[MIRROR] Makes action buttons call the correct procs (#2902)
* Makes action buttons call the correct procs (#30921) * Makes action buttons call the correct procs * Changed to mob/living proc * CB * Makes action buttons call the correct procs
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committed by
Poojawa
parent
0925853992
commit
944753dccd
@@ -242,9 +242,12 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
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icon_state = "fire"
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/obj/screen/alert/fire/Click()
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if(isliving(usr))
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var/mob/living/L = usr
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return L.resist()
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var/mob/living/L = usr
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if(!L.can_resist())
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return
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L.changeNext_move(CLICK_CD_RESIST)
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if(L.canmove)
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return L.resist_fire() //I just want to start a flame in your hearrrrrrtttttt.
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//ALIENS
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@@ -644,9 +647,20 @@ so as to remain in compliance with the most up-to-date laws."
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desc = "You're legcuffed, which slows you down considerably. Click the alert to free yourself."
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/obj/screen/alert/restrained/Click()
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if(isliving(usr))
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var/mob/living/L = usr
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return L.resist()
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var/mob/living/L = usr
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if(!L.can_resist())
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return
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L.changeNext_move(CLICK_CD_RESIST)
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if((L.canmove) && (L.last_special <= world.time))
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return L.resist_restraints()
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/obj/screen/alert/restrained/buckled/Click()
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var/mob/living/L = usr
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if(!L.can_resist())
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return
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L.changeNext_move(CLICK_CD_RESIST)
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if(L.last_special <= world.time)
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return L.resist_buckle()
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// PRIVATE = only edit, use, or override these if you're editing the system as a whole
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@@ -544,11 +544,14 @@
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if(!force_moving)
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..(pressure_difference, direction, pressure_resistance_prob_delta)
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/mob/living/proc/can_resist()
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return !((next_move > world.time) || incapacitated(ignore_restraints = TRUE))
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/mob/living/verb/resist()
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set name = "Resist"
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set category = "IC"
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if(!isliving(src) || next_move > world.time || incapacitated(ignore_restraints = 1))
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if(!can_resist())
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return
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changeNext_move(CLICK_CD_RESIST)
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