Merge remote-tracking branch 'upstream/master' into slime-puddle
This commit is contained in:
@@ -71,6 +71,8 @@
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var/medium_burn_msg = "blistered"
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var/heavy_burn_msg = "peeling away"
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var/render_like_organic = FALSE // forces limb to render as if it were an organic limb
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/// The wounds currently afflicting this body part
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var/list/wounds
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||||
@@ -355,7 +357,7 @@
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else
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||||
damage = min(damage, WOUND_MAX_CONSIDERED_DAMAGE)
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var/base_roll = rand(max(damage/1.5,25), round(damage ** WOUND_DAMAGE_EXPONENT))
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var/base_roll = rand(max(damage/1.5,25), round(damage ** CONFIG_GET(number/wound_exponent))) + (get_damage()*CONFIG_GET(number/wound_damage_multiplier))
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var/injury_roll = base_roll
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injury_roll += check_woundings_mods(woundtype, damage, wound_bonus, bare_wound_bonus)
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var/list/wounds_checking = GLOB.global_wound_types[woundtype]
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@@ -555,7 +557,7 @@
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if(status == BODYPART_ORGANIC)
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icon = base_bp_icon || DEFAULT_BODYPART_ICON_ORGANIC
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else if(status == BODYPART_ROBOTIC)
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icon = DEFAULT_BODYPART_ICON_ROBOTIC
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icon = base_bp_icon || DEFAULT_BODYPART_ICON_ROBOTIC
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if(owner)
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owner.updatehealth()
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@@ -669,8 +671,9 @@
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if(status == BODYPART_ROBOTIC)
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dmg_overlay_type = "robotic"
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body_markings = null
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aux_marking = null
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if(!render_like_organic)
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body_markings = null
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aux_marking = null
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if(dropping_limb)
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no_update = TRUE //when attached, the limb won't be affected by the appearance changes of its mob owner.
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@@ -736,7 +739,7 @@
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if((body_zone != BODY_ZONE_HEAD && body_zone != BODY_ZONE_CHEST))
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should_draw_gender = FALSE
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if(is_organic_limb())
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if(is_organic_limb() || render_like_organic)
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limb.icon = base_bp_icon || 'icons/mob/human_parts.dmi'
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if(should_draw_gender)
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limb.icon_state = "[species_id]_[body_zone]_[icon_gender]"
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@@ -10,7 +10,7 @@
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target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
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possible_locs = list(BODY_ZONE_HEAD)
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requires_bodypart_type = 0
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requires_bodypart_type = BODYPART_ORGANIC
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/datum/surgery_step/fix_brain
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name = "fix brain"
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implements = list(TOOL_HEMOSTAT = 85, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) //don't worry, pouring some alcohol on their open brain will get that chance to 100
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@@ -3,6 +3,7 @@
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steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/clamp_bleeders,
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/datum/surgery_step/incise_heart, /datum/surgery_step/coronary_bypass, /datum/surgery_step/close)
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possible_locs = list(BODY_ZONE_CHEST)
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requires_bodypart_type = BODYPART_ORGANIC
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/datum/surgery/coronary_bypass/can_start(mob/user, mob/living/carbon/target, obj/item/tool)
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var/obj/item/organ/heart/H = target.getorganslot(ORGAN_SLOT_HEART)
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@@ -2,6 +2,7 @@
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name = "dental implant"
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steps = list(/datum/surgery_step/drill, /datum/surgery_step/insert_pill)
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possible_locs = list(BODY_ZONE_PRECISE_MOUTH)
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requires_bodypart_type = BODYPART_ORGANIC
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/datum/surgery_step/insert_pill
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name = "insert pill"
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@@ -7,7 +7,7 @@
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target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
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possible_locs = list(BODY_ZONE_CHEST)
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requires_bodypart_type = 0
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||||
requires_bodypart_type = BODYPART_ORGANIC
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||||
/datum/surgery_step/embalming
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name = "embalming body"
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||||
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||||
@@ -3,6 +3,7 @@
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||||
steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/clamp_bleeders,
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/datum/surgery_step/incise_heart, /datum/surgery_step/ventricular_electrotherapy, /datum/surgery_step/close)
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||||
possible_locs = list(BODY_ZONE_CHEST)
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requires_bodypart_type = BODYPART_ORGANIC
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||||
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||||
/datum/surgery_step/ventricular_electrotherapy
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name = "ventricular electrotherapy"
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||||
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||||
@@ -3,7 +3,8 @@
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||||
steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/fix_eyes, /datum/surgery_step/close)
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||||
target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
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||||
possible_locs = list(BODY_ZONE_PRECISE_EYES)
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requires_bodypart_type = 0
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requires_bodypart_type = BODYPART_ORGANIC
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//fix eyes
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||||
/datum/surgery_step/fix_eyes
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name = "fix eyes"
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@@ -8,7 +8,7 @@
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||||
