + /obj/item/stack/sheet/glass, + /obj/item/stack/sheet/mineral/gold, + /obj/item/stack/sheet/mineral/silver, + /obj/item/stack/sheet/mineral/plasma, + /obj/item/stack/sheet/mineral/uranium, + /obj/item/stack/sheet/mineral/diamond, + /obj/item/stack/sheet/mineral/bananium, + /obj/item/stack/sheet/plasteel, + /obj/item/stack/sheet/mineral/titanium, + /obj/item/stack/sheet/mineral/plastitanium, + /obj/item/stack/rods + ) + + for(var/i = 0, i<2, i++) + for(var/res in resources) + var/obj/item/stack/R = res + new res(src, initial(R.max_amount)) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 2889a10e1d..63d700d3ce 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -148,3 +148,32 @@ name = "science crate" desc = "A science crate." icon_state = "scicrate" + +/obj/structure/closet/crate/solarpanel_small + name = "budget solar panel crate" + icon_state = "engi_e_crate" + +/obj/structure/closet/crate/solarpanel_small/PopulateContents() + ..() + for(var/i in 1 to 13) + new /obj/item/solar_assembly(src) + new /obj/item/circuitboard/computer/solar_control(src) + new /obj/item/paper/guides/jobs/engi/solars(src) + new /obj/item/electronics/tracker(src) + +/obj/structure/closet/crate/goldcrate + name = "gold crate" + +/obj/structure/closet/crate/goldcrate/PopulateContents() + ..() + for(var/i in 1 to 3) + new /obj/item/stack/sheet/mineral/gold(src, 1, FALSE) + new /obj/item/storage/belt/champion(src) + +/obj/structure/closet/crate/silvercrate + name = "silver crate" + +/obj/structure/closet/crate/silvercrate/PopulateContents() + ..() + for(var/i in 1 to 5) + new /obj/item/coin/silver(src) diff --git a/code/game/objects/structures/crates_lockers/crates/large.dm b/code/game/objects/structures/crates_lockers/crates/large.dm index 7098520ef5..6c8feae50b 100644 --- a/code/game/objects/structures/crates_lockers/crates/large.dm +++ b/code/game/objects/structures/crates_lockers/crates/large.dm @@ -1,15 +1,14 @@ /obj/structure/closet/crate/large name = "large crate" - desc = "A hefty wooden crate." + desc = "A hefty wooden crate. You'll need a crowbar to get it open." icon_state = "largecrate" density = TRUE material_drop = /obj/item/stack/sheet/mineral/wood + material_drop_amount = 4 delivery_icon = "deliverybox" + integrity_failure = 0 //Makes the crate break when integrity reaches 0, instead of opening and becoming an invisible sprite. /obj/structure/closet/crate/large/attack_hand(mob/user) - . = ..() - if(.) - return add_fingerprint(user) if(manifest) tear_manifest(user) @@ -18,7 +17,6 @@ /obj/structure/closet/crate/large/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/crowbar)) - var/turf/T = get_turf(src) if(manifest) tear_manifest(user) @@ -27,11 +25,19 @@ "You hear splitting wood.") playsound(src.loc, 'sound/weapons/slashmiss.ogg', 75, 1) - for(var/i in 1 to rand(2, 5)) + var/turf/T = get_turf(src) + for(var/i in 1 to material_drop_amount) new material_drop(src) for(var/atom/movable/AM in contents) AM.forceMove(T) qdel(src) + else - return ..() + if(user.a_intent == INTENT_HARM) //Only return ..() if intent is harm, otherwise return 0 or just end it. + return ..() //Stops it from opening and turning invisible when items are used on it. + + else + to_chat(user, "You need a crowbar to pry this open!") + return FALSE //Just stop. Do nothing. Don't turn into an invisible sprite. Don't open like a locker. + //The large crate has no non-attack interactions other than the crowbar, anyway. \ No newline at end of file diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index f1fbd1febd..5aa88cb0d9 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -263,12 +263,14 @@ /obj/structure/grille/hitby(AM as mob|obj) if(isobj(AM)) if(prob(50) && anchored && !broken) - var/turf/T = get_turf(src) - var/obj/structure/cable/C = T.get_cable_node() - if(C) - playsound(src, 'sound/magic/lightningshock.ogg', 100, 1, extrarange = 5) - tesla_zap(src, 3, C.powernet.avail * 0.01) //Zap for 1/100 of the amount of power. At a million watts in the grid, it will be as powerful as a tesla revolver shot. - C.powernet.load += C.powernet.avail * 0.0375 // you can gain up to 3.5 via the 4x upgrades power is halved by the pole so thats 2x then 1X then .5X for 3.5x the 3 bounces shock. + var/obj/O = AM + if(O.throwforce != 0)//don't want to let people spam tesla bolts, this way it will break after time + var/turf/T = get_turf(src) + var/obj/structure/cable/C = T.get_cable_node() + if(C) + playsound(src, 'sound/magic/lightningshock.ogg', 100, 1, extrarange = 5) + tesla_zap(src, 3, C.powernet.avail * 0.01) //Zap for 1/100 of the amount of power. At a million watts in the grid, it will be as powerful as a tesla revolver shot. + C.powernet.load += C.powernet.avail * 0.0375 // you can gain up to 3.5 via the 4x upgrades power is halved by the pole so thats 2x then 1X then .5X for 3.5x the 3 bounces shock. return ..() /obj/structure/grille/get_dumping_location(datum/component/storage/source,mob/user) diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index c6273f3049..40435c2000 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -8,6 +8,7 @@ armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50) max_integrity = 50 layer = LATTICE_LAYER //under pipes + plane = FLOOR_PLANE var/number_of_rods = 1 canSmoothWith = list(/obj/structure/lattice, /turf/open/floor, diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm index 02df5ed3fb..2fc582229d 100644 --- a/code/game/turfs/open.dm +++ b/code/game/turfs/open.dm @@ -1,4 +1,5 @@ /turf/open + plane = FLOOR_PLANE var/slowdown = 0 //negative for faster, positive for slower var/mutable_appearance/wet_overlay diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm index 78fe2b1bde..a51989d230 100644 --- a/code/game/turfs/simulated/floor/reinf_floor.dm +++ b/code/game/turfs/simulated/floor/reinf_floor.dm @@ -117,9 +117,8 @@ /turf/open/floor/engine/cult name = "engraved floor" - desc = "The air hangs heavy over this sinister flooring." + desc = "The air smells strangely over this sinister flooring." icon_state = "plating" - CanAtmosPass = ATMOS_PASS_NO floor_tile = null var/obj/effect/clockwork/overlay/floor/bloodcult/realappearance diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index c6d2f66900..dcfc1d41f6 100755 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -343,7 +343,7 @@ for(var/V in contents) var/atom/A = V - if(A.level >= affecting_level) + if(!QDELETED(A) && A.level >= affecting_level) if(ismovableatom(A)) var/atom/movable/AM = A if(!AM.ex_check(explosion_id)) diff --git a/code/game/world.dm b/code/game/world.dm index cc4246a7c8..d121f7e411 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -17,6 +17,10 @@ GLOBAL_PROTECT(security_mode) make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) + TgsNew() + + GLOB.revdata = new + config.Load() //SetupLogs depends on the RoundID, so lets check @@ -25,8 +29,6 @@ GLOBAL_PROTECT(security_mode) SSdbcore.SetRoundID() SetupLogs() - SERVER_TOOLS_ON_NEW - load_admins() LoadVerbs(/datum/verbs/menu) if(CONFIG_GET(flag/usewhitelist)) @@ -93,6 +95,7 @@ GLOBAL_PROTECT(security_mode) GLOB.sql_error_log = "[GLOB.log_directory]/sql.log" GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log" GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log" + GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log" #ifdef UNIT_TESTS GLOB.test_log = file("[GLOB.log_directory]/tests.log") @@ -129,7 +132,7 @@ GLOBAL_PROTECT(security_mode) warning("/tg/station 13 uses many file operations, a few shell()s, and some external call()s. Trusted mode is recommended. You can download our source code for your own browsing and compilation at https://github.com/tgstation/tgstation") /world/Topic(T, addr, master, key) - SERVER_TOOLS_ON_TOPIC //redirect to server tools if necessary + TGS_TOPIC //redirect to server tools if necessary var/static/list/topic_handlers = TopicHandlers() @@ -185,7 +188,7 @@ GLOBAL_PROTECT(security_mode) qdel(src) //shut it down /world/Reboot(reason = 0, fast_track = FALSE) - SERVER_TOOLS_ON_REBOOT + TgsReboot() if (reason || fast_track) //special reboot, do none of the normal stuff if (usr) log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools") @@ -199,7 +202,7 @@ GLOBAL_PROTECT(security_mode) FinishTestRun() return - if(SERVER_TOOLS_PRESENT) + if(TgsAvailable()) var/do_hard_reboot // check the hard reboot counter var/ruhr = CONFIG_GET(number/rounds_until_hard_restart) @@ -218,7 +221,7 @@ GLOBAL_PROTECT(security_mode) if(do_hard_reboot) log_world("World hard rebooted at [time_stamp()]") shutdown_logging() // See comment below. - SERVER_TOOLS_REBOOT_BYOND + TgsEndProcess() log_world("World rebooted at [time_stamp()]") shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss. diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm index 49c7aeffb6..097076fc74 100644 --- a/code/modules/admin/IsBanned.dm +++ b/code/modules/admin/IsBanned.dm @@ -39,7 +39,7 @@ return list("reason"="guest", "desc"="\nReason: Guests not allowed. Please sign in with a byond account.") if (CONFIG_GET(flag/panic_bunker) && SSdbcore.Connect()) log_access("Failed Login: [key] - Guests not allowed during panic bunker") - return list("reason"="guest", "desc"="\nReason: You must first join the Discord to verify your account before joining this server. Please ping an admin once you've joined and read the rules. https://discord.gg/E6SQuhz") + return list("reason"="guest", "desc"="\nReason: You must first sign into your BYOND account or join the Discord to verify your account before joining this server. Please ping an admin once you've joined and read the rules. https://discord.gg/E6SQuhz") //Population Cap Checking var/extreme_popcap = CONFIG_GET(number/extreme_popcap) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 577cca303b..d63b36e6e7 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -434,7 +434,7 @@ return var/list/options = list("Regular Restart", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)") - if(SERVER_TOOLS_PRESENT) + if(world.TgsAvailable()) options += "Server Restart (Kill and restart DD)"; var/rebootconfirm @@ -459,7 +459,7 @@ world.Reboot(fast_track = TRUE) if("Server Restart (Kill and restart DD)") to_chat(world, "Server restart - [init_by]") - SERVER_TOOLS_REBOOT_BYOND + world.TgsEndProcess() /datum/admins/proc/end_round() set category = "Server" diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm index dee4787753..7873a97f7c 100644 --- a/code/modules/admin/admin_ranks.dm +++ b/code/modules/admin/admin_ranks.dm @@ -242,7 +242,6 @@ GLOBAL_PROTECT(protected_ranks) var/skip if(rank_names[admin_rank] == null) message_admins("[admin_ckey] loaded with invalid admin rank [admin_rank].") - log_sql("[admin_ckey] loaded with invalid admin rank [admin_rank].") skip = 1 if(GLOB.admin_datums[admin_ckey] || GLOB.deadmins[admin_ckey]) skip = 1 diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index b309c5bea6..77f48d18f4 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -93,6 +93,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list( /client/proc/forceEvent, /client/proc/admin_change_sec_level, /client/proc/toggle_nuke, + /client/proc/run_weather, /client/proc/mass_zombie_infection, /client/proc/mass_zombie_cure, /client/proc/polymorph_all, diff --git a/code/modules/admin/chat_commands.dm b/code/modules/admin/chat_commands.dm index 02402956d9..dbeb6fce7f 100644 --- a/code/modules/admin/chat_commands.dm +++ b/code/modules/admin/chat_commands.dm @@ -1,12 +1,12 @@ #define IRC_STATUS_THROTTLE 5 -/datum/server_tools_command/ircstatus +/datum/tgs_chat_command/ircstatus name = "status" help_text = "Gets the admincount, playercount, gamemode, and true game mode of the server" admin_only = TRUE - var/static/last_irc_status = 0 + var/last_irc_status = 0 -/datum/server_tools_command/ircstatus/Run(sender, params) +/datum/tgs_chat_command/ircstatus/Run(datum/tgs_chat_user/sender, params) var/rtod = REALTIMEOFDAY if(rtod - last_irc_status < IRC_STATUS_THROTTLE) return @@ -17,12 +17,12 @@ status += "Players: [GLOB.clients.len] (Active: [get_active_player_count(0,1,0)]). Mode: [SSticker.mode ? SSticker.mode.name : "Not started"]." return status -/datum/server_tools_command/irccheck +/datum/tgs_chat_command/irccheck name = "check" help_text = "Gets the playercount, gamemode, and address of the server" - var/static/last_irc_check = 0 + var/last_irc_check = 0 -/datum/server_tools_command/irccheck/Run(sender, params) +/datum/tgs_chat_command/irccheck/Run(datum/tgs_chat_user/sender, params) var/rtod = REALTIMEOFDAY if(rtod - last_irc_check < IRC_STATUS_THROTTLE) return @@ -30,14 +30,15 @@ var/server = CONFIG_GET(string/server) return "[GLOB.round_id ? "Round #[GLOB.round_id]: " : ""][GLOB.clients.len] players on [SSmapping.config.map_name]; Round [SSticker.HasRoundStarted() ? (SSticker.IsRoundInProgress() ? "Active" : "Finishing") : "Starting"] -- [server ? server : "[world.internet_address]:[world.port]"]" //CIT CHANGE - obfuscates the current gamemode from players -/datum/server_tools_command/ahelp +/datum/tgs_chat_command/ahelp name = "ahelp" help_text = " |list>>" - required_parameters = 2 admin_only = TRUE -/datum/server_tools_command/ahelp/Run(sender, params) +/datum/tgs_chat_command/ahelp/Run(datum/tgs_chat_user/sender, params) var/list/all_params = splittext(params, " ") + if(all_params.len < 2) + return "Insufficient parameters" var/target = all_params[1] all_params.Cut(1, 2) var/id = text2num(target) @@ -47,52 +48,54 @@ target = AH.initiator_ckey else return "Ticket #[id] not found!" - var/res = IrcPm(target, all_params.Join(" "), sender) + var/res = IrcPm(target, all_params.Join(" "), sender.friendly_name) if(res != "Message Successful") return res -/datum/server_tools_command/namecheck +/datum/tgs_chat_command/namecheck name = "namecheck" help_text = "Returns info on the specified target" - required_parameters = 1 admin_only = TRUE -/datum/server_tools_command/namecheck/Run(sender, params) - log_admin("Chat Name Check: [sender] on [params]") - message_admins("Name checking [params] from [sender]") +/datum/tgs_chat_command/namecheck/Run(datum/tgs_chat_user/sender, params) + params = trim(params) + if(!params) + return "Insufficient parameters" + log_admin("Chat Name Check: [sender.friendly_name] on [params]") + message_admins("Name checking [params] from [sender.friendly_name]") return keywords_lookup(params, 1) -/datum/server_tools_command/adminwho +/datum/tgs_chat_command/adminwho name = "adminwho" help_text = "Lists administrators currently on the server" admin_only = TRUE -/datum/server_tools_command/adminwho/Run(sender, params) +/datum/tgs_chat_command/adminwho/Run(datum/tgs_chat_user/sender, params) return ircadminwho() GLOBAL_LIST(round_end_notifiees) -/datum/server_tools_command/notify +/datum/tgs_chat_command/notify name = "notify" help_text = "Pings the invoker when the round ends" admin_only = TRUE -/datum/server_tools_command/notify/Run(sender, params) +/datum/tgs_chat_command/notify/Run(datum/tgs_chat_user/sender, params) if(!SSticker.IsRoundInProgress() && SSticker.HasRoundStarted()) - return "[sender], the round has already ended!" + return "[sender.mention], the round has already ended!" LAZYINITLIST(GLOB.round_end_notifiees) GLOB.round_end_notifiees[sender] = TRUE - return "I will notify [sender] when the round ends." + return "I will notify [sender.mention] when the round ends." -/datum/server_tools_command/sdql +/datum/tgs_chat_command/sdql name = "sdql" help_text = "Runs an SDQL query" admin_only = TRUE -/datum/server_tools_command/sdql/Run(sender, params) +/datum/tgs_chat_command/sdql/Run(datum/tgs_chat_user/sender, params) if(GLOB.AdminProcCaller) return "Unable to run query, another admin proc call is in progress. Try again later." - GLOB.AdminProcCaller = "CHAT_[sender]" //_ won't show up in ckeys so it'll never match with a real admin + GLOB.AdminProcCaller = "CHAT_[sender.friendly_name]" //_ won't show up in ckeys so it'll never match with a real admin var/list/results = world.SDQL2_query(params, GLOB.AdminProcCaller, GLOB.AdminProcCaller) GLOB.AdminProcCaller = null if(!results) @@ -100,13 +103,13 @@ GLOBAL_LIST(round_end_notifiees) var/list/text_res = results.Copy(1, 3) var/list/refs = results.len > 3 ? results.Copy(4) : null . = "[text_res.Join("\n")][refs ? "\nRefs: [refs.Join(" ")]" : ""]" - -/datum/server_tools_command/reload_admins + +/datum/tgs_chat_command/reload_admins name = "reload_admins" help_text = "Forces the server to reload admins." admin_only = TRUE -/datum/server_tools_command/reload_admins/Run(sender, params) +/datum/tgs_chat_command/reload_admins/Run(datum/tgs_chat_user/sender, params) load_admins() - log_admin("[sender] reloaded admins via chat command.") + log_admin("[sender.friendly_name] reloaded admins via chat command.") return "Admins reloaded." diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm index b577a84a1d..73b8fa61f0 100644 --- a/code/modules/admin/create_mob.dm +++ b/code/modules/admin/create_mob.dm @@ -22,6 +22,17 @@ H.facial_hair_color = H.hair_color H.eye_color = random_eye_color() H.dna.blood_type = random_blood_type() + + // Mutant randomizing, doesn't affect the mob appearance unless it's the specific mutant. + H.dna.features["mcolor"] = random_short_color() + H.dna.features["tail_lizard"] = pick(GLOB.tails_list_lizard) + H.dna.features["snout"] = pick(GLOB.snouts_list) + H.dna.features["horns"] = pick(GLOB.horns_list) + H.dna.features["frills"] = pick(GLOB.frills_list) + H.dna.features["spines"] = pick(GLOB.spines_list) + H.dna.features["body_markings"] = pick(GLOB.body_markings_list) + H.dna.features["moth_wings"] = pick(GLOB.moth_wings_list) + H.update_body() H.update_hair() H.update_body_parts() \ No newline at end of file diff --git a/code/modules/admin/permissionedit.dm b/code/modules/admin/permissionedit.dm index f7bb770079..1d0bdddf03 100644 --- a/code/modules/admin/permissionedit.dm +++ b/code/modules/admin/permissionedit.dm @@ -6,56 +6,106 @@ return usr.client.holder.edit_admin_permissions() -/datum/admins/proc/edit_admin_permissions() +/datum/admins/proc/edit_admin_permissions(action, target, operation, page) if(!check_rights(R_PERMISSIONS)) return - - var/list/output = list({" - - -Permissions Panel - - - - -
    - - - - - - - -"}) - - for(var/adm_ckey in GLOB.admin_datums+GLOB.deadmins) - var/datum/admins/D = GLOB.admin_datums[adm_ckey] - if(!D) - D = GLOB.deadmins[adm_ckey] - if (!D) - continue - - var/deadminlink = "" - if (D.deadmined) - deadminlink = " \[RA\]" - else - deadminlink = " \[DA\]" - - output += "" - output += "" - output += "" - output += "" - output += "" - output += "" - output += "" - - output += {" -
    CKEY \[+\]RANKPERMISSIONSDENIEDALLOWED TO EDIT
    [adm_ckey]
    [deadminlink]\[-\]\[SYNC TGDB\]
    [D.rank.name][rights2text(D.rank.include_rights," ")][rights2text(D.rank.exclude_rights," ", "-")][rights2text(D.rank.can_edit_rights," ", "*")]
    -
    Search:
    - -"} - - usr << browse(jointext(output, ""),"window=editrights;size=1000x650") + var/list/output = list("\[Permissions\]") + if(action) + output += " | \[Log\] | \[Management\]
    " + else + output += "
    \[Log\]
    \[Management\]" + if(action == 1) + var/list/searchlist = list(" WHERE ") + if(target) + searchlist += "ckey = '[sanitizeSQL(target)]'" + if(operation) + if(target) + searchlist += " AND " + searchlist += "operation = '[sanitizeSQL(operation)]'" + var/search + if(searchlist.len > 1) + search = searchlist.Join("") + var/logcount = 0 + var/logssperpage = 20 + var/pagecount = 0 + page = text2num(page) + var/datum/DBQuery/query_count_admin_logs = SSdbcore.NewQuery("SELECT COUNT(id) FROM [format_table_name("admin_log")][search]") + if(!query_count_admin_logs.warn_execute()) + return + if(query_count_admin_logs.NextRow()) + logcount = text2num(query_count_admin_logs.item[1]) + if(logcount > logssperpage) + output += "
    Page: " + while(logcount > 0) + output += "|[pagecount == page ? "\[[pagecount]\]" : "\[[pagecount]\]"]" + logcount -= logssperpage + pagecount++ + output += "|" + var/limit = " LIMIT [logssperpage * page], [logssperpage]" + var/datum/DBQuery/query_search_admin_logs = SSdbcore.NewQuery("SELECT datetime, round_id, adminckey, operation, target, log FROM [format_table_name("admin_log")][search] ORDER BY datetime DESC[limit]") + if(!query_search_admin_logs.warn_execute()) + return + while(query_search_admin_logs.NextRow()) + var/datetime = query_search_admin_logs.item[1] + var/round_id = query_search_admin_logs.item[2] + var/admin_ckey = query_search_admin_logs.item[3] + operation = query_search_admin_logs.item[4] + target = query_search_admin_logs.item[5] + var/log = query_search_admin_logs.item[6] + output += "

    [datetime] | Round ID [round_id] | Admin [admin_ckey] | Operation [operation] on [target]
    [log]


    " + if(action == 2) + output += "

    Admin ckeys with invalid ranks

    " + var/datum/DBQuery/query_check_admin_errors = SSdbcore.NewQuery("SELECT ckey, [format_table_name("admin")].rank FROM [format_table_name("admin")] LEFT JOIN [format_table_name("admin_ranks")] ON [format_table_name("admin_ranks")].rank = [format_table_name("admin")].rank WHERE [format_table_name("admin_ranks")].rank IS NULL") + if(!query_check_admin_errors.warn_execute()) + return + while(query_check_admin_errors.NextRow()) + var/admin_ckey = query_check_admin_errors.item[1] + var/admin_rank = query_check_admin_errors.item[2] + output += "[admin_ckey] has non-existant rank [admin_rank] | \[Change Rank\] | \[Remove\]" + output += "
    " + output += "

    Unused ranks

    " + var/datum/DBQuery/query_check_unused_rank = SSdbcore.NewQuery("SELECT [format_table_name("admin_ranks")].rank FROM [format_table_name("admin_ranks")] LEFT JOIN [format_table_name("admin")] ON [format_table_name("admin")].rank = [format_table_name("admin_ranks")].rank WHERE [format_table_name("admin")].rank IS NULL") + if(!query_check_unused_rank.warn_execute()) + return + while(query_check_unused_rank.NextRow()) + var/admin_rank = query_check_unused_rank.item[1] + output += "Rank [admin_rank] is not held by any admin | \[Remove\]" + output += "
    " + else if(!action) + output += {" + Permissions Panel + + + +
    + + + + + + + + "} + for(var/adm_ckey in GLOB.admin_datums+GLOB.deadmins) + var/datum/admins/D = GLOB.admin_datums[adm_ckey] + if(!D) + D = GLOB.deadmins[adm_ckey] + if (!D) + continue + var/deadminlink = "" + if (D.deadmined) + deadminlink = " \[RA\]" + else + deadminlink = " \[DA\]" + output += "" + output += "" + output += "" + output += "" + output += "" + output += "" + output += "" + output += "
    CKEY \[+\]RANKPERMISSIONSDENIEDALLOWED TO EDIT
    [adm_ckey]
    [deadminlink]\[-\]\[SYNC TGDB\]
    [D.rank.name][rights2text(D.rank.include_rights," ")][rights2text(D.rank.exclude_rights," ", "-")][rights2text(D.rank.can_edit_rights," ", "*")]
    Search:
    " + usr << browse("[jointext(output, "")]","window=editrights;size=1000x650") /datum/admins/proc/edit_rights_topic(list/href_list) if(!check_rights(R_PERMISSIONS)) @@ -142,10 +192,17 @@ return FALSE if(use_db) . = sanitizeSQL(.) + //if an admin exists without a datum they won't be caught by the above + var/datum/DBQuery/query_admin_in_db = SSdbcore.NewQuery("SELECT 1 FROM [format_table_name("admin_ranks")] WHERE ckey = '[.]'") + if(!query_admin_in_db.warn_execute()) + return FALSE + if(query_admin_in_db.NextRow()) + to_chat(usr, "[.] already listed in admin database. Check the Management tab if they don't appear in the list of admins.") + return FALSE var/datum/DBQuery/query_add_admin = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin")] (ckey, rank) VALUES ('[.]', 'NEW ADMIN')") if(!query_add_admin.warn_execute()) return FALSE - var/datum/DBQuery/query_add_admin_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add admin', 'New admin added: [.]')") + var/datum/DBQuery/query_add_admin_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add admin', '[.]', 'New admin added: [.]')") if(!query_add_admin_log.warn_execute()) return FALSE @@ -153,12 +210,13 @@ if(alert("Are you sure you want to remove [admin_ckey]?","Confirm Removal","Do it","Cancel") == "Do it") GLOB.admin_datums -= admin_ckey GLOB.deadmins -= admin_ckey - D.disassociate() + if(D) + D.disassociate() if(use_db) var/datum/DBQuery/query_add_rank = SSdbcore.NewQuery("DELETE FROM [format_table_name("admin")] WHERE ckey = '[admin_ckey]'") if(!query_add_rank.warn_execute()) return - var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'remove admin', 'Admin removed: [admin_ckey]')") + var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'remove admin', '[admin_ckey]', 'Admin removed: [admin_ckey]')") if(!query_add_rank_log.warn_execute()) return message_admins("[key_name_admin(usr)] removed [admin_ckey] from the admins list [use_db ? "permanently" : "temporarily"]") @@ -216,13 +274,13 @@ var/datum/DBQuery/query_add_rank = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_ranks")] (rank, flags, exclude_flags, can_edit_flags) VALUES ('[new_rank]', '0', '0', '0')") if(!query_add_rank.warn_execute()) return - var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add rank', 'New rank added: [admin_ckey]')") + var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add rank', '[new_rank]', 'New rank added: [new_rank]')") if(!query_add_rank_log.warn_execute()) return var/datum/DBQuery/query_change_rank = SSdbcore.NewQuery("UPDATE [format_table_name("admin")] SET rank = '[new_rank]' WHERE ckey = '[admin_ckey]'") if(!query_change_rank.warn_execute()) return - var/datum/DBQuery/query_change_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change admin rank', 'Rank of [admin_ckey] changed from [old_rank] to [new_rank]')") + var/datum/DBQuery/query_change_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change admin rank', '[admin_ckey]', 'Rank of [admin_ckey] changed from [old_rank] to [new_rank]')") if(!query_change_rank_log.warn_execute()) return if(D) //they were previously an admin @@ -259,7 +317,7 @@ var/datum/DBQuery/query_change_rank_flags = SSdbcore.NewQuery("UPDATE [format_table_name("admin_ranks")] SET flags = '[new_flags]', exclude_flags = '[new_exclude_flags]', can_edit_flags = '[new_can_edit_flags]' WHERE rank = '[D.rank.name]'") if(!query_change_rank_flags.warn_execute()) return - var/datum/DBQuery/query_change_rank_flags_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change rank flags', 'Permissions of [admin_ckey] changed from[rights2text(old_flags," ")][rights2text(old_exclude_flags," ", "-")][rights2text(old_can_edit_flags," ", "*")] to[rights2text(new_flags," ")][rights2text(new_exclude_flags," ", "-")][rights2text(new_can_edit_flags," ", "*")]')") + var/datum/DBQuery/query_change_rank_flags_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change rank flags', '[D.rank.name]', 'Permissions of [D.rank.name] changed from[rights2text(old_flags," ")][rights2text(old_exclude_flags," ", "-")][rights2text(old_can_edit_flags," ", "*")] to[rights2text(new_flags," ")][rights2text(new_exclude_flags," ", "-")][rights2text(new_can_edit_flags," ", "*")]')") if(!query_change_rank_flags_log.warn_execute()) return for(var/datum/admin_rank/R in GLOB.admin_ranks) @@ -294,6 +352,36 @@ message_admins("[key_name_admin(usr)] edited the permissions of [use_db ? " rank [D.rank.name] permanently" : "[admin_ckey] temporarily"]") log_admin("[key_name(usr)] edited the permissions of [use_db ? " rank [D.rank.name] permanently" : "[admin_ckey] temporarily"]") +/datum/admins/proc/remove_rank(admin_rank) + if(!admin_rank) + return + for(var/datum/admin_rank/R in GLOB.admin_ranks) + if(R.name == admin_rank && (!(R.rights & usr.client.holder.rank.can_edit_rights) == R.rights)) + to_chat(usr, "You don't have edit rights to all the rights this rank has, rank deletion not permitted.") + return + if(!CONFIG_GET(flag/admin_legacy_system) && CONFIG_GET(flag/protect_legacy_ranks) && (admin_rank in GLOB.protected_ranks)) + to_chat(usr, "Deletion of protected ranks is not permitted, it must be removed from admin_ranks.txt.") + return + if(CONFIG_GET(flag/load_legacy_ranks_only)) + to_chat(usr, "Rank deletion not permitted while database rank loading is disabled.") + return + admin_rank = sanitizeSQL(admin_rank) + var/datum/DBQuery/query_admins_with_rank = SSdbcore.NewQuery("SELECT 1 FROM [format_table_name("admin")] WHERE rank = '[admin_rank]'") + if(!query_admins_with_rank.warn_execute()) + return + if(query_admins_with_rank.NextRow()) + to_chat(usr, "Error: Rank deletion attempted while rank still used; Tell a coder, this shouldn't happen.") + return + if(alert("Are you sure you want to remove [admin_rank]?","Confirm Removal","Do it","Cancel") == "Do it") + var/datum/DBQuery/query_add_rank = SSdbcore.NewQuery("DELETE FROM [format_table_name("admin_ranks")] WHERE rank = '[admin_rank]'") + if(!query_add_rank.warn_execute()) + return + var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'remove rank', '[admin_rank]', 'Rank removed: [admin_rank]')") + if(!query_add_rank_log.warn_execute()) + return + message_admins("[key_name_admin(usr)] removed rank [admin_rank] permanently") + log_admin("[key_name(usr)] removed rank [admin_rank] permanently") + /datum/admins/proc/sync_lastadminrank(admin_ckey, datum/admins/D) var/sqlrank = sanitizeSQL(D.rank.name) admin_ckey = sanitizeSQL(admin_ckey) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 95dae05c09..f5f5852848 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -273,6 +273,21 @@ return create_message("note", banckey, null, banreason, null, null, 0, 0) + else if(href_list["editrightsbrowser"]) + edit_admin_permissions(0) + + else if(href_list["editrightsbrowserlog"]) + edit_admin_permissions(1, href_list["editrightstarget"], href_list["editrightsoperation"], href_list["editrightspage"]) + + if(href_list["editrightsbrowsermanage"]) + if(href_list["editrightschange"]) + change_admin_rank(href_list["editrightschange"], TRUE) + else if(href_list["editrightsremove"]) + remove_admin(href_list["editrightsremove"], TRUE) + else if(href_list["editrightsremoverank"]) + remove_rank(href_list["editrightsremoverank"]) + edit_admin_permissions(2) + else if(href_list["editrights"]) edit_rights_topic(href_list) @@ -2448,6 +2463,19 @@ usr.client.cmd_admin_mod_antag_rep(C, href_list["modantagrep"]) show_player_panel(M) + else if(href_list["slowquery"]) + if(!check_rights(R_ADMIN)) + return + var/answer = href_list["slowquery"] + if(answer == "yes") + log_query_debug("[usr.key] | Reported a server hang") + if(alert(usr, "Had you just press any admin buttons?", "Query server hang report", "Yes", "No") == "Yes") + var/response = input(usr,"What were you just doing?","Query server hang report") as null|text + if(response) + log_query_debug("[usr.key] | [response]") + else if(answer == "no") + log_query_debug("[usr.key] | Reported no server hang") + /datum/admins/proc/HandleCMode() if(!check_rights(R_ADMIN)) return diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 2a6b4448d2..f385cdc1bd 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -594,7 +594,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) /proc/send2irc(msg,msg2) msg = replacetext(replacetext(msg, "\proper", ""), "\improper", "") msg2 = replacetext(replacetext(msg2, "\proper", ""), "\improper", "") - SERVER_TOOLS_RELAY_BROADCAST("[msg] | [msg2]") + world.TgsTargetedChatBroadcast("[msg] | [msg2]", TRUE) /proc/send2otherserver(source,msg,type = "Ahelp") var/comms_key = CONFIG_GET(string/comms_key) diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index 1e96cc507e..0136efc3b3 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -95,7 +95,7 @@ SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/proc/Getmob(mob/M in GLOB.mob_list) +/client/proc/Getmob(mob/M in GLOB.mob_list - GLOB.dummy_mob_list) set category = "Admin" set name = "Get Mob" set desc = "Mob to teleport" diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm index 54614cf8ef..2fc616d588 100644 --- a/code/modules/admin/verbs/deadsay.dm +++ b/code/modules/admin/verbs/deadsay.dm @@ -27,7 +27,7 @@ if(isnewplayer(M)) continue if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above - M.show_message(rendered, 2) + to_chat(M, rendered) SSblackbox.record_feedback("tally", "admin_verb", 1, "Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 7d4d5fa05e..68854b7978 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -110,10 +110,14 @@ GLOBAL_PROTECT(LastAdminCalledProc) GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention) GLOBAL_PROTECT(AdminProcCallSpamPrevention) -/proc/WrapAdminProcCall(target, procname, list/arguments) +/proc/WrapAdminProcCall(datum/target, procname, list/arguments) if(target && procname == "Del") to_chat(usr, "Calling Del() is not allowed") return + + if(!target.CanProcCall(procname)) + to_chat(usr, "Proccall on [target.type]/proc/[procname] is disallowed!") + return var/current_caller = GLOB.AdminProcCaller var/ckey = usr ? usr.client.ckey : GLOB.AdminProcCaller if(!ckey) @@ -137,7 +141,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention) GLOB.AdminProcCaller = null //adv proc call this, ya nerds -/world/proc/WrapAdminProcCall(target, procname, list/arguments) +/world/proc/WrapAdminProcCall(datum/target, procname, list/arguments) if(target == GLOBAL_PROC) return call(procname)(arglist(arguments)) else if(target != world) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 83d4f64748..be0b9d04bb 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -1043,6 +1043,30 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits for(var/obj/machinery/shuttle_manipulator/M in GLOB.machines) M.ui_interact(usr) +/client/proc/run_weather() + set category = "Fun" + set name = "Run Weather" + set desc = "Triggers a weather on the z-level you choose." + + if(!holder) + return + + var/weather_type = input("Choose a weather", "Weather") as null|anything in subtypesof(/datum/weather) + if(!weather_type) + return + + var/z_level = input("Z-Level to target? Leave blank to target current Z-Level.", "Z-Level") as num|null + if(!isnum(z_level)) + if(!src.mob) + return + z_level = src.mob.z + + SSweather.run_weather(weather_type, z_level) + + message_admins("[key_name_admin(usr)] started weather of type [weather_type] on the z-level [z_level].") + log_admin("[key_name(usr)] started weather of type [weather_type] on the z-level [z_level].") + SSblackbox.record_feedback("tally", "admin_verb", 1, "Run Weather") + /client/proc/mass_zombie_infection() set category = "Fun" set name = "Mass Zombie Infection" diff --git a/code/modules/antagonists/abductor/equipment/gland.dm b/code/modules/antagonists/abductor/equipment/gland.dm index c551509cc7..1e53f778d6 100644 --- a/code/modules/antagonists/abductor/equipment/gland.dm +++ b/code/modules/antagonists/abductor/equipment/gland.dm @@ -122,7 +122,7 @@ owner.grant_language(/datum/language/slime) /obj/item/organ/heart/gland/slime/activate() - to_chat(owner, "You feel nauseous!") + to_chat(owner, "You feel nauseated!") owner.vomit(20) var/mob/living/simple_animal/slime/Slime = new(get_turf(owner), "grey") @@ -153,7 +153,7 @@ H.confused += 15 H.adjustBrainLoss(10, 160) if(3) - H.hallucination += 80 + H.hallucination += 60 /obj/item/organ/heart/gland/pop cooldown_low = 900 @@ -272,10 +272,10 @@ /obj/item/organ/heart/gland/electric/Insert(mob/living/carbon/M, special = 0) ..() - owner.add_trait(TRAIT_SHOCKIMMUNE, "abductor_gland") + owner.add_trait(TRAIT_SHOCKIMMUNE, ORGAN_TRAIT) /obj/item/organ/heart/gland/electric/Remove(mob/living/carbon/M, special = 0) - owner.remove_trait(TRAIT_SHOCKIMMUNE, "abductor_gland") + owner.remove_trait(TRAIT_SHOCKIMMUNE, ORGAN_TRAIT) ..() /obj/item/organ/heart/gland/electric/activate() diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm index 8c6d7f52bd..a42ae6ef4f 100644 --- a/code/modules/antagonists/changeling/changeling.dm +++ b/code/modules/antagonists/changeling/changeling.dm @@ -353,7 +353,10 @@ if(GLOB.changeling_team_objective_type) var/datum/objective/changeling_team_objective/team_objective = new GLOB.changeling_team_objective_type team_objective.owner = owner - objectives += team_objective + if(team_objective.prepare())//Setting up succeeded + objectives += team_objective + else + qdel(team_objective) return /datum/antagonist/changeling/proc/forge_objectives() diff --git a/code/modules/antagonists/changeling/changeling_power.dm b/code/modules/antagonists/changeling/changeling_power.dm index 92c8a3c069..6ae73336d4 100644 --- a/code/modules/antagonists/changeling/changeling_power.dm +++ b/code/modules/antagonists/changeling/changeling_power.dm @@ -72,10 +72,10 @@ //used in /mob/Stat() /obj/effect/proc_holder/changeling/proc/can_be_used_by(mob/user) - if(!user || QDELETED(user)) - return 0 + if(QDELETED(user)) + return FALSE if(!ishuman(user) && !ismonkey(user)) - return 0 + return FALSE if(req_human && !ishuman(user)) - return 0 - return 1 + return FALSE + return TRUE diff --git a/code/modules/antagonists/changeling/powers/revive.dm b/code/modules/antagonists/changeling/powers/revive.dm index 4fb28b4904..d9c1ca7221 100644 --- a/code/modules/antagonists/changeling/powers/revive.dm +++ b/code/modules/antagonists/changeling/powers/revive.dm @@ -29,8 +29,12 @@ return TRUE /obj/effect/proc_holder/changeling/revive/can_be_used_by(mob/living/user) + . = ..() + if(!.) + return + if(user.has_trait(CHANGELING_DRAIN) || ((user.stat != DEAD) && !(user.has_trait(TRAIT_FAKEDEATH)))) var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) changeling.purchasedpowers -= src - return 0 - . = ..() + return FALSE + diff --git a/code/modules/antagonists/changeling/powers/tiny_prick.dm b/code/modules/antagonists/changeling/powers/tiny_prick.dm index 10b86ac1ad..6e15334305 100644 --- a/code/modules/antagonists/changeling/powers/tiny_prick.dm +++ b/code/modules/antagonists/changeling/powers/tiny_prick.dm @@ -214,19 +214,19 @@ /obj/effect/proc_holder/changeling/sting/LSD name = "Hallucination Sting" desc = "Causes terror in the target." - helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect occurs after 30 to 60 seconds." + helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect begins after a few seconds." sting_icon = "sting_lsd" chemical_cost = 10 dna_cost = 1 /obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/living/carbon/target) add_logs(user, target, "stung", "LSD sting") - addtimer(CALLBACK(src, .proc/hallucination_time, target), rand(300,600)) + addtimer(CALLBACK(src, .proc/hallucination_time, target), rand(100,200)) return TRUE /obj/effect/proc_holder/changeling/sting/LSD/proc/hallucination_time(mob/living/carbon/target) if(target) - target.hallucination = max(400, target.hallucination) + target.hallucination = max(90, target.hallucination) /obj/effect/proc_holder/changeling/sting/cryo name = "Cryogenic Sting" diff --git a/code/modules/antagonists/clockcult/clock_items/judicial_visor.dm b/code/modules/antagonists/clockcult/clock_items/judicial_visor.dm index a16a52d7aa..4cba81595f 100644 --- a/code/modules/antagonists/clockcult/clock_items/judicial_visor.dm +++ b/code/modules/antagonists/clockcult/clock_items/judicial_visor.dm @@ -151,6 +151,7 @@ desc = "You get the feeling that you shouldn't be standing here." clockwork_desc = "A sigil that will soon erupt and smite any unenlightened nearby." icon = 'icons/effects/96x96.dmi' + icon_state = "" pixel_x = -32 pixel_y = -32 layer = BELOW_MOB_LAYER diff --git a/code/modules/antagonists/clockcult/clockcult.dm b/code/modules/antagonists/clockcult/clockcult.dm index f921b6b527..f2c0518cc2 100644 --- a/code/modules/antagonists/clockcult/clockcult.dm +++ b/code/modules/antagonists/clockcult/clockcult.dm @@ -159,7 +159,7 @@ SSticker.mode.servants_of_ratvar -= owner SSticker.mode.update_servant_icons_removed(owner) if(!silent) - owner.current.visible_message("[owner] seems to have remembered their true allegiance!", null, null, null, owner.current) + owner.current.visible_message("[owner.current] seems to have remembered [owner.current.p_their()] true allegiance!", null, null, null, owner.current) to_chat(owner, "A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.") owner.current.log_message("Has renounced the cult of Ratvar!", INDIVIDUAL_ATTACK_LOG) owner.special_role = null diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm index bb2ce1db2a..b98ae31e80 100644 --- a/code/modules/antagonists/cult/blood_magic.dm +++ b/code/modules/antagonists/cult/blood_magic.dm @@ -260,7 +260,7 @@ if(!ishuman(target) || iscultist(target)) return var/mob/living/carbon/human/H = target - H.hallucination = max(H.hallucination, 240) + H.hallucination = max(H.hallucination, 120) SEND_SOUND(ranged_ability_user, sound('sound/effects/ghost.ogg',0,1,50)) var/image/C = image('icons/effects/cult_effects.dmi',H,"bloodsparkles", ABOVE_MOB_LAYER) add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/cult, "cult_apoc", C, FALSE) diff --git a/code/modules/antagonists/cult/cult.dm b/code/modules/antagonists/cult/cult.dm index b7f0b002ec..bd879f8ad7 100644 --- a/code/modules/antagonists/cult/cult.dm +++ b/code/modules/antagonists/cult/cult.dm @@ -128,7 +128,7 @@ SSticker.mode.cult -= owner SSticker.mode.update_cult_icons_removed(owner) if(!silent) - owner.current.visible_message("[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!", null, null, null, owner.current) + owner.current.visible_message("[owner.current] looks like [owner.current.p_theyve()] just reverted to [owner.current.p_their()] old faith!", null, null, null, owner.current) to_chat(owner.current, "An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.") owner.current.log_message("Has renounced the cult of Nar'Sie!", INDIVIDUAL_ATTACK_LOG) if(cult_team.blood_target && cult_team.blood_target_image && owner.current.client) diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm index a1c16aa078..4de5219d7d 100644 --- a/code/modules/antagonists/cult/cult_items.dm +++ b/code/modules/antagonists/cult/cult_items.dm @@ -33,10 +33,8 @@ desc = "A sword humming with unholy energy. It glows with a dim red light." icon_state = "cultblade" item_state = "cultblade" - lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi' - righthand_file = 'icons/mob/inhands/64x64_righthand.dmi' - inhand_x_dimension = 64 - inhand_y_dimension = 64 + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' flags_1 = CONDUCT_1 sharpness = IS_SHARP w_class = WEIGHT_CLASS_BULKY @@ -73,8 +71,6 @@ if(!iscultist(user)) if(!is_servant_of_ratvar(user)) to_chat(user, "\"I wouldn't advise that.\"") - to_chat(user, "An overwhelming sense of nausea overpowers you!") - user.Dizzy(120) else to_chat(user, "\"One of Ratvar's toys is trying to play with things [user.p_they()] shouldn't. Cute.\"") to_chat(user, "A horrible force yanks at your arm!") @@ -138,10 +134,7 @@ if(!iscultist(user)) if(!is_servant_of_ratvar(user)) to_chat(user, "\"I wouldn't advise that.\"") - to_chat(user, "An overwhelming sense of nausea overpowers you!") - user.Dizzy(80) - user.dropItemToGround(src, TRUE) - user.Knockdown(30) + force = 5 return else to_chat(user, "\"One of Ratvar's toys is trying to play with things [user.p_they()] shouldn't. Cute.\"") @@ -151,6 +144,7 @@ user.dropItemToGround(src, TRUE) user.Knockdown(50) return + force = initial(force) jaunt.Grant(user, src) linked_action.Grant(user, src) user.update_icons() diff --git a/code/modules/antagonists/cult/ritual.dm b/code/modules/antagonists/cult/ritual.dm index dd129708a8..ba2ea53ef2 100644 --- a/code/modules/antagonists/cult/ritual.dm +++ b/code/modules/antagonists/cult/ritual.dm @@ -144,7 +144,8 @@ This file contains the cult dagger and rune list code if(locate(/obj/effect/rune) in T) to_chat(user, "There is already a rune here.") return FALSE - if(!is_station_level(T.z) && !is_mining_level(T.z)) + var/area/A = get_area(T) + if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !A.blob_allowed)) to_chat(user, "The veil is not weak enough here.") return FALSE return TRUE diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm index 4307f65a28..71e02fdf4c 100644 --- a/code/modules/antagonists/cult/runes.dm +++ b/code/modules/antagonists/cult/runes.dm @@ -708,6 +708,11 @@ structure_check() searches for nearby cultist structures required for the invoca fail_invoke() log_game("Summon Cultist rune failed - target died") return + if(cultist_to_summon.pulledby || cultist_to_summon.buckled) + to_chat(user, "[cultist_to_summon] is being held in place!") + fail_invoke() + log_game("Summon Cultist rune failed - target restrained") + return if(!iscultist(cultist_to_summon)) to_chat(user, "[cultist_to_summon] is not a follower of the Geometer!") fail_invoke() diff --git a/code/modules/antagonists/morph/morph.dm b/code/modules/antagonists/morph/morph.dm index 3ddbd0117c..6572584eab 100644 --- a/code/modules/antagonists/morph/morph.dm +++ b/code/modules/antagonists/morph/morph.dm @@ -190,7 +190,7 @@ return ..() /mob/living/simple_animal/hostile/morph/AttackingTarget() - if(!melee_damage_disguised) + if(morphed && !melee_damage_disguised) to_chat(src, "You can not attack while disguised!") return if(isliving(target)) //Eat Corpses to regen health diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index 0e588c4380..a9c6a112bd 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -501,16 +501,37 @@ This is here to make the tiles around the station mininuke change when it's arme armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF var/fake = FALSE + var/turf/lastlocation + var/last_disk_move /obj/item/disk/nuclear/Initialize() . = ..() if(!fake) GLOB.poi_list |= src + last_disk_move = world.time + START_PROCESSING(SSobj, src) /obj/item/disk/nuclear/ComponentInitialize() . = ..() AddComponent(/datum/component/stationloving, !fake) +/obj/item/disk/nuclear/process() + if(fake) + STOP_PROCESSING(SSobj, src) + CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck") + var/turf/newturf = get_turf(src) + if(newturf && lastlocation == newturf) + if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.00001)) + var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control + if(istype(loneop)) + loneop.weight += 1 + else + lastlocation = newturf + last_disk_move = world.time + var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control + if(istype(loneop) && prob(loneop.weight)) + loneop.weight = max(loneop.weight - 1, 0) + /obj/item/disk/nuclear/examine(mob/user) . = ..() if(!fake) diff --git a/code/modules/antagonists/revenant/revenant.dm b/code/modules/antagonists/revenant/revenant.dm index 34d30603d6..03150c0254 100644 --- a/code/modules/antagonists/revenant/revenant.dm +++ b/code/modules/antagonists/revenant/revenant.dm @@ -90,7 +90,7 @@ to_chat(src, "You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.") to_chat(src, "To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities.") to_chat(src, "You do not remember anything of your past lives, nor will you remember anything about this one after your death.") - to_chat(src, "Be sure to read the wiki page at https://tgstation13.org/wiki/Revenant to learn more.") + to_chat(src, "Be sure to read the wiki page to learn more.") if(!generated_objectives_and_spells) generated_objectives_and_spells = TRUE mind.assigned_role = ROLE_REVENANT diff --git a/code/modules/antagonists/revolution/revolution.dm b/code/modules/antagonists/revolution/revolution.dm index 1f77866d76..275e576bff 100644 --- a/code/modules/antagonists/revolution/revolution.dm +++ b/code/modules/antagonists/revolution/revolution.dm @@ -201,12 +201,13 @@ /datum/antagonist/rev/farewell() if(ishuman(owner.current)) - owner.current.visible_message("[owner.current] looks like they just remembered their real allegiance!", null, null, null, owner.current) + owner.current.visible_message("[owner.current] looks like [owner.current.p_theyve()] just remembered [owner.current.p_their()] real allegiance!", null, null, null, owner.current) to_chat(owner, "You are no longer a brainwashed revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you...") else if(issilicon(owner.current)) owner.current.visible_message("The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it.", null, null, null, owner.current) to_chat(owner, "The frame's firmware detects and deletes your neural reprogramming! You remember nothing but the name of the one who flashed you.") +//blunt trauma deconversions call this through species.dm spec_attacked_by() /datum/antagonist/rev/proc/remove_revolutionary(borged, deconverter) log_attack("[owner.current] (Key: [key_name(owner.current)]) has been deconverted from the revolution by [deconverter] (Key: [key_name(deconverter)])!") if(borged) diff --git a/code/modules/antagonists/slaughter/slaughter.dm b/code/modules/antagonists/slaughter/slaughter.dm index 9457e3a8c8..aea9a1862a 100644 --- a/code/modules/antagonists/slaughter/slaughter.dm +++ b/code/modules/antagonists/slaughter/slaughter.dm @@ -66,7 +66,7 @@ name = "pile of viscera" desc = "A repulsive pile of guts and gore." gender = NEUTER - random_icon_states = list("innards") + icon_state = "innards" /mob/living/simple_animal/slaughter/phasein() . = ..() diff --git a/code/modules/antagonists/swarmer/swarmer.dm b/code/modules/antagonists/swarmer/swarmer.dm index 4d6887f3e8..3ea2e1d739 100644 --- a/code/modules/antagonists/swarmer/swarmer.dm +++ b/code/modules/antagonists/swarmer/swarmer.dm @@ -493,10 +493,10 @@ D.pixel_z = target.pixel_z if(do_mob(src, target, 100)) to_chat(src, "Dismantling complete.") - var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(target.loc) - M.amount = 5 + var/atom/Tsec = target.drop_location() + new /obj/item/stack/sheet/metal(Tsec, 5) for(var/obj/item/I in target.component_parts) - I.forceMove(M.drop_location()) + I.forceMove(Tsec) var/obj/effect/temp_visual/swarmer/disintegration/N = new /obj/effect/temp_visual/swarmer/disintegration(get_turf(target)) N.pixel_x = target.pixel_x N.pixel_y = target.pixel_y @@ -505,7 +505,7 @@ if(istype(target, /obj/machinery/computer)) var/obj/machinery/computer/C = target if(C.circuit) - C.circuit.forceMove(M.drop_location()) + C.circuit.forceMove(Tsec) qdel(target) diff --git a/code/modules/antagonists/wizard/equipment/soulstone.dm b/code/modules/antagonists/wizard/equipment/soulstone.dm index c0a328b3ae..11882f65d1 100644 --- a/code/modules/antagonists/wizard/equipment/soulstone.dm +++ b/code/modules/antagonists/wizard/equipment/soulstone.dm @@ -33,7 +33,6 @@ ..() if(!iscultist(user) && !iswizard(user) && !usability) to_chat(user, "An overwhelming feeling of dread comes over you as you pick up the soulstone. It would be wise to be rid of this quickly.") - user.Dizzy(120) /obj/item/soulstone/examine(mob/user) ..() diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm index 85d45bd40b..3e291d0eee 100644 --- a/code/modules/assembly/assembly.dm +++ b/code/modules/assembly/assembly.dm @@ -3,6 +3,7 @@ #define WIRE_PULSE_SPECIAL (1<<2) #define WIRE_RADIO_RECEIVE (1<<3) #define WIRE_RADIO_PULSE (1<<4) +#define ASSEMBLY_BEEP_VOLUME 5 /obj/item/assembly name = "assembly" @@ -16,6 +17,8 @@ throw_speed = 3 throw_range = 7 + var/is_position_sensitive = FALSE //set to true if the device has different icons for each position. + //This will prevent things such as visible lasers from facing the incorrect direction when transformed by assembly_holder's update_icon() var/secured = TRUE var/list/attached_overlays = null var/obj/item/assembly_holder/holder = null @@ -30,14 +33,18 @@ /obj/item/assembly/proc/on_attach() -/obj/item/assembly/proc/on_detach() +/obj/item/assembly/proc/on_detach() //call this when detaching it from a device. handles any special functions that need to be updated ex post facto + if(!holder) + return FALSE + forceMove(holder.drop_location()) + holder = null + return TRUE /obj/item/assembly/proc/holder_movement() //Called when the holder is moved - return - -/obj/item/assembly/proc/describe() // Called by grenades to describe the state of the trigger (time left, etc) - return "The trigger assembly looks broken!" - + if(!holder) + return FALSE + setDir(holder.dir) + return TRUE /obj/item/assembly/proc/is_secured(mob/user) if(!secured) @@ -47,7 +54,7 @@ //Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs -/obj/item/assembly/proc/pulsed(radio = 0) +/obj/item/assembly/proc/pulsed(radio = FALSE) if(wire_type & WIRE_RECEIVE) INVOKE_ASYNC(src, .proc/activate) if(radio && (wire_type & WIRE_RADIO_RECEIVE)) @@ -56,7 +63,7 @@ //Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct -/obj/item/assembly/proc/pulse(radio = 0) +/obj/item/assembly/proc/pulse(radio = FALSE) if(connected && wire_type) connected.pulse_assembly(src) return TRUE @@ -91,21 +98,19 @@ else to_chat(user, "Both devices must be in attachable mode to be attached together.") return - if(istype(W, /obj/item/screwdriver)) - if(toggle_secure()) - to_chat(user, "\The [src] is ready!") - else - to_chat(user, "\The [src] can now be attached!") - return ..() +/obj/item/assembly/screwdriver_act(mob/living/user, obj/item/I) + if(toggle_secure()) + to_chat(user, "\The [src] is ready!") + else + to_chat(user, "\The [src] can now be attached!") + add_fingerprint(user) + return TRUE /obj/item/assembly/examine(mob/user) ..() - if(secured) - to_chat(user, "\The [src] is secured and ready to be used.") - else - to_chat(user, "\The [src] can be attached to other things.") + to_chat(user, "\The [src] [secured? "is secured and ready to be used!" : "can be attached to other things."]") /obj/item/assembly/attack_self(mob/user) diff --git a/code/modules/assembly/bomb.dm b/code/modules/assembly/bomb.dm index daca7a5435..ca85255bf0 100644 --- a/code/modules/assembly/bomb.dm +++ b/code/modules/assembly/bomb.dm @@ -13,11 +13,14 @@ var/obj/item/assembly_holder/bombassembly = null //The first part of the bomb is an assembly holder, holding an igniter+some device var/obj/item/tank/bombtank = null //the second part of the bomb is a plasma tank +/obj/item/onetankbomb/IsSpecialAssembly() + return TRUE /obj/item/onetankbomb/examine(mob/user) bombtank.examine(user) /obj/item/onetankbomb/update_icon() + cut_overlays() if(bombtank) icon = bombtank.icon icon_state = bombtank.icon_state @@ -30,29 +33,37 @@ if(istype(W, /obj/item/analyzer)) bombtank.attackby(W, user) return - if(istype(W, /obj/item/wrench) && !status) //This is basically bomb assembly code inverted. apparently it works. - - to_chat(user, "You disassemble [src].") + add_fingerprint(user) + ..() +/obj/item/onetankbomb/wrench_act(mob/living/user, obj/item/I) + to_chat(user, "You disassemble [src]!") + if(bombassembly) bombassembly.forceMove(drop_location()) bombassembly.master = null bombassembly = null - + if(bombtank) bombtank.forceMove(drop_location()) bombtank.master = null bombtank = null + qdel(src) + return TRUE - qdel(src) +/obj/item/onetankbomb/welder_act(mob/living/user, obj/item/I) + . = FALSE + if(status) + to_chat(user, "[bombtank] already has a pressure hole!") return - var/obj/item/weldingtool/WT = W - if((istype(WT) && WT.welding)) - if(!status) - status = TRUE - GLOB.bombers += "[key_name(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]" - message_admins("[key_name_admin(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]") - to_chat(user, "A pressure hole has been bored to [bombtank] valve. \The [bombtank] can now be ignited.") - add_fingerprint(user) - ..() + if(!I.tool_start_check(user, amount=0)) + return + if(I.use_tool(src, user, 0, volume=40)) + status = TRUE + GLOB.bombers += "[key_name(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]" + message_admins("[key_name_admin(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]") + to_chat(user, "A pressure hole has been bored to [bombtank] valve. \The [bombtank] can now be ignited.") + add_fingerprint(user) + return TRUE + /obj/item/onetankbomb/attack_self(mob/user) //pressing the bomb accesses its assembly bombassembly.attack_self(user, TRUE) @@ -60,16 +71,20 @@ return /obj/item/onetankbomb/receive_signal() //This is mainly called by the sensor through sense() to the holder, and from the holder to here. - visible_message("[icon2html(src, viewers(src))] *beep* *beep*", "*beep* *beep*") + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*") + playsound(src, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) sleep(10) - if(!src) + if(QDELETED(src)) return if(status) bombtank.ignite() //if its not a dud, boom (or not boom if you made shitty mix) the ignite proc is below, in this file else bombtank.release() +//Assembly / attached device memes + /obj/item/onetankbomb/Crossed(atom/movable/AM as mob|obj) //for mousetraps + . = ..() if(bombassembly) bombassembly.Crossed(AM) @@ -77,6 +92,26 @@ if(bombassembly) bombassembly.on_found(finder) +/obj/item/onetankbomb/attack_hand() //also for mousetraps + . = ..() + if(.) + return + if(bombassembly) + bombassembly.attack_hand() + +/obj/item/onetankbomb/Move() + . = ..() + if(bombassembly) + bombassembly.setDir(dir) + bombassembly.Move() + +/obj/item/onetankbomb/dropped() + . = ..() + if(bombassembly) + bombassembly.dropped() + + + // ---------- Procs below are for tanks that are used exclusively in 1-tank bombs ---------- diff --git a/code/modules/assembly/doorcontrol.dm b/code/modules/assembly/doorcontrol.dm index c3475b1839..f320872076 100644 --- a/code/modules/assembly/doorcontrol.dm +++ b/code/modules/assembly/doorcontrol.dm @@ -2,10 +2,10 @@ name = "blast door controller" desc = "A small electronic device able to control a blast door remotely." icon_state = "control" - attachable = 1 + attachable = TRUE var/id = null var/can_change_id = 0 - var/cooldown = 0//Door cooldowns + var/cooldown = FALSE //Door cooldowns /obj/item/assembly/control/examine(mob/user) ..() @@ -13,15 +13,14 @@ to_chat(user, "Its channel ID is '[id]'.") /obj/item/assembly/control/activate() - cooldown = 1 + cooldown = TRUE var/openclose for(var/obj/machinery/door/poddoor/M in GLOB.machines) if(M.id == src.id) if(openclose == null) openclose = M.density INVOKE_ASYNC(M, openclose ? /obj/machinery/door/poddoor.proc/open : /obj/machinery/door/poddoor.proc/close) - sleep(10) - cooldown = 0 + addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10) /obj/item/assembly/control/airlock @@ -38,7 +37,7 @@ */ /obj/item/assembly/control/airlock/activate() - cooldown = 1 + cooldown = TRUE var/doors_need_closing = FALSE var/list/obj/machinery/door/airlock/open_or_close = list() for(var/obj/machinery/door/airlock/D in GLOB.airlocks) @@ -66,8 +65,7 @@ for(var/D in open_or_close) INVOKE_ASYNC(D, doors_need_closing ? /obj/machinery/door/airlock.proc/close : /obj/machinery/door/airlock.proc/open) - sleep(10) - cooldown = 0 + addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10) /obj/item/assembly/control/massdriver @@ -75,7 +73,7 @@ desc = "A small electronic device able to control a mass driver." /obj/item/assembly/control/massdriver/activate() - cooldown = 1 + cooldown = TRUE for(var/obj/machinery/door/poddoor/M in GLOB.machines) if (M.id == src.id) INVOKE_ASYNC(M, /obj/machinery/door/poddoor.proc/open) @@ -92,8 +90,7 @@ if (M.id == src.id) INVOKE_ASYNC(M, /obj/machinery/door/poddoor.proc/close) - sleep(10) - cooldown = 0 + addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10) /obj/item/assembly/control/igniter @@ -101,7 +98,7 @@ desc = "A remote controller for a mounted igniter." /obj/item/assembly/control/igniter/activate() - cooldown = 1 + cooldown = TRUE for(var/obj/machinery/sparker/M in GLOB.machines) if (M.id == src.id) INVOKE_ASYNC(M, /obj/machinery/sparker.proc/ignite) @@ -112,22 +109,19 @@ M.on = !M.on M.icon_state = "igniter[M.on]" - sleep(30) - cooldown = 0 - + addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 30) /obj/item/assembly/control/flasher name = "flasher controller" desc = "A remote controller for a mounted flasher." /obj/item/assembly/control/flasher/activate() - cooldown = 1 + cooldown = TRUE for(var/obj/machinery/flasher/M in GLOB.machines) if(M.id == src.id) INVOKE_ASYNC(M, /obj/machinery/flasher.proc/flash) - sleep(50) - cooldown = 0 + addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50) /obj/item/assembly/control/crematorium @@ -135,10 +129,9 @@ desc = "An evil-looking remote controller for a crematorium." /obj/item/assembly/control/crematorium/activate() - cooldown = 1 + cooldown = TRUE for (var/obj/structure/bodycontainer/crematorium/C in GLOB.crematoriums) if (C.id == id) C.cremate(usr) - sleep(50) - cooldown = 0 + addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50) diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index cbfdb860f9..af0f5c7825 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -93,7 +93,7 @@ if(crit_fail || (world.time < last_trigger + cooldown)) return FALSE last_trigger = world.time - playsound(src, 'sound/weapons/flash.ogg', 100, 1) + playsound(src, 'sound/weapons/flash.ogg', 100, TRUE) times_used++ flash_recharge() update_icon(TRUE) @@ -195,6 +195,8 @@ /obj/item/assembly/flash/cyborg/attackby(obj/item/W, mob/user, params) return +/obj/item/assembly/flash/cyborg/screwdriver_act(mob/living/user, obj/item/I) + return /obj/item/assembly/flash/memorizer name = "memorizer" @@ -226,7 +228,7 @@ return FALSE overheat = TRUE addtimer(CALLBACK(src, .proc/cooldown), flashcd) - playsound(src, 'sound/weapons/flash.ogg', 100, 1) + playsound(src, 'sound/weapons/flash.ogg', 100, TRUE) update_icon(1) return TRUE @@ -272,7 +274,7 @@ return crit_fail = FALSE times_used = 0 - playsound(src, 'sound/items/deconstruct.ogg', 50, 1) + playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE) update_icon() flash.crit_fail = TRUE flash.update_icon() diff --git a/code/modules/assembly/health.dm b/code/modules/assembly/health.dm index 633db327bf..78d3f686ab 100644 --- a/code/modules/assembly/health.dm +++ b/code/modules/assembly/health.dm @@ -3,10 +3,10 @@ desc = "Used for scanning and monitoring health." icon_state = "health" materials = list(MAT_METAL=800, MAT_GLASS=200) - attachable = 1 - secured = 0 + attachable = TRUE + secured = FALSE - var/scanning = 0 + var/scanning = FALSE var/health_scan var/alarm_health = 0 @@ -16,31 +16,28 @@ /obj/item/assembly/health/activate() if(!..()) - return 0//Cooldown check + return FALSE//Cooldown check toggle_scan() - return 0 + return TRUE /obj/item/assembly/health/toggle_secure() secured = !secured if(secured && scanning) START_PROCESSING(SSobj, src) else - scanning = 0 + scanning = FALSE STOP_PROCESSING(SSobj, src) update_icon() return secured -/obj/item/assembly/health/attackby(obj/item/W as obj, mob/user as mob) - if(istype(W, /obj/item/multitool)) - if(alarm_health == 0) - alarm_health = -90 - user.show_message("You toggle [src] to \"detect death\" mode.") - else - alarm_health = 0 - user.show_message("You toggle [src] to \"detect critical state\" mode.") - return +/obj/item/assembly/health/multitool_act(mob/living/user, obj/item/I) + if(alarm_health == 0) + alarm_health = -90 + to_chat(user, "You toggle [src] to \"detect death\" mode.") else - return ..() + alarm_health = 0 + to_chat(user, "You toggle [src] to \"detect critical state\" mode.") + return TRUE /obj/item/assembly/health/process() if(!scanning || !secured) @@ -58,7 +55,8 @@ health_scan = M.health if(health_scan <= alarm_health) pulse() - audible_message("[icon2html(src, hearers(src))] *beep* *beep*", "*beep* *beep*") + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*") + playsound(src, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) toggle_scan() return return @@ -77,8 +75,9 @@ . = ..() if(!secured) user.show_message("The [name] is unsecured!") - return 0 - var/dat = "Health Sensor [scanning?"On":"Off"]" + return FALSE + var/dat = "Health Sensor" + dat += "
    [scanning?"On":"Off"]" if(scanning && health_scan) dat += "
    Health: [health_scan]" user << browse(dat, "window=hscan") diff --git a/code/modules/assembly/helpers.dm b/code/modules/assembly/helpers.dm index cb7bd59bb5..f1dc93b446 100644 --- a/code/modules/assembly/helpers.dm +++ b/code/modules/assembly/helpers.dm @@ -1,16 +1,16 @@ -// See _DEFINES/is_helpers.dm for type helpers - -/* -Name: IsSpecialAssembly -Desc: If true is an object that can be attached to an assembly holder but is a special thing like a plasma can or door -*/ - -/obj/proc/IsSpecialAssembly() - return 0 - -/* -Name: IsAssemblyHolder -Desc: If true is an object that can hold an assemblyholder object -*/ -/obj/proc/IsAssemblyHolder() - return 0 \ No newline at end of file +// See _DEFINES/is_helpers.dm for type helpers + +/* +Name: IsSpecialAssembly +Desc: If true is an object that can be attached to an assembly holder but is a special thing like a plasma can or door +*/ + +/obj/proc/IsSpecialAssembly() + return FALSE + +/* +Name: IsAssemblyHolder +Desc: If true is an object that can hold an assemblyholder object +*/ +/obj/proc/IsAssemblyHolder() + return FALSE diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index c830935132..031ce866ba 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -15,7 +15,7 @@ var/obj/item/assembly/a_right = null /obj/item/assembly_holder/IsAssemblyHolder() - return 1 + return TRUE /obj/item/assembly_holder/proc/assemble(obj/item/assembly/A, obj/item/assembly/A2, mob/user) @@ -37,6 +37,7 @@ a_left = A else a_right = A + A.holder_movement() /obj/item/assembly_holder/update_icon() cut_overlays() @@ -46,11 +47,16 @@ add_overlay("[O]_l") if(a_right) - var/mutable_appearance/right = mutable_appearance(icon, "[a_right.icon_state]_left") - right.transform = matrix(-1, 0, 0, 0, 1, 0) - for(var/O in a_right.attached_overlays) - right.add_overlay("[O]_l") - add_overlay(right) + if(a_right.is_position_sensitive) + add_overlay("[a_right.icon_state]_right") + for(var/O in a_right.attached_overlays) + add_overlay("[O]_r") + else + var/mutable_appearance/right = mutable_appearance(icon, "[a_right.icon_state]_left") + right.transform = matrix(-1, 0, 0, 0, 1, 0) + for(var/O in a_right.attached_overlays) + right.add_overlay("[O]_l") + add_overlay(right) if(master) master.update_icon() @@ -69,32 +75,37 @@ /obj/item/assembly_holder/Move() . = ..() - if(a_left && a_right) + if(a_left) a_left.holder_movement() + if(a_right) a_right.holder_movement() +/obj/item/assembly_holder/dropped(mob/user) + . = ..() + if(a_left) + a_left.dropped() + if(a_right) + a_right.dropped() + /obj/item/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess . = ..() if(.) return - if(a_left && a_right) - a_left.holder_movement() - a_right.holder_movement() + if(a_left) + a_left.attack_hand() + if(a_right) + a_right.attack_hand() -/obj/item/assembly_holder/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/screwdriver)) - var/turf/T = get_turf(src) - if(!T) - return 0 - if(a_left) - a_left.holder = null - a_left.forceMove(T) - if(a_right) - a_right.holder = null - a_right.forceMove(T) - qdel(src) - else - ..() +/obj/item/assembly_holder/screwdriver_act(mob/user, obj/item/tool) + to_chat(user, "You disassemble [src]!") + if(a_left) + a_left.on_detach() + a_left = null + if(a_right) + a_right.on_detach() + a_right = null + qdel(src) + return TRUE /obj/item/assembly_holder/attack_self(mob/user) src.add_fingerprint(user) @@ -115,12 +126,12 @@ /obj/item/assembly_holder/proc/process_activation(obj/D, normal = 1, special = 1) if(!D) - return 0 + return FALSE if((normal) && (a_right) && (a_left)) if(a_right != D) - a_right.pulsed(0) + a_right.pulsed(FALSE) if(a_left != D) - a_left.pulsed(0) + a_left.pulsed(FALSE) if(master) master.receive_signal() - return 1 + return TRUE diff --git a/code/modules/assembly/igniter.dm b/code/modules/assembly/igniter.dm index ef0949481a..2aae7db5e2 100644 --- a/code/modules/assembly/igniter.dm +++ b/code/modules/assembly/igniter.dm @@ -23,12 +23,12 @@ /obj/item/assembly/igniter/activate() if(!..()) - return 0//Cooldown check + return FALSE//Cooldown check var/turf/location = get_turf(loc) if(location) location.hotspot_expose(1000,1000) sparks.start() - return 1 + return TRUE /obj/item/assembly/igniter/attack_self(mob/user) activate() diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index 35a2074f94..4a6c9d2db3 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -3,6 +3,7 @@ desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted." icon_state = "infrared" materials = list(MAT_METAL=1000, MAT_GLASS=500) + is_position_sensitive = TRUE var/on = FALSE var/visible = FALSE @@ -10,6 +11,7 @@ var/list/obj/effect/beam/i_beam/beams var/olddir = 0 var/datum/component/redirect/listener + var/hearing_range = 3 /obj/item/assembly/infra/Initialize() . = ..() @@ -30,23 +32,27 @@ refreshBeam() /obj/item/assembly/infra/Destroy() + STOP_PROCESSING(SSobj, src) QDEL_LIST(beams) - return ..() + . = ..() -/obj/item/assembly/infra/describe() - return "The infrared trigger is [on?"on":"off"]." +/obj/item/assembly/infra/examine(mob/user) + ..() + to_chat(user, "The infrared trigger is [on?"on":"off"].") /obj/item/assembly/infra/activate() if(!..()) - return 0//Cooldown check + return FALSE//Cooldown check on = !on + refreshBeam() update_icon() - return 1 + return TRUE /obj/item/assembly/infra/toggle_secure() secured = !secured if(secured) START_PROCESSING(SSobj, src) + refreshBeam() else QDEL_LIST(beams) STOP_PROCESSING(SSobj, src) @@ -59,13 +65,20 @@ if(on) add_overlay("infrared_on") attached_overlays += "infrared_on" + if(visible && secured) + add_overlay("infrared_visible") + attached_overlays += "infrared_visible" if(holder) holder.update_icon() return /obj/item/assembly/infra/dropped() - refreshBeam() + . = ..() + if(holder) + holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder + else + refreshBeam() /obj/item/assembly/infra/process() if(!on || !secured) @@ -74,7 +87,15 @@ /obj/item/assembly/infra/proc/refreshBeam() QDEL_LIST(beams) - if(throwing || !on || !secured || !(isturf(loc) || holder && isturf(holder.loc))) + if(throwing || !on || !secured) + return + if(holder) + if(holder.master) //incase the sensor is part of an assembly that's contained in another item, such as a single tank bomb + if(!holder.master.IsSpecialAssembly() || !isturf(holder.master.loc)) + return + else if(!isturf(holder.loc)) //else just check where the holder is + return + else if(!isturf(loc)) //or just where the fuck we are in general return var/turf/T = get_turf(src) var/_dir = dir @@ -82,6 +103,11 @@ if(_T) for(var/i in 1 to maxlength) var/obj/effect/beam/i_beam/I = new(T) + if(istype(holder, /obj/item/assembly_holder)) + var/obj/item/assembly_holder/assembly_holder = holder + I.icon_state = "[initial(I.icon_state)]_[(assembly_holder.a_left == src) ? "l":"r"]" //Sync the offset of the beam with the position of the sensor. + else if(istype(holder, /obj/item/transfer_valve)) + I.icon_state = "[initial(I.icon_state)]_ttv" I.density = TRUE if(!I.Move(_T)) qdel(I) @@ -96,6 +122,12 @@ _T = get_step(_T, _dir) CHECK_TICK +/obj/item/assembly/infra/on_detach() + . = ..() + if(!.) + return + refreshBeam() + /obj/item/assembly/infra/attack_hand() . = ..() refreshBeam() @@ -116,19 +148,17 @@ setDir(olddir) olddir = null -/obj/item/assembly/infra/holder_movement() - if(!holder) - return 0 - refreshBeam() - return 1 - /obj/item/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location) refreshBeam() switchListener(location) if(!secured || !on || next_activate > world.time) return FALSE - pulse(0) - audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3) + pulse(FALSE) + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range) + for(var/CHM in get_hearers_in_view(hearing_range, src)) + if(ismob(CHM)) + var/mob/LM = CHM + LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) next_activate = world.time + 30 /obj/item/assembly/infra/proc/switchListener(turf/newloc) @@ -144,7 +174,9 @@ . = ..() if(is_secured(user)) user.set_machine(src) - var/dat = "Infrared Laser\nStatus: [on ? "On" : "Off"]
    \nVisibility: [visible ? "Visible" : "Invisible"]
    \n
    " + var/dat = "Infrared Laser" + dat += "
    Status: [on ? "On" : "Off"]" + dat += "
    Visibility: [visible ? "Visible" : "Invisible"]" dat += "

