Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-26974
This commit is contained in:
@@ -482,6 +482,7 @@
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||||
/datum/action/language_menu/Trigger()
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if(!..())
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return FALSE
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||||
if(isliving(owner))
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||||
var/mob/living/L = owner
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||||
L.open_language_menu(usr)
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if(ismob(owner))
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var/mob/M = owner
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var/datum/language_holder/H = M.get_language_holder()
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H.open_language_menu(usr)
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@@ -2,9 +2,55 @@
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var/datum/action/innate/cultcomm/communion = new
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/datum/antagonist/cult/Destroy()
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qdel(communion)
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QDEL_NULL(communion)
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return ..()
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/datum/antagonist/cult/proc/add_objectives()
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var/list/target_candidates = list()
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for(var/mob/living/carbon/human/player in GLOB.player_list)
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if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && !is_convertable_to_cult(player) && (player != owner) && player.stat != DEAD)
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target_candidates += player.mind
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if(target_candidates.len == 0)
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message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.")
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for(var/mob/living/carbon/human/player in GLOB.player_list)
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if(player.mind && !player.mind.has_antag_datum(ANTAG_DATUM_CULT) && (player != owner) && player.stat != DEAD)
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target_candidates += player.mind
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listclearnulls(target_candidates)
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if(LAZYLEN(target_candidates))
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GLOB.sac_mind = pick(target_candidates)
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if(!GLOB.sac_mind)
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message_admins("Cult Sacrifice: ERROR - Null target chosen!")
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else
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var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role)
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var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs
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var/icon/reshape = get_flat_human_icon(null, sacjob, sacface)
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reshape.Shift(SOUTH, 4)
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reshape.Shift(EAST, 1)
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reshape.Crop(7,4,26,31)
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reshape.Crop(-5,-3,26,30)
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GLOB.sac_image = reshape
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else
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message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!")
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GLOB.sac_complete = TRUE
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SSticker.mode.cult_objectives += "sacrifice"
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SSticker.mode.cult_objectives += "eldergod"
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/datum/antagonist/cult/proc/cult_memorization(datum/mind/cult_mind)
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var/mob/living/current = cult_mind.current
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for(var/obj_count = 1,obj_count <= SSticker.mode.cult_objectives.len,obj_count++)
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var/explanation
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switch(SSticker.mode.cult_objectives[obj_count])
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if("sacrifice")
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if(GLOB.sac_mind)
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explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it."
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else
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explanation = "The veil has already been weakened here, proceed to the final objective."
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if("eldergod")
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explanation = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie' with nine acolytes on it. You must do this after sacrificing your target."
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if(!silent)
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to_chat(current, "<B>Objective #[obj_count]</B>: [explanation]")
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cult_mind.memory += "<B>Objective #[obj_count]</B>: [explanation]<BR>"
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/datum/antagonist/cult/can_be_owned(datum/mind/new_owner)
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. = ..()
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if(.)
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@@ -12,14 +58,17 @@
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/datum/antagonist/cult/on_gain()
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. = ..()
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SSticker.mode.cult += owner
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var/mob/living/current = owner.current
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if(!LAZYLEN(SSticker.mode.cult_objectives))
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add_objectives()
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SSticker.mode.cult += owner // Only add after they've been given objectives
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cult_memorization(owner)
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if(jobban_isbanned(current, ROLE_CULTIST))
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addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_CULTIST, ROLE_CULTIST), 0)
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SSticker.mode.update_cult_icons_added(owner)
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if(istype(SSticker.mode, /datum/game_mode/cult))
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var/datum/game_mode/cult/C = SSticker.mode
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C.memorize_cult_objectives(owner)
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if(jobban_isbanned(owner.current, ROLE_CULTIST))
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addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner.current, ROLE_CULTIST, ROLE_CULTIST), 0)
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owner.current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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if(GLOB.blood_target && GLOB.blood_target_image && current.client)
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current.client.images += GLOB.blood_target_image
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||||
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||||
/datum/antagonist/cult/apply_innate_effects(mob/living/mob_override)
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. = ..()
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@@ -28,7 +77,10 @@
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current = mob_override
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current.faction |= "cult"
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current.verbs += /mob/living/proc/cult_help
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if(!GLOB.cult_mastered)
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current.verbs += /mob/living/proc/cult_master
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communion.Grant(current)
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current.throw_alert("bloodsense", /obj/screen/alert/bloodsense)
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/datum/antagonist/cult/remove_innate_effects(mob/living/mob_override)
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. = ..()
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@@ -38,13 +90,59 @@
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current.faction -= "cult"
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current.verbs -= /mob/living/proc/cult_help
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communion.Remove(current)
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owner.current.verbs -= /mob/living/proc/cult_master
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for(var/datum/action/innate/cultmast/H in owner.current.actions)
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qdel(H)
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current.clear_alert("bloodsense")
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/datum/antagonist/cult/on_removal()
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owner.wipe_memory()
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SSticker.mode.cult -= owner
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SSticker.mode.update_cult_icons_removed(owner)
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to_chat(owner, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant.</span>")
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owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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if(!silent)
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owner.current.visible_message("<span class='big'>[owner] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
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to_chat(owner.current, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.</span>")
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owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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owner.current.visible_message("<span class='big'>[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
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if(GLOB.blood_target && GLOB.blood_target_image && owner.current.client)
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owner.current.client.images -= GLOB.blood_target_image
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. = ..()
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/datum/antagonist/cult/master
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var/datum/action/innate/cultmast/finalreck/reckoning = new
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var/datum/action/innate/cultmast/cultmark/bloodmark = new
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/datum/antagonist/cult/master/Destroy()
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||||
QDEL_NULL(reckoning)
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QDEL_NULL(bloodmark)
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return ..()
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/datum/antagonist/cult/master/on_gain()
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. = ..()
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||||
var/mob/living/current = owner.current
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SSticker.mode.set_antag_hud(current, "cultmaster")
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/datum/antagonist/cult/master/greet()
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to_chat(owner.current, "<span class='cultlarge'>You are the cult's Master</span>. As the cult's Master, you have a unique title and loud voice when communicating, are capable of marking \
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targets, such as a location or a noncultist, to direct the cult to them, and, finally, you are capable of summoning the entire living cult to your location <b><i>once</i></b>.")
