The Mapping Update
Cleans up the map (again) Makes mining code more better
This commit is contained in:
@@ -5,7 +5,8 @@
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
requires_power = FALSE
|
||||
has_gravity = STANDARD_GRAVITY
|
||||
valid_territory = FALSE
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
flags_1 = CAN_BE_DIRTY_1
|
||||
|
||||
//Survival Capsule
|
||||
/obj/item/survivalcapsule
|
||||
|
||||
@@ -16,29 +16,36 @@
|
||||
singular_name = "ore chunk"
|
||||
var/points = 0 //How many points this ore gets you from the ore redemption machine
|
||||
var/refined_type = null //What this ore defaults to being refined into
|
||||
var/mine_experience = 5 //How much experience do you get for mining this ore?
|
||||
novariants = TRUE // Ore stacks handle their icon updates themselves to keep the illusion that there's more going
|
||||
var/list/stack_overlays
|
||||
var/scan_state = "" //Used by mineral turfs for their scan overlay.
|
||||
var/spreadChance = 0 //Also used by mineral turfs for spreading veins
|
||||
|
||||
/obj/item/stack/ore/update_overlays()
|
||||
. = ..()
|
||||
var/difference = min(ORESTACK_OVERLAYS_MAX, amount) - (LAZYLEN(stack_overlays)+1)
|
||||
if(difference == 0)
|
||||
if(!difference)
|
||||
return
|
||||
else if(difference < 0 && LAZYLEN(stack_overlays)) //amount < stack_overlays, remove excess.
|
||||
if (LAZYLEN(stack_overlays)-difference <= 0)
|
||||
|
||||
if(difference < 0 && LAZYLEN(stack_overlays)) //amount < stack_overlays, remove excess.
|
||||
if(LAZYLEN(stack_overlays)-difference <= 0)
|
||||
stack_overlays = null
|
||||
else
|
||||
stack_overlays.len += difference
|
||||
else if(difference > 0) //amount > stack_overlays, add some.
|
||||
return
|
||||
stack_overlays.len += difference
|
||||
|
||||
else //amount > stack_overlays, add some.
|
||||
for(var/i in 1 to difference)
|
||||
var/mutable_appearance/newore = mutable_appearance(icon, icon_state)
|
||||
newore.pixel_x = rand(-8,8)
|
||||
newore.pixel_y = rand(-8,8)
|
||||
LAZYADD(stack_overlays, newore)
|
||||
if (stack_overlays)
|
||||
|
||||
if(stack_overlays)
|
||||
. += stack_overlays
|
||||
|
||||
/obj/item/stack/ore/welder_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(!refined_type)
|
||||
return TRUE
|
||||
|
||||
@@ -65,11 +72,16 @@
|
||||
/obj/item/stack/ore/uranium
|
||||
name = "uranium ore"
|
||||
icon_state = "Uranium ore"
|
||||
item_state = "Uranium ore"
|
||||
// inhand_icon_state = "Uranium ore"
|
||||
singular_name = "uranium ore chunk"
|
||||
points = 30
|
||||
// material_flags = MATERIAL_NO_EFFECTS
|
||||
custom_materials = list(/datum/material/uranium=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/uranium
|
||||
mine_experience = 6
|
||||
scan_state = "rock_Uranium"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/uranium
|
||||
|
||||
/obj/item/stack/ore/iron
|
||||
name = "iron ore"
|
||||
@@ -79,6 +91,10 @@
|
||||
points = 1
|
||||
custom_materials = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/metal
|
||||
mine_experience = 1
|
||||
scan_state = "rock_Iron"
|
||||
spreadChance = 20
|
||||
// merge_type = /obj/item/stack/ore/metal
|
||||
|
||||
/obj/item/stack/ore/glass
|
||||
name = "sand pile"
|
||||
@@ -89,10 +105,13 @@
|
||||
custom_materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/glass
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
mine_experience = 0 //its sand
|
||||
// merge_type = /obj/item/stack/ore/glass
|
||||
|
||||
GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
new/datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50),\
|
||||
))
|
||||
new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50)
|
||||
))
|
||||
|
||||
|
||||
/obj/item/stack/ore/glass/get_main_recipes()
|
||||
. = ..()
|
||||
@@ -111,7 +130,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
return ..()
|
||||
var/mob/living/carbon/human/poorsod = M
|
||||
visible_message("<span class='danger'>[user] throws the sand at [poorsod]'s face!</span>")
|
||||
if(ishuman(user))
|
||||
if(ishuman(user) && prob(80))
|
||||
var/mob/living/carbon/human/sayer = user
|
||||
sayer.forcesay("POCKET SAAND!!")
