The Mapping Update
Cleans up the map (again) Makes mining code more better
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@@ -200,6 +200,6 @@
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if(is_centcom_level(T.z) || is_away_level(T.z))
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return FALSE
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var/area/A = get_area(T)
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if(!A || A.noteleport)
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if(!A || (A.area_flags & NOTELEPORT))
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return FALSE
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return TRUE
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