    Refresh" dat += "

    Close" user << browse(dat, "window=infra") @@ -163,6 +195,7 @@ refreshBeam() if(href_list["visible"]) visible = !(visible) + update_icon() refreshBeam() if(href_list["close"]) usr << browse(null, "window=infra") diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm index a4d7312887..58a3a5349a 100644 --- a/code/modules/assembly/mousetrap.dm +++ b/code/modules/assembly/mousetrap.dm @@ -2,17 +2,15 @@ name = "mousetrap" desc = "A handy little spring-loaded trap for catching pesty rodents." icon_state = "mousetrap" + item_state = "mousetrap" materials = list(MAT_METAL=100) - attachable = 1 - var/armed = 0 + attachable = TRUE + var/armed = FALSE /obj/item/assembly/mousetrap/examine(mob/user) ..() - if(armed) - to_chat(user, "The mousetrap is armed!") - else - to_chat(user, "The mousetrap is not armed.") + to_chat(user, "The pressure plate is [armed?"primed":"safe"].") /obj/item/assembly/mousetrap/activate() if(..()) @@ -22,13 +20,9 @@ var/mob/living/carbon/human/user = usr if((user.has_trait(TRAIT_DUMB) || user.has_trait(TRAIT_CLUMSY)) && prob(50)) to_chat(user, "Your hand slips, setting off the trigger!") - pulse(0) + pulse(FALSE) update_icon() - if(usr) - playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) - -/obj/item/assembly/mousetrap/describe() - return "The pressure switch is [armed?"primed":"safe"]." + playsound(src, 'sound/weapons/handcuffs.ogg', 30, TRUE, -3) /obj/item/assembly/mousetrap/update_icon() if(armed) @@ -45,10 +39,10 @@ if(ishuman(target)) var/mob/living/carbon/human/H = target if(H.has_trait(TRAIT_PIERCEIMMUNE)) - playsound(src.loc, 'sound/effects/snap.ogg', 50, 1) + playsound(src, 'sound/effects/snap.ogg', 50, TRUE) armed = FALSE update_icon() - pulse(0) + pulse(FALSE) return FALSE switch(type) if("feet") @@ -66,10 +60,10 @@ var/mob/living/simple_animal/mouse/M = target visible_message("SPLAT!") M.splat() - playsound(src.loc, 'sound/effects/snap.ogg', 50, 1) + playsound(src, 'sound/effects/snap.ogg', 50, TRUE) armed = FALSE update_icon() - pulse(0) + pulse(FALSE) /obj/item/assembly/mousetrap/attack_self(mob/living/carbon/human/user) @@ -87,7 +81,7 @@ to_chat(user, "You disarm [src].") armed = !armed update_icon() - playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) + playsound(src, 'sound/weapons/handcuffs.ogg', 30, TRUE, -3) //ATTACK HAND IGNORING PARENT RETURN VALUE @@ -145,4 +139,4 @@ /obj/item/assembly/mousetrap/armed icon_state = "mousetraparmed" - armed = 1 + armed = TRUE diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm index d79b4786c6..7f6a1fab12 100644 --- a/code/modules/assembly/proximity.dm +++ b/code/modules/assembly/proximity.dm @@ -3,34 +3,36 @@ desc = "Used for scanning and alerting when someone enters a certain proximity." icon_state = "prox" materials = list(MAT_METAL=800, MAT_GLASS=200) - attachable = 1 + attachable = TRUE - var/scanning = 0 - var/timing = 0 + var/scanning = FALSE + var/timing = FALSE var/time = 10 var/sensitivity = 1 - -/obj/item/assembly/prox_sensor/proc/toggle_scan() - - -/obj/item/assembly/prox_sensor/proc/sense() - + var/hearing_range = 3 /obj/item/assembly/prox_sensor/Initialize() . = ..() proximity_monitor = new(src, 0) + START_PROCESSING(SSobj, src) -/obj/item/assembly/prox_sensor/describe() - if(timing) - return "The proximity sensor is arming." - return "The proximity sensor is [scanning?"armed":"disarmed"]." +/obj/item/assembly/prox_sensor/Destroy() + STOP_PROCESSING(SSobj, src) + . = ..() + +/obj/item/assembly/prox_sensor/examine(mob/user) + ..() + to_chat(user, "The proximity sensor is [timing ? "arming" : (scanning ? "armed" : "disarmed")].") /obj/item/assembly/prox_sensor/activate() if(!..()) - return 0//Cooldown check - timing = !timing + return FALSE//Cooldown check + if(!scanning) + timing = !timing + else + scanning = FALSE update_icon() - return 1 + return TRUE /obj/item/assembly/prox_sensor/toggle_secure() secured = !secured @@ -38,8 +40,10 @@ if(scanning) toggle_scan() proximity_monitor.host = src - timing = 0 + timing = FALSE + STOP_PROCESSING(SSobj, src) else + START_PROCESSING(SSobj, src) proximity_monitor.host = loc update_icon() return secured @@ -51,25 +55,31 @@ sense() -/obj/item/assembly/prox_sensor/sense() +/obj/item/assembly/prox_sensor/proc/sense() if(!scanning || !secured || next_activate > world.time) - return 0 - pulse(0) - audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3) + return FALSE + pulse(FALSE) + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range) + for(var/CHM in get_hearers_in_view(hearing_range, src)) + if(ismob(CHM)) + var/mob/LM = CHM + LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) next_activate = world.time + 30 + return TRUE /obj/item/assembly/prox_sensor/process() - if(timing) - time-- - if(time <= 0) - timing = 0 - toggle_scan(1) - time = initial(time) + if(!timing) + return + time-- + if(time <= 0) + timing = FALSE + toggle_scan(TRUE) + time = initial(time) -/obj/item/assembly/prox_sensor/toggle_scan(scan) +/obj/item/assembly/prox_sensor/proc/toggle_scan(scan) if(!secured) - return 0 + return FALSE scanning = scan proximity_monitor.SetRange(scanning ? sensitivity : 0) update_icon() @@ -98,8 +108,11 @@ if(is_secured(user)) var/second = time % 60 var/minute = (time - second) / 60 - var/dat = "Proximity Sensor\n[(timing ? "Arming" : "Not Arming")] [minute]:[second]\n- - + +\n" - dat += "
    Armed":"1'>Unarmed"] (Movement sensor active when armed!)" + var/dat = "Proximity Sensor" + if(!scanning) + dat += "
    [(timing ? "Arming" : "Not Arming")] [minute]:[second]" + dat += "
    - - + +" + dat += "
    Armed":"1'>Unarmed (Movement sensor active when armed!)"]" dat += "
    Detection range: - [sensitivity] +" dat += "

    Refresh" dat += "

    Close" diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index 38f2acb45f..8d9ba9880c 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -13,18 +13,18 @@ qdel(part2) return ..() -/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/wrench)) +/obj/item/assembly/shock_kit/wrench_act(mob/living/user, obj/item/I) + to_chat(user, "You disassemble [src].") + if(part1) part1.forceMove(drop_location()) - part2.forceMove(drop_location()) part1.master = null - part2.master = null part1 = null + if(part2) + part2.forceMove(drop_location()) + part2.master = null part2 = null - qdel(src) - return - add_fingerprint(user) - return + qdel(src) + return TRUE /obj/item/assembly/shock_kit/attack_self(mob/user) part1.attack_self(user) diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index 4b44397713..c293439431 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -7,17 +7,18 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(MAT_METAL=400, MAT_GLASS=120) wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE - attachable = 1 + attachable = TRUE var/code = DEFAULT_SIGNALER_CODE var/frequency = FREQ_SIGNALER var/delay = 0 var/datum/radio_frequency/radio_connection var/suicider = null + var/hearing_range = 1 /obj/item/assembly/signaler/suicide_act(mob/living/carbon/user) user.visible_message("[user] eats \the [src]! If it is signaled, [user.p_they()] will die!") - playsound(src, 'sound/items/eatfood.ogg', 50, 1) + playsound(src, 'sound/items/eatfood.ogg', 50, TRUE) user.transferItemToLoc(src, user, TRUE) suicider = user return MANUAL_SUICIDE @@ -27,15 +28,14 @@ user.adjustOxyLoss(200)//it sends an electrical pulse to their heart, killing them. or something. user.death(0) -/obj/item/assembly/signaler/New() - ..() - spawn(40) - set_frequency(frequency) +/obj/item/assembly/signaler/Initialize() + . = ..() + set_frequency(frequency) /obj/item/assembly/signaler/Destroy() SSradio.remove_object(src,frequency) - return ..() + . = ..() /obj/item/assembly/signaler/activate() if(!..())//cooldown processing @@ -80,7 +80,7 @@ Code: /obj/item/assembly/signaler/Topic(href, href_list) ..() - if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) + if(!usr.canUseTopic(src, BE_CLOSE)) usr << browse(null, "window=radio") onclose(usr, "radio") return @@ -111,7 +111,7 @@ Code: var/obj/item/assembly/signaler/signaler2 = W if(secured && signaler2.secured) code = signaler2.code - frequency = signaler2.frequency + set_frequency(signaler2.frequency) to_chat(user, "You transfer the frequency and code of \the [signaler2.name] to \the [name]") ..() @@ -131,17 +131,22 @@ Code: return /obj/item/assembly/signaler/receive_signal(datum/signal/signal) + . = FALSE if(!signal) - return 0 + return if(signal.data["code"] != code) - return 0 + return if(!(src.wires & WIRE_RADIO_RECEIVE)) - return 0 + return if(suicider) manual_suicide(suicider) - pulse(1) - audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 1) - return + pulse(TRUE) + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range) + for(var/CHM in get_hearers_in_view(hearing_range, src)) + if(ismob(CHM)) + var/mob/LM = CHM + LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) + return TRUE /obj/item/assembly/signaler/proc/set_frequency(new_frequency) @@ -161,10 +166,11 @@ Code: /obj/item/assembly/signaler/reciever/activate() toggle_safety() - return 1 + return TRUE -/obj/item/assembly/signaler/reciever/describe() - return "The radio receiver is [on?"on":"off"]." +/obj/item/assembly/signaler/reciever/examine(mob/user) + ..() + to_chat(user, "The radio receiver is [on?"on":"off"].") /obj/item/assembly/signaler/reciever/receive_signal(datum/signal/signal) if(!on) @@ -180,14 +186,16 @@ Code: item_state = "electronic" lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' + var/anomaly_type = /obj/effect/anomaly /obj/item/assembly/signaler/anomaly/receive_signal(datum/signal/signal) if(!signal) - return 0 + return FALSE if(signal.data["code"] != code) - return 0 + return FALSE for(var/obj/effect/anomaly/A in get_turf(src)) A.anomalyNeutralize() + return TRUE /obj/item/assembly/signaler/anomaly/attack_self() return @@ -196,3 +204,5 @@ Code: /obj/item/assembly/signaler/cyborg/attackby(obj/item/W, mob/user, params) return +/obj/item/assembly/signaler/cyborg/screwdriver_act(mob/living/user, obj/item/I) + return diff --git a/code/modules/assembly/timer.dm b/code/modules/assembly/timer.dm index 7c74c1ca77..993bf134e6 100644 --- a/code/modules/assembly/timer.dm +++ b/code/modules/assembly/timer.dm @@ -3,12 +3,13 @@ desc = "Used to time things. Works well with contraptions which has to count down. Tick tock." icon_state = "timer" materials = list(MAT_METAL=500, MAT_GLASS=50) - attachable = 1 + attachable = TRUE - var/timing = 0 + var/timing = FALSE var/time = 5 var/saved_time = 5 - var/loop = 0 + var/loop = FALSE + var/hearing_range = 3 /obj/item/assembly/timer/suicide_act(mob/living/user) user.visible_message("[user] looks at the timer and decides [user.p_their()] fate! It looks like [user.p_theyre()] going to commit suicide!") @@ -21,22 +22,24 @@ user.adjustOxyLoss(200) user.death(0) -/obj/item/assembly/timer/New() - ..() +/obj/item/assembly/timer/Initialize() + . = ..() START_PROCESSING(SSobj, src) -/obj/item/assembly/timer/describe() - if(timing) - return "The timer is counting down from [time]!" - return "The timer is set for [time] seconds." +/obj/item/assembly/timer/Destroy() + STOP_PROCESSING(SSobj, src) + . = ..() +/obj/item/assembly/timer/examine(mob/user) + ..() + to_chat(user, "The timer is [timing ? "counting down from [time]":"set for [time] seconds"].") /obj/item/assembly/timer/activate() if(!..()) - return 0//Cooldown check + return FALSE//Cooldown check timing = !timing update_icon() - return 1 + return TRUE /obj/item/assembly/timer/toggle_secure() @@ -44,7 +47,7 @@ if(secured) START_PROCESSING(SSobj, src) else - timing = 0 + timing = FALSE STOP_PROCESSING(SSobj, src) update_icon() return secured @@ -53,20 +56,25 @@ /obj/item/assembly/timer/proc/timer_end() if(!secured || next_activate > world.time) return FALSE - pulse(0) - audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3) + pulse(FALSE) + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range) + for(var/CHM in get_hearers_in_view(hearing_range, src)) + if(ismob(CHM)) + var/mob/LM = CHM + LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) if(loop) - timing = 1 + timing = TRUE update_icon() /obj/item/assembly/timer/process() - if(timing) - time-- - if(time <= 0) - timing = 0 - timer_end() - time = saved_time + if(!timing) + return + time-- + if(time <= 0) + timing = FALSE + timer_end() + time = saved_time /obj/item/assembly/timer/update_icon() @@ -84,7 +92,9 @@ if(is_secured(user)) var/second = time % 60 var/minute = (time - second) / 60 - var/dat = "Timing Unit\n[(timing ? "Timing" : "Not Timing")] [minute]:[second]\n- - + +\n" + var/dat = "Timing Unit" + dat += "
    [(timing ? "Timing" : "Not Timing")] [minute]:[second]" + dat += "
    - - + +" dat += "

    Stop repeating" : "1'>Set to repeat")]" dat += "

    Refresh" dat += "

    Close" @@ -95,7 +105,7 @@ /obj/item/assembly/timer/Topic(href, href_list) ..() - if(usr.incapacitated() || !in_range(loc, usr)) + if(!usr.canUseTopic(src, BE_CLOSE)) usr << browse(null, "window=timer") onclose(usr, "timer") return diff --git a/code/modules/assembly/voice.dm b/code/modules/assembly/voice.dm index 71f51aaaf9..ca97752d90 100644 --- a/code/modules/assembly/voice.dm +++ b/code/modules/assembly/voice.dm @@ -1,14 +1,19 @@ +#define INCLUSIVE_MODE 1 +#define EXCLUSIVE_MODE 2 +#define RECOGNIZER_MODE 3 +#define VOICE_SENSOR_MODE 4 + /obj/item/assembly/voice name = "voice analyzer" desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated." icon_state = "voice" materials = list(MAT_METAL=500, MAT_GLASS=50) flags_1 = HEAR_1 - attachable = 1 + attachable = TRUE verb_say = "beeps" verb_ask = "beeps" verb_exclaim = "beeps" - var/listening = 0 + var/listening = FALSE var/recorded = "" //the activation message var/mode = 1 var/static/list/modes = list("inclusive", @@ -32,60 +37,64 @@ /obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language) switch(mode) - if(1) + if(INCLUSIVE_MODE) recorded = raw_message - listening = 0 + listening = FALSE say("Activation message is '[recorded]'.", message_language) - if(2) + if(EXCLUSIVE_MODE) recorded = raw_message - listening = 0 + listening = FALSE say("Activation message is '[recorded]'.", message_language) - if(3) + if(RECOGNIZER_MODE) recorded = speaker.GetVoice() - listening = 0 + listening = FALSE say("Your voice pattern is saved.", message_language) - if(4) + if(VOICE_SENSOR_MODE) if(length(raw_message)) addtimer(CALLBACK(src, .proc/pulse, 0), 10) /obj/item/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message) - . = 0 + . = FALSE switch(mode) - if(1) + if(INCLUSIVE_MODE) if(findtext(raw_message, recorded)) - . = 1 - if(2) + . = TRUE + if(EXCLUSIVE_MODE) if(raw_message == recorded) - . = 1 - if(3) + . = TRUE + if(RECOGNIZER_MODE) if(speaker.GetVoice() == recorded) - . = 1 - if(4) + . = TRUE + if(VOICE_SENSOR_MODE) if(length(raw_message)) - . = 1 + . = TRUE -/obj/item/assembly/voice/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/multitool)) - mode %= modes.len - mode++ - to_chat(user, "You set [src] into a [modes[mode]] mode.") - listening = 0 - recorded = "" - else - return ..() +/obj/item/assembly/voice/multitool_act(mob/living/user, obj/item/I) + mode %= modes.len + mode++ + to_chat(user, "You set [src] into [modes[mode]] mode.") + listening = FALSE + recorded = "" + return TRUE /obj/item/assembly/voice/activate() - if(secured) - if(!holder) - listening = !listening - say("[listening ? "Now" : "No longer"] recording input.") + if(!secured || holder) + return FALSE + listening = !listening + say("[listening ? "Now" : "No longer"] recording input.") + return TRUE /obj/item/assembly/voice/attack_self(mob/user) if(!user) - return 0 + return FALSE activate() - return 1 + return TRUE /obj/item/assembly/voice/toggle_secure() . = ..() - listening = 0 + listening = FALSE + +#undef INCLUSIVE_MODE +#undef EXCLUSIVE_MODE +#undef RECOGNIZER_MODE +#undef VOICE_SENSOR_MODE diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm index 75b744e597..6e78256c87 100644 --- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm +++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm @@ -4,11 +4,11 @@ What are the archived variables for? This prevents race conditions that arise based on the order of tile processing. */ #define MINIMUM_HEAT_CAPACITY 0.0003 +#define MINIMUM_MOLE_COUNT 0.01 #define QUANTIZE(variable) (round(variable,0.0000001))/*I feel the need to document what happens here. Basically this is used to catch most rounding errors, however it's previous value made it so that once gases got hot enough, most procedures wouldnt occur due to the fact that the mole counts would get rounded away. Thus, we lowered it a few orders of magnititude */ GLOBAL_LIST_INIT(meta_gas_info, meta_gas_list()) //see ATMOSPHERICS/gas_types.dm GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache()) -GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/carbon_dioxide))) // These gasses cannot react amongst themselves /proc/init_gaslist_cache() . = list() diff --git a/code/modules/atmospherics/gasmixtures/gas_types.dm b/code/modules/atmospherics/gasmixtures/gas_types.dm index 0f1a21e1ce..12ad70a9e3 100644 --- a/code/modules/atmospherics/gasmixtures/gas_types.dm +++ b/code/modules/atmospherics/gasmixtures/gas_types.dm @@ -1,4 +1,5 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/carbon_dioxide, /datum/gas/plasma)) //the main four gases, which were at one time hardcoded +GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/carbon_dioxide, /datum/gas/pluoxium, /datum/gas/stimulum, /datum/gas/nitryl))) //unable to react amongst themselves /proc/meta_gas_list() . = subtypesof(/datum/gas) @@ -124,6 +125,7 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, / specific_heat = 80 name = "Pluoxium" fusion_power = 10 + /obj/effect/overlay/gas icon = 'icons/effects/tile_effects.dmi' mouse_opacity = MOUSE_OPACITY_TRANSPARENT diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm index 689abbc388..8118b44b70 100644 --- a/code/modules/atmospherics/gasmixtures/reactions.dm +++ b/code/modules/atmospherics/gasmixtures/reactions.dm @@ -30,7 +30,6 @@ #define FUSION_PURITY_THRESHOLD 0.95 #define FUSION_HEAT_DROPOFF (20000+T0C) #define NOBLIUM_FORMATION_ENERGY 2e9 //1 Mole of Noblium takes the planck energy to condense. -/datum/controller/subsystem/air/var/list/gas_reactions //this is our singleton of all reactions /proc/init_gas_reactions() var/list/reaction_types = list() @@ -49,7 +48,7 @@ /datum/gas_reaction //regarding the requirements lists: the minimum or maximum requirements must be non-zero. - //when in doubt, use MINIMUM_HEAT_CAPACITY. + //when in doubt, use MINIMUM_MOLE_COUNT. var/list/min_requirements var/list/max_requirements var/exclude = FALSE //do it this way to allow for addition/removal of reactions midmatch in the future @@ -61,6 +60,7 @@ init_reqs() /datum/gas_reaction/proc/init_reqs() + /datum/gas_reaction/proc/react(datum/gas_mixture/air, atom/location) return NO_REACTION @@ -94,16 +94,20 @@ air.gases[/datum/gas/water_vapor][MOLES] -= MOLES_GAS_VISIBLE . = REACTING -//fire: combustion of plasma and volatile fuel (treated as hydrocarbons). creates hotspots. exothermic -/datum/gas_reaction/fire - priority = -1 //fire should ALWAYS be last - name = "Hydrocarbon Combustion" - id = "fire" +//tritium combustion: combustion of oxygen and tritium (treated as hydrocarbons). creates hotspots. exothermic +/datum/gas_reaction/tritfire + priority = -1 //fire should ALWAYS be last, but tritium fires happen before plasma fires + name = "Tritium Combustion" + id = "tritfire" -/datum/gas_reaction/fire/init_reqs() - min_requirements = list("TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST) //doesn't include plasma reqs b/c of other, rarer, burning gases. +/datum/gas_reaction/tritfire/init_reqs() + min_requirements = list( + "TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST, + /datum/gas/tritium = MINIMUM_MOLE_COUNT, + /datum/gas/oxygen = MINIMUM_MOLE_COUNT + ) -/datum/gas_reaction/fire/react(datum/gas_mixture/air, datum/holder) +/datum/gas_reaction/tritfire/react(datum/gas_mixture/air, datum/holder) var/energy_released = 0 var/old_heat_capacity = air.heat_capacity() var/list/cached_gases = air.gases //this speeds things up because accessing datum vars is slow @@ -112,65 +116,99 @@ cached_results[id] = 0 var/turf/open/location = isturf(holder) ? holder : null - //General volatile gas burn - if(cached_gases[/datum/gas/tritium] && cached_gases[/datum/gas/tritium][MOLES]) - var/burned_fuel - if(!cached_gases[/datum/gas/oxygen]) - burned_fuel = 0 - else if(cached_gases[/datum/gas/oxygen][MOLES] < cached_gases[/datum/gas/tritium][MOLES]) - burned_fuel = cached_gases[/datum/gas/oxygen][MOLES]/TRITIUM_BURN_OXY_FACTOR - cached_gases[/datum/gas/tritium][MOLES] -= burned_fuel - else - burned_fuel = cached_gases[/datum/gas/tritium][MOLES]*TRITIUM_BURN_TRIT_FACTOR - cached_gases[/datum/gas/tritium][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]/TRITIUM_BURN_TRIT_FACTOR - cached_gases[/datum/gas/oxygen][MOLES] -= cached_gases[/datum/gas/tritium][MOLES] + var/burned_fuel = 0 + if(cached_gases[/datum/gas/oxygen][MOLES] < cached_gases[/datum/gas/tritium][MOLES]) + burned_fuel = cached_gases[/datum/gas/oxygen][MOLES]/TRITIUM_BURN_OXY_FACTOR + cached_gases[/datum/gas/tritium][MOLES] -= burned_fuel + else + burned_fuel = cached_gases[/datum/gas/tritium][MOLES]*TRITIUM_BURN_TRIT_FACTOR + cached_gases[/datum/gas/tritium][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]/TRITIUM_BURN_TRIT_FACTOR + cached_gases[/datum/gas/oxygen][MOLES] -= cached_gases[/datum/gas/tritium][MOLES] - if(burned_fuel) - energy_released += FIRE_HYDROGEN_ENERGY_RELEASED * burned_fuel - if(location && prob(10) && burned_fuel > TRITIUM_MINIMUM_RADIATION_ENERGY) //woah there let's not crash the server - radiation_pulse(location, energy_released/TRITIUM_BURN_RADIOACTIVITY_FACTOR) + if(burned_fuel) + energy_released += FIRE_HYDROGEN_ENERGY_RELEASED * burned_fuel + if(location && prob(10) && burned_fuel > TRITIUM_MINIMUM_RADIATION_ENERGY) //woah there let's not crash the server + radiation_pulse(location, energy_released/TRITIUM_BURN_RADIOACTIVITY_FACTOR) - ASSERT_GAS(/datum/gas/water_vapor, air) //oxygen+more-or-less hydrogen=H2O - cached_gases[/datum/gas/water_vapor][MOLES] += burned_fuel/TRITIUM_BURN_OXY_FACTOR + ASSERT_GAS(/datum/gas/water_vapor, air) //oxygen+more-or-less hydrogen=H2O + cached_gases[/datum/gas/water_vapor][MOLES] += burned_fuel/TRITIUM_BURN_OXY_FACTOR - cached_results[id] += burned_fuel + cached_results[id] += burned_fuel + + if(energy_released > 0) + var/new_heat_capacity = air.heat_capacity() + if(new_heat_capacity > MINIMUM_HEAT_CAPACITY) + air.temperature = (temperature*old_heat_capacity + energy_released)/new_heat_capacity + + //let the floor know a fire is happening + if(istype(location)) + temperature = air.temperature + if(temperature > FIRE_MINIMUM_TEMPERATURE_TO_EXIST) + location.hotspot_expose(temperature, CELL_VOLUME) + for(var/I in location) + var/atom/movable/item = I + item.temperature_expose(air, temperature, CELL_VOLUME) + location.temperature_expose(air, temperature, CELL_VOLUME) + + return cached_results[id] ? REACTING : NO_REACTION + +//plasma combustion: combustion of oxygen and plasma (treated as hydrocarbons). creates hotspots. exothermic +/datum/gas_reaction/plasmafire + priority = -2 //fire should ALWAYS be last, but plasma fires happen after tritium fires + name = "Plasma Combustion" + id = "plasmafire" + +/datum/gas_reaction/plasmafire/init_reqs() + min_requirements = list( + "TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST, + /datum/gas/plasma = MINIMUM_MOLE_COUNT, + /datum/gas/oxygen = MINIMUM_MOLE_COUNT + ) + +/datum/gas_reaction/plasmafire/react(datum/gas_mixture/air, datum/holder) + var/energy_released = 0 + var/old_heat_capacity = air.heat_capacity() + var/list/cached_gases = air.gases //this speeds things up because accessing datum vars is slow + var/temperature = air.temperature + var/list/cached_results = air.reaction_results + cached_results[id] = 0 + var/turf/open/location = isturf(holder) ? holder : null //Handle plasma burning - if(cached_gases[/datum/gas/plasma] && cached_gases[/datum/gas/plasma][MOLES] > MINIMUM_HEAT_CAPACITY) - var/plasma_burn_rate = 0 - var/oxygen_burn_rate = 0 - //more plasma released at higher temperatures - var/temperature_scale - var/super_saturation - if(temperature > PLASMA_UPPER_TEMPERATURE) - temperature_scale = 1 + var/plasma_burn_rate = 0 + var/oxygen_burn_rate = 0 + //more plasma released at higher temperatures + var/temperature_scale = 0 + //to make tritium + var/super_saturation = FALSE + + if(temperature > PLASMA_UPPER_TEMPERATURE) + temperature_scale = 1 + else + temperature_scale = (temperature-PLASMA_MINIMUM_BURN_TEMPERATURE)/(PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE) + if(temperature_scale > 0) + oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale + if(cached_gases[/datum/gas/oxygen][MOLES] / cached_gases[/datum/gas/plasma][MOLES] > SUPER_SATURATION_THRESHOLD) //supersaturation. Form Tritium. + super_saturation = TRUE + if(cached_gases[/datum/gas/oxygen][MOLES] > cached_gases[/datum/gas/plasma][MOLES]*PLASMA_OXYGEN_FULLBURN) + plasma_burn_rate = (cached_gases[/datum/gas/plasma][MOLES]*temperature_scale)/PLASMA_BURN_RATE_DELTA else - temperature_scale = (temperature-PLASMA_MINIMUM_BURN_TEMPERATURE)/(PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE) - if(temperature_scale > 0) - var/o2 = cached_gases[/datum/gas/oxygen] ? cached_gases[/datum/gas/oxygen][MOLES] : 0 - oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale - if(o2 / cached_gases[/datum/gas/plasma][MOLES] > SUPER_SATURATION_THRESHOLD) //supersaturation. Form Tritium. - super_saturation = TRUE - if(o2 > cached_gases[/datum/gas/plasma][MOLES]*PLASMA_OXYGEN_FULLBURN) - plasma_burn_rate = (cached_gases[/datum/gas/plasma][MOLES]*temperature_scale)/PLASMA_BURN_RATE_DELTA + plasma_burn_rate = (temperature_scale*(cached_gases[/datum/gas/oxygen][MOLES]/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA + + if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY) + plasma_burn_rate = min(plasma_burn_rate,cached_gases[/datum/gas/plasma][MOLES],cached_gases[/datum/gas/oxygen][MOLES]/oxygen_burn_rate) //Ensures matter is conserved properly + cached_gases[/datum/gas/plasma][MOLES] = QUANTIZE(cached_gases[/datum/gas/plasma][MOLES] - plasma_burn_rate) + cached_gases[/datum/gas/oxygen][MOLES] = QUANTIZE(cached_gases[/datum/gas/oxygen][MOLES] - (plasma_burn_rate * oxygen_burn_rate)) + if (super_saturation) + ASSERT_GAS(/datum/gas/tritium,air) + cached_gases[/datum/gas/tritium][MOLES] += plasma_burn_rate else - plasma_burn_rate = (temperature_scale*(o2/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA + ASSERT_GAS(/datum/gas/carbon_dioxide,air) + cached_gases[/datum/gas/carbon_dioxide][MOLES] += plasma_burn_rate - if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY) - ASSERT_GAS(/datum/gas/carbon_dioxide, air) //don't need to assert o2, since if it isn't present we'll never reach this point anyway - plasma_burn_rate = min(plasma_burn_rate,cached_gases[/datum/gas/plasma][MOLES],cached_gases[/datum/gas/oxygen][MOLES]/oxygen_burn_rate) //Ensures matter is conserved properly - cached_gases[/datum/gas/plasma][MOLES] = QUANTIZE(cached_gases[/datum/gas/plasma][MOLES] - plasma_burn_rate) - cached_gases[/datum/gas/oxygen][MOLES] = QUANTIZE(cached_gases[/datum/gas/oxygen][MOLES] - (plasma_burn_rate * oxygen_burn_rate)) - if (super_saturation) - ASSERT_GAS(/datum/gas/tritium,air) - cached_gases[/datum/gas/tritium][MOLES] += plasma_burn_rate - else - ASSERT_GAS(/datum/gas/carbon_dioxide,air) - cached_gases[/datum/gas/carbon_dioxide][MOLES] += plasma_burn_rate + energy_released += FIRE_PLASMA_ENERGY_RELEASED * (plasma_burn_rate) - energy_released += FIRE_PLASMA_ENERGY_RELEASED * (plasma_burn_rate) - - cached_results[id] += (plasma_burn_rate)*(1+oxygen_burn_rate) + cached_results[id] += (plasma_burn_rate)*(1+oxygen_burn_rate) if(energy_released > 0) var/new_heat_capacity = air.heat_capacity() @@ -191,12 +229,11 @@ //fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting. Again. /datum/gas_reaction/fusion - exclude = FALSE + exclude = TRUE priority = 2 name = "Plasmic Fusion" id = "fusion" - /datum/gas_reaction/fusion/init_reqs() min_requirements = list( "ENER" = PLASMA_BINDING_ENERGY * 1000, @@ -361,7 +398,7 @@ air.temperature = max(((air.temperature*old_heat_capacity + stim_energy_change)/new_heat_capacity),TCMB) return REACTING -/datum/gas_reaction/nobliumformation //Hyper-Nobelium formation is extrememly endothermic, but requires high temperatures to start. Due to its high mass, hyper-nobelium uses large amounts of nitrogen and tritium. BZ can be used as a catalyst to make it less endothermic. +/datum/gas_reaction/nobliumformation //Hyper-Noblium formation is extrememly endothermic, but requires high temperatures to start. Due to its high mass, hyper-nobelium uses large amounts of nitrogen and tritium. BZ can be used as a catalyst to make it less endothermic. priority = 6 name = "Hyper-Noblium condensation" id = "nobformation" @@ -380,8 +417,8 @@ var/energy_taken = nob_formed*(NOBLIUM_FORMATION_ENERGY/(max(cached_gases[/datum/gas/bz][MOLES],1))) if ((cached_gases[/datum/gas/tritium][MOLES] - 10*nob_formed < 0) || (cached_gases[/datum/gas/nitrogen][MOLES] - 20*nob_formed < 0)) return NO_REACTION - cached_gases[/datum/gas/tritium][MOLES] = max(cached_gases[/datum/gas/tritium][MOLES]- 10*nob_formed,0) - cached_gases[/datum/gas/nitrogen][MOLES] = max(cached_gases[/datum/gas/nitrogen][MOLES]- 20*nob_formed,0) + cached_gases[/datum/gas/tritium][MOLES] -= 10*nob_formed + cached_gases[/datum/gas/nitrogen][MOLES] -= 20*nob_formed cached_gases[/datum/gas/hypernoblium][MOLES]+= nob_formed diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm index 381eccb3d8..7bfacbee26 100644 --- a/code/modules/atmospherics/machinery/airalarm.dm +++ b/code/modules/atmospherics/machinery/airalarm.dm @@ -153,6 +153,9 @@ req_access = null req_one_access = null +/obj/machinery/airalarm/syndicate //general syndicate access + req_access = list(ACCESS_SYNDICATE) + //all air alarms in area are connected via magic /area var/list/air_vent_names = list() diff --git a/code/modules/atmospherics/machinery/components/components_base.dm b/code/modules/atmospherics/machinery/components/components_base.dm index 28148c0364..5dcf95f3cf 100644 --- a/code/modules/atmospherics/machinery/components/components_base.dm +++ b/code/modules/atmospherics/machinery/components/components_base.dm @@ -34,8 +34,10 @@ Iconnery var/turf/T = loc if(level == 2 || !T.intact) showpipe = TRUE + plane = GAME_PLANE else showpipe = FALSE + plane = FLOOR_PLANE if(!showpipe) return //no need to update the pipes if they aren't showing diff --git a/code/modules/cargo/exports/large_objects.dm b/code/modules/cargo/exports/large_objects.dm index 37afb31a6b..9eec36f53a 100644 --- a/code/modules/cargo/exports/large_objects.dm +++ b/code/modules/cargo/exports/large_objects.dm @@ -101,7 +101,7 @@ export_types = list(/obj/machinery/iv_drip) /datum/export/large/barrier - cost = 325 + cost = 100 unit_name = "security barrier" export_types = list(/obj/item/grenade/barrier, /obj/structure/barricade/security) diff --git a/code/modules/cargo/packs.dm b/code/modules/cargo/packs.dm index a961e87c48..2d3ed07505 100644 --- a/code/modules/cargo/packs.dm +++ b/code/modules/cargo/packs.dm @@ -1649,8 +1649,9 @@ . = ..() if(prob(50)) var/mob/living/simple_animal/pet/dog/corgi/D = locate() in . - qdel(D) - new /mob/living/simple_animal/pet/dog/corgi/Lisa(.) + if(D.gender == FEMALE) + qdel(D) + new /mob/living/simple_animal/pet/dog/corgi/Lisa(.) /datum/supply_pack/critter/cow name = "Cow Crate" diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm index c821204993..d3c09b2348 100644 --- a/code/modules/client/asset_cache.dm +++ b/code/modules/client/asset_cache.dm @@ -157,12 +157,14 @@ GLOBAL_LIST_EMPTY(asset_datums) //get an assetdatum or make a new one /proc/get_asset_datum(var/type) - if (!(type in GLOB.asset_datums)) - return new type() - return GLOB.asset_datums[type] + return GLOB.asset_datums[type] || new type() + +/datum/asset + var/_abstract = /datum/asset /datum/asset/New() GLOB.asset_datums[type] = src + register() /datum/asset/proc/register() return @@ -170,20 +172,173 @@ GLOBAL_LIST_EMPTY(asset_datums) /datum/asset/proc/send(client) return + //If you don't need anything complicated. /datum/asset/simple + _abstract = /datum/asset/simple var/assets = list() var/verify = FALSE /datum/asset/simple/register() for(var/asset_name in assets) register_asset(asset_name, assets[asset_name]) + /datum/asset/simple/send(client) send_asset_list(client,assets,verify) +// For registering or sending multiple others at once +/datum/asset/group + _abstract = /datum/asset/group + var/list/children + +/datum/asset/group/register() + for(var/type in children) + get_asset_datum(type) + +/datum/asset/group/send(client/C) + for(var/type in children) + var/datum/asset/A = get_asset_datum(type) + A.send(C) + + +// spritesheet implementation - coalesces various icons into a single .png file +// and uses CSS to select icons out of that file - saves on transferring some +// 1400-odd individual PNG files +#define SPR_SIZE 1 +#define SPR_IDX 2 +#define SPRSZ_COUNT 1 +#define SPRSZ_ICON 2 +#define SPRSZ_STRIPPED 3 + +/datum/asset/spritesheet + _abstract = /datum/asset/spritesheet + var/name + var/list/sizes = list() // "32x32" -> list(10, icon/normal, icon/stripped) + var/list/sprites = list() // "foo_bar" -> list("32x32", 5) + var/verify = FALSE + +/datum/asset/spritesheet/register() + if (!name) + CRASH("spritesheet [type] cannot register without a name") + ensure_stripped() + + var/res_name = "spritesheet_[name].css" + var/fname = "data/spritesheets/[res_name]" + call("rust_g", "file_write")(generate_css(), fname) + register_asset(res_name, file(fname)) + + for(var/size_id in sizes) + var/size = sizes[size_id] + register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED]) + +/datum/asset/spritesheet/send(client/C) + if (!name) + return + var/all = list("spritesheet_[name].css") + for(var/size_id in sizes) + all += "[name]_[size_id].png" + send_asset_list(C, all, verify) + +/datum/asset/spritesheet/proc/ensure_stripped(sizes_to_strip = sizes) + for(var/size_id in sizes_to_strip) + var/size = sizes[size_id] + if (size[SPRSZ_STRIPPED]) + continue + + // save flattened version + var/fname = "data/spritesheets/[name]_[size_id].png" + fcopy(size[SPRSZ_ICON], fname) + var/error = call("rust_g", "dmi_strip_metadata")(fname) + if(length(error)) + stack_trace("Failed to strip [name]_[size_id].png: [error]") + size[SPRSZ_STRIPPED] = icon(fname) + +/datum/asset/spritesheet/proc/generate_css() + var/list/out = list() + + for (var/size_id in sizes) + var/size = sizes[size_id] + var/icon/tiny = size[SPRSZ_ICON] + out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[name]_[size_id].png') no-repeat;}" + + for (var/sprite_id in sprites) + var/sprite = sprites[sprite_id] + var/size_id = sprite[SPR_SIZE] + var/idx = sprite[SPR_IDX] + var/size = sizes[size_id] + + var/icon/tiny = size[SPRSZ_ICON] + var/icon/big = size[SPRSZ_STRIPPED] + var/per_line = big.Width() / tiny.Width() + var/x = (idx % per_line) * tiny.Width() + var/y = round(idx / per_line) * tiny.Height() + + out += ".[name][size_id].[sprite_id]{background-position:-[x]px -[y]px;}" + + return out.Join("\n") + +/datum/asset/spritesheet/proc/Insert(sprite_name, icon/I, icon_state="", dir=SOUTH, frame=1, moving=FALSE) + I = icon(I, icon_state=icon_state, dir=dir, frame=frame, moving=moving) + if (!I || !length(icon_states(I))) // that direction or state doesn't exist + return + var/size_id = "[I.Width()]x[I.Height()]" + var/size = sizes[size_id] + + if (sprites[sprite_name]) + CRASH("duplicate sprite \"[sprite_name]\" in sheet [name] ([type])") + + if (size) + var/position = size[SPRSZ_COUNT]++ + var/icon/sheet = size[SPRSZ_ICON] + size[SPRSZ_STRIPPED] = null + sheet.Insert(I, icon_state=sprite_name) + sprites[sprite_name] = list(size_id, position) + else + sizes[size_id] = size = list(1, I, null) + sprites[sprite_name] = list(size_id, 0) + +/datum/asset/spritesheet/proc/InsertAll(prefix, icon/I, list/directions) + if (length(prefix)) + prefix = "[prefix]-" + + if (!directions) + directions = list(SOUTH) + + for (var/icon_state_name in icon_states(I)) + for (var/direction in directions) + var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]-" : "" + Insert("[prefix][prefix2][icon_state_name]", I, icon_state=icon_state_name, dir=direction) + +/datum/asset/spritesheet/proc/css_tag() + return {""} + +/datum/asset/spritesheet/proc/icon_tag(sprite_name) + var/sprite = sprites[sprite_name] + if (!sprite) + return null + var/size_id = sprite[SPR_SIZE] + return {""} + +#undef SPR_SIZE +#undef SPR_IDX +#undef SPRSZ_COUNT +#undef SPRSZ_ICON +#undef SPRSZ_STRIPPED + + +/datum/asset/spritesheet/simple + _abstract = /datum/asset/spritesheet/simple + var/list/assets + +/datum/asset/spritesheet/simple/register() + for (var/key in assets) + Insert(key, assets[key]) + ..() + //Generates assets based on iconstates of a single icon /datum/asset/simple/icon_states + _abstract = /datum/asset/simple/icon_states var/icon var/list/directions = list(SOUTH) var/frame = 1 @@ -209,6 +364,7 @@ GLOBAL_LIST_EMPTY(asset_datums) register_asset(asset_name, asset) /datum/asset/simple/icon_states/multiple_icons + _abstract = /datum/asset/simple/icon_states/multiple_icons var/list/icons /datum/asset/simple/icon_states/multiple_icons/register() @@ -260,50 +416,52 @@ GLOBAL_LIST_EMPTY(asset_datums) "smmon_6.gif" = 'icons/program_icons/smmon_6.gif' ) -/datum/asset/simple/pda +/datum/asset/spritesheet/simple/pda + name = "pda" assets = list( - "pda_atmos.png" = 'icons/pda_icons/pda_atmos.png', - "pda_back.png" = 'icons/pda_icons/pda_back.png', - "pda_bell.png" = 'icons/pda_icons/pda_bell.png', - "pda_blank.png" = 'icons/pda_icons/pda_blank.png', - "pda_boom.png" = 'icons/pda_icons/pda_boom.png', - "pda_bucket.png" = 'icons/pda_icons/pda_bucket.png', - "pda_medbot.png" = 'icons/pda_icons/pda_medbot.png', - "pda_floorbot.png" = 'icons/pda_icons/pda_floorbot.png', - "pda_cleanbot.png" = 'icons/pda_icons/pda_cleanbot.png', - "pda_crate.png" = 'icons/pda_icons/pda_crate.png', - "pda_cuffs.png" = 'icons/pda_icons/pda_cuffs.png', - "pda_eject.png" = 'icons/pda_icons/pda_eject.png', - "pda_flashlight.png" = 'icons/pda_icons/pda_flashlight.png', - "pda_honk.png" = 'icons/pda_icons/pda_honk.png', - "pda_mail.png" = 'icons/pda_icons/pda_mail.png', - "pda_medical.png" = 'icons/pda_icons/pda_medical.png', - "pda_menu.png" = 'icons/pda_icons/pda_menu.png', - "pda_mule.png" = 'icons/pda_icons/pda_mule.png', - "pda_notes.png" = 'icons/pda_icons/pda_notes.png', - "pda_power.png" = 'icons/pda_icons/pda_power.png', - "pda_rdoor.png" = 'icons/pda_icons/pda_rdoor.png', - "pda_reagent.png" = 'icons/pda_icons/pda_reagent.png', - "pda_refresh.png" = 'icons/pda_icons/pda_refresh.png', - "pda_scanner.png" = 'icons/pda_icons/pda_scanner.png', - "pda_signaler.png" = 'icons/pda_icons/pda_signaler.png', - "pda_status.png" = 'icons/pda_icons/pda_status.png', - "pda_dronephone.png" = 'icons/pda_icons/pda_dronephone.png' + "atmos" = 'icons/pda_icons/pda_atmos.png', + "back" = 'icons/pda_icons/pda_back.png', + "bell" = 'icons/pda_icons/pda_bell.png', + "blank" = 'icons/pda_icons/pda_blank.png', + "boom" = 'icons/pda_icons/pda_boom.png', + "bucket" = 'icons/pda_icons/pda_bucket.png', + "medbot" = 'icons/pda_icons/pda_medbot.png', + "floorbot" = 'icons/pda_icons/pda_floorbot.png', + "cleanbot" = 'icons/pda_icons/pda_cleanbot.png', + "crate" = 'icons/pda_icons/pda_crate.png', + "cuffs" = 'icons/pda_icons/pda_cuffs.png', + "eject" = 'icons/pda_icons/pda_eject.png', + "flashlight" = 'icons/pda_icons/pda_flashlight.png', + "honk" = 'icons/pda_icons/pda_honk.png', + "mail" = 'icons/pda_icons/pda_mail.png', + "medical" = 'icons/pda_icons/pda_medical.png', + "menu" = 'icons/pda_icons/pda_menu.png', + "mule" = 'icons/pda_icons/pda_mule.png', + "notes" = 'icons/pda_icons/pda_notes.png', + "power" = 'icons/pda_icons/pda_power.png', + "rdoor" = 'icons/pda_icons/pda_rdoor.png', + "reagent" = 'icons/pda_icons/pda_reagent.png', + "refresh" = 'icons/pda_icons/pda_refresh.png', + "scanner" = 'icons/pda_icons/pda_scanner.png', + "signaler" = 'icons/pda_icons/pda_signaler.png', + "status" = 'icons/pda_icons/pda_status.png', + "dronephone" = 'icons/pda_icons/pda_dronephone.png' ) -/datum/asset/simple/paper +/datum/asset/spritesheet/simple/paper + name = "paper" assets = list( - "large_stamp-clown.png" = 'icons/stamp_icons/large_stamp-clown.png', - "large_stamp-deny.png" = 'icons/stamp_icons/large_stamp-deny.png', - "large_stamp-ok.png" = 'icons/stamp_icons/large_stamp-ok.png', - "large_stamp-hop.png" = 'icons/stamp_icons/large_stamp-hop.png', - "large_stamp-cmo.png" = 'icons/stamp_icons/large_stamp-cmo.png', - "large_stamp-ce.png" = 'icons/stamp_icons/large_stamp-ce.png', - "large_stamp-hos.png" = 'icons/stamp_icons/large_stamp-hos.png', - "large_stamp-rd.png" = 'icons/stamp_icons/large_stamp-rd.png', - "large_stamp-cap.png" = 'icons/stamp_icons/large_stamp-cap.png', - "large_stamp-qm.png" = 'icons/stamp_icons/large_stamp-qm.png', - "large_stamp-law.png" = 'icons/stamp_icons/large_stamp-law.png' + "stamp-clown" = 'icons/stamp_icons/large_stamp-clown.png', + "stamp-deny" = 'icons/stamp_icons/large_stamp-deny.png', + "stamp-ok" = 'icons/stamp_icons/large_stamp-ok.png', + "stamp-hop" = 'icons/stamp_icons/large_stamp-hop.png', + "stamp-cmo" = 'icons/stamp_icons/large_stamp-cmo.png', + "stamp-ce" = 'icons/stamp_icons/large_stamp-ce.png', + "stamp-hos" = 'icons/stamp_icons/large_stamp-hos.png', + "stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png', + "stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png', + "stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png', + "stamp-law" = 'icons/stamp_icons/large_stamp-law.png' ) /datum/asset/simple/IRV @@ -335,10 +493,22 @@ GLOBAL_LIST_EMPTY(asset_datums) "changelog.css" = 'html/changelog.css' ) -/datum/asset/simple/goonchat +/datum/asset/group/goonchat + children = list( + /datum/asset/simple/jquery, + /datum/asset/simple/goonchat, + /datum/asset/spritesheet/goonchat + ) + +/datum/asset/simple/jquery verify = FALSE assets = list( "jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js', + ) + +/datum/asset/simple/goonchat + verify = FALSE + assets = list( "json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js', "errorHandler.js" = 'code/modules/goonchat/browserassets/js/errorHandler.js', "browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js', @@ -350,6 +520,24 @@ GLOBAL_LIST_EMPTY(asset_datums) "browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css', ) +/datum/asset/spritesheet/goonchat + name = "chat" + +/datum/asset/spritesheet/goonchat/register() + InsertAll("emoji", 'icons/emoji.dmi') + + // pre-loading all lanugage icons also helps to avoid meta + InsertAll("language", 'icons/misc/language.dmi') + // catch languages which are pulling icons from another file + for(var/path in typesof(/datum/language)) + var/datum/language/L = path + var/icon = initial(L.icon) + if (icon != 'icons/misc/language.dmi') + var/icon_state = initial(L.icon_state) + Insert("language-[icon_state]", icon, icon_state=icon_state) + + ..() + /datum/asset/simple/permissions assets = list( "padlock.png" = 'html/padlock.png' @@ -362,26 +550,19 @@ GLOBAL_LIST_EMPTY(asset_datums) var/datum/language/L = new path () L.get_icon() -/datum/asset/simple/icon_states/emojis - icon = 'icons/emoji.dmi' - generic_icon_names = TRUE +/datum/asset/spritesheet/pipes + name = "pipes" -/datum/asset/simple/icon_states/multiple_icons/pipes - icons = list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi') - prefix = "pipe" - -/datum/asset/simple/icon_states/multiple_icons/pipes/New() - directions = GLOB.alldirs +/datum/asset/spritesheet/pipes/register() + for (var/each in list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi')) + InsertAll("", each, GLOB.alldirs) ..() -/datum/asset/simple/icon_states/multiple_icons/pipes/register() - ..() - var/meter = icon('icons/obj/atmospherics/pipes/simple.dmi', "meterX", SOUTH, frame, movement_states) - if(meter) - register_asset(sanitize_filename("[prefix].south.meterX.png"), fcopy_rsc(meter)) - // Representative icons for each research design -/datum/asset/simple/research_designs/register() +/datum/asset/spritesheet/research_designs + name = "design" + +/datum/asset/spritesheet/research_designs/register() for (var/path in subtypesof(/datum/design)) var/datum/design/D = path @@ -401,7 +582,6 @@ GLOBAL_LIST_EMPTY(asset_datums) if (machine) item = machine var/icon_file = initial(item.icon) - var/all_states = icon_states(icon_file) var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH) // computers (and snowflakes) get their screen and keyboard sprites @@ -409,10 +589,11 @@ GLOBAL_LIST_EMPTY(asset_datums) var/obj/machinery/computer/C = item var/screen = initial(C.icon_screen) var/keyboard = initial(C.icon_keyboard) + var/all_states = icon_states(icon_file) if (screen && (screen in all_states)) I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY) if (keyboard && (keyboard in all_states)) I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY) - assets["design_[initial(D.id)].png"] = I + Insert(initial(D.id), I) return ..() diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 49d6c4b04a..47cc5e0d25 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -92,7 +92,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list( if (citadel_client_procs(href_list)) return // CITADEL End - + switch(href_list["_src_"]) if("holder") hsrc = holder @@ -115,16 +115,16 @@ GLOBAL_LIST_INIT(blacklisted_builds, list( switch(href_list["action"]) if("openLink") src << link(href_list["link"]) - - var/datum/real_src = hsrc - if(QDELETED(real_src)) - return + if (hsrc) + var/datum/real_src = hsrc + if(QDELETED(real_src)) + return ..() //redirect to hsrc.Topic() /client/proc/is_content_unlocked() if(!prefs.unlock_content) - to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! Click Here to find out more.") + to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! Click Here to find out more.") return 0 return 1 @@ -165,6 +165,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) return var_name != NAMEOF(src, holder) && ..() /client/New(TopicData) + world.SetConfig("APP/admin", ckey, "role=admin") //CITADEL EDIT - Allows admins to reboot in OOM situations var/tdata = TopicData //save this for later use chatOutput = new /datum/chatOutput(src) TopicData = null //Prevent calls to client.Topic from connect @@ -179,10 +180,15 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) var/connecting_admin = FALSE //because de-admined admins connecting should be treated like admins. //Admin Authorisation holder = GLOB.admin_datums[ckey] + var/debug_tools_allowed = FALSE //CITADEL EDIT if(holder) GLOB.admins |= src holder.owner = src connecting_admin = TRUE + //CITADEL EDIT + if(check_rights_for(src, R_DEBUG)) + debug_tools_allowed = TRUE + //END CITADEL EDIT else if(GLOB.deadmins[ckey]) verbs += /client/proc/readmin connecting_admin = TRUE @@ -197,6 +203,12 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) to_chat(world, "Autoadmin rank not found") else new /datum/admins(autorank, ckey) + //CITADEL EDIT + if(check_rights_for(src, R_DEBUG)) //check if autoadmin gave us it + debug_tools_allowed = TRUE + if(!debug_tools_allowed) + world.SetConfig("APP/admin", ckey, null) + //END CITADEL EDIT if(CONFIG_GET(flag/enable_localhost_rank) && !connecting_admin) var/localhost_addresses = list("127.0.0.1", "::1") if(isnull(address) || (address in localhost_addresses)) @@ -255,7 +267,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) log_access("Failed login: [key] - blacklisted byond version") to_chat(src, "Your version of byond is blacklisted.") to_chat(src, "Byond build [byond_build] ([byond_version].[byond_build]) has been blacklisted for the following reason: [GLOB.blacklisted_builds[num2text(byond_build)]].") - to_chat(src, "Please download a new version of byond. if [byond_build] is the latest, you can go to http://www.byond.com/download/build/ to download other versions.") + to_chat(src, "Please download a new version of byond. If [byond_build] is the latest, you can go to BYOND's website to download other versions.") if(connecting_admin) to_chat(src, "As an admin, you are being allowed to continue using this version, but please consider changing byond versions") else @@ -278,11 +290,11 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) var/cev = CONFIG_GET(number/client_error_version) var/cwv = CONFIG_GET(number/client_warn_version) if (byond_version < cev) //Out of date client. - to_chat(src, "Your version of byond is too old:") + to_chat(src, "Your version of BYOND is too old:") to_chat(src, CONFIG_GET(string/client_error_message)) to_chat(src, "Your version: [byond_version]") to_chat(src, "Required version: [cev] or later") - to_chat(src, "Visit http://www.byond.com/download/ to get the latest version of byond.") + to_chat(src, "Visit BYOND's website to get the latest version of BYOND.") if (connecting_admin) to_chat(src, "Because you are an admin, you are being allowed to walk past this limitation, But it is still STRONGLY suggested you upgrade") else @@ -294,14 +306,14 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) msg += CONFIG_GET(string/client_warn_message) + "

