Fix conflicts between helmet/mech HUDs and HUD glasses
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CitadelStationBot
parent
0e0eb351b3
commit
952fa2a0f2
@@ -1,3 +1,4 @@
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<<<<<<< HEAD
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/obj/mecha/medical/odysseus
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desc = "These exosuits are developed and produced by Vey-Med. (© All rights reserved)."
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name = "\improper Odysseus"
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@@ -31,3 +32,29 @@
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..()
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return
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=======
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/obj/mecha/medical/odysseus
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desc = "These exosuits are developed and produced by Vey-Med. (© All rights reserved)."
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name = "\improper Odysseus"
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icon_state = "odysseus"
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step_in = 3
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max_temperature = 15000
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max_integrity = 120
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wreckage = /obj/structure/mecha_wreckage/odysseus
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internal_damage_threshold = 35
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deflect_chance = 15
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step_energy_drain = 6
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/obj/mecha/medical/odysseus/moved_inside(mob/living/carbon/human/H)
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. = ..()
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if(.)
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var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
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hud.add_hud_to(H)
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/obj/mecha/medical/odysseus/go_out()
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if(ishuman(occupant))
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var/mob/living/carbon/human/H = occupant
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var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
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hud.remove_hud_from(H)
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..()
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>>>>>>> f533391... Merge pull request #32622 from AutomaticFrenzy/patch/odysseus
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