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target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
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||||
possible_locs = list(BODY_ZONE_CHEST)
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requires_bodypart_type = FALSE
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||||
requires_bodypart_type = BODYPART_ORGANIC
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replaced_by = /datum/surgery
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ignore_clothes = TRUE
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var/healing_step_type
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||||
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@@ -2,10 +2,13 @@
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name = "Lipoplasty"
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steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/cut_fat, /datum/surgery_step/remove_fat, /datum/surgery_step/close)
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possible_locs = list(BODY_ZONE_CHEST)
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requires_bodypart_type = BODYPART_ORGANIC
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/datum/surgery/lipoplasty/can_start(mob/user, mob/living/carbon/target, obj/item/tool)
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if(HAS_TRAIT(target, TRAIT_FAT))
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return 1
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return 0
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//cut fat
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/datum/surgery_step/cut_fat
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name = "cut excess fat"
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@@ -3,6 +3,7 @@
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steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/clamp_bleeders,
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||||
/datum/surgery_step/lobectomy, /datum/surgery_step/close)
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||||
possible_locs = list(BODY_ZONE_CHEST)
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||||
requires_bodypart_type = BODYPART_ORGANIC
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||||
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||||
/datum/surgery/lobectomy/can_start(mob/user, mob/living/carbon/target, obj/item/tool)
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var/obj/item/organ/lungs/L = target.getorganslot(ORGAN_SLOT_LUNGS)
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||||
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||||
@@ -85,3 +85,107 @@
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||||
display_results(user, target, "<span class='notice'>You begin to open the hatch holders in [target]'s [parse_zone(target_zone)]...</span>",
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||||
"[user] begins to open the hatch holders in [target]'s [parse_zone(target_zone)].",
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||||
"[user] begins to open the hatch holders in [target]'s [parse_zone(target_zone)].")
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||||
//cut wires
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||||
/datum/surgery_step/cut_wires
|
||||
name = "cut wires"
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||||
implements = list(
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TOOL_WIRECUTTER = 100,
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||||
TOOL_SCALPEL = 75,
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||||
/obj/item/kitchen/knife = 50,
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||||
/obj/item = 10) // 10% success with any sharp item.
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||||
time = 24
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||||
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/datum/surgery_step/cut_wires/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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||||
display_results(user, target, "<span class='notice'>You begin to cut loose wires in [target]'s [parse_zone(target_zone)]...</span>",
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||||
"[user] begins to cut loose wires in [target]'s [parse_zone(target_zone)].",
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||||
"[user] begins to cut loose wires in [target]'s [parse_zone(target_zone)].")
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||||
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||||
/datum/surgery_step/cut_wires/tool_check(mob/user, obj/item/tool)
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||||
if(implement_type == /obj/item && !tool.get_sharpness())
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||||
return FALSE
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||||
return TRUE
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||||
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||||
//pry off plating
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||||
/datum/surgery_step/pry_off_plating
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||||
name = "pry off plating"
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implements = list(
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TOOL_CROWBAR = 100,
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TOOL_HEMOSTAT = 10)
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||||
time = 24
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||||
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||||
/datum/surgery_step/pry_off_plating/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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||||
do_sparks(rand(5, 9), FALSE, target.loc)
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return TRUE
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||||
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||||
/datum/surgery_step/pry_off_plating/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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||||
display_results(user, target, "<span class='notice'>You begin to pry off [target]'s [parse_zone(target_zone)] plating...</span>",
|
||||
"[user] begins to pry off [target]'s [parse_zone(target_zone)] plating.",
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||||
"[user] begins to pry off [target]'s [parse_zone(target_zone)] plating.")
|
||||
|
||||
//weld plating
|
||||
/datum/surgery_step/weld_plating
|
||||
name = "weld plating"
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||||
implements = list(
|
||||
TOOL_WELDER = 100)
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time = 24
|
||||
|
||||
/datum/surgery_step/weld_plating/tool_check(mob/user, obj/item/tool)
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||||
if(implement_type == TOOL_WELDER && !tool.use_tool(user, user, 0, volume=50, amount=1))
|
||||
return FALSE
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||||
return TRUE
|
||||
|
||||
/datum/surgery_step/weld_plating/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
display_results(user, target, "<span class='notice'>You begin to weld [target]'s [parse_zone(target_zone)] plating...</span>",
|
||||
"[user] begins to weld [target]'s [parse_zone(target_zone)] plating.",
|
||||
"[user] begins to weld [target]'s [parse_zone(target_zone)] plating.")
|
||||
|
||||
//replace wires
|
||||
/datum/surgery_step/replace_wires
|
||||
name = "replace wires"
|
||||
implements = list(/obj/item/stack/cable_coil = 100)
|
||||
time = 24
|
||||
var/cableamount = 5
|
||||
|
||||
/datum/surgery_step/replace_wires/tool_check(mob/user, obj/item/tool)
|
||||
var/obj/item/stack/cable_coil/coil = tool
|
||||
if(coil.get_amount() < cableamount)
|
||||
to_chat(user, "<span class='warning'>Not enough cable!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/replace_wires/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
var/obj/item/stack/cable_coil/coil = tool
|
||||
if(coil && !(coil.get_amount()<cableamount)) //failproof
|
||||
coil.use(cableamount)
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/replace_wires/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
display_results(user, target, "<span class='notice'>You begin to replace [target]'s [parse_zone(target_zone)] wiring...</span>",
|
||||
"[user] begins to replace [target]'s [parse_zone(target_zone)] wiring.",
|
||||
"[user] begins to replace [target]'s [parse_zone(target_zone)] wiring.")
