The Mapping Update
Cleans up the map (again) Makes mining code more better
This commit is contained in:
+14
-16
@@ -1,8 +1,8 @@
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#define BP_MAX_ROOM_SIZE 300
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GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/engineering, \
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/area/engine/supermatter, \
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/area/engine/atmospherics_engine, \
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GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engineering/main, \
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/area/engineering/supermatter, \
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/area/engineering/atmospherics_engine, \
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/area/ai_monitored/turret_protected/ai))
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//Repopulates sortedAreas list
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@@ -85,13 +85,12 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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if(target_z == 0 || target_z == T.z)
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turfs += T
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return turfs
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// Gets an atmos isolated contained space
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// Returns an associative list of turf|dirs pairs
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// The dirs are connected turfs in the same space
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// break_if_found is a typecache of turf/area types to return false if found
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// Please keep this proc type agnostic. If you need to restrict it do it elsewhere or add an arg.
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/proc/detect_room(turf/origin, list/break_if_found)
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/proc/detect_room(turf/origin, list/break_if_found, max_size=INFINITY)
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if(origin.blocks_air)
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return list(origin)
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@@ -103,6 +102,8 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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found_turfs.Cut(1, 2)
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var/dir_flags = checked_turfs[sourceT]
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for(var/dir in GLOB.alldirs)
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if(length(.) > max_size)
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return
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if(dir_flags & dir) // This means we've checked this dir before, probably from the other turf
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continue
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var/turf/checkT = get_step(sourceT, dir)
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@@ -115,7 +116,7 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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if(break_if_found[checkT.type] || break_if_found[checkT.loc.type])
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return FALSE
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var/static/list/cardinal_cache = list("[NORTH]"=TRUE, "[EAST]"=TRUE, "[SOUTH]"=TRUE, "[WEST]"=TRUE)
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if(!cardinal_cache["[dir]"] || checkT.blocks_air || !CANATMOSPASS(sourceT, checkT))
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if(!cardinal_cache["[dir]"] || checkT.blocks_air || !TURFS_CAN_SHARE(sourceT, checkT))
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continue
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found_turfs += checkT // Since checkT is connected, add it to the list to be processed
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@@ -130,25 +131,24 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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/area/space,
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))
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if(creator)
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if(creator.create_area_cooldown >= world.time)
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to_chat(creator, "<span class='warning'>You're trying to create a new area a little too fast.</span>")
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return
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creator.create_area_cooldown = world.time + 10
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if(creator?.create_area_cooldown >= world.time)
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to_chat(creator, "<span class='warning'>You're trying to create a new area a little too fast.</span>")
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return
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creator.create_area_cooldown = world.time + 10
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var/list/turfs = detect_room(get_turf(creator), area_or_turf_fail_types)
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var/list/turfs = detect_room(get_turf(creator), area_or_turf_fail_types, BP_MAX_ROOM_SIZE*2)
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if(!turfs)
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to_chat(creator, "<span class='warning'>The new area must be completely airtight and not a part of a shuttle.</span>")
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return
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if(turfs.len > BP_MAX_ROOM_SIZE)
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to_chat(creator, "<span class='warning'>The room you're in is too big. It is [((turfs.len / BP_MAX_ROOM_SIZE)-1)*100]% larger than allowed.</span>")
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to_chat(creator, "<span class='warning'>The room you're in is too big. It is [turfs.len >= BP_MAX_ROOM_SIZE *2 ? "more than 100" : ((turfs.len / BP_MAX_ROOM_SIZE)-1)*100]% larger than allowed.</span>")
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return
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var/list/areas = list("New Area" = /area)
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for(var/i in 1 to turfs.len)
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var/area/place = get_area(turfs[i])
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if(blacklisted_areas[place.type])
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continue
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if(!place.requires_power || place.noteleport || place.hidden)
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if(!place.requires_power || (place.area_flags & NOTELEPORT) || (place.area_flags & HIDDEN_AREA))
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continue // No expanding powerless rooms etc
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areas[place.name] = place
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var/area_choice = input(creator, "Choose an area to expand or make a new area.", "Area Expansion") as null|anything in areas
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@@ -170,7 +170,6 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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newA.setup(str)
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newA.set_dynamic_lighting()
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newA.has_gravity = oldA.has_gravity
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newA.noteleport = oldA.noteleport
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else
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newA = area_choice
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@@ -190,7 +189,6 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(/area/engine/eng
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to_chat(creator, "<span class='notice'>You have created a new area, named [newA.name]. It is now weather proof, and constructing an APC will allow it to be powered.</span>")
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return TRUE
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/**
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* Returns the base area the target is located in if there is one.
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* Alternatively, returns the area as is.
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@@ -1030,17 +1030,19 @@ B --><-- A
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A.cut_overlay(O)
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/proc/get_random_station_turf()
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return safepick(get_area_turfs(pick(GLOB.the_station_areas)))
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var/list/turfs = get_area_turfs(pick(GLOB.the_station_areas))
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if (length(turfs))
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return pick(turfs)
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/proc/get_safe_random_station_turf() //excludes dense turfs (like walls) and areas that have valid_territory set to FALSE
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/proc/get_safe_random_station_turf(list/areas_to_pick_from = GLOB.the_station_areas) //excludes dense turfs (like walls) and areas that have valid_territory set to FALSE
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for (var/i in 1 to 5)
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var/list/L = get_area_turfs(pick(GLOB.the_station_areas))
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var/list/L = get_area_turfs(pick(areas_to_pick_from))
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var/turf/target
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while (L.len && !target)
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var/I = rand(1, L.len)
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var/turf/T = L[I]
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var/area/X = get_area(T)
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if(!T.density && X.valid_territory)
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if(!T.density && (X.area_flags & VALID_TERRITORY))
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var/clear = TRUE
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for(var/obj/O in T)
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if(O.density)
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