k
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@@ -233,7 +233,7 @@
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if(!iscarbon(user))
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target.LAssailant = null
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else
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target.LAssailant = user
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target.LAssailant = WEAKREF(user)
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last_hit = world.time + cooldown
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user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
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