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to_chat(owner.current, "Use these abilities to direct the cult to victory at any cost.")
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/datum/antagonist/cult/master/apply_innate_effects(mob/living/mob_override)
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||||
. = ..()
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||||
var/mob/living/current = owner.current
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||||
if(mob_override)
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current = mob_override
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if(!GLOB.reckoning_complete)
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reckoning.Grant(current)
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bloodmark.Grant(current)
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current.update_action_buttons_icon()
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current.apply_status_effect(/datum/status_effect/cult_master)
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||||
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/datum/antagonist/cult/master/remove_innate_effects(mob/living/mob_override)
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. = ..()
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var/mob/living/current = owner.current
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if(mob_override)
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current = mob_override
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reckoning.Remove(current)
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bloodmark.Remove(current)
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current.update_action_buttons_icon()
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current.remove_status_effect(/datum/status_effect/cult_master)
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@@ -75,10 +75,12 @@
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if(GLOB.revdata.parentcommit)
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to_chat(src, "<b>Server revision compiled on:</b> [GLOB.revdata.date]")
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var/prefix = ""
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if(GLOB.revdata.testmerge.len)
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||||
to_chat(src, GLOB.revdata.GetTestMergeInfo())
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||||
to_chat(src, "Based off master commit:")
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||||
to_chat(src, "<a href='[config.githuburl]/commit/[GLOB.revdata.parentcommit]'>[GLOB.revdata.parentcommit]</a>")
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||||
prefix = "Based off master commit: "
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var/pc = GLOB.revdata.parentcommit
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to_chat(src, "[prefix]<a href='[config.githuburl]/commit/[pc]'>[copytext(pc, 1, min(length(pc), 7))]</a>")
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else
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to_chat(src, "Revision unknown")
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to_chat(src, "<b>Current Infomational Settings:</b>")
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||||
|
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+160
-154
@@ -1,154 +1,160 @@
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||||
#define HOLOPAD_MAX_DIAL_TIME 200
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||||
|
||||
/mob/camera/aiEye/remote/holo/setLoc()
|
||||
. = ..()
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||||
var/obj/machinery/holopad/H = origin
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||||
H.move_hologram(eye_user, loc)
|
||||
|
||||
//this datum manages it's own references
|
||||
|
||||
/datum/holocall
|
||||
var/mob/living/user //the one that called
|
||||
var/obj/machinery/holopad/calling_holopad //the one that sent the call
|
||||
var/obj/machinery/holopad/connected_holopad //the one that answered the call (may be null)
|
||||
var/list/dialed_holopads //all things called, will be cleared out to just connected_holopad once answered
|
||||
|
||||
var/mob/camera/aiEye/remote/holo/eye //user's eye, once connected
|
||||
var/obj/effect/overlay/holo_pad_hologram/hologram //user's hologram, once connected
|
||||
|
||||
var/call_start_time
|
||||
|
||||
//creates a holocall made by `caller` from `calling_pad` to `callees`
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/datum/holocall/New(mob/living/caller, obj/machinery/holopad/calling_pad, list/callees)
|
||||
call_start_time = world.time
|
||||
user = caller
|
||||
calling_pad.outgoing_call = src
|
||||
calling_holopad = calling_pad
|
||||
dialed_holopads = list()
|
||||
|
||||
for(var/I in callees)
|
||||
var/obj/machinery/holopad/H = I
|
||||
if(!QDELETED(H) && H.is_operational())
|
||||
dialed_holopads += H
|
||||
LAZYADD(H.holo_calls, src)
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|
||||
if(!dialed_holopads.len)
|
||||
calling_pad.say("Connection failure.")
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||||
qdel(src)
|
||||
|
||||
testing("Holocall started")
|
||||
|
||||
//cleans up ALL references :)
|
||||
/datum/holocall/Destroy()
|
||||
QDEL_NULL(eye)
|
||||
|
||||
user.reset_perspective()
|
||||
|
||||
user = null
|
||||
hologram.HC = null
|
||||
hologram = null
|
||||
calling_holopad.outgoing_call = null
|
||||
|
||||
for(var/I in dialed_holopads)
|
||||
var/obj/machinery/holopad/H = I
|
||||
LAZYREMOVE(H.holo_calls, src)
|
||||
dialed_holopads.Cut()
|
||||
|
||||
if(calling_holopad)
|
||||
calling_holopad.SetLightsAndPower()
|
||||
calling_holopad = null
|
||||
if(connected_holopad)
|
||||
connected_holopad.SetLightsAndPower()
|
||||
connected_holopad = null
|
||||
|
||||
testing("Holocall destroyed")
|
||||
|
||||
return ..()
|
||||
|
||||
//Gracefully disconnects a holopad `H` from a call. Pads not in the call are ignored. Notifies participants of the disconnection
|
||||
/datum/holocall/proc/Disconnect(obj/machinery/holopad/H)
|
||||
testing("Holocall disconnect")
|
||||
if(H == connected_holopad)
|
||||
calling_holopad.say("[usr] disconnected.")
|
||||
else if(H == calling_holopad && connected_holopad)
|
||||
connected_holopad.say("[usr] disconnected.")
|
||||
|
||||
ConnectionFailure(H, TRUE)
|
||||
|
||||
//Forcefully disconnects a holopad `H` from a call. Pads not in the call are ignored.