|
||||
|
||||
//add plating
|
||||
/datum/surgery_step/add_plating
|
||||
name = "add plating"
|
||||
implements = list(/obj/item/stack/sheet/metal = 100)
|
||||
time = 24
|
||||
var/metalamount = 5
|
||||
|
||||
/datum/surgery_step/add_plating/tool_check(mob/user, obj/item/tool)
|
||||
var/obj/item/stack/sheet/metal/plat = tool
|
||||
if(plat.get_amount() < metalamount)
|
||||
to_chat(user, "<span class='warning'>Not enough metal!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/add_plating/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
var/obj/item/stack/sheet/metal/plat = tool
|
||||
if(plat && !(plat.get_amount()<metalamount)) //failproof
|
||||
plat.use(metalamount)
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/add_plating/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
display_results(user, target, "<span class='notice'>You begin to add plating to [target]'s [parse_zone(target_zone)]...</span>",
|
||||
"[user] begins to add plating to [target]'s [parse_zone(target_zone)].",
|
||||
"[user] begins to add plating to [target]'s [parse_zone(target_zone)].")
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "organ manipulation"
|
||||
target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
possible_locs = list(BODY_ZONE_CHEST, BODY_ZONE_HEAD)
|
||||
requires_bodypart_type = BODYPART_ORGANIC
|
||||
requires_real_bodypart = 1
|
||||
steps = list(
|
||||
/datum/surgery_step/incise,
|
||||
|
||||
@@ -306,3 +306,69 @@
|
||||
var/obj/item/assembly/flash/armimplant/F = new(src)
|
||||
items_list += F
|
||||
F.I = src
|
||||
|
||||
/////////////////
|
||||
|
||||
|
||||
//IPC/Synth Arm//
|
||||
|
||||
|
||||
/////////////////
|
||||
|
||||
/obj/item/organ/cyberimp/arm/power_cord
|
||||
name = "power cord implant"
|
||||
desc = "An internal power cord hooked up to a battery. Useful if you run on volts."
|
||||
contents = newlist(/obj/item/apc_powercord)
|
||||
zone = "l_arm"
|
||||
|
||||
/obj/item/apc_powercord
|
||||
name = "power cord"
|
||||
desc = "An internal power cord hooked up to a battery. Useful if you run on electricity. Not so much otherwise."
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "wire1"
|
||||
|
||||
/obj/item/apc_powercord/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!istype(target, /obj/machinery/power/apc) || !ishuman(user) || !proximity_flag)
|
||||
return ..()
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
var/obj/machinery/power/apc/A = target
|
||||
var/mob/living/carbon/human/H = user
|
||||
var/obj/item/organ/stomach/ipc/cell = locate(/obj/item/organ/stomach/ipc) in H.internal_organs
|
||||
if(!cell)
|
||||
to_chat(H, "<span class='warning'>You try to siphon energy from the [A], but your power cell is gone!</span>")
|
||||
return
|
||||
|
||||
if(A.cell && A.cell.charge > 0)
|
||||
if(H.nutrition >= NUTRITION_LEVEL_WELL_FED)
|
||||
to_chat(user, "<span class='warning'>You are already fully charged!</span>")
|
||||
return
|
||||
else
|
||||
powerdraw_loop(A, H)
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='warning'>There is no charge to draw from that APC.</span>")
|
||||
|
||||
/obj/item/apc_powercord/proc/powerdraw_loop(obj/machinery/power/apc/A, mob/living/carbon/human/H)
|
||||
H.visible_message("<span class='notice'>[H] inserts a power connector into the [A].</span>", "<span class='notice'>You begin to draw power from the [A].</span>")
|
||||
while(do_after(H, 10, target = A))
|
||||
if(loc != H)
|
||||
to_chat(H, "<span class='warning'>You must keep your connector out while charging!</span>")
|
||||
break
|
||||
if(A.cell.charge == 0)
|
||||
to_chat(H, "<span class='warning'>The [A] doesn't have enough charge to spare.</span>")
|
||||
break
|
||||
A.charging = 1
|
||||
if(A.cell.charge >= 500)
|
||||
do_sparks(1, FALSE, A)
|
||||
H.nutrition += 50
|
||||
A.cell.charge -= 150
|
||||
to_chat(H, "<span class='notice'>You siphon off some of the stored charge for your own use.</span>")
|
||||
else
|
||||
H.nutrition += A.cell.charge/10
|
||||
A.cell.charge = 0
|
||||
to_chat(H, "<span class='notice'>You siphon off as much as the [A] can spare.</span>")
|
||||
break
|
||||
if(H.nutrition > NUTRITION_LEVEL_WELL_FED)
|
||||
to_chat(H, "<span class='notice'>You are now fully charged.</span>")
|
||||
break
|
||||
H.visible_message("<span class='notice'>[H] unplugs from the [A].</span>", "<span class='notice'>You unplug from the [A].</span>")
|
||||
|
||||
@@ -33,10 +33,9 @@
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
owner.reagents.add_reagent(/datum/reagent/toxin/bad_food, poison_amount / severity)
|
||||
owner.reagents.add_reagent(/datum/reagent/toxin/bad_food, poison_amount * severity/100)
|
||||
to_chat(owner, "<span class='warning'>You feel like your insides are burning.</span>")