|
||||
eyesand(poorsod)
|
||||
@@ -133,7 +152,6 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
C.forcesay("*scream")
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/item/stack/ore/glass/ex_act(severity, target)
|
||||
if (severity == EXPLODE_NONE)
|
||||
return
|
||||
@@ -144,15 +162,21 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
icon_state = "volcanic_sand"
|
||||
icon_state = "volcanic_sand"
|
||||
singular_name = "volcanic ash pile"
|
||||
mine_experience = 0
|
||||
// merge_type = /obj/item/stack/ore/glass/basalt
|
||||
|
||||
/obj/item/stack/ore/plasma
|
||||
name = "plasma ore"
|
||||
icon_state = "Plasma ore"
|
||||
item_state = "Plasma ore"
|
||||
icon_state = "Plasma ore"
|
||||
singular_name = "plasma ore chunk"
|
||||
points = 15
|
||||
custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/plasma
|
||||
mine_experience = 5
|
||||
scan_state = "rock_Plasma"
|
||||
spreadChance = 8
|
||||
// merge_type = /obj/item/stack/ore/plasma
|
||||
|
||||
/obj/item/stack/ore/plasma/welder_act(mob/living/user, obj/item/I)
|
||||
to_chat(user, "<span class='warning'>You can't hit a high enough temperature to smelt [src] properly!</span>")
|
||||
@@ -164,8 +188,12 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
item_state = "Silver ore"
|
||||
singular_name = "silver ore chunk"
|
||||
points = 16
|
||||
mine_experience = 3
|
||||
custom_materials = list(/datum/material/silver=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/silver
|
||||
scan_state = "rock_Silver"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/silver
|
||||
|
||||
/obj/item/stack/ore/gold
|
||||
name = "gold ore"
|
||||
@@ -173,8 +201,12 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
icon_state = "Gold ore"
|
||||
singular_name = "gold ore chunk"
|
||||
points = 18
|
||||
mine_experience = 5
|
||||
custom_materials = list(/datum/material/gold=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/gold
|
||||
scan_state = "rock_Gold"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/gold
|
||||
|
||||
/obj/item/stack/ore/diamond
|
||||
name = "diamond ore"
|
||||
@@ -184,6 +216,9 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
points = 50
|
||||
custom_materials = list(/datum/material/diamond=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/diamond
|
||||
mine_experience = 10
|
||||
scan_state = "rock_Diamond"
|
||||
// merge_type = /obj/item/stack/ore/diamond
|
||||
|
||||
/obj/item/stack/ore/bananium
|
||||
name = "bananium ore"
|
||||
@@ -193,6 +228,9 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
points = 60
|
||||
custom_materials = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/bananium
|
||||
mine_experience = 15
|
||||
scan_state = "rock_Bananium"
|
||||
// merge_type = /obj/item/stack/ore/bananium
|
||||
|
||||
/obj/item/stack/ore/titanium
|
||||
name = "titanium ore"
|
||||
@@ -202,6 +240,10 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
points = 50
|
||||
custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/titanium
|
||||
mine_experience = 3
|
||||
scan_state = "rock_Titanium"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/titanium
|
||||
|
||||
/obj/item/stack/ore/slag
|
||||
name = "slag"
|
||||
@@ -209,6 +251,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
icon_state = "slag"
|
||||
item_state = "slag"
