From 944de1d5073ca0a28e2ffe47079bca38b6a76eb7 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Wed, 26 Sep 2018 15:15:17 -0400 Subject: [PATCH] TAKE OFF THE HARDCODED BLACKLIST. STOP HAVING THE SPECIES BE CLOSED (#7567) --- .../mob/living/carbon/human/species_types/mushpeople.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species_types/mushpeople.dm b/code/modules/mob/living/carbon/human/species_types/mushpeople.dm index 67005fad31..80b2838167 100644 --- a/code/modules/mob/living/carbon/human/species_types/mushpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/mushpeople.dm @@ -25,10 +25,6 @@ mutanteyes = /obj/item/organ/eyes/night_vision/mushroom use_skintones = FALSE var/datum/martial_art/mushpunch/mush - blacklisted = TRUE //See comment below about locking it out of roundstart. The species is not intended to be available to players yet - and this means wizards, too. - -/datum/species/mush/check_roundstart_eligible() - return FALSE //hard locked out of roundstart on the order of design lead kor, this can be removed in the future when planetstation is here OR SOMETHING but right now we have a problem with races. /datum/species/mush/after_equip_job(datum/job/J, mob/living/carbon/human/H) H.grant_language(/datum/language/mushroom) //pomf pomf