|
||||
|
||||
|
||||
/obj/item/organ/cyberimp/chest/nutriment/plus
|
||||
name = "Nutriment pump implant PLUS"
|
||||
desc = "This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
|
||||
@@ -115,10 +114,10 @@
|
||||
|
||||
if(ishuman(owner))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(H.stat != DEAD && prob(50 / severity) && H.can_heartattack())
|
||||
if(H.stat != DEAD && prob(severity/2) && H.can_heartattack())
|
||||
H.set_heartattack(TRUE)
|
||||
to_chat(H, "<span class='userdanger'>You feel a horrible agony in your chest!</span>")
|
||||
addtimer(CALLBACK(src, .proc/undo_heart_attack), 60 SECONDS / severity)
|
||||
addtimer(CALLBACK(src, .proc/undo_heart_attack), (60 * severity/100) SECONDS)
|
||||
|
||||
/obj/item/organ/cyberimp/chest/reviver/proc/undo_heart_attack()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
|
||||
@@ -34,11 +34,10 @@
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
var/stun_amount = 200/severity
|
||||
var/stun_amount = 2*severity
|
||||
owner.Stun(stun_amount)
|
||||
to_chat(owner, "<span class='warning'>Your body seizes up!</span>")
|
||||
|
||||
|
||||
/obj/item/organ/cyberimp/brain/anti_drop
|
||||
name = "anti-drop implant"
|
||||
desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping. Twitch ear to toggle."
|
||||
@@ -68,12 +67,11 @@
|
||||
release_items()
|
||||
to_chat(owner, "<span class='notice'>Your hands relax...</span>")
|
||||
|
||||
|
||||
/obj/item/organ/cyberimp/brain/anti_drop/emp_act(severity)
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
var/range = severity ? 10 : 5
|
||||
var/range = severity/10
|
||||
var/atom/A
|
||||
if(active)
|
||||
release_items()
|
||||
@@ -114,7 +112,7 @@
|
||||
return
|
||||
crit_fail = TRUE
|
||||
organ_flags |= ORGAN_FAILING
|
||||
addtimer(CALLBACK(src, .proc/reboot), 90 / severity)
|
||||
addtimer(CALLBACK(src, .proc/reboot), 0.9 * severity)
|
||||
|
||||
/obj/item/organ/cyberimp/brain/anti_stun/proc/reboot()
|
||||
crit_fail = FALSE
|
||||
@@ -136,6 +134,6 @@
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(prob(60/severity))
|
||||
if(prob(0.6*severity))
|
||||
to_chat(owner, "<span class='warning'>Your breathing tube suddenly closes!</span>")
|
||||
owner.losebreath += 2
|
||||
|
||||
@@ -131,4 +131,31 @@
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
damage += 40/severity
|
||||
damage += 0.15 * severity
|
||||
|
||||
/obj/item/organ/ears/ipc
|
||||
name = "auditory sensors"
|
||||
icon_state = "ears-c"
|
||||
desc = "A pair of microphones intended to be installed in an IPC head, that grant the ability to hear."
|
||||
zone = BODY_ZONE_HEAD
|
||||
slot = ORGAN_SLOT_EARS
|
||||
gender = PLURAL
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
|
||||
/obj/item/organ/ears/ipc/emp_act(severity)
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
to_chat(owner, "<span class='warning'>Alert: Auditory systems corrupted!.</span>")
|
||||
switch(severity)
|
||||
if(1)
|
||||
owner.Jitter(30)
|
||||
owner.Dizzy(30)
|
||||
owner.DefaultCombatKnockdown(80)
|
||||
deaf = 30
|
||||
|
||||
if(2)
|
||||
owner.Jitter(15)
|
||||
owner.Dizzy(15)
|
||||
owner.DefaultCombatKnockdown(40)
|
||||
damage += 0.15 * severity
|
||||
|
||||
@@ -166,7 +166,7 @@
|
||||
return
|
||||
to_chat(owner, "<span class='warning'>Static obfuscates your vision!</span>")
|
||||
owner.flash_act(visual = 1)
|
||||
if(severity == EMP_HEAVY)
|
||||
if(severity >= 70)
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_EYES, 20)
|
||||
|
||||
|
||||
@@ -421,6 +421,15 @@
|
||||
name = "ipc eyes"
|
||||
icon_state = "cybernetic_eyeballs"
|
||||
|
||||
/obj/item/organ/eyes/ipc/emp_act(severity)
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
to_chat(owner, "<span class='warning'>Alert: Perception visuals damaged!</span>")
|
||||
owner.flash_act(visual = 1)
|
||||
if(severity >= 70)
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_EYES, 20)
|
||||
|
||||
#undef BLURRY_VISION_ONE
|
||||
#undef BLURRY_VISION_TWO
|
||||
#undef BLIND_VISION_THREE
|
||||
|
||||
@@ -198,8 +198,8 @@ obj/item/organ/heart/slime
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
Stop()
|
||||
addtimer(CALLBACK(src, .proc/Restart), 20/severity SECONDS)
|
||||
damage += 100/severity
|
||||
addtimer(CALLBACK(src, .proc/Restart), 0.2*severity SECONDS)
|
||||
damage += severity
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded
|
||||
name = "upgraded cybernetic heart"
|
||||
|
||||
@@ -112,8 +112,4 @@
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
switch(severity)
|
||||
if(1)
|
||||
damage+=100
|
||||
if(2)
|
||||
damage+=50
|
||||
damage += severity
|
||||
|
||||
@@ -36,6 +36,10 @@
|
||||
var/safe_co2_max = 10 // Yes it's an arbitrary value who cares?
