From 938d87cfbadc6d2f8d32817c81ad67cb9aaebaa7 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Sat, 15 Feb 2020 17:28:04 -0700 Subject: [PATCH] Update stunbaton.dm --- code/game/objects/items/stunbaton.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index ab61feab9c..52f082fa5c 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -144,7 +144,8 @@ ..() /obj/item/melee/baton/alt_pre_attack(atom/A, mob/living/user, params) - return common_baton_melee(A, user, TRUE) //return true (attackchain interrupt) if this also returns true. no harm-disarming. + . = common_baton_melee(A, user, TRUE) //return true (attackchain interrupt) if this also returns true. no harm-disarming. + user.changeNext_move(CLICK_CD_MELEE) //return TRUE to interrupt attack chain. /obj/item/melee/baton/proc/common_baton_melee(mob/M, mob/living/user, disarming = FALSE) @@ -194,6 +195,7 @@ L.adjustStaminaLoss(stunpwr) else L.drop_all_held_items() //no knockdown/stamina damage, instead disarm. + L.apply_effect(EFFECT_STUTTER, stamforce) SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK) if(user)