|
||||
/datum/holocall/proc/ConnectionFailure(obj/machinery/holopad/H, graceful = FALSE)
|
||||
testing("Holocall connection failure: graceful [graceful]")
|
||||
if(H == connected_holopad || H == calling_holopad)
|
||||
if(!graceful)
|
||||
calling_holopad.say("Connection failure.")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
LAZYREMOVE(H.holo_calls, src)
|
||||
dialed_holopads -= H
|
||||
if(!dialed_holopads.len)
|
||||
if(graceful)
|
||||
calling_holopad.say("Call rejected.")
|
||||
testing("No recipients, terminating")
|
||||
qdel(src)
|
||||
|
||||
//Answers a call made to a holopad `H` which cannot be the calling holopad. Pads not in the call are ignored
|
||||
/datum/holocall/proc/Answer(obj/machinery/holopad/H)
|
||||
testing("Holocall answer")
|
||||
if(H == calling_holopad)
|
||||
CRASH("How cute, a holopad tried to answer itself.")
|
||||
|
||||
if(!(H in dialed_holopads))
|
||||
return
|
||||
|
||||
if(connected_holopad)
|
||||
CRASH("Multi-connection holocall")
|
||||
|
||||
connected_holopad = H
|
||||
for(var/I in dialed_holopads)
|
||||
if(I == H)
|
||||
continue
|
||||
var/obj/machinery/holopad/Holo = I
|
||||
LAZYREMOVE(Holo.holo_calls, src)
|
||||
dialed_holopads -= Holo
|
||||
|
||||
if(!Check())
|
||||
return
|
||||
|
||||
hologram = H.activate_holo(user)
|
||||
hologram.HC = src
|
||||
|
||||
//eyeobj code is horrid, this is the best copypasta I could make
|
||||
eye = new
|
||||
eye.origin = H
|
||||
eye.eye_initialized = TRUE
|
||||
eye.eye_user = user
|
||||
eye.name = "Camera Eye ([user.name])"
|
||||
user.remote_control = eye
|
||||
user.reset_perspective(eye)
|
||||
eye.setLoc(H.loc)
|
||||
|
||||
//Checks the validity of a holocall and qdels itself if it's not. Returns TRUE if valid, FALSE otherwise
|
||||
/datum/holocall/proc/Check()
|
||||
for(var/I in dialed_holopads)
|
||||
var/obj/machinery/holopad/H = I
|
||||
if(!H.is_operational())
|
||||
ConnectionFailure(H)
|
||||
|
||||
if(QDELETED(src))
|
||||
return FALSE
|
||||
|
||||
. = !QDELETED(user) && !user.incapacitated() && !QDELETED(calling_holopad) && calling_holopad.is_operational() && user.loc == calling_holopad.loc
|
||||
|
||||
if(.)
|
||||
if(connected_holopad)
|
||||
. = !QDELETED(connected_holopad) && connected_holopad.is_operational()
|
||||
else
|
||||
. = world.time < (call_start_time + HOLOPAD_MAX_DIAL_TIME)
|
||||
if(!.)
|
||||
calling_holopad.say("No answer recieved.")
|
||||
calling_holopad.temp = ""
|
||||
|
||||
if(!.)
|
||||
testing("Holocall Check fail")
|
||||
qdel(src)
|
||||
|
||||
#define HOLOPAD_MAX_DIAL_TIME 200
|
||||
|
||||
/mob/camera/aiEye/remote/holo/setLoc()
|
||||
. = ..()
|
||||
var/obj/machinery/holopad/H = origin
|
||||
H.move_hologram(eye_user, loc)
|
||||
|
||||
//this datum manages it's own references
|
||||
|
||||
/datum/holocall
|
||||
var/mob/living/user //the one that called
|
||||
var/obj/machinery/holopad/calling_holopad //the one that sent the call
|
||||
var/obj/machinery/holopad/connected_holopad //the one that answered the call (may be null)
|
||||
var/list/dialed_holopads //all things called, will be cleared out to just connected_holopad once answered
|
||||
|
||||
var/mob/camera/aiEye/remote/holo/eye //user's eye, once connected
|
||||
var/obj/effect/overlay/holo_pad_hologram/hologram //user's hologram, once connected
|
||||
|
||||
var/call_start_time
|
||||
|
||||
//creates a holocall made by `caller` from `calling_pad` to `callees`
|
||||
/datum/holocall/New(mob/living/caller, obj/machinery/holopad/calling_pad, list/callees)
|
||||
call_start_time = world.time
|
||||
user = caller
|
||||
calling_pad.outgoing_call = src
|
||||
calling_holopad = calling_pad
|
||||
dialed_holopads = list()
|
||||
|
||||
for(var/I in callees)
|
||||
var/obj/machinery/holopad/H = I
|
||||
if(!QDELETED(H) && H.is_operational())
|
||||
dialed_holopads += H
|
||||
LAZYADD(H.holo_calls, src)
|
||||
|
||||
if(!dialed_holopads.len)
|
||||
calling_pad.say("Connection failure.")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
testing("Holocall started")
|
||||
|
||||
//cleans up ALL references :)
|
||||
/datum/holocall/Destroy()
|
||||
QDEL_NULL(eye)
|
||||
|
||||
user.reset_perspective()
|
||||
|
||||
user = null
|
||||
hologram.HC = null
|
||||
hologram = null
|
||||
calling_holopad.outgoing_call = null
|
||||
|
||||
for(var/I in dialed_holopads)
|
||||
var/obj/machinery/holopad/H = I
|
||||
LAZYREMOVE(H.holo_calls, src)
|
||||
dialed_holopads.Cut()
|
||||
|
||||
if(calling_holopad)
|
||||
calling_holopad.SetLightsAndPower()
|
||||
calling_holopad = null
|
||||
if(connected_holopad)
|
||||
connected_holopad.SetLightsAndPower()
|
||||
connected_holopad = null
|
||||
|
||||
testing("Holocall destroyed")
|
||||
|
||||
return ..()
|
||||
|
||||
//Gracefully disconnects a holopad `H` from a call. Pads not in the call are ignored. Notifies participants of the disconnection
|
||||
/datum/holocall/proc/Disconnect(obj/machinery/holopad/H)
|
||||
testing("Holocall disconnect")
|
||||
if(H == connected_holopad)
|
||||
calling_holopad.say("[usr] disconnected.")