    " msg += "Your version: [byond_version]
    " msg += "Required version to remove this message: [cwv] or later
    " - msg += "Visit http://www.byond.com/download/ to get the latest version of byond.
    " + msg += "Visit BYOND's website to get the latest version of BYOND.
    " src << browse(msg, "window=warning_popup") else to_chat(src, "Your version of byond may be getting out of date:") to_chat(src, CONFIG_GET(string/client_warn_message)) to_chat(src, "Your version: [byond_version]") to_chat(src, "Required version to remove this message: [cwv] or later") - to_chat(src, "Visit http://www.byond.com/download/ to get the latest version of byond.") + to_chat(src, "Visit BYOND's website to get the latest version of BYOND.") if (connection == "web" && !connecting_admin) if (!CONFIG_GET(flag/allow_webclient)) @@ -381,7 +393,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) winset(src, "[topmenu.type]", "parent=menu;name=[url_encode(topmenuname)]") var/list/entries = topmenu.Generate_list(src) for (var/child in entries) - winset(src, "[url_encode(child)]", "[entries[child]]") + winset(src, "[child]", "[entries[child]]") if (!ispath(child, /datum/verbs/menu)) var/atom/verb/verbpath = child if (copytext(verbpath.name,1,2) != "@") @@ -391,9 +403,9 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) var/datum/verbs/menu/menuitem = GLOB.menulist[thing] if (menuitem) menuitem.Load_checked(src) - + hook_vr("client_new",list(src)) // CIT CHANGE - hook for client/New() changes - + Master.UpdateTickRate() ////////////// @@ -472,7 +484,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) if (CONFIG_GET(flag/panic_bunker) && !holder && !GLOB.deadmins[ckey]) log_access("Failed Login: [key] - New account attempting to connect during panic bunker") message_admins("Failed Login: [key] - New account attempting to connect during panic bunker") - to_chat(src, "Sorry but the server is currently not accepting connections from never before seen players.") + to_chat(src, "You must first join the Discord to verify your account before joining this server. Please ping an admin once you've joined and read the rules. https://discord.gg/E6SQuhz") //CIT CHANGE - makes the panic bunker disconnect message point to the discord var/list/connectiontopic_a = params2list(connectiontopic) var/list/panic_addr = CONFIG_GET(string/panic_server_address) if(panic_addr && !connectiontopic_a["redirect"]) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 7558380a36..231d375bb3 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -83,12 +83,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) //Mob preview var/icon/preview_icon = null - //Trait list - var/list/positive_traits = list() - var/list/negative_traits = list() - var/list/neutral_traits = list() - var/list/all_traits = list() - var/list/character_traits = list() + //Quirk list + var/list/positive_quirks = list() + var/list/negative_quirks = list() + var/list/neutral_quirks = list() + var/list/all_quirks = list() + var/list/character_quirks = list() //Jobs, uses bitflags var/job_civilian_high = 0 @@ -120,6 +120,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/parallax + var/ambientocclusion = TRUE + var/uplink_spawn_loc = UPLINK_PDA var/list/exp = list() @@ -193,9 +195,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "

    Occupation Choices

    " dat += "Set Occupation Preferences
    " if(CONFIG_GET(flag/roundstart_traits)) - dat += "

    Trait Setup

    " - dat += "Configure Traits
    " - dat += "
    Current traits: [all_traits.len ? all_traits.Join(", ") : "None"]
    " + dat += "

    Quirk Setup

    " + dat += "Configure Quirks
    " + dat += "
    Current Quirks: [all_quirks.len ? all_quirks.Join(", ") : "None"]
    " dat += "

    Identity

    " dat += "
    " if(jobban_isbanned(user, "appearance")) @@ -490,6 +492,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "High" dat += "
    " + dat += "Ambient Occlusion: [ambientocclusion ? "Enabled" : "Disabled"]
    " + dat += "
    " dat += "

    Special Role Settings

    " @@ -855,72 +859,72 @@ GLOBAL_LIST_EMPTY(preferences_datums) return job_engsec_low return 0 -/datum/preferences/proc/SetTraits(mob/user) - if(!SStraits) - to_chat(user, "The trait subsystem is still initializing! Try again in a minute.") +/datum/preferences/proc/SetQuirks(mob/user) + if(!SSquirks) + to_chat(user, "The quirk subsystem is still initializing! Try again in a minute.") return var/list/dat = list() - if(!SStraits.traits.len) - dat += "The trait subsystem hasn't finished initializing, please hold..." + if(!SSquirks.quirks.len) + dat += "The quirk subsystem hasn't finished initializing, please hold..." dat += "
    Done

    " else - dat += "
    Choose trait setup

    " - dat += "
    Left-click to add or remove traits. You need one negative trait for every positive trait.
    \ - Traits are applied at roundstart and cannot normally be removed.
    " + dat += "
    Choose quirk setup

    " + dat += "
    Left-click to add or remove quirks. You need negative quirks to have positive ones.
    \ + Quirks are applied at roundstart and cannot normally be removed.
    " dat += "
    Done
    " dat += "
    " - dat += "
    Current traits: [all_traits.len ? all_traits.Join(", ") : "None"]
    " - dat += "
    [all_traits.len] / [MAX_TRAITS] max traits
    \ - Trait balance remaining: [GetTraitBalance()]

    " - for(var/V in SStraits.traits) - var/datum/trait/T = SStraits.traits[V] - var/trait_name = initial(T.name) - var/has_trait - var/trait_cost = initial(T.value) * -1 + dat += "
    Current quirks: [all_quirks.len ? all_quirks.Join(", ") : "None"]
    " + dat += "
    [positive_quirks.len] / [MAX_QUIRKS] max positive quirks
    \ + Quirk balance remaining: [GetQuirkBalance()]

    " + for(var/V in SSquirks.quirks) + var/datum/quirk/T = SSquirks.quirks[V] + var/quirk_name = initial(T.name) + var/has_quirk + var/quirk_cost = initial(T.value) * -1 var/lock_reason = "This trait is unavailable." - var/trait_conflict = FALSE - for(var/_V in all_traits) - if(_V == trait_name) - has_trait = TRUE - if(initial(T.mood_trait) && CONFIG_GET(flag/disable_human_mood)) + var/quirk_conflict = FALSE + for(var/_V in all_quirks) + if(_V == quirk_name) + has_quirk = TRUE + if(initial(T.mood_quirk) && CONFIG_GET(flag/disable_human_mood)) lock_reason = "Mood is disabled." - trait_conflict = TRUE - if(has_trait) - if(trait_conflict) - all_traits -= trait_name - has_trait = FALSE + quirk_conflict = TRUE + if(has_quirk) + if(quirk_conflict) + all_quirks -= quirk_name + has_quirk = FALSE else - trait_cost *= -1 //invert it back, since we'd be regaining this amount - if(trait_cost > 0) - trait_cost = "+[trait_cost]" + quirk_cost *= -1 //invert it back, since we'd be regaining this amount + if(quirk_cost > 0) + quirk_cost = "+[quirk_cost]" var/font_color = "#AAAAFF" if(initial(T.value) != 0) font_color = initial(T.value) > 0 ? "#AAFFAA" : "#FFAAAA" - if(trait_conflict) - dat += "[trait_name] - [initial(T.desc)] \ + if(quirk_conflict) + dat += "[quirk_name] - [initial(T.desc)] \ LOCKED: [lock_reason]
    " else - if(has_trait) - dat += "[trait_name] - [initial(T.desc)] \ - [has_trait ? "Lose" : "Take"] ([trait_cost] pts.)
    " + if(has_quirk) + dat += "[quirk_name] - [initial(T.desc)] \ + [has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)
    " else - dat += "[trait_name] - [initial(T.desc)] \ - [has_trait ? "Lose" : "Take"] ([trait_cost] pts.)
    " + dat += "[quirk_name] - [initial(T.desc)] \ + [has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)
    " dat += "
    Reset Traits
    " user << browse(null, "window=preferences") - var/datum/browser/popup = new(user, "mob_occupation", "
    Trait Preferences
    ", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way + var/datum/browser/popup = new(user, "mob_occupation", "
    Quirk Preferences
    ", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way popup.set_window_options("can_close=0") popup.set_content(dat.Join()) popup.open(0) return -/datum/preferences/proc/GetTraitBalance() +/datum/preferences/proc/GetQuirkBalance() var/bal = 0 - for(var/V in all_traits) - var/datum/trait/T = SStraits.traits[V] + for(var/V in all_quirks) + var/datum/quirk/T = SSquirks.quirks[V] bal -= initial(T.value) return bal @@ -977,55 +981,49 @@ GLOBAL_LIST_EMPTY(preferences_datums) user << browse(null, "window=mob_occupation") ShowChoices(user) if("update") - var/trait = href_list["trait"] - if(!SStraits.traits[trait]) + var/quirk = href_list["trait"] + if(!SSquirks.quirks[quirk]) return - var/value = SStraits.trait_points[trait] + var/value = SSquirks.quirk_points[quirk] if(value == 0) - if(trait in neutral_traits) - neutral_traits -= trait - all_traits -= trait + if(quirk in neutral_quirks) + neutral_quirks -= quirk + all_quirks -= quirk else - if(all_traits.len >= MAX_TRAITS) - to_chat(user, "You can't have more than [MAX_TRAITS] traits!") - return - neutral_traits += trait - all_traits += trait + neutral_quirks += quirk + all_quirks += quirk else - var/balance = GetTraitBalance() - if(trait in positive_traits) - positive_traits -= trait - all_traits -= trait - else if(trait in negative_traits) + var/balance = GetQuirkBalance() + if(quirk in positive_quirks) + positive_quirks -= quirk + all_quirks -= quirk + else if(quirk in negative_quirks) if(balance + value < 0) to_chat(user, "Refunding this would cause you to go below your balance!") return - negative_traits -= trait - all_traits -= trait + negative_quirks -= quirk + all_quirks -= quirk else if(value > 0) - if(all_traits.len >= MAX_TRAITS) - to_chat(user, "You can't have more than [MAX_TRAITS] traits!") + if(positive_quirks.len >= MAX_QUIRKS) + to_chat(user, "You can't have more than [MAX_QUIRKS] positive quirks!") return if(balance - value < 0) - to_chat(user, "You don't have enough balance to gain this trait!") + to_chat(user, "You don't have enough balance to gain this quirk!") return - positive_traits += trait - all_traits += trait + positive_quirks += quirk + all_quirks += quirk else - if(all_traits.len >= MAX_TRAITS) - to_chat(user, "You can't have more than [MAX_TRAITS] traits!") - return - negative_traits += trait - all_traits += trait - SetTraits(user) + negative_quirks += quirk + all_quirks += quirk + SetQuirks(user) if("reset") - all_traits = list() - positive_traits = list() - negative_traits = list() - neutral_traits = list() - SetTraits(user) + all_quirks = list() + positive_quirks = list() + negative_quirks = list() + neutral_quirks = list() + SetQuirks(user) else - SetTraits(user) + SetQuirks(user) return TRUE switch(href_list["task"]) @@ -1535,6 +1533,14 @@ GLOBAL_LIST_EMPTY(preferences_datums) cit_toggles ^= DIGESTION_NOISES //END CITADEL EDIT + if("ambientocclusion") + ambientocclusion = !ambientocclusion + if(parent && parent.screen && parent.screen.len) + var/obj/screen/plane_master/game_world/PM = locate(/obj/screen/plane_master/game_world) in parent.screen + PM.filters -= AMBIENT_OCCLUSION + if(ambientocclusion) + PM.filters += AMBIENT_OCCLUSION + if("save") save_preferences() save_character() @@ -1642,4 +1648,4 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(icon_updates) character.update_body() character.update_hair() - character.update_body_parts() \ No newline at end of file + character.update_body_parts() diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index d2efc477c6..f17ddf8b7c 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -130,6 +130,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["uses_glasses_colour"]>> uses_glasses_colour S["clientfps"] >> clientfps S["parallax"] >> parallax + S["ambientocclusion"] >> ambientocclusion S["menuoptions"] >> menuoptions S["enable_tips"] >> enable_tips S["tip_delay"] >> tip_delay @@ -160,6 +161,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car toggles = sanitize_integer(toggles, 0, 65535, initial(toggles)) clientfps = sanitize_integer(clientfps, 0, 1000, 0) parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, null) + ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion)) ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form)) ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit)) ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION) @@ -210,6 +212,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["uses_glasses_colour"], uses_glasses_colour) WRITE_FILE(S["clientfps"], clientfps) WRITE_FILE(S["parallax"], parallax) + WRITE_FILE(S["ambientocclusion"], ambientocclusion) WRITE_FILE(S["menuoptions"], menuoptions) WRITE_FILE(S["enable_tips"], enable_tips) WRITE_FILE(S["tip_delay"], tip_delay) @@ -310,11 +313,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["job_engsec_med"] >> job_engsec_med S["job_engsec_low"] >> job_engsec_low - //Traits - S["all_traits"] >> all_traits - S["positive_traits"] >> positive_traits - S["negative_traits"] >> negative_traits - S["neutral_traits"] >> neutral_traits + //Quirks + S["all_quirks"] >> all_quirks + S["positive_quirks"] >> positive_quirks + S["negative_quirks"] >> negative_quirks + S["neutral_quirks"] >> neutral_quirks //Citadel code S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"] @@ -421,10 +424,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med)) job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low)) - all_traits = SANITIZE_LIST(all_traits) - positive_traits = SANITIZE_LIST(positive_traits) - negative_traits = SANITIZE_LIST(negative_traits) - neutral_traits = SANITIZE_LIST(neutral_traits) + all_quirks = SANITIZE_LIST(all_quirks) + positive_quirks = SANITIZE_LIST(positive_quirks) + negative_quirks = SANITIZE_LIST(negative_quirks) + neutral_quirks = SANITIZE_LIST(neutral_quirks) cit_character_pref_load(S) @@ -491,11 +494,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["job_engsec_med"] , job_engsec_med) WRITE_FILE(S["job_engsec_low"] , job_engsec_low) - //Traits - WRITE_FILE(S["all_traits"] , all_traits) - WRITE_FILE(S["positive_traits"] , positive_traits) - WRITE_FILE(S["negative_traits"] , negative_traits) - WRITE_FILE(S["neutral_traits"] , neutral_traits) + //Quirks + WRITE_FILE(S["all_quirks"] , all_quirks) + WRITE_FILE(S["positive_quirks"] , positive_quirks) + WRITE_FILE(S["negative_quirks"] , negative_quirks) + WRITE_FILE(S["neutral_quirks"] , neutral_quirks) cit_character_pref_save(S) diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index c353e63abb..e303e3c1c2 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -83,7 +83,8 @@ /obj/item/clothing/equipped(mob/user, slot) ..() - + if (!istype(user)) + return if(slot_flags & slotdefine2slotbit(slot)) //Was equipped to a valid slot for this item? if (LAZYLEN(user_vars_to_edit)) for(var/variable in user_vars_to_edit) diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm index eaeedee36c..effe54aa51 100644 --- a/code/modules/clothing/glasses/_glasses.dm +++ b/code/modules/clothing/glasses/_glasses.dm @@ -365,6 +365,7 @@ scan_reagents = 1 flags_1 = NODROP_1 lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE + resistance_flags = LAVA_PROOF | FIRE_PROOF /obj/item/clothing/glasses/godeye/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, src) && W != src && W.loc == user) diff --git a/code/modules/clothing/glasses/engine_goggles.dm b/code/modules/clothing/glasses/engine_goggles.dm index 439197f285..347bc809a3 100644 --- a/code/modules/clothing/glasses/engine_goggles.dm +++ b/code/modules/clothing/glasses/engine_goggles.dm @@ -93,7 +93,7 @@ MA.alpha = 180 MA.maptext = "[strength]k" MA.color = "#64C864" - MA.layer = AREA_LAYER + MA.layer = FLY_LAYER pic.appearance = MA flick_overlay(pic, list(user.client), 8) diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 6f25c44858..4aea3d8056 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -158,12 +158,20 @@ strip_delay = 100 dog_fashion = null +/obj/item/clothing/head/helmet/roman/fake + desc = "An ancient helmet made of plastic and leather." + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + /obj/item/clothing/head/helmet/roman/legionaire name = "roman legionaire helmet" desc = "An ancient helmet made of bronze and leather. Has a red crest on top of it." icon_state = "roman_c" item_state = "roman_c" +/obj/item/clothing/head/helmet/roman/legionaire/fake + desc = "An ancient helmet made of plastic and leather. Has a red crest on top of it." + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) + /obj/item/clothing/head/helmet/gladiator name = "gladiator helmet" desc = "Ave, Imperator, morituri te salutant." diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 74d8a43347..2c03997a4a 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -321,4 +321,27 @@ name = "headress of Nemes" desc = "Lavish space tomb not included." icon_state = "nemes_headdress" - icon_state = "nemes_headdress" \ No newline at end of file + icon_state = "nemes_headdress" + +/obj/item/clothing/head/frenchberet + name = "french beret" + desc = "A quality beret, infused with the aroma of chain-smoking, wine-swilling Parisians. You feel less inclined to engage military conflict, for some reason." + icon_state = "beretblack" + +/obj/item/clothing/head/frenchberet/speechModification(M) + if(copytext(M, 1, 2) != "*") + M = " [M]" + var/list/french_words = strings("french_replacement.json", "french") + + for(var/key in french_words) + var/value = french_words[key] + if(islist(value)) + value = pick(value) + + M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]") + M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]") + M = replacetextEx(M, " [key]", " [value]") + + if(prob(3)) + M += pick(" Honh honh honh!"," Honh!"," Zut Alors!") + return trim(M) \ No newline at end of file diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index 53bd5f32a4..96b8517e92 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -47,7 +47,7 @@ /obj/item/clothing/mask/fakemoustache/italian/speechModification(M) if(copytext(M, 1, 2) != "*") M = " [M]" - var/list/italian_words = strings("word_replacement.json", "italian") + var/list/italian_words = strings("italian_replacement.json", "italian") for(var/key in italian_words) var/value = italian_words[key] diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index bf64e8a6aa..2ec56f6a38 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -126,7 +126,7 @@ if(user.transferItemToLoc(I, src)) jetpack = I to_chat(user, "You successfully install the jetpack into [src].") - + return else if(istype(I, /obj/item/screwdriver)) if(!jetpack) to_chat(user, "[src] has no jetpack installed.") @@ -139,6 +139,8 @@ jetpack.forceMove(drop_location()) jetpack = null to_chat(user, "You successfully remove the jetpack from [src].") + return + return ..() /obj/item/clothing/suit/space/hardsuit/equipped(mob/user, slot) @@ -237,6 +239,9 @@ brightness_on = 7 allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator) +/obj/item/clothing/head/helmet/space/hardsuit/mining/Initialize() + . = ..() + AddComponent(/datum/component/armor_plate) /obj/item/clothing/suit/space/hardsuit/mining icon_state = "hardsuit-mining" @@ -250,6 +255,10 @@ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/mining heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS +/obj/item/clothing/suit/space/hardsuit/mining/Initialize() + . = ..() + AddComponent(/datum/component/armor_plate) + //Syndicate hardsuit /obj/item/clothing/head/helmet/space/hardsuit/syndi name = "blood-red hardsuit helmet" diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 0f261ccdd9..49b4fb7766 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -165,186 +165,6 @@ . = ..() allowed = GLOB.detective_vest_allowed -//Reactive armor -/obj/item/clothing/suit/armor/reactive - name = "reactive armor" - desc = "Doesn't seem to do much for some reason." - var/active = 0 - var/reactivearmor_cooldown_duration = 0 //cooldown specific to reactive armor - var/reactivearmor_cooldown = 0 - icon_state = "reactiveoff" - item_state = "reactiveoff" - blood_overlay_type = "armor" - armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) - actions_types = list(/datum/action/item_action/toggle) - resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF - hit_reaction_chance = 50 - - -/obj/item/clothing/suit/armor/reactive/attack_self(mob/user) - src.active = !( src.active ) - if (src.active) - to_chat(user, "[src] is now active.") - src.icon_state = "reactive" - src.item_state = "reactive" - else - to_chat(user, "[src] is now inactive.") - src.icon_state = "reactiveoff" - src.item_state = "reactiveoff" - src.add_fingerprint(user) - return - -/obj/item/clothing/suit/armor/reactive/emp_act(severity) - active = 0 - src.icon_state = "reactiveoff" - src.item_state = "reactiveoff" - reactivearmor_cooldown = world.time + 200 - ..() - -//When the wearer gets hit, this armor will teleport the user a short distance away (to safety or to more danger, no one knows. That's the fun of it!) -/obj/item/clothing/suit/armor/reactive/teleport - name = "reactive teleport armor" - desc = "Someone separated our Research Director from his own head!" - var/tele_range = 6 - var/rad_amount= 15 - reactivearmor_cooldown_duration = 100 - -/obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(!active) - return 0 - if(prob(hit_reaction_chance)) - var/mob/living/carbon/human/H = owner - if(world.time < reactivearmor_cooldown) - owner.visible_message("The reactive teleport system is still recharging! It fails to teleport [H]!") - return - owner.visible_message("The reactive teleport system flings [H] clear of [attack_text], shutting itself off in the process!") - var/list/turfs = new/list() - for(var/turf/T in orange(tele_range, H)) - if(T.density) - continue - if(T.x>world.maxx-tele_range || T.xworld.maxy-tele_range || T.yThe reactive incendiary armor on [owner] activates, but fails to send out flames as it is still recharging its flame jets!") - return - owner.visible_message("[src] blocks [attack_text], sending out jets of flame!") - for(var/mob/living/carbon/C in range(6, owner)) - if(C != owner) - C.fire_stacks += 8 - C.IgniteMob() - owner.fire_stacks = -20 - reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration - return 1 - return 0 - - -/obj/item/clothing/suit/armor/reactive/stealth - name = "reactive stealth armor" - desc = "An experimental suit of armor that renders the wearer invisible on detection of imminent harm, and creates a decoy that runs away from the owner. You can't fight what you can't see." - -/obj/item/clothing/suit/armor/reactive/stealth/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(!active) - return 0 - if(prob(hit_reaction_chance)) - if(world.time < reactivearmor_cooldown) - owner.visible_message("The reactive stealth system on [owner] activates, but is still recharging its holographic emitters!") - return - var/mob/living/simple_animal/hostile/illusion/escape/E = new(owner.loc) - E.Copy_Parent(owner, 50) - E.GiveTarget(owner) //so it starts running right away - E.Goto(owner, E.move_to_delay, E.minimum_distance) - owner.alpha = 0 - owner.visible_message("[owner] is hit by [attack_text] in the chest!") //We pretend to be hit, since blocking it would stop the message otherwise - spawn(40) - owner.alpha = initial(owner.alpha) - reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration - return 1 - -/obj/item/clothing/suit/armor/reactive/tesla - name = "reactive tesla armor" - desc = "An experimental suit of armor with sensitive detectors hooked up to a huge capacitor grid, with emitters strutting out of it. Zap." - siemens_coefficient = -1 - var/tesla_power = 25000 - var/tesla_range = 20 - var/tesla_boom = FALSE - var/tesla_stun = FALSE - -/obj/item/clothing/suit/armor/reactive/tesla/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(!active) - return 0 - if(prob(hit_reaction_chance)) - if(world.time < reactivearmor_cooldown) - var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread - sparks.set_up(1, 1, src) - sparks.start() - owner.visible_message("The tesla capacitors on [owner]'s reactive tesla armor are still recharging! The armor merely emits some sparks.") - return - owner.visible_message("[src] blocks [attack_text], sending out arcs of lightning!") - tesla_zap(owner,tesla_range,tesla_power,tesla_boom, tesla_stun) - reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration - return 1 - -/obj/item/clothing/suit/armor/reactive/table - name = "reactive table armor" - desc = "If you can't beat the memes, embrace them." - var/tele_range = 10 - -/obj/item/clothing/suit/armor/reactive/table/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(!active) - return 0 - if(prob(hit_reaction_chance)) - var/mob/living/carbon/human/H = owner - if(world.time < reactivearmor_cooldown) - owner.visible_message("The reactive table armor's fabricators are still on cooldown!") - return - owner.visible_message("The reactive teleport system flings [H] clear of [attack_text] and slams them into a fabricated table!") - owner.visible_message("[H] GOES ON THE TABLE!!!") - owner.Knockdown(40) - var/list/turfs = new/list() - for(var/turf/T in orange(tele_range, H)) - if(T.density) - continue - if(T.x>world.maxx-tele_range || T.xworld.maxy-tele_range || T.y[src] is now active.") + icon_state = "reactive" + item_state = "reactive" + else + to_chat(user, "[src] is now inactive.") + icon_state = "reactiveoff" + item_state = "reactiveoff" + add_fingerprint(user) + return + +/obj/item/clothing/suit/armor/reactive/emp_act(severity) + active = 0 + icon_state = "reactiveoff" + item_state = "reactiveoff" + reactivearmor_cooldown = world.time + 200 + ..() + +//When the wearer gets hit, this armor will teleport the user a short distance away (to safety or to more danger, no one knows. That's the fun of it!) +/obj/item/clothing/suit/armor/reactive/teleport + name = "reactive teleport armor" + desc = "Someone separated our Research Director from his own head!" + var/tele_range = 6 + var/rad_amount= 15 + reactivearmor_cooldown_duration = 100 + +/obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(!active) + return 0 + if(prob(hit_reaction_chance)) + var/mob/living/carbon/human/H = owner + if(world.time < reactivearmor_cooldown) + owner.visible_message("The reactive teleport system is still recharging! It fails to teleport [H]!") + return + owner.visible_message("The reactive teleport system flings [H] clear of [attack_text], shutting itself off in the process!") + var/list/turfs = new/list() + for(var/turf/T in orange(tele_range, H)) + if(T.density) + continue + if(T.x>world.maxx-tele_range || T.xworld.maxy-tele_range || T.yThe reactive incendiary armor on [owner] activates, but fails to send out flames as it is still recharging its flame jets!") + return + owner.visible_message("[src] blocks [attack_text], sending out jets of flame!") + for(var/mob/living/carbon/C in range(6, owner)) + if(C != owner) + C.fire_stacks += 8 + C.IgniteMob() + owner.fire_stacks = -20 + reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration + return 1 + return 0 + +//Stealth + +/obj/item/clothing/suit/armor/reactive/stealth + name = "reactive stealth armor" + desc = "An experimental suit of armor that renders the wearer invisible on detection of imminent harm, and creates a decoy that runs away from the owner. You can't fight what you can't see." + +/obj/item/clothing/suit/armor/reactive/stealth/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(!active) + return 0 + if(prob(hit_reaction_chance)) + if(world.time < reactivearmor_cooldown) + owner.visible_message("The reactive stealth system on [owner] activates, but is still recharging its holographic emitters!") + return + var/mob/living/simple_animal/hostile/illusion/escape/E = new(owner.loc) + E.Copy_Parent(owner, 50) + E.GiveTarget(owner) //so it starts running right away + E.Goto(owner, E.move_to_delay, E.minimum_distance) + owner.alpha = 0 + owner.visible_message("[owner] is hit by [attack_text] in the chest!") //We pretend to be hit, since blocking it would stop the message otherwise + spawn(40) + owner.alpha = initial(owner.alpha) + reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration + return 1 + +//Tesla + +/obj/item/clothing/suit/armor/reactive/tesla + name = "reactive tesla armor" + desc = "An experimental suit of armor with sensitive detectors hooked up to a huge capacitor grid, with emitters strutting out of it. Zap." + siemens_coefficient = -1 + var/tesla_power = 25000 + var/tesla_range = 20 + var/tesla_boom = FALSE + var/tesla_stun = FALSE + +/obj/item/clothing/suit/armor/reactive/tesla/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(!active) + return 0 + if(prob(hit_reaction_chance)) + if(world.time < reactivearmor_cooldown) + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread + sparks.set_up(1, 1, src) + sparks.start() + owner.visible_message("The tesla capacitors on [owner]'s reactive tesla armor are still recharging! The armor merely emits some sparks.") + return + owner.visible_message("[src] blocks [attack_text], sending out arcs of lightning!") + tesla_zap(owner,tesla_range,tesla_power,tesla_boom, tesla_stun) + reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration + return 1 + + +//Repulse + +/obj/item/clothing/suit/armor/reactive/repulse + name = "reactive repulse armor" + desc = "An experimental suit of armor that violently throws back attackers." + +/obj/item/clothing/suit/armor/reactive/repulse/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(!active) + return 0 + if(prob(hit_reaction_chance)) + if(world.time < reactivearmor_cooldown) + owner.visible_message("The repulse generator is still recharging!") + return 0 + owner.visible_message("[src] blocks [attack_text], converting the attack into a wave of force!") + var/turf/T = get_turf(owner) + var/list/thrown_items = list() + for(var/atom/movable/A in range(T, 7)) + if(A == owner || A.anchored || thrown_items[A]) + continue + var/throwtarget = get_edge_target_turf(src, get_dir(src, get_step_away(A, src))) + A.throw_at(throwtarget,10,1) + thrown_items[A] = A + + reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration + return 1 + +/obj/item/clothing/suit/armor/reactive/table + name = "reactive table armor" + desc = "If you can't beat the memes, embrace them." + var/tele_range = 10 + +/obj/item/clothing/suit/armor/reactive/table/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(!active) + return 0 + if(prob(hit_reaction_chance)) + var/mob/living/carbon/human/H = owner + if(world.time < reactivearmor_cooldown) + owner.visible_message("The reactive table armor's fabricators are still on cooldown!") + return + owner.visible_message("The reactive teleport system flings [H] clear of [attack_text] and slams them into a fabricated table!") + owner.visible_message("[H] GOES ON THE TABLE!!!") + owner.Knockdown(40) + var/list/turfs = new/list() + for(var/turf/T in orange(tele_range, H)) + if(T.density) + continue + if(T.x>world.maxx-tele_range || T.xworld.maxy-tele_range || T.y 100) - current = GLOB.hallucinations_medium - else if(prob(10) && hallucination > 200) - current = GLOB.hallucinations_major - var/halpick = pick(current) - new halpick(src, FALSE) + var/halpick = pickweight(GLOB.hallucination_list) + new halpick(src, FALSE) + + next_hallucination = world.time + rand(100, 600) /mob/living/carbon/proc/set_screwyhud(hud_type) hal_screwyhud = hud_type update_health_hud() /datum/hallucination + var/natural = TRUE var/mob/living/carbon/target - var/cost = 5 //affects the amount of hallucination reduced, and cooldown until the next hallucination var/feedback_details //extra info for investigate -/datum/hallucination/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE - target = T - if(!forced) - target.hallucination = max(0, target.hallucination - cost) - target.next_hallucination = world.time + (rand(cost * 0.5, cost * 3) * 10) + target = C + natural = !forced /datum/hallucination/proc/wake_and_restore() target.set_screwyhud(SCREWYHUD_NONE) target.SetSleeping(0) /datum/hallucination/Destroy() - target.investigate_log("was afflicted with a hallucination of type [type]. [feedback_details]", INVESTIGATE_HALLUCINATIONS) + target.investigate_log("was afflicted with a hallucination of type [type] by [natural?"hallucination status":"an external source"]. [feedback_details]", INVESTIGATE_HALLUCINATIONS) target = null return ..() +//Returns a random turf in a ring around the target mob, useful for sound hallucinations +/datum/hallucination/proc/random_far_turf() + var/x_based = prob(50) + var/first_offset = pick(-8,-7,-6,-5,5,6,7,8) + var/second_offset = rand(-8,8) + var/x_off + var/y_off + if(x_based) + x_off = first_offset + y_off = second_offset + else + y_off = first_offset + x_off = second_offset + var/turf/T = locate(target.x + x_off, target.y + y_off, target.z) + return T + /obj/effect/hallucination invisibility = INVISIBILITY_OBSERVER anchored = TRUE @@ -155,9 +154,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( var/image_state = "plasma" var/radius = 0 var/next_expand = 0 - cost = 25 -/datum/hallucination/fake_flood/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/fake_flood/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() for(var/obj/machinery/atmospherics/components/unary/vent_pump/U in orange(7,target)) @@ -225,9 +223,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( //Xeno crawls from nearby vent,jumps at you, and goes back in var/obj/machinery/atmospherics/components/unary/vent_pump/pump = null var/obj/effect/hallucination/simple/xeno/xeno = null - cost = 25 -/datum/hallucination/xeno_attack/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/xeno_attack/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() for(var/obj/machinery/atmospherics/components/unary/vent_pump/U in orange(7,target)) @@ -273,9 +270,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( var/obj/effect/hallucination/simple/bubblegum/bubblegum var/image/fakebroken var/image/fakerune - cost = 75 -/datum/hallucination/oh_yeah/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/oh_yeah/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE . = ..() var/turf/closed/wall/wall @@ -325,151 +321,192 @@ GLOBAL_LIST_INIT(hallucinations_major, list( QDEL_NULL(bubblegum) return ..() -/datum/hallucination/singularity_scare - //Singularity moving towards you. - //todo Hide where it moved with fake space images - var/obj/effect/hallucination/simple/singularity/s = null - cost = 75 - -/datum/hallucination/singularity_scare/New(mob/living/carbon/T, forced = TRUE) - set waitfor = FALSE - ..() - var/turf/start = get_turf(T) - var/screen_border = pick(SOUTH,EAST,WEST,NORTH) - for(var/i in 1 to 13) - start = get_step(start,screen_border) - feedback_details += "Source: [start.x],[start.y],[start.z]" - s = new(start,target) - s.parent = src - for(var/i in 1 to 13) - sleep(10) - s.forceMove(get_step(get_turf(s),get_dir(s,target))) - s.Show() - s.Eat() - qdel(s) - -/obj/effect/hallucination/simple/singularity - image_icon = 'icons/effects/224x224.dmi' - image_state = "singularity_s7" - image_layer = MASSIVE_OBJ_LAYER - px = -96 - py = -96 - var/datum/hallucination/singularity_scare/parent - -/obj/effect/hallucination/simple/singularity/proc/Eat(atom/OldLoc, Dir) - var/target_dist = get_dist(src,target) - if(target_dist<=3) //"Eaten" - target.set_screwyhud(SCREWYHUD_DEAD) - target.SetUnconscious(160) - addtimer(CALLBACK(parent, /datum/hallucination/.proc/wake_and_restore), rand(30, 50)) - /datum/hallucination/battle - cost = 15 -/datum/hallucination/battle/New(mob/living/carbon/T, forced = TRUE, battle_type) +/datum/hallucination/battle/New(mob/living/carbon/C, forced = TRUE, battle_type) set waitfor = FALSE ..() - var/hits = rand(3,6) + var/turf/source = random_far_turf() if(!battle_type) - battle_type = pick("laser","esword","gun","stunprod","bomb") + battle_type = pick("laser","disabler","esword","gun","stunprod","harmbaton","bomb") feedback_details += "Type: [battle_type]" switch(battle_type) - if("laser") //Laser fight - for(var/i in 1 to hits) - target.playsound_local(null, 'sound/weapons/laser.ogg', 25, 1) + if("laser") + var/hits = 0 + for(var/i in 1 to rand(5, 10)) + target.playsound_local(source, 'sound/weapons/laser.ogg', 25, 1) if(prob(50)) - addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, 'sound/weapons/sear.ogg', 25, 1), rand(10,20)) + addtimer(CALLBACK(target, /mob/.proc/playsound_local, source, 'sound/weapons/sear.ogg', 25, 1), rand(5,10)) + hits++ else - addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, 'sound/weapons/effects/searwall.ogg', 25, 1), rand(10,20)) - sleep(rand(CLICK_CD_RANGE, CLICK_CD_RANGE + 8)) - target.playsound_local(null, get_sfx("bodyfall"), 25, 1) - if("esword") //Esword fight - target.playsound_local(null, 'sound/weapons/saberon.ogg',15, 1) - for(var/i=0,i= 4 && prob(70)) + target.playsound_local(source, get_sfx("bodyfall"), 25, 1) + break + if("disabler") + var/hits = 0 + for(var/i in 1 to rand(5, 10)) + target.playsound_local(source, 'sound/weapons/taser2.ogg', 25, 1) + if(prob(50)) + addtimer(CALLBACK(target, /mob/.proc/playsound_local, source, 'sound/weapons/tap.ogg', 25, 1), rand(5,10)) + hits++ + else + addtimer(CALLBACK(target, /mob/.proc/playsound_local, source, 'sound/weapons/effects/searwall.ogg', 25, 1), rand(5,10)) + sleep(rand(CLICK_CD_RANGE, CLICK_CD_RANGE + 6)) + if(hits >= 3 && prob(70)) + target.playsound_local(source, get_sfx("bodyfall"), 25, 1) + break + if("esword") + target.playsound_local(source, 'sound/weapons/saberon.ogg',15, 1) + for(var/i in 1 to rand(4, 8)) + target.playsound_local(source, 'sound/weapons/blade1.ogg', 50, 1) + if(i == 4) + target.playsound_local(source, get_sfx("bodyfall"), 25, 1) + sleep(rand(CLICK_CD_MELEE, CLICK_CD_MELEE + 6)) + target.playsound_local(source, 'sound/weapons/saberoff.ogg', 15, 1) + if("gun") + var/hits = 0 + for(var/i in 1 to rand(3, 6)) + target.playsound_local(source, get_sfx("gunshot"), 25) if(prob(60)) - addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, 'sound/weapons/pierce.ogg', 25, 1), rand(10,20)) + addtimer(CALLBACK(target, /mob/.proc/playsound_local, source, 'sound/weapons/pierce.ogg', 25, 1), rand(5,10)) + hits++ else - addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, "ricochet", 25, 1), rand(10,20)) - sleep(rand(CLICK_CD_RANGE, CLICK_CD_RANGE + 8)) - target.playsound_local(null, get_sfx("bodyfall"), 25, 1) + addtimer(CALLBACK(target, /mob/.proc/playsound_local, source, "ricochet", 25, 1), rand(5,10)) + sleep(rand(CLICK_CD_RANGE, CLICK_CD_RANGE + 6)) + if(hits >= 2 && prob(80)) + target.playsound_local(source, get_sfx("bodyfall"), 25, 1) + break if("stunprod") //Stunprod + cablecuff - target.playsound_local(null, 'sound/weapons/egloves.ogg', 40, 1) - target.playsound_local(null, get_sfx("bodyfall"), 25, 1) + target.playsound_local(source, 'sound/weapons/egloves.ogg', 40, 1) + target.playsound_local(source, get_sfx("bodyfall"), 25, 1) sleep(20) - target.playsound_local(null, 'sound/weapons/cablecuff.ogg', 15, 1) + target.playsound_local(source, 'sound/weapons/cablecuff.ogg', 15, 1) + if("harmbaton") //zap n slap + target.playsound_local(source, 'sound/weapons/egloves.ogg', 40, 1) + target.playsound_local(source, get_sfx("bodyfall"), 25, 1) + sleep(20) + for(var/i in 1 to rand(5, 12)) + target.playsound_local(source, "swing_hit", 50, 1) + sleep(rand(CLICK_CD_MELEE, CLICK_CD_MELEE + 4)) if("bomb") // Tick Tock - for(var/i in 1 to hits) - target.playsound_local(null, 'sound/items/timer.ogg', 25, 0) + for(var/i in 1 to rand(3, 11)) + target.playsound_local(source, 'sound/items/timer.ogg', 25, 0) sleep(15) qdel(src) /datum/hallucination/items_other - cost = 10 -/datum/hallucination/items_other/New(mob/living/carbon/T, forced = TRUE, item_type) +/datum/hallucination/items_other/New(mob/living/carbon/C, forced = TRUE, item_type) set waitfor = FALSE ..() var/item if(!item_type) - item = pick(list("esword","dual_esword","stunpaper","clockspear","ttv","flash","armblade")) + item = pick(list("esword","taser","ebow","baton","dual_esword","clockspear","ttv","flash","armblade")) else item = item_type feedback_details += "Item: [item]" + var/side var/image_file var/image/A = null - for(var/mob/living/carbon/human/H in view(7,target)) - if(H != target) - var/free_hand = H.get_empty_held_index_for_side(side = "left") - if(free_hand) - image_file = 'icons/mob/inhands/items_lefthand.dmi' - else - free_hand = H.get_empty_held_index_for_side(side = "right") - if(free_hand) - image_file = 'icons/mob/inhands/items_righthand.dmi' - if(image_file) - switch(item) - if("esword") - target.playsound_local(H, 'sound/weapons/saberon.ogg',35,1) - A = image(image_file,H,"swordred", layer=ABOVE_MOB_LAYER) - if("dual_esword") - target.playsound_local(H, 'sound/weapons/saberon.ogg',35,1) - A = image(image_file,H,"dualsaberred1", layer=ABOVE_MOB_LAYER) - if("stunpaper") - A = image(image_file,H,"paper", layer=ABOVE_MOB_LAYER) - A.color = rgb(255,0,0) - if("clockspear") - A = image(image_file,H,"ratvarian_spear", layer=ABOVE_MOB_LAYER) - if("ttv") - A = image(image_file,H,"ttv", layer=ABOVE_MOB_LAYER) - if("flash") - A = image(image_file,H,"flashtool", layer=ABOVE_MOB_LAYER) - if("armblade") - A = image(image_file,H,"arm_blade", layer=ABOVE_MOB_LAYER) - if(target.client) - target.client.images |= A - sleep(rand(150,250)) - if(item == "esword" || item == "dual_esword") - target.playsound_local(H, 'sound/weapons/saberoff.ogg',35,1) - target.client.images.Remove(A) - break + var/list/mob_pool = list() + + for(var/mob/living/carbon/human/M in view(7,target)) + if(M != target) + mob_pool += M + if(!mob_pool.len) + return + + var/mob/living/carbon/human/H = pick(mob_pool) + feedback_details += " Mob: [H.real_name]" + + var/free_hand = H.get_empty_held_index_for_side(side = "left") + if(free_hand) + side = "left" + else + free_hand = H.get_empty_held_index_for_side(side = "right") + if(free_hand) + side = "right" + + if(side) + switch(item) + if("esword") + if(side == "right") + image_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' + else + image_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + target.playsound_local(H, 'sound/weapons/saberon.ogg',35,1) + A = image(image_file,H,"swordred", layer=ABOVE_MOB_LAYER) + if("dual_esword") + if(side == "right") + image_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' + else + image_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + target.playsound_local(H, 'sound/weapons/saberon.ogg',35,1) + A = image(image_file,H,"dualsaberred1", layer=ABOVE_MOB_LAYER) + if("taser") + if(side == "right") + image_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' + else + image_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' + A = image(image_file,H,"advtaserstun4", layer=ABOVE_MOB_LAYER) + if("ebow") + if(side == "right") + image_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' + else + image_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' + A = image(image_file,H,"crossbow", layer=ABOVE_MOB_LAYER) + if("baton") + if(side == "right") + image_file = 'icons/mob/inhands/equipment/security_righthand.dmi' + else + image_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + target.playsound_local(H, "sparks",75,1,-1) + A = image(image_file,H,"baton", layer=ABOVE_MOB_LAYER) + if("clockspear") + if(side == "right") + image_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi' + else + image_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi' + A = image(image_file,H,"ratvarian_spear", layer=ABOVE_MOB_LAYER) + if("ttv") + if(side == "right") + image_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi' + else + image_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi' + A = image(image_file,H,"ttv", layer=ABOVE_MOB_LAYER) + if("flash") + if(side == "right") + image_file = 'icons/mob/inhands/equipment/security_righthand.dmi' + else + image_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + A = image(image_file,H,"flashtool", layer=ABOVE_MOB_LAYER) + if("armblade") + if(side == "right") + image_file = 'icons/mob/inhands/antag/changeling_righthand.dmi' + else + image_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi' + target.playsound_local(H, 'sound/effects/blobattack.ogg',30,1) + A = image(image_file,H,"arm_blade", layer=ABOVE_MOB_LAYER) + if(target.client) + target.client.images |= A + sleep(rand(150,250)) + if(item == "esword" || item == "dual_esword") + target.playsound_local(H, 'sound/weapons/saberoff.ogg',35,1) + if(item == "armblade") + target.playsound_local(H, 'sound/effects/blobattack.ogg',30,1) + target.client.images.Remove(A) qdel(src) /datum/hallucination/delusion var/list/image/delusions = list() - cost = 50 -/datum/hallucination/delusion/New(mob/living/carbon/T, forced, force_kind = null , duration = 300,skip_nearby = 1, custom_icon = null, custom_icon_file = null, custom_name = null) +/datum/hallucination/delusion/New(mob/living/carbon/C, forced, force_kind = null , duration = 300,skip_nearby = TRUE, custom_icon = null, custom_icon_file = null, custom_name = null) set waitfor = FALSE . = ..() var/image/A = null - var/kind = force_kind ? force_kind : pick("monkey","corgi","carp","skeleton","demon","zombie") + var/kind = force_kind ? force_kind : pick("nothing","monkey","corgi","carp","skeleton","demon","zombie") feedback_details += "Type: [kind]" var/list/nearby if(skip_nearby) @@ -480,6 +517,9 @@ GLOBAL_LIST_INIT(hallucinations_major, list( if(skip_nearby && (H in nearby)) continue switch(kind) + if("nothing") + A = image('icons/effects/effects.dmi',H,"nothing") + A.name = "..." if("monkey")//Monkey A = image('icons/mob/monkey.dmi',H,"monkey1") A.name = "Monkey ([rand(1,999)])" @@ -516,9 +556,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( /datum/hallucination/self_delusion var/image/delusion - cost = 40 -/datum/hallucination/self_delusion/New(mob/living/carbon/T, forced, force_kind = null , duration = 300, custom_icon = null, custom_icon_file = null, wabbajack = TRUE) //set wabbajack to false if you want to use another fake source +/datum/hallucination/self_delusion/New(mob/living/carbon/C, forced, force_kind = null , duration = 300, custom_icon = null, custom_icon_file = null, wabbajack = TRUE) //set wabbajack to false if you want to use another fake source set waitfor = FALSE ..() var/image/A = null @@ -556,176 +595,14 @@ GLOBAL_LIST_INIT(hallucinations_major, list( target.client.images.Remove(delusion) return ..() -/datum/hallucination/fakeattacker/New(mob/living/carbon/T, forced = TRUE) - set waitfor = FALSE - ..() - var/mob/living/carbon/human/clone = null - var/clone_weapon = null - - for(var/mob/living/carbon/human/H in GLOB.alive_mob_list) - if(H.stat || H.lying) - continue - clone = H - feedback_details += "Clone of: [H.real_name]" - break - - if(!clone) - return - - var/static/list/non_fakeattack_weapons = list(/obj/item/gun/ballistic, /obj/item/ammo_box/a357,\ - /obj/item/gun/energy/kinetic_accelerator/crossbow, /obj/item/melee/transforming/energy/sword/saber,\ - /obj/item/storage/box/syndicate, /obj/item/storage/box/emps,\ - /obj/item/cartridge/virus/syndicate, /obj/item/clothing/under/chameleon,\ - /obj/item/clothing/shoes/chameleon/noslip, /obj/item/card/id/syndicate,\ - /obj/item/clothing/mask/chameleon, /obj/item/clothing/glasses/thermal,\ - /obj/item/chameleon, /obj/item/card/emag, /obj/item/grenade/plastic/x4,\ - /obj/item/storage/toolbox/syndicate, /obj/item/aiModule,\ - /obj/item/radio/headset/syndicate, /obj/item/grenade/plastic/c4,\ - /obj/item/powersink, /obj/item/storage/box/syndie_kit,\ - /obj/item/toy/syndicateballoon, /obj/item/gun/energy/laser/captain,\ - /obj/item/hand_tele, /obj/item/construction/rcd, /obj/item/tank/jetpack,\ - /obj/item/clothing/under/rank/captain, /obj/item/aicard,\ - /obj/item/clothing/shoes/magboots, /obj/item/areaeditor/blueprints, /obj/item/disk/nuclear,\ - /obj/item/clothing/suit/space/nasavoid, /obj/item/tank) - - var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(get_turf(target),target) - - for(var/obj/item/I in clone.held_items) - if(!(locate(I) in non_fakeattack_weapons)) - clone_weapon = I.name - F.weap = I - - F.name = clone.name - F.my_target = target - F.weapon_name = clone_weapon - - F.left = image(clone,dir = WEST) - F.right = image(clone,dir = EAST) - F.up = image(clone,dir = NORTH) - F.down = image(clone,dir = SOUTH) - - F.updateimage() - qdel(src) - -/obj/effect/fake_attacker - icon = null - icon_state = null - name = "" - desc = "" - density = FALSE - anchored = TRUE - opacity = 0 - var/mob/living/carbon/human/my_target = null - var/weapon_name = null - var/obj/item/weap = null - var/image/stand_icon = null - var/image/currentimage = null - var/icon/base = null - var/skin_tone - var/mob/living/clone = null - var/image/left - var/image/right - var/image/up - var/collapse - var/image/down - - max_integrity = 100 - -/obj/effect/fake_attacker/attackby(obj/item/P, mob/living/user, params) - step_away(src,my_target,2) - user.changeNext_move(CLICK_CD_MELEE) - user.do_attack_animation(src) - my_target.playsound_local(src, P.hitsound, 1) - my_target.visible_message("[my_target] flails around wildly.", \ - "[my_target] has attacked [src]!") - - obj_integrity -= P.force - -/obj/effect/fake_attacker/Crossed(mob/M, somenumber) - if(M == my_target) - step_away(src,my_target,2) - if(prob(30)) - for(var/mob/O in oviewers(world.view , my_target)) - to_chat(O, "[my_target] stumbles around.") - -/obj/effect/fake_attacker/Initialize(mapload, mob/living/carbon/T) - ..() - my_target = T - QDEL_IN(src, 300) - step_away(src,my_target,2) - INVOKE_ASYNC(src, .proc/attack_loop) - - -/obj/effect/fake_attacker/proc/updateimage() -// del src.currentimage - if(src.dir == NORTH) - del src.currentimage - src.currentimage = new /image(up,src) - else if(src.dir == SOUTH) - del src.currentimage - src.currentimage = new /image(down,src) - else if(src.dir == EAST) - del src.currentimage - src.currentimage = new /image(right,src) - else if(src.dir == WEST) - del src.currentimage - src.currentimage = new /image(left,src) - SEND_IMAGE(my_target, currentimage) - - -/obj/effect/fake_attacker/proc/attack_loop() - while(1) - sleep(rand(5,10)) - if(obj_integrity < 0 || my_target.stat) - collapse() - continue - if(get_dist(src,my_target) > 1) - src.setDir(get_dir(src,my_target)) - step_towards(src,my_target) - updateimage() - else - if(prob(15)) - if(weapon_name) - my_target.playsound_local(my_target, weap.hitsound, weap.get_clamped_volume(), 1) - my_target.show_message("[src.name] has attacked [my_target] with [weapon_name]!", 1) - my_target.staminaloss += 30 - if(prob(20)) - my_target.blur_eyes(3) - if(prob(33)) - if(!locate(/obj/effect/overlay) in my_target.loc) - fake_blood(my_target) - else - my_target.playsound_local(my_target, pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg'), 25, 1) - my_target.show_message("[src.name] has punched [my_target]!", 1) - my_target.staminaloss += 30 - if(prob(33)) - if(!locate(/obj/effect/overlay) in my_target.loc) - fake_blood(my_target) - - if(prob(15)) - step_away(src,my_target,2) - -/obj/effect/fake_attacker/proc/collapse() - collapse = 1 - updateimage() - qdel(src) - -/obj/effect/fake_attacker/proc/fake_blood(mob/target) - var/obj/effect/overlay/O = new/obj/effect/overlay(target.loc) - O.name = "blood" - var/image/I = image('icons/effects/blood.dmi',O,"floor[rand(1,7)]",O.dir,1) - SEND_IMAGE(target, I) - QDEL_IN(O, 300) - - /datum/hallucination/bolts - var/list/doors = list() - cost = 25 + var/list/locks = list() -/datum/hallucination/bolts/New(mob/living/carbon/T, forced, door_number=-1) //-1 for severe, 1-2 for subtle +/datum/hallucination/bolts/New(mob/living/carbon/C, forced, door_number) set waitfor = FALSE ..() - var/image/I = null + if(!door_number) + door_number = rand(0,4) //if 0 bolts all visible doors var/count = 0 feedback_details += "Door amount: [door_number]" for(var/obj/machinery/door/airlock/A in range(7, target)) @@ -734,46 +611,65 @@ GLOBAL_LIST_INIT(hallucinations_major, list( if(!A.density) continue count++ - I = image(A.overlays_file, get_turf(A), "lights_bolts",layer=A.layer+0.1) - doors += I - if(target.client) - target.client.images |= I - target.playsound_local(get_turf(A), 'sound/machines/boltsdown.ogg',30,0,3) - sleep(rand(6,12)) + var/obj/effect/hallucination/fake_door_lock/lock = new(get_turf(A)) + lock.target = target + lock.airlock = A + locks += lock + lock.lock() + sleep(rand(4,12)) sleep(100) - for(var/image/B in doors) - if(target.client) - target.client.images.Remove(B) - target.playsound_local(get_turf(B), 'sound/machines/boltsup.ogg',30,0,3) - sleep(rand(6,12)) + for(var/obj/effect/hallucination/fake_door_lock/lock in locks) + locks -= lock + lock.unlock() + sleep(rand(4,12)) qdel(src) -/datum/hallucination/whispers - cost = 15 +/obj/effect/hallucination/fake_door_lock + layer = CLOSED_DOOR_LAYER + 1 //for Collide priority + var/image/bolt_light + var/obj/machinery/door/airlock/airlock -/datum/hallucination/whispers/New(mob/living/carbon/T, forced = TRUE) +/obj/effect/hallucination/fake_door_lock/proc/lock() + bolt_light = image(airlock.overlays_file, get_turf(airlock), "lights_bolts",layer=airlock.layer+0.1) + if(target.client) + target.client.images |= bolt_light + target.playsound_local(get_turf(airlock), 'sound/machines/boltsdown.ogg',30,0,3) + +/obj/effect/hallucination/fake_door_lock/proc/unlock() + if(target.client) + target.client.images.Remove(bolt_light) + target.playsound_local(get_turf(airlock), 'sound/machines/boltsup.ogg',30,0,3) + qdel(src) + +/obj/effect/hallucination/fake_door_lock/CanPass(atom/movable/mover, turf/_target) + if(mover == target && airlock.density) + return FALSE + return TRUE + +/datum/hallucination/chat + +/datum/hallucination/chat/New(mob/living/carbon/C, forced = TRUE, force_radio, specific_message) set waitfor = FALSE ..() var/target_name = target.first_name() var/speak_messages = list("[pick_list_replacements(HAL_LINES_FILE, "suspicion")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "greetings")][target.first_name()]!",\ - "[pick_list_replacements(HAL_LINES_FILE, "getout")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "weird")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "didyouhearthat")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "imatraitor")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "doubt")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "aggressive")]",\ - "[pick_list_replacements(HAL_LINES_FILE, "help")]!!",\ - "[pick_list_replacements(HAL_LINES_FILE, "escape")]",\ - "I'm infected, [pick_list_replacements(HAL_LINES_FILE, "infection_advice")]!") + "[pick_list_replacements(HAL_LINES_FILE, "conversation")]",\ + "[pick_list_replacements(HAL_LINES_FILE, "greetings")][target.first_name()]!",\ + "[pick_list_replacements(HAL_LINES_FILE, "getout")]",\ + "[pick_list_replacements(HAL_LINES_FILE, "weird")]",\ + "[pick_list_replacements(HAL_LINES_FILE, "didyouhearthat")]",\ + "[pick_list_replacements(HAL_LINES_FILE, "doubt")]",\ + "[pick_list_replacements(HAL_LINES_FILE, "aggressive")]",\ + "[pick_list_replacements(HAL_LINES_FILE, "help")]!!",\ + "[pick_list_replacements(HAL_LINES_FILE, "escape")]",\ + "I'm infected, [pick_list_replacements(HAL_LINES_FILE, "infection_advice")]!") - var/radio_messages = list("Set [target.first_name()] to arrest!",\ - "[pick_list_replacements(HAL_LINES_FILE, "people")] is [pick_list_replacements(HAL_LINES_FILE, "accusations")]!",\ - "Help!",\ - "[pick_list_replacements(HAL_LINES_FILE, "threat")] in [pick_list_replacements(HAL_LINES_FILE, "location")][prob(50)?"!":"!!"]",\ - "Where's [target.first_name()]?"\ - ,"[pick("C","Ai, c","Someone c","Rec")]all the shuttle!"\ - ,"AI [pick("rogue", "is dead")]!!") + var/radio_messages = list("[pick_list_replacements(HAL_LINES_FILE, "people")] is [pick_list_replacements(HAL_LINES_FILE, "accusations")]!",\ + "Help!",\ + "[pick_list_replacements(HAL_LINES_FILE, "threat")] in [pick_list_replacements(HAL_LINES_FILE, "location")][prob(50)?"!":"!!"]",\ + "[pick("Where's [target.first_name()]?", "Set [target.first_name()] to arrest!")]",\ + "[pick("C","Ai, c","Someone c","Rec")]all the shuttle!",\ + "AI [pick("rogue", "is dead")]!!") var/list/mob/living/carbon/people = list() var/list/mob/living/carbon/person = null @@ -787,8 +683,10 @@ GLOBAL_LIST_INIT(hallucinations_major, list( if(get_dist(target,H)The light burns you!", \ - "You don't feel like yourself.", \ - "You hear something squeezing through the ducts...", \ - "You hear a distant scream.", \ - "You feel invincible, nothing can hurt you!", \ - "You feel a tiny prick!", \ - "[target] sneezes.", \ - //The truth, revealed - "You're hallucinating.", \ - //Direct advice - "[pick_list_replacements(HAL_LINES_FILE, "advice")]") + var/list/mobpool = list() + var/mob/living/carbon/human/other + var/close_other = FALSE + for(var/mob/living/carbon/human/H in oview(target, 7)) + if(get_dist(H, target) <= 1) + other = H + close_other = TRUE + break + mobpool += H + if(!other && mobpool.len) + other = pick(mobpool) + + var/list/message_pool = list() + if(other) + if(close_other) //increase the odds + for(var/i in 1 to 5) + message_pool.Add("You feel a tiny prick!") + var/obj/item/storage/equipped_backpack = other.get_item_by_slot(SLOT_BACK) + if(istype(equipped_backpack)) + for(var/i in 1 to 5) //increase the odds + message_pool.Add("[other] puts the [pick(\ + "revolver","energy sword","cryptographic sequencer","power sink","energy bow",\ + "hybrid taser","stun baton","flash","syringe gun","circular saw","tank transfer valve",\ + "ritual dagger","clockwork slab","spellbook",\ + "pulse rifle","captain's spare ID","hand teleporter","hypospray","antique laser gun","X-01 MultiPhase Energy Gun","station's blueprints"\ + )] into [equipped_backpack].") + + message_pool.Add("[other] [pick("sneezes","coughs")].") + + message_pool.Add("You hear something squeezing through the ducts...", \ + "Your [pick("arm", "leg", "back", "head")] itches.",\ + "You feel [pick("hot","cold","dry","wet","woozy","faint")].", + "Your stomach rumbles.", + "Your head hurts.", + "You hear a faint buzz in your head.", + "[target] sneezes.") + if(prob(10)) + message_pool.Add("Behind you.",\ + "You hear a faint laughter.", + "You see something move.", + "You hear skittering on the ceiling.", + "You see an inhumanly tall silhouette moving in the distance.") + if(prob(10)) + message_pool.Add("[pick_list_replacements(HAL_LINES_FILE, "advice")]") + var/chosen = pick(message_pool) feedback_details += "Message: [chosen]" to_chat(target, chosen) qdel(src) /datum/hallucination/sounds - cost = 15 -/datum/hallucination/sounds/New(mob/living/carbon/T, forced = TRUE, sound_type) +/datum/hallucination/sounds/New(mob/living/carbon/C, forced = TRUE, sound_type) set waitfor = FALSE ..() + var/turf/source = random_far_turf() if(!sound_type) - sound_type = pick("airlock","explosion","far_explosion","glass","phone","summon_guns","alarm","beepsky","hallelujah","creepy","ratvar","shuttle_dock", - "wall_decon","door_hack","esword","blob_alert","tesla","malf_ai","meteors") + sound_type = pick("airlock","airlock_pry","console","explosion","far_explosion","mech","glass","alarm","beepsky","mech","wall_decon","door_hack","tesla") feedback_details += "Type: [sound_type]" //Strange audio switch(sound_type) if("airlock") - target.playsound_local(null,'sound/machines/airlock.ogg', 15, 1) + target.playsound_local(source,'sound/machines/airlock.ogg', 30, 1) + if("airlock_pry") + target.playsound_local(source,'sound/machines/airlock_alien_prying.ogg', 100, 1) + sleep(50) + target.playsound_local(source, 'sound/machines/airlockforced.ogg', 30, 1) + if("console") + target.playsound_local(source,'sound/machines/terminal_prompt.ogg', 25, 1) if("explosion") if(prob(50)) - target.playsound_local(null,'sound/effects/explosion1.ogg', 50, 1) + target.playsound_local(source,'sound/effects/explosion1.ogg', 50, 1) else - target.playsound_local(null, 'sound/effects/explosion2.ogg', 50, 1) + target.playsound_local(source, 'sound/effects/explosion2.ogg', 50, 1) if("far_explosion") - target.playsound_local(null, 'sound/effects/explosionfar.ogg', 50, 1) + target.playsound_local(source, 'sound/effects/explosionfar.ogg', 50, 1) if("glass") - target.playsound_local(null, pick('sound/effects/glassbr1.ogg','sound/effects/glassbr2.ogg','sound/effects/glassbr3.ogg'), 50, 1) - if("phone") - target.playsound_local(null, 'sound/weapons/ring.ogg', 15) - sleep(25) - target.playsound_local(null, 'sound/weapons/ring.ogg', 25) - sleep(25) - target.playsound_local(null, 'sound/weapons/ring.ogg', 35) - sleep(25) - target.playsound_local(null, 'sound/weapons/ring.ogg', 45) - if("summon_guns") - target.playsound_local(null, 'sound/magic/summon_guns.ogg', 50, 1) + target.playsound_local(source, pick('sound/effects/glassbr1.ogg','sound/effects/glassbr2.ogg','sound/effects/glassbr3.ogg'), 50, 1) if("alarm") - target.playsound_local(null, 'sound/machines/alarm.ogg', 100, 0) + target.playsound_local(source, 'sound/machines/alarm.ogg', 100, 0) if("beepsky") - target.playsound_local(null, 'sound/voice/bfreeze.ogg', 35, 0) - if("hallelujah") - target.playsound_local(null, 'sound/effects/pray_chaplain.ogg', 50) - //Rare audio - if("creepy") - //These sounds are (mostly) taken from Hidden: Source - target.playsound_local(null, pick(CREEPY_SOUNDS), 50, 1) - if("ratvar") - target.playsound_local(null, 'sound/effects/ratvar_rises.ogg', 100) - sleep(150) - target.playsound_local(null, 'sound/effects/ratvar_reveal.ogg', 100) - if("shuttle_dock") - to_chat(target, "