|
||||
var/safe_toxins_min = 0
|
||||
var/safe_toxins_max = MOLES_GAS_VISIBLE
|
||||
var/safe_ch3br_min = 0
|
||||
var/safe_ch3br_max = 1 //problematic even at low concentrations
|
||||
var/safe_methane_min = 0
|
||||
var/safe_methane_max = 0
|
||||
var/SA_para_min = 1 //Sleeping agent
|
||||
var/SA_sleep_min = 5 //Sleeping agent
|
||||
var/BZ_trip_balls_min = 1 //BZ gas
|
||||
@@ -53,6 +57,9 @@
|
||||
var/tox_breath_dam_min = MIN_TOXIC_GAS_DAMAGE
|
||||
var/tox_breath_dam_max = MAX_TOXIC_GAS_DAMAGE
|
||||
var/tox_damage_type = TOX
|
||||
var/methane_breath_dam_min = MIN_TOXIC_GAS_DAMAGE
|
||||
var/methane_breath_dam_max = MAX_TOXIC_GAS_DAMAGE
|
||||
var/methane_damage_type = OXY
|
||||
|
||||
var/cold_message = "your face freezing and an icicle forming"
|
||||
var/cold_level_1_threshold = 260
|
||||
@@ -129,6 +136,8 @@
|
||||
H.throw_alert("not_enough_co2", /obj/screen/alert/not_enough_co2)
|
||||
else if(safe_nitro_min)
|
||||
H.throw_alert("not_enough_nitro", /obj/screen/alert/not_enough_nitro)
|
||||
else if(safe_ch3br_min)
|
||||
H.throw_alert("not_enough_ch3br", /obj/screen/alert/not_enough_ch3br)
|
||||
return FALSE
|
||||
|
||||
var/gas_breathed = 0
|
||||
@@ -138,6 +147,8 @@
|
||||
var/N2_pp = breath.get_breath_partial_pressure(breath.get_moles(/datum/gas/nitrogen))
|
||||
var/Toxins_pp = breath.get_breath_partial_pressure(breath.get_moles(/datum/gas/plasma))
|
||||
var/CO2_pp = breath.get_breath_partial_pressure(breath.get_moles(/datum/gas/carbon_dioxide))
|
||||
var/CH4_pp = breath.get_breath_partial_pressure(breath.get_moles(/datum/gas/methane))
|
||||
var/CH3Br_pp = breath.get_breath_partial_pressure(breath.get_moles(/datum/gas/methyl_bromide))
|
||||
|
||||
|
||||
//-- OXY --//
|
||||
@@ -278,6 +289,58 @@
|
||||
breath.adjust_moles(/datum/gas/carbon_dioxide, gas_breathed)
|
||||
gas_breathed = 0
|
||||
|
||||
//-- METHANE --//
|
||||
|
||||
//Too much methane!
|
||||
if(safe_methane_max)
|
||||
if(CH4_pp > safe_methane_max) //Same effect as excess nitrogen, generally nontoxic
|
||||
var/ratio = (breath.get_moles(/datum/gas/methane)/safe_methane_max) * 10
|
||||
H.apply_damage_type(clamp(ratio, methane_breath_dam_min, methane_breath_dam_max), methane_damage_type)
|
||||
H.throw_alert("too_much_ch4", /obj/screen/alert/too_much_ch4)
|
||||
H.losebreath += 2
|
||||
else
|
||||
H.clear_alert("too_much_ch4")
|
||||
//Too little methane!