|
||||
else if(H == calling_holopad && connected_holopad)
|
||||
connected_holopad.say("[usr] disconnected.")
|
||||
|
||||
ConnectionFailure(H, TRUE)
|
||||
|
||||
//Forcefully disconnects a holopad `H` from a call. Pads not in the call are ignored.
|
||||
/datum/holocall/proc/ConnectionFailure(obj/machinery/holopad/H, graceful = FALSE)
|
||||
testing("Holocall connection failure: graceful [graceful]")
|
||||
if(H == connected_holopad || H == calling_holopad)
|
||||
if(!graceful)
|
||||
calling_holopad.say("Connection failure.")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
LAZYREMOVE(H.holo_calls, src)
|
||||
dialed_holopads -= H
|
||||
if(!dialed_holopads.len)
|
||||
if(graceful)
|
||||
calling_holopad.say("Call rejected.")
|
||||
testing("No recipients, terminating")
|
||||
qdel(src)
|
||||
|
||||
//Answers a call made to a holopad `H` which cannot be the calling holopad. Pads not in the call are ignored
|
||||
/datum/holocall/proc/Answer(obj/machinery/holopad/H)
|
||||
testing("Holocall answer")
|
||||
if(H == calling_holopad)
|
||||
CRASH("How cute, a holopad tried to answer itself.")
|
||||
|
||||
if(!(H in dialed_holopads))
|
||||
return
|
||||
|
||||
if(connected_holopad)
|
||||
CRASH("Multi-connection holocall")
|
||||
|
||||
for(var/I in dialed_holopads)
|
||||
if(I == H)
|
||||
continue
|
||||
Disconnect(I)
|
||||
|
||||
for(var/I in H.holo_calls)
|
||||
var/datum/holocall/HC = I
|
||||
if(HC != src)
|
||||
HC.Disconnect(H)
|
||||
|
||||
connected_holopad = H
|
||||
|
||||
if(!Check())
|
||||
return
|
||||
|
||||
hologram = H.activate_holo(user)
|
||||
hologram.HC = src
|
||||
|
||||
//eyeobj code is horrid, this is the best copypasta I could make
|
||||
eye = new
|
||||
eye.origin = H
|
||||
eye.eye_initialized = TRUE
|
||||
eye.eye_user = user
|
||||
eye.name = "Camera Eye ([user.name])"
|
||||
user.remote_control = eye
|
||||
user.reset_perspective(eye)
|
||||
eye.setLoc(H.loc)
|
||||
|
||||
//Checks the validity of a holocall and qdels itself if it's not. Returns TRUE if valid, FALSE otherwise
|
||||
/datum/holocall/proc/Check()
|
||||
for(var/I in dialed_holopads)
|
||||
var/obj/machinery/holopad/H = I
|
||||
if(!H.is_operational())
|
||||
ConnectionFailure(H)
|
||||
|
||||
if(QDELETED(src))
|
||||
return FALSE
|
||||
|
||||
. = !QDELETED(user) && !user.incapacitated() && !QDELETED(calling_holopad) && calling_holopad.is_operational() && user.loc == calling_holopad.loc
|
||||
|
||||
if(.)
|
||||
if(connected_holopad)
|
||||
. = !QDELETED(connected_holopad) && connected_holopad.is_operational()
|
||||
else
|
||||
. = world.time < (call_start_time + HOLOPAD_MAX_DIAL_TIME)
|
||||
if(!.)
|
||||
calling_holopad.say("No answer recieved.")
|
||||
calling_holopad.temp = ""
|
||||
|
||||
if(!.)
|
||||
testing("Holocall Check fail")
|
||||
qdel(src)
|
||||
|
||||
+73
-68
@@ -52,7 +52,7 @@
|
||||
var/linglink
|
||||
|
||||
var/miming = 0 // Mime's vow of silence
|
||||
var/list/antag_datums
|
||||
var/list/antag_datums
|
||||
var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state
|
||||
var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD
|
||||
var/datum/gang/gang_datum //Which gang this mind belongs to, if any
|
||||
@@ -63,23 +63,35 @@
|
||||
|
||||
var/mob/living/enslaved_to //If this mind's master is another mob (i.e. adamantine golems)
|
||||
|
||||
var/datum/language_holder
|
||||
|
||||
/datum/mind/New(var/key)
|
||||
src.key = key
|
||||
soulOwner = src
|
||||
|
||||
/datum/mind/Destroy()
|
||||
SSticker.minds -= src
|
||||
if(islist(antag_datums))
|
||||
for(var/i in antag_datums)
|
||||
qdel(i)
|
||||
antag_datums = null
|
||||
if(islist(antag_datums))
|
||||
for(var/i in antag_datums)
|
||||
qdel(i)
|
||||
antag_datums = null
|
||||
return ..()
|
||||
|
||||
/datum/mind/proc/get_language_holder()
|
||||
if(!language_holder)
|
||||
var/datum/language_holder/L = current.get_language_holder(shadow=FALSE)
|
||||
language_holder = L.copy(src)
|
||||
|
||||
return language_holder
|
||||
|
||||
/datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0)
|
||||
if(current) // remove ourself from our old body's mind variable
|
||||
current.mind = null
|
||||
SStgui.on_transfer(current, new_character)
|
||||
|
||||
if(!language_holder)
|
||||
language_holder = new_character.language_holder.copy(src)
|
||||
|
||||
if(key)
|
||||
if(new_character.key != key) //if we're transfering into a body with a key associated which is not ours
|
||||
new_character.ghostize(1) //we'll need to ghostize so that key isn't mobless.