|
||||
singular_name = "slag chunk"
|
||||
// merge_type = /obj/item/stack/ore/slag
|
||||
|
||||
/obj/item/gibtonite
|
||||
name = "gibtonite ore"
|
||||
@@ -235,7 +278,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/gibtonite/attackby(obj/item/I, mob/user, params)
|
||||
if(!wires && istype(I, /obj/item/assembly/igniter))
|
||||
user.visible_message("[user] attaches [I] to [src].", "<span class='notice'>You attach [I] to [src].</span>")
|
||||
user.visible_message("<span class='notice'>[user] attaches [I] to [src].</span>", "<span class='notice'>You attach [I] to [src].</span>")
|
||||
wires = new /datum/wires/explosive/gibtonite(src)
|
||||
attacher = key_name(user)
|
||||
qdel(I)
|
||||
@@ -255,7 +298,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
primed = FALSE
|
||||
if(det_timer)
|
||||
deltimer(det_timer)
|
||||
user.visible_message("The chain reaction was stopped! ...The ore's quality looks diminished.", "<span class='notice'>You stopped the chain reaction. ...The ore's quality looks diminished.</span>")
|
||||
user.visible_message("<span class='notice'>The chain reaction stopped! ...The ore's quality looks diminished.</span>", "<span class='notice'>You stopped the chain reaction. ...The ore's quality looks diminished.</span>")
|
||||
icon_state = "Gibtonite ore"
|
||||
quality = GIBTONITE_QUALITY_LOW
|
||||
return
|
||||
@@ -269,34 +312,29 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/gibtonite/bullet_act(obj/item/projectile/P)
|
||||
GibtoniteReaction(P.firer)
|
||||
return ..()
|
||||
. = ..()
|
||||
|
||||
/obj/item/gibtonite/ex_act()
|
||||
GibtoniteReaction(null, 1)
|
||||
|
||||
|
||||
|
||||
/obj/item/gibtonite/proc/GibtoniteReaction(mob/user, triggered_by = 0)
|
||||
if(!primed)
|
||||
primed = TRUE
|
||||
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
|
||||
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,TRUE)
|
||||
icon_state = "Gibtonite active"
|
||||
var/turf/bombturf = get_turf(src)
|
||||
var/notify_admins = 0
|
||||
var/notify_admins = FALSE
|
||||
if(z != 5)//Only annoy the admins ingame if we're triggered off the mining zlevel
|
||||
notify_admins = 1
|
||||
notify_admins = TRUE
|
||||
|
||||
if(notify_admins)
|
||||
if(triggered_by == 1)
|
||||
message_admins("An explosion has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)].")
|
||||
else if(triggered_by == 2)
|
||||
message_admins("A signal has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)]. Igniter attacher: [ADMIN_LOOKUPFLW(attacher)]")
|
||||
else
|
||||
message_admins("[ADMIN_LOOKUPFLW(attacher)] has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)].")
|
||||
if(triggered_by == 1)
|
||||
log_game("An explosion has primed a [name] for detonation at [AREACOORD(bombturf)]")
|
||||
message_admins("An explosion has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)].")
|
||||
else if(triggered_by == 2)
|
||||
log_game("A signal has primed a [name] for detonation at [AREACOORD(bombturf)]. Igniter attacher: [key_name(attacher)].")
|
||||
if(notify_admins)
|
||||
message_admins("A signal has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)]. Igniter attacher: [ADMIN_LOOKUPFLW(attacher)]")
|
||||
var/bomb_message = "A signal has primed a [name] for detonation at [AREACOORD(bombturf)]. Igniter attacher: [key_name(attacher)]."
