[DNM] Fixes the codebase (#2556)

* fixes stuff

* goddamnit flags
This commit is contained in:
kevinz000
2017-08-30 00:08:40 -07:00
committed by GitHub
parent 3847312367
commit 93647d77ad
48 changed files with 75 additions and 75 deletions
@@ -2,5 +2,5 @@ PROCESSING_SUBSYSTEM_DEF(fields)
name = "Fields"
wait = 2
priority = 40
flags_1 = SS_KEEP_TIMING | SS_NO_INIT
flags = SS_KEEP_TIMING | SS_NO_INIT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
@@ -3,7 +3,7 @@ PROCESSING_SUBSYSTEM_DEF(flightpacks)
priority = 30
wait = 2
stat_tag = "FM"
flags_1 = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL
+1 -1
View File
@@ -1,7 +1,7 @@
SUBSYSTEM_DEF(obj)
name = "Objects"
priority = 40
flags_1 = SS_NO_INIT
flags = SS_NO_INIT
var/list/processing = list()
var/list/currentrun = list()
@@ -1,6 +1,6 @@
PROCESSING_SUBSYSTEM_DEF(overlays)
name = "Overlay"
flags_1 = SS_TICKER
flags = SS_TICKER
wait = 1
priority = 500
init_order = INIT_ORDER_OVERLAY
@@ -3,7 +3,7 @@
SUBSYSTEM_DEF(processing)
name = "Processing"
priority = 25
flags_1 = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
wait = 10
var/stat_tag = "P" //Used for logging