|
||||
@@ -90,12 +102,12 @@
|
||||
new_character.mind.current = null
|
||||
|
||||
var/datum/atom_hud/antag/hud_to_transfer = antag_hud//we need this because leave_hud() will clear this list
|
||||
var/mob/living/old_current = current
|
||||
var/mob/living/old_current = current
|
||||
current = new_character //associate ourself with our new body
|
||||
new_character.mind = src //and associate our new body with ourself
|
||||
for(var/a in antag_datums) //Makes sure all antag datums effects are applied in the new body
|
||||
var/datum/antagonist/A = a
|
||||
A.on_body_transfer(old_current, current)
|
||||
for(var/a in antag_datums) //Makes sure all antag datums effects are applied in the new body
|
||||
var/datum/antagonist/A = a
|
||||
A.on_body_transfer(old_current, current)
|
||||
if(iscarbon(new_character))
|
||||
var/mob/living/carbon/C = new_character
|
||||
C.last_mind = src
|
||||
@@ -111,42 +123,42 @@
|
||||
/datum/mind/proc/wipe_memory()
|
||||
memory = null
|
||||
|
||||
// Datum antag mind procs
|
||||
/datum/mind/proc/add_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
var/datum/antagonist/A = new datum_type(src)
|
||||
if(!A.can_be_owned(src))
|
||||
qdel(A)
|
||||
return
|
||||
LAZYADD(antag_datums, A)
|
||||
A.on_gain()
|
||||
return A
|
||||
|
||||
/datum/mind/proc/remove_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
var/datum/antagonist/A = has_antag_datum(datum_type)
|
||||
if(A)
|
||||
A.on_removal()
|
||||
return TRUE
|
||||
|
||||
/datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us.
|
||||
for(var/a in antag_datums)
|
||||
var/datum/antagonist/A = a
|
||||
A.on_removal()
|
||||
|
||||
/datum/mind/proc/has_antag_datum(datum_type, check_subtypes = TRUE)
|
||||
if(!datum_type)
|
||||
return
|
||||
. = FALSE
|
||||
for(var/a in antag_datums)
|
||||
var/datum/antagonist/A = a
|
||||
if(check_subtypes && istype(A, datum_type))
|
||||
return A
|
||||
else if(A.type == datum_type)
|
||||
return A
|
||||
|
||||
// Datum antag mind procs
|
||||
/datum/mind/proc/add_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
var/datum/antagonist/A = new datum_type(src)
|
||||
if(!A.can_be_owned(src))
|
||||
qdel(A)
|
||||
return
|
||||
LAZYADD(antag_datums, A)
|
||||
A.on_gain()
|
||||
return A
|
||||
|
||||
/datum/mind/proc/remove_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
var/datum/antagonist/A = has_antag_datum(datum_type)
|
||||
if(A)
|
||||
A.on_removal()
|
||||
return TRUE
|
||||
|
||||
/datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us.
|
||||
for(var/a in antag_datums)
|
||||
var/datum/antagonist/A = a
|
||||
A.on_removal()
|
||||
|
||||
/datum/mind/proc/has_antag_datum(datum_type, check_subtypes = TRUE)
|
||||
if(!datum_type)
|
||||
return
|
||||
. = FALSE
|
||||
for(var/a in antag_datums)
|
||||
var/datum/antagonist/A = a
|
||||
if(check_subtypes && istype(A, datum_type))
|
||||
return A
|
||||
else if(A.type == datum_type)
|
||||
return A
|
||||
|
||||
/*
|
||||
Removes antag type's references from a mind.
|
||||
objectives, uplinks, powers etc are all handled.
|
||||
@@ -272,7 +284,7 @@
|
||||
creator.faction |= current.faction
|
||||
|
||||
if(creator.mind.special_role)
|
||||
message_admins("[key_name_admin(current)](<A HREF='?_src_=holder;adminmoreinfo=\ref[current]'>?</A>) has been created by [key_name_admin(creator)](<A HREF='?_src_=holder;adminmoreinfo=\ref[creator]'>?</A>), an antagonist.")
|
||||
message_admins("[ADMIN_LOOKUPFLW(current)] has been created by [ADMIN_LOOKUPFLW(creator)], an antagonist.")
|
||||
to_chat(current, "<span class='userdanger'>Despite your creators current allegiances, your true master remains [creator.real_name]. If their loyalities change, so do yours. This will never change unless your creator's body is destroyed.</span>")
|
||||
|
||||
/datum/mind/proc/show_memory(mob/recipient, window=1)
|
||||
@@ -293,7 +305,7 @@
|
||||
to_chat(recipient, "<i>[output]</i>")
|
||||
|
||||
/datum/mind/proc/edit_memory()
|
||||
if(!SSticker.HasRoundStarted())
|
||||
if(!SSticker.HasRoundStarted())
|
||||
alert("Not before round-start!", "Alert")
|
||||
return
|
||||
|
||||
@@ -1181,7 +1193,7 @@
|
||||
log_admin("[key_name_admin(usr)] has made [current] unable to ascend as a devil.")
|
||||
return
|
||||
if(!ishuman(current) && !iscyborg(current))
|
||||
to_chat(usr, "<span class='warning'>This only works on humans and cyborgs!</span>")
|
||||
to_chat(usr, "<span class='warning'>This only works on humans and cyborgs!</span>")
|
||||
return
|
||||
SSticker.mode.devils += src
|
||||
special_role = "devil"
|
||||
@@ -1230,17 +1242,17 @@
|
||||
log_admin("[key_name(usr)] turned [current] into abductor.")