|
||||
if(safe_methane_min)
|
||||
if(CH4_pp < safe_methane_min)
|
||||
gas_breathed = handle_too_little_breath(H, CH4_pp, safe_methane_min, breath.get_moles(/datum/gas/methane))
|
||||
H.throw_alert("not_enough_ch4", /obj/screen/alert/not_enough_ch4)
|
||||
else
|
||||
H.failed_last_breath = FALSE
|
||||
if(H.health >= H.crit_threshold)
|
||||
H.adjustOxyLoss(-breathModifier)
|
||||
gas_breathed = breath.get_moles(/datum/gas/methane)
|
||||
H.clear_alert("not_enough_ch4")
|
||||
|
||||
//Exhale
|
||||
breath.adjust_moles(/datum/gas/methane, -gas_breathed)
|
||||
breath.adjust_moles(/datum/gas/methyl_bromide, gas_breathed)
|
||||
gas_breathed = 0
|
||||
|
||||
//-- CH3BR --//
|
||||
|
||||
//Too much methyl bromide!
|
||||
if(safe_ch3br_max)
|
||||
if(CH3Br_pp > safe_ch3br_max)
|
||||
if(prob(CH3Br_pp/0.5))
|
||||
H.adjustOrganLoss(ORGAN_SLOT_LUNGS, 3, 150) //Inhaling this is a bad idea
|
||||
if(prob(CH3Br_pp/2))
|
||||
to_chat(H, "<span class='alert'>Your throat closes up!</span>")
|
||||
H.silent = max(H.silent, 3)
|
||||
H.throw_alert("too_much_ch3br", /obj/screen/alert/too_much_ch3br)
|
||||
else
|
||||
H.clear_alert("too_much_ch3br")
|
||||
//Too little methyl bromide!
|
||||
if(safe_ch3br_min)
|
||||
if(CH3Br_pp < safe_ch3br_min)
|
||||
gas_breathed = handle_too_little_breath(H, CH3Br_pp, safe_ch3br_min, breath.get_moles(/datum/gas/methyl_bromide))
|
||||
H.throw_alert("not_enough_ch3br", /obj/screen/alert/not_enough_ch3br)
|
||||
else
|
||||
H.failed_last_breath = FALSE
|
||||
if(H.health >= H.crit_threshold)
|
||||
H.adjustOxyLoss(-breathModifier)
|
||||
gas_breathed = breath.get_moles(/datum/gas/methyl_bromide)
|
||||
H.clear_alert("not_enough_ch3br")
|
||||
|
||||
//-- TRACES --//
|
||||
|
||||
@@ -458,9 +521,20 @@
|
||||
failed = FALSE
|
||||
|
||||
/obj/item/organ/lungs/ipc
|
||||
name = "ipc lungs"
|
||||
name = "ipc cooling system"
|
||||
icon_state = "lungs-c"
|
||||
|
||||
/obj/item/organ/lungs/ipc/emp_act(severity) //Should probably put it somewhere else later
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
to_chat(owner, "<span class='warning'>Alert: Critical cooling system failure!</span>")
|
||||
switch(severity)
|
||||
if(1)
|
||||
owner.adjust_bodytemperature(100*TEMPERATURE_DAMAGE_COEFFICIENT)
|
||||
if(2)
|
||||
owner.adjust_bodytemperature(30*TEMPERATURE_DAMAGE_COEFFICIENT)
|
||||
|
||||
/obj/item/organ/lungs/plasmaman
|
||||
name = "plasma filter"
|
||||
desc = "A spongy rib-shaped mass for filtering plasma from the air."
|
||||
@@ -487,7 +561,6 @@
|
||||
owner.losebreath = 20
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_LUNGS, 25)
|
||||
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/upgraded
|
||||
name = "upgraded cybernetic lungs"
|
||||
desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide."
|
||||
|
||||
Executable → Regular
+12
-1
@@ -89,9 +89,20 @@
|
||||
desc = "A strange crystal that is responsible for metabolizing the unseen energy force that feeds plasmamen."
|
||||
|
||||
/obj/item/organ/stomach/ipc
|
||||
name = "ipc stomach"
|
||||
name = "ipc cell"
|
||||
icon_state = "stomach-ipc"
|
||||
|
||||
/obj/item/organ/stomach/ipc/emp_act(severity)
|
||||
. = ..()
|
||||
if(!owner || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
switch(severity)
|
||||
if(1)
|
||||
owner.nutrition = min(owner.nutrition - 50, 0)
|
||||
to_chat(owner, "<span class='warning'>Alert: Detected severe battery discharge!</span>")
|
||||
if(2)
|
||||
owner.nutrition = min(owner.nutrition - 100, 0)
|
||||
to_chat(owner, "<span class='warning'>Alert: Minor battery discharge!</span>")
|
||||
|
||||
/obj/item/organ/stomach/ethereal
|
||||
name = "biological battery"
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
name = "Plastic surgery"
|
||||
steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/reshape_face, /datum/surgery_step/close)
|
||||
possible_locs = list(BODY_ZONE_HEAD)
|
||||
requires_bodypart_type = BODYPART_ORGANIC
|
||||
|
||||
//reshape_face
|
||||
/datum/surgery_step/reshape_face
|
||||
name = "reshape face"
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
/datum/surgery/robot_brain_surgery
|
||||
name = "Reset posibrain logic (Brain surgery)"
|
||||
steps = list(
|
||||
/datum/surgery_step/mechanic_open,
|
||||
/datum/surgery_step/mechanic_unwrench,
|
||||
/datum/surgery_step/pry_off_plating,
|
||||
/datum/surgery_step/prepare_electronics,
|
||||
/datum/surgery_step/fix_robot_brain,
|
||||
/datum/surgery_step/mechanic_close)
|
||||
|
||||
target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
possible_locs = list(BODY_ZONE_HEAD)
|
||||
requires_bodypart_type = BODYPART_ROBOTIC
|
||||
desc = "A surgical procedure that restores the default behavior logic and personality matrix of an IPC posibrain."
