adds some hudpatches
seemed like fun flavor, inspired by bay and a request.
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@@ -97,6 +97,11 @@
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = IS_SHARP
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/obj/item/clothing/glasses/meson/eyepatch
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name = "eyepatch mesons"
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desc = "A meson system that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
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icon_state = "mesonpatch"
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/obj/item/clothing/glasses/science
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name = "science goggles"
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desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents."
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@@ -83,6 +83,11 @@
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name = "prescription medical HUDSunglasses"
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vision_correction = 1
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/obj/item/clothing/glasses/hud/health/eyepatch
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name = "eyepatch medHUD"
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desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
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icon_state = "medpatch"
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///////////////////
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//Diagnostic Huds//
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///////////////////
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@@ -123,6 +128,11 @@
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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glass_colour_type = /datum/client_colour/glass_colour/green
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/obj/item/clothing/glasses/hud/diagnostic/eyepatch
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name = "eyepatch diagnostic HUD"
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desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
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icon_state = "diagpatch"
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////////////
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//Sec Huds//
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////////////
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