|
||||
SSticker.mode.update_abductor_icons_added(src)
|
||||
if("equip")
|
||||
if(!ishuman(current))
|
||||
to_chat(usr, "<span class='warning'>This only works on humans!</span>")
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = current
|
||||
if(!ishuman(current))
|
||||
to_chat(usr, "<span class='warning'>This only works on humans!</span>")
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = current
|
||||
var/gear = alert("Agent or Scientist Gear","Gear","Agent","Scientist")
|
||||
if(gear)
|
||||
if(gear=="Agent")
|
||||
H.equipOutfit(/datum/outfit/abductor/agent)
|
||||
H.equipOutfit(/datum/outfit/abductor/agent)
|
||||
else
|
||||
H.equipOutfit(/datum/outfit/abductor/scientist)
|
||||
H.equipOutfit(/datum/outfit/abductor/scientist)
|
||||
|
||||
else if (href_list["monkey"])
|
||||
var/mob/living/L = current
|
||||
@@ -1437,15 +1449,8 @@
|
||||
special_role = "Cultist"
|
||||
to_chat(current, "<font color=\"purple\"><b><i>You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie.</b></i></font>")
|
||||
to_chat(current, "<font color=\"purple\"><b><i>Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.</b></i></font>")
|
||||
var/datum/game_mode/cult/cult = SSticker.mode
|
||||
|
||||
if (istype(cult))
|
||||
cult.memorize_cult_objectives(src)
|
||||
else
|
||||
var/explanation = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it."
|
||||
to_chat(current, "<B>Objective #1</B>: [explanation]")
|
||||
memory += "<B>Objective #1</B>: [explanation]<BR>"
|
||||
|
||||
var/datum/antagonist/cult/C
|
||||
C.cult_memorization(src)
|
||||
var/mob/living/carbon/human/H = current
|
||||
if (!SSticker.mode.equip_cultist(current))
|
||||
to_chat(H, "Spawning an amulet from your Master failed.")
|
||||
@@ -1509,8 +1514,8 @@
|
||||
H.set_species(/datum/species/abductor)
|
||||
var/datum/species/abductor/S = H.dna.species
|
||||
|
||||
if(role == "Scientist")
|
||||
S.scientist = TRUE
|
||||
if(role == "Scientist")
|
||||
S.scientist = TRUE
|
||||
S.team = team
|
||||
|
||||
var/list/obj/effect/landmark/abductor/agent_landmarks = new
|
||||
@@ -1529,8 +1534,8 @@
|
||||
if("Agent")
|
||||
L = agent_landmarks[team]
|
||||
if("Scientist")
|
||||
L = scientist_landmarks[team]
|
||||
H.forceMove(L.loc)
|
||||
L = scientist_landmarks[team]
|
||||
H.forceMove(L.loc)
|
||||
|
||||
/datum/mind/proc/AddSpell(obj/effect/proc_holder/spell/S)
|
||||
spell_list += S
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
However, all the inhabitants seem to do is grow drugs and guns."
|
||||
suffix = "lavaland_surface_seed_vault.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/ruin/lavaland/ash_walker
|
||||
name = "Ash Walker Nest"
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
|
||||
/datum/map_template/shuttle/emergency/meteor
|
||||
suffix = "meteor"
|
||||
name = "An Asteroid With Engines Strapped To It"
|
||||
name = "Asteroid With Engines Strapped To It"
|
||||
description = "A hollowed out asteroid with engines strapped to it. Due to its size and difficulty in steering it, this shuttle may damage the docking area."
|
||||
admin_notes = "This shuttle will likely crush escape, killing anyone there."
|
||||
credit_cost = -5000
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
/datum/status_effect/shadow_mend/on_apply()
|
||||
owner.visible_message("<span class='notice'>Violet light wraps around [owner]'s body!</span>", "<span class='notice'>Violet light wraps around your body!</span>")
|
||||
playsound(owner, 'sound/magic/Teleport_app.ogg', 50, 1)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/shadow_mend/tick()
|
||||
owner.adjustBruteLoss(-15)
|
||||
@@ -77,6 +78,7 @@
|
||||
progbar = new(owner, duration, owner)
|
||||
progbar.bar.color = list("#FAE48C", "#FAE48C", "#FAE48C", rgb(0,0,0))
|
||||
progbar.update(duration - world.time)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/vanguard_shield/tick()
|
||||
progbar.update(duration - world.time)
|
||||
@@ -129,6 +131,7 @@
|
||||
animate(owner, color = oldcolor, time = 150, easing = EASE_IN)
|
||||
addtimer(CALLBACK(owner, /atom/proc/update_atom_colour), 150)
|
||||
playsound(owner, 'sound/magic/Ethereal_Enter.ogg', 50, 1)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/inathneqs_endowment/on_remove()
|
||||
add_logs(owner, null, "lost Inath-neq's invulnerability")
|
||||
@@ -180,6 +183,7 @@
|
||||
/datum/status_effect/his_grace/on_apply()
|
||||
add_logs(owner, null, "gained His Grace's stun immunity")
|
||||
owner.add_stun_absorption("hisgrace", INFINITY, 3, null, "His Grace protects you from the stun!")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/his_grace/tick()
|
||||
bloodlust = 0
|
||||
@@ -213,6 +217,7 @@
|
||||
|
||||
/datum/status_effect/wish_granters_gift/on_apply()
|
||||
to_chat(owner, "<span class='notice'>Death is not your end! The Wish Granter's energy suffuses you, and you begin to rise...</span>")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/wish_granters_gift/on_remove()
|
||||
owner.revive(full_heal = 1, admin_revive = 1)
|
||||
@@ -223,3 +228,32 @@
|
||||
name = "Wish Granter's Immortality"
|
||||
desc = "You are being resurrected!"
