The Mapping Update
Cleans up the map (again) Makes mining code more better
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@@ -175,7 +175,7 @@
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return TRUE
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if(CHECK_MOBILITY(D, MOBILITY_MOVE) || !restraining)
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A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
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if(damage >= stunthreshold)
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if(damage >= stunthreshold)
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I = D.get_active_held_item()
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D.visible_message("<span class='warning'>[A] strikes [D]'s jaw with their hand!</span>", \
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"<span class='userdanger'>[A] strikes your jaw, disorienting you!</span>")
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@@ -222,9 +222,10 @@
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///Subtype of CQC. Only used for the chef.
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/datum/martial_art/cqc/under_siege
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name = "Close Quarters Cooking"
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var/list/valid_areas = list(/area/service/kitchen)
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///Prevents use if the cook is not in the kitchen.
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/datum/martial_art/cqc/under_siege/can_use(mob/living/carbon/human/H) //this is used to make chef CQC only work in kitchen
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if(!istype(get_area(H), /area/crew_quarters/kitchen))
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/datum/martial_art/cqc/under_siege/can_use(mob/living/owner) //this is used to make chef CQC only work in kitchen
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if(!is_type_in_list(get_area(owner), valid_areas))
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return FALSE
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return ..()
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