adds some hudpatches
seemed like fun flavor, inspired by bay and a request.
This commit is contained in:
@@ -107,7 +107,7 @@
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/diagnostic_singlasses_removal
|
||||
/datum/crafting_recipe/diagnostic_sunglasses_removal
|
||||
name = "Diagnostic HUDsunglasses removal"
|
||||
result = /obj/item/clothing/glasses/sunglasses
|
||||
time = 20
|
||||
@@ -126,6 +126,85 @@
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_CLOTHING
|
||||
*/
|
||||
|
||||
// Eyepatch Glasses
|
||||
|
||||
/datum/crafting_recipe/secpatch
|
||||
name = "Security Eyepatch HUD"
|
||||
result = /obj/item/clothing/glasses/hud/security/sunglasses/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
parts = list(/obj/item/clothing/glasses/hud/security = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/security = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/secpatch_removal
|
||||
name = "Security HUDpatch Removal"
|
||||
result = /obj/item/clothing/glasses/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/security/sunglasses/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/medpatch
|
||||
name = "Medical Eyepatch HUD"
|
||||
result = /obj/item/clothing/glasses/hud/health/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
parts = list(/obj/item/clothing/glasses/hud/health = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/health = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/medpatch_removal
|
||||
name = "Medical HUDpatch Removal"
|
||||
result = /obj/item/clothing/glasses/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/health/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/diagpatch
|
||||
name = "Diagnostic Eyepatch HUD"
|
||||
result = /obj/item/clothing/glasses/hud/diagnostic/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
parts = list(/obj/item/clothing/glasses/hud/diagnostic = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/diagnostic = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/diagpatch_removal
|
||||
name = "Diagnostic HUDpatch Removal"
|
||||
result = /obj/item/clothing/glasses/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/diagnostic/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/mesonpatch
|
||||
name = "Meson Scanner Eyepatch"
|
||||
result = /obj/item/clothing/glasses/meson/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
parts = list(/obj/item/clothing/glasses/meson = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
reqs = list(/obj/item/clothing/glasses/meson = 1,
|
||||
/obj/item/clothing/glasses/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/mesonpatch_removal
|
||||
name = "Meson Scanner patch Removal"
|
||||
result = /obj/item/clothing/glasses/eyepatch
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/meson/eyepatch = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/ghostsheet
|
||||
name = "Ghost Sheet"
|
||||
result = /obj/item/clothing/suit/ghost_sheet
|
||||
|
||||
@@ -97,6 +97,11 @@
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/clothing/glasses/meson/eyepatch
|
||||
name = "eyepatch mesons"
|
||||
desc = "A meson system that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "mesonpatch"
|
||||
|
||||
/obj/item/clothing/glasses/science
|
||||
name = "science goggles"
|
||||
desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents."
|
||||
|
||||
@@ -83,6 +83,11 @@
|
||||
name = "prescription medical HUDSunglasses"
|
||||
vision_correction = 1
|
||||
|
||||
/obj/item/clothing/glasses/hud/health/eyepatch
|
||||
name = "eyepatch medHUD"
|
||||
desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "medpatch"
|
||||
|
||||
///////////////////
|
||||
//Diagnostic Huds//
|
||||
///////////////////
|
||||
@@ -123,6 +128,11 @@
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
glass_colour_type = /datum/client_colour/glass_colour/green
|
||||
|
||||
/obj/item/clothing/glasses/hud/diagnostic/eyepatch
|
||||
name = "eyepatch diagnostic HUD"
|
||||
desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
|
||||
icon_state = "diagpatch"
|
||||
|
||||
////////////
|
||||
//Sec Huds//
|
||||
////////////
|
||||
|
||||
Reference in New Issue
Block a user