|
||||
icon_state = "wish_granter"
|
||||
|
||||
/datum/status_effect/cult_master
|
||||
id = "The Cult Master"
|
||||
duration = -1
|
||||
tick_interval = 100
|
||||
alert_type = null
|
||||
var/alive = TRUE
|
||||
|
||||
/datum/status_effect/cult_master/proc/deathrattle()
|
||||
var/area/A = get_area(owner)
|
||||
for(var/datum/mind/B in SSticker.mode.cult)
|
||||
if(isliving(B.current))
|
||||
var/mob/living/M = B.current
|
||||
M << 'sound/hallucinations/veryfar_noise.ogg'
|
||||
to_chat(M, "<span class='cultlarge'>The Cult's Master, [owner], has fallen in the [A]!")
|
||||
|
||||
|
||||
/datum/status_effect/cult_master/tick()
|
||||
if(owner.stat != DEAD && !alive)
|
||||
alive = TRUE
|
||||
return
|
||||
if(owner.stat == DEAD && alive)
|
||||
alive = FALSE
|
||||
deathrattle()
|
||||
|
||||
/datum/status_effect/cult_master/on_remove()
|
||||
deathrattle()
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -29,3 +29,136 @@
|
||||
owner.adjustBruteLoss(0.1)
|
||||
owner.adjustFireLoss(0.1)
|
||||
owner.adjustToxLoss(0.2, TRUE, TRUE)
|
||||
|
||||
/datum/status_effect/belligerent
|
||||
id = "belligerent"
|
||||
duration = 70
|
||||
tick_interval = 0 //tick as fast as possible
|
||||
status_type = STATUS_EFFECT_REPLACE
|
||||
alert_type = /obj/screen/alert/status_effect/belligerent
|
||||
var/leg_damage_on_toggle = 2 //damage on initial application and when the owner tries to toggle to run
|
||||
var/cultist_damage_on_toggle = 10 //damage on initial application and when the owner tries to toggle to run, but to cultists
|
||||
|
||||
/obj/screen/alert/status_effect/belligerent
|
||||
name = "Belligerent"
|
||||
desc = "<b><font color=#880020>Kneel, her-eti'c.</font></b>"
|
||||
icon_state = "belligerent"
|
||||
alerttooltipstyle = "clockcult"
|
||||
|
||||
/datum/status_effect/belligerent/on_apply()
|
||||
return do_movement_toggle(TRUE)
|
||||
|
||||
/datum/status_effect/belligerent/tick()
|
||||
if(!do_movement_toggle())
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
|
||||
var/number_legs = owner.get_num_legs()
|
||||
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.null_rod_check() && number_legs)
|
||||
if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
|
||||
if(GLOB.ratvar_awakens)
|
||||
owner.Weaken(1)
|
||||
if(iscultist(owner))
|
||||
owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "l_leg")
|
||||
owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "r_leg")
|
||||
else
|
||||
owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "l_leg")
|
||||
owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "r_leg")
|
||||
if(owner.m_intent != MOVE_INTENT_WALK)
|
||||
if(!iscultist(owner))
|
||||
to_chat(owner, "<span class='warning'>Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!</span>")
|
||||
else //Cultists take extra burn damage
|
||||
to_chat(owner, "<span class='warning'>Your leg[number_legs > 1 ? "s burn":" burns"] with pain!</span>")
|
||||
owner.toggle_move_intent()
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/status_effect/belligerent/on_remove()
|
||||
if(owner.m_intent == MOVE_INTENT_WALK)
|
||||
owner.toggle_move_intent()
|
||||
|
||||
|
||||
/datum/status_effect/maniamotor
|
||||
id = "maniamotor"
|
||||
duration = -1
|
||||
tick_interval = 10
|
||||
status_type = STATUS_EFFECT_MULTIPLE
|
||||
alert_type = null
|
||||
var/obj/structure/destructible/clockwork/powered/mania_motor/motor
|
||||
var/severity = 0 //goes up to a maximum of MAX_MANIA_SEVERITY
|
||||
var/warned_turnoff = FALSE //if we've warned that the motor is off
|
||||
var/warned_outofsight = FALSE //if we've warned that the target is out of sight of the motor
|
||||
var/static/list/mania_messages = list("Go nuts.", "Take a crack at crazy.", "Make a bid for insanity.", "Get kooky.", "Move towards mania.", "Become bewildered.", "Wax wild.", \
|
||||
"Go round the bend.", "Land in lunacy.", "Try dementia.", "Strive to get a screw loose.", "Advance forward.", "Approach the transmitter.", "Touch the antennae.", \
|
||||
"Move towards the mania motor.", "Come closer.", "Get over here already!", "Keep your eyes on the motor.")
|
||||
var/static/list/flee_messages = list("Oh, NOW you flee.", "Get back here!", "If you were smarter, you'd come back.", "Only fools run.", "You'll be back.")
|
||||
var/static/list/turnoff_messages = list("Why would they turn it-", "What are these idi-", "Fools, fools, all of-", "Are they trying to c-", "All this effort just f-")
|
||||
var/static/list/powerloss_messages = list("\"Oh, the id**ts di***t s***e en**** pow**...\"", "\"D*dn't **ey mak* an **te***c*i*n le**?\"", "\"The** f**ls for**t t* make a ***** *f-\"", \
|
||||
"\"No, *O, you **re so cl***-\"", "You hear a yell of frustration, cut off by static.")