    Priority Announcement

    ") - to_chat(target, "

    The Emergency Shuttle has docked with the station. You have 3 minutes to board the Emergency Shuttle.

    ") - target.playsound_local(null, 'sound/ai/shuttledock.ogg', 100) + target.playsound_local(source, 'sound/voice/bfreeze.ogg', 35, 0) + if("mech") + var/mech_dir = pick(GLOB.cardinals) + for(var/i in 1 to rand(4,9)) + if(prob(75)) + target.playsound_local(source, 'sound/mecha/mechstep.ogg', 40, 1) + source = get_step(source, mech_dir) + else + target.playsound_local(source, 'sound/mecha/mechturn.ogg', 40, 1) + mech_dir = pick(GLOB.cardinals) + sleep(10) //Deconstructing a wall if("wall_decon") - target.playsound_local(null, 'sound/items/welder.ogg', 15, 1) + target.playsound_local(source, 'sound/items/welder.ogg', 50, 1) sleep(105) - target.playsound_local(null, 'sound/items/welder2.ogg', 15, 1) + target.playsound_local(source, 'sound/items/welder2.ogg', 50, 1) sleep(15) - target.playsound_local(null, 'sound/items/ratchet.ogg', 15, 1) + target.playsound_local(source, 'sound/items/ratchet.ogg', 50, 1) //Hacking a door if("door_hack") - target.playsound_local(null, 'sound/items/screwdriver.ogg', 15, 1) - sleep(rand(10,30)) - for(var/i = rand(1,3), i>0, i--) - target.playsound_local(null, 'sound/weapons/empty.ogg', 15, 1) - sleep(rand(10,30)) - target.playsound_local(null, 'sound/machines/airlockforced.ogg', 15, 1) - if("esword") - target.playsound_local(null, 'sound/weapons/saberon.ogg',35,1) + target.playsound_local(source, 'sound/items/screwdriver.ogg', 50, 1) + sleep(rand(40,80)) + target.playsound_local(source, 'sound/machines/airlockforced.ogg', 30, 1) + qdel(src) + +/datum/hallucination/weird_sounds + +/datum/hallucination/weird_sounds/New(mob/living/carbon/C, forced = TRUE, sound_type) + set waitfor = FALSE + ..() + var/turf/source = random_far_turf() + if(!sound_type) + sound_type = pick("phone","hallelujah","highlander","hyperspace","game_over","creepy","tesla") + feedback_details += "Type: [sound_type]" + //Strange audio + switch(sound_type) + if("phone") + target.playsound_local(source, 'sound/weapons/ring.ogg', 15) + sleep(25) + target.playsound_local(source, 'sound/weapons/ring.ogg', 15) + sleep(25) + target.playsound_local(source, 'sound/weapons/ring.ogg', 15) + sleep(25) + target.playsound_local(source, 'sound/weapons/ring.ogg', 15) + if("hyperspace") + target.playsound_local(null, 'sound/effects/hyperspace_begin.ogg', 50) + if("hallelujah") + target.playsound_local(source, 'sound/effects/pray_chaplain.ogg', 50) + if("highlander") + target.playsound_local(null, 'sound/misc/highlander.ogg', 50) + if("game_over") + target.playsound_local(source, 'sound/misc/compiler-failure.ogg', 50) + if("laughter") + if(prob(50)) + target.playsound_local(source, 'sound/voice/human/womanlaugh.ogg', 50, 1) + else + target.playsound_local(source, pick('sound/voice/human/manlaugh1.ogg', 'sound/voice/human/manlaugh2.ogg'), 50, 1) + if("creepy") + //These sounds are (mostly) taken from Hidden: Source + target.playsound_local(source, pick(CREEPY_SOUNDS), 50, 1) + if("tesla") //Tesla loose! + target.playsound_local(source, 'sound/magic/lightningbolt.ogg', 35, 1) + sleep(30) + target.playsound_local(source, 'sound/magic/lightningbolt.ogg', 65, 1) + sleep(30) + target.playsound_local(source, 'sound/magic/lightningbolt.ogg', 100, 1) + + qdel(src) + +/datum/hallucination/stationmessage + +/datum/hallucination/stationmessage/New(mob/living/carbon/C, forced = TRUE, message) + set waitfor = FALSE + ..() + if(!message) + message = pick("ratvar","shuttle_dock","blob_alert","malf_ai","meteors","supermatter") + feedback_details += "Type: [message]" + switch(message) if("blob_alert") to_chat(target, "

    Biohazard Alert

    ") to_chat(target, "

    Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.

    ") - target.playsound_local(null, 'sound/ai/outbreak5.ogg', 100, 0) - if("tesla") //Tesla loose! - target.playsound_local(null, 'sound/magic/lightningbolt.ogg', 35, 1) - sleep(30) - target.playsound_local(null, 'sound/magic/lightningbolt.ogg', 65, 1) - sleep(30) - target.playsound_local(null, 'sound/magic/lightningbolt.ogg', 100, 1) + SEND_SOUND(target, 'sound/ai/outbreak5.ogg') + if("ratvar") + target.playsound_local(target, 'sound/machines/clockcult/ark_deathrattle.ogg', 50, FALSE, pressure_affected = FALSE) + target.playsound_local(target, 'sound/effects/clockcult_gateway_disrupted.ogg', 50, FALSE, pressure_affected = FALSE) + sleep(27) + target.playsound_local(target, 'sound/effects/explosion_distant.ogg', 50, FALSE, pressure_affected = FALSE) + if("shuttle_dock") + to_chat(target, "

    Priority Announcement

    ") + to_chat(target, "

    The Emergency Shuttle has docked with the station. You have 3 minutes to board the Emergency Shuttle.

    ") + SEND_SOUND(target, 'sound/ai/shuttledock.ogg') if("malf_ai") //AI is doomsdaying! to_chat(target, "

    Anomaly Alert

    ") to_chat(target, "

    Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.

    ") - target.playsound_local(null, 'sound/ai/aimalf.ogg', 100, 0) + SEND_SOUND(target, 'sound/ai/aimalf.ogg') if("meteors") //Meteors inbound! to_chat(target, "

    Meteor Alert

    ") to_chat(target, "

    Meteors have been detected on collision course with the station.

