add more platings
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@@ -32,6 +32,8 @@
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new /obj/item/clothing/head/beret/ce/white(src)
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new /obj/item/storage/bag/construction(src)
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new /obj/item/storage/bag/material(src)
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new /obj/item/mod/construction/armor/advanced(src)
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new /obj/item/mod/module/rad_protection(src)
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/obj/structure/closet/secure_closet/engineering_electrical
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name = "electrical supplies locker"
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@@ -64,6 +64,8 @@
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new /obj/item/clothing/glasses/hud/health(src)
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new /obj/item/pinpointer/crew(src)
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new /obj/item/sensor_device(src)
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new /obj/item/mod/construction/armor/rescue(src)
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new /obj/item/mod/module/health_analyzer(src)
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return
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/obj/structure/closet/secure_closet/CMO
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@@ -31,4 +31,6 @@
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new /obj/item/circuitboard/machine/techfab/department/science(src)
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new /obj/item/storage/photo_album/RD(src)
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new /obj/item/clothing/suit/hooded/wintercoat/rd(src)
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new /obj/item/analyzer/hilbertsanalyzer(src)
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new /obj/item/mod/construction/armor/research(src)
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@@ -17,6 +17,8 @@
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new /obj/item/gun/energy/e_gun(src)
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new /obj/item/door_remote/captain(src)
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new /obj/item/storage/photo_album/Captain(src)
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new /obj/item/mod/construction/armor/magnate(src)
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new /obj/item/mod/module/holster(src)
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/obj/structure/closet/secure_closet/hop
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name = "\proper head of personnel's locker"
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@@ -63,18 +63,30 @@
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/obj/item/mod/construction/armor/atmospheric
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theme = /datum/mod_theme/atmospheric
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/obj/item/mod/construction/armor/advanced
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theme = /datum/mod_theme/advanced
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/obj/item/mod/construction/armor/mining
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theme = /datum/mod_theme/mining
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/obj/item/mod/construction/armor/medical
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theme = /datum/mod_theme/medical
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/obj/item/mod/construction/armor/rescue
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theme = /datum/mod_theme/rescue
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/obj/item/mod/construction/armor/security
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theme = /datum/mod_theme/security
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/obj/item/mod/construction/armor/research
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theme = /datum/mod_theme/research
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/obj/item/mod/construction/armor/cosmohonk
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theme = /datum/mod_theme/cosmohonk
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/obj/item/mod/construction/armor/magnate
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theme = /datum/mod_theme/magnate
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/obj/item/mod/paint
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name = "MOD paint kit"
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desc = "This kit will repaint your MODsuit to something unique."
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@@ -87,6 +87,15 @@
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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research_icon_state = "atmospheric-plating"
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/datum/design/mod_plating/mining
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name = "MOD Mining Plating"
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id = "mod_plating_mining"
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build_path = /obj/item/mod/construction/armor/mining
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materials = list(/datum/material/iron = 6000, /datum/material/titanium = 2000, /datum/material/glass = 1000, /datum/material/plasma = 1000)
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build_type = PROTOLATHE
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departmental_flags = DEPARTMENTAL_FLAG_CARGO
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research_icon_state = "atmospheric-mining"
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/datum/design/mod_plating/medical
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name = "MOD Medical Plating"
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id = "mod_plating_medical"
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@@ -23,6 +23,7 @@
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description = "More advanced modules, to improve modular suits."
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prereq_ids = list("mod", "robotics")
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design_ids = list(
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"mod_plating_mining",
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"mod_visor_diaghud",
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"mod_gps",
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"mod_reagent_scanner",
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