Merge remote-tracking branch 'refs/remotes/origin/master' into upstream-merge-35475
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@@ -34,6 +34,7 @@
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#define R_SOUNDS 0x800
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#define R_SPAWN 0x1000
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#define R_AUTOLOGIN 0x2000
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#define R_DBRANKS 0x4000
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#define R_DEFAULT R_AUTOLOGIN
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@@ -81,6 +81,9 @@
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#define ABOVE_LIGHTING_PLANE 16
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#define ABOVE_LIGHTING_LAYER 16
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#define BYOND_LIGHTING_PLANE 17
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#define BYOND_LIGHTING_LAYER 17
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//HUD layer defines
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#define FULLSCREEN_PLANE 18
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@@ -52,7 +52,7 @@
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#define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow.
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#define LIGHTING_PLANE_ALPHA_VISIBLE 255
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#define LIGHTING_PLANE_ALPHA_NV_TRAIT 250
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#define LIGHTING_PLANE_ALPHA_NV_TRAIT 245
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#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
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#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell.
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#define LIGHTING_PLANE_ALPHA_INVISIBLE 0
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@@ -26,7 +26,6 @@ require only minor tweaks.
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#define MAP_REMOVE_JOB(jobpath) /datum/job/##jobpath/map_check() { return (SSmapping.config.map_name != JOB_MODIFICATION_MAP_NAME) && ..() }
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#define SPACERUIN_MAP_EDGE_PAD 15
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#define ZLEVEL_SPACE_RUIN_COUNT 7
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// traits
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// boolean - marks a level as having that property if present
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@@ -22,3 +22,4 @@
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#define QDELING(X) (X.gc_destroyed)
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#define QDELETED(X) (!X || QDELING(X))
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#define QDESTROYING(X) (!X || X.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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@@ -1,7 +1,7 @@
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//Update this whenever the db schema changes
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//make sure you add an update to the schema_version stable in the db changelog
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#define DB_MAJOR_VERSION 4
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#define DB_MINOR_VERSION 0
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#define DB_MINOR_VERSION 1
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//Timing subsystem
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//Don't run if there is an identical unique timer active
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