    ") - target.playsound_local(null, 'sound/ai/meteors.ogg', 100, 0) - qdel(src) + SEND_SOUND(target, 'sound/ai/meteors.ogg') + if("supermatter") + SEND_SOUND(target, 'sound/magic/charge.ogg') + to_chat(target, "You feel reality distort for a moment...") /datum/hallucination/hudscrew - cost = 10 -/datum/hallucination/hudscrew/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/hudscrew/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() //Screwy HUD @@ -933,9 +911,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( qdel(src) /datum/hallucination/fake_alert - cost = 15 -/datum/hallucination/fake_alert/New(mob/living/carbon/T, forced = TRUE, specific, duration = 150) +/datum/hallucination/fake_alert/New(mob/living/carbon/C, forced = TRUE, specific, duration = 150) set waitfor = FALSE ..() var/alert_type = pick("not_enough_oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","too_much_tox","newlaw","nutrition","charge","weightless","fire","locked","hacked","temphot","tempcold","pressure") @@ -983,15 +960,14 @@ GLOBAL_LIST_INIT(hallucinations_major, list( if("hacked") target.throw_alert(alert_type, /obj/screen/alert/hacked, override = TRUE) if("charge") - target.throw_alert(alert_type,/obj/screen/alert/emptycell, override = TRUE) + target.throw_alert(alert_type, /obj/screen/alert/emptycell, override = TRUE) sleep(duration) target.clear_alert(alert_type, clear_override = TRUE) qdel(src) /datum/hallucination/items - cost = 15 -/datum/hallucination/items/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/items/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() //Strange items @@ -1052,9 +1028,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( qdel(src) /datum/hallucination/dangerflash - cost = 15 -/datum/hallucination/dangerflash/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/dangerflash/New(mob/living/carbon/C, forced = TRUE, danger_type) set waitfor = FALSE ..() //Flashes of danger @@ -1064,32 +1039,92 @@ GLOBAL_LIST_INIT(hallucinations_major, list( possible_points += F if(possible_points.len) var/turf/open/floor/danger_point = pick(possible_points) - - switch(rand(1,5)) - if(1) - target.halimage = image('icons/turf/space.dmi',danger_point,"[rand(1,25)]",TURF_LAYER) - if(2) - target.halimage = image('icons/turf/floors/lava.dmi',danger_point,"smooth",TURF_LAYER) - if(3) - target.halimage = image('icons/turf/floors/Chasms.dmi',danger_point,"smooth",TURF_LAYER) - if(4) - target.halimage = image('icons/effects/effects.dmi',danger_point,"anom",OBJ_LAYER+0.01) - if(5) - target.halimage = image('icons/effects/effects.dmi',danger_point,"electricity2",OBJ_LAYER+0.01) - - - if(target.client) - target.client.images += target.halimage - sleep(rand(200,450)) - if(target.client) - target.client.images -= target.halimage - QDEL_NULL(target.halimage) + if(!danger_type) + danger_type = pick("lava","chasm","anomaly") + switch(danger_type) + if("lava") + new /obj/effect/hallucination/danger/lava(danger_point, target) + if("chasm") + new /obj/effect/hallucination/danger/chasm(danger_point, target) + if("anomaly") + new /obj/effect/hallucination/danger/anomaly(danger_point, target) qdel(src) -/datum/hallucination/death - cost = 40 +/obj/effect/hallucination/danger + var/image/image -/datum/hallucination/death/New(mob/living/carbon/T, forced = TRUE) +/obj/effect/hallucination/danger/proc/show_icon() + return + +/obj/effect/hallucination/danger/proc/clear_icon() + if(image && target.client) + target.client.images -= image + +/obj/effect/hallucination/danger/Initialize(mapload, _target) + . = ..() + target = _target + show_icon() + QDEL_IN(src, rand(200, 450)) + +/obj/effect/hallucination/danger/Destroy() + clear_icon() + . = ..() + +/obj/effect/hallucination/danger/lava + name = "lava" + +/obj/effect/hallucination/danger/lava/show_icon() + image = image('icons/turf/floors/lava.dmi',src,"smooth",TURF_LAYER) + if(target.client) + target.client.images += image + +/obj/effect/hallucination/danger/lava/Crossed(atom/movable/AM) + if(AM == target) + target.adjustStaminaLoss(20) + new /datum/hallucination/fire(target) + +/obj/effect/hallucination/danger/chasm + name = "chasm" + +/obj/effect/hallucination/danger/chasm/show_icon() + image = image('icons/turf/floors/Chasms.dmi',src,"smooth",TURF_LAYER) + if(target.client) + target.client.images += image + +/obj/effect/hallucination/danger/chasm/Crossed(atom/movable/AM) + if(AM == target) + to_chat(target, "You fall into the chasm!") + target.Knockdown(40) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, target, "It's surprisingly shallow."), 15) + QDEL_IN(src, 30) + +/obj/effect/hallucination/danger/anomaly + name = "flux wave anomaly" + +/obj/effect/hallucination/danger/anomaly/Initialize() + . = ..() + START_PROCESSING(SSobj, src) + +/obj/effect/hallucination/danger/anomaly/process() + if(prob(70)) + step(src,pick(GLOB.alldirs)) + +/obj/effect/hallucination/danger/anomaly/Destroy() + STOP_PROCESSING(SSobj, src) + return ..() + +/obj/effect/hallucination/danger/anomaly/show_icon() + image = image('icons/effects/effects.dmi',src,"electricity2",OBJ_LAYER+0.01) + if(target.client) + target.client.images += image + +/obj/effect/hallucination/danger/anomaly/Crossed(atom/movable/AM) + if(AM == target) + new /datum/hallucination/shock(target) + +/datum/hallucination/death + +/datum/hallucination/death/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() target.set_screwyhud(SCREWYHUD_DEAD) @@ -1107,8 +1142,8 @@ GLOBAL_LIST_INIT(hallucinations_major, list( fakemob = target //ever been so lonely you had to haunt yourself? if(fakemob) sleep(rand(20, 50)) - to_chat(target, "DEAD: [fakemob.name] says, \"[pick("rip","hey [target.first_name()]","you too?","is the AI rogue?",\ - "i[prob(50)?" fucking":""] hate [pick("blood cult", "clock cult", "revenants", "abductors","double agents","viruses","badmins","you")]")]\"") + to_chat(target, "DEAD: [fakemob.name] says, \"[pick("rip","why did i just drop dead?","hey [target.first_name()]","git gud","you too?","is the AI rogue?",\ + "i[prob(50)?" fucking":""] hate [pick("blood cult", "clock cult", "revenants", "this round","this","myself","admins","you")]")]\"") sleep(rand(70,90)) target.set_screwyhud(SCREWYHUD_NONE) target.SetKnockdown(0) @@ -1116,38 +1151,93 @@ GLOBAL_LIST_INIT(hallucinations_major, list( qdel(src) /datum/hallucination/fire - cost = 25 + var/active = TRUE + var/stage = 0 + var/image/fire_overlay -/datum/hallucination/fire/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/fire/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() - var/image/fire_overlay = image('icons/mob/OnFire.dmi', target, "Standing", ABOVE_MOB_LAYER) + target.fire_stacks = max(target.fire_stacks, 0.1) //Placebo flammability + fire_overlay = image('icons/mob/OnFire.dmi', target, "Standing", ABOVE_MOB_LAYER) if(target.client) target.client.images += fire_overlay to_chat(target, "You're set on fire!") target.throw_alert("fire", /obj/screen/alert/fire, override = TRUE) sleep(20) - target.throw_alert("temp", /obj/screen/alert/hot, 1, override = TRUE) - sleep(30) - target.clear_alert("temp", clear_override = TRUE) - target.throw_alert("temp", /obj/screen/alert/hot, 2, override = TRUE) - sleep(30) - target.clear_alert("temp", clear_override = TRUE) - target.throw_alert("temp", /obj/screen/alert/hot, 3, override = TRUE) + for(var/i in 1 to 3) + if(target.fire_stacks <= 0) + clear_fire() + return + stage++ + update_temp() + sleep(30) for(var/i in 1 to rand(5, 10)) + if(target.fire_stacks <= 0) + clear_fire() + return target.adjustStaminaLoss(15) - sleep(25) + sleep(20) + clear_fire() + +/datum/hallucination/fire/proc/update_temp() + if(stage <= 0) + target.clear_alert("temp", clear_override = TRUE) + else + target.clear_alert("temp", clear_override = TRUE) + target.throw_alert("temp", /obj/screen/alert/hot, stage, override = TRUE) + +/datum/hallucination/fire/proc/clear_fire() + if(!active) + return + active = FALSE target.clear_alert("fire", clear_override = TRUE) - target.clear_alert("temp", clear_override = TRUE) if(target.client) target.client.images -= fire_overlay QDEL_NULL(fire_overlay) + while(stage > 0) + stage-- + update_temp() + sleep(30) qdel(src) -/datum/hallucination/husks - cost = 20 +/datum/hallucination/shock + var/image/shock_image + var/image/electrocution_skeleton_anim -/datum/hallucination/husks/New(mob/living/carbon/T, forced = TRUE) +/datum/hallucination/shock/New(mob/living/carbon/C, forced = TRUE) + set waitfor = FALSE + ..() + shock_image = image(target, target, dir = target.dir) + shock_image.appearance_flags |= KEEP_APART + shock_image.color = rgb(0,0,0) + shock_image.override = TRUE + electrocution_skeleton_anim = image('icons/mob/human.dmi', target, icon_state = "electrocuted_base", layer=ABOVE_MOB_LAYER) + electrocution_skeleton_anim.appearance_flags |= RESET_COLOR|KEEP_APART + to_chat(target, "You feel a powerful shock course through your body!") + if(target.client) + target.client.images |= shock_image + target.client.images |= electrocution_skeleton_anim + addtimer(CALLBACK(src, .proc/reset_shock_animation), 40) + target.playsound_local(get_turf(src), "sparks", 100, 1) + target.staminaloss += 50 + target.Stun(40) + target.jitteriness += 1000 + target.do_jitter_animation(target.jitteriness) + addtimer(CALLBACK(src, .proc/shock_drop), 20) + +/datum/hallucination/shock/proc/reset_shock_animation() + if(target.client) + target.client.images.Remove(shock_image) + target.client.images.Remove(electrocution_skeleton_anim) + +/datum/hallucination/shock/proc/shock_drop() + target.jitteriness = max(target.jitteriness - 990, 10) //Still jittery, but vastly less + target.Knockdown(60) + +/datum/hallucination/husks + +/datum/hallucination/husks/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE ..() if(!target.halbody) @@ -1178,7 +1268,6 @@ GLOBAL_LIST_INIT(hallucinations_major, list( //hallucination projectile code in code/modules/projectiles/projectile/special.dm /datum/hallucination/stray_bullet - cost = 15 /datum/hallucination/stray_bullet/New(mob/living/carbon/C, forced = TRUE) set waitfor = FALSE @@ -1194,29 +1283,4 @@ GLOBAL_LIST_INIT(hallucinations_major, list( H.hal_target = target H.preparePixelProjectile(target, start) H.fire() - qdel(src) - -//Reality Dissociation Syndrome hallucinations only trigger in special cases and have no cost -/datum/hallucination/rds - cost = 0 - -/datum/hallucination/rds/fourth_wall/New(mob/living/carbon/C, forced = TRUE) - ..() - to_chat(C, "[pick("Leave the server" , "Close the game window")] [pick("immediately", "right now")].") - -/datum/hallucination/rds/supermatter/New(mob/living/carbon/C, forced = TRUE) - ..() - SEND_SOUND(C, 'sound/magic/charge.ogg') - to_chat(C, "You feel reality distort for a moment...") - -/datum/hallucination/rds/narsie/New(mob/living/carbon/C, forced = TRUE) - C.playsound_local(C, 'sound/creatures/narsie_rises.ogg', 50, FALSE, pressure_affected = FALSE) - to_chat(C, "NAR-SIE HAS RISEN") - -/datum/hallucination/rds/ark/New(mob/living/carbon/C, forced = TRUE) - set waitfor = FALSE - ..() - C.playsound_local(C, 'sound/machines/clockcult/ark_deathrattle.ogg', 50, FALSE, pressure_affected = FALSE) - C.playsound_local(C, 'sound/effects/clockcult_gateway_disrupted.ogg', 50, FALSE, pressure_affected = FALSE) - sleep(27) - C.playsound_local(C, 'sound/effects/explosion_distant.ogg', 50, FALSE, pressure_affected = FALSE) + qdel(src) \ No newline at end of file diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index ee5dc7e328..8972ceba12 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -298,6 +298,29 @@ icon_state = "grappabottle" list_reagents = list("grappa" = 100) +/obj/item/reagent_containers/food/drinks/bottle/sake + name = "Ryo's traditional sake" + desc = "Sweet as can be, and burns like fire going down." + icon_state = "sakebottle" + list_reagents = list("sake" = 100) + +/obj/item/reagent_containers/food/drinks/bottle/sake/Initialize() + . = ..() + if(prob(10)) + name = "Fluffy Tail Sake" + desc += " On the bottle is a picture of a kitsune with nine touchable tails." + icon_state = "sakebottle_k" + else if(prob(10)) + name = "Inubashiri's Home Brew" + desc += " Awoo." + icon_state = "sakebottle_i" + +/obj/item/reagent_containers/food/drinks/bottle/fernet + name = "Fernet Bronca" + desc = "A bottle of pure Fernet Bronca, produced in Cordoba Space Station" + icon_state = "fernetbottle" + list_reagents = list("fernet" = 100) + //////////////////////////JUICES AND STUFF /////////////////////// /obj/item/reagent_containers/food/drinks/bottle/orangejuice @@ -344,6 +367,15 @@ list_reagents = list("limejuice" = 100) foodtype = FRUIT +/obj/item/reagent_containers/food/drinks/bottle/menthol + name = "menthol" + desc = "Tastes naturally minty, and imparts a very mild numbing sensation." + icon_state = "mentholbox" + item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' + isGlass = FALSE + list_reagents = list("menthol" = 100) ////////////////////////// MOLOTOV /////////////////////// /obj/item/reagent_containers/food/drinks/bottle/molotov diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm index 353bfc6538..3df4ca4bd0 100644 --- a/code/modules/food_and_drinks/food/customizables.dm +++ b/code/modules/food_and_drinks/food/customizables.dm @@ -158,7 +158,7 @@ desc = "A timeless classic." ingredients_placement = INGREDIENTS_STACKPLUSTOP icon = 'icons/obj/food/burgerbread.dmi' - icon_state = "bun" + icon_state = "custburg" foodtype = GRAIN diff --git a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm index 2522ec9cf2..edc2305261 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm @@ -299,8 +299,7 @@ qdel(S) return TRUE for(var/obj/item/stack/sheet/wetleather/WL in src) - var/obj/item/stack/sheet/leather/L = new(drop_location()) - L.amount = WL.amount + new /obj/item/stack/sheet/leather(drop_location(), WL.amount) qdel(WL) return TRUE return FALSE diff --git a/code/modules/food_and_drinks/recipes/drinks_recipes.dm b/code/modules/food_and_drinks/recipes/drinks_recipes.dm index 71cfe6c75c..0ee01ae9e2 100644 --- a/code/modules/food_and_drinks/recipes/drinks_recipes.dm +++ b/code/modules/food_and_drinks/recipes/drinks_recipes.dm @@ -623,4 +623,61 @@ id = "crevice_spike" results = list("crevice_spike" = 6) required_reagents = list("limejuice" = 2, "capsaicin" = 4) //2 powdered delta (sour), 4 flanergide (spicy) - mix_message = "The mixture stings your eyes as it settles." \ No newline at end of file + mix_message = "The mixture stings your eyes as it settles." + +/datum/chemical_reaction/sake + name = "sake" + id = "sake" + results = list("sake" = 10) + required_reagents = list("rice" = 10) + required_catalysts = list("enzyme" = 5) + mix_message = "The rice grains ferment into a clear, sweet-smelling liquid." + +/datum/chemical_reaction/alexander + name = "Alexander" + id = "alexander" + results = list("alexander" = 3) + required_reagents = list("cognac" = 1, "creme_de_cacao" = 1, "cream" = 1) + +/datum/chemical_reaction/sidecar + name = "Sidecar" + id = "sidecar" + results = list("sidecar" = 4) + required_reagents = list("cognac" = 2, "triple_sec" = 1, "lemonjuice" = 1) + +/datum/chemical_reaction/between_the_sheets + name = "Between the Sheets" + id = "between_the_sheets" + results = list("between_the_sheets" = 5) + required_reagents = list("rum" = 1, "sidecar" = 4) + +/datum/chemical_reaction/kamikaze + name = "Kamikaze" + id = "kamikaze" + results = list("kamikaze" = 3) + required_reagents = list("vodka" = 1, "triple_sec" = 1, "limejuice" = 1) + +/datum/chemical_reaction/mojito + name = "Mojito" + id = "mojito" + results = list("mojito" = 5) + required_reagents = list("rum" = 1, "sugar" = 1, "limejuice" = 1, "sodawater" = 1, "menthol" = 1) + +/datum/chemical_reaction/fernet_cola + name = "Fernet Cola" + id = "fernet_cola" + results = list("fernet_cola" = 2) + required_reagents = list("fernet" = 1, "cola" = 1) + + +/datum/chemical_reaction/fanciulli + name = "Fanciulli" + id = "fanciulli" + results = list("fanciulli" = 2) + required_reagents = list("manhattan" = 1, "fernet" = 1) + +/datum/chemical_reaction/branca_menta + name = "Branca Menta" + id = "branca_menta" + results = list("branca_menta" = 3) + required_reagents = list("fernet" = 1, "creme_de_menthe" = 1, "ice" = 1) diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm index 401e55c9e5..7fe939ea29 100644 --- a/code/modules/goonchat/browserOutput.dm +++ b/code/modules/goonchat/browserOutput.dm @@ -46,8 +46,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic if(!owner) return - var/datum/asset/stuff = get_asset_datum(/datum/asset/simple/goonchat) - stuff.register() + var/datum/asset/stuff = get_asset_datum(/datum/asset/group/goonchat) stuff.send(owner) owner << browse(file('code/modules/goonchat/browserassets/html/browserOutput.html'), "window=browseroutput") diff --git a/code/modules/goonchat/browserassets/html/browserOutput.html b/code/modules/goonchat/browserassets/html/browserOutput.html index d40fd75f39..fe3be9486c 100644 --- a/code/modules/goonchat/browserassets/html/browserOutput.html +++ b/code/modules/goonchat/browserassets/html/browserOutput.html @@ -6,6 +6,7 @@ + diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm index 4f740f4e61..701167c853 100644 --- a/code/modules/holiday/holidays.dm +++ b/code/modules/holiday/holidays.dm @@ -70,6 +70,7 @@ begin_month = DECEMBER end_day = 2 end_month = JANUARY + drone_hat = /obj/item/clothing/head/festive /datum/holiday/new_year/getStationPrefix() return pick("Party","New","Hangover","Resolution") @@ -78,6 +79,7 @@ name = "Groundhog Day" begin_day = 2 begin_month = FEBRUARY + drone_hat = /obj/item/clothing/head/helmet/space/chronos /datum/holiday/valentines name = VALENTINES @@ -92,6 +94,7 @@ name = "Birthday of Space Station 13" begin_day = 16 begin_month = FEBRUARY + drone_hat = /obj/item/clothing/head/festive /datum/holiday/birthday/greet() var/game_age = text2num(time2text(world.timeofday, "YY")) - 3 @@ -202,6 +205,7 @@ name = "UFO Day" begin_day = 2 begin_month = JULY + drone_hat = /obj/item/clothing/mask/facehugger/dead /datum/holiday/UFO/getStationPrefix() //Is such a thing even possible? return pick("Ayy","Truth","Tsoukalos","Mulder") //Yes it is! @@ -272,11 +276,13 @@ name = "Smiling Day" begin_day = 7 begin_month = OCTOBER + drone_hat = /obj/item/clothing/head/papersack/smiley /datum/holiday/boss name = "Boss' Day" begin_day = 16 begin_month = OCTOBER + drone_hat = /obj/item/clothing/head/that /datum/holiday/halloween name = HALLOWEEN @@ -305,6 +311,7 @@ name = "Flowers Day" begin_day = 19 begin_month = NOVEMBER + drone_hat = /obj/item/reagent_containers/food/snacks/grown/moonflower /datum/holiday/hello name = "Saying-'Hello' Day" @@ -312,7 +319,7 @@ begin_month = NOVEMBER /datum/holiday/hello/greet() - return "[pick(list("Aloha", "Bonjour", "Hello", "Hi", "Greetings", "Salutations", "Bienvenidos", "Hola", "Howdy"))]! " + ..() + return "[pick(list("Aloha", "Bonjour", "Hello", "Hi", "Greetings", "Salutations", "Bienvenidos", "Hola", "Howdy", "Ni hao", "Guten Tag", "Konnichiwa", "G'day cunt"))]! " + ..() /datum/holiday/human_rights name = "Human-Rights Day" @@ -323,6 +330,7 @@ name = "Monkey Day" begin_day = 14 begin_month = DECEMBER + drone_hat = /obj/item/clothing/mask/gas/monkeymask /datum/holiday/thanksgiving name = "Thanksgiving in the United States" diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index 624394f878..6da117da88 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -262,8 +262,7 @@ if(!check_cost(D.materials, amount)) return FALSE - var/obj/item/stack/product = new D.build_path(loc) - product.amount = amount + new D.build_path(drop_location(), amount) for(var/R in D.make_reagents) beaker.reagents.add_reagent(R, D.make_reagents[R]*amount) else diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index dd1d1777d8..f0c7bba885 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -85,14 +85,15 @@ interact(user) return else if(istype(I, /obj/item/disk/plantgene)) - if(disk) - to_chat(user, "A data disk is already loaded into the machine!") - else - if(!user.transferItemToLoc(I, src)) - return - disk = I - to_chat(user, "You add [I] to the machine.") - interact(user) + if (operation) + to_chat(user, "Please complete current operation.") + return + eject_disk() + if(!user.transferItemToLoc(I, src)) + return + disk = I + to_chat(user, "You add [I] to the machine.") + interact(user) else ..() @@ -266,18 +267,13 @@ to_chat(usr, "You add [I] to the machine.") update_icon() else if(href_list["eject_disk"] && !operation) - if (disk) - disk.forceMove(drop_location()) - disk.verb_pickup() - disk = null - update_genes() - else - var/obj/item/I = usr.get_active_held_item() - if(istype(I, /obj/item/disk/plantgene)) - if(!usr.transferItemToLoc(I, src)) - return - disk = I - to_chat(usr, "You add [I] to the machine.") + var/obj/item/I = usr.get_active_held_item() + eject_disk() + if(istype(I, /obj/item/disk/plantgene)) + if(!usr.transferItemToLoc(I, src)) + return + disk = I + to_chat(usr, "You add [I] to the machine.") else if(href_list["op"] == "insert" && disk && disk.gene && seed) if(!operation) // Wait for confirmation operation = "insert" @@ -365,6 +361,16 @@ update_genes() update_icon() +/obj/machinery/plantgenes/proc/eject_disk() + if (disk && !operation) + if(Adjacent(usr) && !issilicon(usr)) + if (!usr.put_in_hands(disk)) + disk.forceMove(drop_location()) + else + disk.forceMove(drop_location()) + disk = null + update_genes() + /obj/machinery/plantgenes/proc/update_genes() core_genes = list() reagent_genes = list() diff --git a/code/modules/hydroponics/grown/grass_carpet.dm b/code/modules/hydroponics/grown/grass_carpet.dm index 630c072edb..8e55f8a15d 100644 --- a/code/modules/hydroponics/grown/grass_carpet.dm +++ b/code/modules/hydroponics/grown/grass_carpet.dm @@ -36,19 +36,8 @@ continue grassAmt += 1 + round(G.seed.potency * tile_coefficient) qdel(G) - var/obj/item/stack/tile/GT = new stacktype(user.loc) - while(grassAmt > GT.max_amount) - GT.amount = GT.max_amount - grassAmt -= GT.max_amount - GT = new stacktype(user.loc) - GT.amount = grassAmt - for(var/obj/item/stack/tile/T in user.loc) - if((T.type == stacktype) && (T.amount < T.max_amount)) - GT.merge(T) - if(GT.amount <= 0) - break + new stacktype(user.drop_location(), grassAmt) qdel(src) - return // Carpet /obj/item/seeds/grass/carpet diff --git a/code/modules/hydroponics/grown/replicapod.dm b/code/modules/hydroponics/grown/replicapod.dm index 9eaa8747b9..55c0da91f2 100644 --- a/code/modules/hydroponics/grown/replicapod.dm +++ b/code/modules/hydroponics/grown/replicapod.dm @@ -22,7 +22,7 @@ var/blood_type = null var/list/features = null var/factions = null - var/list/traits = null + var/list/quirks = null var/contains_sample = 0 /obj/item/seeds/replicapod/Initialize() @@ -42,7 +42,7 @@ blood_type = B.data["blood_type"] features = B.data["features"] factions = B.data["factions"] - factions = B.data["traits"] + factions = B.data["quirks"] contains_sample = TRUE visible_message("The [src] is injected with a fresh blood sample.") else @@ -114,7 +114,7 @@ podman.faction |= factions if(!features["mcolor"]) features["mcolor"] = "#59CE00" - for(var/V in traits) + for(var/V in quirks) new V(podman) podman.hardset_dna(null,null,podman.real_name,blood_type, new /datum/species/pod,features)//Discard SE's and UI's, podman cloning is inaccurate, and always make them a podman podman.set_cloned_appearance() diff --git a/code/modules/integrated_electronics/core/assemblies.dm b/code/modules/integrated_electronics/core/assemblies.dm index d44682991a..72c34b90cc 100644 --- a/code/modules/integrated_electronics/core/assemblies.dm +++ b/code/modules/integrated_electronics/core/assemblies.dm @@ -3,7 +3,7 @@ /obj/item/electronic_assembly name = "electronic assembly" - obj_flags = CAN_BE_HIT + obj_flags = CAN_BE_HIT | UNIQUE_RENAME desc = "It's a case, for building small electronics with." w_class = WEIGHT_CLASS_SMALL icon = 'icons/obj/assemblies/electronic_setups.dmi' @@ -17,6 +17,7 @@ var/obj/item/stock_parts/cell/battery // Internal cell which most circuits need to work. var/cell_type = /obj/item/stock_parts/cell var/can_charge = TRUE //Can it be charged in a recharger? + var/can_fire_equipped = FALSE //Can it fire/throw weapons when the assembly is being held? var/charge_sections = 4 var/charge_tick = FALSE var/charge_delay = 4 @@ -603,7 +604,11 @@ /obj/item/electronic_assembly/medium/gun name = "type-e electronic mechanism" icon_state = "setup_medium_gun" - desc = "It's a case, for building medium-sized electronics with. This one resembles a gun, or some type of tool, if you're feeling optimistic." + item_state = "circuitgun" + desc = "It's a case, for building medium-sized electronics with. This one resembles a gun, or some type of tool, if you're feeling optimistic. It can fire guns and throw items while the user is holding it." + lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' + can_fire_equipped = TRUE /obj/item/electronic_assembly/medium/radio name = "type-f electronic mechanism" diff --git a/code/modules/integrated_electronics/core/saved_circuits.dm b/code/modules/integrated_electronics/core/saved_circuits.dm index b389b0d2d9..bc85cc4d9a 100644 --- a/code/modules/integrated_electronics/core/saved_circuits.dm +++ b/code/modules/integrated_electronics/core/saved_circuits.dm @@ -124,6 +124,10 @@ // Save modified name if(initial(name) != name) assembly_params["name"] = name + + // Save modified description + if(initial(desc) != desc) + assembly_params["desc"] = desc // Save panel status if(opened) @@ -142,6 +146,8 @@ // Validate name and color if(assembly_params["name"] && !reject_bad_name(assembly_params["name"], TRUE)) return "Bad assembly name." + if(assembly_params["desc"] && !reject_bad_text(assembly_params["desc"], TRUE)) + return "Bad assembly description." if(assembly_params["detail_color"] && !(assembly_params["detail_color"] in color_whitelist)) return "Bad assembly color." @@ -151,6 +157,10 @@ // Load modified name, if any. if(assembly_params["name"]) name = assembly_params["name"] + + // Load modified description, if any. + if(assembly_params["desc"]) + desc = assembly_params["desc"] // Load panel status if(assembly_params["opened"]) diff --git a/code/modules/integrated_electronics/passive/power.dm b/code/modules/integrated_electronics/passive/power.dm index 859c8910f3..244b4cb71b 100644 --- a/code/modules/integrated_electronics/passive/power.dm +++ b/code/modules/integrated_electronics/passive/power.dm @@ -73,7 +73,7 @@ // For really fat machines. /obj/item/integrated_circuit/passive/power/relay/large name = "large tesla power relay" - desc = "A seemingly enigmatic device which connects to nearby APCs wirelessly and draws power from them, now in industiral size!" + desc = "A seemingly enigmatic device which connects to nearby APCs wirelessly and draws power from them, now in industrial size!" w_class = WEIGHT_CLASS_BULKY extended_desc = "The siphon drains 2 kW of power from an APC in the same room as it as long as it has charge remaining. It will always drain \ from the 'equipment' power channel." @@ -89,7 +89,7 @@ desc = "Produces electricity from chemicals." icon_state = "chemical_cell" extended_desc = "This is effectively an internal beaker. It will consume and produce power from plasma, slime jelly, welding fuel, carbon,\ - ethanol, nutriments, and blood in order of decreasing efficiency. It will consume fuel only if the battery can take more energy." + ethanol, nutriment, and blood in order of decreasing efficiency. It will consume fuel only if the battery can take more energy." container_type = OPENCONTAINER complexity = 4 inputs = list() diff --git a/code/modules/integrated_electronics/subtypes/access.dm b/code/modules/integrated_electronics/subtypes/access.dm index 63b258d782..bf710be0e2 100644 --- a/code/modules/integrated_electronics/subtypes/access.dm +++ b/code/modules/integrated_electronics/subtypes/access.dm @@ -1,6 +1,6 @@ /obj/item/integrated_circuit/input/card_reader name = "card reader" - desc = "A circuit that can read registred name, assignment and a PassKey string from an ID card." + desc = "A circuit that can read the registred name, assignment, and PassKey string from an ID card." icon_state = "card_reader" complexity = 4 diff --git a/code/modules/integrated_electronics/subtypes/arithmetic.dm b/code/modules/integrated_electronics/subtypes/arithmetic.dm index 3a28c7b051..d4b854268b 100644 --- a/code/modules/integrated_electronics/subtypes/arithmetic.dm +++ b/code/modules/integrated_electronics/subtypes/arithmetic.dm @@ -94,7 +94,7 @@ /obj/item/integrated_circuit/arithmetic/division name = "division circuit" - desc = "This circuit can divide numbers, just don't think about trying to divide by zero!" + desc = "This circuit can divide numbers. Don't even think about trying to divide by zero!" extended_desc = "The order that the calculation goes is;
    \ result = ((((A / B) / C) / D) ... ) and so on, until all pins have been divided. \ Null pins, and pins containing 0, are ignored. Pin A must be a number or the circuit will not function." @@ -142,8 +142,8 @@ /obj/item/integrated_circuit/arithmetic/sign name = "sign circuit" - desc = "This will say if a number is positive, negative, or zero." - extended_desc = "Will output 1, -1, or 0, depending on if A is a postive number, a negative number, or zero, respectively." + desc = "This circuit can tell if a number is positive, negative, or zero." + extended_desc = "Will output 1, -1, or 0, depending on if A is a positive number, a negative number, or zero, respectively." icon_state = "sign" inputs = list("A" = IC_PINTYPE_NUMBER) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH @@ -212,8 +212,8 @@ /obj/item/integrated_circuit/arithmetic/average name = "average circuit" - desc = "This circuit is of average quality, however it will compute the average for numbers you give it." - extended_desc = "Note that null pins are ignored, where as a pin containing 0 is included in the averaging calculation." + desc = "This circuit is of average quality. It will compute the average of the numbers you give it." + extended_desc = "Note that null pins are ignored, whereas a pin containing 0 is included in the averaging calculation." icon_state = "average" spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH @@ -240,7 +240,7 @@ icon_state = "pi" inputs = list() spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH - + /obj/item/integrated_circuit/arithmetic/pi/Initialize() . = ..() desc = "Not recommended for cooking. Outputs '[PI]' when it receives a pulse." @@ -276,7 +276,7 @@ /obj/item/integrated_circuit/arithmetic/square_root name = "square root circuit" - desc = "This outputs the square root of a number you input." + desc = "This outputs the square root of the number you input." icon_state = "square_root" inputs = list("A" = IC_PINTYPE_NUMBER) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH diff --git a/code/modules/integrated_electronics/subtypes/converters.dm b/code/modules/integrated_electronics/subtypes/converters.dm index 5f7dd24ad9..9382f70066 100644 --- a/code/modules/integrated_electronics/subtypes/converters.dm +++ b/code/modules/integrated_electronics/subtypes/converters.dm @@ -69,7 +69,7 @@ /obj/item/integrated_circuit/converter/refcode name = "reference encoder" - desc = "This circuit can encode a reference into a string, which can then be read by an EPV2 circuit." + desc = "This circuit can encode a reference into a string, which can then be read by a reference decoder circuit." icon_state = "ref-string" inputs = list("input" = IC_PINTYPE_REF) outputs = list("output" = IC_PINTYPE_STRING) @@ -88,7 +88,7 @@ /obj/item/integrated_circuit/converter/refdecode name = "reference decoder" - desc = "This circuit can convert an encoded reference to actual reference." + desc = "This circuit can convert an encoded reference to an actual reference." icon_state = "ref-string" inputs = list("input" = IC_PINTYPE_STRING) outputs = list("output" = IC_PINTYPE_REF) @@ -142,21 +142,18 @@ /obj/item/integrated_circuit/converter/concatenator name = "concatenator" - desc = "This joins many strings together to get one big string." + desc = "This can join up to 8 strings together to get one big string." complexity = 4 - inputs = list( - "A" = IC_PINTYPE_STRING, - "B" = IC_PINTYPE_STRING, - "C" = IC_PINTYPE_STRING, - "D" = IC_PINTYPE_STRING, - "E" = IC_PINTYPE_STRING, - "F" = IC_PINTYPE_STRING, - "G" = IC_PINTYPE_STRING, - "H" = IC_PINTYPE_STRING - ) + inputs = list() outputs = list("result" = IC_PINTYPE_STRING) activators = list("concatenate" = IC_PINTYPE_PULSE_IN, "on concatenated" = IC_PINTYPE_PULSE_OUT) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH + var/number_of_pins = 8 + +/obj/item/integrated_circuit/converter/concatenator/Initialize() + for(var/i = 1 to number_of_pins) + inputs["input [i]"] = IC_PINTYPE_STRING + . = ..() /obj/item/integrated_circuit/converter/concatenator/do_work() var/result = null @@ -169,10 +166,22 @@ push_data() activate_pin(2) +/obj/item/integrated_circuit/converter/concatenator/small + name = "small concatenator" + desc = "This can join up to 4 strings together to get one big string." + complexity = 2 + number_of_pins = 4 + +/obj/item/integrated_circuit/converter/concatenator/large + name = "large concatenator" + desc = "This can join up to 16 strings together to get one very big string." + complexity = 6 + number_of_pins = 16 + /obj/item/integrated_circuit/converter/separator name = "separator" - desc = "This splits as single string into two at the relative split point." - extended_desc = "This circuits splits a given string into two, based on the string, and the index value. \ + desc = "This splits a single string into two at the relative split point." + extended_desc = "This circuit splits a given string into two, based on the string and the index value. \ The index splits the string after the given index, including spaces. So 'a person' with an index of '3' \ will split into 'a p' and 'erson'." icon_state = "split" @@ -203,11 +212,38 @@ activate_pin(2) +/obj/item/integrated_circuit/converter/indexer + name = "indexer" + desc = "This circuit takes a string and an index value, then returns the character found at in the string at the given index." + extended_desc = "Make sure the index is not longer or shorter than the string length. If you don't, the circuit will return empty." + icon_state = "split" + complexity = 4 + inputs = list( + "string to index" = IC_PINTYPE_STRING, + "index" = IC_PINTYPE_NUMBER, + ) + outputs = list( + "found character" = IC_PINTYPE_STRING + ) + activators = list("index" = IC_PINTYPE_PULSE_IN, "on indexed" = IC_PINTYPE_PULSE_OUT) + spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH + +/obj/item/integrated_circuit/converter/indexer/do_work() + var/strin = get_pin_data(IC_INPUT, 1) + var/ind = get_pin_data(IC_INPUT, 2) + if(ind > 0 && ind <= length(strin)) + set_pin_data(IC_OUTPUT, 1, strin[ind]) + else + set_pin_data(IC_OUTPUT, 1, "") + push_data() + activate_pin(2) + /obj/item/integrated_circuit/converter/findstring name = "find text" - desc = "This gives position of sample in the string. Or returns 0." + desc = "This outputs the position of the sample in the string, or returns 0." extended_desc = "The first pin is the string to be examined. The second pin is the sample to be found. \ - For example, 'eat this burger' will give you position 4. This circuit isn't case sensitive." + For example, inputting 'my wife has caught on fire' with 'has' as the sample will give you position 9. \ + This circuit isn't case sensitive, and it does not ignore spaces." complexity = 4 inputs = list( "string" = IC_PINTYPE_STRING, @@ -216,14 +252,38 @@ outputs = list( "position" = IC_PINTYPE_NUMBER ) - activators = list("search" = IC_PINTYPE_PULSE_IN, "after search" = IC_PINTYPE_PULSE_OUT) + activators = list("search" = IC_PINTYPE_PULSE_IN, "after search" = IC_PINTYPE_PULSE_OUT, "found" = IC_PINTYPE_PULSE_OUT, "not found" = IC_PINTYPE_PULSE_OUT) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH /obj/item/integrated_circuit/converter/findstring/do_work() + var/position = findtext(get_pin_data(IC_INPUT, 1),get_pin_data(IC_INPUT, 2)) - set_pin_data(IC_OUTPUT, 1, findtext(get_pin_data(IC_INPUT, 1),get_pin_data(IC_INPUT, 2)) ) + set_pin_data(IC_OUTPUT, 1, position) + push_data() + + activate_pin(2) + if(position) + activate_pin(3) + else + activate_pin(4) + +/obj/item/integrated_circuit/converter/stringlength + name = "get length" + desc = "This circuit will return the number of characters in a string." + complexity = 1 + inputs = list( + "string" = IC_PINTYPE_STRING + ) + outputs = list( + "length" = IC_PINTYPE_NUMBER + ) + activators = list("get length" = IC_PINTYPE_PULSE_IN, "on acquisition" = IC_PINTYPE_PULSE_OUT) + spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH + +/obj/item/integrated_circuit/converter/stringlength/do_work() + set_pin_data(IC_OUTPUT, 1, length(get_pin_data(IC_INPUT, 1))) push_data() activate_pin(2) @@ -232,7 +292,8 @@ name = "string exploder" desc = "This splits a single string into a list of strings." extended_desc = "This circuit splits a given string into a list of strings based on the string and given delimiter. \ - For example, 'eat this burger' will be converted to list('eat','this','burger')." + For example, 'eat this burger' will be converted to list('eat','this','burger'). Leave the delimiter null to get a list \ + of every individual character." icon_state = "split" complexity = 4 inputs = list( @@ -248,7 +309,10 @@ /obj/item/integrated_circuit/converter/exploders/do_work() var/strin = get_pin_data(IC_INPUT, 1) var/delimiter = get_pin_data(IC_INPUT, 2) - set_pin_data(IC_OUTPUT, 1, splittext(strin, delimiter)) + if(delimiter == null) + set_pin_data(IC_OUTPUT, 1, string2charlist(strin)) + else + set_pin_data(IC_OUTPUT, 1, splittext(strin, delimiter)) push_data() activate_pin(2) @@ -350,7 +414,7 @@ /obj/item/integrated_circuit/converter/rgb2hex name = "rgb to hexadecimal" desc = "This circuit can convert a RGB (Red, Green, Blue) color to a Hexadecimal RGB color." - extended_desc = "The first pin controls red amount, the second pin controls green amount, and the third controls blue amount. All go from 0-255." + extended_desc = "The first pin controls red amount, the second pin controls green amount, and the third controls blue amount. They all go from 0-255." icon_state = "rgb-hex" inputs = list( "red" = IC_PINTYPE_NUMBER, diff --git a/code/modules/integrated_electronics/subtypes/data_transfer.dm b/code/modules/integrated_electronics/subtypes/data_transfer.dm index 481360f6cf..682d982373 100644 --- a/code/modules/integrated_electronics/subtypes/data_transfer.dm +++ b/code/modules/integrated_electronics/subtypes/data_transfer.dm @@ -4,7 +4,7 @@ /obj/item/integrated_circuit/transfer/multiplexer name = "two multiplexer" - desc = "This is what those in the business tend to refer to as a 'mux' or data selector. It moves data from one of the selected inputs to the output." + desc = "This is what those in the business tend to refer to as a 'mux', or data selector. It moves data from one of the selected inputs to the output." extended_desc = "The first input pin is used to select which of the other input pins which has its data moved to the output. \ If the input selection is outside the valid range then no output is given." complexity = 2 @@ -147,7 +147,7 @@ /obj/item/integrated_circuit/transfer/wire_node name = "wire node" - desc = "Just wire node to make wiring more easy.Transfer pulse from in to out." + desc = "Just a wire node to make wiring easier. Transfers the pulse from in to out." icon_state = "wire_node" activators = list("pulse in" = IC_PINTYPE_PULSE_IN, "pulse out" = IC_PINTYPE_PULSE_OUT) spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm index 042d6a3616..70e3bed5a7 100644 --- a/code/modules/integrated_electronics/subtypes/input.dm +++ b/code/modules/integrated_electronics/subtypes/input.dm @@ -150,7 +150,7 @@ /obj/item/integrated_circuit/input/slime_scanner name = "slime_scanner" - desc = "A very small version of the xenobio analyser. This allows the machine to know every needed properties of slime. Output mutation list is non associative." + desc = "A very small version of the xenobio analyser. This allows the machine to know every needed properties of slime. Output mutation list is non-associative." icon_state = "medscan_adv" complexity = 12 inputs = list("target" = IC_PINTYPE_REF) @@ -193,8 +193,8 @@ /obj/item/integrated_circuit/input/plant_scanner name = "integrated plant analyzer" - desc = "A very small version of the plant analyser. This allows the machine to know all valuable params of plants in trays. \ - It cannot scan seeds nor fruits, only plants." + desc = "A very small version of the plant analyser. This allows the machine to know all valuable parameters of plants in trays. \ + It can only scan plants, not seeds or fruits." icon_state = "medscan_adv" complexity = 12 inputs = list("target" = IC_PINTYPE_REF) @@ -259,9 +259,9 @@ /obj/item/integrated_circuit/input/gene_scanner name = "gene scanner" - desc = "This circuit will scan plant for traits and reagent genes. Output is non-associative." + desc = "This circuit will scan the target plant for traits and reagent genes. Output is non-associative." extended_desc = "This allows the machine to scan plants in trays for reagent and trait genes. \ - It cannot scan seeds nor fruits, only plants." + It can only scan plants, not seeds or fruits." inputs = list( "target" = IC_PINTYPE_REF ) @@ -358,9 +358,9 @@ /obj/item/integrated_circuit/input/turfpoint name = "Tile pointer" - desc = "This circuit will get tile ref with given absolute coordinates." + desc = "This circuit will get a tile ref with the provided absolute coordinates." extended_desc = "If the machine cannot see the target, it will not be able to calculate the correct direction.\ - This circuit works only inside an assembly." + This circuit only works while inside an assembly." icon_state = "numberpad" complexity = 5 inputs = list("X" = IC_PINTYPE_NUMBER,"Y" = IC_PINTYPE_NUMBER) @@ -461,7 +461,7 @@ /obj/item/integrated_circuit/input/adjacent_locator name = "adjacent locator" desc = "This is needed for certain devices that demand a reference for a target to act upon. This type only locates something \ - that is standing a meter away from the machine." + that is standing up to a meter away from the machine." extended_desc = "The first pin requires a ref to the kind of object that you want the locator to acquire. This means that it will \ give refs to nearby objects that are similar. If more than one valid object is found nearby, it will choose one of them at \ random." @@ -500,9 +500,9 @@ /obj/item/integrated_circuit/input/advanced_locator_list complexity = 6 name = "list advanced locator" - desc = "This is needed for certain devices that demand list of names for a targets to act upon. This type locates something \ - that is standing in given radius up to 8 meters. Output is non-associative. Input will only consider keys if associative." - extended_desc = "The first pin requires a list of kinds of objects that you want the locator to acquire. It will locate nearby objects by name and description, \ + desc = "This is needed for certain devices that demand list of names for a target to act upon. This type locates something \ + that is standing in given radius of up to 8 meters. Output is non-associative. Input will only consider keys if associative." + extended_desc = "The first pin requires a list of the kinds of objects that you want the locator to acquire. It will locate nearby objects by name and description, \ and will then provide a list of all found objects which are similar. \ The second pin is a radius." inputs = list("desired type ref" = IC_PINTYPE_LIST, "radius" = IC_PINTYPE_NUMBER) @@ -564,10 +564,10 @@ complexity = 6 name = "advanced locator" desc = "This is needed for certain devices that demand a reference for a target to act upon. This type locates something \ - that is standing in given radius up to 8 meters" - extended_desc = "The first pin requires a ref to a kind of object that you want the locator to acquire. This means that it will \ - give refs to nearby objects which are similar. If this pin is string, this locator will search for an \ - item by matching desired text in it's name and description. If more than one valid object is found nearby, it will choose one of them at \ + that is standing in given radius of up to 8 meters" + extended_desc = "The first pin requires a ref to the kind of object that you want the locator to acquire. This means that it will \ + give refs to nearby objects which are similar. If this pin is a string, the locator will search for an \ + item matching the desired text in its name and description. If more than one valid object is found nearby, it will choose one of them at \ random. The second pin is a radius." inputs = list("desired type" = IC_PINTYPE_ANY, "radius" = IC_PINTYPE_NUMBER) outputs = list("located ref" = IC_PINTYPE_REF) @@ -617,7 +617,7 @@ /obj/item/integrated_circuit/input/signaler name = "integrated signaler" - desc = "Signals from a signaler can be received with this, allowing for remote control. Additionally, it can send signals as well." + desc = "Signals from a signaler can be received with this, allowing for remote control. It can also send signals." extended_desc = "When a signal is received from another signaler, the 'on signal received' activator pin will be pulsed. \ The two input pins are to configure the integrated signaler's settings. Note that the frequency should not have a decimal in it, \ meaning the default frequency is expressed as 1457, not 145.7. To send a signal, pulse the 'send signal' activator pin." @@ -637,6 +637,7 @@ var/frequency = FREQ_SIGNALER var/code = DEFAULT_SIGNALER_CODE var/datum/radio_frequency/radio_connection + var/hearing_range = 1 /obj/item/integrated_circuit/input/signaler/Initialize() . = ..() @@ -690,15 +691,19 @@ return 0 activate_pin(3) - audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 1) + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range) + for(var/CHM in get_hearers_in_view(hearing_range, src)) + if(ismob(CHM)) + var/mob/LM = CHM + LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) /obj/item/integrated_circuit/input/ntnet_packet name = "NTNet networking circuit" - desc = "Enables the sending and receiving of messages on NTNet via packet data protocol." - extended_desc = "Data can be send or received using the second pin on each side, \ + desc = "Enables the sending and receiving of messages over NTNet via packet data protocol." + extended_desc = "Data can be sent or received using the second pin on each side, \ with additonal data reserved for the third pin. When a message is received, the second activation pin \ - will pulse whatever's connected to it. Pulsing the first activation pin will send a message. Message \ - can be send to multiple recepients. Addresses must be separated with ; symbol." + will pulse whatever is connected to it. Pulsing the first activation pin will send a message. Messages \ + can be sent to multiple recepients. Addresses must be separated with a semicolon, like this: Address1;Address2;Etc." icon_state = "signal" complexity = 2 cooldown_per_use = 1 @@ -751,11 +756,11 @@ /obj/item/integrated_circuit/input/ntnet_advanced name = "Low level NTNet transreciever" - desc = "Enables the sending and receiving of messages on NTNet via packet data protocol. Allows advanced control of message contents and signalling. Must use associative lists. Outputs associative list. Has a slower transmission rate than normal NTNet circuits, due to increased data processing complexity.." - extended_desc = "Data can be send or received using the second pin on each side, \ + desc = "Enables the sending and receiving of messages over NTNet via packet data protocol. Allows advanced control of message contents and signalling. Must use associative lists. Outputs associative list. Has a slower transmission rate than normal NTNet circuits, due to increased data processing complexity." + extended_desc = "Data can be sent or received using the second pin on each side, \ with additonal data reserved for the third pin. When a message is received, the second activation pin \ - will pulse whatever's connected to it. Pulsing the first activation pin will send a message. Message \ - can be send to multiple recepients. Addresses must be separated with ; symbol." + will pulse whatever is connected to it. Pulsing the first activation pin will send a message. Messages \ + can be sent to multiple recepients. Addresses must be separated with a semicolon, like this: Address1;Address2;Etc." icon_state = "signal" complexity = 4 cooldown_per_use = 10 @@ -797,7 +802,7 @@ /obj/item/integrated_circuit/input/gps name = "global positioning system" desc = "This allows you to easily know the position of a machine containing this device." - extended_desc = "The GPS's coordinates it gives is absolute, not relative." + extended_desc = "The coordinates that the GPS outputs are absolute, not relative." icon_state = "gps" complexity = 4 inputs = list() @@ -824,7 +829,7 @@ /obj/item/integrated_circuit/input/microphone name = "microphone" - desc = "Useful for spying on people or for voice activated machines." + desc = "Useful for spying on people, or for voice-activated machines." extended_desc = "This will automatically translate most languages it hears to Galactic Common. \ The first activation pin is always pulsed when the circuit hears someone talk, while the second one \ is only triggered if it hears someone speaking a language other than Galactic Common." @@ -916,7 +921,7 @@ /obj/item/integrated_circuit/input/obj_scanner name = "scanner" desc = "Scans and obtains a reference for any objects you use on the assembly." - extended_desc = "If the 'put down' pin is set to true, the assembly will take the scanned object from your hands to it's location. \ + extended_desc = "If the 'put down' pin is set to true, the assembly will take the scanned object from your hands to its location. \ Useful for interaction with the grabber. The scanner only works using the help intent." icon_state = "recorder" complexity = 4 @@ -943,7 +948,7 @@ name = "internal battery monitor" desc = "This monitors the charge level of an internal battery." icon_state = "internalbm" - extended_desc = "This circuit will give you values of charge, max charge, and percentage of the internal battery on demand." + extended_desc = "This circuit will give you the values of charge, max charge, and the current percentage of the internal battery on demand." w_class = WEIGHT_CLASS_TINY complexity = 1 inputs = list() @@ -976,9 +981,9 @@ /obj/item/integrated_circuit/input/externalbm name = "external battery monitor" - desc = "This can help to watch battery state of any device in view" + desc = "This can read the battery state of any device in view." icon_state = "externalbm" - extended_desc = "This circuit will give you values of charge, max charge, and percentage of any device or battery in view" + extended_desc = "This circuit will give you the charge, max charge, and the current percentage values of any device or battery in view." w_class = WEIGHT_CLASS_TINY complexity = 2 inputs = list("target" = IC_PINTYPE_REF) @@ -1011,7 +1016,7 @@ /obj/item/integrated_circuit/input/ntnetsc name = "NTNet scanner" - desc = "This can return NTNet IDs of a component inside the given object, if there are any." + desc = "This can return the NTNet IDs of a component inside the given object, if there are any." icon_state = "signalsc" w_class = WEIGHT_CLASS_TINY complexity = 2 diff --git a/code/modules/integrated_electronics/subtypes/lists.dm b/code/modules/integrated_electronics/subtypes/lists.dm index c9744cc41c..a5c482c7de 100644 --- a/code/modules/integrated_electronics/subtypes/lists.dm +++ b/code/modules/integrated_electronics/subtypes/lists.dm @@ -17,8 +17,8 @@ /obj/item/integrated_circuit/lists/pick name = "pick circuit" - desc = "This circuit will pick a random element from the input list, and output said element." - extended_desc = "Input list is unmodified." + desc = "This circuit will pick a random element from the input list, and output that element." + extended_desc = "The input list is not modified." icon_state = "addition" outputs = list( "result" = IC_PINTYPE_ANY @@ -70,7 +70,7 @@ /obj/item/integrated_circuit/lists/search name = "search circuit" desc = "This circuit will get the index location of the desired element in a list." - extended_desc = "Search will start at 1 position and will return first matching position." + extended_desc = "Search will start at position 1 and will return the first matching position." inputs = list( "list" = IC_PINTYPE_LIST, "item" = IC_PINTYPE_ANY @@ -104,8 +104,8 @@ /obj/item/integrated_circuit/lists/filter name = "filter circuit" desc = "This circuit will search through a list for anything matching the desired element(s) and outputs two lists: \ - one containing just matching elements, and one with matching elements filtered out." - extended_desc = "Sample accepts lists. If no match is found, original list is sent to output 1." + one containing only the matching elements, and one with the matching elements filtered out." + extended_desc = "Sample accepts lists. If no match is found, the original list is sent to output 1." inputs = list( "input list" = IC_PINTYPE_LIST, "sample" = IC_PINTYPE_ANY @@ -168,7 +168,7 @@ /obj/item/integrated_circuit/lists/listset name = "list set circuit" desc = "This circuit will remove any duplicate entries from a list." - extended_desc = "If there are no duplicate entries, result list will be unchanged." + extended_desc = "If there are no duplicate entries, the output list will be unchanged." inputs = list( "list" = IC_PINTYPE_LIST ) @@ -189,7 +189,7 @@ /obj/item/integrated_circuit/lists/at name = "at circuit" desc = "This circuit will pick an element from a list by the input index." - extended_desc = "If there is no element with such index, result will be null." + extended_desc = "If there is no element at the given index, the result will be null." inputs = list( "list" = IC_PINTYPE_LIST, "index" = IC_PINTYPE_INDEX @@ -225,7 +225,7 @@ /obj/item/integrated_circuit/lists/delete name = "delete circuit" desc = "This circuit will remove an element from a list by the index." - extended_desc = "If there is no element with such index, result list will be unchanged." + extended_desc = "If there is no element at the given index, the result list will be unchanged." inputs = list( "list" = IC_PINTYPE_LIST, "index" = IC_PINTYPE_INDEX @@ -254,7 +254,7 @@ /obj/item/integrated_circuit/lists/write name = "write circuit" desc = "This circuit will write an element to a list at the given index location." - extended_desc = "If there is no element with such index, it will give the same list as before." + extended_desc = "If there is no element at the given index, it will output the same list as before." inputs = list( "list" = IC_PINTYPE_LIST, "index" = IC_PINTYPE_INDEX, @@ -313,7 +313,7 @@ /obj/item/integrated_circuit/lists/jointext name = "join text circuit" - desc = "This circuit will combine two lists into one and output it as a string." + desc = "This circuit will combine two lists into one, and output it as a string." extended_desc = "Default settings will encode the entire list into a string." icon_state = "join" inputs = list( @@ -351,7 +351,7 @@ /obj/item/integrated_circuit/lists/constructor name = "large list constructor" - desc = "This circuit will build a list out of sixteen input values." + desc = "This circuit will build a list out of up to sixteen input values." icon_state = "constr8" inputs = list() outputs = list( @@ -383,20 +383,20 @@ /obj/item/integrated_circuit/lists/constructor/small name = "list constructor" - desc = "This circuit will build a list out of four input values." + desc = "This circuit will build a list out of up to four input values." icon_state = "constr" number_of_pins = 4 /obj/item/integrated_circuit/lists/constructor/medium name = "medium list constructor" - desc = "This circuit will build a list out of eight input values." + desc = "This circuit will build a list out of up to eight input values." icon_state = "constr8" number_of_pins = 8 /obj/item/integrated_circuit/lists/deconstructor name = "large list deconstructor" - desc = "This circuit will write first sixteen entries of input list, starting with index, into the output values." + desc = "This circuit will write the first sixteen entries of its input list, starting with the index, into the output values." icon_state = "deconstr8" inputs = list( "input" = IC_PINTYPE_LIST, @@ -428,11 +428,11 @@ /obj/item/integrated_circuit/lists/deconstructor/small name = "list deconstructor" - desc = "This circuit will write first four entries of input list, starting with index, into the output values." + desc = "This circuit will write the first four entries of its input list, starting with the index, into the output values." icon_state = "deconstr" number_of_pins = 4 /obj/item/integrated_circuit/lists/deconstructor/medium name = "medium list deconstructor" - desc = "This circuit will write first eight entries of input list, starting with index, into the output values." + desc = "This circuit will write the first eight entries of its input list, starting with the index, into the output values." number_of_pins = 8 diff --git a/code/modules/integrated_electronics/subtypes/logic.dm b/code/modules/integrated_electronics/subtypes/logic.dm index 41917f2a44..e9dca8c330 100644 --- a/code/modules/integrated_electronics/subtypes/logic.dm +++ b/code/modules/integrated_electronics/subtypes/logic.dm @@ -89,7 +89,7 @@ /obj/item/integrated_circuit/logic/binary/rslatch name = "RS latch" - desc = "This gate is a synchronized RS latch. If both R and S are true, state will not change." + desc = "This gate is a synchronized RS latch. If both R and S are true, its state will not change." icon_state = "sr_nor" inputs = list("S" = IC_PINTYPE_ANY,"R" = IC_PINTYPE_ANY) outputs = list("Q" = IC_PINTYPE_BOOLEAN,"!Q" = IC_PINTYPE_BOOLEAN) diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm index db859ab649..f4cc363afb 100644 --- a/code/modules/integrated_electronics/subtypes/manipulation.dm +++ b/code/modules/integrated_electronics/subtypes/manipulation.dm @@ -6,8 +6,9 @@ desc = "This somewhat complicated system allows one to slot in a gun, direct it towards a position, and remotely fire it." extended_desc = "The firing mechanism can slot in any energy weapon. \ The first and second inputs need to be numbers which correspond to coordinates for the gun to fire at relative to the machine itself. \ - The 'fire' activator will cause the mechanism to attempt to fire the weapon at the coordinates, if possible. Mode is switch between \ - lethal (TRUE) or stun (FALSE) modes. It uses the internal battery of the weapon." + The 'fire' activator will cause the mechanism to attempt to fire the weapon at the coordinates, if possible. Mode will switch between \ + lethal (TRUE) or stun (FALSE) modes. It uses the internal battery of the weapon itself, not the assembly. If you wish to fire the gun while the circuit is in \ + hand, you will need to use an assembly that is a gun." complexity = 20 w_class = WEIGHT_CLASS_SMALL size = 3 @@ -80,7 +81,7 @@ /obj/item/integrated_circuit/manipulation/weapon_firing/do_work() if(!installed_gun || !installed_gun.handle_pins()) return - if(!isturf(assembly.loc)) + if(!isturf(assembly.loc) && !(assembly.can_fire_equipped && ishuman(assembly.loc))) return set_pin_data(IC_OUTPUT, 1, WEAKREF(installed_gun)) push_data() @@ -99,6 +100,7 @@ var/target_x = CLAMP(T.x + xo.data, 0, world.maxx) var/target_y = CLAMP(T.y + yo.data, 0, world.maxy) + assembly.visible_message("[assembly] fires [installed_gun]!") shootAt(locate(target_x, target_y, T.z)) /obj/item/integrated_circuit/manipulation/weapon_firing/proc/shootAt(turf/target) @@ -134,8 +136,8 @@ desc = "This allows a machine to move in a given direction." icon_state = "locomotion" extended_desc = "The circuit accepts a 'dir' number as a direction to move towards.
