point of locking your modsuit i mean really why

This commit is contained in:
Jerry Wester
2023-01-06 01:29:50 -07:00
committed by KrissKr0ss
parent 7deb853f48
commit 93efbde5a9
3 changed files with 2 additions and 17 deletions
-4
View File
@@ -97,10 +97,6 @@
balloon_alert(user, "deploy all parts first!")
playsound(src, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
return FALSE
if(locked && !active && !allowed(user) && !force_deactivate)
balloon_alert(user, "access insufficient!")
playsound(src, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
return FALSE
if(!cell?.charge && !force_deactivate)
balloon_alert(user, "suit not powered!")
playsound(src, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)