|
||||
log_game(bomb_message)
|
||||
GLOB.bombers += bomb_message
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] strikes \the [src], causing a chain reaction!</span>", "<span class='danger'>You strike \the [src], causing a chain reaction.</span>")
|
||||
log_game("[key_name(user)] has primed a [name] for detonation at [AREACOORD(bombturf)]")
|
||||
@@ -313,10 +351,10 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
explosion(src,0,1,3,adminlog = notify_admins)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/ore/Initialize()
|
||||
/obj/item/stack/ore/Initialize(mapload, new_amount, merge = TRUE)
|
||||
. = ..()
|
||||
pixel_x = rand(0,16)-8
|
||||
pixel_y = rand(0,8)-8
|
||||
pixel_x = initial(pixel_x) + rand(0, 16) - 8
|
||||
pixel_y = initial(pixel_y) + rand(0, 8) - 8
|
||||
|
||||
/obj/item/stack/ore/ex_act(severity, target)
|
||||
if (!severity || severity >= 2)
|
||||
@@ -350,8 +388,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
. = ..()
|
||||
coinflip = pick(sideslist)
|
||||
icon_state = "coin_[coinflip]"
|
||||
pixel_x = rand(0,16)-8
|
||||
pixel_y = rand(0,8)-8
|
||||
pixel_x = initial(pixel_x) + rand(0, 16) - 8
|
||||
pixel_y = initial(pixel_y) + rand(0, 8) - 8
|
||||
|
||||
/obj/item/coin/set_custom_materials(list/materials, multiplier = 1)
|
||||
. = ..()
|
||||
@@ -377,6 +415,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
user.visible_message("<span class='suicide'>\the [src] lands on [coinflip]! [user] promptly falls over, dead!</span>")
|
||||
user.adjustOxyLoss(200)
|
||||
user.death(0)
|
||||
// user.set_suicide(TRUE)
|
||||
user.suicide_log()
|
||||
else
|
||||
user.visible_message("<span class='suicide'>\the [src] lands on [coinflip]! [user] keeps on living!</span>")
|
||||
|
||||
@@ -386,11 +426,12 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/coin/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/CC = W
|
||||
if(string_attached)
|
||||
to_chat(user, "<span class='warning'>There already is a string attached to this coin!</span>")
|
||||
return
|
||||
|
||||
if (W.use_tool(src, user, 0, 1, skill_gain_mult = BARE_USE_TOOL_MULT))
|
||||
if (CC.use(1))
|
||||
add_overlay("coin_string_overlay")
|
||||
string_attached = 1
|
||||
to_chat(user, "<span class='notice'>You attach a string to the coin.</span>")
|
||||
@@ -412,6 +453,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
..()
|
||||
|
||||
/obj/item/coin/wirecutter_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(!string_attached)
|
||||
return TRUE
|
||||
|
||||
@@ -430,13 +472,13 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
flick("coin_[coinflip]_flip", src)
|
||||
coinflip = pick(sideslist)
|
||||
icon_state = "coin_[coinflip]"
|
||||
playsound(user.loc, 'sound/items/coinflip.ogg', 50, 1)
|
||||
playsound(user.loc, 'sound/items/coinflip.ogg', 50, TRUE)
|
||||
var/oldloc = loc
|
||||
sleep(15)
|
||||
if(loc == oldloc && user && !user.incapacitated())
|
||||
user.visible_message("[user] has flipped [src]. It lands on [coinflip].", \
|
||||
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='italics'>You hear the clattering of loose change.</span>")
|
||||
user.visible_message("<span class='notice'>[user] flips [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='hear'>You hear the clattering of loose change.</span>")
|
||||
return TRUE//did the coin flip? useful for suicide_act
|
||||
|
||||
/obj/item/coin/gold
|
||||
@@ -486,4 +528,29 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/coin/iron
|
||||
|
||||
/obj/item/coin/gold/debug
|
||||
custom_materials = list(/datum/material/gold = 400)
|
||||
desc = "If you got this somehow, be aware that it will dust you. Almost certainly."
|
||||
|
||||
/obj/item/coin/gold/debug/attack_self(mob/user)
|
||||
if(cooldown < world.time)
|
||||
if(string_attached) //does the coin have a wire attached
|
||||
to_chat(user, "<span class='warning'>The coin won't flip very well with something attached!</span>" )
|
||||
return FALSE//do not flip the coin
|
||||
cooldown = world.time + 15
|
||||
flick("coin_[coinflip]_flip", src)
|
||||
coinflip = pick(sideslist)
|
||||
icon_state = "coin_[coinflip]"
|
||||
playsound(user.loc, 'sound/items/coinflip.ogg', 50, TRUE)
|
||||
var/oldloc = loc
|
||||
sleep(15)
|
||||
if(loc == oldloc && user && !user.incapacitated())
|
||||
user.visible_message("<span class='notice'>[user] flips [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='hear'>You hear the clattering of loose change.</span>")
|
||||
SSeconomy.fire()
|
||||
// to_chat(user,"<span class='bounty'>[SSeconomy.inflation_value()] is the inflation value.</span>")
|
||||
to_chat(user, "<span class='bounty'>Luckily, economical inflation is not yet included. So no, you cannot predict the market with this.</span>")
|
||||
return TRUE//did the coin flip? useful for suicide_act
|
||||
|
||||
#undef ORESTACK_OVERLAYS_MAX
|
||||
|
||||
Reference in New Issue
Block a user