    \ - Pulsing the 'step towards dir' activator pin will cause the machine to move a meter in that direction, assuming it is not \ - being held, or anchored in some way. It should be noted that the ability to move is dependant on the type of assembly that this circuit inhabits." + Pulsing the 'step towards dir' activator pin will cause the machine to move one step in that direction, assuming it is not \ + being held, or anchored in some way. It should be noted that the ability to move is dependant on the type of assembly that this circuit inhabits; only drone assemblies can move." w_class = WEIGHT_CLASS_SMALL complexity = 10 cooldown_per_use = 1 @@ -169,9 +171,9 @@ /obj/item/integrated_circuit/manipulation/grenade name = "grenade primer" desc = "This circuit comes with the ability to attach most types of grenades and prime them at will." - extended_desc = "Time between priming and detonation is limited to between 1 to 12 seconds but is optional. \ - If unset, not a number, or a number less than 1 then the grenade's built-in timing will be used. \ - Beware: Once primed there is no aborting the process!" + extended_desc = "The time between priming and detonation is limited to between 1 to 12 seconds, but is optional. \ + If the input is not set, not a number, or a number less than 1, the grenade's built-in timing will be used. \ + Beware: Once primed, there is no aborting the process!" icon_state = "grenade" complexity = 30 cooldown_per_use = 10 @@ -243,9 +245,9 @@ name = "plant manipulation module" desc = "Used to uproot weeds and harvest/plant trays." icon_state = "plant_m" - extended_desc = "The circuit accepts a reference to a hydroponic tray or an item in an adjacent tile. \ - Mode input(0-harvest, 1-uproot weeds, 2-uproot plant, 3-plant seed) determines action. \ - Harvesting returns a list of the harvested plants." + extended_desc = "The circuit accepts a reference to a hydroponic tray or an item on an adjacent tile. \ + Mode input (0-harvest, 1-uproot weeds, 2-uproot plant, 3-plant seed) determines action. \ + Harvesting outputs a list of the harvested plants." w_class = WEIGHT_CLASS_TINY complexity = 10 inputs = list("tray" = IC_PINTYPE_REF,"mode" = IC_PINTYPE_NUMBER,"item" = IC_PINTYPE_REF) @@ -345,9 +347,9 @@ /obj/item/integrated_circuit/manipulation/grabber name = "grabber" - desc = "A circuit with it's own inventory for items, used to grab and store things." + desc = "A circuit with its own inventory for items. Used to grab and store things." icon_state = "grabber" - extended_desc = "The circuit accepts a reference to an object to be grabbed and can store up to 10 objects. Modes: 1 to grab, 0 to eject the first object, and -1 to eject all objects." + extended_desc = "This circuit accepts a reference to an object to be grabbed, and can store up to 10 objects. Modes: 1 to grab, 0 to eject the first object, and -1 to eject all objects. If you throw something from a grabber's inventory with a thrower, the grabber will update its outputs accordingly." w_class = WEIGHT_CLASS_SMALL size = 3 cooldown_per_use = 5 @@ -384,6 +386,10 @@ var/obj/item/U for(U in contents) U.forceMove(T) + update_outputs() + activate_pin(2) + +/obj/item/integrated_circuit/manipulation/grabber/proc/update_outputs() if(contents.len) set_pin_data(IC_OUTPUT, 1, WEAKREF(contents[1])) set_pin_data(IC_OUTPUT, 2, WEAKREF(contents[contents.len])) @@ -393,7 +399,6 @@ set_pin_data(IC_OUTPUT, 3, contents.len) set_pin_data(IC_OUTPUT, 4, contents) push_data() - activate_pin(2) /obj/item/integrated_circuit/manipulation/grabber/attack_self(var/mob/user) if(contents.len) @@ -401,16 +406,14 @@ var/obj/item/U for(U in contents) U.forceMove(T) - set_pin_data(IC_OUTPUT, 1, null) - set_pin_data(IC_OUTPUT, 2, null) - set_pin_data(IC_OUTPUT, 3, contents.len) + update_outputs() push_data() /obj/item/integrated_circuit/manipulation/claw name = "pulling claw" desc = "Circuit which can pull things.." icon_state = "pull_claw" - extended_desc = "The circuit accepts a reference to thing to be pulled. Modes: 0 for release. 1 for pull." + extended_desc = "This circuit accepts a reference to a thing to be pulled. Modes: 0 for release. 1 for pull." w_class = WEIGHT_CLASS_SMALL size = 3 cooldown_per_use = 5 @@ -464,9 +467,10 @@ /obj/item/integrated_circuit/manipulation/thrower name = "thrower" desc = "A compact launcher to throw things from inside or nearby tiles." - extended_desc = "The first and second inputs need to be numbers which correspond to coordinates to throw objects at relative to the machine itself. \ + extended_desc = "The first and second inputs need to be numbers which correspond to the coordinates to throw objects at relative to the machine itself. \ The 'fire' activator will cause the mechanism to attempt to throw objects at the coordinates, if possible. Note that the \ - projectile need to be inside the machine, or to be on an adjacent tile, and must be medium sized or smaller." + projectile needs to be inside the machine, or on an adjacent tile, and must be medium sized or smaller. The assembly \ + must also be a gun if you wish to throw something while the assembly is in hand." complexity = 25 w_class = WEIGHT_CLASS_SMALL size = 2 @@ -497,6 +501,9 @@ if(max_w_class && (A.w_class > max_w_class)) return + if(!assembly.can_fire_equipped && ishuman(assembly.loc)) + return + // Is the target inside the assembly or close to it? if(!check_target(A, exclude_components = TRUE)) return @@ -511,13 +518,21 @@ if(!M.temporarilyRemoveItemFromInventory(A)) return + // If the item is in a grabber circuit we'll update the grabber's outputs after we've thrown it. + var/obj/item/integrated_circuit/manipulation/grabber/G = A.loc + var/x_abs = CLAMP(T.x + target_x_rel, 0, world.maxx) var/y_abs = CLAMP(T.y + target_y_rel, 0, world.maxy) var/range = round(CLAMP(sqrt(target_x_rel*target_x_rel+target_y_rel*target_y_rel),0,8),1) + assembly.visible_message("[assembly] has thrown [A]!") A.forceMove(drop_location()) A.throw_at(locate(x_abs, y_abs, T.z), range, 3) + // If the item came from a grabber now we can update the outputs since we've thrown it. + if(G) + G.update_outputs() + /obj/item/integrated_circuit/manipulation/matman name = "material manager" desc = "This circuit is designed for automatic storage and distribution of materials." diff --git a/code/modules/integrated_electronics/subtypes/memory.dm b/code/modules/integrated_electronics/subtypes/memory.dm index e43401f2a8..fe74657532 100644 --- a/code/modules/integrated_electronics/subtypes/memory.dm +++ b/code/modules/integrated_electronics/subtypes/memory.dm @@ -56,14 +56,14 @@ /obj/item/integrated_circuit/memory/large name = "large memory circuit" - desc = "This big circuit can hold eight pieces of data." + desc = "This big circuit can store eight pieces of data." icon_state = "memory8" power_draw_per_use = 4 number_of_pins = 8 /obj/item/integrated_circuit/memory/huge name = "large memory stick" - desc = "This stick of memory can hold up up to sixteen pieces of data." + desc = "This stick of memory can store up up to sixteen pieces of data." icon_state = "memory16" w_class = WEIGHT_CLASS_SMALL spawn_flags = IC_SPAWN_RESEARCH diff --git a/code/modules/integrated_electronics/subtypes/output.dm b/code/modules/integrated_electronics/subtypes/output.dm index 6f7fd6eef5..2d820b016e 100644 --- a/code/modules/integrated_electronics/subtypes/output.dm +++ b/code/modules/integrated_electronics/subtypes/output.dm @@ -92,7 +92,7 @@ /obj/item/integrated_circuit/output/light/advanced name = "advanced light" - desc = "A light that takes a hexadecimal color value and a brightness value, and can be toggled on/off with a pulse." + desc = "A light that takes a hexadecimal color value and a brightness value, and can be toggled on/off by pulsing it." icon_state = "light_adv" complexity = 8 inputs = list( diff --git a/code/modules/integrated_electronics/subtypes/power.dm b/code/modules/integrated_electronics/subtypes/power.dm index 018cd71006..e760b21f72 100644 --- a/code/modules/integrated_electronics/subtypes/power.dm +++ b/code/modules/integrated_electronics/subtypes/power.dm @@ -28,8 +28,8 @@ extended_desc = "This circuit transmits 20 kJ of electricity every time the activator pin is pulsed. The input pin must be \ a reference to a machine to send electricity to. This can be a battery, or anything containing a battery. The machine can exist \ inside the assembly, or adjacent to it. The power is sourced from the assembly's power cell. If the target is outside of the assembly, \ - some power is lost due to ineffiency.Warning!Don't stack more than 1 power transmittors.it becomes less efficient for every other \ - transmission circuit in its own assembly and other nearby ones. " + some power is lost due to ineffiency. Warning! Don't stack more than 1 power transmitter, as it becomes less efficient for every other \ + transmission circuit in its own assembly and other nearby ones." w_class = WEIGHT_CLASS_BULKY complexity = 32 power_draw_per_use = 2000 diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 9f57dd6f43..73d162ff3a 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -21,7 +21,7 @@ desc = "Unlike most electronics, creating smoke is completely intentional." icon_state = "smoke" extended_desc = "This smoke generator creates clouds of smoke on command. It can also hold liquids inside, which will go \ - into the smoke clouds when activated. The reagents are consumed when smoke is made." + into the smoke clouds when activated. The reagents are consumed when the smoke is made." ext_cooldown = 1 container_type = OPENCONTAINER volume = 100 @@ -99,10 +99,10 @@ /obj/item/integrated_circuit/reagent/injector name = "integrated hypo-injector" - desc = "This scary looking thing is able to pump liquids into whatever it's pointed at." + desc = "This scary looking thing is able to pump liquids into, or suck liquids out of, whatever it's pointed at." icon_state = "injector" - extended_desc = "This autoinjector can push reagents into another container or someone else outside of the machine. The target \ - must be adjacent to the machine, and if it is a person, they cannot be wearing thick clothing. Negative given amount makes injector suck out reagents." + extended_desc = "This autoinjector can push up to 30 units of reagents into another container or someone else outside of the machine. The target \ + must be adjacent to the machine, and if it is a person, they cannot be wearing thick clothing. Negative given amounts makes the injector suck out reagents instead." container_type = OPENCONTAINER volume = 30 @@ -252,7 +252,7 @@ icon_state = "reagent_pump" extended_desc = "This is a pump which will move liquids from the source ref to the target ref. The third pin determines \ how much liquid is moved per pulse, between 0 and 50. The pump can move reagents to any open container inside the machine, or \ - outside the machine if it is next to the machine." + outside the machine if it is adjacent to the machine." complexity = 8 inputs = list("source" = IC_PINTYPE_REF, "target" = IC_PINTYPE_REF, "injection amount" = IC_PINTYPE_NUMBER) @@ -346,7 +346,7 @@ /obj/item/integrated_circuit/reagent/storage/cryo name = "cryo reagent storage" - desc = "Stores liquid inside the device away from electrical components. It can store up to 60u. This will also suppress reactions." + desc = "Stores liquid inside the device away from electrical components. It can store up to 60u. This will also prevent reactions." icon_state = "reagent_storage_cryo" extended_desc = "This is effectively an internal cryo beaker." @@ -359,7 +359,7 @@ /obj/item/integrated_circuit/reagent/storage/grinder name = "reagent grinder" - desc = "This is reagent grinder. It accepts a ref to something and refines it into reagents. It can store up to 100u." + desc = "This is a reagent grinder. It accepts a ref to something, and refines it into reagents. It can store up to 100u." icon_state = "blender" extended_desc = "" inputs = list( @@ -406,7 +406,7 @@ obj/item/integrated_circuit/reagent/storage/juicer name = "reagent juicer" - desc = "This is reagent juicer. It accepts a ref to something and refines it into reagents. It can store up to 100u." + desc = "This is a reagent juicer. It accepts a ref to something and refines it into reagents. It can store up to 100u." icon_state = "blender" extended_desc = "" inputs = list( @@ -454,7 +454,7 @@ obj/item/integrated_circuit/reagent/storage/juicer name = "reagent scanner" desc = "Stores liquid inside the device away from electrical components. It can store up to 60u. On pulse this beaker will send list of contained reagents." icon_state = "reagent_scan" - extended_desc = "Mostly useful for reagent filter." + extended_desc = "Mostly useful for filtering reagents." complexity = 8 outputs = list( @@ -482,12 +482,12 @@ obj/item/integrated_circuit/reagent/storage/juicer /obj/item/integrated_circuit/reagent/filter name = "reagent filter" - desc = "Filtering liquids by list of desired or unwanted reagents." + desc = "Filters liquids by list of desired or unwanted reagents." icon_state = "reagent_filter" - extended_desc = "This is a filter which will move liquids from the source to the target. \ - It will move all reagents, except those in the unwanted list, given the fourth pin if amount value is positive, \ - or it will move only desired reagents if amount is negative. The third pin determines \ - how much reagent is moved per pulse, between 0 and 50. Amount is given for each separate reagent." + extended_desc = "This is a filter which will move liquids from the source to its target. \ + If the amount in the fourth pin is positive, it will move all reagents except those in the unwanted list. \ + If the amount in the fourth pin is negative, it will only move the reagents in the wanted list. \ + The third pin determines how many reagents are moved per pulse, between 0 and 50. Amount is given for each separate reagent." complexity = 8 inputs = list( diff --git a/code/modules/integrated_electronics/subtypes/smart.dm b/code/modules/integrated_electronics/subtypes/smart.dm index e0775f1a23..4445c1e1f3 100644 --- a/code/modules/integrated_electronics/subtypes/smart.dm +++ b/code/modules/integrated_electronics/subtypes/smart.dm @@ -37,10 +37,11 @@ activate_pin(2) /obj/item/integrated_circuit/smart/coord_basic_pathfinder - name = "coordinte pathfinder" + name = "coordinate pathfinder" desc = "This complex circuit is able to determine what direction a given target is." - extended_desc = "This circuit uses absolute coordintes to determine where the target is. If the machine \ - cannot see the target, it will not be able to calculate the correct direction.This circuit is working only in assembly." + extended_desc = "This circuit uses absolute coordinates to determine where the target is. If the machine \ + cannot see the target, it will not be able to calculate the correct direction. \ + This circuit will only work while inside an assembly." icon_state = "numberpad" complexity = 5 inputs = list("X" = IC_PINTYPE_NUMBER,"Y" = IC_PINTYPE_NUMBER,"ignore obstacles" = IC_PINTYPE_BOOLEAN) @@ -74,8 +75,8 @@ /obj/item/integrated_circuit/smart/advanced_pathfinder name = "advanced pathfinder" desc = "This circuit uses a complex processor for long-range pathfinding." - extended_desc = "This circuit uses absolute coordinates for target. A path will be generated taking obstacle input into account, \ - pathing around any instances of said input. The passkey provided from a card reader is used to create a valid path through doorways." + extended_desc = "This circuit uses absolute coordinates to find its target. A path will be generated to the target, taking obstacles into account, \ + and pathing around any instances of said input. The passkey provided from a card reader is used to calculate a valid path through airlocks." icon_state = "numberpad" complexity = 40 cooldown_per_use = 50 @@ -117,4 +118,4 @@ set_pin_data(IC_OUTPUT, 1, Xn) set_pin_data(IC_OUTPUT, 2, Yn) push_data() - activate_pin(2) \ No newline at end of file + activate_pin(2) diff --git a/code/modules/integrated_electronics/subtypes/time.dm b/code/modules/integrated_electronics/subtypes/time.dm index 26bd1fc1d6..f72f5dbd74 100644 --- a/code/modules/integrated_electronics/subtypes/time.dm +++ b/code/modules/integrated_electronics/subtypes/time.dm @@ -53,8 +53,10 @@ /obj/item/integrated_circuit/time/delay/custom name = "custom delay circuit" - desc = "This sends a pulse signal out after a delay, critical for ensuring proper control flow in a complex machine. \ - This circuit's delay can be customized, between 1/10th of a second to one hour. The delay is updated upon receiving a pulse." + desc = "This sends a pulse signal out after a delay defined in tenths of a second, critical for ensuring proper control \ + flow in a complex machine. This circuit's delay can be customized, between 1/10th of a second to one hour. \ + The delay is updated upon receiving a pulse." + extended_desc = "The delay is defined in tenths of a second. For instance, 4 will be a delay of 0.4 seconds, or 15 for 1.5 seconds." icon_state = "delay" inputs = list("delay time" = IC_PINTYPE_NUMBER) spawn_flags = IC_SPAWN_RESEARCH @@ -104,7 +106,9 @@ /obj/item/integrated_circuit/time/ticker/custom name = "custom ticker" - desc = "This advanced circuit sends an automatic pulse every given interval." + desc = "This advanced circuit sends an automatic pulse every given interval, defined in tenths of a second." + extended_desc ="This advanced circuit sends an automatic pulse every given interval, defined in tenths of a second. \ + For example, setting the time pin to 4 will send a pulse every 0.4 seconds, or 15 for every 1.5 seconds." icon_state = "tick-f" complexity = 8 delay = 2 SECONDS @@ -115,7 +119,7 @@ /obj/item/integrated_circuit/time/ticker/custom/on_data_written() var/delay_input = get_pin_data(IC_INPUT, 2) if(delay_input && isnum(delay_input) ) - var/new_delay = CLAMP(delay_input ,1 ,1 HOURS) + var/new_delay = CLAMP(delay_input ,1 ,1 HOURS) delay = new_delay ..() diff --git a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm index 3aad52e596..b4679ae479 100644 --- a/code/modules/jobs/job_exp.dm +++ b/code/modules/jobs/job_exp.dm @@ -226,9 +226,14 @@ GLOBAL_PROTECT(exp_to_update) if(!rolefound) play_records["Unknown"] += minutes else - play_records[EXP_TYPE_GHOST] += minutes - if(announce_changes) - to_chat(src,"You got: [minutes] Ghost EXP!") + if(holder && !holder.deadmined) + play_records[EXP_TYPE_ADMIN] += minutes + if(announce_changes) + to_chat(src,"You got: [minutes] Admin EXP!") + else + play_records[EXP_TYPE_GHOST] += minutes + if(announce_changes) + to_chat(src,"You got: [minutes] Ghost EXP!") else if(isobserver(mob)) play_records[EXP_TYPE_GHOST] += minutes if(announce_changes) diff --git a/code/modules/jobs/job_types/civilian.dm b/code/modules/jobs/job_types/civilian.dm index 3c36247c6d..e0202db132 100644 --- a/code/modules/jobs/job_types/civilian.dm +++ b/code/modules/jobs/job_types/civilian.dm @@ -91,7 +91,7 @@ Mime uniform = /obj/item/clothing/under/rank/mime mask = /obj/item/clothing/mask/gas/mime gloves = /obj/item/clothing/gloves/color/white - head = /obj/item/clothing/head/beret + head = /obj/item/clothing/head/frenchberet suit = /obj/item/clothing/suit/suspenders backpack_contents = list(/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing=1) diff --git a/code/modules/keybindings/readme.md b/code/modules/keybindings/readme.md index 1170804436..6c0369d7c7 100644 --- a/code/modules/keybindings/readme.md +++ b/code/modules/keybindings/readme.md @@ -1,7 +1,7 @@ # In-code keypress handling system This whole system is heavily based off of forum_account's keyboard library. -Thanks to forum_account for saving the day, the library can be found [here](http://www.byond.com/developer/Forum_account/Keyboard)! +Thanks to forum_account for saving the day, the library can be found [here](https://secure.byond.com/developer/Forum_account/Keyboard)! .dmf macros have some very serious shortcomings. For example, they do not allow reusing parts of one macro in another, so giving cyborgs their own shortcuts to swap active module couldn't diff --git a/code/modules/language/language.dm b/code/modules/language/language.dm index 5f2e9963e7..8b9cc09dff 100644 --- a/code/modules/language/language.dm +++ b/code/modules/language/language.dm @@ -35,7 +35,8 @@ return TRUE /datum/language/proc/get_icon() - return "[icon2html(icon, world, icon_state)]" + var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/goonchat) + return sheet.icon_tag("language-[icon_state]") /datum/language/proc/get_random_name(gender, name_count=2, syllable_count=4, syllable_divisor=2) if(!syllables || !syllables.len) diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index 9e92fbce02..61d439667d 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -25,6 +25,14 @@ armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50) resistance_flags = FIRE_PROOF +/obj/item/clothing/suit/hooded/explorer/Initialize() + . = ..() + AddComponent(/datum/component/armor_plate) + +/obj/item/clothing/head/hooded/explorer/Initialize() + . = ..() + AddComponent(/datum/component/armor_plate) + /obj/item/clothing/mask/gas/explorer name = "explorer gas mask" desc = "A military-grade gas mask that can be connected to an air supply." diff --git a/code/modules/mining/equipment/goliath_hide.dm b/code/modules/mining/equipment/goliath_hide.dm index b266b92584..85feaecf73 100644 --- a/code/modules/mining/equipment/goliath_hide.dm +++ b/code/modules/mining/equipment/goliath_hide.dm @@ -9,38 +9,4 @@ novariants = FALSE flags_1 = NOBLUDGEON_1 w_class = WEIGHT_CLASS_NORMAL - layer = MOB_LAYER - var/static/list/goliath_platable_armor_typecache = typecacheof(list( - /obj/item/clothing/head/helmet/space/hardsuit/mining, - /obj/item/clothing/suit/space/hardsuit/mining, - /obj/item/clothing/head/hooded/explorer, - /obj/item/clothing/suit/hooded/explorer)) - -/obj/item/stack/sheet/animalhide/goliath_hide/afterattack(atom/target, mob/user, proximity_flag) - if(!proximity_flag) - return - if(is_type_in_typecache(target, goliath_platable_armor_typecache)) - var/obj/item/clothing/C = target - if(C.armor.melee < 60) - C.armor = C.armor.setRating(melee = min(C.armor.melee + 10, 60)) - to_chat(user, "You strengthen [target], improving its resistance against melee attacks.") - use(1) - else - to_chat(user, "You can't improve [C] any further!") - else if(istype(target, /obj/mecha/working/ripley)) - var/obj/mecha/working/ripley/D = target - if(D.hides < 3) - D.hides++ - D.armor = D.armor.setRating(\ - melee = min(D.armor.melee + 10, 70),\ - bullet = min(D.armor.bullet + 5, 50),\ - laser = min(D.armor.laser + 5, 50)) - to_chat(user, "You strengthen [target], improving its resistance against melee attacks.") - D.update_icon() - if(D.hides == 3) - D.desc = "Autonomous Power Loader Unit. It's wearing a fearsome carapace entirely composed of goliath hide plates - its pilot must be an experienced monster hunter." - else - D.desc = "Autonomous Power Loader Unit. Its armour is enhanced with some goliath hide plates." - use(1) - else - to_chat(user, "You can't improve [D] any further!") + layer = MOB_LAYER \ No newline at end of file diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm index b7b3d91e54..d4735d1c75 100644 --- a/code/modules/mining/machine_redemption.dm +++ b/code/modules/mining/machine_redemption.dm @@ -303,13 +303,12 @@ desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num var/amount = round(min(desired,50,smelt_amount)) materials.use_amount(alloy.materials, amount) - var/output = new alloy.build_path(src) - if(istype(output, /obj/item/stack/sheet)) - var/obj/item/stack/sheet/produced_alloy = output - produced_alloy.amount = amount - unload_mineral(produced_alloy) + var/output + if(ispath(alloy.build_path, /obj/item/stack/sheet)) + output = new alloy.build_path(src, amount) else - unload_mineral(output) + output = new alloy.build_path(src) + unload_mineral(output) else to_chat(usr, "Required access not found.") return TRUE diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm index e658f69395..0f84d11082 100644 --- a/code/modules/mining/machine_stacking.dm +++ b/code/modules/mining/machine_stacking.dm @@ -7,20 +7,23 @@ desc = "Controls a stacking machine... in theory." density = FALSE anchored = TRUE - var/obj/machinery/mineral/stacking_machine/machine = null + circuit = /obj/item/circuitboard/machine/stacking_unit_console + var/obj/machinery/mineral/stacking_machine/machine var/machinedir = SOUTHEAST - speed_process = TRUE /obj/machinery/mineral/stacking_unit_console/Initialize() . = ..() machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir)) if (machine) machine.CONSOLE = src - else - qdel(src) /obj/machinery/mineral/stacking_unit_console/ui_interact(mob/user) . = ..() + + if(!machine) + to_chat(user, "[src] is not linked to a machine!") + return + var/obj/item/stack/sheet/s var/dat @@ -35,6 +38,13 @@ user << browse(dat, "window=console_stacking_machine") +/obj/machinery/mineral/stacking_unit_console/multitool_act(mob/living/user, obj/item/I) + if(istype(I, /obj/item/multitool)) + var/obj/item/multitool/M = I + M.buffer = src + to_chat(user, "You store linkage information in [I]'s buffer.") + return TRUE + /obj/machinery/mineral/stacking_unit_console/Topic(href, href_list) if(..()) return @@ -44,8 +54,7 @@ if(!(text2path(href_list["release"]) in machine.stack_list)) return //someone tried to spawn materials by spoofing hrefs var/obj/item/stack/sheet/inp = machine.stack_list[text2path(href_list["release"])] - var/obj/item/stack/sheet/out = new inp.type() - out.amount = inp.amount + var/obj/item/stack/sheet/out = new inp.type(null, inp.amount) inp.amount = 0 machine.unload_mineral(out) @@ -63,6 +72,7 @@ desc = "A machine that automatically stacks acquired materials. Controlled by a nearby console." density = TRUE anchored = TRUE + circuit = /obj/item/circuitboard/machine/stacking_machine var/obj/machinery/mineral/stacking_unit_console/CONSOLE var/stk_types = list() var/stk_amt = list() @@ -79,16 +89,26 @@ if(istype(AM, /obj/item/stack/sheet) && AM.loc == get_step(src, input_dir)) process_sheet(AM) +/obj/machinery/mineral/stacking_machine/multitool_act(mob/living/user, obj/item/I) + if(istype(I, /obj/item/multitool)) + var/obj/item/multitool/M = I + if(!istype(M.buffer, /obj/machinery/mineral/stacking_unit_console)) + to_chat(user, "The [I] has no linkage data in its buffer.") + return FALSE + else + CONSOLE = M.buffer + CONSOLE.machine = src + to_chat(user, "You link [src] to the console in [I]'s buffer.") + return TRUE + /obj/machinery/mineral/stacking_machine/proc/process_sheet(obj/item/stack/sheet/inp) if(!(inp.type in stack_list)) //It's the first of this sheet added - var/obj/item/stack/sheet/s = new inp.type(src,0) - s.amount = 0 + var/obj/item/stack/sheet/s = new inp.type(src, 0) stack_list[inp.type] = s var/obj/item/stack/sheet/storage = stack_list[inp.type] storage.amount += inp.amount //Stack the sheets qdel(inp) //Let the old sheet garbage collect while(storage.amount > stack_amt) //Get rid of excessive stackage - var/obj/item/stack/sheet/out = new inp.type() - out.amount = stack_amt + var/obj/item/stack/sheet/out = new inp.type(null, stack_amt) unload_mineral(out) storage.amount -= stack_amt diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 01ac36c57a..c6cc8a70ac 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -400,7 +400,7 @@ SSticker.mode.make_antag_chance(humanc) if(humanc && CONFIG_GET(flag/roundstart_traits)) - SStraits.AssignTraits(humanc, humanc.client, TRUE) + SSquirks.AssignQuirks(humanc, humanc.client, TRUE) log_manifest(character.mind.key,character.mind,character,latejoin = TRUE) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 8bfe33b3ea..e11a4fc886 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -592,6 +592,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/list/possessible = list() for(var/mob/living/L in GLOB.alive_mob_list) + if(istype(L,/mob/living/carbon/human/dummy) || !get_turf(L)) //Haha no. + continue if(!(L in GLOB.player_list) && !L.mind) possessible += L diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index a7b28dd658..48951e4cd3 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -326,7 +326,10 @@ I.plane = initial(I.plane) I.appearance_flags &= ~NO_CLIENT_COLOR if(!no_move && !(I.flags_1 & DROPDEL_1)) //item may be moved/qdel'd immedietely, don't bother moving it - I.forceMove(newloc) + if (isnull(newloc)) + I.moveToNullspace() + else + I.forceMove(newloc) I.dropped(src) return TRUE diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm index 68c6ed5c83..05a14ef3b1 100644 --- a/code/modules/mob/living/blood.dm +++ b/code/modules/mob/living/blood.dm @@ -193,10 +193,10 @@ blood_data["real_name"] = real_name blood_data["features"] = dna.features blood_data["factions"] = faction - blood_data["traits"] = list() - for(var/V in roundstart_traits) - var/datum/trait/T = V - blood_data["traits"] += T.type + blood_data["quirks"] = list() + for(var/V in roundstart_quirks) + var/datum/quirk/T = V + blood_data["quirks"] += T.type return blood_data //get the id of the substance this mob use as blood. diff --git a/code/modules/mob/living/carbon/emote.dm b/code/modules/mob/living/carbon/emote.dm index f224384399..71286ef691 100644 --- a/code/modules/mob/living/carbon/emote.dm +++ b/code/modules/mob/living/carbon/emote.dm @@ -1,99 +1,99 @@ -/datum/emote/living/carbon - mob_type_allowed_typecache = list(/mob/living/carbon) - -/datum/emote/living/carbon/airguitar - key = "airguitar" - message = "is strumming the air and headbanging like a safari chimp." - restraint_check = TRUE - -/datum/emote/living/carbon/blink - key = "blink" - key_third_person = "blinks" - message = "blinks." - -/datum/emote/living/carbon/blink_r - key = "blink_r" - message = "blinks rapidly." - -/datum/emote/living/carbon/clap - key = "clap" - key_third_person = "claps" - message = "claps." - muzzle_ignore = TRUE - restraint_check = TRUE - emote_type = EMOTE_AUDIBLE - -/datum/emote/living/carbon/clap/run_emote(mob/living/user, params) - . = ..() - if (.) - if (ishuman(user)) - // Need hands to clap - if (!user.get_bodypart("l_arm") || !user.get_bodypart("r_arm")) - return - var/clap = pick('sound/misc/clap1.ogg', - 'sound/misc/clap2.ogg', - 'sound/misc/clap3.ogg', - 'sound/misc/clap4.ogg') - playsound(user, clap, 50, 1, -1) - -/datum/emote/living/carbon/gnarl - key = "gnarl" - key_third_person = "gnarls" - message = "gnarls and shows its teeth..." - mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) - -/datum/emote/living/carbon/moan - key = "moan" - key_third_person = "moans" - message = "moans!" - message_mime = "appears to moan!" - emote_type = EMOTE_AUDIBLE - -/datum/emote/living/carbon/roll - key = "roll" - key_third_person = "rolls" - message = "rolls." - mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) - restraint_check = TRUE - -/datum/emote/living/carbon/scratch - key = "scratch" - key_third_person = "scratches" - message = "scratches." - mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) - restraint_check = TRUE - -/datum/emote/living/carbon/screech - key = "screech" - key_third_person = "screeches" - message = "screeches." - mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) - -/datum/emote/living/carbon/sign - key = "sign" - key_third_person = "signs" - message_param = "signs the number %t." - mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) - restraint_check = TRUE - -/datum/emote/living/carbon/sign/select_param(mob/user, params) - . = ..() - if(!isnum(text2num(params))) - return message - -/datum/emote/living/carbon/sign/signal - key = "signal" - key_third_person = "signals" - message_param = "raises %t fingers." - mob_type_allowed_typecache = list(/mob/living/carbon/human) - restraint_check = TRUE - -/datum/emote/living/carbon/tail - key = "tail" - message = "waves their tail." - mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) - -/datum/emote/living/carbon/wink - key = "wink" - key_third_person = "winks" - message = "winks." +/datum/emote/living/carbon + mob_type_allowed_typecache = list(/mob/living/carbon) + +/datum/emote/living/carbon/airguitar + key = "airguitar" + message = "is strumming the air and headbanging like a safari chimp." + restraint_check = TRUE + +/datum/emote/living/carbon/blink + key = "blink" + key_third_person = "blinks" + message = "blinks." + +/datum/emote/living/carbon/blink_r + key = "blink_r" + message = "blinks rapidly." + +/datum/emote/living/carbon/clap + key = "clap" + key_third_person = "claps" + message = "claps." + muzzle_ignore = TRUE + restraint_check = TRUE + emote_type = EMOTE_AUDIBLE + +/datum/emote/living/carbon/clap/run_emote(mob/living/user, params) + . = ..() + if (.) + if (ishuman(user)) + // Need hands to clap + if (!user.get_bodypart(BODY_ZONE_L_ARM) || !user.get_bodypart(BODY_ZONE_R_ARM)) + return + var/clap = pick('sound/misc/clap1.ogg', + 'sound/misc/clap2.ogg', + 'sound/misc/clap3.ogg', + 'sound/misc/clap4.ogg') + playsound(user, clap, 50, 1, -1) + +/datum/emote/living/carbon/gnarl + key = "gnarl" + key_third_person = "gnarls" + message = "gnarls and shows its teeth..." + mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) + +/datum/emote/living/carbon/moan + key = "moan" + key_third_person = "moans" + message = "moans!" + message_mime = "appears to moan!" + emote_type = EMOTE_AUDIBLE + +/datum/emote/living/carbon/roll + key = "roll" + key_third_person = "rolls" + message = "rolls." + mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) + restraint_check = TRUE + +/datum/emote/living/carbon/scratch + key = "scratch" + key_third_person = "scratches" + message = "scratches." + mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) + restraint_check = TRUE + +/datum/emote/living/carbon/screech + key = "screech" + key_third_person = "screeches" + message = "screeches." + mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) + +/datum/emote/living/carbon/sign + key = "sign" + key_third_person = "signs" + message_param = "signs the number %t." + mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) + restraint_check = TRUE + +/datum/emote/living/carbon/sign/select_param(mob/user, params) + . = ..() + if(!isnum(text2num(params))) + return message + +/datum/emote/living/carbon/sign/signal + key = "signal" + key_third_person = "signals" + message_param = "raises %t fingers." + mob_type_allowed_typecache = list(/mob/living/carbon/human) + restraint_check = TRUE + +/datum/emote/living/carbon/tail + key = "tail" + message = "waves their tail." + mob_type_allowed_typecache = list(/mob/living/carbon/monkey, /mob/living/carbon/alien) + +/datum/emote/living/carbon/wink + key = "wink" + key_third_person = "winks" + message = "winks." diff --git a/code/modules/mob/living/carbon/human/dummy.dm b/code/modules/mob/living/carbon/human/dummy.dm index 018f04ab8f..beb183e842 100644 --- a/code/modules/mob/living/carbon/human/dummy.dm +++ b/code/modules/mob/living/carbon/human/dummy.dm @@ -19,6 +19,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy) //Inefficient pooling/caching way. GLOBAL_LIST_EMPTY(human_dummy_list) +GLOBAL_LIST_EMPTY(dummy_mob_list) /proc/generate_or_wait_for_human_dummy(slotkey) if(!slotkey) @@ -31,6 +32,7 @@ GLOBAL_LIST_EMPTY(human_dummy_list) if(QDELETED(D)) D = new GLOB.human_dummy_list[slotkey] = D + GLOB.dummy_mob_list += D D.in_use = TRUE return D diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 050a4f6d09..4af2fa1134 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -708,7 +708,7 @@ if(toxloss > 10) to_chat(src, "You feel sick.") else if(toxloss > 20) - to_chat(src, "You feel nauseous.") + to_chat(src, "You feel nauseated.") else if(toxloss > 40) to_chat(src, "You feel very unwell!") if(oxyloss) @@ -733,8 +733,8 @@ if(0 to NUTRITION_LEVEL_STARVING) to_chat(src, "You're starving!") - if(roundstart_traits.len) - to_chat(src, "You have these traits: [get_trait_string()].") + if(roundstart_quirks.len) + to_chat(src, "You have these quirks: [get_trait_string()].") else if(wear_suit) wear_suit.add_fingerprint(M) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 0b97dd531b..3c1a03f3d6 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -65,10 +65,6 @@ else if(eye_blurry) //blurry eyes heal slowly adjust_blurriness(-1) - if(has_trait(TRAIT_PACIFISM) && a_intent == INTENT_HARM) - to_chat(src, "You don't feel like harming anybody.") - a_intent_change(INTENT_HELP) - if (getBrainLoss() >= 60 && !incapacitated(TRUE)) SendSignal(COMSIG_ADD_MOOD_EVENT, "brain_damage", /datum/mood_event/brain_damage) if(prob(3)) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index a89c966012..fcb0269e35 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1559,9 +1559,9 @@ GLOBAL_LIST_EMPTY(roundstart_races) H.gain_trauma(/datum/brain_trauma/mild/concussion) else if(!I.is_sharp()) - H.adjustBrainLoss(I.force / 5) + H.adjustBrainLoss(I.force * 0.2) - if(prob(I.force + ((100 - H.health)/2)) && H != user) + if(!I.is_sharp() && prob(I.force + ((100 - H.health) * 0.5)) && H != user) // rev deconversion through blunt trauma. var/datum/antagonist/rev/rev = H.mind.has_antag_datum(/datum/antagonist/rev) if(rev) rev.remove_revolutionary(FALSE, user) diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 6941ad8df2..814ce0ef0f 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -207,9 +207,9 @@ if(breath_gases[/datum/gas/bz]) var/bz_partialpressure = (breath_gases[/datum/gas/bz][MOLES]/breath.total_moles())*breath_pressure if(bz_partialpressure > 1) - hallucination += 20 + hallucination += 10 else if(bz_partialpressure > 0.01) - hallucination += 5//Removed at 2 per tick so this will slowly build up + hallucination += 5 //TRITIUM if(breath_gases[/datum/gas/tritium]) var/tritium_partialpressure = (breath_gases[/datum/gas/tritium][MOLES]/breath.total_moles())*breath_pressure @@ -452,7 +452,7 @@ return adjustToxLoss(8, TRUE, TRUE) if(prob(30)) - to_chat(src, "You feel confused and nauseous...")//actual symptoms of liver failure + to_chat(src, "You feel confused and nauseated...")//actual symptoms of liver failure //////////////// diff --git a/code/modules/mob/living/carbon/say.dm b/code/modules/mob/living/carbon/say.dm index 83d943ccbf..8a8c99bf32 100644 --- a/code/modules/mob/living/carbon/say.dm +++ b/code/modules/mob/living/carbon/say.dm @@ -13,7 +13,8 @@ message = T.TongueSpeech(message) if(wear_mask) message = wear_mask.speechModification(message) - + if(head) + message = head.speechModification(message) return message /mob/living/carbon/can_speak_vocal(message) diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index 0c63ad2ab4..47eb649d93 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -133,9 +133,6 @@ eye_blurry = max(eye_blurry-1, 0) if(client && !eye_blurry) clear_fullscreen("blurry") - if(has_trait(TRAIT_PACIFISM) && a_intent == INTENT_HARM) - to_chat(src, "You don't feel like harming anybody.") - a_intent_change(INTENT_HELP) /mob/living/proc/update_damage_hud() return diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index bf06cd1ebb..abf8302590 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -407,16 +407,14 @@ */ //Recursive function to find everything a mob is holding. Really shitty proc tbh. /mob/living/get_contents() - . = list() - . |= list(src) - for(var/obj/o in .) - var/list/newlist = list() - o.SendSignal(COMSIG_TRY_STORAGE_RETURN_INVENTORY, newlist) - . |= newlist - for(var/obj/item/clothing/under/U in .) - . |= U.contents - for(var/obj/item/folder/F in .) - . |= F.contents + var/list/ret = list() + ret |= contents //add our contents + for(var/i in ret.Copy()) //iterate storage objects + var/atom/A = i + A.SendSignal(COMSIG_TRY_STORAGE_RETURN_INVENTORY, ret) + for(var/obj/item/folder/F in ret.Copy()) //very snowflakey-ly iterate folders + ret |= F.contents + return ret // Living mobs use can_inject() to make sure that the mob is not syringe-proof in general. /mob/living/proc/can_inject() @@ -494,6 +492,11 @@ ExtinguishMob() fire_stacks = 0 update_canmove() + GET_COMPONENT(mood, /datum/component/mood) + if (mood) + QDEL_LIST_ASSOC_VAL(mood.mood_events) + mood.sanity = SANITY_GREAT + mood.update_mood() //proc called by revive(), to check if we can actually ressuscitate the mob (we don't want to revive him and have him instantly die again) @@ -938,7 +941,7 @@ /mob/living/rad_act(amount) . = ..() - if(!amount || amount < RAD_MOB_SKIN_PROTECTION) + if(!amount || (amount < RAD_MOB_SKIN_PROTECTION) || has_trait(TRAIT_RADIMMUNE)) return amount -= RAD_BACKGROUND_RADIATION // This will always be at least 1 because of how skin protection is calculated diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 2b2e0de0b3..b12133c5a1 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -317,8 +317,7 @@ return shock_damage /mob/living/emp_act(severity) - var/list/L = src.get_contents() - for(var/obj/O in L) + for(var/obj/O in contents) O.emp_act(severity) ..() diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index 6dfaa565fa..94b1e64f39 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -34,7 +34,7 @@ var/list/status_traits = list() - var/list/roundstart_traits = list() + var/list/roundstart_quirks = list() var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them. diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm index b841ae95db..79baa0bad5 100644 --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -170,7 +170,8 @@ if(href_list["send"]) signaler.send_activation() - audible_message("[icon2html(src, world)] *beep* *beep*") + audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*") + playsound(src, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) if(href_list["freq"]) var/new_frequency = (signaler.frequency + text2num(href_list["freq"])) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index faef19529e..662100eb7f 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -831,7 +831,7 @@ set_module = /obj/item/robot_module/janitor /mob/living/silicon/robot/modules/syndicate - icon_state = "syndie_bloodhound" + icon_state = "synd_sec" faction = list(ROLE_SYNDICATE) bubble_icon = "syndibot" req_access = list(ACCESS_SYNDICATE) @@ -859,7 +859,7 @@ return /mob/living/silicon/robot/modules/syndicate/medical - icon_state = "syndi-medi" + icon_state = "synd_medical" playstyle_string = "You are a Syndicate medical cyborg!
    \ You are armed with powerful medical tools to aid you in your mission: help the operatives secure the nuclear authentication disk. \ Your hypospray will produce Restorative Nanites, a wonder-drug that will heal most types of bodily damages, including clone and brain damage. It also produces morphine for offense. \ diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index bdcde185d7..9926bc35fc 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -1,7 +1,7 @@ /obj/item/robot_module name = "Default" icon = 'icons/obj/module.dmi' - icon_state = "std_module" + icon_state = "std_mod" w_class = WEIGHT_CLASS_GIGANTIC item_state = "electronic" lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index b70547b917..bc8dd0c3ab 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -148,9 +148,14 @@ if(loc == get_turf(target)) if(!(check_bot(target) && prob(50))) //Target is not defined at the parent. 50% chance to still try and clean so we dont get stuck on the last blood drop. UnarmedAttack(target) //Rather than check at every step of the way, let's check before we do an action, so we can rescan before the other bot. + if(QDELETED(target)) //We done here. + target = null + mode = BOT_IDLE + return else shuffle = TRUE //Shuffle the list the next time we scan so we dont both go the same way. path = list() + if(!path || path.len == 0) //No path, need a new one //Try to produce a path to the target, and ignore airlocks to which it has access. path = get_path_to(src, target.loc, /turf/proc/Distance_cardinal, 0, 30, id=access_card) diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm index f0cc8285e8..f47f936db7 100644 --- a/code/modules/mob/living/simple_animal/bot/floorbot.dm +++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm @@ -164,12 +164,7 @@ update_controls() /mob/living/simple_animal/bot/floorbot/proc/empty_tiles() - var/atom/Tsec = drop_location() - - while(specialtiles > initial(tiletype.max_amount)) - new tiletype(Tsec,initial(tiletype.max_amount)) - specialtiles -= initial(tiletype.max_amount) - new tiletype(Tsec,specialtiles) + new tiletype(drop_location(), specialtiles) specialtiles = 0 tiletype = null @@ -378,8 +373,7 @@ if(prob(50)) drop_part(robot_arm, Tsec) - var/obj/item/stack/tile/plasteel/T = new (Tsec) - T.amount = 1 + new /obj/item/stack/tile/plasteel(Tsec, 1) do_sparks(3, TRUE, src) ..() diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm index de7874351a..65b78bf844 100644 --- a/code/modules/mob/living/simple_animal/bot/honkbot.dm +++ b/code/modules/mob/living/simple_animal/bot/honkbot.dm @@ -2,7 +2,7 @@ name = "\improper honkbot" desc = "A little robot. It looks happy with its bike horn." icon = 'icons/mob/aibots.dmi' - icon_state = "honkbot" + icon_state = "honkbot1" density = FALSE anchored = FALSE health = 25 diff --git a/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm b/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm index 6dc76bb6a7..214ced3613 100644 --- a/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm +++ b/code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm @@ -27,6 +27,7 @@ attacktext = "pummels" attack_sound = 'sound/weapons/punch1.ogg' dextrous = TRUE + held_items = list(null, null) possible_a_intents = list(INTENT_HELP, INTENT_GRAB, INTENT_DISARM, INTENT_HARM) faction = list("jungle") robust_searching = TRUE diff --git a/code/modules/mob/living/simple_animal/hostile/wumborian_fugu.dm b/code/modules/mob/living/simple_animal/hostile/wumborian_fugu.dm index 4c9c916085..4917d3b74d 100644 --- a/code/modules/mob/living/simple_animal/hostile/wumborian_fugu.dm +++ b/code/modules/mob/living/simple_animal/hostile/wumborian_fugu.dm @@ -9,7 +9,7 @@ icon_dead = "Fugu_dead" icon_gib = "syndicate_gib" mob_biotypes = list(MOB_ORGANIC, MOB_BEAST) - mouse_opacity = MOUSE_OPACITY_OPAQUE + mouse_opacity = MOUSE_OPACITY_ICON move_to_delay = 5 friendly = "floats near" speak_emote = list("puffs") diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index 106381bade..47de9a0896 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -146,12 +146,12 @@ else status_traits[trait] |= list(source) -/mob/living/proc/add_trait_datum(trait, spawn_effects) //separate proc due to the way these ones are handled - if(has_trait(trait)) +/mob/living/proc/add_quirk(quirk, spawn_effects) //separate proc due to the way these ones are handled + if(has_trait(quirk)) return - if(!SStraits || !SStraits.traits[trait]) + if(!SSquirks || !SSquirks.quirks[quirk]) return - var/datum/trait/T = SStraits.traits[trait] + var/datum/quirk/T = SSquirks.quirks[quirk] new T (src, spawn_effects) return TRUE @@ -180,8 +180,8 @@ if(!LAZYLEN(status_traits[trait])) status_traits -= trait -/mob/living/proc/remove_trait_datum(trait) - var/datum/trait/T = roundstart_traits[trait] +/mob/living/proc/remove_quirk(quirk) + var/datum/quirk/T = roundstart_quirks[quirk] if(T) qdel(T) return TRUE @@ -201,11 +201,28 @@ else if(LAZYLEN(status_traits[trait])) return TRUE -/mob/living/proc/has_trait_datum(trait) - return roundstart_traits[trait] +/mob/living/proc/has_quirk(quirk) + return roundstart_quirks[quirk] -/mob/living/proc/remove_all_traits() - status_traits = list() +/mob/living/proc/remove_all_traits(remove_species_traits = FALSE, remove_organ_traits = FALSE, remove_quirks = FALSE) + + var/list/blacklisted_sources = list() + if(!remove_species_traits) + blacklisted_sources += SPECIES_TRAIT + if(!remove_organ_traits) + blacklisted_sources += ORGAN_TRAIT + if(!remove_quirks) + blacklisted_sources += ROUNDSTART_TRAIT + + for(var/kebab in status_traits) + var/skip + for(var/S in blacklisted_sources) + if(S in status_traits[kebab]) + skip = TRUE + break + if(!skip) + remove_trait(kebab, null, TRUE) + CHECK_TICK /////////////////////////////////// TRAIT PROCS //////////////////////////////////// diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index c0d194c62b..3b44fed908 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -289,7 +289,7 @@ /mob/proc/show_inv(mob/user) return -//mob verbs are faster than object verbs. See http://www.byond.com/forum/?post=1326139&page=2#comment8198716 for why this isn't atom/verb/examine() +//mob verbs are faster than object verbs. See https://secure.byond.com/forum/?post=1326139&page=2#comment8198716 for why this isn't atom/verb/examine() /mob/verb/examinate(atom/A as mob|obj|turf in view()) //It used to be oview(12), but I can't really say why set name = "Examine" set category = "IC" diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index 9ad832debe..2718392b69 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -70,7 +70,7 @@ message = src.say_quote(message, get_spans()) var/rendered = "DEAD: [name][alt_name] [message]" - + log_message("DEAD: [message]", INDIVIDUAL_SAY_LOG) deadchat_broadcast(rendered, follow_target = src, speaker_key = K) /mob/proc/check_emote(message) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index b9c21e1090..dbb26b03e0 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -66,7 +66,7 @@ ..() to_chat(user, "Alt-click to fold it.") - var/datum/asset/assets = get_asset_datum(/datum/asset/simple/paper) + var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/simple/paper) assets.send(user) if(in_range(user, src) || isobserver(user)) @@ -300,7 +300,10 @@ if(!in_range(src, user)) return - stamps += "" + var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/simple/paper) + if (isnull(stamps)) + stamps = sheet.css_tag() + stamps += sheet.icon_tag(P.icon_state) var/mutable_appearance/stampoverlay = mutable_appearance('icons/obj/bureaucracy.dmi', "paper_[P.icon_state]") stampoverlay.pixel_x = rand(-2, 2) stampoverlay.pixel_y = rand(-3, 2) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index d17513ddf9..776dbf07d6 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -34,6 +34,10 @@ #define APC_COVER_OPENED 1 #define APC_COVER_REMOVED 2 +#define APC_NOT_CHARGING 0 +#define APC_CHARGING 1 +#define APC_FULLY_CHARGED 2 + // the Area Power Controller (APC), formerly Power Distribution Unit (PDU) // one per area, needs wire connection to power network through a terminal @@ -66,7 +70,7 @@ var/equipment = 3 var/environ = 3 var/operating = TRUE - var/charging = 0 + var/charging = APC_NOT_CHARGING var/chargemode = 1 var/chargecount = 0 var/locked = TRUE @@ -101,6 +105,9 @@ /obj/machinery/power/apc/unlocked locked = FALSE + +/obj/machinery/power/apc/syndicate //general syndicate access + req_access = list(ACCESS_SYNDICATE) /obj/machinery/power/apc/highcap/five_k cell_type = /obj/item/stock_parts/cell/upgraded/plus @@ -291,11 +298,11 @@ // And now, separately for cleanness, the lighting changing if(update_state & UPSTATE_ALLGOOD) switch(charging) - if(0) + if(APC_NOT_CHARGING) light_color = LIGHT_COLOR_RED - if(1) + if(APC_CHARGING) light_color = LIGHT_COLOR_BLUE - if(2) + if(APC_FULLY_CHARGED) light_color = LIGHT_COLOR_GREEN set_light(lon_range) else if(update_state & UPSTATE_BLUESCREEN) @@ -339,9 +346,9 @@ if(!charging) update_overlay |= APC_UPOVERLAY_CHARGEING0 - else if(charging == 1) + else if(charging == APC_CHARGING) update_overlay |= APC_UPOVERLAY_CHARGEING1 - else if(charging == 2) + else if(charging == APC_FULLY_CHARGED) update_overlay |= APC_UPOVERLAY_CHARGEING2 if (!equipment) @@ -384,15 +391,6 @@ /obj/machinery/power/apc/crowbar_act(mob/user, obj/item/W) . = TRUE if (opened) - if(cell) - user.visible_message("[user] removes \the [cell] from [src]!","You remove \the [cell].") - var/turf/T = get_turf(user) - cell.forceMove(T) - cell.update_icon() - cell = null - charging = 0 - update_icon() - return if (has_electronics == APC_ELECTRONICS_INSTALLED) if (terminal) to_chat(user, "Disconnect the wires first!") @@ -457,8 +455,14 @@ /obj/machinery/power/apc/screwdriver_act(mob/living/user, obj/item/W) . = TRUE if(opened) - if (cell) - to_chat(user, "Close the APC first!") + if(cell) + user.visible_message("[user] removes \the [cell] from [src]!","You remove \the [cell].") + var/turf/T = get_turf(user) + cell.forceMove(T) + cell.update_icon() + cell = null + charging = APC_NOT_CHARGING + update_icon() return else switch (has_electronics) @@ -745,7 +749,7 @@ user.put_in_hands(cell) cell.update_icon() src.cell = null - charging = 0 + charging = APC_NOT_CHARGING src.update_icon() return if((stat & MAINT) && !opened) //no board; no interface @@ -888,7 +892,7 @@ if("charge") chargemode = !chargemode if(!chargemode) - charging = 0 + charging = APC_NOT_CHARGING update_icon() . = TRUE if("channel") @@ -1125,10 +1129,10 @@ if((cell.charge/GLOB.CELLRATE + excess) >= lastused_total) // can we draw enough from cell+grid to cover last usage? cell.charge = min(cell.maxcharge, cell.charge + GLOB.CELLRATE * excess) //recharge with what we can add_load(excess) // so draw what we can from the grid - charging = 0 + charging = APC_NOT_CHARGING else // not enough power available to run the last tick! - charging = 0 + charging = APC_NOT_CHARGING chargecount = 0 // This turns everything off in the case that there is still a charge left on the battery, just not enough to run the room. equipment = autoset(equipment, 0) @@ -1168,7 +1172,7 @@ area.poweralert(1, src) // now trickle-charge the cell - if(chargemode && charging == 1 && operating) + if(chargemode && charging == APC_CHARGING && operating) if(excess > 0) // check to make sure we have enough to charge // Max charge is capped to % per second constant var/ch = min(excess*GLOB.CELLRATE, cell.maxcharge*GLOB.CHARGELEVEL) @@ -1176,13 +1180,13 @@ cell.give(ch) // actually recharge the cell else - charging = 0 // stop charging + charging = APC_NOT_CHARGING // stop charging chargecount = 0 // show cell as fully charged if so if(cell.charge >= cell.maxcharge) cell.charge = cell.maxcharge - charging = 2 + charging = APC_FULLY_CHARGED if(chargemode) if(!charging) @@ -1194,7 +1198,7 @@ if(chargecount == 10) chargecount = 0 - charging = 1 + charging = APC_CHARGING else // chargemode off charging = 0 @@ -1202,7 +1206,7 @@ else // no cell, switch everything off - charging = 0 + charging = APC_NOT_CHARGING chargecount = 0 equipment = autoset(equipment, 0) lighting = autoset(lighting, 0) @@ -1358,6 +1362,10 @@ #undef APC_COVER_OPENED #undef APC_COVER_REMOVED +#undef APC_NOT_CHARGING +#undef APC_CHARGING +#undef APC_FULLY_CHARGED + //update_overlay #undef APC_UPOVERLAY_CHARGEING0 #undef APC_UPOVERLAY_CHARGEING1 diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 7cea950ccc..7a6e313cd0 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -111,13 +111,8 @@ /obj/machinery/power/port_gen/pacman/DropFuel() if(sheets) - var/fail_safe = FALSE - while(sheets > 0 && fail_safe < 100) - fail_safe += 1 - var/obj/item/stack/sheet/S = new sheet_path(loc) - var/amount = min(sheets, S.max_amount) - S.amount = amount - sheets -= amount + new sheet_path(drop_location(), sheets) + sheets = 0 /obj/machinery/power/port_gen/pacman/UseFuel() var/needed_sheets = 1 / (time_per_sheet * consumption / power_output) diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index f4c11009d1..d7e0bc66bc 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -191,12 +191,12 @@ // Give back the glass type we were supplied with /obj/item/solar_assembly/proc/give_glass(device_broken) + var/atom/Tsec = drop_location() if(device_broken) - new /obj/item/shard(loc) - new /obj/item/shard(loc) + new /obj/item/shard(Tsec) + new /obj/item/shard(Tsec) else if(glass_type) - var/obj/item/stack/sheet/S = new glass_type(loc) - S.amount = 2 + new glass_type(Tsec, 2) glass_type = null diff --git a/code/modules/power/tesla/coil.dm b/code/modules/power/tesla/coil.dm index 32d35b4392..11b0c0c295 100644 --- a/code/modules/power/tesla/coil.dm +++ b/code/modules/power/tesla/coil.dm @@ -62,9 +62,9 @@ if(default_deconstruction_crowbar(W)) return - if(is_wire_tool(W) && panel_open) + /*if(is_wire_tool(W) && panel_open) CITADEL EDIT - They removed the wires because they don't like my cheating wires.interact(user) - return + return*/ return ..() @@ -185,4 +185,4 @@ flick("grounding_rodhit", src) tesla_buckle_check(power) else - ..() \ No newline at end of file + ..() diff --git a/code/modules/projectiles/ammunition/caseless/foam.dm b/code/modules/projectiles/ammunition/caseless/foam.dm index 343d62c283..9457026261 100644 --- a/code/modules/projectiles/ammunition/caseless/foam.dm +++ b/code/modules/projectiles/ammunition/caseless/foam.dm @@ -5,8 +5,9 @@ caliber = "foam_force" icon = 'icons/obj/guns/toy.dmi' icon_state = "foamdart" - var/modified = 0 + materials = list(MAT_METAL = 11.25) harmful = FALSE + var/modified = FALSE /obj/item/ammo_casing/caseless/foam_dart/update_icon() ..() @@ -25,8 +26,8 @@ /obj/item/ammo_casing/caseless/foam_dart/attackby(obj/item/A, mob/user, params) var/obj/item/projectile/bullet/reusable/foam_dart/FD = BB if (istype(A, /obj/item/screwdriver) && !modified) - modified = 1 - FD.modified = 1 + modified = TRUE + FD.modified = TRUE FD.damage_type = BRUTE to_chat(user, "You pop the safety cap off [src].") update_icon() @@ -38,7 +39,7 @@ return FD.pen = A FD.damage = 5 - FD.nodamage = 0 + FD.nodamage = FALSE to_chat(user, "You insert [A] into [src].") else to_chat(user, "There's already something in [src].") @@ -61,4 +62,4 @@ desc = "Whose smart idea was it to use toys as crowd control? Ages 18 and up." projectile_type = /obj/item/projectile/bullet/reusable/foam_dart/riot icon_state = "foamdart_riot" - materials = list(MAT_METAL = 1000) + materials = list(MAT_METAL = 1125) diff --git a/code/modules/projectiles/boxes_magazines/ammo_boxes.dm b/code/modules/projectiles/boxes_magazines/ammo_boxes.dm index 44bc721d59..c05f05ae59 100644 --- a/code/modules/projectiles/boxes_magazines/ammo_boxes.dm +++ b/code/modules/projectiles/boxes_magazines/ammo_boxes.dm @@ -60,7 +60,9 @@ icon_state = "foambox" ammo_type = /obj/item/ammo_casing/caseless/foam_dart max_ammo = 40 + materials = list(MAT_METAL = 500) /obj/item/ammo_box/foambox/riot icon_state = "foambox_riot" - ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot \ No newline at end of file + ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot + materials = list(MAT_METAL = 50000) \ No newline at end of file diff --git a/code/modules/projectiles/boxes_magazines/external/shotgun.dm b/code/modules/projectiles/boxes_magazines/external/shotgun.dm index dc8d0175ba..bb04446129 100644 --- a/code/modules/projectiles/boxes_magazines/external/shotgun.dm +++ b/code/modules/projectiles/boxes_magazines/external/shotgun.dm @@ -1,8 +1,8 @@ /obj/item/ammo_box/magazine/m12g - name = "shotgun magazine (12g taser slugs)" + name = "shotgun magazine (12g buckshot slugs)" desc = "A drum magazine." - icon_state = "m12gs" - ammo_type = /obj/item/ammo_casing/shotgun/stunslug + icon_state = "m12gb" + ammo_type = /obj/item/ammo_casing/shotgun/buckshot caliber = "shotgun" max_ammo = 8 @@ -10,14 +10,14 @@ ..