|
||||
|
||||
/datum/status_effect/maniamotor/Destroy()
|
||||
motor = null
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/maniamotor/tick()
|
||||
var/is_servant = is_servant_of_ratvar(owner)
|
||||
var/span_part = severity > 50 ? "" : "_small" //let's save like one check
|
||||
if(QDELETED(motor))
|
||||
if(!is_servant)
|
||||
to_chat(owner, "<span class='sevtug[span_part]'>You feel a frustrated voice quietly fade from your mind...</span>")
|
||||
qdel(src)
|
||||
return
|
||||
if(!motor.active) //it being off makes it fall off much faster
|
||||
if(!is_servant && !warned_turnoff)
|
||||
if(motor.total_accessable_power() > motor.mania_cost)
|
||||
to_chat(owner, "<span class='sevtug[span_part]'>\"[text2ratvar(pick(turnoff_messages))]\"</span>")
|
||||
else
|
||||
to_chat(owner, "<span class='sevtug[span_part]'>[text2ratvar(pick(powerloss_messages))]</span>")
|
||||
warned_turnoff = TRUE
|
||||
severity = max(severity - 2, 0)
|
||||
if(!severity)
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
if(prob(severity * 2))
|
||||
warned_turnoff = FALSE
|
||||
if(!(owner in viewers(7, motor))) //not being in range makes it fall off slightly faster
|
||||
if(!is_servant && !warned_outofsight)
|
||||
to_chat(owner, "<span class='sevtug[span_part]'>\"[text2ratvar(pick(flee_messages))]\"</span>")
|
||||
warned_outofsight = TRUE
|
||||
severity = max(severity - 1, 0)
|
||||
if(!severity)
|
||||
qdel(src)
|
||||
return
|
||||
else if(prob(severity * 2))
|
||||
warned_outofsight = FALSE
|
||||
if(is_servant) //heals servants of braindamage, hallucination, druggy, dizziness, and confusion
|
||||
if(owner.hallucination)
|
||||
owner.hallucination = 0
|
||||
if(owner.druggy)
|
||||
owner.adjust_drugginess(-owner.druggy)
|
||||
if(owner.dizziness)
|
||||
owner.dizziness = 0
|
||||
if(owner.confused)
|
||||
owner.confused = 0
|
||||
severity = 0
|
||||
else if(!owner.null_rod_check() && owner.stat != DEAD && severity)
|
||||
var/static/hum = get_sfx('sound/effects/screech.ogg') //same sound for every proc call
|
||||
if(owner.getToxLoss() > MANIA_DAMAGE_TO_CONVERT)
|
||||
if(is_eligible_servant(owner))
|
||||
to_chat(owner, "<span class='sevtug[span_part]'>\"[text2ratvar("You are mine and his, now.")]\"</span>")
|
||||
add_servant_of_ratvar(owner)
|
||||
owner.Paralyse(5)
|
||||
else
|
||||
if(prob(severity * 0.15))
|
||||
to_chat(owner, "<span class='sevtug[span_part]'>\"[text2ratvar(pick(mania_messages))]\"</span>")
|
||||
owner.playsound_local(get_turf(motor), hum, severity, 1)
|
||||
owner.adjust_drugginess(Clamp(max(severity * 0.075, 1), 0, max(0, 50 - owner.druggy))) //7.5% of severity per second, minimum 1
|
||||
if(owner.hallucination < 50)
|
||||
owner.hallucination = min(owner.hallucination + max(severity * 0.075, 1), 50) //7.5% of severity per second, minimum 1
|
||||
if(owner.dizziness < 50)
|
||||
owner.dizziness = min(owner.dizziness + round(severity * 0.05, 1), 50) //5% of severity per second above 10 severity
|
||||
if(owner.confused < 25)
|
||||
owner.confused = min(owner.confused + round(severity * 0.025, 1), 25) //2.5% of severity per second above 20 severity
|
||||
owner.adjustToxLoss(severity * 0.02, TRUE, TRUE) //2% of severity per second
|
||||
severity--
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
cube = icon('icons/effects/freeze.dmi', "ice_cube")
|
||||
owner.add_overlay(cube)
|
||||
owner.update_canmove()
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/freon/tick()
|
||||
owner.update_canmove()
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
|
||||
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
|
||||
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
|
||||
var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
|
||||
|
||||
/datum/status_effect/New(mob/living/new_owner)
|
||||
if(new_owner)
|
||||
@@ -30,16 +31,16 @@
|
||||
/datum/status_effect/proc/start_ticking()
|
||||
if(!src)
|
||||
return
|
||||
if(!owner)
|
||||
if(!owner || !on_apply())
|
||||
qdel(src)
|
||||
return
|
||||
on_apply()
|
||||
if(duration != -1)
|
||||
duration = world.time + initial(duration)
|
||||
tick_interval = world.time + initial(tick_interval)
|
||||
if(alert_type)
|
||||
var/obj/screen/alert/status_effect/A = owner.throw_alert(id, alert_type)
|
||||
A.attached_effect = src //so the alert can reference us, if it needs to
|
||||
linked_alert = A //so we can reference the alert, if we need to
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/datum/status_effect/process()
|
||||
@@ -53,6 +54,8 @@
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/proc/on_apply() //Called whenever the buff is applied.
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/proc/tick() //Called every tick.
|
||||
/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null
|
||||
/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted
|
||||
@@ -103,3 +106,11 @@
|
||||
for(var/datum/status_effect/S in status_effects)
|
||||
if(initial(S1.id) == S.id)
|
||||
return S
|
||||
|
||||
/mob/living/proc/has_status_effect_list(effect) //returns a list of effects with matching IDs that the mod owns; use for effects there can be multiple of
|
||||
. = list()
|
||||
if(status_effects)
|
||||
var/datum/status_effect/S1 = effect
|
||||
for(var/datum/status_effect/S in status_effects)
|
||||
if(initial(S1.id) == S.id)
|
||||
. += S
|
||||
|
||||
Reference in New Issue
Block a user