|
||||
|
||||
/datum/surgery_step/fix_robot_brain
|
||||
name = "fix posibrain (multitool)"
|
||||
implements = list(TOOL_MULTITOOL = 100, TOOL_HEMOSTAT = 35, TOOL_SCREWDRIVER = 15)
|
||||
time = 120 //long and complicated
|
||||
|
||||
/datum/surgery/robot_brain_surgery/can_start(mob/user, mob/living/carbon/target, obj/item/tool)
|
||||
var/obj/item/organ/brain/B = target.getorganslot(ORGAN_SLOT_BRAIN)
|
||||
if(!B)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/fix_robot_brain/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
display_results(user, target, "<span class='notice'>You begin to fix [target]'s posibrain...</span>",
|
||||
"[user] begins to fix [target]'s posibrain.",
|
||||
"[user] begins to perform surgery on [target]'s posibrain.")
|
||||
|
||||
/datum/surgery_step/fix_robot_brain/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
display_results(user, target, "<span class='notice'>You succeed in fixing [target]'s posibrain.</span>",
|
||||
"[user] successfully fixes [target]'s posibrain!",
|
||||
"[user] completes the surgery on [target]'s posibrain.")
|
||||
if(target.mind && target.mind.has_antag_datum(/datum/antagonist/brainwashed))
|
||||
target.mind.remove_antag_datum(/datum/antagonist/brainwashed)
|
||||
target.setOrganLoss(ORGAN_SLOT_BRAIN, target.getOrganLoss(ORGAN_SLOT_BRAIN) - 60) //we set damage in this case in order to clear the "failing" flag
|
||||
target.cure_all_traumas(TRAUMA_RESILIENCE_LOBOTOMY) //Lobotomy tier fix cause you can't clone this!
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/fix_robot_brain/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
if(target.getorganslot(ORGAN_SLOT_BRAIN))
|
||||
display_results(user, target, "<span class='warning'>You screw up, causing more damage!</span>",
|
||||
"<span class='warning'>[user] screws up, causing damage to the circuits!</span>",
|
||||
"[user] completes the surgery on [target]'s posibrain.")
|
||||
target.adjustOrganLoss(ORGAN_SLOT_BRAIN, 60)
|
||||
target.gain_trauma_type(BRAIN_TRAUMA_SEVERE, TRAUMA_RESILIENCE_LOBOTOMY)
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] suddenly notices that the posibrain [user.p_they()] [user.p_were()] working on is not there anymore.", "<span class='warning'>You suddenly notice that the posibrain you were working on is not there anymore.</span>")
|
||||
return FALSE
|
||||
@@ -0,0 +1,125 @@
|
||||
//Almost copypaste of tend wounds, with some changes
|
||||
|
||||
/datum/surgery/robot_healing
|
||||
name = "Repair robotic limbs (basic)"
|
||||
desc = "A surgical procedure that provides repairs and maintenance to robotic limbs. Is slightly more efficient when the patient is severely damaged."
|
||||
|
||||
steps = list(/datum/surgery_step/mechanic_open,
|
||||
/datum/surgery_step/pry_off_plating,
|
||||
/datum/surgery_step/cut_wires,
|
||||
/datum/surgery_step/robot_heal,
|
||||
/datum/surgery_step/mechanic_close)
|
||||
|
||||
target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
possible_locs = list(BODY_ZONE_CHEST)
|
||||
requires_bodypart_type = BODYPART_ROBOTIC
|
||||
ignore_clothes = TRUE
|
||||
var/antispam = FALSE
|
||||
var/healing_step_type = /datum/surgery_step/robot_heal/basic
|
||||
|
||||
/datum/surgery/robot_healing/New(surgery_target, surgery_location, surgery_bodypart)
|
||||
..()
|
||||
if(healing_step_type)
|
||||
steps = list(/datum/surgery_step/mechanic_open,
|
||||
/datum/surgery_step/pry_off_plating,
|
||||
/datum/surgery_step/cut_wires,
|
||||
healing_step_type,
|
||||
/datum/surgery_step/mechanic_close)
|
||||
|
||||
/datum/surgery_step/robot_heal
|
||||
name = "repair body (welder/cable)"
|
||||
implements = list(TOOL_WELDER = 100, /obj/item/stack/cable_coil = 100)
|
||||
repeatable = TRUE
|
||||
time = 15
|
||||
var/healsbrute = FALSE
|
||||
var/healsburn = FALSE
|
||||
var/brutehealing = 0
|
||||
var/burnhealing = 0
|
||||
var/missinghpbonus = 0 //heals an extra point of damager per X missing damage of type (burn damage for burn healing, brute for brute). Smaller Number = More Healing!