() icon_state = "[initial(icon_state)]-[CEILING(ammo_count(0)/8, 1)*8]" -/obj/item/ammo_box/magazine/m12g/buckshot - name = "shotgun magazine (12g buckshot slugs)" - icon_state = "m12gb" - ammo_type = /obj/item/ammo_casing/shotgun/buckshot +/obj/item/ammo_box/magazine/m12g/stun + name = "shotgun magazine (12g taser slugs)" + icon_state = "m12gs" + ammo_type = /obj/item/ammo_casing/shotgun/stunslug /obj/item/ammo_box/magazine/m12g/slug name = "shotgun magazine (12g slugs)" - icon_state = "m12gb" + icon_state = "m12gb" //this may need an unique sprite ammo_type = /obj/item/ammo_casing/shotgun /obj/item/ammo_box/magazine/m12g/dragon diff --git a/code/modules/projectiles/guns/ballistic/laser_gatling.dm b/code/modules/projectiles/guns/ballistic/laser_gatling.dm index cc719f98ee..af44f998e1 100644 --- a/code/modules/projectiles/guns/ballistic/laser_gatling.dm +++ b/code/modules/projectiles/guns/ballistic/laser_gatling.dm @@ -40,7 +40,6 @@ to_chat(user, "You need a free hand to hold the gun!") return update_icon() - gun.forceMove(user) user.update_inv_back() else to_chat(user, "You are already holding the gun!") diff --git a/code/modules/projectiles/guns/misc/beam_rifle.dm b/code/modules/projectiles/guns/misc/beam_rifle.dm index ce2e11bec7..ee657a1d68 100644 --- a/code/modules/projectiles/guns/misc/beam_rifle.dm +++ b/code/modules/projectiles/guns/misc/beam_rifle.dm @@ -436,7 +436,7 @@ /obj/item/projectile/beam/beam_rifle name = "particle beam" - icon = "" + icon = null hitsound = 'sound/effects/explosion3.ogg' damage = 0 //Handled manually. damage_type = BURN diff --git a/code/modules/projectiles/projectile/reusable/foam_dart.dm b/code/modules/projectiles/projectile/reusable/foam_dart.dm index c7f99c75aa..d360c4f4c7 100644 --- a/code/modules/projectiles/projectile/reusable/foam_dart.dm +++ b/code/modules/projectiles/projectile/reusable/foam_dart.dm @@ -3,12 +3,12 @@ desc = "I hope you're wearing eye protection." damage = 0 // It's a damn toy. damage_type = OXY - nodamage = 1 + nodamage = TRUE icon = 'icons/obj/guns/toy.dmi' icon_state = "foamdart_proj" ammo_type = /obj/item/ammo_casing/caseless/foam_dart range = 10 - var/modified = 0 + var/modified = FALSE var/obj/item/pen/pen = null /obj/item/projectile/bullet/reusable/foam_dart/handle_drop() diff --git a/code/modules/projectiles/projectile/special/curse.dm b/code/modules/projectiles/projectile/special/curse.dm index e5ac8126dd..adce5dad57 100644 --- a/code/modules/projectiles/projectile/special/curse.dm +++ b/code/modules/projectiles/projectile/special/curse.dm @@ -4,7 +4,7 @@ /obj/item/projectile/curse_hand name = "curse hand" - icon_state = "cursehand" + icon_state = "cursehand0" hitsound = 'sound/effects/curse4.ogg' layer = LARGE_MOB_LAYER damage_type = BURN @@ -19,10 +19,7 @@ /obj/item/projectile/curse_hand/Initialize(mapload) . = ..() handedness = prob(50) - update_icon() - -/obj/item/projectile/curse_hand/update_icon() - icon_state = "[icon_state][handedness]" + icon_state = "cursehand[handedness]" /obj/item/projectile/curse_hand/fire(setAngle) if(starting) diff --git a/code/modules/projectiles/projectile/special/mindflayer.dm b/code/modules/projectiles/projectile/special/mindflayer.dm index eaa998f7e0..d717bed39e 100644 --- a/code/modules/projectiles/projectile/special/mindflayer.dm +++ b/code/modules/projectiles/projectile/special/mindflayer.dm @@ -6,4 +6,4 @@ if(ishuman(target)) var/mob/living/carbon/human/M = target M.adjustBrainLoss(20) - M.hallucination += 20 + M.hallucination += 30 diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm index 2db6058852..a464c23294 100644 --- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm @@ -433,7 +433,8 @@ obj/machinery/chem_dispenser/proc/work_animation() "orangejuice", "limejuice", "tomatojuice", - "lemonjuice" + "lemonjuice", + "menthol" ) emagged_reagents = list( "thirteenloko", @@ -465,7 +466,9 @@ obj/machinery/chem_dispenser/proc/work_animation() "hcider", "creme_de_menthe", "creme_de_cacao", - "triple_sec" + "triple_sec", + "sake", + "fernet" ) emagged_reagents = list( "ethanol", @@ -499,3 +502,17 @@ obj/machinery/chem_dispenser/proc/work_animation() "ammonia", "ash", "diethylamine") + +/obj/machinery/chem_dispenser/fullupgrade //fully upgraded stock parts + +/obj/machinery/chem_dispenser/fullupgrade/Initialize() + . = ..() + component_parts = list() + component_parts += new /obj/item/circuitboard/machine/chem_dispenser(null) + component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null) + component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null) + component_parts += new /obj/item/stock_parts/capacitor/quadratic(null) + component_parts += new /obj/item/stock_parts/manipulator/femto(null) + component_parts += new /obj/item/stack/sheet/glass(null) + component_parts += new /obj/item/stock_parts/cell/bluespace(null) + RefreshParts() diff --git a/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm b/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm new file mode 100644 index 0000000000..4c57eb3524 --- /dev/null +++ b/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm @@ -0,0 +1,85 @@ +/obj/machinery/chem_dispenser/chem_synthesizer //formerly SCP-294 made by mrty, but now only for testing purposes + name = "\improper debug chemical synthesizer" + desc = "If you see this, yell at adminbus." + icon = 'icons/obj/chemical.dmi' + icon_state = "dispenser" + amount = 10 + resistance_flags = INDESTRUCTIBLE | FIRE_PROOF | ACID_PROOF | LAVA_PROOF + working_state = null + nopower_state = null + flags_1 = NODECONSTRUCT_1 + var/static/list/shortcuts = list( + "meth" = "methamphetamine", + "tricord" = "tricordrazine" + ) + var/mutable_appearance/top_overlay + +/obj/machinery/chem_dispenser/chem_synthesizer/Initialize() + . = ..() + GLOB.poi_list += src + top_overlay = mutable_appearance(icon, "disp_beaker", layer = ABOVE_ALL_MOB_LAYER) + update_icon() + +/obj/machinery/chem_dispenser/chem_synthesizer/update_icon() + cut_overlays() + add_overlay(top_overlay) + +/obj/machinery/chem_dispenser/chem_synthesizer/Destroy() + . = ..() + GLOB.poi_list -= src + QDEL_NULL(top_overlay) + +/obj/machinery/chem_dispenser/chem_synthesizer/display_beaker() + return + +/obj/machinery/chem_dispenser/chem_synthesizer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ + datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "chem_synthesizer", name, 390, 315, master_ui, state) + ui.open() + +/obj/machinery/chem_dispenser/chem_synthesizer/ui_act(action, params) + if(..()) + return + update_icon() + switch(action) + if("ejectBeaker") + if(beaker) + beaker.forceMove(drop_location()) + if(Adjacent(usr) && !issilicon(usr)) + usr.put_in_hands(beaker) + beaker = null + . = TRUE + if("input") + var/input_reagent = replacetext(lowertext(input("Enter the name of any liquid", "Input") as text), " ", "") //95% of the time, the reagent id is a lowercase/no spaces version of the name + if(shortcuts[input_reagent]) + input_reagent = shortcuts[input_reagent] + else + input_reagent = find_reagent(input_reagent) + if(!input_reagent || !GLOB.chemical_reagents_list[input_reagent]) + say("OUT OF RANGE") + return + else + if(!beaker) + return + else if(!beaker.reagents && !QDELETED(beaker)) + beaker.create_reagents(beaker.volume) + beaker.reagents.add_reagent(input_reagent, amount) + if("makecup") + if(beaker) + return + beaker = new /obj/item/reagent_containers/glass/beaker/bluespace(src) + visible_message("[src] dispenses a bluespace beaker.") + +/obj/machinery/chem_dispenser/chem_synthesizer/proc/find_reagent(input) + . = FALSE + if(GLOB.chemical_reagents_list[input]) //prefer IDs! + var/datum/reagent/R = GLOB.chemical_reagents_list[input] + if(R.can_synth_debug) + return input + else + for(var/X in GLOB.chemical_reagents_list) + var/datum/reagent/R = GLOB.chemical_reagents_list[X] + if(R.can_synth_debug && input == replacetext(lowertext(R.name), " ", "")) + return X diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm index 7369fd6042..f61644db0c 100644 --- a/code/modules/reagents/chemistry/reagents.dm +++ b/code/modules/reagents/chemistry/reagents.dm @@ -20,7 +20,8 @@ var/current_cycle = 0 var/volume = 0 var/color = "#000000" // rgb: 0, 0, 0 - var/can_synth = TRUE + var/can_synth = TRUE // can this reagent be synthesized? (for example: odysseus syringe gun) + var/can_synth_debug = TRUE // can this reagent be synthesized by the debug chem synthesizer? var/metabolization_rate = REAGENTS_METABOLISM //how fast the reagent is metabolized by the mob var/overrides_metab = 0 var/overdose_threshold = 0 diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index 4be808f873..f65f1b50b6 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -1238,7 +1238,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Like having your brain smashed out by a slice of lemon wrapped around a large gold brick." /datum/reagent/consumable/ethanol/gargle_blaster/on_mob_life(mob/living/M) - M.dizziness +=6 + M.dizziness +=1.5 switch(current_cycle) if(15 to 45) if(!M.slurring) @@ -1267,7 +1267,7 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/neurotoxin/on_mob_life(mob/living/carbon/M) M.Knockdown(60, 1, 0) - M.dizziness +=6 + M.dizziness +=2 switch(current_cycle) if(15 to 45) if(!M.slurring) @@ -1546,4 +1546,158 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "It'll either knock the drunkenness out of you or knock you out cold. Both, probably." /datum/reagent/consumable/ethanol/crevice_spike/on_mob_add(mob/living/L) //damage only applies when drink first enters system and won't again until drink metabolizes out - L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15 \ No newline at end of file + L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15 + +/datum/reagent/consumable/ethanol/sake + name = "Sake" + id = "sake" + description = "A sweet rice wine of questionable legality and extreme potency." + color = "#DDDDDD" + boozepwr = 70 + taste_description = "sweet rice wine" + glass_icon_state = "sakecup" + glass_name = "cup of sake" + glass_desc = "A traditional cup of sake." + +/datum/reagent/consumable/ethanol/alexander + name = "Alexander" + id = "alexander" + description = "A creamy, indulgent delight that is stronger than it seems." + color = "#F5E9D3" + boozepwr = 80 + taste_description = "bitter, creamy cacao" + glass_icon_state = "alexander" + glass_name = "Alexander" + glass_desc = "A creamy, indulgent delight that is stronger than it seems." + +/datum/reagent/consumable/ethanol/sidecar + name = "Sidecar" + id = "sidecar" + description = "The one ride you’ll gladly give up the wheel for." + color = "#FFC55B" + boozepwr = 80 + taste_description = "delicious freedom" + glass_icon_state = "sidecar" + glass_name = "Sidecar" + glass_desc = "The one ride you’ll gladly give up the wheel for." + +/datum/reagent/consumable/ethanol/between_the_sheets + name = "Between the Sheets" + id = "between_the_sheets" + description = "A provocatively named classic." + color = "#F4C35A" + boozepwr = 80 + taste_description = "seduction" + glass_icon_state = "between_the_sheets" + glass_name = "Between the Sheets" + glass_desc = "A provocatively named classic." + +/datum/reagent/consumable/ethanol/kamikaze + name = "Kamikaze" + id = "kamikaze" + description = "Divinely windy." + color = "#EEF191" + boozepwr = 60 + taste_description = "divine windiness" + glass_icon_state = "kamikaze" + glass_name = "Kamikaze" + glass_desc = "Divinely windy." + +/datum/reagent/consumable/ethanol/mojito + name = "Mojito" + id = "mojito" + description = "A drink that looks as refreshing as it tastes." + color = "#DFFAD9" + boozepwr = 30 + taste_description = "refreshing mint" + glass_icon_state = "mojito" + glass_name = "Mojito" + glass_desc = "A drink that looks as refreshing as it tastes." + +/datum/reagent/consumable/ethanol/fernet + name = "Fernet" + id = "fernet" + description = "An incredibly bitter herbal liqueur used as a digestif." + color = "#1B2E24" // rgb: 27, 46, 36 + boozepwr = 80 + taste_description = "utter bitterness" + glass_name = "glass of fernet" + glass_desc = "A glass of pure Fernet. Only an absolute madman would drink this alone." //Hi Kevum + +/datum/reagent/consumable/ethanol/fernet/on_mob_life(mob/living/M) + + if(M.nutrition <= NUTRITION_LEVEL_STARVING) + M.adjustToxLoss(1*REM, 0) + M.nutrition = max(M.nutrition - 5, 0) + M.overeatduration = 0 + return ..() + +/datum/reagent/consumable/ethanol/fernet_cola + name = "Fernet Cola" + id = "fernet_cola" + description = "A very popular and bittersweet digestif, ideal after a heavy meal. Best served on a sawed-off cola bottle as per tradition." + color = "#390600" // rgb: 57, 6, 0 + boozepwr = 25 + taste_description = "sweet relief" + glass_icon_state = "godlyblend" + glass_name = "glass of fernet cola" + glass_desc = "A sawed-off cola bottle filled with Fernet Cola. Nothing better after eating like a lardass." + +/datum/reagent/consumable/ethanol/fernetcola/on_mob_life(mob/living/M) + + if(M.nutrition <= NUTRITION_LEVEL_STARVING) + M.adjustToxLoss(0.5*REM, 0) + M.nutrition = max(M.nutrition - 3, 0) + M.overeatduration = 0 + return ..() + +/datum/reagent/consumable/ethanol/fanciulli + + name = "Fanciulli" + id = "fanciulli" + description = "What if the Manhattan coctail ACTUALLY used a bitter herb liquour? Helps you sobers up." //also causes a bit of stamina damage to symbolize the afterdrink lazyness + color = "#CA933F" // rgb: 202, 147, 63 + boozepwr = -10 + taste_description = "a sweet sobering mix" + glass_icon_state = "fanciulli" + glass_name = "glass of fanciulli" + glass_desc = "A glass of Fanciulli. It's just Manhattan with Fernet." + +/datum/reagent/consumable/ethanol/fanciulli/on_mob_life(mob/living/M) + + M.nutrition = max(M.nutrition - 5, 0) + M.overeatduration = 0 + return ..() + +/datum/reagent/consumable/ethanol/fanciulli/on_mob_add(mob/living/M) + if(M.health > 0) + M.adjustStaminaLoss(20) + . = TRUE + ..() + + +/datum/reagent/consumable/ethanol/branca_menta + name = "Branca Menta" + id = "branca_menta" + description = "A refreshing mixture of bitter Fernet with mint creme liquour." + color = "#4B5746" // rgb: 75, 87, 70 + boozepwr = 35 + taste_description = "a bitter freshness" + glass_icon_state= "minted_fernet" + glass_name = "glass of branca menta" + glass_desc = "A glass of Branca Menta, perfect for those lazy and hot sunday summer afternoons." //Get lazy literally by drinking this + + +/datum/reagent/consumable/ethanol/branca_menta/on_mob_life(mob/living/M) + M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C) + if(M.nutrition <= NUTRITION_LEVEL_STARVING) + M.adjustToxLoss(1*REM, 0) + M.nutrition = max(M.nutrition - 5, 0) + M.overeatduration = 0 + return ..() + +/datum/reagent/consumable/ethanol/branca_menta/on_mob_add(mob/living/M) + if(M.health > 0) + M.adjustStaminaLoss(35) + . = TRUE + ..() diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index 673b6e7059..b5a92af878 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -407,7 +407,7 @@ /datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/M) M.Jitter(20) M.set_drugginess(30) - M.dizziness +=5 + M.dizziness +=1.5 M.drowsyness = 0 M.AdjustSleeping(-40, FALSE) M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL) @@ -721,3 +721,13 @@ description = "Milk for cool kids." color = "#7D4E29" taste_description = "chocolate milk" + +/datum/reagent/consumable/menthol + name = "Menthol" + id = "menthol" + description = "Tastes naturally minty, and imparts a very mild numbing sensation." + color = "#80AF9C" + taste_description = "mint" + glass_icon_state = "glass_green" + glass_name = "glass of menthol" + glass_desc = "Tastes naturally minty, and imparts a very mild numbing sensation." diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index 32b96d2780..377ddc47fd 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -57,15 +57,6 @@ ..() . = 1 -/datum/reagent/drug/menthol - name = "Menthol" - id = "menthol" - description = "Tastes naturally minty, and imparts a very mild numbing sensation." - taste_description = "mint" - reagent_state = LIQUID - color = "#80AF9C" - trippy = FALSE - /datum/reagent/drug/crank name = "Crank" id = "crank" @@ -287,7 +278,7 @@ to_chat(M, "[high_message]") M.adjustStaminaLoss(-5, 0) M.adjustBrainLoss(4) - M.hallucination += 10 + M.hallucination += 5 if(M.canmove && !ismovableatom(M.loc)) step(M, pick(GLOB.cardinals)) step(M, pick(GLOB.cardinals)) @@ -295,7 +286,7 @@ . = 1 /datum/reagent/drug/bath_salts/overdose_process(mob/living/M) - M.hallucination += 10 + M.hallucination += 5 if(M.canmove && !ismovableatom(M.loc)) for(var/i in 1 to 8) step(M, pick(GLOB.cardinals)) @@ -341,7 +332,7 @@ ..() /datum/reagent/drug/bath_salts/addiction_act_stage4(mob/living/carbon/human/M) - M.hallucination += 40 + M.hallucination += 30 if(M.canmove && !ismovableatom(M.loc)) for(var/i = 0, i < 16, i++) step(M, pick(GLOB.cardinals)) diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index b4abc2e4b1..ddc9878546 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -1093,7 +1093,7 @@ . = 1 /datum/reagent/medicine/earthsblood/overdose_process(mob/living/M) - M.hallucination = min(max(0, M.hallucination + 10), 50) + M.hallucination = min(max(0, M.hallucination + 5), 60) M.adjustToxLoss(5 * REM, 0) ..() . = 1 diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 6a57ff0c18..81d55830d2 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -171,8 +171,7 @@ else if(istype(O, /obj/item/stack/sheet/hairlesshide)) var/obj/item/stack/sheet/hairlesshide/HH = O - var/obj/item/stack/sheet/wetleather/WL = new(get_turf(HH)) - WL.amount = HH.amount + new /obj/item/stack/sheet/wetleather(get_turf(HH), HH.amount) qdel(HH) /* diff --git a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm index 30117d4ce3..07f19a8462 100644 --- a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm @@ -103,7 +103,7 @@ /datum/reagent/blackpowder/on_mob_life(mob/living/M) ..() if(isplasmaman(M)) - M.hallucination += 10 + M.hallucination += 5 /datum/reagent/blackpowder/on_ex_act() var/location = get_turf(holder.my_atom) diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 0972f32ad7..74ef9167c9 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -188,7 +188,7 @@ taste_description = "sourness" /datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/M) - M.hallucination += 10 + M.hallucination += 5 return ..() /datum/reagent/toxin/plantbgone @@ -626,16 +626,16 @@ /datum/reagent/toxin/lipolicide name = "Lipolicide" id = "lipolicide" - description = "A powerful toxin that will destroy fat cells, massively reducing body weight in a short time. More deadly to those without nutriment in their body." + description = "A powerful toxin that will destroy fat cells, massively reducing body weight in a short time. Deadly to those without nutriment in their body." taste_description = "mothballs" reagent_state = LIQUID color = "#F0FFF0" metabolization_rate = 0.5 * REAGENTS_METABOLISM - toxpwr = 0.5 + toxpwr = 0 /datum/reagent/toxin/lipolicide/on_mob_life(mob/living/M) if(M.nutrition <= NUTRITION_LEVEL_STARVING) - M.adjustToxLoss(0.5*REM, 0) + M.adjustToxLoss(1*REM, 0) M.nutrition = max(M.nutrition - 3, 0) // making the chef more valuable, one meme trap at a time M.overeatduration = 0 return ..() @@ -728,7 +728,7 @@ /datum/reagent/toxin/rotatium/on_mob_life(mob/living/M) if(M.hud_used) if(current_cycle >= 20 && current_cycle%20 == 0) - var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) + var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) var/rotation = min(round(current_cycle/20), 89) // By this point the player is probably puking and quitting anyway for(var/whole_screen in screens) animate(whole_screen, transform = matrix(rotation, MATRIX_ROTATE), time = 5, easing = QUAD_EASING, loop = -1) @@ -737,7 +737,7 @@ /datum/reagent/toxin/rotatium/on_mob_delete(mob/living/M) if(M && M.hud_used) - var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) + var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) for(var/whole_screen in screens) animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING) ..() @@ -755,7 +755,7 @@ /datum/reagent/toxin/skewium/on_mob_life(mob/living/M) if(M.hud_used) if(current_cycle >= 5 && current_cycle % 3 == 0) - var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) + var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) var/matrix/skew = matrix() var/intensity = 8 skew.set_skew(rand(-intensity,intensity), rand(-intensity,intensity)) @@ -772,7 +772,7 @@ /datum/reagent/toxin/skewium/on_mob_delete(mob/living/M) if(M && M.hud_used) - var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) + var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) for(var/whole_screen in screens) animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING) ..() diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index ef41c7951e..d384b7dd8d 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -179,8 +179,7 @@ Borg Shaker charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster. recharge_time = 3 accepts_reagent_upgrades = FALSE - - reagent_ids = list("beer", "orangejuice", "limejuice", "tomatojuice", "cola", "tonic", "sodawater", "ice", "cream", "whiskey", "vodka", "rum", "gin", "tequila", "vermouth", "wine", "kahlua", "cognac", "ale") + reagent_ids = list("beer", "orangejuice", "grenadine" ,"limejuice", "tomatojuice", "cola", "tonic", "sodawater", "ice", "cream", "whiskey", "vodka", "rum", "gin", "tequila", "vermouth", "wine", "kahlua", "cognac", "ale", "fernet") /obj/item/reagent_containers/borghypo/borgshaker/attack(mob/M, mob/user) return //Can't inject stuff with a shaker, can we? //not with that attitude diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 1268b2be87..997d957a4e 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -51,8 +51,9 @@ other types of metals and chemistry for reagents). return ..() /datum/design/proc/icon_html(client/user) - send_asset(user, "design_[id].png", FALSE) - return "" + var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/research_designs) + sheet.send(user) + return sheet.icon_tag(id) //////////////////////////////////////// //Disks for transporting design datums// diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index d1bcb952aa..28609e921d 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -126,42 +126,47 @@ /datum/design/apc_board name = "APC Module" id = "power control" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 100, MAT_GLASS = 100) build_path = /obj/item/electronics/apc category = list("initial", "Electronics") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/airlock_board name = "Airlock Electronics" id = "airlock_board" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/electronics/airlock category = list("initial", "Electronics") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/firelock_board name = "Firelock Circuitry" id = "firelock_board" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/electronics/firelock category = list("initial", "Electronics") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/airalarm_electronics name = "Air Alarm Electronics" id = "airalarm_electronics" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/electronics/airalarm category = list("initial", "Electronics") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/firealarm_electronics name = "Fire Alarm Electronics" id = "firealarm_electronics" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/electronics/firealarm category = list("initial", "Electronics") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/camera name = "Camera" diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm index be3ec60637..5771ff9891 100644 --- a/code/modules/research/designs/machine_designs.dm +++ b/code/modules/research/designs/machine_designs.dm @@ -482,3 +482,19 @@ build_path = /obj/item/circuitboard/machine/dish_drive category = list ("Misc. Machinery") departmental_flags = DEPARTMENTAL_FLAG_SERVICE + +/datum/design/board/stacking_unit_console + name = "Machine Design (Stacking Machine Console)" + desc = "The circuit board for a Stacking Machine Console." + id = "stack_console" + build_path = /obj/item/circuitboard/machine/stacking_unit_console + category = list ("Misc. Machinery") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/board/stacking_machine + name = "Machine Design (Stacking Machine)" + desc = "The circuit board for a Stacking Machine." + id = "stack_machine" + build_path = /obj/item/circuitboard/machine/stacking_machine + category = list ("Misc. Machinery") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING \ No newline at end of file diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm index 8f79bb9a6d..fd3eefbde1 100644 --- a/code/modules/research/designs/misc_designs.dm +++ b/code/modules/research/designs/misc_designs.dm @@ -354,3 +354,17 @@ build_path = /obj/item/weldingtool/experimental category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING + +///////////////////////////////////////// +////////////Armour////////////// +///////////////////////////////////////// + +/datum/design/reactive_armour + name = "Reactive Armour Shell" + desc = "An experimental suit of armour capable of utilizing an implanted anomaly core to protect the user." + id = "reactive_armour" + build_type = PROTOLATHE + materials = list(MAT_METAL = 10000, MAT_DIAMOND = 5000, MAT_URANIUM = 8000, MAT_SILVER = 4500, MAT_GOLD = 5000) + build_path = /obj/item/reactive_armour_shell + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING \ No newline at end of file diff --git a/code/modules/research/designs/smelting_designs.dm b/code/modules/research/designs/smelting_designs.dm index 821e6cee38..79a9748b08 100644 --- a/code/modules/research/designs/smelting_designs.dm +++ b/code/modules/research/designs/smelting_designs.dm @@ -21,15 +21,23 @@ name = "Plasma + Glass alloy" id = "plasmaglass" build_type = SMELTER - materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) build_path = /obj/item/stack/sheet/plasmaglass category = list("initial") +/datum/design/plasmarglass_alloy + name = "Plasma + Metal + Glass alloy" + id = "plasmareinforcedglass" + build_type = SMELTER + materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/plasmarglass + category = list("initial") + /datum/design/titaniumglass_alloy name = "Titanium + Glass alloy" id = "titaniumglass" build_type = SMELTER - materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) build_path = /obj/item/stack/sheet/titaniumglass category = list("initial") @@ -37,7 +45,7 @@ name = "Plasma + Titanium + Glass alloy" id = "plastitaniumglass" build_type = SMELTER - materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT, MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) + materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) build_path = /obj/item/stack/sheet/plastitaniumglass category = list("initial") diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 23b39de3fe..42831cc013 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -44,24 +44,21 @@ /obj/machinery/rnd/experimentor/proc/SetTypeReactions() - var/probWeight = 0 for(var/I in typesof(/obj/item)) if(istype(I, /obj/item/relic)) item_reactions["[I]"] = SCANTYPE_DISCOVER else item_reactions["[I]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE) + if(ispath(I, /obj/item/stock_parts) || ispath(I, /obj/item/grenade/chem_grenade) || ispath(I, /obj/item/kitchen)) var/obj/item/tempCheck = I if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way - valid_items += 15 - valid_items += I - probWeight++ + valid_items["[I]"] += 15 if(ispath(I, /obj/item/reagent_containers/food)) var/obj/item/tempCheck = I if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way - valid_items += rand(1,max(2,35-probWeight)) - valid_items += I + valid_items["[I]"] += rand(1,4) if(ispath(I, /obj/item/construction/rcd) || ispath(I, /obj/item/grenade) || ispath(I, /obj/item/aicard) || ispath(I, /obj/item/storage/backpack/holding) || ispath(I, /obj/item/slime_extract) || ispath(I, /obj/item/onetankbomb) || ispath(I, /obj/item/transfer_valve)) var/obj/item/tempCheck = I @@ -225,18 +222,6 @@ smoke.set_up(0, where) smoke.start() -/obj/machinery/rnd/experimentor/proc/pickWeighted(list/from) - var/result = FALSE - var/counter = 1 - while(!result) - var/probtocheck = from[counter] - if(prob(probtocheck)) - result = TRUE - return from[counter+1] - if(counter + 2 < from.len) - counter = counter + 2 - else - counter = 1 /obj/machinery/rnd/experimentor/proc/experiment(exp,obj/item/exp_on) recentlyExperimented = 1 @@ -283,13 +268,13 @@ visible_message("[src] malfunctions, spewing toxic waste!") for(var/turf/T in oview(1, src)) if(!T.density) - if(prob(EFFECT_PROB_VERYHIGH)) + if(prob(EFFECT_PROB_VERYHIGH) && !(locate(/obj/effect/decal/cleanable/greenglow) in T)) var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T) reagentdecal.reagents.add_reagent("radium", 7) else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) var/savedName = "[exp_on]" ejectItem(TRUE) - var/newPath = pickWeighted(valid_items) + var/newPath = text2path(pickweight(valid_items)) loaded_item = new newPath(src) visible_message("[src] malfunctions, transforming [savedName] into [loaded_item]!") investigate_log("Experimentor has transformed [savedName] into [loaded_item]", INVESTIGATE_EXPERIMENTOR) diff --git a/code/modules/research/machinery/departmental_circuit_imprinter.dm b/code/modules/research/machinery/departmental_circuit_imprinter.dm index 5049a25893..c51288b685 100644 --- a/code/modules/research/machinery/departmental_circuit_imprinter.dm +++ b/code/modules/research/machinery/departmental_circuit_imprinter.dm @@ -9,5 +9,6 @@ /obj/machinery/rnd/production/circuit_imprinter/department/science name = "department circuit imprinter (Science)" + circuit = /obj/item/circuitboard/machine/circuit_imprinter/department/science allowed_department_flags = DEPARTMENTAL_FLAG_ALL|DEPARTMENTAL_FLAG_SCIENCE department_tag = "Science" \ No newline at end of file diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 6c85a16498..329bbbebee 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -50,6 +50,7 @@ doesn't have toxins access. var/research_control = TRUE /obj/machinery/computer/rdconsole/production + circuit = /obj/item/circuitboard/computer/rdconsole/production research_control = FALSE /proc/CallMaterialName(ID) @@ -192,9 +193,10 @@ doesn't have toxins access. /obj/machinery/computer/rdconsole/emag_act(mob/user) if(!(obj_flags & EMAGGED)) - to_chat(user, "You disable the security protocols") + to_chat(user, "You disable the security protocols[locked? " and unlock the console.":""].") playsound(src, "sparks", 75, 1) obj_flags |= EMAGGED + locked = FALSE return ..() /obj/machinery/computer/rdconsole/proc/list_categories(list/categories, menu_num as num) @@ -217,6 +219,8 @@ doesn't have toxins access. /obj/machinery/computer/rdconsole/proc/ui_header() var/list/l = list() + var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/research_designs) + l += "[sheet.css_tag()][RDSCREEN_NOBREAK]" l += "
    [stored_research.organization] Research and Development Network" l += "Available points: [round(stored_research.research_points)] (+[round(stored_research.last_bitcoins * 60)] / minute)" l += "Security protocols: [obj_flags & EMAGGED ? "Disabled" : "Enabled"]" @@ -815,6 +819,9 @@ doesn't have toxins access. if(ls["ui_mode"]) ui_mode = text2num(ls["ui_mode"]) if(ls["lock_console"]) + if(obj_flags & EMAGGED) + to_chat(usr, "Security protocol error: Unable to lock.") + return if(allowed(usr)) lock_console(usr) else diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index e8ba52495b..c69d0ad728 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -93,7 +93,8 @@ description = "A refresher course on modern engineering technology." prereq_ids = list("base") design_ids = list("solarcontrol", "recharger", "powermonitor", "rped", "pacman", "adv_capacitor", "adv_scanning", "emitter", "high_cell", "adv_matter_bin", - "atmosalerts", "atmos_control", "recycler", "autolathe", "high_micro_laser", "nano_mani", "mesons", "thermomachine", "rad_collector", "tesla_coil", "grounding_rod", "apc_control", "cell_charger") + "atmosalerts", "atmos_control", "recycler", "autolathe", "high_micro_laser", "nano_mani", "mesons", "thermomachine", "rad_collector", "tesla_coil", "grounding_rod", + "apc_control", "cell_charger", "power control", "airlock_board", "firelock_board", "airalarm_electronics", "firealarm_electronics", "cell_charger", "stack_console", "stack_machine") research_cost = 7500 export_price = 5000 @@ -106,6 +107,15 @@ research_cost = 2500 export_price = 5000 +/datum/techweb_node/anomaly + id = "anomaly_research" + display_name = "Anomaly Research" + description = "Unlock the potential of the mysterious anomalies that appear on station." + prereq_ids = list("adv_engi", "practical_bluespace") + design_ids = list("reactive_armour") + research_cost = 2500 + export_price = 5000 + /datum/techweb_node/high_efficiency id = "high_efficiency" display_name = "High Efficiency Parts" @@ -153,7 +163,6 @@ research_cost = 5000 export_price = 5000 - /datum/techweb_node/bluespace_power id = "bluespace_power" display_name = "Bluespace Power Technology" diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm index ddbfdb8471..1c8e9ac350 100644 --- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm +++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm @@ -448,8 +448,7 @@ datum/status_effect/stabilized/blue/on_remove() else if(istype(O, /obj/item/stack/sheet/hairlesshide)) to_chat(owner, "[linked_extract] kept your hands wet! It wets [O]!") var/obj/item/stack/sheet/hairlesshide/HH = O - var/obj/item/stack/sheet/wetleather/WL = new(get_turf(HH)) - WL.amount = HH.amount + new /obj/item/stack/sheet/wetleather(get_turf(HH), HH.amount) qdel(HH) ..() diff --git a/code/modules/research/xenobiology/crossbreeding/charged.dm b/code/modules/research/xenobiology/crossbreeding/charged.dm index b40f838735..7183ece045 100644 --- a/code/modules/research/xenobiology/crossbreeding/charged.dm +++ b/code/modules/research/xenobiology/crossbreeding/charged.dm @@ -66,10 +66,8 @@ Charged extracts: colour = "metal" /obj/item/slimecross/charged/metal/do_effect(mob/user) - var/obj/item/stack/sheet/metal/M = new(get_turf(user)) - M.amount = 25 - var/obj/item/stack/sheet/plasteel/P = new(get_turf(user)) - P.amount = 10 + new /obj/item/stack/sheet/metal(get_turf(user), 25) + new /obj/item/stack/sheet/plasteel(get_turf(user), 10) user.visible_message("[src] grows into a plethora of metals!") ..() @@ -85,8 +83,7 @@ Charged extracts: colour = "dark purple" /obj/item/slimecross/charged/darkpurple/do_effect(mob/user) - var/obj/item/stack/sheet/mineral/plasma/M = new(get_turf(user)) - M.amount = 10 + new /obj/item/stack/sheet/mineral/plasma(get_turf(user), 10) user.visible_message("[src] produces a large amount of plasma!") ..() @@ -113,8 +110,7 @@ Charged extracts: colour = "bluespace" /obj/item/slimecross/charged/bluespace/do_effect(mob/user) - var/obj/item/stack/sheet/bluespace_crystal/M = new(get_turf(user)) - M.amount = 10 + new /obj/item/stack/sheet/bluespace_crystal(get_turf(user), 10) user.visible_message("[src] produces several sheets of polycrystal!") ..() @@ -138,8 +134,7 @@ Charged extracts: colour = "pyrite" /obj/item/slimecross/charged/pyrite/do_effect(mob/user) - var/obj/item/stack/sheet/mineral/bananium/M = new(get_turf(user)) - M.amount = 10 + new /obj/item/stack/sheet/mineral/bananium(get_turf(user), 10) user.visible_message("[src] solidifies with a horrifying banana stench!") ..() diff --git a/code/modules/research/xenobiology/crossbreeding/industrial.dm b/code/modules/research/xenobiology/crossbreeding/industrial.dm index 2503219e83..95f87ede0a 100644 --- a/code/modules/research/xenobiology/crossbreeding/industrial.dm +++ b/code/modules/research/xenobiology/crossbreeding/industrial.dm @@ -75,12 +75,7 @@ Industrial extracts: /obj/item/slimecross/industrial/metal colour = "metal" plasmarequired = 3 - itempath = /obj/item/stack/sheet/metal - -/obj/item/slimecross/industrial/metal/do_after_spawn(obj/item/spawned) - var/obj/item/stack/sheet/metal/M = spawned - if(istype(M)) - M.amount = 10 + itempath = /obj/item/stack/sheet/metal/ten /obj/item/slimecross/industrial/yellow colour = "yellow" diff --git a/code/modules/server_tools/st_commands.dm b/code/modules/server_tools/st_commands.dm deleted file mode 100644 index 1e071550e0..0000000000 --- a/code/modules/server_tools/st_commands.dm +++ /dev/null @@ -1,76 +0,0 @@ -/datum/server_tools_command - var/name = "" //the string to trigger this command on a chat bot. e.g. TGS3_BOT: do_this_command - var/help_text = "" //help text for this command - var/required_parameters = 0 //number of parameters required for this command - var/admin_only = FALSE //set to TRUE if this command should only be usable by registered chat admins - -//override to implement command -//sender is the display name of who sent the command -//params is the trimmed string following the command name -/datum/server_tools_command/proc/Run(sender, params) - CRASH("[type] has no implementation for Run()") - -/world/proc/ListServiceCustomCommands(warnings_only) - if(!warnings_only) - . = list() - var/list/command_name_types = list() - var/list/warned_command_names = warnings_only ? list() : null - for(var/I in typesof(/datum/server_tools_command) - /datum/server_tools_command) - var/datum/server_tools_command/stc = I - var/command_name = initial(stc.name) - var/static/list/warned_server_tools_names = list() - if(!command_name || findtext(command_name, " ") || findtext(command_name, "'") || findtext(command_name, "\"")) - if(warnings_only && !warned_command_names[command_name]) - SERVER_TOOLS_LOG("WARNING: Custom command [command_name] can't be used as it is empty or contains illegal characters!") - warned_command_names[command_name] = TRUE - continue - - if(command_name_types[command_name]) - if(warnings_only) - SERVER_TOOLS_LOG("WARNING: Custom commands [command_name_types[command_name]] and [stc] have the same name, only [command_name_types[command_name]] will be available!") - continue - command_name_types[stc] = command_name - - if(!warnings_only) - .[command_name] = list(SERVICE_JSON_PARAM_HELPTEXT = initial(stc.help_text), SERVICE_JSON_PARAM_ADMINONLY = initial(stc.admin_only), SERVICE_JSON_PARAM_REQUIREDPARAMETERS = initial(stc.required_parameters)) - -/world/proc/HandleServiceCustomCommand(command, sender, params) - var/static/list/cached_custom_server_tools_commands - if(!cached_custom_server_tools_commands) - cached_custom_server_tools_commands = list() - for(var/I in typesof(/datum/server_tools_command) - /datum/server_tools_command) - var/datum/server_tools_command/stc = I - cached_custom_server_tools_commands[lowertext(initial(stc.name))] = stc - - var/command_type = cached_custom_server_tools_commands[command] - if(!command_type) - return FALSE - var/datum/server_tools_command/stc = new command_type - return stc.Run(sender, params) || TRUE - -/* -The MIT License - -Copyright (c) 2017 Jordan Brown - -Permission is hereby granted, free of charge, -to any person obtaining a copy of this software and -associated documentation files (the "Software"), to -deal in the Software without restriction, including -without limitation the rights to use, copy, modify, -merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom -the Software is furnished to do so, -subject to the following conditions: - -The above copyright notice and this permission notice -shall be included in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ diff --git a/code/modules/server_tools/st_interface.dm b/code/modules/server_tools/st_interface.dm deleted file mode 100644 index ca7d54695b..0000000000 --- a/code/modules/server_tools/st_interface.dm +++ /dev/null @@ -1,135 +0,0 @@ -SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(reboot_mode, REBOOT_MODE_NORMAL) -SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(server_tools_api_compatible, FALSE) - -/proc/GetTestMerges() - if(RunningService(TRUE) && fexists(SERVICE_PR_TEST_JSON)) - . = json_decode(file2text(SERVICE_PR_TEST_JSON)) - if(.) - return - return list() - -/world/proc/ServiceInit() - if(!RunningService(TRUE)) - return - ListServiceCustomCommands(TRUE) - ExportService("[SERVICE_REQUEST_API_VERSION] [SERVER_TOOLS_API_VERSION]", TRUE) - -/proc/RunningService(skip_compat_check = FALSE) - if(!skip_compat_check && !SERVER_TOOLS_READ_GLOBAL(server_tools_api_compatible)) - return FALSE - . = world.params[SERVICE_WORLD_PARAM] != null - if(. && world.system_type != MS_WINDOWS) - SERVER_TOOLS_LOG("Warning: Server tools world parameter detected but not running on Windows. Aborting initialization!") - return FALSE - -/proc/ServiceVersion() - if(RunningService(TRUE)) - return world.params[SERVICE_VERSION_PARAM] - -/proc/ServiceAPIVersion() - return SERVICE_API_VERSION_STRING - -/world/proc/ExportService(command, skip_compat_check = FALSE) - . = FALSE - if(!RunningService(skip_compat_check)) - return - if(skip_compat_check && !fexists(SERVICE_INTERFACE_DLL)) - CRASH("Service parameter present but no interface DLL detected. This is symptomatic of running a service less than version 3.1! Please upgrade.") - var/instance = params[SERVICE_INSTANCE_PARAM] - if(!instance) - instance = "TG Station Server" //maybe just upgraded - call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(instance, command) //trust no retval - return TRUE - -/world/proc/ChatBroadcast(message) - ExportService("[SERVICE_REQUEST_IRC_BROADCAST] [message]") - -/world/proc/AdminBroadcast(message) - ExportService("[SERVICE_REQUEST_IRC_ADMIN_CHANNEL_MESSAGE] [message]") - -/world/proc/ServiceEndProcess() - SERVER_TOOLS_LOG("Sending shutdown request!"); - sleep(world.tick_lag) //flush the buffers - ExportService(SERVICE_REQUEST_KILL_PROCESS) - -//called at the exact moment the world is supposed to reboot -/world/proc/ServiceReboot() - switch(SERVER_TOOLS_READ_GLOBAL(reboot_mode)) - if(REBOOT_MODE_HARD) - SERVER_TOOLS_WORLD_ANNOUNCE("Hard reboot triggered, you will automatically reconnect...") - ServiceEndProcess() - if(REBOOT_MODE_SHUTDOWN) - SERVER_TOOLS_WORLD_ANNOUNCE("The server is shutting down...") - ServiceEndProcess() - else - ExportService(SERVICE_REQUEST_WORLD_REBOOT) //just let em know - -/world/proc/ServiceCommand(list/params) - var/their_sCK = params[SERVICE_CMD_PARAM_KEY] - if(!their_sCK || !RunningService(TRUE)) - return FALSE //continue world/Topic - - var/sCK = world.params[SERVICE_WORLD_PARAM] - if(their_sCK != sCK) - return "Invalid comms key!"; - - var/command = params[SERVICE_CMD_PARAM_COMMAND] - if(!command) - return "No command!" - - switch(command) - if(SERVICE_CMD_API_COMPATIBLE) - SERVER_TOOLS_WRITE_GLOBAL(server_tools_api_compatible, TRUE) - return SERVICE_RETURN_SUCCESS - if(SERVICE_CMD_HARD_REBOOT) - if(SERVER_TOOLS_READ_GLOBAL(reboot_mode) != REBOOT_MODE_HARD) - SERVER_TOOLS_WRITE_GLOBAL(reboot_mode, REBOOT_MODE_HARD) - SERVER_TOOLS_LOG("Hard reboot requested by service") - SERVER_TOOLS_NOTIFY_ADMINS("The world will hard reboot at the end of the game. Requested by service.") - if(SERVICE_CMD_GRACEFUL_SHUTDOWN) - if(SERVER_TOOLS_READ_GLOBAL(reboot_mode) != REBOOT_MODE_SHUTDOWN) - SERVER_TOOLS_WRITE_GLOBAL(reboot_mode, REBOOT_MODE_SHUTDOWN) - SERVER_TOOLS_LOG("Shutdown requested by service") - message_admins("The world will shutdown at the end of the game. Requested by service.") - if(SERVICE_CMD_WORLD_ANNOUNCE) - var/msg = params["message"] - if(!istext(msg) || !msg) - return "No message set!" - SERVER_TOOLS_WORLD_ANNOUNCE(msg) - return SERVICE_RETURN_SUCCESS - if(SERVICE_CMD_PLAYER_COUNT) - return "[SERVER_TOOLS_CLIENT_COUNT]" - if(SERVICE_CMD_LIST_CUSTOM) - return json_encode(ListServiceCustomCommands(FALSE)) - else - var/custom_command_result = HandleServiceCustomCommand(lowertext(command), params[SERVICE_CMD_PARAM_SENDER], params[SERVICE_CMD_PARAM_CUSTOM]) - if(custom_command_result) - return istext(custom_command_result) ? custom_command_result : SERVICE_RETURN_SUCCESS - return "Unknown command: [command]" - -/* -The MIT License - -Copyright (c) 2017 Jordan Brown - -Permission is hereby granted, free of charge, -to any person obtaining a copy of this software and -associated documentation files (the "Software"), to -deal in the Software without restriction, including -without limitation the rights to use, copy, modify, -merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom -the Software is furnished to do so, -subject to the following conditions: - -The above copyright notice and this permission notice -shall be included in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm index ee02bd524f..89e513fd60 100644 --- a/code/modules/spells/spell.dm +++ b/code/modules/spells/spell.dm @@ -144,7 +144,6 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th var/smoke_spread = 0 //1 - harmless, 2 - harmful var/smoke_amt = 0 //cropped at 10 - var/critfailchance = 0 var/centcom_cancast = 1 //Whether or not the spell should be allowed on z2 action_icon = 'icons/mob/actions/actions_spells.dmi' @@ -153,7 +152,6 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th base_action = /datum/action/spell_action/spell /obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell - if(player_lock) if(!user.mind || !(src in user.mind.spell_list) && !(src in user.mob_spell_list)) to_chat(user, "You shouldn't have this spell! Something's wrong.") @@ -168,15 +166,8 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th return 0 if(!skipcharge) - switch(charge_type) - if("recharge") - if(charge_counter < charge_max) - to_chat(user, still_recharging_msg) - return 0 - if("charges") - if(!charge_counter) - to_chat(user, "[name] has no charges left.") - return 0 + if(!charge_check(user)) + return 0 if(user.stat && !stat_allowed) to_chat(user, "Not when you're incapacitated.") @@ -236,6 +227,20 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th action.UpdateButtonIcon() return 1 +/obj/effect/proc_holder/spell/proc/charge_check(mob/user, silent = FALSE) + switch(charge_type) + if("recharge") + if(charge_counter < charge_max) + if(!silent) + to_chat(user, still_recharging_msg) + return FALSE + if("charges") + if(!charge_counter) + if(!silent) + to_chat(user, "[name] has no charges left.") + return FALSE + return TRUE + /obj/effect/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount switch(invocation_type) if("shout") @@ -297,10 +302,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th recharging = TRUE if(sound) playMagSound() - if(prob(critfailchance)) - critfail(targets) - else - cast(targets,user=user) + cast(targets,user=user) after_cast(targets) if(action) action.UpdateButtonIcon() @@ -349,9 +351,6 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th /obj/effect/proc_holder/spell/proc/cast(list/targets,mob/user = usr) return -/obj/effect/proc_holder/spell/proc/critfail(list/targets) - return - /obj/effect/proc_holder/spell/proc/revert_cast(mob/user = usr) //resets recharge or readds a charge switch(charge_type) if("recharge") @@ -500,25 +499,20 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th /obj/effect/proc_holder/spell/proc/can_cast(mob/user = usr) if(((!user.mind) || !(src in user.mind.spell_list)) && !(src in user.mob_spell_list)) - return 0 + return FALSE - switch(charge_type) - if("recharge") - if(charge_counter < charge_max) - return 0 - if("charges") - if(!charge_counter) - return 0 + if(!charge_check(user,TRUE)) + return FALSE if(user.stat && !stat_allowed) - return 0 + return FALSE if(!ishuman(user)) if(clothes_req || human_req) - return 0 + return FALSE if(nonabstract_req && (isbrain(user) || ispAI(user))) - return 0 - return 1 + return FALSE + return TRUE /obj/effect/proc_holder/spell/self //Targets only the caster. Good for buffs and heals, but probably not wise for fireballs (although they usually fireball themselves anyway, honke) range = -1 //Duh diff --git a/code/modules/spells/spell_types/godhand.dm b/code/modules/spells/spell_types/godhand.dm index 2def02b4c0..bf402b7a6a 100644 --- a/code/modules/spells/spell_types/godhand.dm +++ b/code/modules/spells/spell_types/godhand.dm @@ -13,10 +13,7 @@ throwforce = 0 throw_range = 0 throw_speed = 0 - -/obj/item/melee/touch_attack/Initialize() - attached_spell = loc - . = ..() + var/charges = 1 /obj/item/melee/touch_attack/attack(mob/target, mob/living/carbon/user) if(!iscarbon(user)) //Look ma, no hands @@ -29,13 +26,13 @@ /obj/item/melee/touch_attack/afterattack(atom/target, mob/user, proximity) user.say(catchphrase) playsound(get_turf(user), on_use_sound,50,1) - if(attached_spell) - attached_spell.attached_hand = null - qdel(src) + charges-- + if(charges <= 0) + qdel(src) /obj/item/melee/touch_attack/Destroy() if(attached_spell) - attached_spell.attached_hand = null + attached_spell.on_hand_destroy(src) return ..() /obj/item/melee/touch_attack/disintegrate diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm index c08557649b..ffdd270994 100644 --- a/code/modules/spells/spell_types/mind_transfer.dm +++ b/code/modules/spells/spell_types/mind_transfer.dm @@ -19,13 +19,15 @@ Urist: I don't feel like figuring out how you store object spells so I'm leaving Make sure spells that are removed from spell_list are actually removed and deleted when mind transferring. Also, you never added distance checking after target is selected. I've went ahead and did that. */ -/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets, mob/living/user = usr, distanceoverride) +/obj/effect/proc_holder/spell/targeted/mind_transfer/cast(list/targets, mob/living/user = usr, distanceoverride, silent = FALSE) if(!targets.len) - to_chat(user, "No mind found!") + if(!silent) + to_chat(user, "No mind found!") return if(targets.len > 1) - to_chat(user, "Too many minds! You're not a hive damnit!") + if(!silent) + to_chat(user, "Too many minds! You're not a hive damnit!") return var/mob/living/target = targets[1] @@ -34,28 +36,34 @@ Also, you never added distance checking after target is selected. I've went ahea var/t_is = target.p_are() if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it. - to_chat(user, "[t_He] [t_is] too far away!") + if(!silent) + to_chat(user, "[t_He] [t_is] too far away!") return if(ismegafauna(target)) - to_chat(user, "This creature is too powerful to control!") + if(!silent) + to_chat(user, "This creature is too powerful to control!") return if(target.stat == DEAD) - to_chat(user, "You don't particularly want to be dead!") + if(!silent) + to_chat(user, "You don't particularly want to be dead!") return if(!target.key || !target.mind) - to_chat(user, "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.") + if(!silent) + to_chat(user, "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.") return if(user.suiciding) - to_chat(user, "You're killing yourself! You can't concentrate enough to do this!") + if(!silent) + to_chat(user, "You're killing yourself! You can't concentrate enough to do this!") return var/datum/mind/TM = target.mind if((target.anti_magic_check() || TM.has_antag_datum(/datum/antagonist/wizard) || TM.has_antag_datum(/datum/antagonist/cult) || TM.has_antag_datum(/datum/antagonist/clockcult) || TM.has_antag_datum(/datum/antagonist/changeling) || TM.has_antag_datum(/datum/antagonist/rev)) || cmptext(copytext(target.key,1,2),"@")) - to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!") + if(!silent) + to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!") return var/mob/living/victim = target//The target of the spell whos body will be transferred to. @@ -77,3 +85,4 @@ Also, you never added distance checking after target is selected. I've went ahea victim.Unconscious(unconscious_amount_victim) SEND_SOUND(caster, sound('sound/magic/mandswap.ogg')) SEND_SOUND(victim, sound('sound/magic/mandswap.ogg'))// only the caster and victim hear the sounds, that way no one knows for sure if the swap happened + return TRUE diff --git a/code/modules/spells/spell_types/touch_attacks.dm b/code/modules/spells/spell_types/touch_attacks.dm index 2000d8daea..0ffe02cec2 100644 --- a/code/modules/spells/spell_types/touch_attacks.dm +++ b/code/modules/spells/spell_types/touch_attacks.dm @@ -1,37 +1,46 @@ /obj/effect/proc_holder/spell/targeted/touch - var/hand_path = "/obj/item/melee/touch_attack" + var/hand_path = /obj/item/melee/touch_attack var/obj/item/melee/touch_attack/attached_hand = null invocation_type = "none" //you scream on connecting, not summoning include_user = 1 range = -1 -/obj/effect/proc_holder/spell/targeted/touch/Click(mob/user = usr) - if(attached_hand) - qdel(attached_hand) +/obj/effect/proc_holder/spell/targeted/touch/proc/remove_hand(recharge = FALSE) + QDEL_NULL(attached_hand) + if(recharge) charge_counter = charge_max - attached_hand = null - to_chat(user, "You draw the power out of your hand.") - return FALSE - ..() + +/obj/effect/proc_holder/spell/targeted/touch/proc/on_hand_destroy(obj/item/melee/touch_attack/hand) + if(hand != attached_hand) + CRASH("Incorrect touch spell hand.") + //Start recharging. + attached_hand = null + recharging = TRUE + action.UpdateButtonIcon() /obj/effect/proc_holder/spell/targeted/touch/cast(list/targets,mob/user = usr) + if(!QDELETED(attached_hand)) + remove_hand(TRUE) + to_chat(user, "You draw the power out of your hand.") + return + for(var/mob/living/carbon/C in targets) if(!attached_hand) - if(!ChargeHand(C)) - return FALSE - while(attached_hand) - charge_counter = 0 - stoplag(1) + if(ChargeHand(C)) + recharging = FALSE + return -/obj/effect/proc_holder/spell/targeted/touch/can_cast(mob/user = usr) - return ..() && attached_hand +/obj/effect/proc_holder/spell/targeted/touch/charge_check(mob/user,silent = FALSE) + if(!QDELETED(attached_hand)) //Charge doesn't matter when putting the hand away. + return TRUE + else + return ..() /obj/effect/proc_holder/spell/targeted/touch/proc/ChargeHand(mob/living/carbon/user) attached_hand = new hand_path(src) + attached_hand.attached_spell = src if(!user.put_in_hands(attached_hand)) - qdel(attached_hand) - charge_counter = charge_max - attached_hand = null + remove_hand(TRUE) to_chat(user, "Your hands are full!") return FALSE to_chat(user, "You channel the power of the spell to your hand.") @@ -41,7 +50,7 @@ /obj/effect/proc_holder/spell/targeted/touch/disintegrate name = "Disintegrate" desc = "This spell charges your hand with vile energy that can be used to violently explode victims." - hand_path = "/obj/item/melee/touch_attack/disintegrate" + hand_path = /obj/item/melee/touch_attack/disintegrate school = "evocation" charge_max = 600 @@ -53,7 +62,7 @@ /obj/effect/proc_holder/spell/targeted/touch/flesh_to_stone name = "Flesh to Stone" desc = "This spell charges your hand with the power to turn victims into inert statues for a long period of time." - hand_path = "/obj/item/melee/touch_attack/fleshtostone" + hand_path = /obj/item/melee/touch_attack/fleshtostone school = "transmutation" charge_max = 600 diff --git a/code/modules/surgery/advanced/bioware/bioware.dm b/code/modules/surgery/advanced/bioware/bioware.dm index 6c0a7529d0..f3435e874f 100644 --- a/code/modules/surgery/advanced/bioware/bioware.dm +++ b/code/modules/surgery/advanced/bioware/bioware.dm @@ -15,8 +15,9 @@ if(B.mod_type == mod_type) qdel(src) return + owner.bioware += src on_gain() - + /datum/bioware/Destroy() owner = null if(active) diff --git a/code/modules/surgery/advanced/bioware/nerve_grounding.dm b/code/modules/surgery/advanced/bioware/nerve_grounding.dm index 7834884f52..494cfaf59b 100644 --- a/code/modules/surgery/advanced/bioware/nerve_grounding.dm +++ b/code/modules/surgery/advanced/bioware/nerve_grounding.dm @@ -31,7 +31,7 @@ /datum/bioware/grounded_nerves name = "Grounded Nerves" desc = "Nerves form a safe path for electricity to traverse, protecting the body from electric shocks." - mod_type = "nerves" + mod_type = BIOWARE_NERVES var/prev_coeff /datum/bioware/grounded_nerves/on_gain() diff --git a/code/modules/surgery/advanced/bioware/nerve_splicing.dm b/code/modules/surgery/advanced/bioware/nerve_splicing.dm index 770a8d67e6..944a05ed0e 100644 --- a/code/modules/surgery/advanced/bioware/nerve_splicing.dm +++ b/code/modules/surgery/advanced/bioware/nerve_splicing.dm @@ -31,7 +31,7 @@ /datum/bioware/spliced_nerves name = "Spliced Nerves" desc = "Nerves are connected to each other multiple times, greatly reducing the impact of stunning effects." - mod_type = "nerves" + mod_type = BIOWARE_NERVES /datum/bioware/spliced_nerves/on_gain() ..() diff --git a/code/modules/surgery/advanced/bioware/vein_threading.dm b/code/modules/surgery/advanced/bioware/vein_threading.dm index 99f6506de8..d618100a47 100644 --- a/code/modules/surgery/advanced/bioware/vein_threading.dm +++ b/code/modules/surgery/advanced/bioware/vein_threading.dm @@ -31,7 +31,7 @@ /datum/bioware/threaded_veins name = "Threaded Veins" desc = "The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds." - mod_type = "circulation" + mod_type = BIOWARE_CIRCULATION /datum/bioware/threaded_veins/on_gain() ..() diff --git a/code/modules/surgery/organs/liver.dm b/code/modules/surgery/organs/liver.dm index 1c81f31d45..360e58924b 100755 --- a/code/modules/surgery/organs/liver.dm +++ b/code/modules/surgery/organs/liver.dm @@ -41,7 +41,7 @@ C.reagents.metabolize(C, can_overdose=TRUE) if(damage > 10 && prob(damage/3))//the higher the damage the higher the probability - to_chat(C, "You feel [pick("nauseous", "dull pain in your lower body", "confused")].") + to_chat(C, "You feel [pick("nauseated", "a dull pain in your lower body", "confused")].") if(damage > maxHealth)//cap liver damage damage = maxHealth diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm index ce5fafcd9f..a3fe2202b6 100644 --- a/code/modules/surgery/organs/lungs.dm +++ b/code/modules/surgery/organs/lungs.dm @@ -236,13 +236,13 @@ var/bz_pp = breath.get_breath_partial_pressure(breath_gases[/datum/gas/bz][MOLES]) if(bz_pp > BZ_trip_balls_min) - H.hallucination += 20 + H.hallucination += 10 H.reagents.add_reagent("bz_metabolites",5) if(prob(33)) H.adjustBrainLoss(3, 150) else if(bz_pp > 0.01) - H.hallucination += 5//Removed at 2 per tick so this will slowly build up + H.hallucination += 5 H.reagents.add_reagent("bz_metabolites",1) diff --git a/code/modules/tgs/core/_definitions.dm b/code/modules/tgs/core/_definitions.dm new file mode 100644 index 0000000000..d5e1a0075b --- /dev/null +++ b/code/modules/tgs/core/_definitions.dm @@ -0,0 +1,2 @@ +#define TGS_UNIMPLEMENTED "___unimplemented" +#define TGS_VERSION_PARAMETER "server_service_version" diff --git a/code/modules/tgs/core/core.dm b/code/modules/tgs/core/core.dm new file mode 100644 index 0000000000..79c42ed37b --- /dev/null +++ b/code/modules/tgs/core/core.dm @@ -0,0 +1,144 @@ +/world/TgsNew(datum/tgs_event_handler/event_handler) + var/tgs_version = world.params[TGS_VERSION_PARAMETER] + if(!tgs_version) + return + + var/path = SelectTgsApi(tgs_version) + if(!path) + TGS_ERROR_LOG("Found unsupported API version: [tgs_version]. If this is a valid version please report this, backporting is done on demand.") + + TGS_INFO_LOG("Activating API for version [tgs_version]") + var/datum/tgs_api/new_api = new path + + var/result = new_api.OnWorldNew(event_handler ? event_handler : new /datum/tgs_event_handler/tgs_default) + if(result && result != TGS_UNIMPLEMENTED) + TGS_WRITE_GLOBAL(tgs, new_api) + else + TGS_ERROR_LOG("Failed to activate API!") + +/world/proc/SelectTgsApi(tgs_version) + //remove the old 3.0 header + tgs_version = replacetext(tgs_version, "/tg/station 13 Server v", "") + + var/list/version_bits = splittext(tgs_version, ".") + + var/super = text2num(version_bits[1]) + var/major = text2num(version_bits[2]) + var/minor = text2num(version_bits[3]) + var/patch = text2num(version_bits[4]) + + switch(super) + if(3) + switch(major) + if(2) + return /datum/tgs_api/v3210 + + if(super != null && major != null && minor != null && patch != null && tgs_version > TgsMaximumAPIVersion()) + TGS_ERROR_LOG("Detected unknown API version! Defaulting to latest. Update the DMAPI to fix this problem.") + return /datum/tgs_api/latest + +/world/TgsMaximumAPIVersion() + return "4.0.0.0" + +/world/TgsMinimumAPIVersion() + return "3.2.0.0" + +/world/TgsInitializationComplete() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + api.OnInitializationComplete() + +/world/proc/TgsTopic(T) + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + var/result = api.OnTopic(T) + if(result != TGS_UNIMPLEMENTED) + return result + +/world/TgsRevision() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + var/result = api.Revision() + if(result != TGS_UNIMPLEMENTED) + return result + +/world/TgsReboot() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + api.OnReboot() + +/world/TgsAvailable() + return TGS_READ_GLOBAL(tgs) != null + +/world/TgsVersion() + return world.params[TGS_VERSION_PARAMETER] + +/world/TgsInstanceName() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + var/result = api.InstanceName() + if(result != TGS_UNIMPLEMENTED) + return result + +/world/TgsTestMerges() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + var/result = api.TestMerges() + if(result != TGS_UNIMPLEMENTED) + return result + return list() + +/world/TgsEndProcess() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + api.EndProcess() + +/world/TgsChatChannelInfo() + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + var/result = api.ChatChannelInfo() + if(result != TGS_UNIMPLEMENTED) + return result + return list() + +/world/TgsChatBroadcast(message, list/channels) + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + api.ChatBroadcast(message, channels) + +/world/TgsTargetedChatBroadcast(message, admin_only) + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + api.ChatTargetedBroadcast(message, admin_only) + +/world/TgsChatPrivateMessage(message, datum/tgs_chat_user/user) + var/datum/tgs_api/api = TGS_READ_GLOBAL(tgs) + if(api) + api.ChatPrivateMessage(message, user) + +/* +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/modules/tgs/core/datum.dm b/code/modules/tgs/core/datum.dm new file mode 100644 index 0000000000..5da73bfdc5 --- /dev/null +++ b/code/modules/tgs/core/datum.dm @@ -0,0 +1,74 @@ +TGS_DEFINE_AND_SET_GLOBAL(tgs, null) + +/datum/tgs_api + +/datum/tgs_api/latest + parent_type = /datum/tgs_api/v3210 + +TGS_PROTECT_DATUM(/datum/tgs_api) + +/datum/tgs_api/proc/ApiVersion() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/OnWorldNew(datum/tgs_event_handler/event_handler) + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/OnInitializationComplete() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/OnTopic(T) + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/OnReboot() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/InstanceName() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/TestMerges() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/EndProcess() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/Revision() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/ChatChannelInfo() + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/ChatBroadcast(message, list/channels) + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/ChatTargetedBroadcast(message, admin_only) + return TGS_UNIMPLEMENTED + +/datum/tgs_api/proc/ChatPrivateMessage(message, admin_only) + return TGS_UNIMPLEMENTED + +/* +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/modules/tgs/core/default_event_handler.dm b/code/modules/tgs/core/default_event_handler.dm new file mode 100644 index 0000000000..c0ea8eec46 --- /dev/null +++ b/code/modules/tgs/core/default_event_handler.dm @@ -0,0 +1,30 @@ +/datum/tgs_event_handler/tgs_default/HandleEvent(event_code) + //TODO + return + +/* +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/modules/tgs/includes.dm b/code/modules/tgs/includes.dm new file mode 100644 index 0000000000..586cbbe427 --- /dev/null +++ b/code/modules/tgs/includes.dm @@ -0,0 +1,6 @@ +#include "core\_definitions.dm" +#include "core\core.dm" +#include "core\datum.dm" +#include "core\default_event_handler.dm" +#include "v3210\api.dm" +#include "v3210\commands.dm" diff --git a/code/modules/tgs/v3210/api.dm b/code/modules/tgs/v3210/api.dm new file mode 100644 index 0000000000..f9b32471de --- /dev/null +++ b/code/modules/tgs/v3210/api.dm @@ -0,0 +1,248 @@ +#define REBOOT_MODE_NORMAL 0 +#define REBOOT_MODE_HARD 1 +#define REBOOT_MODE_SHUTDOWN 2 + +#define SERVICE_WORLD_PARAM "server_service" +#define SERVICE_INSTANCE_PARAM "server_instance" +#define SERVICE_PR_TEST_JSON "prtestjob.json" +#define SERVICE_INTERFACE_DLL "TGDreamDaemonBridge.dll" +#define SERVICE_INTERFACE_FUNCTION "DDEntryPoint" + +#define SERVICE_CMD_HARD_REBOOT "hard_reboot" +#define SERVICE_CMD_GRACEFUL_SHUTDOWN "graceful_shutdown" +#define SERVICE_CMD_WORLD_ANNOUNCE "world_announce" +#define SERVICE_CMD_LIST_CUSTOM "list_custom_commands" +#define SERVICE_CMD_API_COMPATIBLE "api_compat" +#define SERVICE_CMD_PLAYER_COUNT "client_count" + +#define SERVICE_CMD_PARAM_KEY "serviceCommsKey" +#define SERVICE_CMD_PARAM_COMMAND "command" +#define SERVICE_CMD_PARAM_SENDER "sender" +#define SERVICE_CMD_PARAM_CUSTOM "custom" + +#define SERVICE_REQUEST_KILL_PROCESS "killme" +#define SERVICE_REQUEST_IRC_BROADCAST "irc" +#define SERVICE_REQUEST_IRC_ADMIN_CHANNEL_MESSAGE "send2irc" +#define SERVICE_REQUEST_WORLD_REBOOT "worldreboot" +#define SERVICE_REQUEST_API_VERSION "api_ver" + +#define SERVICE_RETURN_SUCCESS "SUCCESS" + +/datum/tgs_api/v3210 + var/reboot_mode = REBOOT_MODE_NORMAL + var/comms_key + var/instance_name + var/originmastercommit + var/commit + var/list/cached_custom_tgs_chat_commands + var/warned_revison = FALSE + var/warned_custom_commands = FALSE + +/datum/tgs_api/v3210/ApiVersion() + return "3.2.1.0" + +/datum/tgs_api/v3210/proc/trim_left(text) + for (var/i = 1 to length(text)) + if (text2ascii(text, i) > 32) + return copytext(text, i) + return "" + +/datum/tgs_api/v3210/proc/trim_right(text) + for (var/i = length(text), i > 0, i--) + if (text2ascii(text, i) > 32) + return copytext(text, 1, i + 1) + return "" + +/datum/tgs_api/v3210/proc/file2list(filename) + return splittext(trim_left(trim_right(file2text(filename))), "\n") + +/datum/tgs_api/v3210/OnWorldNew(datum/tgs_event_handler/event_handler) //don't use event handling in this version + . = FALSE + comms_key = world.params[SERVICE_WORLD_PARAM] + instance_name = world.params[SERVICE_INSTANCE_PARAM] + if(!instance_name) + instance_name = "TG Station Server" //maybe just upgraded + + var/list/logs = file2list(".git/logs/HEAD") + if(logs.len) + logs = splittext(logs[logs.len - 1], " ") + commit = logs[2] + logs = file2list(".git/logs/refs/remotes/origin/master") + if(logs.len) + originmastercommit = splittext(logs[logs.len - 1], " ")[2] + + if(world.system_type != MS_WINDOWS) + TGS_ERROR_LOG("This API version is only supported on Windows. Not running on Windows. Aborting initialization!") + return + ListServiceCustomCommands(TRUE) + ExportService("[SERVICE_REQUEST_API_VERSION] [ApiVersion()]", TRUE) + return TRUE + +//nothing to do for v3 +/datum/tgs_api/v3210/OnInitializationComplete() + return + +/datum/tgs_api/v3210/InstanceName() + return world.params[SERVICE_INSTANCE_PARAM] + +/datum/tgs_api/v3210/proc/ExportService(command, skip_compat_check = FALSE) + . = FALSE + if(skip_compat_check && !fexists(SERVICE_INTERFACE_DLL)) + TGS_ERROR_LOG("Service parameter present but no interface DLL detected. This is symptomatic of running a service less than version 3.1! Please upgrade.") + return + call(SERVICE_INTERFACE_DLL, SERVICE_INTERFACE_FUNCTION)(instance_name, command) //trust no retval + return TRUE + +/datum/tgs_api/v3210/OnTopic(T) + var/list/params = params2list(T) + var/their_sCK = params[SERVICE_CMD_PARAM_KEY] + if(!their_sCK) + return FALSE //continue world/Topic + + if(their_sCK != comms_key) + return "Invalid comms key!"; + + var/command = params[SERVICE_CMD_PARAM_COMMAND] + if(!command) + return "No command!" + + switch(command) + if(SERVICE_CMD_API_COMPATIBLE) + return SERVICE_RETURN_SUCCESS + if(SERVICE_CMD_HARD_REBOOT) + if(reboot_mode != REBOOT_MODE_HARD) + reboot_mode = REBOOT_MODE_HARD + TGS_INFO_LOG("Hard reboot requested by service") + TGS_NOTIFY_ADMINS("The world will hard reboot at the end of the game. Requested by TGS.") + if(SERVICE_CMD_GRACEFUL_SHUTDOWN) + if(reboot_mode != REBOOT_MODE_SHUTDOWN) + reboot_mode = REBOOT_MODE_SHUTDOWN + TGS_INFO_LOG("Shutdown requested by service") + TGS_NOTIFY_ADMINS("The world will shutdown at the end of the game. Requested by TGS.") + if(SERVICE_CMD_WORLD_ANNOUNCE) + var/msg = params["message"] + if(!istext(msg) || !msg) + return "No message set!" + TGS_WORLD_ANNOUNCE(msg) + return SERVICE_RETURN_SUCCESS + if(SERVICE_CMD_PLAYER_COUNT) + return "[TGS_CLIENT_COUNT]" + if(SERVICE_CMD_LIST_CUSTOM) + return json_encode(ListServiceCustomCommands(FALSE)) + else + var/custom_command_result = HandleServiceCustomCommand(lowertext(command), params[SERVICE_CMD_PARAM_SENDER], params[SERVICE_CMD_PARAM_CUSTOM]) + if(custom_command_result) + return istext(custom_command_result) ? custom_command_result : SERVICE_RETURN_SUCCESS + return "Unknown command: [command]" + +/datum/tgs_api/v3210/OnReboot() + switch(reboot_mode) + if(REBOOT_MODE_HARD) + TGS_WORLD_ANNOUNCE("Hard reboot triggered, you will automatically reconnect...") + EndProcess() + if(REBOOT_MODE_SHUTDOWN) + TGS_WORLD_ANNOUNCE("The server is shutting down...") + EndProcess() + else + ExportService(SERVICE_REQUEST_WORLD_REBOOT) //just let em know + +/datum/tgs_api/v3210/TestMerges() + //do the best we can here as the datum can't be completed using the v3 api + . = list() + if(!fexists(SERVICE_PR_TEST_JSON)) + return + var/list/json = json_decode(file2text(SERVICE_PR_TEST_JSON)) + if(!json) + return + for(var/I in json) + var/datum/tgs_revision_information/test_merge/tm = new + tm.number = text2num(I) + var/list/entry = json[I] + tm.pull_request_commit = entry["commit"] + tm.author = entry["author"] + tm.title = entry["title"] + . += tm + +/datum/tgs_api/v3210/Revision() + if(!warned_revison) + TGS_ERROR_LOG("Use of TgsRevision on [ApiVersion()] origin_commit only points to master!") + warned_revison = TRUE + var/datum/tgs_revision_information/ri = new + ri.commit = commit + ri.origin_commit = originmastercommit + +/datum/tgs_api/v3210/EndProcess() + sleep(world.tick_lag) //flush the buffers + ExportService(SERVICE_REQUEST_KILL_PROCESS) + +/datum/tgs_api/v3210/ChatChannelInfo() + return list() + +/datum/tgs_api/v3210/ChatBroadcast(message, list/channels) + if(channels) + return TGS_UNIMPLEMENTED + ChatTargetedBroadcast(message, TRUE) + ChatTargetedBroadcast(message, FALSE) + +/datum/tgs_api/v3210/ChatTargetedBroadcast(message, admin_only) + ExportService("[admin_only ? SERVICE_REQUEST_IRC_ADMIN_CHANNEL_MESSAGE : SERVICE_REQUEST_IRC_BROADCAST] [message]") + +/datum/tgs_api/v3210/ChatPrivateMessage(message, admin_only) + return TGS_UNIMPLEMENTED + +#undef REBOOT_MODE_NORMAL +#undef REBOOT_MODE_HARD +#undef REBOOT_MODE_SHUTDOWN + +#undef SERVICE_WORLD_PARAM +#undef SERVICE_INSTANCE_PARAM +#undef SERVICE_PR_TEST_JSON +#undef SERVICE_INTERFACE_DLL +#undef SERVICE_INTERFACE_FUNCTION + +#undef SERVICE_CMD_HARD_REBOOT +#undef SERVICE_CMD_GRACEFUL_SHUTDOWN +#undef SERVICE_CMD_WORLD_ANNOUNCE +#undef SERVICE_CMD_LIST_CUSTOM +#undef SERVICE_CMD_API_COMPATIBLE +#undef SERVICE_CMD_PLAYER_COUNT + +#undef SERVICE_CMD_PARAM_KEY +#undef SERVICE_CMD_PARAM_COMMAND +#undef SERVICE_CMD_PARAM_SENDER +#undef SERVICE_CMD_PARAM_CUSTOM + +#undef SERVICE_REQUEST_KILL_PROCESS +#undef SERVICE_REQUEST_IRC_BROADCAST +#undef SERVICE_REQUEST_IRC_ADMIN_CHANNEL_MESSAGE +#undef SERVICE_REQUEST_WORLD_REBOOT +#undef SERVICE_REQUEST_API_VERSION + +#undef SERVICE_RETURN_SUCCESS + +/* +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/modules/tgs/v3210/commands.dm b/code/modules/tgs/v3210/commands.dm new file mode 100644 index 0000000000..71d7e32366 --- /dev/null +++ b/code/modules/tgs/v3210/commands.dm @@ -0,0 +1,78 @@ +#define SERVICE_JSON_PARAM_HELPTEXT "help_text" +#define SERVICE_JSON_PARAM_ADMINONLY "admin_only" +#define SERVICE_JSON_PARAM_REQUIREDPARAMETERS "required_parameters" + +/datum/tgs_api/v3210/proc/ListServiceCustomCommands(warnings_only) + if(!warnings_only) + . = list() + var/list/command_name_types = list() + var/list/warned_command_names = warnings_only ? list() : null + var/warned_about_the_dangers_of_robutussin = !warnings_only + for(var/I in typesof(/datum/tgs_chat_command) - /datum/tgs_chat_command) + if(!warned_about_the_dangers_of_robutussin) + TGS_ERROR_LOG("Custom chat commands in [ApiVersion()] lacks the /datum/tgs_chat_user/sender.channel field!") + warned_about_the_dangers_of_robutussin = TRUE + var/datum/tgs_chat_command/stc = I + var/command_name = initial(stc.name) + if(!command_name || findtext(command_name, " ") || findtext(command_name, "'") || findtext(command_name, "\"")) + if(warnings_only && !warned_command_names[command_name]) + TGS_ERROR_LOG("Custom command [command_name] can't be used as it is empty or contains illegal characters!") + warned_command_names[command_name] = TRUE + continue + + if(command_name_types[command_name]) + if(warnings_only) + TGS_ERROR_LOG("Custom commands [command_name_types[command_name]] and [stc] have the same name, only [command_name_types[command_name]] will be available!") + continue + command_name_types[stc] = command_name + + if(!warnings_only) + .[command_name] = list(SERVICE_JSON_PARAM_HELPTEXT = initial(stc.help_text), SERVICE_JSON_PARAM_ADMINONLY = initial(stc.admin_only), SERVICE_JSON_PARAM_REQUIREDPARAMETERS = 0) + +/datum/tgs_api/v3210/proc/HandleServiceCustomCommand(command, sender, params) + if(!cached_custom_tgs_chat_commands) + cached_custom_tgs_chat_commands = list() + for(var/I in typesof(/datum/tgs_chat_command) - /datum/tgs_chat_command) + var/datum/tgs_chat_command/stc = I + cached_custom_tgs_chat_commands[lowertext(initial(stc.name))] = stc + + var/command_type = cached_custom_tgs_chat_commands[command] + if(!command_type) + return FALSE + var/datum/tgs_chat_command/stc = new command_type + var/datum/tgs_chat_user/user = new + user.friendly_name = sender + user.mention = sender + return stc.Run(user, params) || TRUE + +/* + +#undef SERVICE_JSON_PARAM_HELPTEXT +#undef SERVICE_JSON_PARAM_ADMINONLY +#undef SERVICE_JSON_PARAM_REQUIREDPARAMETERS + +The MIT License + +Copyright (c) 2017 Jordan Brown + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ diff --git a/code/modules/tooltip/tooltip.dm b/code/modules/tooltip/tooltip.dm index 5110b98e8e..ab7dc91739 100644 --- a/code/modules/tooltip/tooltip.dm +++ b/code/modules/tooltip/tooltip.dm @@ -42,6 +42,8 @@ Notes: /datum/tooltip/New(client/C) if (C) owner = C + var/datum/asset/stuff = get_asset_datum(/datum/asset/simple/jquery) + stuff.send(owner) owner << browse(file2text('code/modules/tooltip/tooltip.html'), "window=[control]") ..() diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index 92ce23c6c4..6a8ccefd19 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -453,7 +453,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) /datum/uplink_item/ammo/shotgun/buck name = "12g Buckshot Drum" desc = "An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy." - item = /obj/item/ammo_box/magazine/m12g/buckshot + item = /obj/item/ammo_box/magazine/m12g /datum/uplink_item/ammo/shotgun/slug name = "12g Slug Drum" @@ -466,7 +466,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) name = "12g Stun Slug Drum" desc = "An alternative 8-round stun slug magazine for use with the Bulldog shotgun. \ Saying that they're completely non-lethal would be lying." - item = /obj/item/ammo_box/magazine/m12g + item = /obj/item/ammo_box/magazine/m12g/stun include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/shotgun/dragon diff --git a/code/modules/vending/autodrobe.dm b/code/modules/vending/autodrobe.dm index 889b159762..c0cfe661d7 100644 --- a/code/modules/vending/autodrobe.dm +++ b/code/modules/vending/autodrobe.dm @@ -114,11 +114,11 @@ /obj/item/clothing/mask/muzzle = 2) premium = list(/obj/item/clothing/suit/pirate/captain = 2, /obj/item/clothing/head/pirate/captain = 2, - /obj/item/clothing/head/helmet/roman = 1, - /obj/item/clothing/head/helmet/roman/legionaire = 1, + /obj/item/clothing/head/helmet/roman/fake = 1, + /obj/item/clothing/head/helmet/roman/legionaire/fake = 1, /obj/item/clothing/under/roman = 1, /obj/item/clothing/shoes/roman = 1, - /obj/item/shield/riot/roman = 1, + /obj/item/shield/riot/roman/fake = 1, /obj/item/skub = 1) refill_canister = /obj/item/vending_refill/autodrobe diff --git a/code/modules/vending/boozeomat.dm b/code/modules/vending/boozeomat.dm index eddb01171b..67c7753c59 100644 --- a/code/modules/vending/boozeomat.dm +++ b/code/modules/vending/boozeomat.dm @@ -15,10 +15,13 @@ /obj/item/reagent_containers/food/drinks/bottle/hcider = 5, /obj/item/reagent_containers/food/drinks/bottle/absinthe = 5, /obj/item/reagent_containers/food/drinks/bottle/grappa = 5, + /obj/item/reagent_containers/food/drinks/bottle/sake = 5, + /obj/item/reagent_containers/food/drinks/bottle/fernet = 5, /obj/item/reagent_containers/food/drinks/ale = 6, /obj/item/reagent_containers/food/drinks/bottle/orangejuice = 4, /obj/item/reagent_containers/food/drinks/bottle/tomatojuice = 4, /obj/item/reagent_containers/food/drinks/bottle/limejuice = 4, + /obj/item/reagent_containers/food/drinks/bottle/menthol = 4, /obj/item/reagent_containers/food/drinks/bottle/cream = 4, /obj/item/reagent_containers/food/drinks/soda_cans/tonic = 8, /obj/item/reagent_containers/food/drinks/soda_cans/cola = 8, @@ -37,5 +40,5 @@ /obj/item/vending_refill/boozeomat machine_name = "Booze-O-Mat" icon_state = "refill_booze" - charges = list(58, 4, 0)//of 174 standard, 12 contraband - init_charges = list(58, 4, 0) + charges = list(61, 4, 0)//of 182 standard, 12 contraband + init_charges = list(61, 4, 0) diff --git a/code/modules/vending/engivend.dm b/code/modules/vending/engivend.dm index a990ee901f..0e2b31037f 100644 --- a/code/modules/vending/engivend.dm +++ b/code/modules/vending/engivend.dm @@ -13,7 +13,10 @@ /obj/item/stock_parts/cell/high = 10, /obj/item/electronics/airlock = 10, /obj/item/electronics/apc = 10, - /obj/item/electronics/airalarm = 10) + /obj/item/electronics/airalarm = 10, + /obj/item/electronics/firealarm = 10, + /obj/item/electronics/firelock = 10 + ) contraband = list(/obj/item/stock_parts/cell/potato = 3) premium = list(/obj/item/storage/belt/utility = 3, /obj/item/storage/box/smart_metal_foam = 1) diff --git a/code/modules/vending/liberation_toy.dm b/code/modules/vending/liberation_toy.dm index 29528bd900..c912d3dd3e 100644 --- a/code/modules/vending/liberation_toy.dm +++ b/code/modules/vending/liberation_toy.dm @@ -6,6 +6,7 @@ product_slogans = "Get your cool toys today!;Trigger a valid hunter today!;Quality toy weapons for cheap prices!;Give them to HoPs for all access!;Give them to HoS to get perma briged!" product_ads = "Feel robust with your toys!;Express your inner child today!;Toy weapons don't kill people, but valid hunters do!;Who needs responsibilities when you have toy weapons?;Make your next murder FUN!" vend_reply = "Come back for more!" + circuit = /obj/item/circuitboard/machine/vending/syndicatedonksofttoyvendor products = list(/obj/item/gun/ballistic/automatic/toy/unrestricted = 10, /obj/item/gun/ballistic/automatic/toy/pistol/unrestricted = 10, /obj/item/gun/ballistic/shotgun/toy/unrestricted = 10, diff --git a/code/modules/vending/toys.dm b/code/modules/vending/toys.dm index 098560f736..fc2f9c59b9 100644 --- a/code/modules/vending/toys.dm +++ b/code/modules/vending/toys.dm @@ -5,6 +5,7 @@ product_slogans = "Get your cool toys today!;Trigger a valid hunter today!;Quality toy weapons for cheap prices!;Give them to HoPs for all access!;Give them to HoS to get perma briged!" product_ads = "Feel robust with your toys!;Express your inner child today!;Toy weapons don't kill people, but valid hunters do!;Who needs responsibilities when you have toy weapons?;Make your next murder FUN!" vend_reply = "Come back for more!" + circuit = /obj/item/circuitboard/machine/vending/donksofttoyvendor products = list(/obj/item/gun/ballistic/automatic/toy/unrestricted = 10, /obj/item/gun/ballistic/automatic/toy/pistol/unrestricted = 10, /obj/item/gun/ballistic/shotgun/toy/unrestricted = 10, diff --git a/config/admins.txt b/config/admins.txt index ca77fd3f4a..807b4d89d5 100644 --- a/config/admins.txt +++ b/config/admins.txt @@ -7,3 +7,133 @@ # NOTE: if the rank-name cannot be found in admin_ranks.txt, they will not be adminned! ~Carn # # NOTE: syntax was changed to allow hyphenation of ranknames, since spaces are stripped. # ############################################################################################### +<<<<<<< HEAD +======= +Optimumtact = Host +NewSta = Game Master +Expletives = Game Master +kingofkosmos = Game Master +MrStonedOne = Lazy Master +microscopics = Game Master +Gun Hog = Game Master +KorPhaeron = Game Master +razharas = Game Master +Lordpidey = Game Master +Niknakflak = Game Master +rolan7 = Game Master +quarxink = Game Master +adrix89 = Game Master +tle = Game Master +xsi = Game Master +scaredofshadows = Game Master +neofite = Game Master +trubblebass = Game Master +mport2004 = Game Master +deuryn = Game Master +agouri = Game Master +errorage = Game Master +superxpdude = Game Master +petethegoat = Game Master +nodrak = Game Master +carnwennan = Game Master +ikarrus = Game Master +cheridan = Game Master +giacomand = Game Master +rockdtben = Game Master +sieve = Game Master +aranclanos = Game Master +intigracy = Game Master +dumpdavidson = Game Master +kazeespada = Game Master +malkevin = Game Master +incoming = Game Master +demas = Game Master +fleure = Game Master +ricotez = Game Master +misterperson = Game Master +crimsonvision = Game Master +iamgoofball = Game Master +zelacks = Game Master +androidsfv = Game Master +miggles = Game Master +jordie0608 = Game Master +s0ldi3rkr4s0 = Game Master +ergovisavi = Game Master +vistapowa = Game Master +miauw62 = Game Master +rumia29 = Game Master +bobylein = Game Master +sirbayer = Game Master +hornygranny = Game Master +yota = Game Master +firecage = Game Master +donkieyo = Game Master +argoneus = Game Master +paprka = Game Master +cookingboy3 = Game Master +limeliz = Game Master +steelpoint = Game Master +phil235 = Game Master +CorruptComputer = Game Master +xxnoob = Game Master +tkdrg = Game Master +Cuboos = Game Master +thunder12345 = Game Master +wjohnston = Game Master +mandurrh = Game Master +thurgatar = Game Master +xerux = Game Master +dannno = Game Master +lo6a4evskiy = Game Master +vekter = Game Master +Ahammer18 = Game Master +ACCount12 = Game Master +fayrik = Game Master +shadowlight213 = Game Master +drovidicorv = Game Master +Dunc = Game Master +MMMiracles = Game Master +bear1ake = Game Master +CoreOverload = Game Master +Jalleo = Game Master +ChangelingRain = Game Master +FoxPMcCloud = Game Master +Xhuis = Game Master +Astralenigma = Game Master +Tokiko1 = Game Master +SuperSayu = Game Master +Lzimann = Game Master +As334 = Game Master +neersighted = Game Master +Swankcookie = Game Master +Ressler = Game Master +Folix = Game Master +Bawhoppennn = Game Master +Anturke = Host +Lumipharon = Game Master +bgobandit = Game Master +coiax = Game Master +RandomMarine = Game Master +PKPenguin321 = Game Master +TechnoAlchemist = Game Master +Aloraydrel = Game Master +Quiltyquilty = Game Master +SnipeDragon = Game Master +Fjeld = Game Master +kevinz000 = Game Master +Tacolizard = Game Master +TrustyGun = Game Master +Cyberboss = Game Master +PJB3005 = Game Master +Sweaterkittens = Game Master +Feemjmeem = Game Master +JStheguy = Game Master +excessiveuseofcobby = Game Master +Plizzard = Game Master +octareenroon91 = Game Master +Serpentarium = Game Master +Averagejoe82 = Game Master +The Dreamweaver = Game Master +88Naoki = Game Master +Naksuasdf = Game Master +>>>>>>> 3653239... Merge pull request #37785 from 81Denton/circboard_spawners diff --git a/config/dbconfig.txt b/config/dbconfig.txt index 146de44b35..ed0ffadede 100644 --- a/config/dbconfig.txt +++ b/config/dbconfig.txt @@ -18,7 +18,7 @@ FEEDBACK_DATABASE feedback ## Prefix to be added to the name of every table, older databases will require this be set to erro_ ## Note, this does not change the table names in the database, you will have to do that yourself. ##IE: -## FEEDBACK_TABLEPREFIX +## FEEDBACK_TABLEPREFIX ## FEEDBACK_TABLEPREFIX SS13_ ## Remove "SS13_" if you are using the standard schema file. FEEDBACK_TABLEPREFIX SS13_ @@ -28,3 +28,7 @@ FEEDBACK_LOGIN username ## Password used to access the database. FEEDBACK_PASSWORD password + +## Time in deciseconds for a query to execute before alerting a for possible slow query timeout. +## While enabled queries and their execution times are logged if they exceed this value. +#QUERY_DEBUG_LOG_TIMEOUT 70 diff --git a/config/game_options.txt b/config/game_options.txt index 5f080a7f0f..6ecec1fc9e 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -536,7 +536,8 @@ ALLOW_MISCREANTS ## Determines if players are allowed to print integrated circuits, uncomment to allow. #IC_PRINTING -## Uncomment to allow roundstart trait selection in the character setup menu. +## Uncomment to allow roundstart quirk selection in the character setup menu. +## This used to be named traits, hence the config name, but it handles quirks, not the other kind of trait! ROUNDSTART_TRAITS ## Uncomment to disable human moods. diff --git a/html/changelogs/AutoChangeLog-pr-6660.yml b/html/changelogs/AutoChangeLog-pr-6660.yml new file mode 100644 index 0000000000..e657c8d5ab --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6660.yml @@ -0,0 +1,5 @@ +author: "GrayRachnid" +delete-after: True +changes: + - rscadd: "Adds private rooms to the ninja holding center" + - rscadd: "Along with a few things to make it more tolerable, but fear not. There is now a suicide chamber for those who want the easy way out." diff --git a/html/changelogs/AutoChangeLog-pr-6663.yml b/html/changelogs/AutoChangeLog-pr-6663.yml new file mode 100644 index 0000000000..97e977b062 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6663.yml @@ -0,0 +1,4 @@ +author: "Xhuis" +delete-after: True +changes: + - tweak: "Character traits are now called character quirks. Functionality remains unaffected." diff --git a/html/changelogs/AutoChangeLog-pr-6686.yml b/html/changelogs/AutoChangeLog-pr-6686.yml new file mode 100644 index 0000000000..48bd2f00bb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6686.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Removing an ID card from a wallet now properly removes its visual and accesses." diff --git a/html/changelogs/AutoChangeLog-pr-6731.yml b/html/changelogs/AutoChangeLog-pr-6731.yml new file mode 100644 index 0000000000..255a2ba3ad --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6731.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "You may now take unlimited neutral and negative quirks" diff --git a/html/changelogs/AutoChangeLog-pr-6744.yml b/html/changelogs/AutoChangeLog-pr-6744.yml new file mode 100644 index 0000000000..761f59fb39 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6744.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - bugfix: "Fixes missing curator hud icon." diff --git a/html/changelogs/AutoChangeLog-pr-6745.yml b/html/changelogs/AutoChangeLog-pr-6745.yml new file mode 100644 index 0000000000..2f3648f00a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6745.yml @@ -0,0 +1,4 @@ +author: "Denton" +delete-after: True +changes: + - rscadd: "APC/air alarm/airlock/fire alarm/firelock electronics are now available once Industrial Engineering is researched.." diff --git a/html/changelogs/AutoChangeLog-pr-6746.yml b/html/changelogs/AutoChangeLog-pr-6746.yml new file mode 100644 index 0000000000..80c93a7305 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6746.yml @@ -0,0 +1,5 @@ +author: "Denton" +delete-after: True +changes: + - tweak: "Engi-Vend machines now contain fire alarm and firelock electronics!" + - code_imp: "Loose tech storage circuit boards have been replaced with spawners." diff --git a/html/changelogs/AutoChangeLog-pr-6754.yml b/html/changelogs/AutoChangeLog-pr-6754.yml new file mode 100644 index 0000000000..52f34a1ed3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6754.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - balance: "Cult items will no longer be a long ride on the vomit coaster if picked up by a non cultist." diff --git a/html/changelogs/AutoChangeLog-pr-6756.yml b/html/changelogs/AutoChangeLog-pr-6756.yml new file mode 100644 index 0000000000..180e4f9875 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6756.yml @@ -0,0 +1,5 @@ +author: "Dax Dupont" +delete-after: True +changes: + - balance: "Cult space bases are kill again." + - balance: "Cult floors now pass gas." diff --git a/html/changelogs/AutoChangeLog-pr-6758.yml b/html/changelogs/AutoChangeLog-pr-6758.yml new file mode 100644 index 0000000000..a92b173823 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6758.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - bugfix: "Fixed a few things deconning into the wrong circuit." diff --git a/html/changelogs/AutoChangeLog-pr-6760.yml b/html/changelogs/AutoChangeLog-pr-6760.yml new file mode 100644 index 0000000000..46c838f3e3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6760.yml @@ -0,0 +1,6 @@ +author: "Denton" +delete-after: True +changes: + - code_imp: "Added /syndicate subtypes for air alarms and APCs." + - bugfix: "Added missing stock parts to the syndicate lavaland base." + - tweak: "Added kitchen related circuit boards to the syndie lavaland base." diff --git a/html/changelogs/AutoChangeLog-pr-6762.yml b/html/changelogs/AutoChangeLog-pr-6762.yml new file mode 100644 index 0000000000..eafbf07fc4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6762.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - bugfix: "You can no longer do infinite bioware surgery." diff --git a/html/changelogs/AutoChangeLog-pr-6770.yml b/html/changelogs/AutoChangeLog-pr-6770.yml new file mode 100644 index 0000000000..cb25c019db --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6770.yml @@ -0,0 +1,4 @@ +author: "Dimmadunk" +delete-after: True +changes: + - rscadd: "There's a new type of reagent added to the booze dispenser: Fernet. With it you can make a couple of new digestif drinks that will help you reduce excess fat!" diff --git a/html/changelogs/AutoChangeLog-pr-6771.yml b/html/changelogs/AutoChangeLog-pr-6771.yml new file mode 100644 index 0000000000..12c37cc586 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6771.yml @@ -0,0 +1,5 @@ +author: "ShizCalev" +delete-after: True +changes: + - bugfix: "Adminorazine will no longer kill ash lizards." + - bugfix: "Adminorazine will no longer remove quirks." diff --git a/html/changelogs/AutoChangeLog-pr-6773.yml b/html/changelogs/AutoChangeLog-pr-6773.yml new file mode 100644 index 0000000000..c885bcc65b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6773.yml @@ -0,0 +1,7 @@ +author: "Garen" +delete-after: True +changes: + - rscadd: "Thrower and Gun circuits put messages in chat when they're used." + - tweak: "Only the gun assembly can throw/shoot while in hand" + - imageadd: "Adds inhands for the gun assembly" + - bugfix: "grabber inventories update when a thrower takes from them" diff --git a/html/changelogs/AutoChangeLog-pr-6775.yml b/html/changelogs/AutoChangeLog-pr-6775.yml new file mode 100644 index 0000000000..0144687a58 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6775.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - tweak: "the walls on the crashed abductor ship ruin in lavaland can now be broken down" diff --git a/html/changelogs/AutoChangeLog-pr-6787.yml b/html/changelogs/AutoChangeLog-pr-6787.yml new file mode 100644 index 0000000000..ddd681f01b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6787.yml @@ -0,0 +1,4 @@ +author: "ShizCalev" +delete-after: True +changes: + - bugfix: "Fixed mobs immune to radiation being killed by HIGH bursts of radiation." diff --git a/html/changelogs/AutoChangeLog-pr-6788.yml b/html/changelogs/AutoChangeLog-pr-6788.yml new file mode 100644 index 0000000000..dbd4c21aad --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6788.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - bugfix: "Foam no longer gives infinite metal" diff --git a/html/changelogs/AutoChangeLog-pr-6791.yml b/html/changelogs/AutoChangeLog-pr-6791.yml new file mode 100644 index 0000000000..1b1c8232bb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6791.yml @@ -0,0 +1,4 @@ +author: "Denton" +delete-after: True +changes: + - tweak: "There are rumors of the Tiger Cooperative adding a \"special little something\" to some of their bioterror kits." diff --git a/html/changelogs/AutoChangeLog-pr-6792.yml b/html/changelogs/AutoChangeLog-pr-6792.yml new file mode 100644 index 0000000000..629abeca9e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6792.yml @@ -0,0 +1,4 @@ +author: "Iamgoofball" +delete-after: True +changes: + - tweak: "Lipolicide now only does damage if you're starving." diff --git a/html/changelogs/AutoChangeLog-pr-6793.yml b/html/changelogs/AutoChangeLog-pr-6793.yml new file mode 100644 index 0000000000..c44e76d910 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6793.yml @@ -0,0 +1,4 @@ +author: "Nichlas0010" +delete-after: True +changes: + - tweak: "Reseach Director Traitors can no longer receive an objective to steal the Hand Teleporter" diff --git a/html/changelogs/AutoChangeLog-pr-6794.yml b/html/changelogs/AutoChangeLog-pr-6794.yml new file mode 100644 index 0000000000..0819c6c0a3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6794.yml @@ -0,0 +1,4 @@ +author: "Dax Dupont" +delete-after: True +changes: + - bugfix: "Mulligan didn't work on lizards and other mutants. Now it does." diff --git a/html/changelogs/AutoChangeLog-pr-6796.yml b/html/changelogs/AutoChangeLog-pr-6796.yml new file mode 100644 index 0000000000..e4f4721930 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6796.yml @@ -0,0 +1,4 @@ +author: "Denton" +delete-after: True +changes: + - code_imp: "Loose silver/gold/solar panel crates have been replaced with \"proper\" crates." diff --git a/html/changelogs/AutoChangeLog-pr-6798.yml b/html/changelogs/AutoChangeLog-pr-6798.yml new file mode 100644 index 0000000000..913875ddc7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6798.yml @@ -0,0 +1,6 @@ +author: "Astatineguy12" +delete-after: True +changes: + - tweak: "The experimentor is less likely to produce food when it transforms an item" + - bugfix: "The experimentor no longer breaks when the toxic waste malfunction occurs multiple times and isn't cleaned up" + - bugfix: "The experimentor irridiate function actually chooses what item to make properly rather than picking from the start of the list" diff --git a/html/changelogs/AutoChangeLog-pr-6799.yml b/html/changelogs/AutoChangeLog-pr-6799.yml new file mode 100644 index 0000000000..ebbbbaf427 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6799.yml @@ -0,0 +1,4 @@ +author: "Mickyan" +delete-after: True +changes: + - bugfix: "Drinking too much Gargle Blaster, Nuka Cola or Neurotoxin no longer breaks time and space." diff --git a/html/changelogs/AutoChangeLog-pr-6801.yml b/html/changelogs/AutoChangeLog-pr-6801.yml new file mode 100644 index 0000000000..84f7c6539a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6801.yml @@ -0,0 +1,4 @@ +author: "ShizCalev" +delete-after: True +changes: + - bugfix: "The book of mindswap will now properly mindswap it's users." diff --git a/html/changelogs/AutoChangeLog-pr-6804.yml b/html/changelogs/AutoChangeLog-pr-6804.yml new file mode 100644 index 0000000000..39af344dd6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6804.yml @@ -0,0 +1,5 @@ +author: "iksyp" +delete-after: True +changes: + - rscadd: "stacking machines and their consoles no longer dissapear into the shadow realm when broken" + - rscadd: "you can link the stacking machine and its console by using a multitool" diff --git a/html/changelogs/AutoChangeLog-pr-6805.yml b/html/changelogs/AutoChangeLog-pr-6805.yml new file mode 100644 index 0000000000..33ee07e55f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6805.yml @@ -0,0 +1,5 @@ +author: "Alexch2" +delete-after: True +changes: + - spellcheck: "Fixes tons of typos related to integrated circuits." + - tweak: "Re-writes the descriptions of a few parts of integrated circuits." diff --git a/html/changelogs/AutoChangeLog-pr-6812.yml b/html/changelogs/AutoChangeLog-pr-6812.yml new file mode 100644 index 0000000000..16ce89de7f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6812.yml @@ -0,0 +1,4 @@ +author: "Nichlas0010" +delete-after: True +changes: + - bugfix: "Comms consoles won't update while viewing messages" diff --git a/html/changelogs/AutoChangeLog-pr-6813.yml b/html/changelogs/AutoChangeLog-pr-6813.yml new file mode 100644 index 0000000000..61c119273d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6813.yml @@ -0,0 +1,4 @@ +author: "armhulen" +delete-after: True +changes: + - rscdel: "chameleon guns are disabled for breaking the server" diff --git a/html/changelogs/AutoChangeLog-pr-6815.yml b/html/changelogs/AutoChangeLog-pr-6815.yml new file mode 100644 index 0000000000..68d377a0c7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6815.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Pipe icons in the RPD now show properly in older versions of IE." diff --git a/html/changelogs/AutoChangeLog-pr-6817.yml b/html/changelogs/AutoChangeLog-pr-6817.yml new file mode 100644 index 0000000000..696432b24e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6817.yml @@ -0,0 +1,4 @@ +author: "resistor" +delete-after: True +changes: + - rscadd: "Added circuit labels! You can now customize the description of your assemblies." diff --git a/html/changelogs/AutoChangeLog-pr-6820.yml b/html/changelogs/AutoChangeLog-pr-6820.yml new file mode 100644 index 0000000000..974a84fc54 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6820.yml @@ -0,0 +1,4 @@ +author: "Mickyan" +delete-after: True +changes: + - bugfix: "Pacifists can now use harm intent for actions that require it (but still can't harm!)" diff --git a/html/changelogs/AutoChangeLog-pr-6821.yml b/html/changelogs/AutoChangeLog-pr-6821.yml new file mode 100644 index 0000000000..d9787acb15 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6821.yml @@ -0,0 +1,4 @@ +author: "Nichlas0010" +delete-after: True +changes: + - spellcheck: "you now feel nauseated instead of nauseous" diff --git a/html/changelogs/AutoChangeLog-pr-6823.yml b/html/changelogs/AutoChangeLog-pr-6823.yml new file mode 100644 index 0000000000..010e1e1017 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6823.yml @@ -0,0 +1,4 @@ +author: "Denton" +delete-after: True +changes: + - balance: "Skewium is much less likely to appear during the Clogged Vents event." diff --git a/html/changelogs/AutoChangeLog-pr-6825.yml b/html/changelogs/AutoChangeLog-pr-6825.yml new file mode 100644 index 0000000000..7fbde9cdf9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-6825.yml @@ -0,0 +1,4 @@ +author: "CitadelStationBot" +delete-after: True +changes: + - bugfix: "Removing an ID from a PDA in a backpack no longer hides the ID until something else updates." diff --git a/html/panels.css b/html/panels.css index ac44cf5487..1f969c690e 100644 --- a/html/panels.css +++ b/html/panels.css @@ -1,10 +1,10 @@ -body {padding:0px;margin:0px;} -#top {position:fixed;top:5px;left:10%;width:80%;text-align:center;background-color:#fff;border:2px solid #ccc;} -#main {position:relative;top:50px;left:3%;width:96%;text-align:center;z-index:0;} -#searchable {table-layout:fixed;width:100%;text-align:center;"#f4f4f4";} -tr.norm {background-color:#f4f4f4;} -tr.title {background-color:#ccc;} -tr.alt {background-color:#e7e7e7;} -.small {font-size:80%;} -a {text-decoration:none;color:#a0a;} -a:hover {color:#d3d;} +body {padding:0px;margin:0px;} +#top {position:fixed;top:5px;left:10%;width:80%;text-align:center;background-color:#fff;border:2px solid #ccc;} +#main {position:relative;top:10px;left:3%;width:96%;text-align:center;z-index:0;} +#searchable {table-layout:fixed;width:100%;text-align:center;"#f4f4f4";} +tr.norm {background-color:#f4f4f4;} +tr.title {background-color:#ccc;} +tr.alt {background-color:#e7e7e7;} +.small {font-size:80%;} +a {text-decoration:none;} +a:hover {color:#d3d;} diff --git a/icons/mob/custom_w.dmi b/icons/mob/custom_w.dmi index 6b17cc3acb..7c7499ee42 100644 Binary files a/icons/mob/custom_w.dmi and b/icons/mob/custom_w.dmi differ diff --git a/icons/mob/hud.dmi b/icons/mob/hud.dmi index d694c0243a..8fa3cefbb7 100644 Binary files a/icons/mob/hud.dmi and b/icons/mob/hud.dmi differ diff --git a/icons/mob/inhands/weapons/guns_lefthand.dmi b/icons/mob/inhands/weapons/guns_lefthand.dmi index f29b0149d2..5198f3bda9 100644 Binary files a/icons/mob/inhands/weapons/guns_lefthand.dmi and b/icons/mob/inhands/weapons/guns_lefthand.dmi differ diff --git a/icons/mob/inhands/weapons/guns_righthand.dmi b/icons/mob/inhands/weapons/guns_righthand.dmi index d1039c2a84..afbd091d13 100644 Binary files a/icons/mob/inhands/weapons/guns_righthand.dmi and b/icons/mob/inhands/weapons/guns_righthand.dmi differ diff --git a/icons/mob/lavaland/64x64megafauna.dmi b/icons/mob/lavaland/64x64megafauna.dmi index 64304fdcd1..1794c789de 100644 Binary files a/icons/mob/lavaland/64x64megafauna.dmi and b/icons/mob/lavaland/64x64megafauna.dmi differ diff --git a/icons/mob/lavaland/lavaland_monsters.dmi b/icons/mob/lavaland/lavaland_monsters.dmi index dac70998f5..f8394dd235 100644 Binary files a/icons/mob/lavaland/lavaland_monsters.dmi and b/icons/mob/lavaland/lavaland_monsters.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index f35ef2c1a5..23541a8e40 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/assemblies.dmi b/icons/obj/assemblies.dmi index 5714953e3f..9cbc085624 100644 Binary files a/icons/obj/assemblies.dmi and b/icons/obj/assemblies.dmi differ diff --git a/icons/obj/assemblies/new_assemblies.dmi b/icons/obj/assemblies/new_assemblies.dmi index 0e561b6ff8..df9517aeaa 100644 Binary files a/icons/obj/assemblies/new_assemblies.dmi and b/icons/obj/assemblies/new_assemblies.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index 3635744b6f..c6f6798076 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/icons/obj/custom.dmi b/icons/obj/custom.dmi index de5fce96a5..419b14f526 100644 Binary files a/icons/obj/custom.dmi and b/icons/obj/custom.dmi differ diff --git a/icons/obj/food/burgerbread.dmi b/icons/obj/food/burgerbread.dmi index 64fac1c3eb..c40dfaaa22 100644 Binary files a/icons/obj/food/burgerbread.dmi and b/icons/obj/food/burgerbread.dmi differ diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi index b3774b26ab..a053eab792 100644 Binary files a/icons/obj/food/food.dmi and b/icons/obj/food/food.dmi differ diff --git a/icons/obj/objects.dmi b/icons/obj/objects.dmi index e94228f701..b4431daf83 100644 Binary files a/icons/obj/objects.dmi and b/icons/obj/objects.dmi differ diff --git a/icons/obj/projectiles.dmi b/icons/obj/projectiles.dmi index 2d0d35f8a5..84e9f78add 100644 Binary files a/icons/obj/projectiles.dmi and b/icons/obj/projectiles.dmi differ diff --git a/icons/obj/smooth_structures/clockwork_window.dmi b/icons/obj/smooth_structures/clockwork_window.dmi index 90309ac3d5..10d5bcf631 100644 Binary files a/icons/obj/smooth_structures/clockwork_window.dmi and b/icons/obj/smooth_structures/clockwork_window.dmi differ diff --git a/icons/obj/smooth_structures/sandbags.dmi b/icons/obj/smooth_structures/sandbags.dmi index 2e8c2e3352..8ac099555a 100644 Binary files a/icons/obj/smooth_structures/sandbags.dmi and b/icons/obj/smooth_structures/sandbags.dmi differ diff --git a/icons/obj/vending.dmi b/icons/obj/vending.dmi index a1471e6418..f66480f3aa 100644 Binary files a/icons/obj/vending.dmi and b/icons/obj/vending.dmi differ diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi index a8a71e891d..4e78e0444b 100644 Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ diff --git a/modular_citadel/code/datums/traits/neutral.dm b/modular_citadel/code/datums/traits/neutral.dm index 2bb9c3a356..264dbfef0a 100644 --- a/modular_citadel/code/datums/traits/neutral.dm +++ b/modular_citadel/code/datums/traits/neutral.dm @@ -1,24 +1,24 @@ // Citadel-specific Neutral Traits -/datum/trait/libido +/datum/quirk/libido name = "Nymphomania" desc = "You're always feeling a bit in heat. Also, you get aroused faster than usual." value = 0 gain_text = "You are feeling extra wild." lose_text = "You don't feel that burning sensation anymore." -/datum/trait/libido/add() - var/mob/living/M = trait_holder +/datum/quirk/libido/add() + var/mob/living/M = quirk_holder M.min_arousal = 16 M.arousal_rate = 3 -/datum/trait/libido/remove() - var/mob/living/M = trait_holder +/datum/quirk/libido/remove() + var/mob/living/M = quirk_holder M.min_arousal = initial(M.min_arousal) M.arousal_rate = initial(M.arousal_rate) -/datum/trait/libido/on_process() - var/mob/living/M = trait_holder +/datum/quirk/libido/on_process() + var/mob/living/M = quirk_holder if(M.canbearoused == FALSE) - to_chat(trait_holder, "Having high libido is useless when you can't feel arousal at all!") + to_chat(quirk_holder, "Having high libido is useless when you can't feel arousal at all!") qdel(src) diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm index 62924c7305..24f454fd1f 100644 --- a/modular_citadel/code/modules/client/loadout/__donator.dm +++ b/modular_citadel/code/modules/client/loadout/__donator.dm @@ -271,10 +271,16 @@ datum/gear/darksabresheath category = slot_in_backpack path = /obj/item/clothing/neck/cloak/polychromic/polyce ckeywhitelist = list("worksbythesea", "blakeryan") - + /datum/gear/ssk name = "Stun Sword Kit" category = slot_in_backpack path = /obj/item/ssword_kit ckeywhitelist = list("phillip458") +/datum/gear/techcoat + name = "Techomancers Labcoat" + category = slot_in_backpack + path = /obj/item/clothing/suit/toggle/labcoat/mad/techcoat + ckeywhitelist = list("wilchen") + diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm index 481a105749..6c4647f0a2 100644 --- a/modular_citadel/code/modules/custom_loadout/custom_items.dm +++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm @@ -343,3 +343,11 @@ desc = "A piece of paper folded into neat little hat." icon_state = "paperhat" item_state = "paperhat" + +/obj/item/clothing/suit/toggle/labcoat/mad/techcoat + name = "Techomancers Labcoat" + desc = "An oddly special looking coat." + icon = 'icons/obj/custom.dmi' + icon_state = "rdcoat" + icon_override = 'icons/mob/custom_w.dmi' + item_state = "rdcoat" diff --git a/rust_g.dll b/rust_g.dll index 4e1df5afbd..44e38ef0dd 100644 Binary files a/rust_g.dll and b/rust_g.dll differ diff --git a/strings/french_replacement.json b/strings/french_replacement.json new file mode 100644 index 0000000000..4c89d98812 --- /dev/null +++ b/strings/french_replacement.json @@ -0,0 +1,91 @@ +{ + + "french": { + "yes": "oui", + "no": "non", + "I'm": "j'", + "am": "suis", + "a": "un", + "and": "et", + "the": "l'", + "I": "j'", + "for": "pour", + "with": "avec", + "of": "de", + + + "assistant": "ravageur", + "assistants": "ravageurs", + "baby": [ + "enfant", + "petit baguette" + ], + "bad": "mal", + "bye": [ + "bon voyage", + "adieu", + "au revoir" + ], + "cake": "gateau", + "captain": "capitaine", + "changeling": "changeur", + "cheese": [ + "brie", + "roquefort", + "camembert" + ], + "cigarette": "clope", + "cook": "cuisinier", + "dad": "papa", + "enemy": "silly english dog", + "friend": "ami", + "good": "bon", + "greytide": "les gitans", + "greytider": "les gitans", + "greytiders": "les gitans", + "hardsuit": "burkini", + "hello": [ + "'allo", + "bonjour", + "salut" + ], + "maint": "les banlieues", + "meat": [ + "coq au vin", + "boeuf" + ], + "mom": "maman", + "my": "mon", + "nuke": [ + "grand bombe", + "la baguette ultime" + ], + "op": "boche", + "operative": "boche", + "operatives": "boches", + "ops": "boches", + "urity": "urite", + "security": "securite", + "shit": "merde", + "shitcurity": [ + "gendarmerie", + "les keufs" + ], + "shitsec": [ + "gendarmerie", + "les keufs" + ], + "spaghetti": "macaroni", + "spicy": "epice", + "thanks": "merci", + "tomato": "tomate", + "traitor": "collaborateur", + "want": "envie", + "what's": "quel est", + "who's": "qui est", + "why": "porquois", + "wine": "vin", + "wizard": "sorcier" + } + +} \ No newline at end of file diff --git a/strings/hallucination.json b/strings/hallucination.json index 449f974901..238342f30c 100644 --- a/strings/hallucination.json +++ b/strings/hallucination.json @@ -5,6 +5,22 @@ "@pick(add_name)what are you hiding?", "I saw that" ], + + "conversation": [ + "Yes", + "Yeah", + "Yup", + "No", + "Nah", + "I doubt it", + "Uh...", + "Why?", + "But...", + "Hold on", + "Hmm", + "Yeah, i know", + "Weird" + ], "greetings": [ "", @@ -29,7 +45,7 @@ "Kchckchk...", "EEEeeeeEEEE", "khhhhh", - "#@§*&£", + "#@�*&�", "H**p m*", "H-hhhhh..." ], @@ -40,47 +56,9 @@ "What was that?" ], - "imatraitor": [ - "Hail Ratvar", - "Hail Nar'Sie", - "Hey, @pick(add_name)i've got some TC left, want something?", - "Viva!", - "I'll spare you if you don't tell anybody about me", - "Hey, @pick(add_name)are you a traitor too?", - "You're my target, but @pick(excuses)", - "Are you mr. @pick(ling_names)?" - ], - - "excuses": [ - "i like you, so i'll spare you", - "i don't really feel like following objectives today", - "i'm not robust enough to fight you", - "who cares", - "i'll kill you later" - ], - - "ling_names": [ - "Alpha", - "Beta", - "Gamma", - "Delta", - "Epsilon", - "Eta", - "Theta", - "Lambda", - "Mu", - "Xi", - "Rho", - "Sigma", - "Tau", - "Upsilon", - "Phi", - "Psi", - "Omega" - ], - "add_name": [ "%TARGETNAME%, ", + "%TARGETNAME% ", "" ], @@ -95,11 +73,16 @@ "aggressive": [ "@pick(add_name)give me that!", + "@pick(add_name)stop it!", "@pick(add_name)i'm going to kill you!", "@pick(add_name)fuck you!" ], "help": [ + "HELP", + "HELP", + "HELP", + "HELP", "HELP", "HELP ME", "HELP HIM", @@ -140,6 +123,7 @@ ], "accusations": [ + "dead", "rogue", "cult", "a cultist", @@ -162,32 +146,64 @@ "Ling", "Ops", "Swarmers", + "Spiders", + "Xenos", "Revenant", "Traitor", "Harm", + "Blue APC", "I hear flashing", "Help", "%TARGETNAME%" ], "location": [ - "bridge", - "armory", + "space near @pick(sublocation)", + "the bridge", + "the armory", "sec", "security", "science", + "xenobio", "engineering", "cargo", "medbay", "atmos", "maint", + "@pick(sublocation) maint", + "virology", + "morgue", "hops office", "captains office", - "chapel", - "library", + "the chapel", + "the library", "tool storage", "botany", - "kitchen", + "the kitchen", + "the ai sat" + ], + + "sublocation": [ + "the bridge", + "the armory", + "sec", + "security", + "science", + "xenobio", + "engineering", + "cargo", + "medbay", + "atmos", + "maint", + "virology", + "morgue", + "hops office", + "captains office", + "the chapel", + "the library", + "tool storage", + "botany", + "the kitchen", "the ai sat" ], @@ -201,10 +217,12 @@ "Kill that person. You know who.", "You should go somewhere else. Quickly.", "Good luck. You'll need it.", - "You have my permission. Do it." + "You have my permission. Do it.", + "Just do it." ], "chemicals": [ + "Something", "Ooze", "Fire", "Earth", diff --git a/strings/word_replacement.json b/strings/italian_replacement.json similarity index 99% rename from strings/word_replacement.json rename to strings/italian_replacement.json index 9565ebe94a..42bef05a22 100644 --- a/strings/word_replacement.json +++ b/strings/italian_replacement.json @@ -1,4 +1,5 @@ { + "italian": { "I'm": "I'm-a", "am": "am-a", @@ -62,5 +63,7 @@ "whose": "whose-a", "why": "for-a what reason", "wine": "vino" - } -} + } + + +} \ No newline at end of file diff --git a/strings/names/wizardfirst.txt b/strings/names/wizardfirst.txt index 8c9e1e35fe..f1e9a10a58 100644 --- a/strings/names/wizardfirst.txt +++ b/strings/names/wizardfirst.txt @@ -24,6 +24,7 @@ Prospero Radagast Raistlin Rasputin +Rincewind Saruman Tenser Terefi diff --git a/strings/names/wizardsecond.txt b/strings/names/wizardsecond.txt index 4233ad5430..dd191cfa2b 100644 --- a/strings/names/wizardsecond.txt +++ b/strings/names/wizardsecond.txt @@ -34,6 +34,7 @@ the Unstoppable the Weeping the White the Wise +the Wizzard Unseen Weatherwax Yagg \ No newline at end of file diff --git a/tgstation.dme b/tgstation.dme index fd1de72cff..2f9498c45b 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -74,8 +74,6 @@ #include "code\__DEFINES\robots.dm" #include "code\__DEFINES\role_preferences.dm" #include "code\__DEFINES\say.dm" -#include "code\__DEFINES\server_tools.config.dm" -#include "code\__DEFINES\server_tools.dm" #include "code\__DEFINES\shuttles.dm" #include "code\__DEFINES\sight.dm" #include "code\__DEFINES\sound.dm" @@ -83,6 +81,8 @@ #include "code\__DEFINES\stat_tracking.dm" #include "code\__DEFINES\status_effects.dm" #include "code\__DEFINES\subsystems.dm" +#include "code\__DEFINES\tgs.config.dm" +#include "code\__DEFINES\tgs.dm" #include "code\__DEFINES\tgui.dm" #include "code\__DEFINES\time.dm" #include "code\__DEFINES\tools.dm" @@ -261,7 +261,7 @@ #include "code\controllers\subsystem\processing\obj.dm" #include "code\controllers\subsystem\processing\processing.dm" #include "code\controllers\subsystem\processing\projectiles.dm" -#include "code\controllers\subsystem\processing\traits.dm" +#include "code\controllers\subsystem\processing\quirks.dm" #include "code\controllers\subsystem\processing\wet_floors.dm" #include "code\datums\action.dm" #include "code\datums\ai_laws.dm" @@ -316,6 +316,7 @@ #include "code\datums\components\_component.dm" #include "code\datums\components\anti_magic.dm" #include "code\datums\components\archaeology.dm" +#include "code\datums\components\armor_plate.dm" #include "code\datums\components\beauty.dm" #include "code\datums\components\butchering.dm" #include "code\datums\components\caltrop.dm" @@ -444,7 +445,7 @@ #include "code\datums\status_effects\gas.dm" #include "code\datums\status_effects\neutral.dm" #include "code\datums\status_effects\status_effect.dm" -#include "code\datums\traits\_trait.dm" +#include "code\datums\traits\_quirk.dm" #include "code\datums\traits\good.dm" #include "code\datums\traits\negative.dm" #include "code\datums\traits\neutral.dm" @@ -559,7 +560,6 @@ #include "code\game\machinery\rechargestation.dm" #include "code\game\machinery\recycler.dm" #include "code\game\machinery\requests_console.dm" -#include "code\game\machinery\robot_fabricator.dm" #include "code\game\machinery\shieldgen.dm" #include "code\game\machinery\Sleeper.dm" #include "code\game\machinery\slotmachine.dm" @@ -1433,6 +1433,7 @@ #include "code\modules\clothing\suits\jobs.dm" #include "code\modules\clothing\suits\labcoat.dm" #include "code\modules\clothing\suits\miscellaneous.dm" +#include "code\modules\clothing\suits\reactive_armour.dm" #include "code\modules\clothing\suits\toggles.dm" #include "code\modules\clothing\suits\utility.dm" #include "code\modules\clothing\suits\vg_suits.dm" @@ -2332,6 +2333,7 @@ #include "code\modules\reagents\chemistry\machinery\chem_dispenser.dm" #include "code\modules\reagents\chemistry\machinery\chem_heater.dm" #include "code\modules\reagents\chemistry\machinery\chem_master.dm" +#include "code\modules\reagents\chemistry\machinery\chem_synthesizer.dm" #include "code\modules\reagents\chemistry\machinery\pandemic.dm" #include "code\modules\reagents\chemistry\machinery\reagentgrinder.dm" #include "code\modules\reagents\chemistry\machinery\smoke_machine.dm" @@ -2446,8 +2448,6 @@ #include "code\modules\ruins\spaceruin_code\whiteshipruin_box.dm" #include "code\modules\security_levels\keycard_authentication.dm" #include "code\modules\security_levels\security_levels.dm" -#include "code\modules\server_tools\st_commands.dm" -#include "code\modules\server_tools\st_interface.dm" #include "code\modules\shuttle\arrivals.dm" #include "code\modules\shuttle\assault_pod.dm" #include "code\modules\shuttle\computer.dm" @@ -2560,6 +2560,7 @@ #include "code\modules\surgery\organs\tails.dm" #include "code\modules\surgery\organs\tongue.dm" #include "code\modules\surgery\organs\vocal_cords.dm" +#include "code\modules\tgs\includes.dm" #include "code\modules\tgui\external.dm" #include "code\modules\tgui\states.dm" #include "code\modules\tgui\subsystem.dm" diff --git a/tgui/src/interfaces/chem_synthesizer.ract b/tgui/src/interfaces/chem_synthesizer.ract new file mode 100644 index 0000000000..f57bd4ba71 --- /dev/null +++ b/tgui/src/interfaces/chem_synthesizer.ract @@ -0,0 +1,21 @@ + + + Eject + Input + Create Beaker + + + + + {{#if data.isBeakerLoaded}} + {{Math.round(adata.beakerCurrentVolume)}}/{{data.beakerMaxVolume}} Units + {{#each adata.beakerContents}} + {{Math.fixed(volume, 2)}} units of {{name}}
    + {{else}} + Recipient Empty + {{/each}} + {{else}} + No Recipient + {{/if}} +
    +
    diff --git a/tgui/src/interfaces/rpd.ract b/tgui/src/interfaces/rpd.ract index ba24bd75f0..27e44483a7 100644 --- a/tgui/src/interfaces/rpd.ract +++ b/tgui/src/interfaces/rpd.ract @@ -1,11 +1,20 @@ - - - -{{#if data.mode >= 0}} - -{{/if}} -{{#if data.mode == -2 || data.mode == 0}} - + + {{#each data.preview_rows}} + + {{#each previews}} + + {{/each}} + + {{/each}} + +{{#if data.category == 0}} + + {{#each data.paint_colors}} + {{@key}} + {{/each}} + {{/if}} diff --git a/tgui/tgui.html b/tgui/tgui.html index adcb337b94..fcab1b21eb 100644 --- a/tgui/tgui.html +++ b/tgui/tgui.html @@ -16,6 +16,7 @@ }; + diff --git a/tools/travis/build_dependencies.sh b/tools/travis/build_dependencies.sh index 8f5c8de10a..60a23d9723 100755 --- a/tools/travis/build_dependencies.sh +++ b/tools/travis/build_dependencies.sh @@ -6,9 +6,12 @@ if [ "$BUILD_TOOLS" = false ]; then curl https://sh.rustup.rs -sSf | sh -s -- -y --default-host i686-unknown-linux-gnu source ~/.profile - git clone --branch $RUST_G_VERSION https://github.com/tgstation/rust-g - + mkdir rust-g cd rust-g + git init + git remote add origin https://github.com/tgstation/rust-g + git fetch --depth 1 origin $RUST_G_VERSION + git checkout FETCH_HEAD cargo build --release mkdir -p ~/.byond/bin