|
||||
|
||||
/datum/surgery_step/robot_heal/tool_check(mob/user, obj/item/tool)
|
||||
if(implement_type == TOOL_WELDER && !tool.tool_use_check(user, 1))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/robot_heal/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
var/woundtype
|
||||
if(implement_type == TOOL_WELDER)
|
||||
healsbrute = TRUE
|
||||
healsburn = FALSE
|
||||
woundtype = "dents"
|
||||
else
|
||||
healsbrute = FALSE
|
||||
healsburn = TRUE
|
||||
woundtype = "wiring"
|
||||
|
||||
if(istype(surgery,/datum/surgery/robot_healing))
|
||||
var/datum/surgery/robot_healing/the_surgery = surgery
|
||||
if(!the_surgery.antispam)
|
||||
display_results(user, target, "<span class='notice'>You attempt to fix some of [target]'s [woundtype].</span>",
|
||||
"<span class='notice'>[user] attempts to fix some of [target]'s [woundtype].</span>",
|
||||
"<span class='notice'>[user] attempts to fix some of [target]'s [woundtype].</span>")
|
||||
|
||||
/datum/surgery_step/robot_heal/initiate(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, try_to_fail = FALSE)
|
||||
if(..())
|
||||
while((healsbrute && target.getBruteLoss() && tool.tool_use_check(user,1)) || (healsburn && target.getFireLoss() && tool))
|
||||
if(!..())
|
||||
break
|
||||
|
||||
/datum/surgery_step/robot_heal/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
var/umsg = "You succeed in fixing some of [target]'s damage" //no period, add initial space to "addons"
|
||||
var/tmsg = "[user] fixes some of [target]'s damage" //see above
|
||||
var/urhealedamt_brute = 0
|
||||
if(healsbrute)
|
||||
urhealedamt_brute = brutehealing
|
||||
tool.use_tool(target, user, 0, volume=50, amount=1)
|
||||
var/urhealedamt_burn = 0
|
||||
if(healsburn)
|
||||
urhealedamt_burn = burnhealing
|
||||
if(tool)
|
||||
tool.use(1)
|
||||
if(missinghpbonus)
|
||||
if(target.stat != DEAD)
|
||||
urhealedamt_brute += round((target.getBruteLoss()/ missinghpbonus),0.1)
|
||||
urhealedamt_burn += round((target.getFireLoss()/ missinghpbonus),0.1)
|
||||
else //less healing bonus for the dead since they're expected to have lots of damage to begin with (to make TW into defib not TOO simple)
|
||||
urhealedamt_brute += round((target.getBruteLoss()/ (missinghpbonus*5)),0.1)
|
||||
urhealedamt_burn += round((target.getFireLoss()/ (missinghpbonus*5)),0.1)
|
||||
if(!get_location_accessible(target, target_zone))
|
||||
urhealedamt_brute *= 0.55
|
||||
urhealedamt_burn *= 0.55
|
||||
umsg += " as best as you can while they have clothing on"
|
||||
tmsg += " as best as they can while [target] has clothing on"
|
||||
target.heal_bodypart_damage(urhealedamt_brute,urhealedamt_burn, only_organic = FALSE, only_robotic = TRUE)
|
||||
display_results(user, target, "<span class='notice'>[umsg].</span>",
|
||||
"[tmsg].",
|
||||
"[tmsg].")
|
||||
if(istype(surgery, /datum/surgery/robot_healing))
|
||||
var/datum/surgery/robot_healing/the_surgery = surgery
|
||||
the_surgery.antispam = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/robot_heal/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
display_results(user, target, "<span class='warning'>You screwed up!</span>",
|
||||
"<span class='warning'>[user] screws up!</span>",
|
||||
"<span class='notice'>[user] fixes some of [target]'s damage.</span>", TRUE)
|
||||
var/urdamageamt_brute = 0
|
||||
if(healsbrute)
|
||||
urdamageamt_brute = brutehealing * 0.8
|
||||
var/urdamageamt_burn = 0
|
||||
if(healsburn)
|
||||
urdamageamt_burn = burnhealing * 0.8
|
||||
if(missinghpbonus)
|
||||
urdamageamt_brute += round((target.getBruteLoss()/ (missinghpbonus*2)),0.1)
|
||||
urdamageamt_burn += round((target.getFireLoss()/ (missinghpbonus*2)),0.1)
|
||||
|
||||
target.take_bodypart_damage(urdamageamt_brute, urdamageamt_burn)
|
||||
return FALSE
|
||||
|
||||
/***************************STEPS***************************/
|
||||
|
||||
/datum/surgery_step/robot_heal/basic
|
||||
name = "repair damage"
|
||||
brutehealing = 10
|
||||
burnhealing = 10
|
||||
missinghpbonus = 15
|
||||
Reference in New Issue
Block a user